almost 7 years
ago -
Last Epoch
-
Direct link
Transcript (by Youtube)
1s | [Music] |
---|---|
5s | hello my name is Rick das creative |
8s | director for eleventh-hour games and |
9s | today I'm here to talk about class |
11s | identity |
13s | then last epoch class identity means |
16s | that the character you play is more than |
18s | just a collection of stats and functions |
20s | your base class is a person with their |
22s | own backstory appearance and play style |
24s | that will be unique from other base |
26s | classes as you progress through the game |
29s | each base class will unlock one of two |
31s | mastery classes these master classes |
34s | build upon foundations set by the base |
36s | classes all at the same time adding new |
38s | mechanics and flavor one way we |
40s | accomplish this is through our skills |
42s | during the design work of every skill we |
44s | ask does the skill enhance class |
46s | identity if a sorcerer spell fails to |
49s | make you feel like a master of the |
50s | arcane arts we tweak it until it does or |
53s | try a different one another way we plan |
56s | to embrace class identity is through |
57s | iconic equipment types only the primal |
60s | ists will be able to equip lighting |
62s | armor only the Knights will be able to |
64s | wheel the fearsome void blades and only |
66s | the rogues will be able to use the iron |
68s | bark bows just to name a few |
70s | when other players see you in action we |
73s | want them to immediately know what class |
75s | you are and for you to feel awesome |
76s | while you play for more info on our |
79s | exciting character classes and more |
81s | subscribe to the channel and stay tuned |
83s | to our new series |
84s | what makes last epoch different for now |
87s | farewell and stay safe travelers |