6 months
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Last Epoch
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240s | for |
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304s | hello everyone and welcome back to |
306s | another last Epoch Dev stream as usual |
310s | I'm your host Spike hello it's |
317s | me nice little stretch in |
320s | there how's everybody doing how's |
323s | everybody |
324s | feeling ready to play some video games |
327s | with me |
330s | all right we're going to we're going to |
332s | play a little bit of our our Rogue here |
334s | go back to that have some fun little |
337s | mono stuff and try and hunt down |
340s | empowered lagon see how that goes I just |
342s | was looking at the uh blessings that I |
345s | had here I'm like you know this isn't a |
346s | fantastic blessing to have for this |
348s | class so I'm just going |
351s | to a shot see if I can replace it with a |
354s | better |
356s | one we've got some cool stuff on the |
358s | blessing front coming next PCH that I'm |
361s | very excited about |
364s | woo yeah okay um so this is going to |
368s | ruin me that's obvious already that's |
371s | okay play We we'll die a bunch that's |
374s | fine if this is your first time here |
377s | welcome glad to have you with us uh I |
379s | like to answer questions from chat so |
380s | please put at last heot game in front of |
383s | your question and the wonderful fits |
385s | will be curating those for me and uh |
388s | I'll do my best to answer them as |
389s | quickly as possible |
392s | oh we also stream for charity boom this |
393s | is our charity uh yeah all of the |
396s | everything that comes in from stream |
397s | goes |
399s | there cuz they're pretty |
402s | cool about it |
404s | really |
409s | um have to learn to use our Falcon more |
411s | that's the the Big Daddy of damage for |
413s | us |
421s | h i maybe should do something easier so |
423s | I have to focus to actually not die all |
427s | right let's get these questions |
428s | started H hi Mike hello are there plans |
432s | to make targeting better on controller |
435s | like being able to Target enemies behind |
437s | you or on top of you without having to |
438s | walk around to face them yeah this is |
444s | um there we go it should be better uh |
446s | this is this is a a problem we've been |
448s | we've been working on uh uh |
452s | there's there's a lot of situations |
454s | where like smart targeting can be really |
457s | bad and there's other times where it's |
459s | like if you don't have it it's way worse |
463s | um so we're we're trying to find that |
465s | that balance of of when to use it when |
467s | not to use it um and also trying to give |
470s | players a little more control over it um |
473s | but it's |
474s | it's it's it's a complicated thing to |
476s | say the least so we're still working on |
478s | the details there um |
481s | but yes it is something that is actively |
482s | being worked |
486s | on all right any plans on |
489s | adding a feeling when like one random |
492s | mob can just take you |
494s | out any plans on adding a system/ |
497s | mechanic or maybe an item that allows |
499s | for rrolling stats on unique SL Idols it |
502s | is very painful and anticlimactic to get |
503s | a very rare unique even rare 1/2 LP just |
506s | to discover that it rolled lowest |
507s | possible stats SL implicits give range |
512s | um we don't have any active plans to do |
515s | something like that right now uh it's |
517s | not like uh we never do something like |
519s | that but um we stop messing things |
525s | up oh keyboard shortcuts learn them |
527s | they're |
529s | good we go better |
533s | um yeah we we we don't have any like |
535s | there's there's nothing in a pipeline to |
537s | say like oh do this um but you know I |
540s | don't think it's a impossible |
544s | thing |
548s | there's there's there's a lot of |
550s | different things that go into making the |
552s | like the perfect |
554s | item and we're really not trying to set |
559s | people up for the expectation of getting |
561s | the perfect item um the more tools we |
564s | give people to be able to customize |
565s | items to make them perfect uh some |
568s | sometimes it makes it more uh increases |
570s | the expectation of where items are in in |
572s | the uh quality |
575s | Spectrum on on their way to perpect type |
578s | thing and |
581s | um so like adding in something like this |
584s | does increase the ability to make like |
588s | it you can make a better item possibly |
590s | by taking those things you found and |
592s | rrolling them and all that sort of stuff |
593s | but then because this new tools added in |
595s | the expectation of what items you have |
597s | and the quality of the items you have |
599s | goes up with it um and I think that |
603s | there's you |
604s | know such a thing as too many ways to |
607s | improve your items and um you know the |
610s | expectations of items being too perfect |
613s | such that uh you know drops like things |
615s | that just drop without any |
619s | um modification on them can can feel |
621s | underwhelming because you have to and |
623s | this is this is sort of the the line |
624s | we've been writing because there are so |
625s | many things you can do to items that |
627s | quite often already even in last Epoch |
629s | when an item drops you kind of have to |
630s | be able to see what it could be not what |
632s | it is um which is tricky for new players |
636s | um even franchise players too sometimes |
638s | and um I it's it's it's definitely a |
642s | balancing act that we we struggle with |
644s | sometimes uh on on how best to handle it |
647s | but uh you know it's it's all stuff that |
649s | we are working |
654s | on WE the the number of I just want to |
657s | put this aside cuz this this is a topic |
658s | I really enjoy talking about as well the |
660s | um the number of like extra glyphs and |
664s | runes that we've debated discussed |
666s | pitched rejected approved all that sort |
668s | of stuff like those those conversations |
670s | are are |
672s | significant uh and we we we've we've |
674s | done a lot of um know know like |
678s | discussions on what types of effects we |
680s | want to add there and all that sort of |
682s | stuff so it's it is something that we |
683s | are trying to expand um but a uh the |
689s | wrong crafting material added to the |
691s | game at the wrong time could actually |
693s | make things worse pretty easily |
706s | actually |
708s | a just needed one tiny little bit of a |
711s | jump out of |
716s | there can't get through one and powered |
718s | this character is never going to |
720s | complete a monolith |
723s | ever empowered monolith I should |
726s | say oh how are we going to fix |
729s | this we going to fix this weapon and |
731s | actually go for this or just go play our |
732s | our Druid or our |
742s | Beastmaster do we have one of the 90s or |
745s | 85s that sort of could use some love |
748s | increase armor we do not run a ton of |
751s | armor and flat |
754s | armor at least they're synergistic right |
756s | let's go here and try this one |
758s | out we'll do it at |
763s | 90 we're still only like 85 or something |
766s | 83 punch it a little bit above our |
768s | weight class as it |
773s | is okay next question are all the future |
777s | Cycles going to be as long as the first |
779s | one even though they'll all be uh |
782s | slightly different um our Target length |
785s | for all Cycles right now is 3 to 4 |
787s | months |
789s | um so you know some of them will be |
791s | shorter some of them will be longer but |
793s | you know the goal is 3 to four months |
795s | there's there's all sorts of other |
796s | factors that play into pushing them one |
798s | way or the |
800s | other um like if we're just trying to |
802s | dodge a release with someone else or if |
804s | we're you know we've got like an extra |
805s | feature that we just got to got to |
807s | squeak in or maybe the patch before it |
808s | just took a little bit extra extra time |
810s | that we we thought we'd be able to start |
811s | working on this one sooner but we |
812s | couldn't which is kind of what's |
814s | happened here um cuz we we pushed so |
816s | hard for 1.0 that um we didn't have much |
820s | pre-work done on |
827s | 1.1 all right is the patch 1.1 |
830s | ready no uh release made in Waiting June |
834s | no it's not ready at |
837s | all tons left to do on |
840s | it CTS haven't even seen it |
849s | yet all right is there any way you could |
852s | you all could add the ability to search |
854s | for t7 aix's in storage or J me if there |
857s | is a way um the the search in the |
861s | stashes uh right now just searches it's |
864s | just a string search |
867s | um so there's no like property searches |
870s | really um you might be able to search |
873s | for the word like the phrase tier 7 or |
876s | something like that uh something that |
878s | shows up in |
880s | the like tier colon space 7 you try try |
884s | that or try searching for drop only um |
886s | something something like that you might |
888s | you might find |
893s | it but we are looking to expand the uh |
897s | search capabilities |
901s | it's a little lower on the |
904s | list easy too |
912s | easy Lely All Right End of Time area the |
915s | product of trying to change the future |
917s | thus creating a paradox feedback loop |
919s | shattering time leing nothing but the |
921s | alternate time branches flying through |
923s | the endless void time travel responsibly |
927s | people yep |
930s | drop drop I |
932s | agree |
939s | oh don't stand in the fire |
941s | kids Adventure responsibly I like |
947s | that all |
953s | right uh who is the dragon in the |
956s | background at the end of time do you |
957s | have a uh big dream you want to achieve |
960s | with Ellie but can't due to technical |
961s | limitations what would that be oh lots |
964s | of questions there um I have no idea who |
966s | the dragon is uh I do know that our L |
968s | master has more information on who the |
971s | dragon is um or what the dragon is type |
975s | thing |
978s | um you know the have to drop the the the |
983s | the big dream with last Epoch is like |
985s | it's here this is it this is the big |
986s | dream we've got it it's amazing right um |
991s | I uh I don't know if there I don't |
993s | there's many |
996s | like procedural generation uh is is the |
1000s | the next big wouldn't it be nice I think |
1008s | features proper procedural generation |
1021s | increased minion Health super useful on |
1023s | the |
1027s | falconer you |
1030s | know grab an exalted mace some cool some |
1033s | cool |
1042s | a uh what happens to the stash tabs |
1045s | after cycle ends I play offline cycle |
1048s | character so I guess for the first cycle |
1050s | the tabs will roll over to Legacy one |
1052s | the cycle ends no but what happens after |
1054s | cycle two will the new stash tabs that I |
1057s | bought during cycle 2 be add to the |
1058s | Legacy ones also no at the end of the |
1060s | second cycle what about the gold and |
1062s | mats yes um so the um the the the items |
1067s | you acquire the drops you |
1070s | find um the gold you get the idols the |
1073s | crafting materials the the gear all that |
1075s | stuff um can be transferred over and you |
1078s | can use that in the new cycle no problem |
1081s | um the tabs themselves are specific to |
1084s | that cycle and do not transfer over um |
1087s | so when you when you get it it's just a |
1088s | bunch of remove only tabs is the way |
1091s | it's set up right now um could change |
1094s | we'll see |
1096s | um but yeah it it shows up as um if you |
1100s | if you go to play in Legacy so like if |
1103s | you're um in the situation you're |
1105s | playing offline you played cycle one you |
1108s | um |
1109s | uh the cycle rolls over cycle 2 starts |
1111s | so the new cycle content is cycle 2 um |
1115s | and if you boot up a Legacy character if |
1117s | you put up that cycle character it's |
1119s | fresh from scratch nothing's there just |
1121s | like normal uh blank slight um then if |
1124s | you go to your Legacy character and go |
1127s | to your stash you'll see um the there's |
1130s | like a little there there's some extra |
1131s | UI we're adding in there to be able to |
1132s | switch between um previous cycles and |
1136s | the um current Legacy version |
1141s | um and you'll be able to pull stuff out |
1142s | of those tabs to use on Legacy if you |
1144s | want um you'll also be able to transfer |
1147s | your crafting materials and uh and and |
1152s | gold and things like that like the all |
1154s | all the all the extra stuff that's in |
1156s | that that's in your stash but is not |
1158s | really in your stash that's hard to |
1160s | quantify that's in your stash like for |
1161s | example your blessings are in your |
1163s | blessings are technically items in your |
1164s | stash |
1166s | um but they're just stored differently |
1168s | and like these crafting materials are |
1170s | crafting materials in your stash they're |
1171s | just stored differently um so you know |
1174s | those those things there'll be a button |
1175s | that you can merge those in and those |
1176s | will transfer over |
1182s | Nic but no the tabs themselves don't |
1186s | move at least that's what's currently |
1188s | there right |
1191s | now we're still we're still over a month |
1193s | away aren't |
1196s | we yeah |
1200s | uh are you going to Nerf builds like |
1202s | frostclaw run master and jailor Marksman |
1204s | that people enjoy playing to the point |
1206s | where they are uh unplayable next cycle |
1208s | or you're going to rather buff all the |
1210s | underwhelming um or outright bad builds |
1213s | in the game I I I think that the |
1215s | situation is so much more complex than |
1218s | this question allows for an answer to um |
1221s | so I'm not going to answer the question |
1222s | directly uh I I think that it would be |
1226s | um foolish of us to take either or of |
1229s | those stances and and do one or the |
1231s | other should definitely be both |
1234s | um yeah it's it's it's take taking an |
1237s | absolute view of the situation being |
1239s | like we're going to Nerf everything or |
1241s | buff everything and just do one is is |
1243s | just not uh uh it's it's both are going |
1247s | to end up with severe problems in the |
1249s | very near future um so like we we we |
1252s | have to look at the overall landscape of |
1256s | um uh of like how how builds are |
1259s | performing and and certain things that |
1261s | are that there are certain things that |
1262s | are dramatically way too high right now |
1265s | um in power levels and those will come |
1267s | down yes um there are things that are |
1270s | way underpowered and just aren't working |
1272s | the way we inent initially intended them |
1274s | to and those will come up |
1279s | um you know the goal is always to keep |
1282s | play styles that people have uh |
1285s | really uh like if if there's a specific |
1288s | place that someone's like oh my God I |
1289s | love doing this and it's it's a fun play |
1291s | style and that sort of stuff we we |
1292s | really like to focus on those as being |
1295s | things that we um that was really great |
1299s | uh that that we make sure it's still fun |
1301s | to play and are still viable and strong |
1303s | and all that sort of stuff but there are |
1307s | um it's it's it's not like there's |
1310s | a |
1312s | uh a rule about about not nerfing things |
1315s | cuz you know then we just end up with |
1317s | trillions and billions and quadrillions |
1320s | and SE illions of damage and it's just |
1325s | like why why why why are we all why are |
1328s | we allowing these numbers to go so |
1329s | insanely High |
1332s | um when when we can still keep them to |
1334s | be quite powerful but not have them be |
1337s | absurd you know |
1349s | all right when do we get lasty Puck |
1354s | merchandise in my dreams |
1361s | yesterday I know though I'm |
1365s | sorry uh are there plans on continuing |
1368s | steam deck compatibility um we have |
1371s | plans on beginning steam deck |
1373s | compatibility |
1374s | um we've the the amount that it works on |
1377s | Steam deck so far has been basically a |
1379s | fluke we've done a tiny little bit of |
1381s | stuff for seam deck at this point but |
1382s | not much um we do we we we've noticed a |
1386s | significant interest in Steam deck and a |
1389s | significant um you know number of |
1392s | players playing the game on Steam deck |
1394s | so it is it is something that we are uh |
1396s | interested in and |
1399s | um you know we're looking for ways to |
1402s | improve that experience uh I don't know |
1404s | if |
1405s | we're quite going to make it to that |
1408s | full official check mark just yet but I |
1410s | think uh I think it's on on on the |
1416s | horizon I just I just don't want to say |
1418s | like yes it's going to happen yet |
1419s | because it's it's not approved |
1422s | yet that they might have like steam |
1424s | might have some we we have to submit it |
1426s | to steam to be approved and like steam |
1429s | might come back and be like there's this |
1430s | thing that you have to do to make it |
1432s | fully approved and we're like that |
1433s | conflicts with some game thing we have |
1435s | and we just can't do that you know you |
1436s | just you just never know so um until |
1439s | steams approved us |
1448s | maybe uh why after defeating the |
1450s | timeline boss in the monel of Fate we |
1451s | reported to the timeline entrance area |
1453s | instead of the echo of a world post Echo |
1455s | area with our chest and vendor um |
1458s | because it would cause horrible problems |
1460s | otherwise uh and is required to not have |
1463s | gigantic |
1466s | bugs uh this is your irregular but |
1468s | tenous reminder that the K she rework |
1472s | chiped yep fair |
1474s | enough I'll take it well |
1479s | deserved you can't touch me it's not |
1481s | done yet |
1483s | sorry uh how long before 1.1 drops will |
1486s | we get the patch notes um generally it's |
1488s | just a few days um I'm sure we'll have a |
1491s | better timeline once we get closer but |
1492s | usually it's just a couple days |
1499s | we usually do a uh like a a patch we |
1503s | usually call Patch hype week um and so |
1506s | it's it's the uh week leading up to |
1509s | patch and um we usually have um like de |
1512s | blogs and articles on major features |
1514s | that are coming for that patch |
1517s | um and |
1519s | then uh the last the last post in that |
1523s | patch is the patch in in the in that |
1526s | hype week is the patch notes themselves |
1532s | and I do not see a good reason to |
1534s | deviate as it's been working quite well |
1536s | for us so |
1547s | far are we just going to stack |
1549s | everything on the Falcon and uh be like |
1551s | we're we're we're a we're a throwing |
1556s | build what's your beard regimen oh my |
1558s | gosh wa so little I I got really into my |
1561s | beard probably about I don't know five |
1563s | six years |
1565s | ago and then I was like you know what |
1568s | I'm kind of lazy uh so this is all I |
1571s | have now it is a very simple |
1578s | comb this is |
1584s | it that's |
1586s | it two or three times a day |
1589s | good to |
1590s | go |
1593s | um I was putting like you know like |
1596s | beard oil in my in my beard and it was |
1598s | fantastic but eh a little |
1611s | much also shampoo but hopefully that's a |
1615s | given |
1619s | all right any plans for new pets and/ or |
1621s | skill effects in |
1623s | 1.1 uh there are uh I don't I don't know |
1628s | what new MTX is coming in 1.1 um but |
1631s | there is some I would assume some of it |
1633s | is probably a pet at least um as far as |
1637s | skill MTX goes I do know that that is |
1639s | not ready for 1.1 the whole system for |
1642s | that to function is not set up so like |
1645s | that system needs to be built before we |
1647s | can uh |
1649s | you know uh use |
1655s | it all right hey Mike hello how are you |
1659s | with the addition of the evade mechanic |
1661s | plus the implementation of the new |
1663s | system replacing the dynamic damage |
1665s | reduction for bosses have you had a look |
1667s | at and rebalance all bosses it seems |
1670s | like significant changes coming in all |
1672s | at the same time that could impact those |
1675s | substantially um yeah there's there's uh |
1681s | like yes asteris so um you know like we |
1686s | we're definitely taking a look at all |
1687s | the bosses and making sure they're still |
1689s | that like they're they're playing good |
1690s | and they feel fine and all that sort of |
1691s | stuff we haven't you know like dedicated |
1695s | a a design meeting to every individual |
1697s | boss and like gone back with a fine |
1698s | tooth comb and been like all right let's |
1699s | examine every ability let's check every |
1702s | um every every system around this boss |
1704s | and like let's make let's let's like |
1705s | quantify how it's been affected and you |
1707s | know we we didn't go quite that far um |
1710s | but you know like as as you just play |
1712s | test the game when you know that there's |
1713s | these changes and you're like hey you |
1715s | know we made these big changes to bosses |
1717s | let's make sure we're keeping an eye on |
1718s | that and and taking notes and um talking |
1722s | about problem areas after the fact and |
1723s | things like that so so yeah like we we |
1725s | definitely do look at uh the changes to |
1728s | the bosses that come in with |
1730s | this um the the the dynamic |
1735s | um Dynamic boss Dr had a way bigger |
1738s | impact on how fights go than um the |
1741s | evade system |
1749s | did all right are MTX purchases going to |
1751s | be crossplatform accessible when the |
1753s | game goes to console I have no idea we |
1756s | are kind of far away from a question |
1757s | like that unfortunately um I do not have |
1760s | any information on how that will work I |
1763s | sincerely hope so |
1767s | um that's one of those things where we |
1769s | like |
1771s | um if we didn't there it would be |
1774s | because there was like some other |
1776s | company told us no or or like um you |
1780s | know there was some there was some tech |
1781s | reason where we're like well we either |
1783s | don't port or we you know like um it |
1789s | would have to be a pretty big reason to |
1790s | stop us from from doing that but I just |
1791s | don't want to say yes in case there's |
1792s | some reason I just don't know about |
1804s | cuz I know there's I know I know there's |
1805s | a lot of I know there's a lot of things |
1807s | I don't know about console |
1816s | development all |
1818s | rightz there's something that happened |
1820s | recently where I was like that's got to |
1822s | be a mistake like that's that's got to |
1823s | be just whoever's reporting this doesn't |
1824s | know what's happening there there's no |
1826s | way that's |
1827s | true uh and it turned out to be true and |
1829s | I'm like I just have no idea how |
1830s | consoles work do |
1836s | I was |
1838s | that I'm completely blanking I'm sorry |
1841s | all right moving on uh have you guys |
1842s | thought about making different variation |
1844s | of the same main theme music for each |
1847s | cycle some what ELD Scrolls do with the |
1849s | expansions I I don't know that's a cool |
1851s | idea |
1853s | um that the the the main theme was a |
1856s | pretty large undertaking um |
1859s | that's a cool idea uh I I have no idea |
1861s | if our um sound team and music team has |
1865s | uh uh considered that or not I I would |
1868s | say that's probably unlikely right now |
1871s | um just given that there is like there's |
1873s | a lot of stuff to do and variations on |
1875s | things we've already done is probably uh |
1877s | less impactful at the same time the main |
1881s | theme is heard by everyone when you |
1882s | started the game so that was close |
1894s | have you guys considered adding a key |
1896s | specific tab like the crafting materials |
1898s | yes many times um we're still working on |
1901s | exactly how to store Keys the best but |
1903s | we will be getting them out of your |
1906s | inventory |
1909s | stashes uh will we get more character |
1912s | slots with 1.1 I don't think so um I |
1914s | know we're still there's sort of a a a |
1918s | like a |
1919s | backlog um issue to change How We Do |
1922s | character slot limitations in the first |
1924s | place um which would make uh changing |
1927s | the number way |
1930s | easier |
1936s | um the way that limit is set right now |
1938s | is very unfortunate we we kind |
1942s | of we we used the system to set it and |
1946s | then kind of half a abandoned the system |
1949s | a little bit uh or changed how we were |
1951s | using the system is better way to put it |
1954s | um and not everything got converted over |
1957s | it's a bit of a mess with that but we |
1958s | are um I I know that's on the list |
1961s | to |
1969s | fix all right would it be a good idea to |
1972s | increase skill respect catch up XP to |
1975s | give players a bit more freedom to test |
1976s | early game I don't think so so um I |
1979s | think it's already incredibly forgiving |
1982s | and the um misconception that it's |
1986s | difficult to test things out early is |
1988s | perpetuated by unfortunate posts online |
1991s | I |
1995s | think uh hope you're well Mike I am |
1997s | thank you with D4 going easy |
1999s | mode this week uh is there any |
2002s | discussion on ehg about needing the 90 |
2005s | to XP |
2007s | grind uh loving the game and grind uh I |
2010s | I I I don't think there's been any um |
2014s | discussion design discussions spur on by |
2017s | what's happening outside of last Epoch |
2018s | right now |
2025s | um I I mean we're we're pretty happy |
2028s | with the uh the leveling speed right now |
2031s | um I think there's a there's a really |
2032s | big difference |
2034s | between um |
2039s | I think there's a really big difference |
2040s | in Diablo um like Diablo 4 and uh some |
2046s | other games too that that do this and um |
2049s | like Poe and last eoch where the |
2054s | um like you're not you're not expected |
2056s | to hit level cap in last Epoch it's like |
2058s | level 100 is |
2060s | an a significant achievement that you |
2063s | can go for if you want it's it's a |
2066s | significant optional achievement it's |
2068s | it's not an |
2070s | expectation um but I think that most of |
2072s | the time like you look you look at most |
2076s | um like modern um modern blizzard games |
2082s | and and max level is is is definitely an |
2089s | expectation sort of like the old joke of |
2092s | like well before you hit max level it's |
2094s | just the tutorial which doesn't really |
2097s | uh but you |
2100s | know um I think the the tutorial for |
2103s | last epox stops at like level 80 level |
2106s | 70 somewhere in |
2109s | there if you're going to put that |
2114s | tutorial technically the tutorial for |
2116s | last he stops at like level 12 |
2130s | if you |
2132s | had to play a Mastery on controller |
2134s | which would you |
2136s | pick bonus what happened to serpent stke |
2138s | boy I I figured it was kind of boring |
2140s | because I was doing so bad but you know |
2142s | maybe I'll switch I I'll I'll split the |
2144s | stream half and half I did really enjoy |
2146s | that |
2148s | one um if I had to play Mastery with a |
2151s | controller what would I pick uh honestly |
2153s | I think this build I'm playing right now |
2155s | would be awesome with the controller |
2161s | it's upstairs right now I I can't go get |
2163s | really quick I did recently buy a |
2166s | controller that is so good 8bit do 8bit |
2169s | do I don't know how to pronounce it but |
2171s | oh it's great might have to drop |
2173s | something |
2189s | maybe I would do something |
2191s | ranged I probably do something |
2196s | ranged |
2200s | uh there there's some Rune Master builds |
2202s | that are really good too with it because |
2208s | um because it just blows up the whole |
2210s | screen so you don't really have to |
2214s | aim all right is there any changes for |
2216s | how many slams we get |
2219s | after doing temporal sanctum there's so |
2221s | many low LP uniques I want to slam but |
2223s | repeating the dungeon every time is a |
2225s | chore um what I don't understand is why |
2228s | you would Nerf to the point uh this |
2231s | might be two separate questions it is |
2232s | wonderful |
2235s | um uh it's it's definitely a topic that |
2238s | the dungeon double double use of dungeon |
2240s | rewards is something we've been talking |
2242s | about |
2245s | um I I don't think there's any major |
2247s | changes to that coming in |
2249s | 1.1 um I think I saw a suggestion on |
2254s | redit question mark may have been a |
2257s | forum or something I don't know I think |
2258s | I saw a suggestion recently from the |
2259s | community um that was like just put |
2262s | another key in to like do it again um I |
2265s | I I I like that I thought it it doesn't |
2267s | change the like um the item economy |
2271s | structure at all um all it does is just |
2273s | like you just saves you a little bit of |
2275s | time really um you don't get the bonuses |
2277s | from killing the boss again which is |
2279s | fine um so yeah there's there's there's |
2282s | some adjustments in wiggle room in there |
2283s | I think I don't know what's going to |
2284s | happen specifically with it in 1.1 but |
2286s | um I would really like to see some you |
2289s | know just just some |
2291s | little uh improvements there I think |
2293s | would be |
2301s | good going for that |
2303s | one going for it we'll get |
2306s | there what I do don't understand is why |
2309s | you would Nerf to the point of gutting |
2311s | things like frostclaw run Master Etc |
2314s | it's in a strictly non-competitive game |
2316s | such as an RPG debatable uh the reason |
2319s | why uh people play RPGs is power fantasy |
2322s | uh how do you plan on fostering that |
2324s | power fantasy if you end up gutting |
2325s | builds like uh the afer mentioned that |
2328s | people enjoy a |
2331s | lot um I I I don't really do have time |
2336s | to get into this okay uh |
2340s | um let's pretend you've never played |
2342s | last Epoch before |
2345s | okay |
2348s | um |
2353s | and let's let's pretend you've never |
2354s | played last OK before and I tell you |
2356s | that this build I'm playing right now is |
2357s | the absolute most powerful build in the |
2360s | game absolute most powerful build in the |
2362s | game no matter what there's nothing |
2364s | better than |
2365s | it um and uh next bill next next patch |
2370s | and and and you don't you don't go check |
2372s | you don't you don't you you you just |
2373s | believe me you don't check anything you |
2374s | just like yeah Mike knows what he's |
2375s | talking about and you just you just you |
2378s | just believe me and that's it so truth |
2380s | of |
2382s | fact uh this is the most powerful build |
2384s | in the game right |
2386s | here um patch 1.1 rolls around and we |
2391s | change uh run Master frostclaw to be |
2394s | equally as powerful as this build is |
2396s | right here |
2399s | now of course you know sitting there |
2400s | that we've just nerfed it into the |
2401s | ground because this build I'm playing is |
2403s | terrible by comparison um but it is |
2407s | suddenly now in your world it has now |
2411s | become the most powerful build in the |
2413s | game it is the |
2416s | best and and maybe it is maybe it is |
2418s | actually the best now and it was the |
2421s | best before we just this huge Nerf and |
2423s | it's now the best and still the best um |
2428s | I guess what my my my point is is that a |
2430s | lot of the uh difference in what happens |
2433s | when a Nerf or buff happens in a patch |
2436s | it it doesn't really matter where it was |
2438s | before the patch all all it matters is |
2440s | where it is relative to other builds and |
2443s | what they can do what the what the power |
2445s | that you're trying to sell in the game |
2447s | is um so my question is why does it |
2451s | matter what the build was |
2455s | before uh but before patch happens um |
2460s | why why is that more important than |
2462s | where it is uh relative or po post patch |
2465s | relative to everything else that's |
2467s | that's like that is um why is I I assume |
2471s | from the way the question is structured |
2472s | why is in in your world the |
2477s | um where the build was before the patch |
2479s | why is that important compared to where |
2482s | the build is relative to other things |
2484s | after the |
2486s | Patch I don't think I'm quite wording |
2488s | this right but hopefully I've got the |
2489s | idea across |
2494s | um hopefully obviously we're not |
2497s | actually doing what I just said just an |
2500s | example just to be clear |
2504s | um but you know like after the Patch if |
2506s | it's still the most powerful build out |
2509s | there why does it matter if it does have |
2511s | as much damage as before you |
2513s | know with any build |
2528s | the numbers you see versus the boss will |
2529s | go |
2542s | up the the the other the other option |
2546s | is the other way a look at it I |
2549s | guess we don't touch the build at all we |
2551s | change literally nothing about it okay |
2554s | completely |
2556s | untouched and we just 10x every enemy's |
2560s | uh health and we 100x all of their um |
2565s | damage reduction percentages and we just |
2567s | like crank their toughness into the |
2569s | stratosphere and then we buff everything |
2571s | else in the game to be even more |
2573s | powerful than than frostclaw it's |
2576s | literally untouched and yet it's now the |
2578s | worst build in the |
2580s | game I I don't think I guess the point |
2583s | I'm trying to get at is is that are you |
2586s | going to Nerf it are you going to buff |
2587s | it I don't think it's the right question |
2588s | to ask |
2590s | um and I I I don't think it really |
2595s | conveys uh I I don't think there's a way |
2597s | to answer the |
2600s | question that that that really shows uh |
2603s | I don't know a healthy progression for |
2606s | builds going forward and and where the |
2608s | game's going to end |
2615s | up it's a very very complex situation |
2618s | and I'm |
2620s | uh I do have a tough time going into |
2623s | details on on how we go through the |
2625s | process on stream so hopefully I haven't |
2628s | completely oversimplified something or |
2629s | just said something completely wrong but |
2631s | you never know |
2638s | all right hello in a lot of builds |
2640s | there's always seems to be some sort of |
2641s | traversal skill yes that is very common |
2643s | for traversal skill in a build um is |
2646s | there any talk about adding a method to |
2648s | customize the evade mechanic being |
2650s | introduced to be a little more |
2651s | customizable teleporter Dash or charge |
2653s | Etc so it opens up an additional skill |
2656s | slot for further character diversity um |
2658s | yeah the the the goal is not to replace |
2660s | traversal skills with with |
2663s | evade |
2664s | um so I I I don't want you to to uh be |
2668s | expecting a way to uh crank up the |
2671s | mobility on it to the point where it is |
2674s | um taking the place of a traversal skill |
2677s | um if you want a traversal skill play a |
2679s | traversal skill um we having said that |
2683s | we do have plans to add in |
2688s | um uh you know you know like way ways to |
2691s | customize how it plays um and there's |
2694s | all sorts of things that can mean I |
2695s | don't have any details on what that is |
2697s | yet because we we are still uh designing |
2698s | some of those things |
2701s | um but they can |
2704s | like um can say something ridiculous |
2707s | let's say something absolutely |
2708s | ridiculous that we're definitely not |
2709s | doing um just as an example so I don't |
2712s | accidentally say something we are or |
2713s | aren't doing so this is definitely not |
2715s | coming but like let's just say |
2716s | hypothetically there was a ring that |
2718s | said I don't know uh it was uh cast |
2722s | every ability in the game every time you |
2724s | use evade yeah something completely over |
2727s | over up |
2730s | um like that's that's a a transformative |
2734s | way to um add effects to evade without |
2738s | actually making it into a traversal well |
2740s | it would cuz all the abilities are |
2742s | traversal cast Fireball or meteor there |
2745s | we go |
2747s | better um you you know what I mean like |
2749s | there's there's things we're going to |
2750s | add into the game that will depend on |
2752s | and react to evade um |
2758s | to customize |
2760s | them so you will be able to do things to |
2762s | change your |
2766s | evade through your gear |
2768s | generally but not |
2784s | always can you |
2787s | can you combine the defensive stats to |
2789s | open defensive |
2792s | diversity can you combine the defensive |
2794s | stats to open defensive uh HP plus Max |
2803s | HP oh oh percentage HP I think HP and |
2806s | percentage HP we yeah we have HP we have |
2808s | percentage HP and we have hybrid as well |
2811s | uh endurance endurance threshold life |
2812s | life regen |
2815s | um I I don't |
2818s | like the idea of combining them no they |
2821s | they do very different things and we put |
2822s | them in in different places for |
2823s | different reasons um we're not combining |
2825s | those sorry I I shouldn't say flat no |
2829s | but |
2830s | no |
2834s | sorry all right is there going to be any |
2836s | changes to corruption scaling Andor |
2838s | certain skill mechanics that and |
2840s | interactions to prevent builds from |
2841s | reaching 4,000 plus corruption um |
2844s | prevents kind of a strong word there but |
2847s | yeah |
2853s | um like I there's no plans in the code |
2856s | to be like if corruption is above this |
2859s | number stop increasing it you know like |
2861s | we we we don't plan to put that in but |
2863s | like |
2865s | um 4,000 corruption |
2869s | is like every adjective of that's you |
2875s | know every adjective |
2877s | that's crazy over the top mega super |
2881s | humongous |
2883s | overpowered way too |
2886s | high are the terms I would use to |
2888s | describe 4,000 |
2892s | corruption we we we never ever ever |
2896s | expected or intended for anyone to get |
2897s | even close to 4,000 corruption that's so |
2899s | far above what we |
2905s | expected all right hey Mike Merchant |
2908s | skilled at 4,000 Peak daily players |
2910s | feels like being factionless any chance |
2912s | for removing faction swapping downsides |
2914s | no there there there's almost |
2922s | none you just lose your your current uh |
2926s | favor that's |
2928s | it like just just spend the favor first |
2930s | and then switch downside |
2935s | gone I feel like there must be something |
2936s | else you're talking about cuz |
2939s | that |
2942s | yeah uh any chance for supporters to get |
2945s | an early preview of new |
2947s | patches uh I I mean so we do have um we |
2952s | have our community tester program that |
2955s | uh that that does get to see new content |
2958s | early um sort of our |
2961s | like going to say sort of they're like |
2964s | our community testers and then I |
2965s | realized what I was saying um um so we |
2968s | we we do have a |
2971s | um a a smaller group of people that we |
2974s | that do see things a little bit early |
2977s | um but no one paid for that like no |
2983s | um there was no one that was like oh |
2986s | because you gave us money you get access |
2988s | to that early it was um it was like an |
2990s | application process that we um selected |
2994s | people for |
2998s | things like helping people on the forums |
3000s | was was uh a good thing for people who |
3004s | were applying for that you know like |
3006s | things like |
3010s | that and we really hoped to another |
3013s | thing is is we just looked for a diverse |
3015s | group of people as well so like |
3018s | um there were people that we brought on |
3020s | specifically cuz we're like oh you only |
3022s | have 50 hours great |
3027s | might have to drop |
3035s | something all right what have you been |
3038s | working on lately SL where do you find |
3039s | yourself spending your time lately um |
3042s | lot a lot of just you know bug fixing |
3044s | for Stuff |
3048s | um some like can't talk about that can't |
3051s | talk about that new uh new functionality |
3055s | for new features |
3065s | uh anything you can tell us about the |
3067s | system that's replacing Dynamic boss Dr |
3069s | uh even if not specific mechanics maybe |
3071s | the overall goal of the system is it the |
3073s | same as Dynamic boss Year yes and is the |
3075s | damage resistance that drops off over |
3078s | time after starting the fight still |
3080s | going to be there or is that considered |
3082s | part of the dynamic boss system that is |
3084s | the entire boss Dr system um the the the |
3088s | like currently the dynamic boss Dr |
3089s | system is it starts with Dr um and that |
3092s | goes up if you do a bunch of damage to |
3094s | it and goes down if you don't do a bunch |
3095s | of damage to it um and that is |
3102s | uh I miss one I didn't but yes thank you |
3104s | uh okay yes uh |
3107s | sweet uh yes what am I |
3110s | saying uh answer the question |
3113s | first Dynamic boss yes the uh Dynamic |
3117s | boss is going away |
3120s | um what youve described in the question |
3122s | is the system so that is going away um |
3124s | it does have the same goals as the |
3127s | dynamic Bossier system |
3130s | um and I can't really describe too much |
3133s | about it |
3136s | um your Dam the the numbers you see on a |
3139s | training dummy should be the same |
3140s | numbers you see on a boss |
3149s | which I think it was people's biggest |
3150s | gripe with the system |
3154s | really like I think that if we had it's |
3157s | going to sound so weird but I think that |
3159s | if we had just |
3160s | like |
3164s | um done some like hand waving trickery |
3167s | to make the um like to just to make the |
3171s | the numbers show up at the right size I |
3173s | think that would have had the same |
3174s | effect in the end |
3177s | um for for for most people I I do think |
3180s | what we've done is is a lot better than |
3181s | that |
3184s | though all right bunch of stuff |
3186s | happening all sorts of cool stuff |
3188s | happening over here so thank you very |
3189s | much lots of people doing cool stuff |
3191s | Anton the E uh actually anton8 thank you |
3195s | very much 14 months in a row yo Mike yo |
3198s | right back at you thank you very much uh |
3201s | that's that's getting that's a big |
3202s | number now holl |
3204s | 13 thank you very much appreciate you |
3207s | um award gifting out some subs congrat |
3211s | congrats to anyone who got one of those |
3213s | thank you very much bud |
3216s | um yeah I'm having a good day today how |
3219s | about you guys good day |
3230s | today that enough 421 will do |
3235s | it uh when it comes comes to Pinnacle |
3237s | bosses and balance is ehg attempting to |
3239s | make most builds be able to clear them |
3241s | or are we expecting more specific builds |
3242s | for |
3243s | it um there's a lot |
3248s | of it's it's it's a it's a fine line you |
3251s | know um I think |
3254s | that |
3257s | uh certain builds will have an easier |
3259s | time with it um and so you'll be able to |
3262s | do it with worse gear and so like |
3264s | certain builds will be uh less powerful |
3267s | and be able to do it but you'll need uh |
3269s | to have you know better gear So like um |
3273s | whatever the like s tier builds after |
3275s | the Patch |
3276s | are we'll probably be able to do it with |
3278s | you know like just worse gear than the |
3282s | um like a b tier build type |
3286s | thing um there's also a pretty |
3289s | significant you know player skill |
3290s | component to it so like |
3293s | um uh a person trying it for the first |
3296s | first |
3298s | time will need a lot better gear and a |
3302s | lot better build to be able to do it on |
3303s | their first try than uh someone who's |
3305s | done it 100 times you know because there |
3307s | are mechanics to learn and uh you |
3309s | know just you do something enough times |
3312s | you get better at |
3316s | it so |
3319s | yeah it's it's a really hard question to |
3321s | answer I think that um given enough gear |
3326s | given like enough gear and enough |
3328s | experience um pretty well any |
3331s | semi-reasonable build will be able to |
3333s | handle it um but |
3339s | like um |
3341s | like cycle starters with uh limited gear |
3346s | and first time ever trying it you know |
3348s | it's proba probably a very probably |
3349s | won't be too many builds that fall to |
3350s | that category |
3359s | that was |
3363s | close it's going to be |
3370s | tough and I I realized that I basically |
3373s | just described every boss fight |
3377s | ever all right what are the chances of |
3379s | getting throwing based weapons that have |
3381s | implicits that have the base flat damage |
3383s | added to throwing skills or a throwing |
3385s | relevant core stats such is int strength |
3387s | decks Etc um we don't we this is |
3390s | something that's been suggested many |
3391s | dozens of times we have no intention of |
3393s | doing it if we were to do it the base |
3395s | damage of pretty well every throwing |
3397s | ability would be reduced by uh a number |
3401s | similar to whatever the flat and placet |
3404s | um that that's going on items is so |
3407s | like I mean sure we could do it but |
3410s | we'll also Nerf the skills into the |
3411s | ground at the same time so you're |
3414s | probably better off just leaving where |
3414s | that is uh all right is there a specific |
3417s | technical reason why there is an |
3419s | animation difference when teleporting |
3421s | out of an echo between online and |
3422s | offline yes in online in offline we get |
3425s | a loading screen perhaps or whereas in |
3427s | online we have a cool blurred animation |
3429s | and instant Port yes um the the game is |
3433s | made up of |
3434s | scenes um and so like the Frozen |
3436s | Fortress that's a scene and it's like |
3438s | the this whole |
3440s | thing |
3441s | um and you know scenes can |
3445s | be uh |
3450s | um uh the when you're playing online um |
3455s | and the server is running things not |
3457s | your computer um multiple scenes get |
3460s | added get loaded |
3462s | simultaneously that actually happens in |
3464s | offline too but it's the UI is the other |
3466s | scene but that doesn't matter anyways um |
3468s | so the the echo of a world um that like |
3472s | between scene is um is additively loaded |
3479s | to um whatever echko gets gets loaded up |
3483s | that that's why whenever you know |
3484s | whenever you start an echo um too easy |
3488s | in in a mon run and like everyone's |
3490s | screen freezes for a minute what's |
3491s | happening is the previous Echo is being |
3494s | removed from memory and the uh the new |
3496s | Echo is being added into memory it's |
3498s | loading those scenes |
3501s | um but because players have to exist in |
3505s | both simultaneously |
3507s | um and because of a whole bunch of other |
3510s | weird stuff that was happening with it |
3512s | in online uh we had to make it into the |
3514s | same scene um so it had to be loaded |
3517s | simultaneously they had to exist at the |
3518s | same time in the same Zone |
3522s | um which which means when you leave the |
3525s | Echo and go back to this to Echo a world |
3528s | here um because it's still sitting in |
3531s | memory it's still just floating out |
3532s | there in the middle of space you can it |
3534s | it does the exact same thing that the |
3535s | ability teleport does and it just moves |
3537s | you to that location you're not actually |
3539s | loading a new scene but in offline you |
3541s | only get one scene loaded at a time um |
3544s | and so when you go to Echo world you |
3546s | actually have to load the scene |
3555s | then all right is oh that's the same |
3558s | question a bunch of |
3561s | times uh considering stuff like 4,000 |
3563s | corruption is never supposed to be |
3564s | achieved why is it a thing um because we |
3568s | made a mistake uh and builds got way |
3572s | more powerful than we thought they ever |
3576s | good uh I get that having an infinitely |
3579s | scaling uh difficulty is nice and all |
3582s | but how different is it really from |
3583s | something like the thing like the |
3585s | difficulty scaling of Greater Rifts |
3587s | which isn't as fluid as corruption but |
3589s | is still smooth difficulty curve that |
3590s | caps out at a certain point at which |
3592s | point people can try to clear the |
3593s | content faster if they want to be |
3595s | competitive um |
3598s | second question |
3602s | there |
3603s | yeah |
3607s | um I don't have a good answer for why |
3609s | it's a thing really compared to to |
3611s | putting a cap on it I guess it's just |
3613s | that possibility of it can always go |
3616s | higher |
3617s | um you know we're I think hoping |
3621s | for um people to still be able to push |
3624s | higher if they want but um have that |
3628s | rate |
3628s | of uh pushing higher slow down uh as as |
3633s | they get higher um so you know you're |
3635s | not ending up with thousands and |
3637s | thousands thousands of corruption U but |
3639s | you're still making progress if you if |
3641s | you really want to push higher so |
3643s | there's always that like it's a higher |
3645s | number |
3647s | but the differences get harder and |
3649s | harder now yeah you you you bring up the |
3651s | like the the other half that is just |
3653s | having a secondary um measuring stick |
3657s | for for whatever the top tier is I think |
3661s | the big it's It's tricky because it kind |
3663s | of happens anyways with an infinitely |
3664s | Skilling system I think you you kind of |
3667s | end up in that like oh if a build can't |
3670s | do whatever the cap |
3673s | is it's not viable |
3691s | all right I got it you have some health |
3698s | jeez not |
3701s | anymore actually nice |
3703s | cloves hey hi any plans to update |
3707s | character models in the future yep some |
3708s | feel a little off to me like ugly |
3710s | Necromancer girl or a mage that looks |
3712s | less fantasy and more like a real life |
3713s | person um |
3717s | I I I don't think the themes of them |
3719s | will probably get too much of an update |
3721s | um we do have you know long-term plans |
3724s | for character customization to be in the |
3726s | game so |
3728s | um that that |
3732s | will let you do some some some things to |
3735s | to change them if if they're not hitting |
3737s | the the fantasy you're interested |
3741s | in uh where the Pinnacle where the |
3743s | Pinnacle bosses designed to balance |
3745s | melee versus Range builds um I we |
3748s | don't yes Asis so we don't exactly sit |
3752s | there and say like okay let's let's test |
3754s | every uh melee build let's test every |
3757s | range build and average the clear speeds |
3760s | and uh oh this one's faster so I guess |
3762s | we've got to you know like like so we |
3764s | don't go that far with it however um it |
3767s | is it is a bit of a |
3772s | um it is something that we we check um |
3775s | when we're designing the abilities when |
3777s | we're designing the when we are play |
3779s | testing it you know it is it is a factor |
3781s | that we look at and say like okay is is |
3783s | this fair for melee is this fair for |
3784s | range that sort of thing |
3787s | um but it's less of a like |
3791s | strict is it equal that makes any |
3797s | sense we definitely definitely take |
3799s | melee into account when designing the |
3801s | abilities themselves and there are times |
3802s | where ranged characters will be forced |
3805s | into melee |
3816s | and and like we we we already do that on |
3818s | some some fights anyway |
3840s | boom there we |
3842s | go I love playing this build online uh |
3845s | with my friends because uh just the |
3847s | sheer portal uh potion volume that drops |
3850s | is a little |
3852s | nutty okay we're going to do this boss |
3855s | and then I'm going to switch to my |
3857s | terrible Beast Master that I love so |
3859s | much actually I'm really enjoying that |
3862s | character hi Mike hello uh is there |
3865s | anything planned for hardcore and |
3867s | Pinnacle a way to train or something |
3868s | like deforce Scroll of |
3871s | es Escape I think it's supposed to say |
3874s | um I mean you know you've already got |
3877s | your town portal you can portal out |
3878s | whenever you want |
3882s | um I mean that that's kind of the thing |
3884s | with hardcore is it's like it's a |
3886s | difficulty Spike like if you don't know |
3888s | the fight already it's it's going to be |
3890s | brutal for you in hardcore |
3893s | um so not really no |
3896s | um you can practice it in |
3900s | softcore um you can portal out if it's |
3903s | getting too |
3906s | hairy do not stand in my |
3912s | way you know I was just talking about |
3914s | examples of times where we've done Force |
3916s | range players to get into melee here's |
3918s | an example right here of |
3920s | that do not stand in my way |
3930s | rise my Fallen Champions Aid |
3935s | me so good at this game don't even worry |
3938s | about |
3939s | it so |
3943s | good oh let's go play our Beast |
3951s | Master thanks |
3954s | K and fluffing coming in with a raing |
3957s | party good timing how you doing friendo |
3960s | hey look this guy looks like me we're |
3964s | buddies hi how you doing you good eh |
3967s | yeah not not too |
3969s | bad nice |
3972s | shirt |
3976s | okay all |
3982s | right are we still getting a pinnacle |
3984s | boss system in 1.1 or did that get |
3986s | changed to a single Pinnacle boss in |
3988s | favor of other content being added |
3990s | question mark um it's nothing's changed |
3993s | with that um I'm not sure where you got |
3995s | the impression that that the system was |
3997s | uh defunct or something but no it's |
3999s | still there um the whole like um the the |
4004s | the the whole patch uh all the new stuff |
4007s | it's like it's all working towards that |
4010s | that Pinnacle boss |
4014s | like um you know like the the the |
4016s | harbingers build up to it I can't really |
4018s | talk about too much but like it's it's |
4019s | all like that's that's all the system |
4021s | together all the all there's there's |
4023s | other little stuff too but yes it is um |
4026s | it's the Pinnacle boss system um and |
4028s | there's still as always just one |
4030s | Pinnacle boss |
4032s | because you |
4034s | know you have a like a cheer pyramid |
4037s | there's only one person at top right |
4058s | much |
4072s | better this |
4074s | thing is beef |
4084s | got |
4086s | her what do you think of the statement |
4089s | that ranged base builds especially those |
4090s | who focus on being protected by Ward are |
4093s | outclass outclassing Mele and HP builds |
4095s | Leaps and Bounds it feels like you can |
4097s | throw a dart in a room of players that |
4099s | 90% of the time hit a longrange play |
4101s | style that uses extinguish SL last steps |
4103s | of living ex sanguinous I think this |
4105s | supposed me um and gloves with |
4107s | experimental aects of HP conver W um I |
4109s | think it's an overpowered build |
4112s | archetype that people have gravitated |
4114s | towards because it's so |
4118s | powerful |
4120s | I think there's anything like special |
4123s | going on |
4125s | there |
4127s | uh I'm I I I I get the sense that you |
4130s | you want a little more out of me but I |
4132s | don't know what you're looking |
4134s | for um |
4137s | you know I I why do people play |
4139s | hammertons in D2 they're crazy |
4144s | op all right are there any plan why |
4147s | people use enigma in D2 it's crazy |
4150s | op are there any plans to add account |
4153s | wide rewards less achievements such as |
4155s | armor sets to entice players to play the |
4157s | season and achieve some goals challenges |
4160s | battle passs Etc um not at the moment um |
4166s | I I think that |
4168s | having uh you know things to do in a |
4171s | cycle is potentially really good um |
4176s | where you know like like uh specific |
4178s | challenges to overcome with rewards and |
4179s | that sort of stuff |
4181s | um |
4185s | it's I think I personally I prefer it |
4187s | being more in the organic side of things |
4190s | um it could be really good at both both |
4192s | ways though cuz having it be explicit |
4194s | and like uh like a tracker that says |
4196s | like okay you have three more things to |
4198s | accomplish and you get this thing like |
4200s | that's that's really nice because you |
4201s | can you know when it's coming you know |
4203s | when it's going to happen you have this |
4205s | like um you can see the progression |
4207s | happening you know when it finishes all |
4208s | that sort of stuff the big downside I |
4212s | would say um is is that it it feels a |
4215s | little um |
4218s | mechanical the right word I'm not sure |
4221s | um you know like if you add |
4223s | in um 10 new UN unique items into a |
4226s | cycle and say here's some cool new um |
4228s | unique items you can go get um and you |
4231s | play the game and you kill the boss and |
4233s | you get the items and you know that's |
4234s | that's kind of the same thing it's just |
4236s | it's sort of it's it's diagetic it's in |
4239s | Universe it's um it's organic that sort |
4241s | of things so I I think we're we do kind |
4244s | of do that but more |
4250s | organic uh but yeah I I I think there's |
4253s | room for both all right cons considering |
4256s | the dangers of linking offensive stats |
4259s | to defenses uh what were the arguments |
4262s | for leech instead of Life on |
4266s | hit I remember this debate |
4269s | man this this is a painful one for me a |
4271s | I don't |
4273s | remember |
4277s | um leech and reflect are two mechanics |
4280s | that they're so easy to make completely |
4284s | broken or completely useless and like |
4288s | getting them getting them to sit at a |
4289s | point that's like |
4291s | balanced it feels like a a losing battle |
4294s | to me sometimes um we do both we do both |
4298s | things already like so we do we do life |
4301s | on hit and we do |
4304s | leech |
4307s | um as far as like why do we pick one |
4311s | over the other usually |
4315s | I think we pick life on hit if we think |
4317s | leech is going to be too op in a |
4318s | situation I think is kind of what |
4321s | happens |
4324s | um yeah not |
4339s | always leech leech also can be done |
4341s | through non hit things as well doesn't |
4343s | have to be a hit to to trigger leech |
4347s | not depend how you set it |
4351s | up hi there hello how you |
4355s | doing oh you know what I'm going to do |
4356s | first I'm I'm weird and like to put |
4359s | things in insane |
4364s | spots don't die on me |
4369s | now CPR on the on the Scorpion we got it |
4374s | um we're straight |
4376s | arms |
4381s | anyways what are we doing here we're P |
4383s | here's here's a cool |
4388s | thing what's that what's that cool thing |
4391s | there that looks like a pretty cool |
4393s | thing does look like a pretty cool |
4400s | thing oh my goodness sometimes |
4403s | streamlabs sometimes |
4412s | here we got |
4415s | it boom Shuffle it over play with it up |
4418s | there for a while what is it I don't |
4420s | know I I when I first saw this and this |
4423s | is not what it is for the record but |
4425s | when I first saw this I was like did |
4428s | Darth Maul turn to the |
4430s | void is that is that a double-ended void |
4433s | saber is that what's going on here |
4437s | that was my first thought I was like oh |
4438s | my God please no obviously not |
4445s | it okay hey there two things first of |
4448s | all thanks so much for opting into |
4450s | GeForce now cool you're welcome I |
4453s | totally know we did |
4455s | that uh it runs like an absolute boss on |
4457s | it secondly I hope you guys keep being |
4459s | an open open to an eventual console |
4461s | release we are open to an eventual |
4463s | console release yeah um consoles are |
4469s | um consoles are great and uh you know a |
4474s | a lot of people don't have uh don't have |
4476s | a PC or just prefer to play you know |
4478s | like there's the like the ease and |
4481s | self-contained nature of a console does |
4484s | such wonders for just like you know |
4485s | slapping it in your living room and and |
4486s | getting it up to play it's it's |
4490s | great um and so we we we really want to |
4493s | get uh like expand the platforms that |
4495s | like lasty is on it's a significant |
4498s | undertaking to to to get onto those |
4500s | other platforms especially when you have |
4501s | no existing relationship with those um |
4504s | those companies |
4506s | and you know there's a lot of people |
4508s | trying to put games onto consoles so |
4510s | they' they've got to be selective so |
4512s | there's like stuff we've got to do |
4513s | there's all sorts of stuff there but |
4514s | yeah it's it's on the list it's on it's |
4516s | on our radar we're working on |
4522s | it Mery |
4532s | all right will the majority of the |
4534s | class majority of the class timing in |
4544s | 1.1 ship will be your wait will the |
4547s | majority I'm just going to read this out |
4549s | will will the majority of the class |
4551s | timing in 1.1 be nergs to overperforming |
4554s | masteries Nerfs to underperforming |
4558s | masteries a mix of both or making Shaman |
4560s | and forg gra the new gods of the game so |
4562s | I this is trying to ask is are we going |
4564s | to Nerf op things buff underpowered |
4567s | things or do some combination there some |
4570s | combination |
4575s | there um like there there are things |
4578s | that are significantly underperforming |
4580s | in the game that uh that just like |
4582s | they're just not fun to play they don't |
4583s | feel good they don't flow well um yeah |
4586s | we're going to we're going to make |
4587s | changes to those and and like sometimes |
4589s | I think this something else to be |
4590s | mentioned sometimes Buffs don't come in |
4592s | the form necessarily just numbers |
4594s | sometimes buff come in the form of um |
4597s | you know like feel like reduce cast |
4599s | times um or you know like an extra |
4602s | charge at base um if it's got like a |
4605s | longer cool down or something maybe you |
4607s | know like there's there's lots of things |
4608s | we can do that buff skills that isn't |
4610s | just like numbers go up um I think those |
4613s | are sometimes overlooked as being |
4615s | surprisingly |
4618s | impactful oh drinking is |
4623s | hard that's all my |
4626s | beard good thing it's just |
4634s | water all right I wasn't looking for |
4637s | anything special just curious if a more |
4639s | build variety and gear used variety is |
4641s | desired I guess if I had to pick a point |
4645s | yeah we're we're definitely looking for |
4646s | gear and build variety |
4653s | increases it's cool when there's more |
4655s | options you get to pick which one speaks |
4657s | to |
4663s | you you know what I'd love to see so I |
4666s | i' I've been thinking |
4668s | about uh items in args and you know |
4673s | primarily last depoch um but I've been |
4676s | thinking about the idea originally I |
4678s | actually was talking to a friend about |
4680s | um D2 when when when uh this came up and |
4685s | you know we we we see people who have |
4687s | build ideas um where it's like okay you |
4690s | can like like your your like submit a |
4693s | build like Build contest sorry who like |
4695s | submit a build um |
4699s | where uh you know if you |
4703s | have what am I trying to say if you |
4707s | have submit build ideas that Force using |
4710s | specific items so like you know |
4712s | everyone's got to make a build with |
4712s | prism wraps um which is great uh and |
4716s | then I was thinking |
4718s | about how um like magic does does |
4723s | formats and things like that or people |
4725s | do um you know like like deck deck |
4729s | restrictions for for Builds on uh with |
4731s | which mag with magic things like that |
4733s | it's usually about um saying like here's |
4736s | like you can pick from this set of |
4738s | things you can like here's uh a like a |
4741s | you can only have a cards that have a |
4743s | maximum casting cost of three or a |
4746s | maximum Rarity of uncommon or you know |
4749s | things like that so there's like |
4750s | properties of items that limit |
4752s | it and I'd love to see uh us us do like |
4757s | a game mode where like no item can have |
4761s | like like your character's effective |
4762s | level for equipping items is like 30 for |
4764s | the whole game or or something or like |
4767s | um you know no no uniques or uh or no no |
4773s | rare or like only uniques like no rares |
4775s | things like that just like weird like |
4778s | category restrictions I think could |
4779s | could make some really cool challenges |
4781s | or game modes or uh you know I think |
4784s | there's I think there's I think there's |
4785s | room for fun stuff in there to to shake |
4788s | shake things |
4790s | up I don't |
4793s | know Mike's ramble for the week over the |
4796s | same attack animation that's funny all |
4798s | right uh will the new Dodge rolls evade |
4802s | please will the new evade also work with |
4805s | Druid forms yes will we see a bare form |
4808s | evade yes we will see bare form |
4815s | evade uh is the purple thing to |
4821s | scale oh that thing no |
4827s | this thing right here that I can't see |
4829s | on my |
4831s | screen run away get away from |
4839s | me |
4841s | yeah yeah |
4848s | yeah 5% Fizz |
4852s | res we'll get there uh you guys don't |
4855s | want animation cancelling to be a thing |
4857s | in order to get full value out of |
4858s | skillability |
4862s | passives um but do you have any |
4864s | intention to make flame Walker a little |
4866s | bit better it currently is a traversal |
4867s | node since you can't get more than one |
4870s | dice roll per second oh I don't know |
4873s | what that node does off top my head at |
4878s | all |
4880s | uh if you ask that in ask the devs and |
4882s | Link the node itself I will take a look |
4884s | at it |
4886s | later let me in okay maybe next |
4892s | time uh do you guys have any plans SL |
4895s | ideas for multiplayer only content or is |
4898s | protecting the single player experience |
4899s | being able to do all contents a strong |
4901s | pet |
4905s | um I I don't think it's like uh uh |
4908s | forever know like I it's one things like |
4911s | there's no way we'll ever budge on this |
4913s | um but you know right right now I don't |
4915s | think we have any intention of adding in |
4917s | content that is um required a |
4931s | party it's possible that you might see |
4933s | something where it's like content like |
4935s | so there's there's kind of some |
4936s | workarounds for that where you can kind |
4938s | of like skirt the rule like if you're |
4939s | going to make those R you kind of Skirt |
4940s | the Rules a little bit |
4943s | um where you can can like you know we |
4946s | we've taken |
4948s | the |
4952s | um let's say hypothetically you add PVP |
4954s | to the game that's multiplayer specific |
4956s | content there's no way to do |
4958s | PVP single player you just you just |
4962s | can't um and we kind of already did a |
4967s | single player PVP mode um because when |
4970s | we added in the arena Champions they're |
4972s | kind of like fake players to PVP against |
4976s | you know cuz they use player abilities |
4978s | and all that sort of stuff so if if you |
4980s | did have a like uh a boss like a world |
4983s | boss that required X number of players |
4985s | to beat it um you could kind of spoof |
4987s | the system by like having um having the |
4992s | game generate allies for you to fight |
4994s | the boss with in single something like |
4996s | that you know like you you can kind of |
4998s | you maybe do something like that but |
5000s | right right now we don't have any plans |
5001s | for for content of that |
5003s | nature but nothing's nothing pretty well |
5006s | nothing's set in |
5017s | St all |
5018s | right will there be steam achievements |
5021s | in the future oh yeah uh mg feels like |
5024s | being factionless at the moment hard |
5025s | disagree High tier items are not being |
5028s | listed on the market and low tier ones |
5030s | don't sell I can't swap |
5032s | to CF because I would lose all 500 hours |
5035s | of gear |
5037s | progression |
5039s | uh I I okay I'll read rest this uh the |
5043s | they not being equipable anymore uh so I |
5045s | wanted to ask if there's any chance of |
5046s | this being removed or is it just is a |
5048s | character just done |
5051s | for |
5055s | removed what being |
5058s | removed we're not removing item factions |
5065s | I'm going to go with no because I'm not |
5066s | really sure what you're asking for but |
5075s | um yeah we're we're we're cleaning up |
5078s | some of the like old stuff that's been |
5080s | sitting in the in in the merchant Guild |
5082s | on the 20th I think |
5085s | um I'm not really sure what you're |
5087s | asking I'm sorry try again and a little |
5090s | more detail what what being |
5092s | removed all right are you working on a |
5095s | seasonal cycle Journey for players uh in |
5097s | case you decide to integrate a campaign |
5100s | skip uh totally not stealing from a game |
5103s | with recent season release um we're not |
5106s | intending to integrate a campaign |
5109s | skip |
5113s | um so |
5114s | no I guess |
5127s | I I think I'm I'm sorry I'm struggling |
5129s | with some of these I I feel like I'm |
5131s | just like missing |
5134s | info oh that poison is |
5137s | strong they're poison |
5140s | R not terrible uh is ehg dead set on the |
5144s | evade concept or is there room to change |
5146s | philosophy there's always room to |
5149s | change I I would be um the CTs would |
5152s | have to come back and basically tell us |
5153s | it feels terrible |
5155s | uh Prett pretty pretty strongly worded |
5160s | this is a terrible feeling it makes the |
5162s | game significantly worse like there has |
5164s | to be some some some strong and clear |
5167s | United feedback from basically all the |
5169s | CTS for us to consider not releasing it |
5173s | um at this |
5177s | point um having having said that uh |
5182s | the the the feedback we've been getting |
5185s | so far is um overall extremely positive |
5189s | there's you know like there's people |
5191s | that that really don't like that type of |
5192s | system and are hesitant about it for |
5197s | sure but |
5203s | uh you |
5205s | know |
5208s | um after we if if |
5211s | if I think we're we're more interested |
5213s | and this is going to sound ridiculous |
5214s | I'll explain what I mean after this at |
5216s | this point just with how far we are with |
5217s | it and how confident we are in the |
5218s | system um I think we're only really |
5221s | interested in changing it if the |
5224s | feedback we get is from people trying |
5227s | it so |
5230s | um like I I don't think we would change |
5233s | it based on feedback from the forums |
5236s | unless like unless it was O an |
5238s | overwhelming majority but so far the |
5240s | majority of feedback we're getting even |
5241s | from people who haven't tried it is |
5242s | positive so I |
5245s | if if you're if you're hoping to change |
5247s | your minds before the patch comes out |
5249s | that's that's it's I don't want to say |
5250s | it's impossible but it is an uphill |
5268s | battle uh hi Mike hope all is well at |
5271s | Ichi Studios it is looking forward to 1 |
5273s | 1.1 what three master does each she |
5275s | think need the most work and what ear |
5277s | the three best position oh that is |
5280s | that's a tough question uh the three |
5282s | that I think need the most work um run |
5285s | Master |
5287s | Marksman um |
5291s | and Forge guard the three that I think |
5294s | are in the best |
5300s | position I think J's in a really good |
5302s | spot I really like J where J's at right |
5304s | now |
5310s | um I really like where Lich is at right |
5314s | n l needs some work still I do really |
5316s | like where Necromancer is at I like |
5317s | where aad is at in general actually can |
5319s | I say warlock Necromancer and |
5326s | Lich but like even even those like |
5329s | there's there's there's issues that need |
5330s | to be dealt with across the board |
5331s | there's nothing nothing's perfect |
5350s | all right any plans to add a group |
5351s | finder functionality to automatically |
5353s | find group and teleport players to a |
5355s | selected activity um we do have some |
5359s | plans to uh better facilitate players |
5363s | getting like finding people to play |
5364s | together |
5366s | cuz right now there's basically nothing |
5368s | um I don't think there's much of that |
5370s | coming in 1.1 |
5371s | really but I I think it is the sort of |
5374s | thing that we are working |
5379s | towards the campaign oh on cycle Journey |
5383s | the campaign currently gives players a |
5385s | progression Direction in games where |
5387s | campaign skipped exist the cycle Journey |
5390s | mimics of the goal progression system |
5392s | wondering if you thought about this for |
5393s | a future of Cycles I mean yes um |
5398s | I'm i' i' I've never understood it I'll |
5402s | say that I I personally I've never |
5403s | really understood the the point of it |
5406s | like if you've got um if you've got two |
5409s | activities that take roughly the same |
5411s | amount of time |
5414s | um and one of them has |
5419s | like and and they both they both have |
5421s | like roughly the same amount of time and |
5422s | roughly the same outcome um and and |
5425s | like I guess what's the point of having |
5427s | two it's like just having |
5431s | variety I |
5444s | guess |
5449s | yeah you |
5451s | said I thought somebody you said you |
5453s | think run Master means needs work did |
5455s | you mean Sor nope I meant run |
5457s | master I think it is one of the needs |
5460s | one of the heaviest |
5463s | work it's an extreme |
5469s | outlier I I think the important thing to |
5471s | know in the question is that uh oh maybe |
5475s | I read the question wrong but I didn't |
5476s | think the question said what needs Buffs |
5478s | Z doesn't need Buffs but it needs work |
5494s | all right thank you for your answer |
5496s | about evade personally I think it |
5498s | desperately needs to share cool down |
5499s | which reversals like Poe or Poe like |
5501s | Zoom will follow endgame thoughts um I |
5505s | think it's not as powerful as you think |
5507s | it |
5510s | is that's that's that's the go-to like |
5512s | the peee like Zoom I think um comes from |
5516s | those like I think if we uh like removed |
5521s | the cool down from |
5523s | evade um doubled its speed doubled its |
5527s | distance and gave it an amazing amount |
5529s | of damage like yeah then it's in danger |
5532s | of that |
5534s | but know that's a completely different |
5536s | ability to what we're making |
5539s | right so like |
5545s | yeah it's it's it's kind of a different |
5547s | ability right like |
5550s | um |
5555s | yeah what should we specialize next do |
5558s | do we work right do we slap something |
5559s | else on our on our |
5561s | bar uh do we slip scorpion in there |
5563s | let's just go with scorpion why not |
5564s | right we go straight poison I do like |
5568s | the size we do size and baby scorpions |
5570s | that's not baby scorpions that's baby |
5572s | scorpions |
5576s | we don't want armor shred we do like |
5582s | poison let's do baby |
5587s | scorpions you like cute little babies |
5589s | running |
5595s | around there it is yeah little baby |
5598s | scorpions need how cute it is okay |
5605s | all right any chance for removing the |
5606s | fact that items are equipable only while |
5608s | being in the faction they have been |
5610s | obtained no that's that's a very |
5612s | important piece to the |
5618s | puzzle if you are switching from uh |
5621s | Merchant Guild to CF though um I don't |
5626s | know which way you're switching but if |
5627s | you are switching from Merchant Guild to |
5628s | CF um you know all the stuff you find is |
5631s | equipable as CF um |
5634s | and even if you're switching Co to |
5635s | Merchant skill like all the stuff you |
5637s | find that's that isn't affected by your |
5640s | bonuses is also equipable so like you |
5641s | can still especially because you're |
5643s | using like such like high-powered gear |
5645s | you can um get a really dramatic head |
5649s | start on uh like you can build a set of |
5651s | gear out pretty easily to to be able to |
5653s | still you |
5655s | know get going quickly again like you |
5657s | can you can get that jump start going |
5659s | quite |
5660s | fast uh all |
5663s | right leftto |
5667s | leao one of those things thanks what's |
5669s | up appreciate |
5679s | you all right what is the reasoning |
5681s | behind having each character with their |
5683s | own monolith progression instead of |
5684s | account wide unlocking feel like many |
5686s | people don't make new characters because |
5687s | of this um I mean it basically boils |
5690s | down to you know it's the character's |
5692s | progression it's it's part of your |
5695s | because it is a uh like an ability item |
5697s | that you're equipping as a blessing like |
5699s | it's part of your character's |
5700s | progression |
5703s | um these are like if you if you jumped |
5706s | right into um if it's all shared and you |
5709s | like get all of your |
5712s | um like corruption up to like say like |
5715s | like all them are sitting a 300 |
5716s | corruption and you hop onto a brand new |
5717s | character and they're suddenly like just |
5720s | sitting there going well I can't do |
5722s | anything awesome and then you have to |
5724s | turn down your um your corruption in |
5729s | order to get it to actually like be able |
5731s | to do anything and then if you hop back |
5733s | onto your main again you're like well |
5735s | now I've got to work my corruption back |
5736s | up again |
5740s | um just to just play my main |
5743s | again this way each character is already |
5745s | set doing things that they uh can |
5752s | do love this boss fight mini boss |
5766s | fight you don't like me |
5780s | though no come back |
5786s | Raptor come |
5790s | back okay anything in here we can |
5803s | do could be |
5807s | worse it's over |
5810s | here ooh |
5820s | uh could we have more modifiers from |
5822s | monolith and are they going to be more |
5824s | customizable in some |
5827s | way |
5829s | um more modifiers we actually kind of |
5832s | reduced them recently because they were |
5834s | having a little too much of an impact on |
5837s | um relative power levels I this this is |
5841s | another one of those things that like we |
5842s | we get pretty frequent feedback along |
5844s | the same lines of |
5847s | um oh I missed |
5850s | this a weird resub themselves for a full |
5857s | year it's been a good day |
5865s | today thank you very much everybody um |
5869s | you know what we can |
5872s | do who oh what is that it's like a |
5877s | gigantic thing that looks like a wood |
5881s | someo |
5893s | it egg give egg I want egg all right all |
5897s | right calm down it's |
5902s | coming big omelet incoming |
5909s | speaking of giant |
5913s | omelets this is an ostrich egg ostrich |
5917s | emu might be an emu |
5920s | egg but it's |
5925s | like it's big it's thick it's |
5932s | crazy emu egg |
5935s | sorry it was it was good gigantic |
5938s | omelette oh my God I actually did a |
5944s | scramble but it was like a dozen eggs in |
5947s | one it was a little |
5953s | nutty uh and I'm definitely playing with |
5956s | that giant thing in front of me aren't I |
5964s | there we |
5966s | go got I got to do it once every stream |
5968s | don't |
5976s | I put that your bingo card |
5983s | there but Mike makes a fool of himself |
5986s | on every Square guaranteed |
5988s | success all |
5990s | right uh is blessing switching confirmed |
5993s | for cycle two please say |
5997s | yes now we've got to talk about this |
6002s | unfortunately it's going to be |
6004s | devastating to hear |
6005s | this but yes yes it |
6011s | is uh yeah it's um as of yesterday |
6015s | finished I |
6019s | think it's not merged in |
6021s | yet it's ready |
6024s | all right I'm just curious uh just |
6026s | finished mistborn Trilogy by |
6031s | brenen or |
6032s | Sanderson smudge of my mon right there |
6034s | that makes that n look like an H uh all |
6038s | right uh and the main villain is called |
6041s | ruin is that just a coincidence |
6044s | yes the main the the the the Pinnacle |
6046s | boss is not named |
6052s | room just for the |
6061s | I don't think we've said the the |
6062s | Pinnacle boss's name |
6072s | yet yeah I don't think we've said it yet |
6075s | it's cool I like it |
6078s | um do you have plans to soften the huge |
6081s | jump from normal monos to empowered |
6083s | monos particularly important as an |
6085s | outlier build gets |
6086s | tuned um as an example trying to get |
6089s | plus 50 corruption in normals is |
6091s | mind-numbingly brutal grinding bosses in |
6094s | normals is |
6096s | two since you can't ever skip the quest |
6098s | Echoes thoughts on making this |
6100s | transition smoother |
6103s | um I I don't know if we've put much into |
6106s | that recently |
6110s | um I so so I think there's something to |
6112s | be said for having uh some some spikes |
6115s | in difficulty happen |
6118s | um I I can still |
6121s | remember the feeling when I was a kid of |
6124s | of you know taking a character into hell |
6126s | for the first time in D2 and and being |
6130s | like like there's no way there's no this |
6132s | there's no way I'm ready for it yet |
6134s | there's no way I'm ready for it yeah |
6134s | like like you're grinding nightmare just |
6136s | trying to get enough stuff just just to |
6137s | make it into hell cuz it's such a huge |
6140s | power Spike um and and like you get |
6142s | there and it's like it's awesome right |
6144s | to do is clear |
6146s | ath um so I think there's something to |
6148s | be said for having some of those |
6150s | difficulty spikes happen |
6153s | um I I I kind of like the idea of the um |
6158s | the quests only need to be done once so |
6160s | like un normal having them be I feel |
6162s | like we tried this and there was |
6163s | something something that didn't work |
6164s | with it um but I do like the idea of the |
6166s | quest Echoes um allowing you to skip |
6169s | them once you've done them |
6171s | once some part of me it's like we tried |
6173s | that and then it was what we did was a |
6174s | compromise cuz that wouldn't work but I |
6176s | can't |
6177s | remember that was long time ago so |
6180s | stuff's changed but yeah it's |
6184s | um maybe making it easier to farm stuff |
6188s | or smoother to farm stuff to get your |
6191s | way into empowered might be better but I |
6193s | do really like having that difficulty |
6194s | Spike |
6197s | happen it is supposed to be a |
6199s | significant achievement it's it's a |
6200s | milestone it's like it's a big deal it's |
6202s | it's the |
6204s | like you're into the you're into the |
6205s | hardest difficulty of the game content |
6207s | like it's supposed to be a hey this |
6209s | character can do empowered sweet wow |
6224s | nice ah tried to Res them |
6249s | we're going baby scorpion we're we're |
6254s | investing is the resed circle still yeah |
6257s | that's happen uh Shaman question a lot |
6260s | of Shaman abilities have totem |
6261s | conversions say e considered giving |
6263s | totem abilities conversions to non- |
6269s | totems uh oh sorry I I read that |
6272s | backwards uh we haven't I don't think I |
6273s | don't think it's actually come up before |
6275s | um but we do have uh some cool stuff |
6280s | there that does cool stuff it's going to |
6283s | be |
6287s | cool always cool stuff try my best but |
6291s | it's never good enough |
6295s | uh all |
6296s | right for the four people that watch |
6301s | that uh on the topic of baby scorpions |
6304s | any chance we can have the shrine that |
6306s | summons the Scorpions with rare items uh |
6308s | drops improve to also drop exalted and |
6311s | uniques preferably with an increased |
6313s | challenge to go along with it I think |
6315s | it's a cool idea um |
6318s | the have having like uh it's it's |
6321s | basically strong boxes isn't it um at |
6324s | that |
6324s | point um but I do I do really like |
6327s | strong boxes so you know it's it's |
6329s | that's |
6332s | cool so I guess |
6336s | maybe having like uh a thing you come |
6338s | across in the world that you can like |
6340s | opt into a harder and harder challenge |
6342s | each time like you come across it and |
6344s | like Powers up the thing you're going to |
6345s | get from it be cool |
6353s | I just I'll just I'll just whip that up |
6355s | and we'll slap it in next patch no |
6359s | problem they came up way more snarky |
6362s | than I intended I'm |
6363s | sorry I actually like it I actually |
6365s | think it's a good idea cont to sther uh |
6368s | CF currency is favor which is an amazing |
6370s | proxy for time investment could mg's |
6373s | currency also be favor as it tracks |
6375s | better uh with time investment than gold |
6378s | and just introduce a taxation system as |
6380s | a sync um I mean you it does require |
6384s | like it it it uses that same currency |
6386s | already |
6389s | um the the big problem I think |
6393s | is |
6395s | like if if favor becomes like the |
6398s | transactional part of the of of the |
6400s | trans like the the currency in the |
6401s | transaction um that it is just gold you |
6405s | know like it's it's the same thing |
6406s | really because if the other person gets |
6407s | the |
6411s | um uh gets gets the favor from you then |
6414s | it's it's just gold like what's the |
6416s | difference |
6418s | right then we have to add in favor |
6425s | sinks I I don't think that changes |
6427s | anything |
6430s | really let's let you guys fight each |
6435s | other just fight amongst yourselves for |
6437s | a |
6438s | minute any thoughts on about uh |
6441s | additional gold tax on the bazaar lots |
6443s | of people forms complain about gold |
6444s | inflation on ngg yeah so I I I think |
6448s | that um I so I agree on the uh the fact |
6453s | that gold is a little like the price on |
6455s | things are a little insane and there's |
6456s | people that have way too much gold y y y |
6459s | um a lot of people made a lot of |
6462s | legitimate gold during the uh gold |
6467s | duping |
6469s | incident um so there are a lot of people |
6472s | that do have |
6474s | um way more gold than they |
6477s | should uh that they that they they they |
6479s | got legitimately but came from an |
6481s | illegitimate place um so like it's it's |
6484s | not something that we're we're not |
6486s | taking that gold away from them because |
6487s | they did earn it um it was just that the |
6489s | market was so messed up when it happened |
6491s | that it's it's had a lasting impact on |
6493s | the market going forward um I'm |
6497s | confident that with the changes we are |
6499s | making to Merchant skild uh and not |
6501s | having a gold duping incident happen at |
6503s | the same time it'll be it'll be a lot |
6506s | better this this cycle but we'll see I |
6508s | mean there'll be new challenges and |
6509s | we'll we'll meet those as |
6511s | well we have been taking steps to |
6516s | slowly uh drain a bunch of gold out of |
6519s | the |
6520s | market maybe we should have been a |
6522s | little more aggressive with that it's |
6523s | possible I I don't know but |
6527s | um you know we we we have been working |
6530s | to do that |
6536s | uh not sure if uh if that this not sure |
6540s | if this has been asked already but |
6542s | that's okay it has but are their early |
6545s | cycle um mainly supposed to just add |
6549s | Eternal content or they're going to be |
6551s | cycle content that goes away after z um |
6554s | nothing in the early like in in the road |
6556s | map that we put out put yeah the road |
6558s | map pretty well everything that's in |
6560s | that road map is intended to become an |
6562s | evergreen cont content um whether or not |
6565s | it starts as Legacy content I don't know |
6568s | why I use the term Evergreen that's a |
6569s | magic term um whether or not that starts |
6571s | as Legacy content or not |
6575s | um we're still kind of working out |
6577s | exactly how we want to handle that but |
6578s | we we are um all those things all those |
6581s | major things you see in the road map we |
6583s | do intend to be uh Legacy content it's |
6586s | all designed as this is going to stick |
6588s | around this is long-term stuff we are |
6590s | planning to have this be part of last |
6591s | Depo DNA for a long time |
6595s | it's being designed and develop as such |
6597s | as |
6603s | well like I expect I almost said the |
6606s | boss's name oh my gosh uh I expect the |
6609s | Pinnacle boss to be a measuring stick |
6611s | for character builds for quite a while |
6613s | um I expect us to release this is like |
6616s | this is long long-term stuff but I |
6617s | expect us to release new bosses that are |
6620s | stronger uh at some point um |
6623s | or or different at least but you know |
6625s | it's it is um kind of the nature of of |
6629s | how Pinnacle boss is evolve is you get |
6631s | new ones that are stronger new ones that |
6633s | are stronger that sort of |
6636s | stuff but we still want almost said it |
6639s | again the current Pinnacle boss to |
6641s | continue to be a way to say like oh like |
6644s | can this character build can this |
6646s | character build beat this boss can it |
6648s | beat that boss you know I think those |
6650s | are really good things to have static |
6652s | difficulty High difficulty content that |
6654s | you can that you can measure a character |
6656s | against it's it's great to |
6660s | have uh will we have male plus female |
6663s | models for all |
6664s | characters um an idea if it's too much |
6667s | work to fit all the items skins and |
6668s | animations and stuff how about just |
6670s | making it possible to select any |
6671s | character based with any |
6675s | Mastery uh doesn't fix the problem |
6677s | because there's uh Mastery specific |
6680s | equipment uh perhaps can weasle in some |
6683s | story and end time variations of |
6685s | yourself once you get there um we do |
6689s | intend to include character |
6690s | customization in the game it is not |
6692s | there primarily for the reason you |
6693s | stated and unfortunately the option you |
6694s | put there doesn't work |
6710s | sorry uh totally don't have a mom with |
6713s | too many |
6717s | chickens uh have I got any good |
6719s | suggestions for easy egg recipes while |
6722s | working from |
6723s | home |
6725s | um I mean I don't think I don't think |
6727s | eggs need to be |
6730s | too involved |
6732s | really I I'm I'm a big fan of just my |
6735s | favorite thing to do with eggs is um |
6739s | rice eggs little bit of cheese melted on |
6742s | there some |
6743s | salsa hot sauce if you like |
6747s | that love it my favorite the first thing |
6750s | I learned how to cook when I was a |
6753s | kid I was L to a bajillion thing |
6756s | so it was fake |
6761s | cheese bake cheese has come a long way |
6764s | in the last 20 years my |
6770s | goodness used to just like burn instead |
6772s | of melting now it actually melts which |
6774s | is really |
6779s | nice same with same same with h wheat |
6781s | free bread wheat free bread used to just |
6783s | you put in a toaster and it wouldn't |
6785s | toast it would just it would go from raw |
6786s | to Burt and like it would be like raw |
6789s | for 10 minutes and it would burn in half |
6790s | a |
6792s | second much better |
6794s | now uh will the Pinnacle boss drop some |
6797s | exclusive items so there is a reason why |
6800s | to F the b i I'm sorry I don't have any |
6803s | details on uh Pinnacle boss drops at the |
6808s | moment would love to be able to tell you |
6810s | all about it I don't know yet |
6824s | though I got that song stuck in my head |
6826s | now though task master |
6834s | um is any not the theme song the doing |
6837s | cool stuff |
6845s | great uh all right is there plans for |
6850s | sharing for sharing obtain is there |
6853s | plans for sharing obtain prophecies |
6855s | among characters of the same faction cuz |
6858s | I feel forced to only get prophecies on |
6860s | a single character um we don't have |
6863s | plans for that at the |
6865s | moment |
6867s | um this is this is kind of the same |
6869s | thing I was talking about earlier with |
6870s | with monolith progression sharing it's |
6872s | the same reason really |
6875s | um it is uh it is a lot easier to switch |
6879s | between masteries it will be much easier |
6881s | to switch between masteries now though |
6882s | so um you'll you'll just naturally get a |
6886s | few anyways |
6897s | so we'll start there and we'll see how |
6898s | it is after |
6905s | that all right how do you feel about |
6909s | random content like the vaults from D3 |
6912s | or stigan tunnels from Poe does isi |
6915s | think random content that opens portals |
6917s | to other places uh during an echo could |
6920s | come to the game I think it's fantastic |
6923s | um and I think we've already said we're |
6925s | doing it on our |
6938s | robot uh don't |
6946s | please thank you for not dying I |
6948s | appreciate |
6950s | you um |
6954s | are you planning to give a unique skin |
6957s | uh to every unique in the game at some |
6959s | point or will certain ones stay as they |
6961s | are um this is talking about 3D models |
6964s | on characters for uh for unique items so |
6966s | like right now for example prism wraps |
6968s | doesn't look exactly like prison equip |
6971s | it |
6973s | um it's it's one of those things where |
6975s | if we had uh an infinite amount of time |
6980s | and resources or or a magic one |
6983s | yes absolutely all of the uh equipment |
6986s | would would match one to one perfectly |
6988s | with the 2D art and it would be |
6989s | phenomenal and glorious yes um we don't |
6994s | though and it takes way more time and |
6997s | effort to put a uh 3D model into the |
7000s | game that it does to slap uh unique into |
7003s | the game um so we and and and |
7007s | mechanically adding uniques is awesome |
7010s | um so sometimes we put a unique in |
7013s | knowing full well that we don't have a |
7014s | 3D model for it um and while |
7019s | unfortunate um we think it's preferable |
7022s | to just have more cool stuff to do than |
7025s | to have every item perfectly |
7027s | match so we we've we've kind of looked |
7029s | at the options and said hey we'd rather |
7031s | have some gaps |
7034s | um than |
7037s | uh than than just halt uh unique |
7041s | production we will will um let you can I |
7045s | can just grab from chat if you want or |
7047s | sorry uh we will we will |
7052s | keep uh adding |
7054s | in uh we we we will keep adding in new |
7057s | models for 3D three models for uniques |
7059s | in the game like that's something we're |
7060s | still going to keep doing um because you |
7063s | know it is it is awesome when it does |
7065s | look just so you know |
7069s | um but every everything we do is uh like |
7073s | priority prioritization it's just like |
7074s | what's what's the most um bang for your |
7077s | buck we can get out of all of our |
7084s | time uh is a priest class have been |
7088s | considered yes we've considered priest |
7092s | class um I I don't have any information |
7095s | on eventually the uh extra Mastery or |
7099s | base classes that will get added no |
7101s | details there yet |
7103s | but we we will we do plan to add more |
7106s | eventually it's going to be quite a |
7107s | while there are none |
7109s | coming we haven't started to work on any |
7111s | of them |
7116s | yet uh do you or any of the other devs |
7119s | draw inspiration from content from |
7120s | outside of the afpg space oh yeah |
7123s | definitely uh for example the poe Debs |
7126s | have name dropped Elden ring a few times |
7127s | for example yeah we we we we definitely |
7130s | take um inspiration from outside of RPGs |
7134s | um intentional and accidental for sure |
7138s | um like the if if you look at we didn't |
7142s | go into it with its intention um but if |
7145s | you look at like the general structure |
7146s | of how uh our dungeons are designed it's |
7150s | the same structure of how Zelda dungeons |
7152s | designed um with many gigantic |
7156s | differences but like you you go into the |
7160s | dungeon um you get your dungeon ability |
7163s | the item you find in the dungeon in |
7164s | Zelda um you have to use that ability to |
7168s | solve puzzles throughout the dungeon to |
7170s | get to the boss you have to use the |
7171s | Zelda item to solve puzzles in the |
7173s | dungeon to get to the boss um and then |
7175s | once you get to the boss that item or |
7177s | that ability is the D the boss's weak |
7180s | point it's the thing you need to use to |
7181s | to beat that boss I mean and then you |
7183s | get a unique reward um from that |
7187s | dungeon it it's it's |
7190s | like the most vague way to describe our |
7193s | dungeons Zelda dungeons but like that |
7195s | that same general um overarching concept |
7199s | and and style I think is something that |
7202s | we kind of I I I I think because it's so |
7205s | similar we were probably drawn to it um |
7208s | because so many of us have played that |
7209s | like it's I |
7210s | I there one of the things we realized |
7212s | after the fact and we're like that's |
7214s | cool |
7215s | um but lots of times I think inspiration |
7219s | for things comes from places you don't |
7220s | even realize it's happening um |
7223s | um and like so the person who pitched |
7225s | Rune Master had never actually played |
7227s | Dota 2 I don't think um but it's the |
7231s | Rune Master is essentially identical to |
7234s | um like the the underlying idea of like |
7237s | you use abilities you generate uh Runes |
7239s | of that element type and then you |
7242s | activate invocation to uh the invoker to |
7246s | to to to use a big ability like that |
7248s | that type of General style is it's |
7250s | represented in many different games and |
7252s | like lots of us have played different |
7253s | games that that use it so like you know |
7255s | there's there's lots of different things |
7256s | that you draw from by mistake sometimes |
7259s | um and it's yeah so yeah it comes from |
7262s | outside of airs all the |
7264s | time oh there's a little |
7268s | bug there's a tiny little visual |
7271s | bug you see all of these are behind the |
7275s | number and this one the like the glow |
7278s | when it when it's like hey look at me is |
7279s | like shining in front of the number it's |
7281s | funny |
7283s | I take it yeah it goes |
7285s | behind |
7290s | funny some override on that |
7295s | prefab we are getting real close to the |
7297s | end of the stream here so if you do have |
7298s | any questions squeak them in |
7304s | now uh will we see any new I guess we're |
7307s | talking about like |
7309s | yeah will we see any new masteries in |
7312s | any of the Cycles shown in the road map |
7314s | I |
7318s | don't tell right now 1.1 and 1.2 will |
7320s | not have new |
7323s | masteries it's it's a lot to develop a |
7325s | new Mastery like uh usually usually |
7328s | takes us months and months to do |
7333s | it and it's a pretty big |
7339s | deal do get some I got some decent |
7343s | decent ones |
7344s | there uh I think the egg is a forge |
7347s | guard Relic blink twice if correct thank |
7351s | you |
7354s | uh instructions |
7362s | unclear any plans for uh pentecoste |
7367s | weekend I did not pronounce that |
7370s | properly probably sorry uh I don't know |
7372s | what that |
7376s | is Google what that is real |
7387s | quick it's the 50th day after Easter |
7390s | Sunday what I've never heard of this |
7394s | before I don't I don't think we've got |
7396s | anything planned for it looks like it's |
7397s | happening in two |
7400s | days oh that's that's May long weekend |
7403s | okay we celebrate Victoria Day instead |
7406s | cuz we're a British |
7412s | colony I don't think we have anything |
7414s | planned for I'm |
7418s | sorry what I learned about a new holiday |
7427s | today Victoria is one of those crazy |
7430s | things um there like Victor day uh Queen |
7434s | Victoria has like a bajillion things |
7436s | named after her |
7438s | um it's insane it's like the the volume |
7442s | of cities around the world named |
7443s | Victoria is |
7450s | boggling there's there's there's a city |
7453s | named uh there's a city in Ontario I |
7455s | think named Victoria |
7457s | Road and and that's the name of the city |
7459s | like the town it's it's like if you can |
7461s | even call that it's tiny but like um |
7465s | yeah Victoria Road is the name of the |
7467s | whole town I thought it was funny hidden |
7468s | so close a word of advice don't ask her |
7472s | about the diamond matrons you'll regret |
7477s | it please don't let the egg be a relic |
7480s | for a forg guard there is a streamer who |
7481s | would go |
7484s | bananas I I haven't I haven't said it's |
7487s | for anything yet just the record it's uh |
7490s | could be it could be anything could even |
7491s | be a boat you how much you want one of |
7497s | those all right we are hitting time |
7502s | here we're g to come back to this |
7505s | guy next |
7508s | time cuz he's awful but he's |
7515s | fun to be fair Queens Elizabeth and |
7517s | Victoria are like half the English |
7518s | History yeah it's true |
7527s | all |
7529s | right I had fun I hope you did |
7536s | too oh AR sneaking in that gift to |
7541s | action RPG Aaron Aaron action RPG I said |
7544s | the name horribly wrong but we got |
7549s | there nailed it well done |
7555s | all |
7557s | right well that'll just about do it for |
7559s | me uh |
7562s | today we're all done thanks for coming |
7564s | out if I did not answer your question I |
7567s | apologize it was not intentional um |
7569s | please head on over to the Discord uh |
7573s | where I can um where we have an ASD devs |
7576s | Channel and I keep a close eye on I will |
7578s | answer that there um or you can come |
7580s | back next week I'll be here same time |
7581s | same place next week uh we've got some |
7584s | cool stuff uh planned for the uh the |
7587s | stream's getting closer to |
7590s | um to patch we might might let you guys |
7593s | vote on what you want to see a little |
7594s | bit that's that's a possibility we're |
7596s | looking at that maybe be cool |
7600s | um I hope to see youall next |
7602s | time about it we're just let's go say hi |
7605s | to |
7607s | someone do I recognize anyone |
7618s | oh they can go talk about |
7621s | their possibly failed |
7630s | Bingo we'll be |
7633s | back have a good day everybody see you |
7635s | later |