This is just my suggestion for the upcoming dodge roll mechanic announced for 1.1.
The main two negative sentiments against dodge roll in LE I have seen online is either that the classes have excellent movement skills already (shift, transference etc) which can be improved with their own trees (which makes the dodge roll pointless or the dodge roll would render these pointless) or adding dodge roll would be too much like other ARPGs like D4.
I have a possible solution to solve both those concerns. I mainly feel the game could benefit from spacebar movement. If some action was linked to spacebar , it would free up one of the action bar slots. So how about allowing mapping our movement skill to spacebar? Making it so, only the skills with the traversal tag can be mapped to space bar. This way we have one slot free in action bar for other skills. Furthermore, if spacebar is pressed with movement skill is not on cooldown, it will trigger that movement skill. If the skill is in cooldown it will do a dodge roll instead. This way we can have best of both worlds (spacebar movement plus dodge roll plus movemt skills retaining their usefulness)
What do you guys think?
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