over 1 year ago - Last Epoch - Direct link

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4s good afternoon everybody and welcome
6s back to another last Epoch Dev stream as
10s always I'm your host Mike
13s hello and we're hopping right into the
15s game uh a little slow little late start
18s here I discovered that it takes me
20s 12 minutes to go from oh crap I'm
23s working too it streams live
27s so that's good uh and yeah so let's
30s we're just gonna hop right into things
31s let's get our chat cleared away here
36s let's follow the backpack we're going
38s down we still we're still playing with
39s our two-handed blade dancer
43s nothing new there
46s let's hop right back in
48s I think we should go this way
52s how's everybody doing if this is your
54s first time here or you just want a
56s refresher as always you stream for
57s charity World neighbors is our charity
59s of the month we'll have a new one next
60s month and if you have any questions
62s please feel free to ask them but at last
64s Epoch game in the question and I will
66s see it better if you notice someone else
68s asking a question later that doesn't
69s have that in there
71s you can you can slap it out Lassie Puck
73s game on there let me know that I missed
74s one
76s or I'll just say this again later too
83s hope everyone's having fun doing good
85s today I expect to be a little light
87s today because there might be something
88s else happening in the uh in the genre
95s I still haven't tried it yet
96s but I want to
98s I will we'll see see what happens
104s might take a little bit of things things
105s are starting to the the frenzy of uh
108s multiple release has calmed down a bit
110s so we're a little less in the
113s every second
115s gotta be going what's going on here the
117s water's not loaded
119s interesting
123s that's a cool I don't know before
128s come on just just just just you know
130s don't be alive anymore
135s how's everybody doing
137s what a really good week I've had like a
139s strangely good week it's been really
141s nice
144s nothing really major I guess nothing
146s like stand out great has happened but
148s it's just been like a really solid week
157s we are going through potty training with
158s the kid right now and it's
160s that's not been fun
168s hey Dario 23 months oh we're coming up
172s hot on that two-year mark thank you very
174s much
177s those bees
181s he's gonna do like a b anything in a
183s while
183s there's those big influx of people and
185s and uh
188s I guess we'll have to at some point
191s revive the thing that this little
194s sticker is from right there
196s if you if you've never seen what that is
198s oh it's kind of buried there's
200s I bought a
203s B Halloween outfit for a five-year-old
206s and wore it on stream
209s as a
211s neck collar instead of a skirt
216s because my neck is the size of a small
219s person's waist
221s that Claymore could be actually really
222s good
232s oh maybe
235s it's funny like I can already as we're
237s getting like further into the campaign I
238s can already start to feel this build
240s like slowing down where I'm like that's
242s gonna be problematic in a little bit I
244s can feel
250s all right where are we going with this I
252s think we're coming down here
256s yeah we're just getting that leech right
258s away
259s yeah if you have a question please don't
261s forget to put at last debug even the
262s question I haven't seen any yet but I
264s assume there's some questions in here so
265s let's see if I can read some
269s uh do you have any estimate on when the
272s next bug fixes may come out uh I do not
275s know when the next bug fixes are coming
276s out I know there's sort of always uh
279s so right now at least there's always a
281s hot fix that's in
284s um
285s in in the pipe to go and uh so once once
289s that gets approved I'm sure it'll be
290s coming out with more stuff
293s I know there were some people that were
294s really hoping to um
296s to get one out today but I don't think
298s it's gonna happen
301s you know we're not actually using
302s Shadows
310s yeah I got I gotta do something for my
311s damage we're like zdps right now not not
314s okay
319s um can you add a dog to the Imperial
321s heroin named mediumists
324s as the link between Maximus and Minimus
325s I mean I wouldn't I'd be lying if I said
327s this is the first time I've heard that
328s suggestion
332s I've not had a chance to play D4 beta
335s yet
336s um I have I've gotten as far as watching
340s most of the opening cut scene
345s and it may have crashed in the middle of
347s that
350s which to to be fair
353s um
354s the the Lassie Puck editor was running
356s in the background and last Epoch was
358s running in the background as well
362s um
363s it's probably more my fault than
365s anything else
373s up
384s a hill I'm coming into the game and I
386s work on this freaking form build with
388s buying someone's freaking Scorpion and
389s healing totems all these kind of scale
391s with Attunement yes lots of Druid stuff
393s skills in achievement
395s um but I want to pursue poison chants
398s does a human do anything for this build
400s or should I only scale poison also does
402s minion melee or spell damage does
404s anything for me or does it only damage
407s over time so
408s um
409s I'm sure you can get this answer in the
411s text format and one of our uh like
413s forums or Discord or something a lot
415s better but generally speaking in go over
416s roughly what affects what so if if
418s you're trying to give
422s it okay assistant says 21 this is 33
425s poison resistance and 21 minion poison
428s resistance
429s um so what's going on here is the all
431s the stats that say can do this oh this
436s that's out
439s it's frustrating
441s um all the stats that say minion apply
444s the stats to your minions all the stats
446s that don't say minion don't apply those
448s sense to me I know it might be like seem
450s kind of obvious or whatever or or
452s like like why does it need saying but it
454s is something that just needs to be
456s clarified
456s and
459s um the stats all work the same on
461s players and minions except for
463s attributes attributes don't actually get
465s transferred to the minions
466s um they're effects do but yeah so the
470s um
471s if a stats if they say a minion is
473s dealing poison damage
476s um
478s increased minion poison damage increased
480s minion damage and increased minion
483s damage over time all will help that
486s because they all apply to poison damage
488s on your minion
491s um
492s as far as attributes go
496s um the abilities that you're using if
498s you hold alt on the tooltips it'll tell
501s you what the attributes do for that
503s minion most minions it helps with health
506s and damage
507s um so it's a good example here is
509s um ballista which is a minion has
511s dexterity scaling
513s um and level scaling it also means to
515s level scaling this this the scaling
516s you're seeing right here is extremely
518s consistent across almost every minion
522s um it's not quite the same on all of
523s them but most of you'll see this so like
525s the ones the means you're talking about
527s um will probably have Attunement scaling
530s four percent per point for increased
531s damage one percent for Point increases
533s uh the attack speed might be different
535s actually
537s uh so that might be something different
538s there but it'll say what it is and then
539s level ceiling Health per level
542s so tune will help with your minions
545s regardless of what type of damage
546s they're doing because it's just
547s increased damage so all of their damage
549s is increased
565s I think I want to get rid of ballista
567s and put points into uh smoke bomb so I
570s can start getting some of the damage
571s buff stuff out of it
573s that might help speed some stuff up here
578s we've got that
583s uh next question
586s hey Mike when a skill converts all
588s sources from one damage type to another
590s is that supposed to be reflected on the
592s character sheet no
594s are you guys working on a bug probably
597s uh please take bug reports to the forums
601s um
603s yes we are working on that bug
608s uh hey Mike when skill converts also oh
610s yeah sorry twice
614s sort of my fire summoned lately and my
617s means regen shows zero all the time is
620s that a bug or do I just understand the
621s information in the
623s minion tab you might be misunderstanding
625s the minion tab
626s um
627s this shows
629s um
630s sources of increased minion Health
632s regeneration that are generic so if you
635s have say you had a stat and said like
636s increase
638s ranged Minion or bow minion
642s um
644s health regen that wouldn't be displayed
646s there or if you had
647s um
648s increased Companion health regen
651s while that would apply to most of your
653s minions because on primeless most
654s minions are companions
656s um it wouldn't be counted in that tab so
658s it only shows exactly what that tab
661s would reflect
663s um likewise if you had like plus five
665s minion health regen not increase but
667s just plus five flat it wouldn't show up
670s there because it's showing increased not
673s the total amount
686s easy too easy item link key will be in
689s this month I don't think so
691s um Something's Gonna Be A major content
693s patch
694s um this month and I think it's waiting
695s to the next major content patch so
697s hold on that's only what seven days left
699s of the month
706s I think that's gonna be a 0.91 feature
711s it was very close to being ready
713s um
715s yeah I just didn't quite get in
720s I did see a version especially because I
722s did see a version of it working
724s um
725s but there was some changes to the the
726s chat system that caused that version to
728s break unfortunately
730s oh yeah I don't know this is why I was
733s holding off on it before because I knew
734s I was just getting the specialization
735s slot really soon so
738s that makes sense we're gonna do smoke
739s bomb
741s um I think this one's slow stacked yeah
742s we went slow
744s you do a duration area
748s yeah we went down here don't we cleanse
750s ailments yeah this is what we want
753s we want to cleanse those ailments
759s back that we won
760s we are doing some
762s silver shred stuff so that's gonna be
764s quite useful we don't care about our
765s allies we have no friends
772s uh yes that looks great
781s armor shred that's what else we're going
783s this way next
784s yeah
786s cool
793s I can't remember exactly where stuff is
794s on the trees
797s yeah I'm like I know what is here I
800s don't know where it is or what it's
802s called
803s someone's just looking at it in a giant
805s list
807s yeah let's let's get rid of some stuff
809s okay this is
812s pretty sweet
815s uh no not we're looking for
824s sword let's grab that one just in case
826s we want it later
831s hello mate I had to reinstall the game
833s after the trade changes
836s I had to reinstall the game after church
838s we haven't put any trade changes in so
840s I'm not sure when
843s when we get the trade in the game can
845s you elaborate more oh I see what's
847s happening here okay so
848s um you're asking
850s if you will have to reinstall the game
852s after the trade changes I mean so the
854s trade the the item faction system will
856s come with a large patch
861s um it will not be happening before
866s a large patch
868s um
871s it will not be the item faction system
873s as a whole will not be
875s coming like immediately or anything this
878s this idea was something that we
880s first discussed like a week before that
883s post went out
885s um and since that happened like 0.9
887s released and we've been pot fixing it
889s like crazy so like we haven't started on
890s that infection system at all yet
893s um
895s there's still lots of work to do there
903s I hope that answers your question
905s I'm not quite sure
907s if you have a question please don't
908s forget to put the outlasty about game in
910s the question uh any plans to add toggle
912s for controller players to allow skills
914s to not Auto Target
916s um I I don't know maybe if you want that
917s please go leave a suggestion on our
918s forums
921s where we go this way
924s as you know there's no accuracy rating
926s in the game so it means you can attack
928s your attack can't miss or be dodged
930s right now I mean there is
932s um dodging is a mechanic so there's no
934s Miss but there is Dodge so someone can
938s um can dodge an attack and in the
941s monolith you can get monster mods where
943s they get Dodge so it can be dodged there
947s and some individual enemies can have
949s Dodge but it's very rare
952s all right I have another question
954s regarding defenses uh I tried today to
957s make the arena on level 50 difficulty
960s with my level 73 necro 1.5 K live 30
963s armor full resin bone armor working and
966s I get insta killed by the boss on 150
969s more damage what am I doing wrong I mean
972s um the that 150 more modifier is pretty
975s huge
977s um
979s there was likely one that was a lot less
981s than 150 maybe pick the other one first
984s um there's other defensive layers that
986s you may want to look into crit avoidance
989s um glancing blow I got a necklace not
991s much glancing blow
993s um Ward so you can look into war
995s Generation
997s Um
998s use minions more as uh like defensive
1001s elements like like use it as meat
1004s Shields
1007s um
1010s fun fact in the arena there's uh the
1012s boss fights that happen
1014s um the Rogue will use if you get the
1016s Rogue at the end it'll use
1018s um decoy
1020s and while it doesn't Force the player to
1025s uh to Target the uh the decoy object
1029s um if you manage to kill
1031s the decoy before it expires it will drop
1034s a whole bunch of crafting materials
1038s um
1039s so there's like a reason to attack it
1042s um
1043s and so it does it does kind of work as a
1046s decoy
1047s for the opponent I I just I really think
1050s that's neat this thing's really cool
1062s everyone here and here
1065s so slow
1071s yeah good vulnerability let's go
1075s um that's actually sorry that's a
1076s another really useful thing I'm talking
1078s about defenses sometimes you can use
1080s offensive abilities as defensive players
1082s as well so Frailty is a really good
1084s example of this
1086s um Frailty reduces the damage dealt by
1088s six percent multiplicative with other
1089s modifiers uh last four seconds
1092s um sex up three times so you can get
1095s um
1096s this is a little misleading because it
1098s has a specific time that Frailty
1100s information is just generic so if you
1102s get Frailty applications on like a
1103s weapon for example so this like I have a
1105s chance to supply Frailty on my weapon so
1108s the things that I'm attacking pretty
1109s quickly are dealing pretty significantly
1111s less damage to me because of that so
1112s that that might be a good option as well
1113s to um
1115s increase your survivability you can get
1117s minion Frailty applications so if you're
1119s playing um on an act like you can uh
1124s I think you said accolade
1126s I I may just like made that up
1128s oh necro yeah necro yeah so yeah you can
1130s have your minions apply for lt2
1134s which is really good
1140s smoke bomb failed smoke bomb again
1143s didn't fail nice
1149s yeah like those dustrad Stacks oh yeah
1157s greetings from Brazil hello
1159s it's probably gorgeous down there right
1161s now
1162s in general are you happy with the
1164s current state of throwing builds that's
1166s kind of strange because weapons have
1168s very little impact on throwing Builds on
1170s bikes weapons do have very little impact
1172s on throwing bikes
1174s sorry
1176s um yeah I mean I get this question a lot
1178s um
1179s it's it's
1181s sort of that like
1183s half feedback aspect to it
1186s um the
1188s I think the important thing to note with
1190s a throwing build
1195s yeah let's just put
1196s it on here
1198s um actually so like shurikens
1201s thematically there are like like this
1205s this is an alternate weapon this is a
1207s secondary maybe that second this is an
1209s alternate weapon that the Rogue has
1210s access to this is
1212s um sort of drawing to that fantasy of
1214s like the right tool for the right job
1217s um and and these shurikens are not your
1220s weapon
1223s excuse me a little lingering cough from
1225s that long cold ahead
1229s drink lots of water boys and girls
1232s um so this is it's it's not you're not
1235s throwing your weapon right and this is
1237s true for for basically all I mean
1239s there's kind of a thematics um weapon
1241s throwing that happens with javelin but
1243s let's ignore that for a second
1245s because this is mostly what people are
1246s talking about when they ask questions
1247s like this is you're not throwing your
1249s weapon you're throwing uh like a
1251s secondary weapon an alternate weapon
1252s something else that you have in your
1254s Arsenal
1256s um and so in order to to like balance
1260s this because it's not your weapon like
1263s balance it the the thematics and the
1265s mechanics of it together
1267s um we we try to to keep uh to keep those
1271s Concepts separate a little bit so the
1272s things like what do you equip that helps
1274s you throw things better right like maybe
1276s you've got more
1278s um things you can carry so you're like
1280s your your belt has like utilities and
1282s things like that I think belts have
1283s throwing stuff on them and may not
1284s anymore but like gloves rings
1288s they're all like associated with your
1290s hands and you're throwing things with
1291s them and that's that's kind of why
1293s that's where the primary throwing stats
1295s are found on rings and gloves
1298s um and we also balance the
1301s throwing abilities base damage
1304s from
1306s nice mod there but a really cool thing
1308s that's that's why you bounce the base
1310s damage as though knowing you're not
1312s gonna be getting flat damage from your
1314s weapons
1317s foreign
1326s answering the question yes I'm very
1329s happy
1336s all right hey first off want to say I
1338s love the game thank you just said one
1340s question what is I'm trying to die here
1343s what is the devs philosophy on one
1346s button build I find I'm playing a piano
1348s a lot of this game and as a person whose
1350s hands hurt a lot because I'm old uh it
1353s always confused me why devs are against
1354s one skill does all philosophy I don't
1356s mind hitting a bunch of buttons for
1358s bosses just not 24 7.
1360s um I
1364s uh
1367s uh I don't know provide as many builds
1369s as possible that are good to use a bunch
1370s of buttons
1372s um
1373s that definitely doesn't mean that there
1375s are no
1376s primarily one button builds in the game
1379s um I think that's especially clear with
1381s like war path is like the poster child
1384s for one button builds you know
1387s let's get to the sub to see thanks bud
1392s Steve is oh you could say he's he's part
1396s of the team
1398s yes very much so
1400s uh
1402s that's that's funny I appreciate it
1404s thank you
1406s uh what was I saying
1411s uh uh one button Bill false yeah yeah
1415s um
1415s I I think there's this
1418s we do generally steer things towards
1420s having multiple things to do
1423s and I think
1425s generally one button builds are often
1429s useful in a channeling situation
1433s um that's where they show up the most
1436s Warpath lends itself so well to that
1438s because it's also a mobile one-man thing
1442s um
1444s well I I think we kind of lean more
1446s towards the lack of one button builds as
1449s being a like a
1452s a really common thing just as it's it's
1455s I guess the gameplay that we find more
1457s interesting ourselves
1458s um
1465s I will say that we like
1469s it's it's hard it's not something that
1471s we're like all right how do we don't
1472s ever sit down and say how do we work
1473s more buttons into this build or anything
1475s like that
1478s um
1481s yeah
1487s I hope that answered it
1492s hello Mike uh did you guys expect the
1494s amount of people still playing every day
1496s by now even with a huge amount of RPG
1498s stuff coming out this close together
1500s really happy for Ellie giving the
1502s attention and serves yeah I mean we were
1503s we were definitely hoping that we would
1505s still have a significant number of
1508s people I actually don't look at the
1509s numbers that often I try and avoid them
1511s as much as possible
1512s um
1513s I I try to you know just like
1516s keep making the game keep having fun
1518s with it
1520s um I try and I try and just ignore the
1522s numbers as much as possible I do I do
1523s see them every once in a while
1525s um and certain someone I'll message me
1527s like like a friend we'll be like don't
1530s you work on this game and I'm like yes I
1531s have been talking about it for five
1533s years now thank you
1535s um and like like weird things like that
1538s have happened recently which is which is
1539s really cool
1541s um so yeah it's it's been fantastic it's
1544s been fantastic I'm thrilled that we're
1546s like delfor beta started today or open
1549s Beta started today
1551s I'm thrilled that we're still still
1553s seeing lots of people playing like
1554s there's still there's over 100 people
1555s here right now which I did not expect I
1557s thought given what's happening today
1558s that today's stream would be like a
1560s 20-person stream but thanks for coming
1561s everybody glad to have you here
1564s and I know I'm a little bit behind on
1566s questions and I apologize
1571s um so I'll try and get the next one
1572s will there be training 1.0 there will be
1574s the item faction we okay our current
1577s goal is to have the item faction system
1580s um as soon as possible okay I don't know
1583s when that's gonna line up exactly with
1586s patches and everything like that
1588s um but yes item faction system is like
1591s one of our higher priority items of new
1595s features to add we know it's something
1596s that a lot of people want we know it's a
1598s very anticipated feature
1600s um there's still a lot to do with it and
1602s the reason I'm being kind of vague on
1604s timelines is because I don't know if
1605s we're gonna run into problems at any
1607s stage of it or not so if everything goes
1609s well yeah it'll probably be like we're
1611s we're getting on it pretty quick here
1614s um but the
1616s fact that I was not that far into it yet
1618s means I don't want to make predictions I
1620s can't back up
1623s uh it depends on in the clock back to
1625s the mini map absolutely I don't know
1626s where it's gone I think it's one of
1628s those things where there's a bug that
1629s removed it and we've just had so many
1631s more important bugs to deal with
1633s um that it hasn't gotten put on the the
1635s priority list yet you know
1637s uh but yes it's coming back
1640s oh
1642s in the jet video you have a shaman using
1645s everhammer with lightning earthquake
1648s which looks awesome however there's no
1650s reason to use lightning EQ with Amelia
1653s weapons because it gets switched to
1654s spell uh can be something similar to
1656s Javelin to transfer some of the melee to
1658s spell damage uh maybe
1662s um I I really like the suggestions I get
1665s on stream it's really cool to like hear
1666s people's thoughts on everything like
1667s that I get so many suggestions every day
1671s that I don't write them down and I do
1673s not remember them so if you really want
1675s to get your suggestions listened to and
1677s possibly add to the game please put them
1679s on the forums on the Discord
1681s um get get other people talking about
1683s them
1684s um you know like like all that sort of
1685s stuff is really it's really good for
1686s getting them noticed
1689s but send them directly to me terrible
1691s way to get them noticed I'll read them
1694s and enjoy them and uh 10 seconds later
1696s they're gone
1700s but thank you oh uh Board of Soul
1703s welcome welcome everyone from that
1705s stream glad to have you with us let's go
1708s over a quick recap we do stream for
1709s charity if you have a question for me
1710s put out last game of the question I'll
1712s be happy to answer just as quick as I
1713s can
1715s where's the next one what's your
1716s favorite class and build I'm I'm a big
1718s Rogue fanboy
1724s um I think my favorite build so far has
1727s been
1729s um it's so hard
1734s I really I know I said big Rogue Fanboy
1736s I've really enjoyed detonating uh
1739s zombies
1740s uh that that's like my favorite thing to
1742s do
1743s um
1746s volatile zombies not Disney zombies
1749s volatile zombies
1753s um I think that's my favorite build
1754s recently
1755s but uh
1757s generally I I defer to Marksman would be
1760s my default if I'm like what do I play
1761s I'll play Marksman
1774s I was seeing some some uh some stuff
1777s some posts recently about uh like
1779s respecting skills while you're leveling
1781s and everything like that and
1782s um and the cost being too high while
1784s you're leveling and stuff and I just I I
1786s think that there might be a piece
1787s missing from the uh information we're
1790s being presented here and it's kind of
1791s right here is that
1793s um
1794s The Experience game that it has is super
1797s duper accelerated so like I got this at
1800s the start of the stream I I specialize
1802s this right at the very start of the top
1803s of the stream it's been it's been half
1805s an hour and I've been going pretty slow
1807s um but we're still like we're still
1809s below 50 we're still in the leveling
1811s process I haven't even got a single
1813s level up since yeah this unlocked at the
1815s start of this bar and this is so much
1816s experience I've got and it started at
1819s six I think it'll tell us right here
1821s uh
1822s minimum seven okay so it started at
1824s seven
1826s um and I've already got a bunch of I've
1829s already got three level UPS from it
1832s um
1832s and like
1834s the others haven't moved hardly at all
1836s you know
1838s um so they do they do catch up quite
1840s quickly
1843s so if you are planning a respect it's
1845s it's not as devastating while you're
1847s leveling as it might appear
1857s oh disappear
1863s we do want to swap the list out for
1864s something because it's just useless
1866s they're like I tickled you to death
1880s a little bit closer there we go all
1882s right next question scroll scroll scroll
1885s that's a big gap I assume there's a
1886s bunch of questions there that just
1887s aren't tagged with me if you have a
1888s question please put out let's see if a
1889s game there
1892s is there ways to make corruption uh in
1896s mono's more important
1898s um I mean it it does do a lot of stuff
1900s but uh
1902s there's there's there's no like thing
1904s you can do in game to change the effect
1906s it has
1907s that's what you're wondering
1911s hey yo Mike happy Friday happy Friday to
1913s YouTube If a node States when you kill
1916s an enemy X happens does it count uh
1919s minion slash totem kills as you no you
1921s are you you are not your minions
1925s only you are you
1935s uh any chance we might get a sound
1938s redesign of the bow sounds with flirty
1940s multi-shot or like to build the sound
1942s really annoys me I mean any chance yes
1946s um if you want to leave feedback for it
1948s and get the suggestion in please go to
1950s the forums
1956s uh when should we expect an auction
1959s house um so the bazaar which is very
1961s similar to an auction house
1963s um is something that we're working on
1965s it's part of the item faction system
1967s um you can find more information about
1968s the item faction system oh my gosh that
1970s was a lot of damage Don't Die Mike
1973s um you can find more information about
1974s the item faction system on our website
1976s on our forums there was a recent uh Dev
1979s blog that covered uh the details of what
1981s that's going to look like
1983s um we don't have a specific timeline for
1985s it yet as I was saying earlier this is a
1988s extremely new feature
1989s concept right now
1992s um and we're just getting going on that
1993s post 0.9 launch
1997s um I do not have an ETA when it will be
1999s in
2001s um it will not be in i i unless
2004s something dramatic happens we're we're
2007s not aiming for it to be in the next
2008s patch the next major patch even
2015s this is
2016s we're at the stage of
2018s the document we released on the forums
2021s is all the work that's been done on it
2023s like that document being created
2031s we just knew we just knew we had to get
2033s something out on the topic as soon as
2035s possible
2037s it was a pretty hot topic and there was
2038s a lot of misinformation going around
2039s about the systems that we were planning
2042s um and a lot of very wrong assumptions
2045s um so like we have to get some sort of
2047s communication out to write this to to
2049s make it clear what's actually going to
2051s happen
2052s um
2053s and uh
2055s yeah so we as soon as we had something
2058s that we were confident about going
2060s forward we're like release it tell
2062s everyone about it go go
2067s but yeah that is still a
2070s extremely early process
2072s development feature
2079s we are shredding that armor it's like it
2081s don't even exist
2087s uh
2091s you want to be a totem I mean
2094s um play a maid play sorcerer uh take
2097s Arcane ascendance and uh your totem
2099s congrats
2108s oh come on
2113s smoke bomb we just specialize in tons of
2114s cool stuff smoke bomb does right now
2120s tons of armor Shred
2124s these things are just zapping everywhere
2126s come on
2137s I am the Knight
2140s there we go
2143s it's hanging out my smoke bomb
2150s Flair shark of the ox
2154s you had some funny names that are
2156s generated
2160s he wants to talk about how many
2161s tentacles lagon has
2163s just popping up everywhere
2165s hey Aaron how's it going
2168s uh recently we got a discussion coming
2170s up the community related to the lack of
2171s consistency because of some sub skills
2173s receiving or not the bonus of some nodes
2175s in the skill trees especially damaged
2178s ones so what should we expect for the
2180s future episode skills still remain how
2182s they are now with some benefiting from
2184s the rest of the skill tree and others
2186s not or can we expect to see changes to
2188s make them more consistent across all
2189s skills okay so I have a gigantic
2191s response to this that I posted I'm just
2193s gonna find a link to it and post that
2199s find this
2207s this has already been posted it's
2208s already public and everything but I'm
2209s just gonna
2210s slap it in jet
2213s um so the tldr of it is there are only
2215s at there is a very clear rule in place
2218s that we don't tell you ever but like
2220s when I say clear like a well-defined
2223s rule there's a well-defined rule that we
2224s have in place oh uh kentarok
2228s kids rock welcome back thank you for
2230s four months of resub glad to have you
2232s here cheers see you sir
2234s um so there's there's a there's a
2236s distinct
2239s um
2241s rule uh include to find a rule that we
2244s have clearly defined to ourselves
2247s um that has not been communicated well
2248s which defines what will be passed on and
2250s what won't be passed on
2255s infusion came from when I
2258s answer the question wrong on the
2259s acidation which does happen because I'm
2262s unbelievably far from perfect and
2267s um
2268s the uh so here's here's the here's where
2273s the rules work
2274s um
2275s if if the
2278s ability being triggered is an ability
2281s that shows up in this screen here it
2283s will not receive
2286s um the stuff from the tree
2288s okay it will just get used as though you
2291s had used the ability
2293s um and it'll use its own tree if you
2295s don't have anything in its own tree it's
2297s just a basic version of the skill
2299s the exception to this there's there's
2301s three exceptions I'm going to talk about
2302s here the the exceptions to this first
2304s rule is Black Hole uh and using the
2308s meteor skill
2309s so
2310s um the media used from black hole is a
2312s generic meteor let's just call it Comet
2314s for now instead okay so black hole using
2316s comet is not the same as easy media so
2319s it's that's that's an exception there
2322s um
2327s the the second rule is that any
2331s condition any any modifiers which are
2334s conditional on the opponent's status so
2338s right now you see like I have ignite on
2340s this target whoa
2342s I'm out of potions this is bad I'm gonna
2344s die
2345s yep I'm gonna die uh
2353s uh um okay so if you have something
2354s that's conditional on the status of your
2356s opponent
2358s um for example like more damage to
2360s ignited enemies so if it's a flurry
2362s deals more damage yeah okay
2364s um it says flooring deals more damage to
2365s ignited enemies
2367s um and flurry was procking uh energy
2369s wave
2372s energy drink signature connect first
2375s yeah connect first
2376s um
2380s the code version of this is called
2382s Energy wave not kinetic burst anyways
2384s um
2386s so if there's something on here that
2388s says like more damage to ignited enemies
2390s because that is checking the condition
2392s of the opponent's status so saying
2396s because the enemy is ignited it's gonna
2398s do more damage
2399s um that does not get passed on to sub
2401s skills so connect first would not get uh
2404s the damage Boost from more damage to
2406s ignited enemies only flurry would get
2408s that
2410s um if it said flurry does more damage
2414s while you are at High Health
2416s conditional on your own status or
2419s um more damage per shadow that exists
2422s conditional on your own status the
2424s number of Shadows that you have
2425s um those do get passed on
2428s um so conditionals based on your
2430s opponent's status do not get passed on
2432s to sub skills
2434s um the two example uh the two exceptions
2436s for this
2438s hey
2440s look at that I was I was talking about
2442s making the build with this this is great
2444s um
2446s I can't do on this character though but
2447s yeah uh the the exceptions to this are
2451s uh uh
2454s crap it's not post static orb and
2456s javelin
2457s the javelin the the split the rain where
2460s it comes down it splits out like Divine
2461s Fury uh style that is that does inherit
2466s uh
2467s um enemy conditional stats and
2471s uh static orb does one of them as well
2473s it's in that link I just posted a little
2474s while ago the Reddit link
2477s um so so those are that's the rules and
2479s the exceptions as they are right now now
2481s the question I think you're asking is
2482s how's it going to change going forward
2484s what is it gonna change going forward
2486s because you don't like this fair enough
2487s I think it's uh probably frustrating to
2490s deal with too and
2492s um I ideally there would be a hard fast
2495s systematic rule that would enforce this
2497s the reason it's like this is um every
2501s time we do a conditional an enemy Target
2503s conditional stat we have to
2506s um write specific code for that specific
2508s skill in that specific condition
2511s um
2512s and if it's being anything that's being
2515s passed on to a sub skill needs to go
2517s into each skill gets something called a
2518s mutator and it changes how that skill
2520s works when you use it based on what
2522s nodes you have selected
2524s and
2526s um
2527s lots of sub skills don't have mutators
2529s so for example here let's use connectors
2530s again connect first does not have a
2533s mutator that changes it because there's
2534s nothing that affects it that needs to be
2537s manually adjusted for that ability
2539s um if there was I don't know if there is
2542s a target conditional thing in Florida I
2543s don't think there is
2545s um
2550s yeah it is
2552s regardless
2553s um if we wanted to we'd have to make a
2555s mutator attach it to this to flurry when
2557s it gets used so flurry would be able to
2559s modify kinetic Burst when flurry uses
2562s kinetic burst
2565s um which we can do and which is why uh
2568s the the two exceptions that I mentioned
2571s that's what they do they when we were
2573s making them we manually went in and
2575s adjusted those
2576s um
2577s getting some cool stuff here
2587s and uh so what we want to do I don't
2590s know how we're going to do this yet
2591s we're sort of we need to figure out how
2593s we're going to do this we need to have
2594s some sort of systematic uh way of
2598s applying this type of effect that
2601s doesn't rely on us manually adjusting
2603s each skill
2605s um each skill mutator and passing along
2607s that stat to each sub skill as we're
2609s casting
2613s um
2614s do I know how to do that or when we're
2616s gonna do that no
2618s do I know exactly what it's going to
2619s look like functionality wise once we do
2620s it no I'm sorry
2623s um
2625s you know but uh
2628s it's on the radar and we'll work on it
2634s I do love this model
2637s like got some serious doc Hawk Vibes no
2640s let me talk to lagon
2643s my death will be swift your death will
2645s be actually my death might be Swift
2651s Eep
2654s I you chose this I know I did didn't I
2657s crap
2662s lost
2672s I am losing my patience
2675s you're losing your patience come on
2678s I just got here
2685s yes that's true I am a fool
2694s good timing Mike
2704s that triggered two smoke bomb sounds
2723s oh
2725s losing my patience
2730s see the question about doing this we'll
2732s just die won't I
2738s oh
2741s yes I tried I tried to look at chat to
2744s find another question to talk about and
2746s uh didn't go so well
2748s currently there are only two base weapon
2750s types for generic minion damage they're
2752s both pretty early uh early game bases
2755s any plans to create higher level bases
2757s for different archetypes I mean we're
2760s frequently adding in
2762s um
2763s more stuff so maybe I don't think
2765s there's any specific plans for it now if
2766s you would like to get that suggestion
2768s noted and possibly up to the game please
2770s head arm to reforms uh leave it there
2777s hi first of all congratulations to the
2780s game thank you I would like to know if
2781s you will do something about memory leak
2783s think uh there is
2785s um
2787s there is something that like
2790s I know people have been reporting that
2791s they've been seeing
2793s um I don't know if we have like full
2795s detailed info on it yet to be able to
2796s fix it or not
2798s um I think someone is attempting to
2799s recreate it right now consistently
2803s um
2804s to try and find out how to fix it
2807s llama
2813s probably kill these things before going
2814s up there
2816s uh will there be a console release Xbox
2818s PlayStation we do hope to eventually
2820s have a console release
2823s um it is not going to be available at
2826s 1.0 I can say that for certain
2829s um if we do a console release uh we will
2832s start investigating that after 1.0 is
2834s released and settled down we do not have
2837s any sort of relationship with Microsoft
2838s or Sony
2840s um
2841s or Nintendo for that matter
2843s um to get a console release going
2846s um we don't have any Dev kits we don't
2847s have any we've never done any like test
2849s builds or anything like that
2851s um
2853s oh you know what I should have done my
2855s lightning res is seven percent
2858s okay what are the chances I can I can
2860s craft
2861s on one of these while this is happening
2864s and get a little bit of resistance on
2866s there
2867s I'm gonna say really bad
2870s but is it worth a shot because it's
2871s funny yes
2875s none of these are
2878s gosh
2882s I need lightning red so bad
2886s those lightning resin charm there health
2889s virus
2895s okay
2897s like more than doubled our lightning
2899s resistance let's go
2913s you're still eating stuff
2926s okay I'm gonna try and get another
2927s question while I'm doing this
2930s hey will there be any storytelling
2932s cutscenes in the game oh yeah definitely
2935s um we are a lot of that stuff's gonna
2937s come in 1.0
2939s um we are working on
2941s um
2942s uh on on some cutscenes we'll be seeing
2945s we're also revamping the opening cut
2946s scenes
2947s um because right now they're all
2948s character based and they kind of give
2950s you like a little hint into the world
2951s but none of them really talk about like
2954s what's happening why are you like why is
2956s why do you have to do this thing
2959s um
2961s and uh we're all kind of revamping the
2963s start of the game as a whole but yeah
2964s there's
2965s um there are changes to an improvements
2969s coming to story presentation as we've
2971s seen already 0.9 had a whole bunch of
2973s those
2974s um
2976s and and future patches will have even
2977s more
2981s okay when we die here in this fight
2983s which we're gonna die in a second
2986s I'm gonna actually go fix my gear and
2988s put some uh
2989s some proper lightning resistance on
2991s stuff
2998s the harm you are doing
3010s I chose this
3012s yep and it was a mistake
3023s don't I know it
3026s her trash Talk's on point because she's
3028s just right
3039s I do have culling in my lethal Mirage
3041s though
3042s fool
3053s okay
3054s I'm trying to get a question here
3061s all right hey is there any use for
3063s unwanted uniques yet not really
3066s um
3068s you can sell them I know that's not like
3072s what you're looking for
3078s where are we going
3083s I believe it I'm killing you so slowly
3102s I mean
3104s no
3110s yes
3112s all right who needs lightning res
3118s what I'm counting on
3125s all right
3127s this is gonna take a long time oh no my
3130s damage is so terrible
3132s oh no
3135s oh no
3138s can't do anything to all my damage
3139s before this fight starts
3148s doesn't matter how familiar
3151s I mean it'll help a little bit I guess I
3153s probably yeah
3155s so much leech already I can actually
3157s reroll this
3159s yeah
3161s it's actually way better
3179s the hotel there is not useful for us
3183s it's okay though uh cold damage we do
3186s not need ing Health we do not need fire
3189s damage we do not need minion damage we
3192s do not need all right that's unfortunate
3197s this might be better just use
3200s yeah
3204s let's grab a free
3207s prefix no
3210s Fizz damage yep
3216s okay
3221s that should be better this would be a
3222s lot better because cold red is going to
3223s be great
3225s I need lightning though
3232s it's damage
3235s oh I realize my face is over this sorry
3240s this is what I'm doing
3241s sorry just a quick quick crafting
3243s interlude
3245s virus what is our fire runs right now
3247s it's still overcapped let's try and
3248s switch this to something else
3250s Dodge reading let's transition to
3252s something else
3253s High fire is nice to see you again
3261s because damage yes
3263s yes
3265s bring endurance I'll take it
3270s okay this this should help some
3273s do better gloves than this
3278s area for area skills yeah
3281s wow my left eye is itchy right now
3285s there's various skills
3288s uh
3291s kind of hot garbage isn't it
3299s armor is good
3304s crit strike free crit yeah okay okay
3307s I mean that went that went decent
3312s let's go vitality
3316s we're not doing much damage over time
3317s stuff at all lethal Mirage yeah we'll
3320s take that
3321s freeze we're not doing that Mana regen
3323s yeah
3330s healthy during the chaos that
3334s necrotic I mean not useful for this
3336s fight but useful
3339s digital channel we don't Channel
3345s okay
3347s we're better are we better enough
3349s unlikely
3351s let's give it a shot crafting interlude
3353s over
3357s this is how you get your butt kicked by
3359s look on
3363s ow
3379s en
3398s getting decent armor shred Stacks which
3400s is nice
3411s did we break 50 I thought we're getting
3413s close
3424s that's a sneaky ability there where he
3426s like puts his face down you gotta make
3428s sure to move for those
3439s okay
3447s get that one
3449s it get that that's something that gets
3450s me
3455s is there technical reason why these
3457s rules exist or as a design decision
3459s um it's it's
3462s kind of the way we we built those things
3464s this is back to the um
3467s uh
3469s the design of sub skills inheriting
3471s certain things or not
3473s um
3476s it's kind of those things that we just
3477s didn't think about really the the
3480s um long-term effects of it and the
3482s system kind of ballooned
3484s um
3487s I I think the the reason why nothing's
3490s been done to completely normalize them
3491s at this point is is technical
3494s limitations on it
3503s like when when those effects when that
3505s style of effect was first added
3508s um like the concept of a sub skill was
3510s pretty pretty early on
3514s um
3516s and we just kept adding those types of
3517s effects and we're just like okay well
3518s conditionals aren't inherited and then
3520s we started adding conditionals based on
3523s like players status and that's and
3526s that's another the what he's gotten
3529s wow the waters got muddied
3542s all right we're going on
3551s my ocean
3556s yep go that way oh no the wrong way
3566s the device always goes when he starts to
3567s do his big charge of attack you want to
3569s move to the center
3576s there we go
3577s so that he goes away from you
3589s I was gonna [ __ ] there because it moved
3592s me fully up into the character see that
3594s you move to the center so it goes away
3599s get out of that
3606s schools
3613s I was too far
3615s it's okay though
3636s oh
3638s I didn't see him dug down lethal Bros
3641s just saved my butt and killed him in one
3643s oh that was close
3657s we got lucky there
3662s is the campaign complete no the
3664s storyline seems to include defeating Rye
3667s heading back to deal with the emperor
3668s but it ends earlier yes is there more
3671s campaign coming later there is there are
3673s still three chapters missing
3675s uh you depending yes you need to ping me
3678s I'm sorry if I missed questions I know
3680s I'm probably super behind I'll catch up
3682s I'm just gonna power through some of
3683s those after we did this fight here
3688s let's go let's go we got our blessing
3695s that it's kind of bad it's incredible
3698s it's just nice though really this stuff
3701s yes there's that throwing damage
3704s enough for us
3707s such that's I love this one oh
3711s so pretty
3712s uh how does the game decide to sort
3714s items you press the auto sort button
3716s great question
3718s um it's really basic it starts with the
3721s physically largest items
3725s um and it just it just says like it
3727s probably starts with two-anded sword it
3728s says like all the 200 swords put them in
3730s starting in the starting on the left and
3732s then it presses all the 200 Spears put
3734s them in then all the maces then I'll oh
3736s I guess all 200 weapons are the same or
3738s something I don't know like it takes all
3739s of the things that are the same size
3740s slaps them over to the left and then the
3744s next biggest thing slaps over the last
3745s next biggest thing slaps over the left
3747s um
3750s there's an order that it goes in I
3752s should know I literally wrote it but I
3754s don't sorry
3756s it's very simplistic and I do really
3758s want to add more sorting algorithms for
3759s it so that it will
3761s um so you can like press the sort button
3763s multiple times and it'll like sort in
3765s different ways or
3767s um like this is kind of going a little
3769s far but maybe adding in like a setting
3772s to be like when you sort sort this way
3773s or something like that
3775s um
3777s yeah
3778s this was one of those like
3781s so many features that you look at you're
3783s like I gotta get back and fix it at some
3784s point I gotta get back and fix that
3787s yes llama I do know who's definitely
3790s Swift
3791s and you know when Mouse buttons will
3793s return to its former and you're talking
3795s about the left Mouse button
3797s um being able to assign a skill here
3800s hopefully soon someone's working on it
3802s by the way can we expect to see more hot
3804s fixes 4.91 yes
3806s it's not already at 0.9 F so many really
3810s since little to no time yeah the it's
3812s unfortunate we've had to do so many
3814s um
3815s but it's it is good that we're able to
3818s show that we are able to respond quickly
3821s to issues when they do arise
3826s I'll be better
3830s let's go stick a few uniques in our
3831s stash just because
3833s I like having I like having them
3838s and yes I do know about the stash
3839s problems for deleting categories PSA the
3842s the stash category problem that that
3845s happens if you do if you make a new
3848s category
3849s I I'm literally working on this right
3851s now so if you
3854s I don't wanna I can force a dab and I
3856s don't want it to I don't want to force
3857s them if you switch the order
3861s so if I were to if I were to take this
3863s and say this is category two
3866s um so the stash tab any sash tabs in
3868s category two and I then drag category
3871s three over and switch its place with
3873s category two and then delete category
3875s three
3877s um it will delete category two instead
3879s because what it's doing and this is just
3882s a a silly little oversight that has
3886s horrible repercussions
3888s um is that it's deleting each category
3890s when it gets created has a category ID
3893s that is immutable
3896s um static can't be changed and so this
3899s is ID two actually even though it says
3902s three because it's zero one two
3904s um
3905s and
3907s if you
3910s delete this category it's going to it's
3913s category two it's going to delete the
3915s category at index 2. which is zero one
3919s two
3920s and therefore we'll delete this category
3924s um which is very problematic and really
3925s stupid
3927s um
3928s so just if you don't reorder the
3930s categories they should be fine
3933s but obviously that's not a solution and
3935s we are definitely gonna fix it
3938s I have a fixed on text testing right now
3944s or it was before this stream started
3952s do you like for this insane game you're
3953s welcome I'm glad you're having fun
3957s uh is there gonna be more in-game
3958s content absolutely
3961s uh no just not Mike viable well I can't
3967s I love I love this this character too
3973s no but I enjoyed it
3979s oh I'm an idiot
3982s no it will be a long road to majelka
3984s after but
3987s right
3991s sadly yes
3999s is there plans to make it where we don't
4001s have to do normal monoliths on every
4002s tune so we can do empowered right away
4004s if we wanted uh there are no plans at
4006s the moment to change that
4009s um
4009s I know there's been a lot of feedback on
4011s the topic recently um
4015s I do have this topic scheduled as a
4019s discussion topic for uh Tuesday's game
4022s design meeting so oh we'll give we'll
4025s give it a chat and see what we have to
4026s say about it but there's no plans on it
4028s right now
4034s will pets ever pick up materials for you
4037s uh like the ones you earn in game where
4040s it's possible to Auto pick up for them
4041s we have no plans to change the material
4043s pickup system at the moment
4046s um I mean like copy and paste the answer
4047s I just said for the last question I
4049s guess
4051s um there's nothing scheduled for that
4052s one though but
4054s um
4054s yeah we're doing armor shred for sure
4057s for sure
4061s I'm surprised how fast Drew transmission
4064s bug got fixed uh when I send out the
4067s report I got we're probably 30 minutes
4068s after I sent out the report and I think
4069s it only took three days for it to get
4070s fixed sweet
4073s um
4078s it is possible I don't want to downplay
4080s that we are working on stuff quickly but
4081s it is possible someone was already
4083s working on it when the report got sent
4090s hello
4092s nor am I a fan of fans
4097s good it's good it's good it's a good
4098s line
4101s all right let's get back into the action
4102s right
4106s uh silicon's been nerfed vis-a-vis the
4109s sweeping I-beam not going the full
4110s distance
4112s has it
4115s pretty sure that that sweeps the same as
4116s it's always been I could be wrong
4118s uh any spoilers that I have missed I
4120s haven't done any spoilers yet oh my
4122s goodness I forgot I have spoilers for
4124s you guys I see I rely on you asking for
4127s spoilers to remember to give them
4129s uh it's totally your fault it's not my
4131s fault at all
4132s you can't prove anything Knox
4136s stuff for you I got stuff
4138s start with this one
4140s here is uh some Mage t60 Armor Set
4145s a little little turnaround for you
4151s drink lots of water
4154s will there be any updates to the end
4155s game in the next patch
4160s um
4161s I can't guarantee anything yet
4165s um there are things on the list that we
4167s hope to get in for next patch but I mean
4170s like 0.91 with the next batch I'm not
4171s talking about hot fixes
4173s um there are
4174s um elements for updating some in-game
4177s systems that we have planned for
4181s 0.91
4183s um nothing big but there's there's some
4185s stuff some little things we have planned
4188s um I don't know if it'll make it in for
4189s point in one of the patch after that but
4193s um
4193s yeah like updating the end game is so
4196s like like our our major focus is right
4198s now with the game is you know like
4201s stability making sure like things like
4204s um accidental rollbacks don't happen
4206s um decreasing load times improving
4208s server performance like that's number
4210s one priority
4212s um
4213s like
4215s um and then the number two priority for
4216s us is like finishing
4219s um finishing the the classes off so they
4221s all all their skills are finished
4223s um adding the final Mastery classes
4225s um polishing up the end game uh like
4227s deepening the end game experience
4229s um adding the item faction system like
4231s that's this is sort of these are the
4232s high priority things for us right now
4235s um
4236s so yeah we're working on it
4239s um
4240s and then also simultaneously with all
4242s that just bug fixes and polish updates
4244s and that's always happening
4251s uh shrines reset or extend the buff
4254s timer uh reset
4262s I should probably actually hide this now
4264s before I start playing again
4266s any plans to make armor less relevant
4268s and make armor scale better for end game
4275s or
4280s like those are opposite things or or
4283s make armor scale better for it like
4287s um
4288s like those are just two sides the same
4290s coin really I think
4293s um I can say no we don't have any plans
4295s for that
4297s that's interesting
4300s yeah I got one there too
4312s uh
4314s oh Shadows I don't want the Shadows I
4317s don't care about that hasturation we do
4318s like that mainly physical energy yeah
4319s that's what we want
4326s easy any with no on no plans for it but
4330s if you have a suggestion you'd like
4332s consider please head to our forums leave
4334s feedback
4336s yeah
4338s any updates on the optimizations coming
4340s in 0.91 Steam deck experience is almost
4342s playable yes I get such vastly different
4345s reports on on how steam deck works it's
4347s so interesting um I mean so there was
4348s yeah there was a ton of optimization and
4350s performance updates that happened in 0.9
4352s um and we're still adding more so it's
4355s still still happening we're still trying
4357s to update and optimize performance as
4358s much as we can
4360s um
4360s foreign we're looking server
4363s optimization is a huge topic right now
4365s for us
4371s partially because it will let us do
4372s things like
4374s um have have more more mob density it'll
4378s allow us to do things like have
4380s um
4381s more game servers running on
4384s uh the same physical machines
4387s which makes the game cheaper for us to
4390s run a lot cheaper for the game to run
4394s um
4400s even just adding one game server to a
4403s machine can have a huge impact
4413s I scroll by a ton if anyone has any
4415s questions don't forget to put Atlas
4417s Epoch game in the question so I
4419s remember
4421s hi Mike and chat hello
4425s uh will there ever be an AutoCast toggle
4427s we don't plan for it but ever's a long
4429s time if you have any suggestions please
4431s feel free to add on over to reforms and
4432s leave that there it's so hard for you to
4435s answer questions like will there ever be
4436s this or do you have any plans for that I
4438s mean so much of it's just like like
4440s a lot of these like little details no we
4443s don't have any plans for these things um
4444s but it doesn't mean anyone saying window
4446s plans it doesn't mean that we also have
4447s plans not to specifically so it's like
4452s um
4460s it's usually like we we decided on
4462s having it one way
4464s and released it and
4467s um haven't had another formal discussion
4469s about it since
4478s it's usually what that means
4480s bit of an ambush here
4490s it's okay we disappear into our own
4492s cover I brought my cover with me it's
4494s fine
4499s you gotta give that last little bit of
4501s map exploration done you know
4503s uh do skills you guys balance that some
4506s of the skills good only for early level
4508s or in-game post story missions no
4521s please
4523s can we at least get faster stability on
4526s alts in normal monos especially on later
4528s ones are relatively slow to get the boss
4530s if you already have gear and hit
4532s empowered
4534s um we don't have like we're gonna be
4536s talking about this
4538s um sort of stuff coming up but we
4540s haven't discussed it since point nine
4542s released since before that actually
4545s work back here again
4548s um
4551s yeah so maybe if you have any
4553s suggestions please head over to the
4554s forums drop them off there
4559s suggestions go in one ear and out the
4561s other for me sorry
4568s I suppose dodging Oscar auspices off the
4570s table fortunately there is unfortunately
4573s because they're all over the place
4574s unfortunately I suppose
4577s unfortunately you'll go alone
4583s uh tell us the truth Mike do you plan on
4586s making a literally perform MTX on 1.0
4589s release
4591s um no
4592s but let's re-perform is getting a new
4594s model next batch
4596s which I know I said last batch but
4600s should actually be coming next match
4602s I saw I saw a preview of it um actually
4605s in game running around not all the
4607s animations were done
4608s um but oh some cool variants for it too
4611s looks good
4617s um I'm sure there'll be ncx for it post
4619s 1.0
4620s uh hey Mike is it intended that
4622s corruption gain in a group when killing
4625s the shade is only applying to the player
4626s that started that Echo I hope it's not I
4629s don't think it is
4634s um
4636s just wanted to say that listening to you
4638s talk about Game Dev design makes me
4640s really want to start doing it too on the
4641s side cool uh yeah it's it's it's a lot
4646s of work I will say that but it's a ton
4647s of fun so if you enjoy that sort of
4649s stuff
4650s um the advice I always get to people who
4652s are considering doing it as like a hobby
4655s on the side
4657s um
4658s uh scope very conservatively
4662s so if you're like
4664s um
4665s I'm gonna make a game that does ABCD you
4669s know cut BCD and just do it but just
4672s they do a
4673s um
4675s especially for the first one
4679s because finishing a game is unbelievably
4682s hard to do
4686s not not from a like
4688s like it's technically difficult or
4689s anything like that but just like
4692s emotionally difficult I know the right
4694s way to put it but like
4695s actually finishing a game and releasing
4697s it is
4698s so rare the percentage that actually get
4700s released compared to the percentage to
4701s get started is shocking
4709s yeah good luck to it
4712s uh I swear I used to be able to assign
4714s abilities to the left click it's true
4716s you did uh isn't that why there are two
4718s icons it's true there is why what was
4721s the reason for this change there was a
4722s giant bug we haven't squashed it yet
4724s uh when doing multiplayers such as T4
4727s sanctum and having scaling take effect
4729s for Mob HP if a player dies in the boss
4732s fight yet the others kill it maybe the
4734s change to
4736s maybe change to let the others also get
4739s loot Etc
4741s sorry I don't I think I may just read
4743s that wrong
4745s um
4745s if you have a suggestion or feedback or
4747s a bug report please head on over to the
4748s Discord or not Discord uh forums uh
4751s leave it there
4752s but um the experience in multiplayer for
4755s the dungeons should be pretty consistent
4756s with uh regardless of if you're the
4759s party leader or not and
4762s um
4766s I'm pretty sure if you whether or not
4768s you get the kill or not like whether
4770s you're alive for the kill I think if you
4771s I I uh I think the way it is it's
4774s supposed I think the way it's supposed
4776s to be is if you release
4778s you don't get it but I can't remember
4780s we are I know that's the topic that we
4782s had for
4783s our Thursday meeting and we didn't get
4785s to it so we'll be talking about it on
4786s Tuesday but I know there's some problems
4788s in there
4793s I just took the wrong node
4795s it's okay though
4803s what is going on
4816s oh my God so much poison oh you cleansed
4819s that's why I took that
4823s good job Mike cleansing me you have
4825s three poison sacks and not wait until
4826s you have 10.
4829s All Pro strats right here you heard it
4831s first
4843s are there opportunities similar to other
4845s games cough cough uh to get your own
4848s unique similar item
4851s your own unique special item into the
4853s game oh um okay so we have in the past
4856s had supporter packs that uh came with
4860s um designing unique as part of that
4863s um and so we've done quite a few of
4865s those there's a lot of uniques in the
4866s game that are supported uniques that are
4868s designed by players
4870s um
4871s we kind of a year and a half ago
4876s maybe even maybe even longer ago than
4878s that we had to uh close down that
4881s program
4882s um
4884s I I don't know if it's permanent or not
4885s yeah I don't I don't think I think I
4887s think we'd like to bring it back if we
4888s can
4889s um I don't think it'll come back before
4891s 1.0 it is weird so we were selling those
4895s packs for a thousand dollars
4896s it's gonna sound ridiculous we were
4898s losing money on every single one of
4899s those packs
4901s which I know sounds absolutely
4902s ridiculous but just the time and the
4905s number of people that are involved with
4906s making that unique that
4908s um that like leave what they're doing to
4910s go work on that supported unique and and
4913s collaborate with that supporter
4915s um
4916s and like the the wage difference for how
4917s much it would take to just make it
4918s unique for those people
4920s um ends up being more than a thousand
4922s dollars pretty quickly
4925s um so so it was we're also we also
4927s hitting a pretty big backlog on them
4928s we're like these people need to uh go do
4932s things to get the game ready for 0.9 and
4934s 1.0 so um we kind of had to stop doing
4938s that uh I'd like to bring it back
4942s um
4945s there might need to be some sort of like
4946s limited availability lottery or
4947s something like that and and just not
4950s have it be a money thing
4953s um
4955s I don't know how we can do it fairly but
4957s I know that we don't I know that in
4960s order to
4961s price it such that it's worthwhile for
4964s us to do and there and we won't be
4966s flooded by requests for it the price
4968s would have to be unreasonably high and
4970s it would not feel good
4972s so we don't really want to bring it back
4975s at this crazy stupid price and be like
4977s all right guys this much now isn't that
4979s terrible
4981s um so that's that's kind of we're trying
4983s to avoid doing that
4984s um
4986s because we still like to we we love
4989s having
4991s um Community created uniques and
4992s supporter uniques in the game that's
4994s just absolutely wonderful I mean we want
4996s to keep doing that and keep in mind that
4997s opportunity people
4999s um we just don't know how we can do that
5001s yet and have it be reasonable and fair
5003s for everyone and you know all that sort
5005s of stuff so
5008s hopefully soon I shouldn't say soon
5011s hopefully eventually
5017s give me those ice beetles let's go boys
5021s who's the necro now it's me
5027s I love pack of ice beetles
5040s this guy is just tanky
5047s yeah
5049s let's see always beautiful before you
5050s expire
5054s I do kind of wish there um
5057s yeah duration was a little longer so to
5058s say they're gonna run an 80 second now
5065s we do we need we need poison res I know
5068s that right now
5069s um so we should start looking for poison
5071s res which is zero
5077s that's terrible
5081s what are your own goals with 1.0 release
5084s um finish the masteries have multiplayer
5087s Rock Solid
5089s um
5092s those are my goals
5099s personally
5101s oh what's the story behind the bear
5106s um
5107s one of our coders
5109s um who
5111s like you know who you are thank you so
5113s much for putting that bear Emoji in
5115s there oh it was perfect well done
5117s fantastic
5120s uh when we were setting up the default
5123s name fallback name for nameplates if
5127s there's a problem or anything like that
5129s um
5129s they just decided like this this is not
5132s planned or anything they just decided
5133s that they would be best to have
5135s something distinct and like easily
5138s recognizable uh and kind of cute to be
5141s the
5142s um default name that showed up and they
5146s just slapped that in there
5148s um that's that's it that's the whole
5150s story behind it
5152s um
5153s and it's absolutely adorable
5159s you can mess with the rotation of it by
5162s forcing them to turn oh that's hilarious
5164s that shouldn't happen
5169s gotta get that rotation decoupled
5177s um
5181s okay
5183s okay let's do a little crafting
5188s some credible and some Ellie res
5192s uh we don't need Mana though so we're
5193s gonna cast that right away
5196s fire penetration for the night
5198s somehow worse
5203s okay this has gone downhill off a cliff
5206s and we're floundering at the bottom of
5208s that Cliff right now
5211s and yet somehow
5218s because of that poison resistance
5224s and the critstrike avoidance I think
5226s it's actually better
5236s that's what am I doing what am I doing
5241s thank you for the assistance I love this
5244s guy
5249s so pragmatic
5253s um
5255s hey thoughts
5257s I thought
5259s I have several a day sometimes multiple
5262s times
5263s uh any plans to make crafting extend to
5266s Idols like using two one by ones to a
5268s two by two or one by two by one or one
5270s by two so on and so forth
5272s um we've we've talked about things like
5274s that I don't think we'll do specifically
5276s that
5278s um
5281s there's I Idols will probably not be
5285s changed at 1.0
5287s I'd say that Idols having
5290s um I think Idols being an untapped
5292s source of
5294s uh customization and
5299s um
5301s future depth being added to the game is
5305s uh very useful to have so readily
5307s available once we go to 1.1 and 1.2 1.3
5311s and we're looking for things to do
5314s um
5315s so yeah I I
5319s not yet
5320s is cosmetic shop happening before 1.0 if
5322s not when it's coming it should be next
5324s patch
5325s really should be next batch there's
5327s there's 0.91
5329s um it's it's like so close to being
5331s ready
5331s it just wasn't quite stable enough and
5335s um it was so last second and because
5337s we're dealing with real money things
5338s with it it had to be Rock Solid before
5340s getting it in
5341s um so we delayed it
5343s hired people like this
5346s because like yes it's terrible to have
5349s um like a bug eaten item
5352s um that you worked for and like that
5354s feels awful and we we like want to do
5356s everything we can to prevent that as
5357s much as possible
5359s um
5360s it is clearly worse to just have it eat
5363s your money your like your real money
5366s um
5370s so we had we that that had to be
5374s uh cut back just just on the off chance
5376s there was a problem there
5386s uh any plans in the work to change how
5389s corruption is gained in party currently
5391s only the host gains that none of you I
5392s like uh I'm pretty far behind I think
5396s um
5398s if you have suggestions please go to the
5400s forums I I I don't know we're going to
5403s talk about it tomorrow uh Tuesday sorry
5405s uh do you release last
5407s do you release last chapters of story
5409s content
5410s update before full launch to test and
5414s bug out
5415s um the Final Chapter story chapters will
5419s not be available at 1.0 there will be
5423s story content that comes postal point
5424s out
5425s which I know sounds real weird to say
5427s but
5428s um we just we know that the time it will
5431s take to finish the chapters is longer
5433s than we want to wait to release 1.0 so
5438s maybe it'll be I think I think two
5440s chapters post 1.0 I think
5443s could be wrong
5458s that ability offset's wrong too
5465s when doing multiplayers such as T4
5468s sanctum and having scaling take effect
5469s for Mob HP if a player audience this
5473s thing
5477s I mean we're constantly updating all the
5479s stuff what's Le written in uh Prime like
5482s 95 of it's in C sharp
5487s there's like we start getting into like
5490s like what do you consider le as from a
5493s standpoint of like what it's written in
5495s does
5497s um like the engine
5498s the underlying engines that count you
5500s know um like stuff we didn't write
5502s packages we're using
5504s um like the server code does that count
5506s you know like there's there's all sorts
5507s of stuff that like the server
5509s allocations and things like that that
5510s aren't written in C sharp and uh
5513s it's C sharp
5517s uh
5518s uh has the team played D4 and if you
5521s guys have did you guys see cool design
5523s decisions that you might want to
5524s implement in Le
5525s um so I mean first off we do try really
5527s hard to
5529s um
5532s I I guess
5535s not just take things from other games
5538s um because quite frequently even if it's
5540s just like like systems generally don't
5543s exist in isolation
5545s um so you can end up with a system
5546s that's that's like really cool in
5549s um
5551s in one game
5555s and if you uh if you just take that
5557s system and you just slap it into another
5559s game it's it just doesn't work the same
5562s way
5563s um and even if you're trying to adapt it
5565s carefully there's there's like the
5567s interactions they have with other
5568s components and other systems it quite
5571s frequently has problems
5575s I'd love to clear them out at some point
5577s we've got far too much to do right now
5582s um
5584s so so it's it's yeah it's it's difficult
5586s to just be like as you're playing a game
5588s be like oh the system's Sweet let's
5590s let's take it to do this other thing you
5591s know
5593s um
5594s and and we like to we like to develop
5597s Epoch sort of
5599s um
5600s in the context of epoch not in the
5601s context of hey I saw this cool thing in
5603s this other game
5604s um no that's not to say that our
5607s uh the games we play influence the games
5610s we make there's just there's just no way
5613s around that that's true forever you
5614s create a medium
5616s um
5618s and it's not just the games it's
5619s everything so you get a book and an
5620s influence that's how you make a game you
5622s watch a movie and it influence how you
5625s I don't know write a book you know
5628s um so there's definitely influences that
5630s come over for sure and uh I can't say
5633s there's been anything that we've
5634s that we have looked at and been like hey
5636s let's do that or anything like that
5639s um
5639s as far as how we played a bunch of
5641s people who played it I have watched the
5643s opening cut scene
5645s that's all I've done so far myself
5650s uh will the game be cheaper one day or
5653s even increase the price we have no plans
5655s to change the
5657s um the 35 price tag for the game right
5659s now I cannot speak to ever
5664s or one day
5668s uh will you be introducing new skills in
5670s the future absolutely every uh class and
5673s master will have the same number of
5675s skills at launch
5676s um so there's one more bass Rogue skill
5678s missing here
5679s um there's one more Rogue Master skill
5681s missing here there's one more blade
5682s dancer skill missing here there's one
5684s more marks and skill missing here and
5685s there are five Falconer skills missing
5688s here
5690s um
5691s Rogue has the fewest number of total
5693s skills available so far but all classes
5695s will have the same number of skills at
5697s launch post launch we will still
5699s continue to add new skills
5700s um there's very intentional spaces in
5703s these trees to add more still
5706s um we can also just slap more on the
5708s base class
5709s um
5710s we can we can slap in an extra Mastery
5712s class if we want to like there's
5715s there is room for new skills and we will
5717s be continuing to add them
5719s passive Hawk Wings The Beastmaster I do
5721s not know what it does
5727s you know what let's just let's just I'm
5730s gonna catch up on a couple questions
5731s here
5733s hey look this cool thing while I talk
5735s passive Hawk Wings in Beastmaster gives
5737s a chance for haste on hit but doesn't
5739s say the length of haste granted uh is
5742s all sources default one second of haste
5744s even when it's not stated default Source
5746s uh time for haste is four seconds
5748s uh I think if you hold oh no they won't
5751s say it actually
5753s um game guide probably says it
5757s I know you can't see my screen right now
5760s it say it's not here oh taste is in here
5763s this is four seconds
5766s uh my friend didn't release uh
5769s and just didn't get loot yeah so there
5771s might be a bug it might just be a
5772s something we overlooked when you're
5774s setting it up
5775s um we'll talk about it hey Mike happy
5778s Friday hey happy Friday what are your
5781s top three favorite unique items in the
5783s game oh that's so hard
5786s um
5788s oh I don't know
5791s uh kermot's cage I really like with the
5794s changing the way around white uh I think
5796s it's just I think it's it's such a sweet
5798s model I love it
5800s um
5806s uh I do really like Harold the scary
5809s squirrels are so wonderful
5814s um
5815s this is so hard this there's so many
5817s running through my head that I'm like oh
5818s that one's great oh that one's great oh
5819s that one's great uh
5825s one of the ones that makes bees
5829s right after my money's gonna be unique
5834s yeah there you go I'm predictable it's
5836s fine I'll take it
5839s the the three new ones that were
5842s um showcased in the the patch video all
5844s three of those are just Stellar too I
5847s really like those
5850s um
5852s any plans to update monolith on
5854s update and monolith oh uh models a fate
5859s uh it says models of faith and I'm like
5861s just fumbling model the Fate sorry
5864s um in next patch since now is just
5865s running until objective is really it
5867s really is repetitive uh don't get me
5870s wrong I love the game it had more than
5871s 500 hours in but uh that's only because
5873s I like playing different builds not
5875s because end games keep me playing yeah
5876s so we we definitely are very keenly
5879s aware that that model needs
5881s um more
5883s um unpredictable content is what I want
5885s to say instead of so let me talk about
5886s like like randomized content but I think
5888s unpredictable content is sort of a
5890s better way of putting it um and what I
5891s mean by that is
5893s um things that
5896s like like
5898s um
5899s objectives that appear
5903s suddenly
5905s um like randomized objectives that sort
5907s of like okay I'm fumbling over my words
5910s here a great example a very simple very
5913s positive example of this is treasure
5915s goblins
5917s um
5918s it is an implied Quest objective that
5921s shows up mid
5923s activity where you have you're doing
5925s something okay I'm searching for this
5927s item or I'm looking for this location or
5930s I'm you know like doing this thing or
5931s that thing or whatever
5933s um and then just so there's a bug here
5936s and I it looked like there was no skills
5938s available but I just put one in it's
5939s because I have a plus skill item
5942s um and that's why I did that if anyone's
5943s wondering
5945s um
5951s sorry let's go Mike quickly
5955s this yeah one cleanse elements and start
5957s doing that
5958s uh
5960s you're gonna make mistakes Mike
5962s yeah that's okay though just do it
5966s we're going this way we're going this
5967s way
5968s here okay
5970s um
5971s yeah so treasure Goblin shows up and no
5973s matter what you're doing suddenly you've
5975s implicitly been handed this new Quest
5976s that says kill this enemy before it gets
5979s away and you get a sweet reward
5983s um
5984s and it's it's this like unexpected
5987s content right it's this unexpected
5988s objective that shows up
5990s um and so other other good examples of
5993s this is like you're you're playing like
5995s a really simple example from Poe you're
5997s playing along and suddenly there's like
5999s a map device and there's another like
6000s map inside the map and you go to that
6002s map
6004s um
6004s you know things like that where they
6006s sort of like show up and and add
6008s something cool it rewards you for
6010s exploring
6011s um
6012s and so like the models are very keenly
6015s missing content like that right now and
6018s uh we're definitely aware of that we
6019s definitely want to add more stuff to it
6020s we've we've got so many plans and so
6023s many things we want to do and it's so
6024s hard to like fit it all in
6027s um but yeah they're coming
6032s uh what is the max corruption limit set
6034s currently in empowered models runs
6037s um two billion
6038s I don't know
6041s you'll never get there
6044s uh how does development of a game change
6046s after his release patch in my mind it
6048s should be like no difference yeah I mean
6050s there's
6053s um
6054s so we we we're not in Post Release yet
6057s so I don't I can't really tell you
6058s exactly what's gonna happen
6060s um there is some difference though and I
6063s think part of what the difference is is
6064s there's a greater expectation for new
6069s content and new new additions to be to
6073s be more
6074s um more solid more complete
6077s um
6078s and like we're getting to that point now
6081s where there's like there's that
6082s expectation
6084s um which is good and we and we want to
6086s uh
6088s like we we want to be
6092s like just just just go
6096s um there's there's that expertise that's
6098s kind of what I'm talking about um with
6099s the
6100s um
6113s let me know if you have any questions
6117s so even
6121s shift k
6123s no it's just not even it's not even this
6125s build okay
6128s um the the Cosmetic purchasing panel I
6131s was gonna show uh as an example for that
6134s um
6137s like had the real money things really
6140s the reason why it's not in but had it
6142s not been two thrill money and we were
6144s two years ago it probably just would
6146s have been slapped in even though it
6147s wasn't quite fully polished yet
6151s um but as as you get closer to release
6153s and as for Past release any new features
6156s any new content anything goes in there's
6157s a greater expectation of quality and
6159s polish that we really want to maintain
6163s um
6165s so I think I think there's a little bit
6166s of a shift as the game launches but as
6168s far as like what we're doing and
6169s developing and and looking to do I think
6172s there's not a ton of change there
6175s like we're gonna still this the our
6177s patchkins will hopefully be the same
6179s that's the goal
6180s um
6181s back to our Point 8x
6184s Cadence not what we had for this the
6185s year that we missed patches on
6188s um
6189s but yeah it's it's it shouldn't be much
6191s other changes
6197s uh
6200s I think set items fall behind now what
6203s is the plan for them in the future
6205s um I agree we don't have a set plan for
6206s them yet
6214s uh who's gonna be uh who's gonna be the
6217s what's gonna be the pricing who what's
6219s gonna be the pricing on ntx's do you
6221s expect to have something like tears of
6223s Cosmetics with increased prices what's
6225s the plan yeah like there'll be
6228s uh there will be certain Cosmetics which
6230s I love that so much which have
6233s um
6234s like like cheaper tiered ones that are
6237s maybe a little less
6239s um flashy and
6242s um cosmetic cosmetic VFX
6245s um
6247s effervescent I don't know a good word
6249s for it but just like a little less
6251s extra
6252s will be cheaper probably
6255s um and the ones that are more extra will
6256s probably be uh more pricey you know like
6259s I think
6260s um
6262s probably a decent example of this is
6264s like the the pets that came with
6267s supportive packs so we had like
6270s um
6272s like here this one is uh this is the one
6276s one tier down from the one that was just
6277s up I think
6279s it's still cool
6281s um it just doesn't have that like
6282s lightning VFX
6284s so this one's got this is they don't see
6285s FX anymore that's what I had might have
6288s like a little thing that happens every
6289s once in a while there's like there's
6291s some
6292s like this one will like in town it like
6295s explodes and there's like an eruption
6296s that happens with it so like there's
6298s there's there's definite
6299s um
6302s like price differences on the MTX that
6305s are more flashy on a thing
6310s um
6310s do I know what those prices are gonna be
6312s no
6314s um
6318s do we want like I I think we've
6322s it's so hard to say things here because
6323s I don't know what the prices are gonna
6324s be
6325s um but I I know that we've
6328s frequently expressed internally that we
6331s don't want things to be
6333s um to feel gougie
6336s I don't know what else to say it
6339s I think we've done a pretty good job at
6340s showing where our priorities lies in
6342s studio
6344s when it comes to things like this
6347s and if we haven't that sucks I'm sorry
6349s we'll do a better job going forward
6354s our number one priority though is to
6356s make an awesome game
6357s that's our goal
6372s well the mini Masters appear in 1.0 yes
6374s they will not a question just wanted to
6375s thank the entire team for the hard work
6377s they putting anything for their gym
6378s glad you're enjoying it always nice to
6380s hear people having fun
6382s all right uh that scene where we take
6385s the big old bird taxi ride how awesome
6388s would a motto Echo be like that eh yeah
6392s um
6397s I I just realized that you ended it with
6399s a and then I just replied yeah
6402s uh yes I'm Canadian if you didn't know
6405s um
6406s yeah I think that'd be really sweet
6409s I know we talked about like there's a
6412s couple Echoes that are a little on the
6414s larger side that probably could use
6416s splitting up
6418s um to be able to like take the same
6421s total number of enemies and put them
6423s into a smaller Echo
6426s I think what would help
6430s on some some of the big ones something
6432s there's a couple new ones that are
6433s really big
6447s oh don't die my try not to die are there
6450s more items in the pipelines that add uh
6454s hit crit like Harbinger Stars I was like
6457s and it's like that only way
6459s they open up so much
6461s uh build possibilities
6463s um nothing specific
6467s um I do have like a list a big list of
6469s like unique items that would be that I
6472s want to add like there's 200 items on
6475s that list right now
6476s um
6478s there are several that have
6482s um cast on
6484s triggers
6486s associated with them for different
6488s conditions and um so that is a style
6491s that we will continue going forward I
6493s don't have any specific ones that are
6495s like
6496s past the initial idea stage available
6500s that I can share or talk about or even
6502s any that I can't share or talk about
6506s ding
6509s let's go
6513s any plans for other class specific
6515s Weaponry like bows for Rogues if so any
6518s skills you would expect to see changed
6520s or added to require said weapons I um we
6523s don't have anything specifically planned
6526s um I'd really like to see and I don't
6529s know if we can do this anytime soon or
6531s at all really I'd really like to see
6533s Bose opened up a little bit more to not
6534s be pure Rogue
6536s um I know that's something a lot of
6537s people that just have expressed we just
6538s don't have the that'll be like a post
6541s 1.0 thing I think
6546s I I like we're missing that um this is
6550s the tricky thing
6552s um it's really nice to have spikes up
6555s for five minutes in a row five months in
6556s a row five minutes keep up the good work
6559s thank you very much
6561s um
6563s as I said uh oh yeah we don't have that
6566s like Ranger Hunter style like um you
6569s like your pet bow like that sort of
6572s playstyle is missing
6574s um
6575s and there's kind of two there's many
6577s ways to add that so you can
6579s um you can slap a whole new uh pig
6582s pepper pig pepper thank you very much
6585s for this uh Pig Pepper 13. yeah that
6588s Prime sub going on
6590s um
6592s if we had I'm talking oh yeah that
6594s Hunter archetype so there's a few
6596s different ways we can slip that in
6597s um one you can just uh enable bow usage
6601s on a few primeless skills
6603s um and Beastmaster is good to go it
6605s really any of them can do it
6607s um
6608s you could make a new Mastery for
6610s primalist
6611s um but there's something else I'd rather
6612s slip in there first so maybe not
6614s um you could uh give some way for rogue
6620s to unlock
6623s um
6625s give some way for rogue to unlock
6627s the uh like like a like a wolf companion
6630s maybe there's like an item that gives
6632s you wolf summon wolf no matter what
6634s class you are like wow
6637s um pretty convention breaking probably
6639s not maybe who knows
6641s um and there's also like make a whole
6642s new Base Class
6644s um
6645s also pretty unlikely
6648s um
6650s just because getting the
6652s uh Mastery classes in is a lot easier
6656s than a whole new base class
6662s so there's a lot of options and ways to
6664s do it and it's possible that any one of
6666s those can happen I think
6668s so I would like to see that style of
6670s gameplay that we don't really have right
6671s now
6685s foreign
6700s am I really far behind sorry
6703s uh Michael a little late answering
6705s questions here
6707s you know what I might do I might just
6709s like go to town easy the next next
6712s Waypoint I'll just stop and just start
6713s answering questions and slap up I got
6715s one more I got one more little spoiler
6716s for you
6723s I'll probably wish right next one uh
6729s yes
6730s yes
6749s all right currently when you use uh
6753s shift on a controller dashes to a Target
6755s uh is there plan to change this uh just
6758s the direction you are facing
6761s um I don't think there's any specific
6762s plans I I know people have been talking
6764s about that uh I can't remember what was
6767s happening
6768s sorry
6769s I know I know there's movement and
6771s targeting things that are being worked
6773s on hey look a waypoint
6778s what have I showed you what haven't I
6780s showed you I think this one's new
6785s here is a new enemy yeah this guy's
6788s great
6793s this the file name was only like
6795s slightly void corrupted and I'm like
6803s uh when do you plan on fixing the broken
6804s known the devouring orb skill cheat that
6806s we can select it
6808s I didn't know there was one
6810s um
6812s when we get around to it
6816s uh bug reports the forums that's how
6819s they get fixed uh is there a corruption
6822s level the game is bounced around
6824s um I think the expectation for like very
6827s high-end farming is around 300.
6833s Pac-Man was the first RPG am I right
6837s I would love to hear uh a full
6840s leafledged argument on that one
6842s I I think I can get behind it
6846s uh talking about patches are you going
6848s to uh back to the three month cycle
6850s patches or will 0.91 be delayed a bit
6852s more to First fix all the bugs um it'll
6855s be roughly similar Cadence to what we
6857s had in 0.8 X patches
6861s um I'm not gonna put a number that sorry
6863s uh I am curious to know how many devs
6866s you had when you started creating Le how
6868s soon did you expand the team
6869s um so like
6870s a brief overview because I think I'm
6873s really far behind here I'm running out
6874s of time
6875s um there was
6877s uh like the initial starting was uh like
6881s two people
6883s um and that pretty quickly in a couple
6885s months expanded to uh about six seven
6888s people somewhere in that range maybe
6890s eight people
6892s um and then there was uh
6894s uh let's say a seven to ten person size
6896s team that we had
6899s um that lasted
6902s uh
6904s a few months at least
6907s eight months a year almost probably
6911s um
6913s I got up it got up to about 20 people
6915s pretty quickly
6916s um and at this point like technically
6918s everyone's
6920s uh no at that point at that point we
6922s started hiring people that was when
6923s people like started getting paid I think
6928s because initially started out as just
6929s like evenings and weekends do what we
6931s can have fun with it project
6934s even through Kickstarter we were all
6936s just like
6938s um
6940s like all of a sudden real jobs real jobs
6943s normal jobs other jobs there we go
6948s day jobs
6952s uh will there be any quality of life
6954s items in the shop no I think you mean
6957s MTX shop so real money purchasing
6959s quality of life no
6961s um so I got stash bug I had to do some
6963s weird stuff to get it back problem is I
6965s can't edit the category now I feel the
6967s edit eventually with a fix I'm working
6969s on it I'm hoping to fix all of it uh
6971s anything you can share about future
6973s upset items no I want to see I want to
6977s say I love the music and the game I've
6980s always wanted to ask Dev how do you go
6982s about sound design oh I'm super good for
6984s the wrong person to ask I do want to get
6985s sound design on here uh to talk a little
6987s more if you like about music there's a
6989s few sweet posts the I just noticed the
6991s spinny thing is glitching hard
6995s um
6996s there's there's a few a few posts on our
6998s forums about
7000s um music design
7002s um I think a little bit on sound design
7004s too so there's some I was starting the
7005s forums and look on the dev blog uh
7007s category
7009s uh has there been any recent arpgs that
7011s you have seen with an idea and thought
7013s hey that's a good idea I've done your
7015s own spin on it no
7019s uh someone else may have on the team but
7022s um
7024s not not personally no
7028s um
7029s I'm playing a lot of other apgs lately
7032s playing lastly pocket punch
7035s um
7038s yeah we're playing some Heroes three
7039s actually here's my magic three
7041s good stuff some sweet fan expansions in
7044s that game
7046s um give a row a good companion like a
7048s falcon yeah like a falcon you can find
7050s you got me uh hey Mike I've got I put a
7053s few tickets and I know we're quite busy
7055s just PSA in general if you've got a
7058s ticket in and you're you haven't got a
7061s response yet don't put another ticket
7062s into the same topic it will just make
7064s things worse
7065s um I've not been able to log in since
7067s convergence I still get the le51 air and
7069s I can't edit my display name to see that
7071s that if that's an issue
7074s um
7076s one service rep suggests that yeah it
7078s like
7079s um
7080s just just like reply to that just get
7082s more help to to get it sorted but
7085s um
7085s I can't help you with support stuff here
7087s I'm sorry
7089s oh any plans that legendary potential
7091s five for the steel diving settings none
7092s of the moment but you can leave
7093s suggestions on the forums any plans
7095s regarding working on the feeling of
7097s density per map yeah I kind of mentioned
7099s that earlier I hope that was a good
7100s enough answer I will be will uh be added
7104s tier 8 9 10 affixes to the game I mean
7107s ever's a long time we have no plans for
7109s it at the moment
7111s um will certain mobs get if value uh
7113s evaluation of their HP pool for instance
7115s the Big Boys with The Rock and the clubs
7118s they are too tanky
7119s um maybe
7120s suggestions of the forums I I don't have
7122s any specific details on that I know so
7124s there's like a bajillion times and I'm
7125s sorry like there's there's a lot of
7127s stuff we're working on right now is like
7128s critical fixes to improve stability
7132s um and a lot of these little
7134s um balance Things Are
7136s uh not as important as just making sure
7139s people can play the game right now
7141s um so there's a lot of stuff that's sort
7142s of
7143s been pushed back a little bit while we
7145s work on those things
7147s uh now that you've finally released
7148s multiplayer how much bigger are patches
7150s going to be in terms of content compared
7152s to patch eight five
7155s um
7158s A5 was pretty small
7160s so
7162s probably pretty decent I'd say
7165s uh well I have a damage overtime
7167s calculation on my character sheet but
7169s not an elemental damage over time
7170s uh are and are they different in the in
7173s calculation um so damage over time stats
7175s apply to your Elemental damage over time
7177s but your Elemental damage over time
7178s doesn't necessarily apply to generic
7180s damage over time depending on what it is
7181s if it's Elemental skill or not
7183s um
7184s we put more generic stats in the
7186s character sheet some of the more
7187s specific ones did not make it in
7192s I'm just gonna put a different one up
7193s here because that one's been up there
7194s for a long time
7196s uh she keeps on missing this one sorry
7199s if it's already been answered it's okay
7201s are there plans to make set items more
7202s relevant in the late game and we do know
7204s that this is a frequent feedback that
7206s synonyms are not awesome
7207s oh my gosh I just realized I'm at the
7209s bottom of the scroll it's exactly time
7210s up oh did I make it I think I made it
7212s how can I support you more than buying
7214s the game loving it um the thing I always
7216s say to people if they're if they want to
7217s support us other than just buying the
7218s game and money sort of stuff is like
7220s just be an awesome helpful member of the
7222s community if someone's struggling it
7224s doesn't know what to do give them a
7225s suggestion
7227s um engage in healthy debates on the
7229s forums where you'd make the topic
7231s instead of the person you know just
7232s being a positive member of the community
7234s is very helpful
7236s um because people want to be part of
7238s positive communities and yeah
7242s uh any thoughts on a guild or Group
7244s trade faction for post 1.0 faction
7247s reputation system wow I think let's
7249s let's get the first base version out
7251s first and then we can talk about other
7252s stuff but
7254s um yes we've thought about it
7255s extensively and there are very many
7256s problems with it
7258s um in the future will unique items have
7260s more effective
7262s on builds and ways to change their play
7264s style of builds
7266s um I think there's a lot of uniques that
7268s I'm gonna say on average generally
7271s probably not much different but maybe
7272s some
7274s um I think there's a lot of uniques that
7276s have very heavy impact on builds and
7278s play Styles so um
7281s I I don't know how much more impactful
7284s uniques could be than what the more
7286s impactful uniques we have are
7288s hopefully that makes sense anyways
7291s anyways that'll about two for me today
7292s y'all have been wonderful thank you for
7294s coming out I appreciate having y'all
7296s here
7298s um I hope you had fun I know I did I'll
7300s be back next time uh next week I may
7304s actually be starting an hour late
7306s um we've got a bit of an internal
7308s company event happening at the exact
7310s time my stream starts and I want to be
7311s part of it
7312s um so I might might delay just a touch
7315s we'll see what happens
7317s um
7318s we'll put out a a social thing that says
7322s what time it'll be at though for sure
7324s um
7325s I think
7330s uh let's go find someone to say hi to
7332s you
7336s if you have any more questions uh that I
7338s didn't answer just skipped or didn't
7339s answer them the way you were hoping how
7341s it's complete as you'd like or I kind of
7343s gloss over them because it is a little
7344s bit of a quicker format
7346s um
7347s our Discord there's an asset divs
7349s Channel I try to uh be in there as much
7352s as possible answer as many questions as
7354s possible
7355s um if it's the middle of the night in
7356s North America I'm probably not on
7359s and uh the ask the
7362s um ask the community generally beside it
7364s there are extremely helpful people there
7367s is from here
7371s I can do it from here wonderful
7373s um extremely helpful people they're very
7375s knowledgeable
7376s um speaking of more knowledgeable people
7378s than me about the game uh we're gonna
7380s say hi to Lizard And if you have
7382s technical questions about how something
7383s works or it doesn't work he'll probably
7385s know better than I do
7386s so uh have a great day everyone I'll see
7389s you next week a little later start the
7390s normal
7392s um
7393s yeah I had a ton of fun
7395s I guess I should put this up first
7396s stream's over have a good day bye