over 1 year ago - Hackaloken - Direct link

This update fixes a regression in Spirit Plague, addresses a pre-existing bug that could affect the Emperor of Corpses fight, and improves our performance data collection. We’re still working on bug fixes and general improvements as mentioned in out 0.9i post. Thanks for continuing to make bug reports and participate in our community.
 

Changes

  • Fixed a bug where players could push enemies in Online mode by walking into them. This could cause positions to get out of sync between the client and server, for example in the Emperor of Corpses fight.
  • Fixed a bug where Spirit Plague’s Rotten to the Core node could not be allocated.
  • Improved performance data collection on servers to aid in optimization efforts.
over 1 year ago - Hackaloken - Direct link

We’ve detected some server stability problems in Online mode, so the changes other than the fix for Rotten to the Core have been rolled back for now. We are investigating so that the changes can be restored.

over 1 year ago - Hackaloken - Direct link

We believe this problem is specific to the Acuity node and we’re working on a fix.