Seriously! I would love if the devs changed on kill effects to on kill or on hit against bosses and elites!
My Sentinel would finally be complete!
External link →Seriously! I would love if the devs changed on kill effects to on kill or on hit against bosses and elites!
My Sentinel would finally be complete!
External link →We do that for new effects that we think it appropriate. There are situations where it's not though.
On-kill effects are essentially a way to say "this mostly doesn't work on boss fights," which just kinda feels bad, even if it's numerically balanced. Is that your intent?
On-kill effects are essentially a way to say "this mostly doesn't work on boss fights,"...Is that your intent?
Yes, this is often how we approach new nodes that we make with these types of effects. And this is why most of the new nodes with these types of effects have been the "on kill or boss hit" style. It's just not a blanket decision.