4 months ago - Last Epoch - Direct link

Transcript (by Youtube)


0s Greetings travelers, I'm Judd Cobler.
2s Founder of Eleventh Hour Games and Game Director for Last Epoch
5s Today we will be discussing the highly anticipated item faction system
9s coming to the full release of Last Epoch, on February 21st.
13s We're very excited to release
14s this innovative new way for players
16s to participate in the deep and rewarding item hunt
19s that Last Epoch offers, in a way that they like to play.
21s By joining the Merchants Guild
23s you will be able to buy, sell, and trade items
26s through the bustling bazaar.
27s or, if you choose to join the Circle of Fortune
29s you'll set your sights to the stars
31s and be able to bolster your item acquisition
33s through Prophesies and increased item drop rates.
36s This system is the result of many years
38s of debating what the ideal trade system
40s should look like in
41s a loot-based action RPG;
43s tons of collaboration with our amazing community
46s and many sleepless nights in game design meetings
48s with our game design team.
49s We found through extensive polling
51s that players of action RPGs
52s are split nearly down the middle
54s when it comes to those who want their experience
56s to heavily trade and an economy,
58s and those who want to
60s focus on finding items themselves
61s or, with close friends.
63s We believe that through the item faction system
65s we will deliver a tailored and
66s exciting path to hunt for top tier items
68s for both camps of players.
70s In Last Epoch 1.0 you will join a faction
73s once you reach the great mercantile
75s city of Maj'Elka.
76s When you select to join the Merchants Guild
78s or the Circle of Fortune
79s a new interface will become available
81s that will let you access details
83s about your current status with your faction,
85s known as reputation,
86s how much favor you currently have
88s and what benefits your faction is currently providing you.
91s Let's talk about these briefly.
93s Reputation within a faction
94s is a core part of how a faction is going to be
97s benefiting you on your journey.
98s As a representative of that faction,
100s you will continue to increase your reputation
103s by killing enemies and completing quests.
105s For the Merchants Guild, this includes
107s participating in the bazaar
109s and completing trades at your current level,
111s and for the Circle of Fortune
112s this means completing prophesies
114s that will divine certain items
116s after fulfilling the foretold conditions.
118s Through earning reputation,
120s you will ascend ranks within your faction
121s earning you unique benefits and options.
124s Once you have earned reputation
126s within a faction,
127s that reputation stays with your
128s account, in that game mode.
130s This means, if you rank up a
132s cycle character, all of your other
133s cycle characters will have that rank
135s when they join the same faction,
137s and contribute to that factions reputation gain.
140s You may switch factions,
141s and earn and maintain reputation with them
143s with no penalty to your
145s earned reputation with the other.
147s There are currently ten ranks to acheive
149s in each faction.
150s With the later ranks
151s requiring quite a bit of commitment
153s in order to obtain.
154s So, While you have the freedom to
156s change your faction at any time,
158s you will want to pick a faction
159s and stick with it
160s to reach the most powerful
161s benefits that they have to offer.
163s It is important to note that you
164s can only be a member of one faction
166s at any given time per character,
168s and items earned with the benefits
170s from those factions
171s will require that you are aligned with them
174s in order to use them.
175s So most players will want to stick to a faction
177s that rewards their preferred playstyle.
179s Next, lets talk about favor.
182s Favor is the currency
184s you will earn while slaying enemies
185s or completing quests
186s for each of the factions.
188s Favor is separate from reputation.
190s This currency can be used to either
192s complete trades with the Merchants Guild
194s or, acquire new prophesies from
196s the Circle of Fortune;
197s and, if you find yourself with excess favor,
200s you can always spin the wheel with the faction gambler.
203s Item gifting to party members
204s has been in the game for a while now
206s and it isn't going anywhere.
207s However, it's important to note
209s that once you have joined a faction,
211s items will start being tagged
212s with the faction you are a part of
214s when they dropped.
215s This means, that while questing
216s if you are a member of the Merchants Guild,
218s and an item drops for you
220s that item will still be shareable
222s with anyone who was in the party like always,
224s and be available to be sold
226s provided that you meet the rank requirements
228s in the Merchants Guild bazaar.
229s Just be sure that the person
231s you are trading it to
232s also meets the same faction requirements.
234s The last use case we wanted to solve for,
236s are friends who choose to play together
238s and just want their own little trade group,
240s which brings us to Resonance.
242s Which are a new type of item that
244s can be found when you are questing
246s with your friends or party members.
248s This item can be used to enable an item
250s to be gifted specifically to the player you have a resonance with,
254s even if they weren't there when the item dropped.
256s We know a lot of times, players will play with their friends
259s and then later, you'll be soloing a piece of content
261s and the perfect item drops for your buddy.
263s Well, thanks to the new resonance system,
265s you will be able to give them that
267s perfect item, the next time you see them.
269s As those of you who love loot-based action RPGs know,
273s trade and economy is a very complex
275s and divisive issue to solve for
277s when catering to a large player base
278s and different play styles, while keeping
280s the item acquisition hunt feeling great.
282s We can't wait to get your feedback
284s on the system that we've come up with alongside you,
287s and we thank you for all your continued input
289s and passion, for helping to make
290s Last Epoch, the next great action RPG.
293s There is so much more to explore
295s with the item faction system,
297s so check out the deeper dive we have on our forums
299s and we look forward to seeing you in
300s Last Epoch, February 21st!