over 2 years ago - EHG_Dodo - Direct link

Sands of Majasa Update is just a few days away and we have shared details about a lot of upcoming content, changes, and improvements. Sentinel is getting several improvements of his own. Including skill reworks and new skills - 3 new skills in fact. We already showcased Void Cleave and Multistrike. Today we are revealing the last, but certainly not least, skill coming into Sentinel’s arsenal - Javelin!

Javelin is a throwing attack with a fast piercing projectile helping to round out the Sentinel’s arsenal. Its specialization tree is packed with several unique nodes that significantly change its functionality. Check out just a few examples below!

Javelin - Skill

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https://forum.lastepoch.com/uploads/default/original/2X/1/185da7e8e62d88f1b64406ec8b34379003e29ec2.mp4

Javelin skill in action!

Javelin - Example Nodes

Values have been omitted as we are still balancing the skill.

Javelin_node06

BattleStandar_new

https://forum.lastepoch.com/uploads/default/original/2X/e/ee3429cc199380c58b1438104c2019a3012fe53c.mp4

The banner is granting combat bonuses in a radius to you and nearby allies.

Javelin_node08

Javelin_node04

https://forum.lastepoch.com/uploads/default/original/2X/9/9a1d780d4c33b3b186c52c8f0b49929a5fbe1245.mp4

A barrage of spears pulverizing everything in the area. Also, with lightning conversion.

Javelin_node07

Javelin_node02

https://forum.lastepoch.com/uploads/default/original/2X/9/9123d684771a0c4914dadf312c1d375759fd31ad.mp4

Ligh… err, I mean Divine Fury swiftly obliterating enemies!

We hope you enjoyed this look at the new Sentinel skill. If you want to learn more about new content, changes, and improvements coming to Last Epoch, check our patch preview.

over 2 years ago - Trasochi - Direct link

It’s an additional lightning ailment and will only be present on holy lightning themed skills and conversions, while regular lightning themed skills will still just utilise shock.

over 2 years ago - Mike_Weicker - Direct link

Added damage can be a decimal. It works just like normal.

over 2 years ago - Trasochi - Direct link

Would “increased bleed effect” Sentinel affix from body armor now apply to Electrify on Javelin?

It would not. The conversion just affects the chance.

Is this “increased bleed effect” basically just more damage over time?

Increased effect of an ailments multiplicatively modifies its damage and debuffs. In the case of bleed it’s just a multiplicative modifier to its damage. Multiple sources of increased effect are additive with each other, but they’re multiplicative with increased damage.

  • Would the “Increased Physical Damage and Bleed Duration” on body armor now make electrify last longer (but not get a damage boost from physical)?

It would still have no effect on electrify. Generally when you convert an ailment or damage type in Last Epoch, none of the old modifiers will apply to it.