over 5 years
ago -
Sarno
-
Direct link
Thank you for the feedback.
Here is a table showing the currently implemented non-unique amulet base types;
Name | Implicit #1 | Implicit #2 |
---|---|---|
Ruby Amulet | Added Health | |
Brass Amulet | Increased Cast Speed | Base Spell Damage |
Jade Amulet | Increased Melee Attack Speed | Increased Throwing Attack Speed |
Copper Amulet | Added Lightning Protection | Base Spell Damage |
Sapphire Amulet | Increased Freeze Chance | |
Silver Amulet | Increased Critical Strike Chance | |
Turquoise Amulet | Increased Minion Damage | Increased Minion Critical Strike Chance |
Bone Amulet | Added Vitality | |
Oracle Amulet | Less Damage Taken Over Time |
While the game will definitely benefit from us gradually increasing the amount of item base types available, there are a few non-unique amulets that spellcasters may be interested in.