over 1 year
ago -
Last Epoch
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4s | good afternoon everybody and welcome |
---|---|
6s | back to their last Epoch Dev stream as |
9s | always |
9s | I'm your host Mike |
11s | hello how's it going everybody |
14s | uh great to be here great to have you |
16s | all back uh it's been a little while |
18s | since we've done one of these but uh you |
21s | know figured we'd let everyone else |
21s | stream when multiplayer was launching |
23s | and it's great to be back |
26s | if this is your first time here welcome |
28s | glad to have you we always stream for |
30s | charity and the weekly chair or monthly |
32s | charity is always above my head |
35s | um and I'm just gonna play some games |
37s | and answer some questions so if you have |
38s | a question for me please put at last |
40s | Epoch game uh in the question so I see |
43s | it pop out and it's really easy for me |
44s | to answer |
46s | um but I'm just gonna take this |
48s | opportunity to play multiplayer uh |
51s | because I haven't had a lot of time to |
52s | do that yet |
54s | um on the actual live servers |
57s | and uh so yeah if you're wondering what |
59s | I'm doing I'm a crazy person so I'm |
61s | playing two-handed Rogue |
64s | um |
65s | and we're still we're still pretty early |
67s | I'm only level 44. |
70s | but we're uh we're hanging out |
72s | having some fun |
75s | and I'm I'm lost in town apparently |
79s | I don't know why I thought there was an |
80s | exit up there |
84s | here we go |
85s | get into the actions little little |
87s | stroll I was listening to the music at |
88s | the start of this and the like the |
91s | chickens and the the soft like Town |
94s | Music was happening I'm like this really |
96s | reminds me of sitting in like |
98s | kakariko Village in breath of the Wild |
110s | all right |
115s | if I'm prepared to spam Mike with your |
117s | bug reports |
119s | yeah please don't |
122s | glad to have you all with me though I |
124s | hope I hope you get some some good |
125s | questions in here |
127s | um |
128s | yes big Zelda fan |
140s | it's also geralt sword down there too |
141s | but yeah |
143s | uh all right first question any chances |
145s | to make melee builds a bit more |
147s | forgiving uh uh talking about things |
151s | like Buffs falling off after two seconds |
153s | which makes rotations extra rough I get |
156s | the feeling the two second buff is |
157s | talking about |
160s | um |
161s | uh berserk in Werebear probably |
165s | um which ironic like it's funny this |
167s | comes up every once in a while and it is |
168s | it is a tough buff to keep up but oh boy |
170s | is it strong and it's one of my favorite |
172s | Buffs to use |
174s | um |
175s | so like I |
177s | I I can't really say like oh yeah we got |
179s | plans to change that oh we got plans to |
180s | fix this or that or anything like that |
182s | um we always look at feedback and |
185s | um and distributions of how people are |
187s | doing and what people are playing all |
188s | sort of good stuff um and if there's |
189s | something that you really want changed |
191s | or feel like |
193s | isn't working the way you're hoping it |
194s | to |
196s | hoping it should |
198s | um there's like feedback sections on the |
200s | forums that are really good for placing |
201s | things like that as as for |
206s | in this game a ton uh my favorite is is |
210s | Marksman but I'm a rogue damn boy for |
211s | sure |
213s | so any plans nothing specific |
216s | there's always plans to make everything |
218s | better yeah better |
233s | I figure I'm channeling my inner Master |
236s | Yi with this build |
238s | really fast attacks and then lethal |
240s | Mirage you know basically that same set |
242s | isn't it |
246s | they would disappear oh my goodness |
248s | that's embarrassing |
251s | I was reading a question yeah yeah |
255s | I'm loving these hands to judgment clubs |
257s | we'll be getting more unarmed items like |
259s | this maybe it's the like it's the first |
262s | attempt at an unarmed Style |
265s | um |
266s | we've had requests for things like it in |
268s | the past and so we might uh |
270s | we might look at more |
273s | it seems that people are enjoying it |
278s | oh gosh |
290s | talking to me |
303s | we get another question here there's |
305s | some grumbling going around about |
306s | excessive damage output from fire type |
308s | monsters compared to their compatriots |
311s | on the inside here well I've been |
313s | getting complaints that the fire enemies |
315s | are over tuned the cold enemies are |
317s | overturned the void enemies are |
318s | overtuned |
320s | um and the poison enemies are over tuned |
323s | oh |
325s | and like really compelling arguments |
326s | about all those how like everything else |
328s | is fine but just that one specific one |
330s | is like really overtuned |
332s | um |
334s | so it's a little tough to |
338s | um engage in conversations about that |
340s | when I I don't have good evidence about |
342s | it yet |
344s | um |
350s | but uh I mean like it's it's never |
352s | intended that one specific enemy type |
355s | like element type is is significantly |
357s | more powerful than the others |
364s | quick little reminder if anyone does |
366s | have a question please put at last Epoch |
367s | game in the question so that I see it |
369s | but I think I see some ones that are not |
371s | like that Master store 1291 wow 22 |
374s | months in a row thank you so much that's |
376s | crazy |
377s | we're almost at two years wow |
382s | we do this for a while haven't we that's |
384s | this this is literally how I track how |
386s | long we've been doing this this is just |
387s | by the people who are stuffed the whole |
389s | time |
392s | oh down there |
394s | I don't want to go down there |
400s | uh |
406s | let's try and find a question here |
407s | talking about rhythm with dancing blades |
409s | with bosses needing to consistently move |
412s | around the whole build based around two |
414s | seconds is just uh oh you're some of the |
416s | melee thing still yeah like |
420s | you might not enjoy like there's there's |
423s | lots of different gameplay Styles and |
424s | maybe that one's just a little too |
426s | frenetic for you |
428s | um |
435s | the the Rogue is definitely designed |
437s | around like |
440s | um very rapidly changing battle |
442s | conditions |
445s | in mind as like a |
447s | plan |
450s | it's a possible monolith progression |
451s | will be partly shared between characters |
453s | 1.0 release anything's possible |
457s | uh |
459s | uh |
460s | is the first season mechanics already |
462s | picked |
464s | um so like we're not doing seasoned |
466s | mechanics the same way that you might be |
468s | used to from uh Path of Exile |
473s | um |
475s | the the first at least initially uh the |
478s | the first few seasons or Cycles |
482s | um are kind of just gonna feel like big |
483s | expansion packs |
486s | um or like really big patches I guess |
487s | because we'll be |
489s | um |
491s | like just building up more endgame |
493s | systems and uh and things like that and |
495s | it won't be |
497s | distinct between the cycle start and the |
500s | standard cycle so it'll still be like |
504s | um like older characters will still be |
505s | able to access the new stuff as well |
508s | um but as far as like what we're gonna |
509s | do for the first |
511s | um cycle yeah it's been picked up we're |
513s | gonna be releasing the |
515s | um the final masteries |
518s | um and finishing the game |
522s | like like finishing the release version |
524s | of the game |
533s | how was it doing in here I was oh it's |
535s | been it's been a few days since I've |
536s | even touched this |
539s | I think I was going down here |
548s | come on |
552s | that was frustrating |
556s | oh what do you think about builds which |
558s | can do T4 drill in 30 seconds without |
560s | insane legendaries I mean they're |
562s | probably overtuned uh last stream I |
565s | asked you if you'd be willing to |
566s | introduce a resistance stat that |
568s | combines boy necro and poison resistance |
569s | like Elemental does you didn't ask me to |
571s | come with a name for it do you remember |
573s | this so here in no particular order the |
575s | top five names that I came up with |
577s | okay uh corrupted resistance |
580s | um |
581s | I see what you're going for it's tough |
583s | because corruption is |
586s | um such a prominent mechanic in the in |
588s | the monolith that I think people would |
589s | associate the two and get confused so |
592s | probably can't do that one uh vicious |
595s | resistance |
598s | I see where you come with that one too I |
600s | I |
604s | don't think there's |
607s | only if it's for poison really |
610s | I mean there's nothing really inherently |
612s | evil about or vicious about any of those |
615s | compared to other elements is there |
618s | too easy |
622s | vile resistance that's I think that's my |
623s | favorite so far |
625s | unearthly resistance |
628s | uh meteors by definition don't come from |
630s | Earth |
635s | ah |
642s | and technically this is an earth |
651s | uh and Decay resistance it works great |
655s | for for poison |
657s | um but I think people would assume that |
659s | it works for things like |
661s | um |
662s | uh glitch Decay so like vile resistance |
666s | can get behind that one a little bit |
673s | it's the best one I've heard so far |
683s | what's your favorite car |
686s | um |
690s | I always get the year on I think it's a |
691s | 56 red Thunderbird |
699s | the ones with the big mirrors |
713s | you wanna talk about overtune damage |
715s | Avalanche is the one that always gets me |
717s | my goodness I think like three quarters |
719s | of my deaths on stream are to Avalanche |
721s | not cold damage Avalanche |
730s | you think I'd be running like huge |
731s | golden bids that's the two of my highest |
734s | apparently I'm predisposed to dealing |
736s | with it |
738s | uh do you plan on having a system in |
741s | place for multiplayer when let's say if |
743s | two people are in a party that have the |
745s | same skill that skills cooldown is |
747s | shared regardless of who used it no |
750s | uh this could be useful for balancing |
752s | skills that maybe not overpowered |
754s | executed by themselves but would be if |
758s | each other could execute it back to back |
760s | um I think that the time when that |
761s | happens is specifically around hard CC |
764s | abilities like Shield bash |
766s | um and and having that resistance shift |
770s | to the Target uh to regulate how |
772s | frequently it can be stunned is a better |
773s | way of doing that I think |
775s | hello hope you're having a great day and |
777s | I am having a great demon |
779s | out of curiosity what is the intention |
781s | behind the creation of the Judgment |
783s | gloves are the gloves designed to be the |
785s | best way to play judgment |
786s | at you without a weapon thoughts no |
788s | that's nothing's nothing specifically |
790s | designed to be the best way to play |
791s | anything |
793s | um |
794s | I I think there's uh a predisposition |
798s | for the new thing to be |
801s | um |
802s | evaluated highly |
804s | um in power level and they might be too |
806s | strong still I find it really funny that |
808s | they are extremely popular and very |
810s | powerful |
812s | um and the like initial reaction when we |
814s | release the patch and when we're like we |
815s | nerfed them right away that raise the |
817s | patch drop compared to the preview event |
818s | version of it |
820s | um and the initial reaction was well |
822s | they're done dead build doesn't matter |
824s | useless Never Gonna use them and they're |
825s | still like almost ubiquitous now |
828s | I find that really funny |
845s | okay what is the reasoning behind |
848s | Dynamic boss Dr |
850s | um make more builds possible to be |
852s | competitive and awesome |
855s | um the way I see it the rest of the |
857s | question here the way I see it it just |
859s | goes against what makes an APG and RPG |
860s | since it makes character progression |
861s | meaningless past a certain point |
863s | unfortunately that's not true actually |
864s | fortunately that's not true |
866s | um because no matter what the more |
867s | damage you you build the faster the boss |
869s | dies period there is no exception to |
871s | that |
882s | oh |
889s | my real name life name is vicious cool |
894s | uh hey what are you guys plan to do with |
895s | the storm bow item types of the database |
897s | that I can't drop it is a unique only |
900s | item base so sometimes what we'll do |
902s | when we're making a unique item we try |
904s | and match it up with a |
906s | um with with a like a base type that we |
909s | like |
909s | um but sometimes they just don't exist |
911s | so if there's if there's a situation |
913s | where like okay this this unique really |
915s | needs this implicit but no base sites |
916s | had this implicit sometimes we'll just |
918s | make the base type for it and just add |
920s | that to the list and there you go you |
921s | have a new base type and sometimes we'll |
923s | say well okay this works really well |
925s | because this unique exists and basically |
928s | unless you're using this unique That |
929s | Bass type is gonna suck |
932s | usually happening on Elemental |
934s | conversion uniques |
935s | um what we'll generally do is we'll um |
939s | we'll uh what you want to call it just |
941s | just make a you make a base type |
943s | specific that unique and then it doesn't |
944s | drop normally so you can still get it as |
946s | part of a unique |
949s | noxious resistance yeah |
952s | I think voider necrotic necrotic kind of |
954s | does |
956s | uh do you have any relatively far plans |
959s | on soft reworking the existence the |
962s | existing story act pacing somewhere uh |
965s | like that like like that just a bit |
967s | sorry it's stumbling over these words |
970s | here of course it's personal but |
971s | pre-rune part feels uh for me a bit too |
974s | short and hectic or low to solves |
976s | feeling two zones packed into one |
978s | um so the the starting initial two |
981s | chapters are getting completely |
983s | overhauled |
985s | um that's been in the works for a while |
986s | now |
989s | um |
989s | it didn't make it into this wasn't ready |
991s | yet uh the and there's more chapters |
994s | coming later on as well but part of that |
996s | is the the early part of the game is |
998s | really old now and a lot of techniques |
1001s | we've we've learned and created and |
1002s | tools we added for for level design and |
1005s | story telling and all these sorts of |
1007s | things that we've added later on in the |
1008s | game have it weren't available to the to |
1011s | the to people making the systems or make |
1013s | making the those tools weren't available |
1015s | to people making the content at the |
1016s | start of the game when we were doing |
1017s | those stuff so it's um in need of a bit |
1020s | of a bit of a glow up in certain |
1022s | sections |
1025s | that Avalanche hurts |
1034s | am I a news or nowhere to craft one |
1035s | Idols you are not a noob there's no way |
1037s | to craft on idols |
1040s | make sure to tag me yes make sure to tag |
1041s | me if you want me to answer your |
1043s | question put out last game in the |
1044s | question I'll be happy to answer |
1050s | as long as it's a reasonable question |
1051s | you know |
1053s | I get sassy with you |
1058s | oh two of them that was a mistake |
1073s | I'm trying to use lethal Mirage as a bit |
1075s | of a defensive option as well because of |
1077s | the disappearing |
1079s | so I've taken a lot of the like |
1081s | um like adding adding images to make |
1083s | them like last longer but I'm |
1085s | specifically not taking things like this |
1087s | make it happen quicker so that I stay |
1089s | invisible longer |
1095s | prior to multiplayer release you discuss |
1097s | the networking mode being neither lock |
1099s | step nor predictive like Poe uses but |
1101s | that would feel good even on a |
1102s | relatively High pane currently even on |
1103s | low ping it's quite common to experience |
1105s | small amounts of desync in various |
1107s | abilities It's Not Unusual to randomly |
1109s | have significant desync will we |
1111s | potentially see a shift towards |
1113s | different type of networking mode no |
1114s | it's not the fault of the networking |
1115s | mode it's a fault of the um the way |
1117s | those skills are set up specifically |
1120s | what is full release when it's ready |
1124s | did I miss the memo daylight savings |
1126s | ended or did we start now early today |
1128s | um I'm this is the exact I said the |
1130s | exact same time in what we call Epoch |
1132s | time or local time for me |
1135s | um some parts of the world I guess don't |
1137s | do dad savings but |
1139s | um no this is |
1141s | daylight savings adjusted I wish we |
1142s | didn't do daylight savings my goodness |
1156s | I always do this I always come down this |
1159s | way |
1160s | and like I always remember as I've done |
1161s | it |
1163s | I don't know why |
1168s | depending on the continue to work on |
1169s | multiplayer beta launch will we see the |
1171s | faction system that introduced trade |
1173s | closer to or introduced in 0.91 or later |
1178s | um it will be 0.91 or later |
1182s | um like we won't be in 0.90 |
1186s | um we haven't started work on it yet |
1191s | we we came up with the idea and knew |
1193s | that we had to say something before |
1195s | multiplayer launched |
1198s | and we're like we just gotta tell |
1199s | everyone right now |
1201s | so that announcement the idea was like |
1204s | a wiggled |
1207s | total |
1232s | oh |
1234s | oh |
1247s | okay be more careful Mike |
1274s | playing a dumb two-handed Rogue it's not |
1277s | supposed to work and surprise it doesn't |
1289s | hmm |
1291s | interesting |
1295s | might be a replacement uh |
1298s | weapon there for me |
1303s | it's sunny a lot less snotty to stream |
1304s | yeah I'm over it pretty well still got a |
1306s | little cough every once in a while |
1307s | lingering it wasn't covered don't worry |
1313s | it has been a long week |
1316s | it's been a good week though it's been a |
1317s | really good week |
1320s | do the Judgment gloves currently also |
1322s | buff concerted ground spell damage and |
1323s | is that intended I'm pretty sure they do |
1325s | and yes if it does it is |
1334s | does flat plus spell damage scale fire |
1337s | Aura 2 or just percent increase I'm |
1339s | pretty sure it's just the percent |
1340s | increase are there any purifier or |
1342s | builds |
1343s | um |
1344s | another builds close to the right just |
1346s | fire from Poe I used to be a thing last |
1347s | I played long ago but apparently that |
1349s | got nerfed |
1350s | um |
1351s | we took the depending on how long ago |
1353s | you played we took the skill out of the |
1355s | game like the active skill out of the |
1357s | game so you may have been |
1358s | um playing when you could actually just |
1360s | just cast fire aura |
1364s | um the closest thing to righteous Fire |
1366s | style builds is actually |
1369s | um in the Lich tree |
1372s | um |
1373s | the poison aura |
1375s | which I'm blanking on the name of right |
1376s | now embarrassingly |
1385s | also for the record I would call void uh |
1388s | necrotic |
1389s | uh and poison |
1392s | damage very vicious yeah |
1402s | did he make something uh I hope it's |
1404s | going well sorry this has already been |
1407s | asked it's okay well the online |
1409s | characters be wiped through this 1.0 we |
1411s | have no plans to wipe characters |
1413s | um sometimes we make horrible mistakes |
1415s | and things will go terribly wrong and |
1417s | it's possible that could happen |
1419s | um but we have no plans to wipe any |
1420s | characters the plan for the 1.0 release |
1423s | is to take all of the characters that |
1425s | are existing |
1426s | um and move them into a standard League |
1428s | or standard cycle |
1431s | don't know what we're gonna call it yet |
1432s | but um it'll be very similar to the way |
1435s | that |
1436s | um Diablo and Path of Exile use their |
1439s | standard and non-ladder systems |
1441s | um and as 1.0 starts a new ladder will |
1444s | start and |
1446s | um all the all everyone wants to compete |
1448s | on the new ladder will need to start a |
1449s | new character there will not be any |
1451s | content differences between |
1454s | cycle and non-cycle characters |
1456s | um |
1458s | so if you don't care about the latter at |
1461s | all and want to just keep playing on |
1463s | your character you've been playing on |
1465s | before that's totally fine |
1470s | but as as we learned very strongly from |
1475s | um some people the uh |
1477s | the letters all that matters |
1479s | and we got got a fair bit of feedback of |
1482s | disappointment when the latter got cut |
1484s | from 0.9 unfortunately |
1486s | which I'm sorry about |
1489s | would have kept it if we could it's |
1491s | quite often these things come down to |
1493s | like sometimes when something seems like |
1495s | insane that we've done |
1497s | um |
1499s | it quite often comes down to we're |
1501s | sitting in a room we're like so our |
1502s | choices are cut this feature or push the |
1504s | whole patch back some amount of time |
1508s | and we're like what's how much time is |
1509s | it we don't know |
1511s | okay so it could be a month and you |
1513s | could have it not fixed yep all right |
1515s | well |
1517s | uh I guess we're cutting the feature |
1518s | then and that's kind of what happened so |
1520s | it's just |
1522s | um it's it's just it's it's not a like |
1524s | we we hate the feature we decided to get |
1526s | rid of it or anything like that |
1534s | little tangent there sorry |
1537s | Smite proc Paladin plus bone shattered |
1540s | Golem insta rip instance probably |
1542s | something |
1544s | calculate interaction with monster |
1545s | corpses and Bone spikes from Golem |
1549s | sorry I do not |
1552s | know enough about |
1554s | all the things you said to know an |
1556s | answer to that |
1559s | if you think you found a bug please go |
1561s | to the forums for rug report |
1565s | someone just said I'm on yellow I am on |
1567s | yellow didn't even notice |
1570s | I was struggling a bit on those walls |
1572s | the ice walls but other than that it's |
1573s | been fine so far for me |
1578s | do you plan on a better training dummy |
1580s | to calculate damage no |
1583s | uh what are the possibilities of |
1585s | Standalone client ever making a return |
1587s | ever's a long time but by 1.00 |
1591s | forehanded Rogue win |
1594s | wouldn't that be the site |
1602s | um yes I'm a horrible person |
1608s | four-handed Road I'm trying to think of |
1610s | a funny way to say that to make it work |
1618s | all right |
1622s | when is the next big update we are |
1624s | returning to our normal major patch |
1626s | Cadence from before from from the 0.8 X |
1629s | patch groups |
1631s | um |
1632s | I I don't have an exact time on that |
1636s | um but it will be similar to what if |
1638s | you've been following us what you come |
1639s | to expect |
1641s | there will not be another massive |
1643s | um |
1644s | uh Gap like there was for one for 0.9 |
1647s | for the eight five to point nine Gap |
1650s | we're not doing that again it'll be back |
1652s | to our normal regular Cadence |
1656s | uh hi Mike hello the guy with lethal |
1660s | Mirage question here again if rending |
1662s | Darkness doesn't hit yourself is it just |
1664s | above party members |
1666s | yes |
1668s | I'm pretty sure look at it uh |
1678s | yes I know how to type |
1683s | yeah so yeah I'm pretty sure there's no |
1687s | way to make this hit yourself |
1695s | pretty sure |
1708s | easy too easy |
1712s | I don't think you can ever hit yourself |
1714s | with anything |
1716s | oh my goodness that's a huge spider |
1718s | just a second |
1730s | sorry about that |
1734s | I I'm in like a basement office and for |
1736s | whatever reason there's like always |
1738s | spiders on the ceiling |
1740s | I've had one like Drop in front of me |
1742s | too of typing |
1744s | yeah |
1746s | I screwed like a girl it's fine |
1752s | I am no Samwise |
1772s | are you able to showcase the pets |
1774s | currently in the game uh and will there |
1776s | be other reskinned Chrono worm pets in |
1778s | the game in the future |
1779s | um so the Chrono worm pets that are in |
1781s | the game already are |
1785s | um specifically for Kickstarter backers |
1788s | um I completely forgot I even had it on |
1790s | uh I don't know if I should be showing |
1793s | all of them |
1808s | it's the backpack work now |
1810s | hey |
1814s | you see my face |
1817s | it's real small but it's there it's my |
1819s | face |
1821s | and you know we're gonna play with it on |
1823s | flip it on yeah we're going on an |
1826s | adventure |
1828s | I love it |
1835s | what is going on |
1840s | leave the barrage make me invisible |
1862s | what do you smell over here bud |
1866s | got your back Jack |
1874s | drink lots of water everybody |
1880s | ah I don't think I can I don't think |
1882s | this is to show the pets I don't know if |
1884s | I ever not |
1894s | these these are the ones that |
1897s | these are not all of them |
1899s | I guess these are the ones that my |
1900s | account just has activated for testing |
1923s | I feel like the usefulness of ballista |
1925s | is uh quickly being outclassed and I |
1927s | need to replace it with a smoke bomb |
1931s | specialization |
1942s | I'm not sure about this one is it |
1944s | intended I don't know |
1946s | that casting static through surge does |
1948s | not face Statics power surge Mana |
1951s | increase uh I mean prop every time I see |
1955s | an is it intended question probably not |
1958s | I don't know |
1960s | um because it's almost always just found |
1961s | a bug afterwards uh |
1966s | uh I don't know |
1969s | uh four patches in last week for last |
1972s | Epoch three patches in last week for me |
1975s | at work |
1976s | we're winning |
1981s | I don't know if that's a good thing to |
1982s | be winning |
1989s | it means we needed them |
2003s | oh come on |
2007s | that was a very inopportune moment to |
2009s | get stunned |
2013s | uh does the shadow slip perk for shift |
2017s | still work for you I don't know is it |
2019s | supposed to give invulnerability on a |
2021s | ship but apparently it doesn't do |
2022s | anything if you think you found a bug |
2024s | please head on over to the forums into |
2025s | our bug reports |
2026s | section |
2036s | I don't like I'm using it |
2039s | so I hope it works |
2059s | I make Lusty Park and best RPG created |
2062s | data thanks but yeah uh keep it up your |
2065s | game combines Simplicity and final |
2067s | complexity uh I'll support you to the |
2069s | end thanks I've been waiting for this |
2070s | for so long thank you team for your work |
2073s | and your determination I take uh Liberty |
2076s | of reposting you to spike our uh |
2078s | National Frenchman who loves your game |
2080s | and does great Construction |
2083s | friendship with |
2085s | something sorry for my bad English |
2088s | that's okay bud your English is better |
2090s | than my French |
2093s | which considering I've technically taken |
2095s | university courses in French should be |
2097s | pretty good |
2101s | but it's not |
2117s | blade into a specific question with |
2118s | dancing strikes would it be it would be |
2121s | a huge quality of life if it's the |
2123s | question uh quality life to let chance |
2126s | to apply scale with the skill based on |
2128s | your attack speed right now the attacks |
2130s | of it are speed capped so chance to |
2133s | apply is horrible to scale with it full |
2135s | 20 points full 20 skill points in dot |
2138s | application and the likes and I will get |
2140s | the same amount of dots with dancing as |
2141s | I do is just right clicking the |
2143s | unskilled Theory that's sad thanks for |
2145s | the feedback |
2147s | uh uh how to get your cute how to get |
2151s | the cute Dragon you have go back in time |
2153s | and support us on Kickstarter |
2158s | ah |
2168s | Oh I thought it was outside that radius |
2180s | I noticed some but nothing on the power |
2182s | level of good for everyone uniques like |
2185s | tabula rasa from from tabula from Poe or |
2188s | furnace in the old days of D3 any reason |
2190s | or plans did something like that I would |
2192s | argue so there are definitely uniques |
2195s | that are extremely useful in a fairly |
2198s | generic way |
2200s | um the poster solid for that unless |
2201s | Epoch is Bastion of Honor which |
2204s | we're still trying to work out exactly |
2206s | how to make that |
2207s | um |
2208s | it just needs more competition right now |
2210s | it's the big problem there I think |
2213s | there's actually anything wrong with the |
2214s | item itself it just needs more |
2215s | competition I would argue that and this |
2218s | is gonna sound really mean I would |
2220s | preface this with by saying my favorite |
2222s | game pro |
2223s | it's so hard to pick a favorite game of |
2224s | all time possibly one of my favorite |
2226s | games of all time is Diablo 2. so just |
2228s | before we before we get too far into |
2230s | this I would argue that one of the worst |
2232s | items in dl2 is Shaco a harlequin Quest |
2235s | Crest |
2236s | um I I think it is |
2238s | far too universally awesome that even if |
2243s | you find the absolute best like item for |
2248s | your build like if it's not Jacob like |
2250s | there's usually something else that's a |
2251s | little bit better |
2252s | um |
2253s | even if you feel like the absolute best |
2255s | one |
2256s | it's usually just like a tiny bit better |
2259s | and you're just like |
2262s | everything gets compared to Shaco it's |
2265s | too universally good |
2267s | um |
2269s | especially as like an end game item I |
2272s | think one of the nice things about |
2273s | tabula is that regardless there's always |
2275s | something better than it possible |
2278s | um |
2280s | unless I've changed it recently |
2285s | but it's um so I like that style more |
2295s | oh my goodness |
2297s | oh my goodness |
2302s | this is gonna be a tough fight |
2314s | we're gonna try and take this safe and |
2317s | chances are I'm gonna die at least once |
2319s | here I think |
2322s | oh |
2340s | it's not going well |
2343s | oh I should not shit's there |
2352s | wow |
2354s | oh someone's trying to distract me thank |
2356s | you very much but I'm not looking at it |
2358s | right now |
2377s | oh dude |
2393s | thank you I appreciate you all |
2397s | jerks |
2402s | oh come on |
2407s | okay we got there only one death that's |
2409s | fine I expected more |
2415s | uh that might actually be good A little |
2417s | bass to start crafting on all right what |
2419s | happened here |
2423s | oh deadless thank you for the for the |
2426s | gift Subs looks like a bunch there that |
2428s | one two three four five six of them |
2430s | thank you very much appreciate you |
2433s | uh it looks like one of the ones who are |
2435s | our community manager who re-gifted it |
2439s | out thank you very much there bud |
2441s | congrats everybody got one of those |
2449s | would you come with me |
2452s | it's a large request but |
2454s | I need all the help I can get |
2456s | but why |
2459s | but but why |
2462s | Immortal Empire |
2465s | s I'll give you one better |
2468s | after we're standing over raya's corpse |
2470s | we'll take that bag of bones together |
2472s | hello |
2475s | Immortal Emperor on our journey |
2478s | oh the team is taking some time oh and |
2481s | they can yes deadlifts we are very busy |
2483s | for everyone coming to the guy who got |
2484s | yesterday into today off work |
2487s | dude a burnout from series of oh condone |
2490s | Spirit deployment Crystal Cycles that's |
2491s | that's that's Sprint Spirit ah |
2494s | that sucks hope you're feeling better |
2495s | yourself |
2498s | what made the game was one person |
2500s | responsible for all the sound effects or |
2502s | was it a group effort there is |
2504s | um |
2505s | uh there right now is one person who |
2508s | does all of our sound effects |
2511s | and bless it |
2513s | um but it has not been them from the |
2516s | start |
2517s | the whole way through that makes any |
2518s | sense |
2524s | we do something weird here does this |
2525s | work |
2526s | uh just because yeah it's the same thing |
2528s | obviously |
2531s | this |
2533s | let's fix things |
2535s | nope we're missing another one there I |
2537s | don't know why I thought that would work |
2552s | you know what let's |
2556s | I'm gonna try and craft this helmet |
2557s | because I'm using snow blind which is |
2558s | kind of garbage |
2560s | um especially considering it's just |
2563s | basically cold resin armor |
2565s | um so we're going to try and craft this |
2567s | helmet I just got which has T4 Vitality |
2569s | on it already which is fantastic |
2574s | all right let's start with a discovery |
2579s | dog training we'll take it |
2584s | reality |
2588s | uh let's just go armor I think yeah |
2591s | armor up |
2597s | yeah that's that's better |
2600s | I never lose the cold red so we're in a |
2602s | cold area which is possibly a dumb idea |
2606s | do we have any slots for anything |
2611s | I should get rid of this this is I don't |
2613s | know why I have this on |
2615s | Mike find a better chest for yourself |
2616s | okay good job Mike |
2627s | hey Aaron thanks for the welcome back |
2632s | do us a favor and reopen that |
2633s | Kickstarter page so we can pledge |
2636s | there'll be more supporter packs that'll |
2637s | have cool cool pets on them |
2640s | uh questions for you guys are planning |
2643s | question uh are you I'm sorry are you |
2646s | guys planning on a future |
2648s | to put some sort of way to level up |
2651s | alter characters |
2652s | um |
2654s | in the future will there be a way to |
2656s | level up alt characters faster |
2658s | um yes they're it'll be the same way |
2660s | that there is now |
2662s | um so you can use dungeons to skip |
2666s | uh sections of the campaign to Jump |
2667s | Ahead faster |
2669s | um you also can |
2672s | I have my chat on |
2677s | um you also can I usually play with it |
2679s | on but usually turn it off for stream |
2683s | uh you can also just jump in a game with |
2685s | someone and |
2689s | uh they can just take you wherever |
2698s | uh game looks super awesome right now |
2700s | thank you what will be one of the next |
2701s | big points for the team to tackle next I |
2703s | mean there's like cleaning cleaning up |
2706s | the early game |
2708s | uh campaign uh finishing the rest of the |
2711s | campaign |
2712s | um adding in some like game mechanics |
2714s | like |
2716s | the item faction system |
2719s | um finishing up all of the uh item all |
2722s | the classes that we have already so like |
2725s | um like Rogue you may notice has far |
2727s | fewer skills and is missing a mastery |
2731s | uh some things like that |
2734s | just improving everything all over the |
2736s | place like more like |
2739s | uh gear sets and uh like visual updating |
2742s | visuals on on |
2745s | items and minions and adding more |
2749s | enemies and it's kind of it's just just |
2751s | more |
2753s | more in Polish |
2764s | I noticed a refreshing lack of minions |
2767s | in boss fights uh is this a general |
2769s | design goal that you have for boss |
2771s | fights no not specifically |
2774s | um |
2775s | like there are there are certain boss |
2777s | fights that that really specifically do |
2778s | have minions |
2780s | um |
2781s | and I think it just comes down to we try |
2783s | and make |
2785s | um boss fights unique when we can |
2789s | um and one of the ways we one of the |
2792s | tools we had to make a boss fight unique |
2794s | is by giving it minions |
2797s | um so so not every boss like gets |
2799s | minions because there's |
2801s | others that need it |
2804s | will you rework set items to make them |
2806s | more interesting unique in a way we do |
2808s | want to |
2811s | um |
2812s | make set items generally a little bit |
2815s | more appealing than they are now |
2817s | um it's pretty rare that you see a build |
2818s | used set items um and when you do it's |
2820s | usually just as a quote unquote bad |
2822s | unique |
2825s | um we've got a couple |
2827s | uh |
2829s | things we've we've talked about over the |
2831s | over the years because it's been an |
2833s | ongoing issue |
2834s | um seven is another one of those things |
2835s | that's like |
2837s | there's a lot of nostalgia for set items |
2839s | and a lot of like oh set items were |
2840s | sweet |
2841s | um I really like stud items and looking |
2844s | back on |
2846s | games that have set items that were |
2848s | really prominent I'm really |
2850s | really |
2853s | I find it really difficult to pick out |
2857s | um games that have good set items in |
2859s | them |
2860s | um like in RPGs |
2863s | um and like the usual thing that gets |
2865s | brought up is odl but you had great set |
2866s | items yeah but you had terrible set |
2868s | items there was like |
2869s | there was there was one set that you |
2872s | that you could use in endgame but it was |
2875s | terrible compared to what else was there |
2877s | um and those other stuff you can use |
2879s | part of for farming uh |
2882s | and that was good there's better options |
2884s | and like |
2886s | DC doesn't have good sets |
2889s | um and I'm like sounds gonna be really |
2891s | critical to them too I love Diablo 2 |
2893s | completely |
2895s | um |
2898s | but there's there's a lot of I think |
2901s | uh mechanics that don't translate well |
2903s | to other other games in the same genre |
2906s | yeah |
2913s | and so I can see why some games like |
2915s | steer clear though |
2921s | foreign |
2936s | are you trying out the deeper beta I I |
2939s | don't have time for it |
2941s | not yet |
2942s | um when when things uh things calm down |
2944s | a bit I'll give it a shot for sure |
2947s | um where am I going |
2951s | yeah I I will definitely try it |
2953s | for sure |
2955s | but uh a little bit a little busy right |
2957s | now I barely have time to do this but so |
2960s | happy I am |
2964s | what's the coolest thing you've |
2965s | implemented that was suggested by the |
2966s | community oh this is the problem is that |
2969s | I know there's things that have been |
2970s | suggested by the community |
2972s | there's a few categories here there's |
2973s | things that have been suggested by the |
2974s | community that we didn't realize were |
2976s | suggested by the community and we just |
2977s | happened to implement at the same time |
2979s | um there are things that have been |
2981s | suggested by the community |
2983s | um that were super cool and we just like |
2984s | didn't ever hear about them I'm sure |
2986s | this has happened we just like missed it |
2988s | somehow |
2989s | um |
2991s | and I'm sure there are things that I |
2992s | didn't realize were suggested by the |
2994s | community in the first place so there's |
2995s | like we had a ton of suggestions |
2998s | um so I don't have a good answer for |
2999s | this really |
3001s | um there is there's a pretty sweet |
3002s | unique item that we did specifically as |
3004s | a community suggestion like uh like we |
3008s | did like uh each each week There's a |
3009s | poll and and at the end of it we'll make |
3011s | an item based on what the community |
3012s | suggested that was pretty sweet |
3016s | um |
3018s | it's been so many things |
3022s | I'm sorry I don't have a great answer |
3023s | for this one |
3041s | uh if it's so hard to make settings feel |
3043s | good why do you decide to have them all |
3044s | because I think there's a really good |
3047s | um yeah that's a great question I'm |
3048s | happy to have to talk about that uh |
3050s | there's there's this really interesting |
3052s | thing with |
3053s | um set mechanics in gear it creates |
3055s | inter-gear dependencies that I think are |
3057s | awesome and makes for an interesting |
3059s | puzzle to solve which is very cool |
3062s | um and we actually tried to we in the |
3064s | past we've tried putting set affixes |
3066s | that you can actually craft onto gear |
3068s | that you can make your own set items |
3070s | okay |
3071s | um which sounds great and and we we had |
3074s | those for about two years |
3077s | um and we just could never get them to |
3078s | feel good |
3081s | um like we constantly got feedback on |
3083s | how terrible they were like like every |
3086s | day and this was before we had a huge |
3088s | number of people playing the game so it |
3090s | was basically everyone was telling us |
3091s | they were terrible so we ripped them out |
3095s | um and and what they what they were was |
3098s | they were specific set they were like um |
3100s | it was an affix that says like plus 10 |
3102s | health for every |
3104s | set Health affix you have so if you have |
3106s | four set Health affixes and they're all |
3108s | plus 10 Health person affix they're each |
3110s | giving 40 health so the four of them |
3113s | together is giving you 160 health and |
3114s | it's just an example terrible math |
3117s | terrible numbers I know |
3119s | um |
3122s | and so I'd still love to try and uh |
3125s | explore that one a little bit if |
3126s | possible but I don't know how it would |
3127s | be doable really |
3129s | and so the the cool thing that set items |
3132s | in general and and also that system was |
3134s | trying to do and and bring it to the |
3136s | table is those interdependencies so |
3138s | um |
3139s | and this kind of happens anyways with |
3141s | certain uh defensive players needing to |
3143s | hit certain thresholds |
3145s | um specifically things like crit |
3146s | avoidance so it's like okay so I've got |
3148s | 77 creative points on this ring |
3151s | um and says and say I've got 100 |
3152s | creative wooden type therapy which I |
3154s | don't |
3155s | um and I find a new ring that has like |
3158s | amazing stats on it I just gotta get |
3160s | those stats into I gotta get that ring |
3162s | on my gear like no matter what I have to |
3164s | have that ring so I switch up this ring |
3165s | but that the new ring doesn't have any |
3167s | creative ones on it so suddenly I'm then |
3168s | looking around it elsewhere in my gear |
3170s | what can I change what should I what can |
3171s | like can I switch up my boots for boots |
3173s | that could have wins that sort of thing |
3175s | is what I'm suddenly doing looking for |
3176s | other ways to adjust my gear and having |
3178s | that that inter-gear dependency through |
3181s | set items is a really clear and obvious |
3183s | way to do that where you're like okay |
3185s | well I'm I'm I usually put Health on my |
3189s | belt slot but I've got this set belt |
3191s | that I have to use so I have to find |
3192s | somewhere else to put that help |
3194s | and and I think it really contributes |
3196s | nicely to that gearing puzzle |
3199s | um the problem being when you get |
3202s | like you run to problems with set |
3204s | affixes when they are dictating too much |
3207s | of your build |
3208s | and are so clearly the best thing to put |
3211s | on |
3214s | um and I think that's worse than set |
3216s | items feeling lackluster |
3219s | um |
3220s | which is kind of why we've probably |
3221s | aired on the side of caution when it |
3223s | comes to set Power |
3233s | what I'd really like to see set items um |
3235s | being able to do as well there's there's |
3237s | a lot of like storytelling and thematics |
3239s | you can pull out of a set item where |
3241s | you've got like this character say and |
3243s | this is this is this is an element of |
3244s | the set items in Diablo 2 that I really |
3246s | like |
3247s | um is you get these characters because |
3249s | all the set items are based around this |
3251s | this person |
3252s | um that like I think triangles is a |
3255s | really good example of this even though |
3256s | it's terrible because when you transform |
3258s | you your stats go ballistic |
3260s | um but the the feeling of there's this |
3264s | there's this really unique thing you can |
3266s | do that's based around this character |
3268s | and you get the storytelling of like oh |
3270s | this was so-and-so's sword or this was |
3272s | so-and-so's boots and |
3276s | um if it's if it's a well-known enough |
3277s | character in the game you can actually |
3279s | have some really cool stuff where you |
3280s | are gaining some new ability that that |
3282s | character had and you get cool World |
3284s | building opportunities with things like |
3286s | that that I really really like |
3292s | I think those are some strength that set |
3294s | items have |
3295s | and some pitfalls that you can find |
3296s | yourself in |
3298s | my colleagues only the Mirage that's |
3299s | what the problem is ah get back here |
3316s | cold res cold res |
3321s | yeah |
3323s | cold runs |
3326s | let's go |
3331s | eight hand Rogue when when it's ready no |
3344s | going to be a packages this year no we |
3347s | won't I think we've ever done packs East |
3348s | we've done Western Central because |
3350s | there's a lot of us in |
3352s | West and Central PEX location areas and |
3355s | nearby areas |
3361s | Apex West is really easy for me to get |
3363s | to |
3367s | which I think was PAX Prime for a while |
3369s | possibly is still PAX Prime |
3373s | I don't know I haven't been paying |
3374s | attention to them for the last couple |
3375s | years |
3377s | something happened in the world I don't |
3378s | know what it was |
3380s | I was just in my basement office |
3381s | everyone was telling me stuff was |
3383s | happening I believe in my gas |
3389s | I do I'm just kidding for the record |
3397s | ah come on die I told you to |
3408s | what do you maybe releasing a limited |
3411s | time pet pack with pets currently in the |
3413s | game oh like like uh like a revamp of |
3416s | pets that we've already said would be |
3418s | one time only very unlikely |
3421s | uh just popping in the save thanks to |
3423s | the great game that's all back to work |
3424s | okay bye thanks yeah |
3426s | LP said items when so yeah this is this |
3428s | is a question we get a lot about adding |
3429s | LP to set items as a possibility like oh |
3432s | just put it up here on settings problem |
3433s | solved |
3435s | well yes but actually no I don't |
3437s | understand items to show this with but |
3439s | set item tooltips are called colossal |
3442s | there's already too much on them |
3445s | um there is not room for |
3447s | you uh LP and and exalted affixes to go |
3451s | on them really as far as just space on |
3453s | the tooltip |
3455s | um |
3457s | so really unlikely that'll happen |
3464s | I don't know if this has been asked |
3467s | probably but that's okay I'll have it |
3468s | answered again |
3470s | um End Game maps feel like way too big |
3473s | in size personally are you guys happy |
3474s | with the size have you discussed that I |
3477s | think so like I |
3480s | um |
3481s | I disagree on them being too big in size |
3485s | uh I would argue that there probably |
3487s | needs more stuff to do in them and |
3491s | specifically more Dynamic stuff to do in |
3493s | them so things where you |
3495s | um you don't know exactly what you're |
3497s | getting into when it starts is is the |
3500s | type of stuff that I think is really |
3501s | necessary and worthwhile |
3505s | um and like like that can be something |
3506s | as simple as |
3509s | um like like a treasure Goblin showing |
3510s | up I think I think that's a that's a |
3512s | really interesting mechanic that's |
3512s | gotten adopted by a lot of games |
3515s | um |
3516s | like outside of the classic arpg genre |
3519s | um that I |
3521s | I really like |
3524s | but yeah I'm not saying specifically do |
3526s | that but just that style of |
3530s | um like hey here's uh organic Quest |
3534s | that just showed up randomly out of |
3536s | nowhere that organic Quest being killed |
3538s | this thing before it gets away like and |
3540s | that's that's the implied quests pop-up |
3542s | that happens as soon as |
3544s | um a treasure Goblin shows up right |
3549s | um I think it really helps |
3552s | with the like |
3555s | um areas you maybe played a million |
3557s | times feelings down or not feelings down |
3566s | oh okay |
3568s | so about those fire enemies eh |
3575s | protect me Ballista |
3580s | uh the Viking beard from the Viking |
3582s | beard when I joined a friend's game if |
3585s | this is a bug report please don't I'll |
3587s | joined a friend's game who's more |
3588s | advanced than me in the storyline gave |
3591s | me credit for the Oracle quest in the |
3592s | Risen Lake I cannot do the quest but |
3594s | it's stuck on screen will it eventually |
3596s | come off by finishing the stories and |
3597s | stuff for now |
3599s | um |
3599s | there should be a point you should be |
3601s | able to go back like slightly before it |
3603s | or go back like there should be a point |
3604s | where you can go that will cause the |
3607s | quest to |
3609s | um resolve it's a little tricky knowing |
3612s | where to go because you don't have the |
3613s | right Quest marker |
3615s | um but going back and following the main |
3617s | quest from earlier should be able to get |
3619s | it off your screen |
3622s | it may also be a bug |
3635s | handled |
3642s | can you describe some ideas for Rune |
3644s | master or warlock not really |
3647s | um |
3649s | easy too easy |
3651s | I I think that uh we we haven't released |
3654s | a lot of info about it yet |
3656s | um and so there's not a lot I can talk |
3658s | about when it comes to these these |
3660s | Mastery classes yet |
3662s | um we do have their |
3664s | um their skills |
3666s | designed |
3668s | and |
3670s | um some prototypes are being worked on |
3671s | right now actually for them so there's |
3673s | there's work work's being done on them |
3675s | again |
3677s | which is good news if I'm waiting for |
3678s | those they will be in at 1.0 |
3682s | I'll tell you that much |
3685s | um |
3690s | frenzies when allies diet let's kill |
3691s | your allies |
3704s | I need a new chess piece because this |
3707s | one is garbage |
3711s | let's go into our filter and try and |
3714s | highlight |
3716s | a new chess piece |
3718s | uh let's make it this cool blue |
3724s | uh it's gonna be an item type |
3728s | armor body armor confirm subtype |
3731s | something Rogue specific |
3734s | uh maybe not these crappy |
3738s | this damage is nice though |
3744s | I really care that much about Mana regen |
3745s | but I wouldn't say no to it |
3748s | I did not have that |
3751s | I'll leave it on now just because it's |
3752s | bad |
3759s | I mean let's just let's just let's just |
3761s | see them all |
3762s | let's just let's just see all of our uh |
3766s | chess pieces that we |
3768s | can use that are the right base type |
3771s | let's get something because what we got |
3773s | now is |
3775s | not working for us |
3792s | I would probably put some more specific |
3793s | stuff in there normally but I want to |
3795s | keep things moving |
3798s | oh I also have like spoilers that I |
3801s | brought little teasers I'll I'll |
3806s | share it uh when I'm finished the next |
3809s | next reasonable break point I got |
3811s | something for you guys |
3831s | oh ding ding |
3834s | uh what's up here |
3842s | that's pretty awesome |
3847s | yeah right I forgot that's what that was |
3854s | hello Mike welcome back to switch thank |
3856s | you very much it's only gone two weeks |
3858s | I'd like to know how much of the bugs we |
3860s | are seeing in gamer related to the game |
3862s | now running on a server vast majority |
3865s | and do you think a huge amount of new |
3867s | people playing the game especially in |
3869s | the weekend the patch launched |
3870s | corroborated |
3871s | uh with the amount of bugs appearing yes |
3885s | are you guys happy with the item |
3887s | distribution in terms of drops from |
3890s | kills and the echo or just yes um so the |
3893s | thing the the reason why oh Lang |
3898s | oh this boy is there extended that way |
3900s | too much sorry welcome thanks to the |
3901s | writing party |
3903s | um with regards to item drops uh |
3907s | from killing things compared to what you |
3909s | see at the end so we |
3911s | originally had most uh actually |
3914s | originally we had all the rewards for |
3916s | doing an echo coming from the enemies |
3919s | you kill in the Echo |
3922s | um and before we never even released a |
3924s | version like that we very quickly got |
3925s | feedback that wasn't awesome because as |
3927s | you're going you're stopping to pick |
3928s | things up all the time and it was just |
3931s | like breaking up the gameplay too much |
3933s | um so basically what we did is we took |
3935s | the vast majority of the drops you see |
3938s | as you're playing |
3939s | um and we shoved them in the chest at |
3941s | the end |
3943s | um so that chest that's in that ending |
3945s | Zone |
3947s | um the amount of drops that come from |
3949s | that scales directly with the oh my |
3951s | goodness |
3952s | scales directly with the number of |
3955s | enemies you kill in that Echo |
3958s | so |
3959s | um the the chest at the end |
3963s | is |
3965s | from kills |
3966s | that makes any sense |
3991s | yeah I mean like I'm tempted to just |
3992s | like take this |
3994s | uh and craft it |
3997s | that is a bad item |
4000s | where this is this is where this is |
4002s | where we're at though |
4014s | I mean I could have gone worse |
4027s | all right we got T5 fire epics let's go |
4035s | where am I going |
4044s | our fire resist now |
4048s | and now I'm gonna get cocky because I'm |
4050s | like oh I'm so strong because I'm |
4051s | dealing with fire enemies and |
4052s | something's gonna kill me anyways |
4061s | yes |
4062s | it's done stay stunned |
4068s | my dazzling display of awesome stuns you |
4071s | I know it does |
4078s | all right next question I got a question |
4082s | what would you say to Sentinel players |
4085s | you can't sustain High Mana cause skills |
4087s | for certain builds do the recent |
4088s | volatile reversal cooldown Nerf |
4091s | um |
4093s | send us your feedback |
4099s | uh sprinkle in if you want advice |
4101s | sprinkle in a low-cost skill to gain |
4104s | Mana back |
4105s | as you're going |
4121s | uh does the upcoming net code |
4125s | transferable skill update fix uh the |
4130s | thing like Buffs falling off that |
4131s | shouldn't fall off |
4135s | why is this turning back on |
4141s | um does the upcoming net code trans |
4143s | serval skill update fix the things like |
4145s | Buffs falling off this shouldn't fall |
4147s | off one second duration buff skill |
4149s | cooldown 0.7 seconds |
4152s | looking forward to that netcode Trend |
4154s | serval fix though maybe I'm sorry I |
4156s | don't know what that is |
4159s | everything today good |
4182s | oh |
4185s | another more stuff |
4189s | no fire is garbage |
4193s | Jaws kidding |
4207s | oh |
4215s | is that yeah |
4217s | it might be good |
4219s | see we switched to a giant spear from a |
4221s | sword |
4223s | can you tell us uh where you are in |
4226s | development process for the next dungeon |
4227s | have you uh found a nice idea mechanic |
4230s | yet no the next dungeon is not |
4231s | developing yet |
4239s | I mean the movement skills English |
4240s | number primary language that's okay I |
4242s | really want |
4243s | to like dancing strikes but it's hard |
4246s | yeah |
4249s | yeah it's it's got uh dancing strikes |
4250s | I've always felt has a very ribbon feel |
4252s | to it |
4255s | have you ever played uh |
4260s | so I just I just locked myself in place |
4263s | okay we're not doing that |
4267s | that's funny |
4271s | it's |
4274s | classic RPG player just don't read |
4276s | anything just click go it's go click |
4278s | faster |
4280s | I know I'm terrible |
4285s | uh any bug fix dropping patch dropping |
4288s | today I don't know I hope so there's |
4289s | there's one in uh in the pipe |
4294s | I got to the end and I likely missed a |
4297s | bunch of questions if you have any |
4298s | questions please put at last the puck |
4300s | game in the questions so I can see it |
4302s | pop out at me a little bit easier |
4305s | in the meantime I got something cool to |
4309s | share here is the concept art for a new |
4312s | upcoming anime |
4317s | that guy look at that look at that |
4319s | tongue |
4324s | how can you join the factions uh Jordan |
4326s | faction or is this feature not in the |
4327s | game yet uh the item faction system is |
4329s | not in the game yet |
4331s | um it was there's there's a big write-up |
4333s | on our forums all the information is |
4334s | there |
4336s | um there any uh it says in that document |
4340s | that it's not coming in 0.9 |
4342s | um |
4343s | the |
4345s | we'll be adding it as soon as we can |
4348s | um we know it's something that a lot of |
4349s | people want we know it's a really |
4350s | popular |
4351s | um |
4352s | uh a really popular |
4357s | things I think that people are looking |
4359s | forward to so we're gonna get on it |
4360s | quickly should have reveal this on |
4361s | Wednesday my dude yeah but I don't |
4363s | stream on Wednesday |
4367s | but yeah good point |
4388s | oh water went down the wrong pipe |
4411s | um okay I swear |
4417s | why Wednesday llama |
4419s | no you're mean bro |
4435s | are there any plans to have timeline |
4437s | stability shared between characters |
4439s | there are no plans at the moment if |
4441s | you'd like it please leave your feedback |
4443s | on our forums |
4445s | uh we have the void version of this |
4448s | already that thing was small fat thing |
4450s | that lashes out with a tongue |
4452s | it's similar but it's definitely |
4454s | different |
4460s | oh yeah look at this weapon |
4466s | it has potential it has a lot of |
4468s | potential |
4471s | but not a lot of forging potential you |
4473s | know |
4474s | the actual stat |
4479s | yeah I'll give a shot later |
4481s | ah |
4491s | oh |
4492s | terrible lethal Mirage |
4496s | I love the icefield shrine so it's such |
4499s | a good time we looked at the same |
4501s | yeah I see the wins |
4525s | oh that's a bunch of skills getting |
4526s | Level UPS right there is what that is |
4535s | right there that is yep |
4537s | oh this is the problem it's been a |
4539s | little bit I can't uh |
4541s | remember exactly what I was putting |
4545s | points in and towards |
4552s | it may have just been leech |
4556s | they're just playing on leech |
4559s | uh I think we're going this way it's |
4562s | gonna be able to cleanse with the lunge |
4564s | because I love that and this needs to |
4566s | get scrapped anyways but |
4570s | we'll put something in there |
4574s | hey Shrine let's go |
4584s | I have a job now I'm too busy to know me |
4588s | even means bro |
4590s | sorry bud |
4593s | so you have a job |
4595s | also congrats on the job |
4601s | oh there's another chest potentially |
4613s | yeah we'll we'll be crafting on that for |
4615s | sure |
4616s | for sure |
4622s | I didn't watch it for college |
4627s | uh when will the new supporter packs be |
4629s | available to buy I don't know I thought |
4631s | they were going to be available right on |
4632s | day one and I'm not sure where they are |
4634s | um I think there was a technical problem |
4635s | with them |
4636s | um |
4638s | hopefully it's getting worked out |
4640s | honestly we probably looked at it and uh |
4642s | was like well there's this technical |
4644s | problem about getting the the supportive |
4646s | backs the shops working and stuff like |
4647s | that and these other Pro technical |
4648s | problems that are causing the game to |
4650s | not work for a bunch of people we'll fix |
4652s | the game for a lot of people first |
4671s | uh those four packs available oh and |
4673s | will we be able to purchase them through |
4675s | the website or steam only for now on oh |
4678s | good question |
4680s | um |
4682s | I don't know I'm sorry |
4687s | do you plan to reduce or hide the |
4689s | effects of other team members skills um |
4691s | we don't have anything in the pipe right |
4693s | now |
4699s | llama uh doing it through Steam is way |
4701s | easier for us actually |
4711s | hi me here asking questions me do asking |
4715s | questions all right awesome one is |
4717s | sparknova |
4718s | skill to be proced by lightning blast |
4721s | affected by the nodes in the lightning |
4722s | blast tree I'm pretty sure it is |
4726s | I don't see why it wouldn't be |
4732s | uh it's two hits in 0.02 second window |
4738s | to one damage number mechanic only work |
4742s | on visuals or also convert multiple hits |
4744s | into one it does not actually ever |
4746s | convert multiple hits into one nothing |
4747s | does |
4762s | why do I think you've not been acting on |
4763s | the phone I I thought you were just |
4765s | upset over that thing I said last time I |
4767s | saw you you know I I just thought you |
4769s | just couldn't forgive me |
4771s | no I have no idea I'm sorry |
4781s | I've seen you on there too a little bit |
4790s | that's been so hard to keep up with |
4792s | everything I've been trying so hard too |
4793s | and it's just like it's very |
4795s | overwhelming sometimes in a good way |
4805s | can I take this yeah no problem look at |
4808s | that fire red is doing work |
4813s | fire damage who said that was over tuned |
4818s | just get Fire Res easy thumbs off |
4824s | oh sorry just kidding |
4828s | Shaman 2.0 win there's a bunch of Shaman |
4830s | reworks in the pipe |
4833s | um |
4835s | contrary to popular belief due to a |
4837s | certain video being circulated |
4840s | um we are not removing Tempest strike |
4841s | never said we were |
4844s | um we are moving Tempest strike |
4848s | um from its current role |
4850s | to a new role and are changing the way |
4853s | it works very significantly |
4858s | but the ability Tempest strike and the |
4860s | core idea and fantasy of it will still |
4863s | remain |
4875s | uh do you think there will be skills |
4878s | that characters can swap between |
4882s | do you think that there will be skills |
4884s | that characters can swap between |
4887s | or will classes always have locked in |
4889s | skills |
4892s | like um |
4895s | sorry do you mean like like I'm sorry I |
4897s | assume you I assume you don't mean like |
4898s | being able to switch the skills on your |
4900s | bar |
4900s | and you mean like will there be a skill |
4903s | that is specializable in multiple |
4906s | classes so like a non-class specific |
4909s | skill |
4917s | um we've talked about that and um |
4920s | it's it's possible it would probably be |
4922s | granted by a weapon or not necessarily a |
4924s | weapon an item |
4926s | um |
4927s | it'll probably be granted by an item |
4928s | that's probably how we distribute |
4929s | something like that |
4937s | but the like |
4943s | um |
4946s | the way the way that like skills |
4950s | um |
4953s | like we're we're probably we have no |
4956s | plans to take skills like acid blast and |
4958s | be like all right anyone can use acid |
4960s | blast just go |
4962s | um that that's extremely unlikely to |
4964s | happen |
4998s | all right next question where are we at |
5002s | are there any Dynamic boss damage |
5005s | reduction mechanics in the game yes and |
5007s | if so are you able to elaborate and how |
5008s | they work |
5009s | um honestly I don't know the formula off |
5011s | the top of my head |
5012s | um basically so here's here's the the |
5015s | important thing to know there's one |
5016s | really important thing because every |
5018s | time someone learns about this mechanic |
5020s | the first thing they try and do if |
5021s | they're if they're really trying to min |
5022s | max things is they try and figure out a |
5024s | way to |
5026s | um stop DPS in order to kill the boss |
5028s | faster to like alleviate the effects of |
5031s | the dynamic Dr on the boss |
5034s | um so like like they'll do some sort of |
5036s | like stack up a bunch of Buffs Spike the |
5039s | damage |
5040s | um and then like stock DPS hard to have |
5042s | the Dr fall off to spike up to stack a |
5044s | bunch of bosses try and do something |
5046s | like that okay |
5048s | I'm 100 confident that will not work no |
5052s | matter what you do the fastest way to |
5053s | kill a boss is to do as much damage as |
5054s | you can to it as fast as possible period |
5057s | with that out of the way generally how |
5060s | the dynamic Dr works is the more damage |
5062s | you do to it the tougher that boss gets |
5064s | and the less damage you do to it |
5066s | um |
5067s | and I I know that |
5071s | from what I just said it's very |
5073s | counterintuitive but |
5075s | trust me on this one |
5083s | it's the system's been in the game for a |
5084s | while a lot of people have tried to find |
5087s | ways to game it through that and the |
5089s | early versions of it were possible to do |
5090s | things like that |
5092s | um but since then |
5094s | we're |
5096s | we fix it and the fastest way to kill |
5099s | boss is to do more damage to it faster |
5102s | so |
5103s | do more damage to it you know |
5110s | uh is it intended that while uh during |
5112s | the cast animation of a terrorist |
5114s | blessing it removes all existing Buffs |
5116s | from previous cast of the skill |
5119s | um it it actually happened it doesn't |
5123s | um so if there is something happening in |
5126s | the casting animation of it it's the the |
5130s | timings of that casting animation are a |
5133s | little bit behind from when the skill is |
5134s | actually happening and the the UI for |
5136s | the thing you're targeting is actually |
5137s | just updating first |
5141s | um |
5145s | like |
5146s | yeah the all of the things for the skill |
5149s | happen when it actually casts not when |
5152s | you start to cast it |
5175s | re steam being easier does that include |
5178s | uh taking the current pack values as |
5181s | partial payment for the desired pack |
5182s | let's have a hundred dollar pack and |
5184s | wanted to buy the 200 pack it only cost |
5185s | 100 |
5187s | um |
5188s | I I don't know |
5198s | I got this question will you try D4 beta |
5200s | this weekend probably not this weekend |
5202s | but yes I will try |
5207s | I'm very busy with something I don't |
5211s | know what |
5214s | but I am very excited to try it |
5220s | I am also more interested in trying it |
5222s | once any any uh |
5227s | um |
5228s | difficulties have been ironed out or |
5230s | early flood |
5232s | um problems are |
5234s | no longer existing |
5237s | while I am very excited to try it I can |
5239s | I can wait the extra week |
5241s | for uh things to calm down a little bit |
5249s | hey Mike just wanted to say multi-launch |
5251s | has been awesome I quite like the Orvis |
5253s | type fights uh I'd also like more mini |
5256s | boss fights like that like just |
5257s | throughout the web yeah |
5259s | um the shade of Orvis not to be confused |
5261s | with orbis themselves |
5263s | um is uh it's one of my favorite fights |
5266s | because it's so dynamic in um what |
5269s | abilities can show up |
5271s | um so anyone doesn't know that fight has |
5274s | uh like if you if you really want to get |
5275s | down to it like say like Library |
5276s | combination's different it has hundreds |
5278s | of thousands of different combinations |
5279s | that can happen |
5283s | um |
5286s | and you like some of them are close |
5288s | enough that I wouldn't really call them |
5289s | different fights but there's like |
5291s | there's a good dozen like really |
5292s | different versions of that fight that |
5294s | are like super distinct that happen |
5296s | um I don't really like that |
5304s | yeah but I only get 60 wins a day to |
5306s | browse the forums you've never invited |
5308s | me over |
5309s | I'm sorry I there's only room in my cave |
5312s | for one |
5316s | volcanic slash Frost or Buff when |
5319s | uh |
5322s | I don't know |
5325s | but it's appropriate that's a good |
5327s | answer nailed it |
5339s | does less Epoch have control sport on PC |
5341s | it is partial is what we call it |
5344s | um we're still working on making it |
5345s | better you can basically play |
5349s | um |
5349s | with with controller and for the most |
5351s | part it's quite good |
5353s | um there are still some things missing |
5355s | with it and improvements we need to make |
5356s | and features we need to add and all that |
5357s | sort of stuff so it's I wouldn't call it |
5359s | full controller support |
5361s | um |
5363s | it is still a feature in development but |
5366s | um |
5368s | if if that's the only way you can play |
5370s | it's definitely functional |
5382s | let me hand Dunk Dunk Dunk |
5391s | uh can we get more active sources for B |
5394s | generation we have to be patient on that |
5396s | one |
5398s | uh why did you decide to go with the |
5400s | current view of elements |
5403s | greater than 100 equals multiple Stacks |
5405s | compared to say how few he does it |
5408s | um |
5409s | we figured it was |
5412s | um |
5414s | so if if there if there is like just |
5415s | like let's assume that like the very |
5417s | basic version of this is |
5420s | um |
5421s | 100 or more just means one element gets |
5424s | applied |
5427s | um |
5429s | we we figured the most intuitive way to |
5433s | to have |
5436s | having stats that end up being |
5438s | completely wasted because you have too |
5439s | much of it doesn't feel good so you're |
5441s | stacking like oh I want a stack ignite |
5443s | chance oh you want to start getting |
5445s | night build and maybe you've got maybe |
5448s | there's some item that gives like 100 |
5449s | ignite chance but then there's this like |
5452s | too unique so this is two uniques are |
5453s | really good for ignites and they both |
5454s | have like big booths to ignite damage |
5456s | and effects that work off of ignite but |
5458s | they both give 100 ignite chance because |
5460s | they're so ignite focused you have to |
5462s | have full ignite chance on both of them |
5465s | well suddenly those items |
5468s | um while very synergistic and great to |
5471s | have you're not using the full potential |
5473s | of either of those items |
5475s | um and we figured the most intuitive way |
5479s | and and simplest way to set up |
5482s | um being over 100 on uh on element |
5485s | chance was to just say like well if you |
5488s | have 200 if you're 100 chance to apply |
5490s | ignite and you have 100 chance of the |
5491s | Black Knight you get two ignites |
5493s | um we figured that was just the easiest |
5495s | the most straightforward way |
5503s | any plans to UI scaling his Nation not |
5506s | specifically I've seen the request a few |
5508s | times usually it comes from people |
5509s | playing on |
5511s | um like they're like a TV or a really |
5514s | big monitor or really small monitors too |
5517s | I've seen some of those |
5520s | um we don't have plans to support 4x3 |
5521s | I'll say that |
5523s | um it might happen someday what do I say |
5526s | like we don't have plans for it it I'd |
5528s | like to clarify that I I mean |
5531s | we don't have plans for it and we don't |
5533s | have plans not for it either we just |
5535s | it's just not something we've |
5538s | yeah |
5541s | um |
5542s | so as far as UI plans for you guys we |
5544s | don't have any plans for you guys going |
5545s | but we don't specifically have something |
5548s | in a design document somewhere that says |
5550s | never do UI scaling or anything like |
5551s | that |
5553s | this is not something we're planning to |
5554s | do right now |
5556s | but if you want it |
5558s | go to the forums and leave a feedback |
5561s | a suggestion whatever it's called |
5563s | suggestions or things people do right |
5572s | uh have you fixed the remaining health |
5574s | bars after you kill an enemy I mean most |
5576s | of the time that should be gone I I |
5579s | don't want to say it's 100 gone forever |
5582s | but like |
5583s | I haven't seen it in a while |
5590s | you're not sorry you're never sorry I |
5592s | know right |
5594s | just the worst |
5597s | uh that's the question about a terrorism |
5599s | earlier the exam for me is if I hold |
5601s | down the cast on myself the percent |
5603s | increase Elemental bread seems to not be |
5605s | counted towards my character res in the |
5607s | character menu briefly are you thinking |
5608s | it's just a UI timing issue and in |
5611s | reality the Reds is shown in the |
5613s | character menu is wrong there's there's |
5614s | probably a brief moment where the UI |
5618s | hasn't caught up with the fact that it's |
5619s | been back on |
5621s | um if the Buffs if the if the trigger |
5624s | for it I don't know I don't know what |
5625s | the wording is |
5626s | um |
5627s | but if the above says something like |
5629s | whenever you cast a terrorist blessing |
5632s | you get this buff No it should still |
5635s | work |
5640s | there shouldn't be any time between |
5642s | those two |
5643s | the UI is probably just lagging behind a |
5645s | little bit |
5655s | I I don't know though if you if |
5658s | PSA if anyone ever thinks they might |
5661s | have found a bugger for bug not like is |
5663s | even if you're like is this I don't know |
5664s | if this is intended or not that's what I |
5666s | mean by you think you might have found a |
5668s | bug |
5669s | um just go to the forums leave a bug |
5670s | report like I don't |
5672s | um even if it's not a bug a bug report |
5674s | is so helpful |
5677s | um because even if even if it's not a |
5679s | bug and we look at that and go hey |
5680s | that's not a bug |
5682s | they thought it was a bug or they |
5684s | thought it might have been a bug we need |
5685s | to communicate to the players better |
5688s | why that's not a bug so that they don't |
5690s | get confused by this |
5693s | so in a way it is a bug because the bug |
5696s | is how we're communicating it |
5703s | yeah |
5706s | yeah let's go |
5719s | we don't want that anymore we don't want |
5721s | that |
5730s | I think we're good |
5737s | just overcap crit chance interact at all |
5740s | with the enemy's crit strike avoidance |
5742s | uh I hate these questions |
5745s | uh just so I don't know well enough the |
5749s | uh over capped crit with crit avoidance |
5757s | I don't think so I don't think so |
5760s | because I think what happens is |
5762s | um like the ability is like this is a |
5765s | crit and then the person's like |
5767s | Nova avoided the crits |
5769s | um |
5771s | and so it's it's not like it's adding it |
5773s | up together to see if it's going to be a |
5776s | crit I think |
5778s | oh |
5780s | I don't I'm not confident there's |
5782s | there's someone in the community knows |
5784s | that and answer that better than I do |
5786s | I'm sorry |
5798s | okay no it does not cool yes I was right |
5801s | nailed it |
5802s | thanks again |
5806s | Orvis fight in chapter 10 or 12. also |
5809s | what about 1.5 hand Rogue I mean I think |
5812s | that like a bow and quiver is kind of |
5814s | like 1.5 hand Rogue right right |
5821s | um |
5821s | can you tell me about warlock I would |
5824s | like to know how it will be different |
5825s | from Lynch |
5827s | um |
5828s | I can't really give you too much on |
5830s | Warlock the the sort of like thematic |
5832s | Touchstone that we've been working from |
5834s | for warlock was Jafar from Aladdin |
5837s | um not to be referencing specific |
5840s | abilities or things that Jafar can do |
5842s | but uh a thematic feeling |
5846s | sort of a like a dark sorcerer type vibe |
5851s | um and |
5855s | so like I I think Lich deals a lot more |
5858s | in |
5859s | um hurting yourself uh controlling like |
5864s | um like like controlling life and |
5865s | draining life and |
5868s | um like has transform abilities and |
5870s | things like that I think you're I think |
5871s | you're looking a lot more in the like |
5875s | dots and poison |
5877s | um type of damage that's coming from |
5879s | Lich more so I think those are the |
5880s | things that really stand much out from |
5882s | other acolyte classes |
5885s | I I know I kind of answered that without |
5887s | answering it and I'm sorry but that's |
5888s | about the best I can do |
5894s | without just |
5896s | spoiling stuff that I'm not supposed to |
5897s | spoil |
5898s | you know what distraction look at this |
5900s | instead |
5903s | nope wrong one crap |
5905s | I don't know what have I done |
5907s | yeah quick distraction look at this |
5909s | instead |
5911s | nothing to see here |
5915s | uh I believe this is a new Mage Armor |
5918s | Set |
5920s | coming up |
5924s | hey will we ever |
5926s | not have to transfer shards in from our |
5929s | inventory and will they ever be Auto |
5932s | pickup |
5934s | um ever's a long time I don't know we |
5937s | have no immediate plans to do this |
5941s | um |
5941s | but yeah ever's a long time so |
5946s | maybe it's possible |
5948s | if you have suggestions please head over |
5950s | to our forums or suggestions section and |
5952s | leave one there |
5958s | uh why can't the weapon Master of the |
5960s | game Sentinel dual wield more varieties |
5962s | of weapons uh he has fewer options than |
5965s | even a the Primitive cave monkey Prime |
5967s | was |
5968s | um |
5969s | we really tried to all the dual wielding |
5973s | options we tried to draw from uh what |
5978s | type of there's a lot of things you try |
5980s | to drop on but like which which weapon |
5982s | types are really thematically |
5983s | appropriate for this class |
5985s | um and also which weapons are |
5988s | logically appropriate for dual wielding |
5992s | with like a hint of historical context |
5994s | coming to that so um one example we |
5997s | frequently get is like maces like why |
6000s | can't I do real Masons |
6003s | and it's really |
6006s | really care that maces were |
6009s | dual wielded it's it's almost it was |
6011s | almost always like like having one mace |
6013s | and another one like a sword or |
6015s | something like that |
6016s | um was was definitely done but it was |
6018s | and I'm sure there are examples of |
6020s | dueling mazes like I don't want to say |
6021s | that was never a thing |
6023s | um but that's like there's there's |
6025s | influences like that that come into and |
6027s | we're deciding which things we're going |
6029s | to make dual wielding and which ones |
6030s | were not |
6032s | hope that makes sense |
6038s | give me that crit vulnerability |
6043s | additionally does shield which is not a |
6045s | weapon in the offhand count as unarmed |
6047s | for the purposes of panda gentlemen it |
6049s | does you are considered armed if you are |
6052s | wielding a weapon |
6055s | uh any hints for the fifth Paladin skill |
6059s | will it show Mercy to our Ally on our |
6062s | allies |
6063s | uh |
6068s | is it not in it's not in yet right you |
6072s | guys know what the fiscilla is do you |
6074s | uh no |
6077s | uh |
6080s | but I think you're asking the answer is |
6082s | no I think |
6097s | I forgot about him was still missing the |
6098s | skill and Healing Hands it's kind of |
6100s | missing too |
6119s | uh plans to deal with melee weapon plus |
6121s | wand please |
6124s | um |
6130s | can't you do that technically |
6137s | can't you put the wand in your main hand |
6139s | and sword in your offhand as a |
6140s | spellblade |
6147s | some someone someone correct me wrong on |
6149s | that one please |
6151s | but I'm pretty sure you can do that |
6165s | uh |
6166s | I'm second guessing myself on this one |
6168s | let's let's go look at the |
6171s | spellblade because because |
6173s | shatter strike has an ability for |
6177s | are the scales based on the number of |
6179s | Swords you're wielding I think |
6182s | doesn't it |
6191s | sorry quick interlude while I |
6196s | was there none here |
6200s | can equip swords and offhand yeah okay |
6207s | yeah uh uh Gemini just above the lock |
6210s | line on uh on spellblade right in the |
6214s | center |
6215s | um should let you put a wand in your |
6216s | main hand and a sword in your offhand |
6235s | and really you can do that on any class |
6237s | so you could I could do that on uh you |
6238s | could do a wand and a dagger on a rug if |
6241s | you wanted |
6242s | um |
6243s | but it says like dual wield this |
6245s | specific weapon just means like that's |
6246s | the only thing that can go in your |
6247s | offhand slot but any one-handed |
6250s | um weapon can still go in your main hand |
6252s | slot while you're dual building |
6253s | something else in your offhand it |
6254s | doesn't the dueling things don't mean |
6256s | like you can only put these two things |
6258s | in each like |
6261s | uh it's just like you could do wheeled |
6263s | swords it doesn't mean like it has to be |
6264s | two swords it means anything you |
6266s | remained and a sword and you're off |
6271s | that may also apply to the previous |
6273s | question of a dual building a little |
6274s | while back |
6279s | I heard 1.0 might come at the end of the |
6281s | year is that the rumor vs or is it Dev |
6285s | speech |
6287s | um so this rumor got started I know |
6289s | exactly where this River got started |
6292s | um a certain person was in chat one day |
6296s | in in-game chat one day uh recently a |
6299s | couple days ago I think |
6301s | um and may have mentioned that their |
6305s | desire was that |
6307s | 1.0 would be released before the end of |
6310s | the year |
6313s | um |
6314s | that person who relayed their desire for |
6316s | when 1.0 would be released |
6319s | may have happened to be the game |
6320s | director |
6322s | um so that carries a little more weight |
6324s | than just a random person saying it |
6326s | usually |
6328s | um |
6329s | we have no set date for 1.0 yet |
6338s | and I chose my words very carefully |
6339s | there |
6342s | and I hope that's okay |
6356s | puncture Shadows we don't do those |
6360s | things |
6379s | oh there's a big mouthful |
6388s | get back here |
6389s | I said get back here |
6397s | I mean it's not that easy quit quit quit |
6400s | you know just just eat do your do your |
6403s | job you know what you're supposed to do |
6404s | here |
6405s | kicking butt let's keep doing that but |
6407s | let's not get cocky kid huh |
6419s | easy too easy |
6422s | we need a few more lines in those in |
6424s | those categories I think |
6429s | well that's pretty nice too actually |
6431s | I do love that having the less bonus |
6433s | damage taken from crits on the on a |
6434s | weapon you get that up to 100 and you're |
6435s | just just laughing |
6442s | will it be an option for AutoCast ever's |
6446s | a long time |
6449s | um we have no plans to add it for 1.0 |
6453s | technically there already is technically |
6454s | it's already in the game if you want to |
6456s | get real real specific with it |
6457s | technically it already exists bottom |
6459s | right of and it's terrible don't take |
6462s | the note |
6463s | um unless you want to |
6466s | bottom right corner of |
6468s | um |
6470s | uh |
6472s | uh enchant weapon Elemental weapon uh |
6474s | the snow blade skill enchant weapons |
6477s | right |
6484s | he's real frenzied I just killed all his |
6486s | buddies |
6489s | oh good |
6492s | please if you have a question please put |
6495s | at last debug game in front of the |
6496s | question so I see it pop out all a |
6497s | little bit easier I do have one more |
6498s | spoiler for you guys too that I will |
6500s | show right near the end of the stream |
6501s | because I'm a terrible person |
6505s | uh any chance we might see some kinds of |
6507s | gun slash rifle spec mastered down the |
6509s | line I think steam uh powered engineer |
6512s | or something like that yeah I mean |
6514s | that's that's |
6516s | um not something that we have |
6518s | specifically planned out right now to do |
6521s | it's not impossible it's a request we |
6523s | get every once in a while |
6524s | um |
6526s | we do have like we've got a ton of like |
6529s | we've got a ton of design documents that |
6530s | are like |
6531s | this could be a class we had in the |
6533s | future and like here's some example |
6536s | skills and you know like like themings |
6538s | and |
6539s | um some like some art some touchdown |
6541s | artwork that you find and things like |
6543s | that like there's there's lots there's |
6545s | lots of ideas like that floating around |
6547s | I'd be lying if I if we don't get this |
6548s | request a fair bit and |
6551s | um you know like we we have a version of |
6554s | that that's sort of like uh in the what |
6555s | if category maybe it's we we also have |
6560s | um |
6562s | uh list of hey this will probably be the |
6564s | next Mastery for this class and hey this |
6567s | will probably be the next class we |
6568s | release and you know |
6570s | um it's not in those lists |
6577s | so |
6582s | eventually it's a long time you know |
6591s | you were told not to come here |
6594s | it would be wise uh those pesky see us |
6598s | leaking their hopes and dreams and |
6600s | creating rumors yep |
6608s | this Quest this Quest was so buggy |
6612s | trying to get it to work in multiplayer |
6614s | my goodness |
6616s | oh my God this Quest is so buggy for so |
6620s | long it's so frustrating |
6623s | are the missing classes being added in |
6624s | what point are the missing Mastery |
6625s | classes warlock Rune master and Falconer |
6627s | will be added at 1.0's release date not |
6630s | before not after |
6633s | I think lagon needs some new lines too |
6635s | he talks too much he doesn't have much |
6637s | to talk about |
6639s | missing line there |
6644s | I don't know if that was intentionally |
6646s | uh ironic or not but that was good |
6649s | uh why ostrich are all evil that's |
6653s | racist sir |
6655s | I mean all the ones you've met so far I |
6658s | think assuming that they're already all |
6659s | evil is the racist thing really |
6663s | I'm just kidding |
6665s | um I I don't know |
6668s | I mean I'm sure we're evil from their |
6669s | point of view you know |
6681s | oh yeah of course you get back up |
6694s | oh making legendaries does it always |
6695s | take the exalted mod random random |
6699s | always random there's no waiting there's |
6701s | no way to influence it it's always |
6702s | random uh two different minions have |
6704s | different scaling on flat added minion |
6706s | damage |
6708s | um no that's not how it works the |
6710s | abilities themselves well |
6713s | well yes but actually no |
6716s | um the minions themselves don't have |
6721s | um different scaling the abilities they |
6723s | have |
6724s | have different scaling but it's added |
6727s | damage scaling and it's very rare to get |
6729s | added minion damage it's possible |
6732s | um |
6733s | but the |
6735s | abilities that they use are what |
6739s | dictates the added damage scaling rates |
6741s | not the minions themselves |
6744s | um |
6745s | so you get |
6747s | like if if two minions use Fireball |
6749s | they'll have the same added damage |
6751s | scaling |
6753s | um |
6754s | but one minion but sometimes what we'll |
6757s | do is it might look like okay well |
6758s | they're both using firewall but in |
6760s | reality one of them's using Fireball a |
6762s | and one of them's using Fireball B and |
6764s | Fireball a might have different scaling |
6765s | than Fireball beat |
6767s | um |
6767s | so it's it's always it's always locked |
6769s | to the skills |
6771s | um |
6779s | usually |
6784s | uh minions have very high minion |
6787s | abilities have very high base damage |
6790s | with |
6792s | um just default added image scaling and |
6796s | because it's almost impossible to get |
6798s | added damage on stuff anyways |
6801s | it almost because it's not impossible |
6817s | I'm sure while I was saying that |
6818s | someone's like it's on this it's on this |
6820s | and I'm like okay cool |
6822s | sorry |
6824s | I am not aware with that |
6844s | nice little bell |
6846s | little trip |
6848s | a little too shabby |
6851s | we're getting close to the end here I |
6852s | should probably pop this up before we |
6854s | get too far |
6855s | oh look look at that timing |
6864s | did I did I complain about how buggy |
6866s | this Quest was in in development and I |
6868s | bugged it is that that's something that |
6870s | I just done |
6873s | is this it |
6876s | okay |
6879s | I just work back |
6884s | uh |
6890s | this is the thing where I'm like is this |
6892s | buggy where I shouldn't just go |
6896s | um |
6901s | I'm gun shy about this Quest |
6933s | okay come on just give me give me some |
6935s | breathing room here please |
6940s | uh and here's a new model |
6944s | for bone wall |
6947s | I believe |
6960s | uh how has team morale been since the |
6963s | ninth I know the internet can be a tough |
6965s | place it could be a bit tough sometimes |
6967s | though uh but I hope you guys uh have |
6970s | been feeling good about everything yeah |
6971s | I mean |
6973s | it is uh I'd be lying if I didn't say |
6976s | that it was difficult |
6978s | to hear some of the less positive things |
6981s | that come out around these things |
6983s | um but overall people have been really |
6985s | supportive |
6986s | um and really positive and it's been |
6988s | it's been really great and you know |
6991s | um |
6993s | it's like there's a lot of people that |
6995s | are really passionate about about games |
6997s | like this and are passionate about our |
6999s | game and and having things not work for |
7001s | them |
7003s | um it's It's tricky sometimes |
7006s | it's It's tricky to to have this thing |
7007s | you've been waiting for come out and |
7009s | have it not work for you |
7011s | um especially if you plan time around it |
7013s | uh like I know everyone's busy it's it's |
7016s | it's difficult so um |
7020s | you know I don't take it personally and |
7023s | uh I know someone's that passionate |
7025s | about it that they're angry it means |
7027s | they they they're probably excited about |
7029s | the game and hopefully we can hopefully |
7031s | we can win them back by making it better |
7034s | just making the game better fixing the |
7036s | problems |
7038s | but yeah overall well it's been really |
7040s | great |
7041s | uh this Chris keeps the heck out of you |
7043s | my first playthrough I love the |
7045s | architect Leah 3D model yeah it's good |
7049s | uh I might just I might just chill here |
7052s | and hammer out a bunch of these |
7053s | questions here |
7058s | how large is someone spriggan passive |
7060s | heel Aura it's really big and there's |
7062s | actually a graphic ring for it |
7065s | um |
7067s | so you should be able to see it but it's |
7068s | like |
7072s | it's it's really big |
7075s | like yeah |
7079s | uh |
7082s | yeah it was like he says the same things |
7084s | a lot somebody would make it better |
7087s | oh I don't know what the question was |
7091s | sorry |
7093s | are you telling me that Riot isn't the |
7094s | good guy I'm I mean |
7097s | if you've if you've drank the Kool-Aid I |
7100s | guess you could be the good guy |
7108s | uh I hear the voice acting can be very |
7110s | expensive even for big Dev teams How |
7113s | likely is it for Ellie to get full voice |
7115s | acting 1.0 um I mean we're we're |
7117s | constantly adding more voice acting |
7120s | um |
7121s | there's way more than the use being |
7124s | where we're just still adding more |
7127s | um every single little line |
7130s | the entire game |
7133s | um it'll be a little while before I |
7134s | think all of that's done |
7136s | um but I think we'll be getting pretty |
7137s | close to full voice acted by 1.0 |
7140s | um |
7141s | localized voice acting when we do |
7143s | localization |
7150s | sorry that's |
7152s | a lot even even just like we've been |
7155s | working on localization in general oh my |
7158s | goodness it's a lot |
7163s | uh why is less epoch's ultimate what is |
7166s | last epoch's ultimate goal in the erpg |
7168s | space are there any core philosophies |
7170s | that separate it or make it unique from |
7172s | other apgs uh that's a big question for |
7175s | one minute left in the Stream I'm sorry |
7177s | I didn't get to it earlier |
7178s | um I would say ultimate goal only in the |
7181s | RPG space is to |
7184s | um |
7185s | when when when someone Googles best |
7188s | arpgs in the world |
7191s | um one of the one of the things like |
7193s | that you're probably never gonna see |
7195s | like an infinitive this one's the best |
7196s | one for category like that it's always |
7198s | so hard to deal with any game category |
7200s | but but I want last Epoch to be one of |
7203s | the top ones in those lists and |
7206s | um |
7208s | be debated upon as one of the contenders |
7211s | for the top spot |
7213s | so that's a good way to put the goal I |
7214s | don't think there's any I think |
7215s | sometimes this question comes up |
7218s | um and it's the it's the whole like I |
7220s | know it's not the same genre but it's |
7221s | all like wow killer mentality of like oh |
7224s | is this game gonna kill this other game |
7227s | I don't think it needs to I don't think |
7229s | they're that I think there's plenty of |
7231s | room for people to |
7233s | um to play different games or to play |
7234s | multiple games and and all that sort of |
7236s | stuff so I think having us be |
7240s | um |
7242s | a fantastic RPG I think that's the best |
7245s | way to put it just just a really great |
7247s | arpg |
7249s | um |
7250s | and and people who play harryp he's |
7252s | enjoying our game and you know |
7255s | that's what we're looking for |
7259s | I I do see ourselves show up in I like |
7263s | like like |
7264s | um |
7266s | content creator videos and lastly and |
7269s | Diablo 4 content creator videos and |
7270s | things like that and and getting |
7272s | referenced in those oh it's so great |
7277s | so great seeing that |
7280s | lovely love it fantastic |
7283s | makes me feel great |
7288s | uh it's a melee damage on strikes |
7293s | oh I'm sorry I don't know what that was |
7294s | referencing |
7295s | I gotta I gotta wrap this up |
7298s | uh are the devs benefiting from more |
7300s | recent AI advancements to make |
7302s | development faster we don't utilize it |
7304s | much in the way of AI for development |
7306s | right now |
7307s | um we've We've joked around with it a |
7308s | few times sometimes the new AI voice |
7310s | generators are pretty stunning yeah |
7313s | there's some pretty amazing stuff there |
7314s | uh image image AI genes can be cool |
7317s | there's |
7320s | there's a lot of subtleties in theming |
7322s | that can be generated by a real artist |
7324s | that I don't think AI art can quite hit |
7328s | on the right notes yet |
7330s | so we're real happy with our real live |
7333s | artists right now |
7335s | I don't think it's going anywhere going |
7336s | away anytime soon I think we've like |
7338s | tried it for like concept art for some |
7341s | things to see what it spits out |
7343s | um but I don't know if you've ever used |
7344s | anything like that it's sort of just an |
7346s | experiment |
7349s | uh last couple questions here when can |
7351s | we expect French translation of the game |
7354s | um we are working on it uh I have no ETA |
7357s | I'm sorry but it is actively being done |
7359s | uh will you introduce some sort of |
7361s | branching campaign choices like allying |
7364s | with Raya |
7365s | um |
7367s | branching campaign choices in an online |
7369s | multiplayer game gets real messy real |
7372s | fast |
7373s | um |
7374s | while not impossible |
7376s | uh I don't think we'll be doing that |
7379s | anytime soon definitely not before 1.0 |
7385s | one of the arpgs of all time exactly I |
7388s | hope I didn't say that |
7391s | uh why are there are so few mobs on |
7395s | locations in models in Le |
7397s | um part of that is very intentional we |
7399s | do want there to be fewer mobs than you |
7401s | see in in a lot of other games |
7404s | um having combat be a little bit more |
7406s | intentional and |
7408s | um |
7409s | hopefully a little bit more Tactical |
7412s | um there might not be enough in a lot of |
7414s | situations still so we are we are still |
7416s | giving feedback on that and adjusting |
7418s | and tweaking it and because you know |
7419s | some people really like having those |
7420s | huge hordes to deal with so |
7425s | um that's why uh check out the Seer |
7429s | video on last Epoch if you haven't |
7431s | already on YouTube I will |
7433s | I I don't know if I've seen that one or |
7435s | not I watch a lot of them |
7437s | uh has anyone else reported an issue |
7439s | probably |
7440s | projectiles being lost yes |
7443s | um what's happening there is there's |
7445s | there's an object in the world that's |
7446s | improperly tagged with Collision |
7448s | so think about report |
7450s | epoch's call system when |
7453s | um we did scrap that a long time ago |
7457s | um there's |
7459s | things that are similar that we'll be |
7462s | working back in still |
7465s | uh is there a difference between melee |
7467s | crit multiplier and crit multiplier |
7468s | melee crit multiplier only applies to |
7470s | melee skills crit multiplier applies to |
7472s | uh throwing bow spell and melee skills |
7478s | on that note it's time to end |
7481s | thank you all for coming out you've been |
7483s | a wonderful wonderful group of people to |
7485s | spend the last two hours with I |
7486s | appreciate you all |
7488s | um I hope you had fun I know I did I'll |
7490s | be here same time same place next week |
7492s | doing some more Epoch taking some more |
7495s | questions |
7496s | um if I didn't answer your question and |
7497s | you would like it answered please head |
7499s | on over to our Discord there's an asset |
7500s | dips Channel which I'll be opening back |
7501s | up again any minute now |
7503s | um that I hang out in answer questions |
7506s | just also ask the community tons of very |
7508s | experienced people in the community if |
7509s | you're wondering does this work with |
7510s | that I I would I would bet that someone |
7513s | in there knows better than I do |
7515s | um so so don't forget to ask them too if |
7517s | you have any bug bugs that you found |
7519s | please just go to the bug reports in the |
7521s | forums I spend way too much of my day |
7524s | telling people to go there |
7526s | um if you have feedback there's feedback |
7528s | places |
7529s | lots of them all over the place we love |
7531s | it we read it we take it we need it give |
7533s | us your feedback |
7537s | uh I think that's all the housekeeping |
7539s | stuff |
7540s | we'll be back |
7541s | we're still here we're hanging out we're |
7543s | having a great time |
7551s | let's go say hi to someone who should go |
7552s | say hi to you |
7557s | I don't think we've gone to this in |
7558s | quite a while |
7565s | yeah that's it stream's over hope you |
7567s | guys say fun I know I did |
7569s | I think I already said that didn't I |
7572s | it's okay see you later |