6 months ago - Last Epoch - Direct link

Transcript (by Youtube)


1s good afternoon everybody and welcome
4s back to another last Epoch devstream as
7s always I'm your host Mike hello welcome
10s back hope you're having a great time
13s join me as we dive back
15s into the fully optimized and super
18s strong two-handed blade
22s dancer oh it's awful but I love it so
24s we're playing
26s it good evening Steve G how you do
40s doing oh we're feeling good I'm having a
42s great day if this is your first time
44s here welcome glad to have you with us as
46s always we stream for charity right above
48s me here we go and uh yeah if you have
51s any questions please feel free to answer
54s them please feel free to ask them and
57s I'll answer
59s them um remember to put at last Epoch
62s game in the question
64s please so I see it pop out a little bit
66s better remember how we played
80s this Mike Walker
82s wow our names are very
89s similar
96s hello
103s hello any performance impr 1.0 this
106s performs every patch yeah I I feel like
109s I feel like if we go back and look at
110s every single patch there's a clear
111s pattern of performance priorities going
113s on and uh that has not stopped at all
115s it's number one number one on the list
117s always has
119s been
134s all right let's let's let's get to some
137s some stuff I remember I remember my
138s buttons
148s now do I remember them though
153s uh will there be AutoCast um we don't
155s really plan on putting fullon AutoCast
157s in the game um at the moment there are
161s some nodes which will do that in certain
163s situations for certain skills um like
165s for example uh I think I think Hora has
169s it I think
174s um enchant weapon has
177s it um those are the only two that
180s there's got to be
181s others melstrom has some yeah um static
186s I think has
190s some it's not it's not completely like
193s out of the out of the possibility or
195s whatever but like we don't have there's
196s no task in the back end right now that's
198s like implement
201s this just kind of all I can really go
204s off
208s of what else we got but are you planning
211s to add some steam achievements at any
213s point in the future oh yeah not sure if
215s we use steam achievements or in-game
218s achievements I think we'll use theme
219s achievements it's just it's one of those
220s systems that's like already there and
223s fantastic um and so integrated already
226s um that I don't see why we wouldn't use
228s the steam achievements but um you know
231s there's there's you go to implement
234s something like that and there's like 20%
236s chance that some monkey wrench shows up
238s and you're like well
255s pivot what is this Z DPS build come
269s on
274s [Music]
277s yeah oh nice some of those bad
281s boys uh so far I love the game awesome I
284s feel perfect wonderful balance of Poe in
286s dl4 sounds great here comes the
290s rub oh just kidding my only suggestion
292s SL request is would you guys be open to
294s changing the way that you transition
296s through zones so many times I've now
299s accidentally ran over to an exit of a
300s Zone in order to dodge a boss mix yeah
303s so this is asking when you go to a scene
305s transition those like glowy things and
308s you're and you're just holding your
309s cursor down like I'm I'm just holding my
310s mouse cursor I'm not clicking
311s individually and the mouse cursor goes
313s over top of that scene transition glow
317s um if you're close enough it will just
319s it will click on the scene transition
320s and take you
322s through um and and happens when you
325s don't want it to happen sometimes which
326s is unfortunate we I don't know if
330s there's an easy fix for this I think I
332s have a feeling I can't so this has come
333s up quite a few times and I can't
336s remember the exact reason why it's not
337s in the like why it hasn't been changed
339s because I know this is feedback we've
340s gotten a few times um I think could be
344s wrong with this I think there was a
345s problem with it and when we couldn't
347s change it uh at the time or it wasn't
349s easy to do or something like that we're
350s like okay well we'll we'll do it but
352s like back burner type thing I can't
353s remember why it's not changed um but
356s something like that happened I can't
358s remember exactly what it was
362s but yeah if you want to get a suggestion
364s considered please put it on the
367s forums or the
369s Discord in the appropriate
371s place I'm just terrible at writing
373s things down so I will uh at least least
376s while I'm playing on
384s Stream So pretend I'm like a
387s three-year-old and you're saying it it's
389s like I'm like yeah I hear you I'll
391s repeat it right back to you and then
392s like I turn around and it's
394s gone and I and I hit Jack anyways you
398s you're like we just told you not to hit
399s Jack and I'm like yeah I shouldn't hit
400s Jack
404s whack I promise jack is not a kid for my
406s son's
407s daycare it's actually not
410s a making all that up
413s but it feels like that
418s sometimes
421s all right the road map for new classes
423s and factions is out yes what can players
425s expect from it is it reveal only put on
428s last tools what are we going to get with
430s the road map um you mean like the okay
433s so I think what we're talking about is
435s the
438s um let me just I'm just bring this up
440s because you know what I get I see so
441s much confusion about
443s this I'm not 100% sure why so I'm just
446s going to grab the image and we're going
448s to talk about it cuz that's awes
452s awesome quick there we go how fast can I
456s put something into this properly pretty
459s quick apparently
461s awesome no we're going to we're going to
463s Center
468s that okay this is the image in
471s question um so the is it over here no
474s it's over
478s here um
480s the so what we're seeing on these These
482s are each going to be a really big Dev
484s vog post um with specific details on
488s what's coming with all of these these
489s three major features um so there's
493s there's no patch to the game happening
496s on these days January 11th will not come
498s with a patch January 25th will not come
500s with a patch February 8th will not come
502s with a patch be super clear on this Le I
505s should say it's my face in frame um the
507s item
508s factions uh post here the Warlock
511s preview and the falconer preview will
513s have the the same sort of details um
516s like go go go look our forms for the the
518s the Rune Master reveal uh devlog it'll
521s be very similar to that it'll have um
523s like I I it's not written yet so I don't
525s know exactly what's going to be there
526s but it'll have things like what skills
527s are coming um probably some like uh
531s maybe there's like a unique item that's
532s specifically designed for warlock to
533s come with it um there'll probably be uh
536s skill tree previews there might not be
538s full like 100%
540s completed here's the skill tree exactly
542s how it's going to be but
544s um at at least maybe some of them will
547s be but like there'll be there'll be
549s there'll be lots of very detailed
550s information on um the like how the how
554s the class is going to function uh were
556s you asking specifically about classes
558s and trade factions yeah it's it's it's a
560s very in-depth look at these features
563s coming for the patch uh because there
565s are big features there's lots going on
567s there's lots of things to share and show
568s how it's going to work and sorts of
570s things
571s um but yeah it's it's not
574s a uh chance for you to play it yet the
578s that chance will be February 21st with
580s launch just want to be super duper clear
583s on
584s that
587s cool hope that hope that helped if
589s you're looking for more information let
590s me know
592s please will the servers be more stable
594s because I can't play with uh anyone
596s outside of au server yeah I mean the
598s this is back to Performance stuff it's
600s number one priority performance
601s performance performance um so it's
604s they're hopefully getting better all the
606s time um there's whole new networking
611s information transfer system that's
613s that's getting implemented
615s um that we've been using internally for
618s uh about a week
623s now
625s um it's going
628s great
647s okay and this is why two-handed Rogues
649s are
655s bad easy too easy is it though come on
659s you're getting your butt
660s kicked let's get a question here we do
663s both
664s right uh let the game just tuning in can
667s you touch on Guild Clans will there be
669s incentives to join one um we don't have
671s any sort of Guild system uh planned to
675s come with 1.0 at the moment um so
678s there's no incentive join because they
680s don't exist
682s um we
686s are uh if we do add them to the game
688s which I expect we will eventually we
690s want there to be a reason to do it
693s um we currently feel that if we added
697s guilds and a clan system sort of the way
698s it is now um we'd probably end up with a
703s glorified um group chat you know like
708s like okay great there's this chat
709s Channel you guys
713s [Music]
714s share you know like if if you're if
717s you're got a group of people that you
718s want to play together and and that sort
719s of thing like you've likely already got
721s an alternate method of communication
722s that you're using
726s um and with no activities or reason or
729s mechanical reasons in game to have this
732s clan there's kind of like no reason to
733s do it oh my goodness my mustache is so
735s itchy right now I do not know
741s why gu took way too long to
746s kill oh Mr fibble has resubbed nine
749s months in a row thank you very much
751s that's
753s fantastic it's I I I really like your
755s name as well just throwing that out
759s there I have a tough time parsing names
763s frequently but I don't fumble
771s yours it's fun all
774s right more
778s questions
780s uh are for the bug fixes patches play
782s before 1.0
783s yes um I think the cut off content for
788s one I think I got given a notice today
790s being like if you don't get it in today
791s it's not going in the next patch type
794s thing and I'm like cool I don't have
794s anything
796s pending
801s um so that's still got to go through QA
804s and you know approval and all that sort
806s of stuff so who knows when that'll
807s actually happen but yeah there are still
810s uh bug fix patches that we're looking at
811s for between now and
830s 1.0 and don't forget to put at last dep
833s game in the question please so I see it
835s and know that this is something you want
836s me to
838s answer
839s um but here's one that's not it's okay a
841s lot of games require you to go through
842s the campaign for every character are
844s there any thoughts of allowing one to
846s start at post campaign for new
848s characters um still start level one yeah
850s this this question comes up every single
851s stream um and every single day on Reddit
854s and our Discord and our forums
856s absolutely this this has been talked to
858s death for sure all the time
861s um like really really really short
863s answer
865s no um longer answer I mean it's kind of
868s already there so
871s yes
873s um if you're playing online at least you
876s can party with someone and they can just
877s take you to the any Zone by just going
880s there themselves and um you just portal
882s to them uh if you complete the level 90
885s the three level 90 monolith timelines um
888s even as a follower you'll unlock
891s empowered and you can be an empowered
892s monolith at level 10 if you want um
894s you'll get your ass handed to you um and
897s you won't actually level that fast
899s because there's there are uh level
902s there's experience gain um
906s dampening might be a good word for it um
909s for being severely underleveled in the
911s same Zone as a severely overleveled
913s person compared to you
917s um it's a little complicated but
919s basically if you're in uh if you're
922s underleveled for the Zone on your own
924s and you're actually doing the content
925s yourself it's less of a penalty than if
927s you're underleveled in the zone with
929s someone else carrying
936s you um yeah and then there's there's
939s also something else might when this
941s comes up usually another thing that is
943s unknown is the fact that um uh the
946s dungeons will skip big chunks of the
950s campaign as
956s well yeah so we're still we're still
957s toying with exactly how
959s all that's going to shake out and
960s everything the the first time dungeons
962s need to be uh done better for sure
965s whether that's like easier and no no
968s like primary reward or just straight up
970s easier or you know like some some
973s something um the first time through the
975s dungeon is a little on the um unhelpful
980s side right
981s now like it's there and it's great idea
983s but it's just not quite to the point
985s where it's really really useful um
990s and recently I've been feeling that it
991s should probably actually allow you to go
993s into them uh I I think the first tier
996s should this is a suggestion I heard
997s recently that I quite liked was that I
999s just want to make it sound like I came
1001s up with this cuz I didn't uh which was
1002s that there is um there's there just the
1005s original the first floor has no key
1010s requirement so you can even go through
1011s on your first
1013s character but would still be too hard
1015s for most
1017s situations so it's like an advanced
1019s player option
1022s um and you just make it really obvious
1024s to noobs that it's noobs meaning like
1027s literal just new players um that
1029s probably not a great first time
1033s experience which is tough to convey it
1035s really is
1047s um
1050s but not
1051s impossible isn't faction a guild uh so
1054s this is this is the this is where naming
1055s things come in problem so uh there are
1057s two item
1058s factions um one of the item factions is
1061s called the Merchant's Guild the other
1065s item faction is called circle of Fortune
1068s um factions is the term we're giving to
1071s any sort of
1074s um like group you can join um that has a
1081s um a reputation rank that you can
1084s increase and uh generate favor for some
1087s sort of interaction in in
1089s that uh interaction in that
1092s faction um and the first two factions
1095s are mutually exclusive with each other
1097s because they are both item factions um
1099s it's possible we could add a third item
1101s faction on the road it's possible more
1103s probable that we would add new types of
1104s factions so maybe we add a I I don't
1107s know a exploration factions and there's
1110s two different ways to explore things
1111s it's like a a sky exploration faction a
1114s sea exploration faction I don't know um
1117s and you have to pick one of those and
1118s there's a ground one too there's three
1119s factions in this group I'm literally
1121s making this up on the spot I have no
1122s idea my point is that they'd be mutually
1124s exclusive within their set of factions
1127s but not mutually exclusive across sets
1129s so you could be in the sky exploration
1131s faction and the merchant skill at the
1133s same time and it'll be
1134s fine so that's the overarching plan
1137s long-term plans for our factions
1139s system um not to be confused with
1143s possibly including guilds in the
1146s future I don't know why I couldn't see
1148s that guy I just could not see
1156s him good one in
1167s there
1169s we don't really care about the explosion
1171s damage reflect is nice we care about
1172s more about the Buffs fear's good in
1175s general but we we don't actually want
1176s them to run away I think just want to
1179s take damage reflected get the extra
1181s charges up
1183s eventually we would need some sort of
1185s plus skills for the extra charge with
1186s this or take a point out somewhere
1191s else but that's
1195s fine get some of that XP oh we've got
1197s boss possibility we do have
1203s possibility all right will there be more
1206s optimization and dlss FSR implementation
1209s for release um yes slash no or yes and
1213s no um so more optimization yes dlss and
1216s FSR implementation no for release uh I
1219s love play last EO at 4K 120 FPS but it
1221s burns tempwise the ever living [ __ ] outo
1225s my 3080 yeah they um the current version
1229s of the engine we're running does not
1230s have dlss and Fs yeah I said that right
1236s um uh uh functionality so we we we have
1239s no option to do it even if we wanted to
1241s at the moment
1244s um when we eventually I like at some
1246s point I'm sure we'll do an engine
1247s upgrade who knows when um when we
1250s eventually get around to that it's it's
1252s something that we would look at then but
1253s for now
1257s no that's right you're you're stunned
1260s the bear not you you might be to I don't
1264s know I didn't realize you could do that
1267s with multiplayer thanks for the
1268s information you're welcome I don't know
1270s what that was about I'm sorry oh it's
1272s probably the like the the the the the
1275s hopping in to Advanced parts of the game
1278s yeah summon several ice beetles woohoo
1282s ice Beetle boy
1284s Army Beetle boits roll
1287s out
1291s that's
1292s [Laughter]
1295s great can't laugh at yourself all right
1300s uh will cross server partying be
1302s possible or will we have to be on the
1303s same server to group up
1306s um so I'm going to answer this question
1308s exactly how it's written and then try
1309s and guess what it's actually trying to
1311s ask and answer that as well so will you
1313s cross server partying be possible or
1314s will we have to all be on the same
1316s server to group up um you can join a
1320s party with people on any server um as
1324s soon as you want to be physically in the
1326s same location in game um like if you
1329s want to be able to stand beside each
1330s other in game and see each other you
1332s have to be on the same server by
1333s definition um like it's
1337s just every zone is a server um and so if
1341s you're in a Zone together you're on the
1342s same server period no matter what um if
1346s you're asking like can I as someone who
1349s logs into the game under us West and
1351s someone else who logs into the game
1353s under EU West can they join together in
1356s a party and go play together absolutely
1358s you'll have to the the game will pick
1360s for you um I think it goes based on
1363s Party leaders preferred server location
1366s or maybe tries to meet in the middle I
1367s can't remember which one we choose chose
1368s it it it pick it tries to optimize the
1370s server you're connected to so everyone
1371s has the best experience possible um
1375s and it it will put you on a single
1377s region together and will maintain that
1380s region while you're together in that
1381s party basically when you join a party
1383s when you create a party when whenever
1385s the party members change it recalculates
1390s the uh preferred server region for that
1394s party so if you have a um a party with
1399s four people in it you have that party
1401s has a preferred server
1402s region as long as you're in that party
1404s you'll keep using that preferred s
1407s region
1412s I hope that answered all your
1414s questions not exactly sure which one
1417s you're looking for if not please ask it
1418s I'll be happy to answer
1424s it next
1426s question okay need some answers related
1428s to it just underneath I hope we got you
1431s together um great job on the game
1433s overall thank you loving the ability to
1435s add my own loot filters yes very nice
1438s any chance we get to add change some of
1440s the audio cues for dropped items any
1442s chance yes any chance at 1.0
1446s no um it will not be something added to
1453s 1.0 um it it is one of those things
1456s that's pretty hotly
1457s requested
1459s um so I'm I I I'd be surprised if so
1465s okay how this the uh problem that audio
1470s cues are generally listed as attempting
1472s to solve is something we would like to
1476s solve um it's possible that we may
1480s choose to to solve that through adding
1483s optional audio cues the loot filter it's
1486s possible that we may attempt to solve it
1487s some other way too I don't
1497s know
1499s the most frequent
1502s um reason that I see cited for this um
1505s suggestion as the problem is trying to
1507s solve and this is this is why like um
1509s giving us problems to solve is way more
1511s valuable to us than giving us solutions
1512s to problems that you're having
1515s um and uh the the the problem that we're
1520s that we think people are trying to solve
1521s with this suggestion nailed it is to uh
1525s notify the player when an item drops
1528s behind you so you're you're you're
1530s you're you're running along through the
1531s Zone killing it killing dudes U maybe
1534s you maybe there's like one little dude
1536s behind in the pack that like had a had
1537s an ignite dot on him and you're like ah
1540s whatever I'm just going to keep running
1541s no point in stopping for him um ignite
1544s kills him he drops some epic piece of
1545s loot but you're you're you're already
1547s going you're not going back to check you
1548s don't know what he's dropped um but
1550s having some sort of some sort of way
1552s that the game tells you hey there's
1553s something that you want back here um is
1557s important and that's something that we
1558s we do need to to resolve somehow um
1561s audio cues are one way to do that uh
1564s they're not the only way to do that and
1567s uh we'll see what we'll see how we
1568s tackle that problem I don't know the
1570s answer to that I'm sorry thank you very
1572s much for the res 4 months in a row from
1574s INF fracus
1577s one very cool name
1579s too thank you very much glad to have you
1581s with
1585s us I hope I am making just enough of a
1588s of myself for you to have fun but still
1590s learn
1592s something it's a sweet spot
1598s right sounds almost fangy die
1606s human oh my hopefully that's not a
1610s literal reference that I just never
1613s got oh you're doing this to me okay all
1616s right uh
1621s uh oh psychosis Pat psychosis patient I
1624s got it I I got that I'm like uh
1628s cipient that's that's that's definitely
1630s how that's
1635s pronounced oh you'd think uh haven't
1639s spoken English my entire life or
1641s something thank you very much for the
1643s sub I appreciate
1646s it good to know the final release date
1649s SE uh SE I always say September February
1651s 21st I swear I I I know how to speak as
1653s well February
1659s 21st oh my goodness I'm going to
1664s die uh Mike please remember to tag Mike
1667s cool someone asked a question that
1668s didn't tag me let me see if I can find
1670s it thanks Kane easy looking
1674s [Music]
1675s for uh will you be able to add more
1678s twink style uniques to make leveling
1680s alts quicker and more fun like no level
1683s requirement or uniques that Grant a nice
1685s power boost at low level um we we so one
1688s of the main reasons the um legendary
1691s item system is set up the way it
1694s is is so that we can have meaningful
1696s lowle uniques in the game that still
1699s have um uses in the late game um it's
1703s not perfect not every item is good for
1706s this but it's it's one oh that's
1708s actually nice that that is uh one of
1711s the uh goals of the system definitely
1714s not the only one but that's that's one
1715s thing that helps with it now
1718s um last
1720s patch we made it so that uh making an
1724s item legendary making a unique legendary
1726s doesn't change that item's level
1727s requirement anymore so it's really easy
1729s to make quite powerful twink leveling
1731s items now um like really
1734s easy
1736s um kind of doesn't even matter what the
1739s unique is you can make it into an
1740s awesome trink leveling item as long as
1742s it's a low like it goes in the right
1745s slot great it can be a twink leveling
1747s unique type thing pretty pretty well not
1749s quite pretty well um so having said that
1752s we do uh we we do generally add items
1755s that are all sorts of level requirements
1759s um it's we don't tend to focus as much
1762s on zero level requirement items anymore
1765s um but you know I'd be surprised if
1767s there weren't a few in the you know 10
1770s to 40
1779s range cuz we can still make ingame
1781s relevant
1783s items
1786s um as Lev
1792s uniques oh come off at
1795s you I need to buff I need I need better
1797s single SLE Target DPS I'm not 100% sure
1799s the best way to do that right now with
1802s with sticking with a
1807s two-handers all right were there any
1809s discussions about February 29th release
1811s do I keep saying February oh because
1813s it's because it's um the a leaf
1815s year I have no idea I wasn't in those
1818s conversations um I'd be surprised if
1821s there was like it's it's neat it's kind
1823s of cool like oh in the game launch febr
1825s 29th oh yeah like oh it's it's 4 years
1827s later we're having the first anniversary
1829s of the game you know uh like like
1831s there's there's some cool stuff there
1832s and all all that but you know it's um I
1836s I I don't think that that would
1838s be um like the the the the priority of
1843s like where you rank all the factors on
1845s on picking a a launch date the meme
1847s factor is in the
1850s basement you know it's it's sweet but
1853s it's sweet if it lines up I
1856s think
1862s and bigger bigger titles and bigger
1863s projects can uh can put a little bit
1865s more effort into something like that
1867s like
1872s um like like I Del it is like June 6th
1876s 2026 or something I don't know
1885s 2006 did they do that and I just like
1887s don't or something would have been
1891s sweet H Aon welcome okay okay you can
1895s start I made it okay okay thank you
1896s thank you I appreciate
1901s that cool I appreciate that
1913s yeah
1914s um all right is there any builds
1918s uh is there any builds like bear Druid
1920s or other play styles that transform your
1922s appearance if there's not is there any
1923s chance to come in the future yes there
1925s are um Druid one of the primalist
1929s masteries the
1931s primary um gam play mechanic and
1936s thematic system is shape shifting
1939s transforms um there are three options
1942s you can transform into a were bear um
1945s you can transform into a spriggan which
1947s is like a a magical uh like dryad type
1951s creature
1952s um uh and a swarm blade which um like
1957s let's it's it's definitely not
1966s Scyther uh people call it bug
1969s form it's a giant insect
1972s um you can summon Locust swms and stuff
1975s yeah but yeah and then there's also um
1978s the acolyte the undead Caster character
1982s um has a uh a Mastery litch whose um
1988s Mastery ability is um reperform and
1992s reperform is a little bit different than
1994s the Druid Transformations reperform only
1997s replaces one of the skills on your bar
1999s whereas the Druid Transformations are
2001s actually replace your entire bar and
2002s give you a new resource um reperform
2005s gives you one new skill in your bar
2007s places reform on your bar with uh with
2009s reap which is a
2011s um a melee short distance Dash ability
2017s um does damage short Dash and then
2021s um those are all the transforms right
2035s now uh oh yeah reperform all also gives
2038s you
2039s um uh your your health starts to Decay
2043s over time and that decay rate speeds up
2046s over time as well So eventually you will
2047s die from it however when you die and
2049s reperform you go back into your normal
2051s form so you get like a whole extra
2053s health
2055s bar which is
2066s great uh
2068s and I'm
2069s like
2072s there's there there there's room to add
2074s more in the future but like those are
2075s the four key Transformers you'll see
2086s initially all
2096s right
2099s oh no Mike's playing his rug I like
2100s playing my
2101s rug let's be real does anyone actually
2104s care about the like build I'm playing uh
2107s I feel like this is more just to like
2108s keep me occupied while I answer
2115s questions and if people haven't seen the
2117s game before to
2118s like let them see what a noob looks like
2121s when they're
2125s playing okay this is going to take
2127s bit this these these gu there's so much
2130s health the health was so big for this
2132s I'm going to just
2134s like smack of the pool noodle the whole
2139s time how is SL was the theory crafting
2142s around the Warlock did you guys have a
2144s clear idea of what you wanted to build
2146s or was there a lot of discussion around
2147s it there was a massive discussion around
2151s it I thought it was a boss fight that
2153s started there oh my God I'm thinking of
2155s the
2156s campaign
2158s not the
2159s actual Quest
2163s Echo right let's keep going I know which
2166s way it
2168s is is see big claw on the map oh guess
2171s you
2173s don't
2178s um uh warlock clar ideas yeah so we
2183s had um about two years ago three years
2188s ago we had a um some some design feels
2194s about the uh Warlock and what it was
2196s going to do like we had some with some
2198s meetings some like directions we were
2199s going to go certain things that we
2201s intentionally kept out of power I am
2205s unable a few things that we
2206s intentionally kept out of Lich and
2208s Necromancer to make room for
2211s it
2213s um like there was there was there was
2215s stuff done with it that was sort of like
2217s preliminary work but like preliminary
2219s design work um when we went to actually
2222s make the uh the Warlock we realized that
2226s um you know we had we had a lot of new
2229s tools we had a lot of new ideas there
2231s were new items there were new metas that
2232s had formed there were like was all sorts
2234s of new stuff since then and we decided
2236s to kind of redesign it from scratch we
2240s um had many many rounds of design
2244s meetings um that started from the point
2247s of like let's decide what style of stuff
2251s we even want the Warlock to be able to
2253s do um and then went to like we we we had
2258s uh after we sort of like landed on some
2261s like keywords that you're going to see
2265s um like like if we're going to if we're
2267s going to keyword out like I let's
2270s keyword out the Druid right um it's
2272s going to be something like uh like like
2274s shape shifting um like possibly hybrid
2278s builds um like nature connection you
2283s know all all these things like like
2284s minor Min minion Synergy
2289s um things like this
2292s and uh so we we did that for Warlock and
2295s then everyone on the design team went
2296s away and just made their own design for
2300s a warlock everyone picked skills um
2303s couple key passives maybe uh it was sort
2305s of like however however much inth you
2307s wanted to go um and then we we people
2311s presented those to the group um we
2314s talked about them discussed things we
2315s liked about each one
2318s um picked
2324s out uh pick picked out yeah specific
2326s things we need to we liked about each
2328s one um
2330s discussed like details
2332s of
2336s more
2337s of some of some pitches that were like
2339s cohesive of ideas from various people
2341s that sort of thing
2345s um you know went away came back
2347s discussed it more eventually got down to
2349s the point where we were happy with uh
2351s the the the overarching design we had
2353s about two or three skills locked
2355s in
2358s um went
2360s through uh started implementing those
2362s skills got test versions of those skills
2363s out thanks Sam great job um
2367s decided a couple of them weren't really
2368s hitting the themes we wanted to
2370s hit uh we scrapped the Mastery skill
2374s completely at that point actually
2375s replaced
2378s it uh moved a
2380s skill from one of the other
2382s classes
2385s um a question I'm answering
2390s here it was it was a pretty long process
2394s uh then then we go through and develop
2396s uh design meetings for each individual
2398s skill on the trees that they're going to
2400s have that that's like three meetings per
2403s skill
2406s um yeah then they're in implementation
2409s warlock's basically done of of like the
2412s the main stuff like it's got tons of
2413s bugs that got to get
2416s fixed um but the main feel for warlock
2419s is is in and we're getting um early
2422s feedback from people on it uh trying to
2425s try and Design some more specific do not
2428s stand in that mic my goodness what are
2430s you thinking
2440s um uh and we are let's just
2450s not uh yeah so we're we're in we're in
2453s uh early feedback phase for Warlock and
2456s we'll be
2458s um we're we're definitely past the point
2461s of like hey maybe we should
2465s um like scrap this skill and design a
2467s new skill like that's not that's not
2469s having the skills that it has now are
2470s the skills it's going to launch with um
2473s but you know like nodes can get changed
2474s and added and all that sort of
2478s stuff and there's a lot more than just
2480s the skill trees that goes into it too so
2482s like there's um idols and affixes and
2485s and uniques and um you know there's
2488s there's there's a lot of stuff that goes
2491s into uh a class sign passives as well
2494s all sorts
2515s stuff
2517s okay next one of these oh my
2521s goodness uh maybe in the future you can
2523s transfer into a
2525s falcon uh the Falcon is is a minion
2530s skill just to be
2536s clear a bad timing
2541s Mike back to the
2545s center
2549s all right let's get fighting again can I
2551s get more questions I'm trying I'm trying
2552s to get in a position where I can like
2553s look over and get a
2558s question uh personally I hate leaving
2560s legendaries on the ground any chance for
2562s crafting mod where I can destroy one
2563s legendary for percent chance to get one
2565s two three uh LP on an identical one or
2568s something so I always want to pick them
2569s up um so this is this is a fantastic
2573s example of what I was talking about
2575s earlier about um um presenting a
2578s solution along with the problem which is
2579s totally fine to do uh it's just the
2582s solution you've suggested is no is the
2584s answer to that suggestion um however it
2587s it is a problem that I agree needs uh
2591s addressing
2598s um so the the problem is
2602s um unique items are uh there there's a
2606s fair bit of Fanfare around a unique item
2607s dropping and when it's one you don't
2610s actively need for anything it's
2613s disappointing and there's no there's no
2616s incentive to pick up um unique like the
2619s bar to pick up a unique item ends up
2621s becoming fairly High to the point where
2624s it feels like you're leaving behind more
2626s unique items than you're picking
2628s up which doesn't feel
2632s great um and so the suggested solution
2634s here is um
2637s create an
2639s additive LP chance
2642s system for unique
2645s items and if we're going to do that
2647s without dramatically affecting the
2649s relative LP chance of unique
2654s items relative to each other so the the
2657s the LPL that items have it's a hidden
2659s stat um it's the chance that an item
2662s will have legendary potential or the
2663s legendary potential level of the item um
2667s if if we're not going to adjust if we're
2668s not going to um dramatically affect that
2671s balance in the system like this and just
2672s say we're going to do that and put it in
2674s okay great
2676s um I don't have the numbers in front of
2678s me but like the chances of a very
2682s high
2684s um like like you you putting putting a
2688s zero LPL item into
2692s this crafting system um maybe maybe
2696s would have like a a one in 10 chance of
2699s adding one
2700s LP um and maybe like a one in 40 chance
2704s of adding two LP I don't know what the
2706s numbers are but you know what I mean
2707s like it starts to get kind of ridiculous
2708s where you're like there's a one in 500
2709s chance of getting four LP or something
2712s um and then you go to like the um the
2715s high LPL items and it's like well
2718s there's a one in a thousand chance
2720s you'll get one LP
2723s great um and and and it just it just
2727s doesn't work great you know so there
2729s needs there needs to be something oh my
2736s goodness my HP is
2740s Tiny this HP pool is mini mini mini and
2744s these items are
2747s terrible oh my God this is why I'm
2751s struggling what is
2754s that what is that
2761s oh I don't want to go through and fix
2762s this character right
2767s now oh what are we going to do what are
2768s we gonna do what are we going to do I'm
2769s just gonna I'm just going to go to a
2771s different uh a different
2774s timeline I think I struggled here
2776s recently my goodness
2780s okay probably not ready for
2783s this now you may be thinking to yourself
2786s Mike where's our leak you died well I've
2791s been leaking this whole time that
2793s sounded terrible in the top right corner
2795s of the screen you may notice the mini
2797s map hasn't been changing as I've been
2799s playing yes what's
2802s this this is a little look at the uh
2805s mini map changes and Quest display
2809s changes coming for the HUD next
2815s patch
2817s um but yes so just to get back to the um
2820s unique item pickup problem so H having
2822s some sort of system to like reason to
2825s pick up some uniques in certain
2826s situations but not and so like sorry the
2829s the extreme flip side to that problem is
2831s that if you add a system where every
2832s unique has a chance to add LP to that
2834s same unique um the only ones you're
2837s trying to pick up are the ones for
2838s uniques that you actually want LP on
2841s um but then you get to the point where
2843s there's if you're in merchant Guild
2844s someone's going to want it and suddenly
2846s if you're in merchant skill you're
2847s picking up every single unique item you
2849s ever find um and then and that's just
2853s too much so there needs to be some sort
2854s of limiting factor to it um and the
2856s chances are so low for so many items
2858s that it just doesn't work great so we
2859s need to find a way to incentivize
2861s picking up more but not all unique items
2866s uh with some alternate system I don't
2869s know what that
2870s is um but it's probably not chance to
2874s add LP to an item
2877s very long-winded way of saying sorry
2885s nuh uh maybe in the future we you can
2888s transform into a I already read that
2889s didn't I I'm so far behind hi Spike
2894s hello uh scrolling scrolling scrolling
2898s keep the chat scrolling uh I only pay
2901s attention when you play void Knight or
2903s Paladin oh I haven't played void Knight
2905s or Paladin in Forever
2906s ever I should really do that should I I
2909s I haven't leveled in a while I could
2910s start it
2918s fresh how do I how do I how do I
2926s uh it's how much of a twitch chat Noob I
2929s am how does
2931s one
2933s create a pole
2950s SL pole doesn't work well just let me
2952s know if you want me to I'll start loving
2954s a fresh character if you want someone
2955s say yes or
2962s no uh will Sor see some love what when
2966s poo OPAC Tre and Frozen orb uh skill
2968s treat rework maybe uh there are much
2970s more pressing matters at the
2975s moment uh hello I was trying to do a
2978s forge Master with a shield thrown and
2980s pick up and picked up iron reflex is
2982s passive node that converts Dodge to
2983s armor but seems like it's not working is
2985s it a mechanical bug visual bug or
2987s anything like that it is working it is
2989s working perfectly um because it is a
2991s just in time calculated stat it does not
2994s appear on your character sheet
2997s um but it is working I
3000s promise uh is there any load out in the
3002s game or in the future where you could
3004s you can save our favorite builds and
3005s easily to switch between them in the
3006s future um uh if I'm going to use Diablo
3009s 3 wardrobe system wardrobe Armory D 3
3012s armory sounds wrong there's a system in
3015s DIA 3 right by your stash there's a
3016s little wardrobe you go talk to it and
3017s you just like pick this build and it
3018s just like changes all your gear from
3019s your stash and you still got it it like
3021s it just red do your entire character
3023s like that um we're not doing that
3026s hard super not doing that um the resp
3030s costs associated with skills and then
3032s the different resp costs associated with
3034s passives um really don't play nice to do
3037s that
3040s um I I would really like to see a a way
3044s to like save build plans in
3049s game like a way to say
3051s like like Mark certain nodes as like
3054s okay well this one you plan to put three
3055s three in this one you'd plan to put one
3057s in and and you know so you could see
3059s what your plan was um I think that would
3061s be really great uh we don't have
3062s anything like that planned right now but
3065s um that's about as far as a system like
3067s that would go likely at least
3079s initially it's going to go so
3084s bad
3087s next
3088s question uh any chance of allowing us to
3091s change things
3093s [Music]
3095s on chks like female Druid oh oh
3099s character customization system um 1.0
3102s hard no definitely not um it is
3106s something that we do want to add to the
3107s game character customization is a um a
3110s feature that people are um extremely
3112s polarized about they either desperately
3115s absolutely need to to have it in order
3116s to have fun in the game or they couldn't
3118s care less about it the the two ants and
3120s I was not entirely sure this other
3122s people but like almost every time this C
3124s question comes up on like a forum post
3126s or a Reddit threat or something like
3127s that it'll be just like someone who um
3131s refuses to play the game without it and
3132s other people being like but
3135s why um and other people being like
3138s because it's I never play games that are
3140s that don't have it and everyone else
3142s being like but why and so it's just like
3143s this huge really polarized options
3146s usually and and there's no right answer
3149s to it
3150s um like which one's better or anything
3152s like that there there's no right answer
3155s there
3157s um
3159s the it's it's a way bigger feature than
3163s than most people think it is and um we
3166s do not have the bandwidth to add it at
3168s 1.0 um we're not going to try it's not
3170s happening um it is something that we do
3173s intend to do at some point in in the
3175s future I do not know when so you know
3179s there there's there are no timeline
3180s information available whatsoever on it
3183s um it's an eventually someday feature
3185s but you
3186s know it's it's eventually someday going
3188s to
3200s come uh any chance of allowing us to
3202s change all answer that same
3204s thing
3206s and the the character cation thing goes
3208s goes well beyond just uh gender uh
3210s changes um they'll be like
3213s uh I I I don't know how in-depth it'll
3215s be but like body type will be one of the
3218s options
3221s um and and various other features you
3223s know like it probably won't be as
3227s insanely uh detailed and awesome as like
3231s um I don't know what's the game with an
3233s epic uh balers Gate 3 had an epic
3235s character customizer probably won't be
3236s quite that
3237s intense
3240s um cuz that was
3242s like it's it's there's a big difference
3245s in the type of game as well so like B
3246s Gate 3 you spend a lot of time uh in
3249s cutcenes with your character like this
3251s is zoomed out type thing in a cut scene
3254s in that game like it's it's you spend a
3256s lot of time up close in personal whereas
3257s in Epoch most of the time you spend with
3260s like this is about this is like the most
3263s visual availability of like a face in
3265s like any character helmet you know and
3268s still half it's
3283s covered all
3290s right uh hey what ingame activities are
3293s going to be added on release Merchant
3294s skilled and the circle of
3299s Fortune uh yes would be cool to see
3302s sorry I don't know oh yes this is about
3305s asking if I was going to
3307s um
3311s uh play new character yeah
3319s sure I don't see anyone disagreeing with
3322s you so you've decided it I'm going to
3323s start a new character right now just for
3332s fun yeah
3336s safe just of like I wonder what that
3338s screen looks like right now it's fine
3341s there's like nothing
3346s there who's this going to be do
3353s Gideon I am the senel
3356s I Am The Sentinel no I'm
3361s Sentinel all right any plan reworks for
3364s one point0 that you can share with us
3369s um uh I can tell you what we're
3371s currently working
3373s on um so we are currently working on
3376s some what am I doing uh uh we are
3379s currently working on updates
3383s to uh a couple um a couple little things
3387s in Shaman right
3391s now
3394s um yeah so what's one thing we're
3396s currently working on design
3405s meetings we can check we can check out
3407s this too here I'll uh I'll think it
3409s lines up as well on the screen but
3414s uh
3416s oh look something else is different I
3417s wonder what it could be oh very
3421s interesting um so as as you can see with
3424s I I'll bring put them both up at the
3426s same
3427s time
3430s um we are updating
3433s our so we just move these to Center so
3435s you can see them better oh come
3439s on we are we are updating our
3443s um uh Quest display and mini map panel
3446s for UI um so you'll be able to have a
3450s little bit more control over um you can
3453s see up here these little pin icons um
3457s you'll have more control over which
3459s quests show up in this list here uh by
3462s being able to pin them specifically and
3464s so it it priori it tries to give you
3466s just naturally appropriate Quests for
3469s the chapter you're in or the Zone you're
3471s in if you're in the zone with a quest so
3472s it'll like automatically just give you
3474s nearby quests in get tracked um but you
3476s can also just be like forc it be like no
3478s don't show me that one show me this one
3479s instead um it will always keep main
3483s quests on there
3485s and always leave room for one side quest
3489s it also doesn't show if
3491s multiple
3493s um if multiple quests if if multiple
3499s um conditions objectives multiple
3502s objectives there we go found it uh are
3505s completed simultaneously for one Quest
3506s it only displays the last uh the
3510s objectives for the the for the farthest
3512s along step in that Quest being completed
3516s so you won't get these like ridiculous
3517s things when you if you if you ever been
3519s portal to end of time on a brand new
3520s character you'll see this like giant
3522s list of like stuff shows up that's just
3524s like oh my goodness this is completely
3526s incomprehensible so that doesn't happen
3527s anymore and and you little little
3529s upgrades like that so we're um we're
3532s also working on making the mini map
3533s cleaner clearer being being able to see
3535s things easier uh especially for when
3537s you've got
3540s um like lots lots of things the me out
3542s just you can see things easier and the
3543s important stuff sticks out
3545s more
3547s yeah dang got the only skill we need for
3550s the rest of the
3552s game
3562s uh I love this new area it's so pretty
3572s all right to be Hest I haven't played
3574s much attention paid much attention to
3575s the XP bar while playing how big is the
3578s penalty when you die zero is it possible
3581s to lose a level due to death
3585s no uh thanks for the kind of reply
3587s you're welcome I don't remember what
3588s reply it was but I'm glad you liked it
3591s guess I go back up and
3594s see
3601s I found another post thank you me you're
3602s welcome
3603s again oh the load out stuff yeah s
3607s wasn't the answer you're hoping
3609s for uh will passive Point bonuses come
3612s to all Paladin or passive trees for.
3614s will passive Point bonuses oh oh oh oh
3618s the lock the lock no uh
3620s the threshold nodes they probably aren't
3622s even here actually are there
3628s I don't see any threshold
3635s nodes
3637s um I I don't it it takes a fair bit to
3640s like really drill down into a passive
3641s tree and um figure out where changes to
3645s that are coming and where like really
3646s good places to put things are
3650s um and it's not something that's done
3653s lightly uh I don't know if we have
3654s enough enough design time
3656s to implement um those types of nodes the
3662s um threshold nodes so it's like a node
3663s where it gives you like one strength per
3665s point but at Five Points it also gives
3666s you 10% movement speed or something like
3668s that
3673s um I uh I don't I don't know if we're
3677s going to get those in for every class by
3679s does that work right
3683s now
3689s problem
3690s solved is hide Helm going to be a thing
3695s um
3696s uh I I don't see why
3699s not
3702s um Wow Mike died in the tutorial area so
3706s good uh I don't I don't see why not but
3710s um the it's not on the list so I can't
3713s say it will be
3717s uh if a build proves to be Giga op like
3720s current ball lightning in D4 will you
3721s Nerf it midcycle or leave it uh to run
3724s for the cycle when
3727s you it depends let me watch you fight uh
3732s if there's if
3734s there's if there's a build that's like
3737s really warping
3741s everything let's
3743s just really quickly get a
3749s belt better than
3751s nothing
3752s [Music]
3754s um if there's if there's uh a build
3757s that's like you go look at the ladder
3759s and it is the first 100 entries are that
3762s build and nothing else you know it's it
3766s it puts us in a really really tricky
3768s spot and really unfortunate spot and
3770s we'd have to address that
3773s situation exactly like however that
3776s situation is so
3779s um having a uh a meta that is
3786s so come on what's going on uh having a
3789s meta That's So like um homogenized is
3793s bad for the game um
3797s having a leaderboard a ladder where it's
3801s impossible for anyone
3803s to uh improve upon the top slot like to
3806s take number one position is also really
3809s bad so so being in a situation where
3811s like so if we if we do nothing you
3813s you're left in a situation where the
3814s only way to beat the top spot is to play
3816s the build if we Nerf the build like
3818s crazy or even just
3820s moderately whoever's sitting on top is
3823s never going to leave who for the rest of
3825s the cycle just they're just stuck there
3829s um now
3831s it's it it's it's really tricky because
3834s suddenly you're like like okay cuz if we
3835s change it we're like okay great you can
3837s play any build you want but you can't
3840s ever get on the ladder so do you want to
3842s play any build you can't you know it's
3845s like it's a it's a really difficult uh
3849s debate that we'd have internally for
3850s that specific situation um I the the
3855s other the other option there is you buff
3857s other things around it to give them a
3858s chance and then when the
3863s um when the when the reset comes
3867s along um you then you then have to Nerf
3870s a whole bunch of things and it's like um
3872s oh the start of the Season all you do is
3873s Nerf and then midseason all you do is
3875s buff and it's like okay we'll just wait
3877s till the mid-season Buffs to play the
3878s build you want is sort of the reputation
3879s that happens and we we definitely don't
3881s want that
3885s um is is there is there a single
3887s catch-all way to do this no not even
3891s close um there was we wouldn't be having
3894s this conversation you
3896s know
3899s and give me a
3903s helmet Oh wrong
3914s one um and so because we have
3920s to uh weigh all these things you know
3923s it's hard to
3925s give a clear answer for that the there
3927s sort of there's another option too and
3928s that's um you Nerf the build and you
3932s adjust um you adjust the rankings of
3935s people who got with that
3937s build uh like to match the new version
3941s of it so you're like okay we Nerf this
3943s build like 10% let's say we Nerf all the
3945s ranks 10% and I doesn't work out like
3948s that's basic math for uh not explaining
3951s it properly but like you can you can
3952s then adjust them little as the numberb
3954s like well they actually got this number
3956s but this is like the estimated uh number
3958s it would be with the fixed bug or
3961s something like
3962s that and I think it also is important if
3965s the reason that the build is super
3967s powerful is a bug or a mistake we made
3970s based on balance like if we're just like
3971s oh we we we we put that node and that
3974s skill it said plus a thousand more
3976s damage we didn't think that would be bad
3980s um and so
3982s there's someone's going to find a that
3984s does that
3988s whoops and uh so so yeah there's a lot
3991s that goes into that
3992s conversation and the short answer is it
3997s depends all
4002s right we go void version or like why is
4006s that note in the bottom of Sentinel
4008s that's
4008s insane start with strength and res it's
4011s the easy stuff
4013s Universal
4015s uh are there plans to add some sort of
4018s visual I uh indication like highlighted
4023s outline of a boss when it is within kill
4025s threshold only for bosses
4028s um we we actually talked about this
4030s really recently and
4034s um the kill
4036s threshold uh range is different for uh
4040s different skills so you can have five
4042s different skills in your bar with five
4043s different kill threat holds um uh you
4047s may not actually able to make that
4048s happen but you know like there's there's
4049s a lot of there's a lot of different ways
4051s that you can have different kill
4052s thresholds
4054s um oh that's what's going my headset's
4056s just turned up see you
4058s Ahad like it's so loud I feel like I'm
4060s shouting over myself sorry about
4064s that uh void running out of Mana let's
4068s do Chanel
4070s costs um
4073s and I'm going get
4079s that oh yeah kill thresholds on bosses
4082s um you've got so I think I think there's
4085s a a really
4088s good um I'd like to see the if I if I
4092s was going to if you're going to say hey
4093s Mike make a system to fix this problem
4095s I'm having of not knowing when kill
4097s thresholds are for bosses um the system
4100s I would suggest for that is you bring me
4103s your problems not your Solutions
4104s just kidding um it it would be to have a
4108s setting in here that says uh like kill
4110s threshold marker or something like that
4112s and it would you you'd be able to pick a
4113s percentage that the kill threshold
4115s marker would sit at you like 18% because
4116s I know my kill threshold is 18% that's
4118s the number you want to see and it would
4119s just put like a little tick there like a
4121s little like little marker so you could
4122s see what it is um May maybe it turns
4125s color when that happens or it glows or
4126s something lights up or I don't know
4127s something when it hits that threshold
4128s but it's like a fixed number that you
4130s pick in your UI or it's just a universal
4133s like line we put there for everyone and
4135s it's like okay well this is the 15% Mark
4138s so like most we know most skill
4139s thresholds are
4140s 15% um and so we just put that in or
4143s something like that you know like
4144s there's there's I think there's a lot of
4146s different ways we can do it
4150s um
4158s yeah what is your favorite currently
4160s released class and why um I'm I I love
4163s Marksman it's my favorite um I'm just
4166s always partial that type of
4169s character I also
4171s realized this something I realized
4174s um uh uh yesterday the day before very
4178s recently I was playing um I was playing
4181s around with Falconer because I've been
4183s working on skills for Falconer right now
4185s almost at the name of the skill caught
4186s myself um and I I realized that I looked
4191s down I looked down my bar looked how I
4192s was playing I'm like oh my God
4194s I've literally just made my most recent
4197s D and D character exactly the same like
4199s all of my abilities everything I do like
4202s it's all just exactly the same as my
4205s last D andd character completely by
4207s mistake um like the the abilities I was
4210s using the the things I was using the the
4212s the everything was just the same I'm
4215s like uh I have a
4222s problem oh we can make a hammer to a
4224s actually that would be
4226s fun Should we make a hammer
4230s him do
4239s that s's just so easy to uh to talk and
4243s and
4253s do
4254s game blame's quiet
4262s really oh my God srirat is back in stock
4265s oh my God stop the presses oh my God
4268s srir is back in
4279s stock sorry I just had to yell at my
4281s wife that srir is back in stock uh okay
4284s I'm excited
4286s um game's
4294s quiet okay bumped it up
4297s cool oh got Str backing
4313s stock
4315s uh
4316s okay that's so awesome I'm so excited
4319s now uh will there be new or additional
4322s monolith quests in the future
4326s yes uh is there plans to do uh 1.0 no
4329s just to be clear uh is there plans to do
4332s group finder or something to help those
4335s that want to play with a group but don't
4336s have any active friends
4341s absolutely um when is this com I don't
4344s know I'm sorry uh but yes this is
4347s actually some of the big one of the
4348s biggest pieces of feedback we got from
4351s um uh like from from the last six months
4353s of of collecting feedback about the game
4356s is that people are uh people want to be
4359s able to play with other people but um
4361s towns are supposed to be a big part of
4363s that
4365s um but it's
4368s not uh it's
4370s not like they've been they've been on
4371s they've been off and it doesn't quite do
4373s what
4375s like we we knew they weren't going to be
4376s the catch all solution for that we knew
4377s we knew that it wasn't like here let's
4378s see if this does it that wasn't it but
4380s it's just like we want to bring the
4382s community together to play together
4384s better um and towns was the first little
4387s step in that
4389s direction um
4392s and we we have gotten a lot of feedback
4394s that we need a way for people who want
4397s to play together but can't to do that um
4400s I still love the D2 way of doing this um
4403s it doesn't really work great for us
4405s unfortunately so and we actually we have
4407s it's funny we have mockups like UI
4410s mockups done um well we made UI mockups
4413s for uh basically recreating the D2 Lobby
4416s system um it was it was different those
4418s was those was other features and you
4420s know was there's shifts and changes but
4422s it
4423s was functionally largely very
4431s similar it was abandoned and we are
4433s looking at something else for this
4436s feature uh have you ever
4438s considered probably an armor and weapon
4441s die system for Guild Wars one I love the
4443s Guild Wars one a weapon armor system um
4445s yes we have considered it heavily um
4447s it's not
4454s ready uh since exalted items is purple
4458s and experimental gear is yellow slash um
4462s it's a different purple but uh blue
4464s purple uh is there a chance to use
4465s experimental gear to upgrade unique into
4468s legendary no it has to be an exalted
4471s item I know it says exalted maybe in the
4473s future um I I mean never say never but
4478s no uh sorry a few G7 aexes mostly uh
4483s chance to apply ailments
4485s with uh low
4489s caps what's going on here have uh with
4493s very low hard caps for usefulness will
4496s we eventually see uniques or skills that
4498s can capitalize on these imagine it would
4500s be similar to the recent wave of uniques
4502s and skills utilize UNCA resistances
4507s um uh the more Niche
4512s the uh the stat is the less likely it is
4516s to happen but I do know that we have
4518s added
4519s more uncapped relative stat systems like
4525s that for
4533s 1.0 D2 Lobby system is the best up
4536s finding something close to this I mean
4538s there's
4540s um I I think there I think there's a lot
4543s of things in
4548s um the the big the big problem with the
4550s D2 Lobby system for the what we have the
4552s way that our multiplay set up in the
4553s game game works right now
4555s um is is that you
4559s don't
4561s um I don't know how say it's like you
4564s you have to get the you have to get like
4566s all the way into game first and then
4569s start interacting with it so like it's
4572s going to be a window in
4582s game might be maybe be an automated
4584s system that's just
4586s like like here's the type of thing I
4588s want to do here's the level that I want
4590s to play
4591s at
4593s um find me people you know there's
4597s there's a ton of stuff that goes into
4598s automated matchmaking systems
4601s um I actually watched a great video on
4603s it just uh last week
4607s um it's really
4612s interesting
4617s we need to get our damage up I should
4618s probably be looking for a weapon I've
4620s just like ignoring everything we're
4622s still using the starting
4624s weapon what is that hatchet sping up
4626s isn't
4639s it we have been to the um
4644s town where the stash
4645s was okay next Waypoint I see I am uh
4650s realizing that I have lunge to use and
4652s I'm just not for some
4659s reason are there plans to add more
4661s beneficial player modifiers for monolith
4665s um beneficial player modifiers so like
4671s uh like like the rewards like oh you you
4673s get a bunch of crafting materials or you
4674s get a bunch of gold things like that um
4677s yes there aren't any plan for oh my God
4679s it's backwards are we're good now only
4682s when running it's backwards it's funny
4684s uh there aren't any planned for
4687s 1.0 um but it is something that we would
4689s like to add more
4702s of
4715s more questions steb shows the price of
4718s the game is almost double in Brazil but
4720s the price in the US is the same why is
4722s that um the game uses steam's automatic
4726s pricing
4727s system so it should be the same relative
4730s price everywhere as far as I
4732s know
4736s there may have been uh maybe a
4739s significant CH change in value of
4741s currency and steam's automatic Regional
4744s price system hasn't caught
4746s up we might
4750s guess um I know there's a couple
4752s countries we've intentionally lowered
4754s the price on to not use that cuz there
4756s were probably I think turkey was one of
4762s them yeah I wanted to go back to town
4767s anyways oh come on take me back oh I
4769s guess it get go all the way back oh my
4770s goodness Mike
4779s okay you know what we're going to do
4782s what I should have done
4789s initially it's like 10x damage right
4792s there
4799s get 4X damage
4807s still can you trigger it for me oh you
4809s can trigger it from back
4813s here it's
4822s funny
4828s all
4831s right oh let's get some
4834s gloves and a
4847s shield just
4852s something
4853s go back to
4856s [Music]
4866s town we're going to we're going to grab
4868s something to use here oh yeah let's go
4870s there we
4872s go got to have bees right oh slab yeah
4876s here we
4880s go uh else can I use
4894s not much is usable
4899s here probably be a lot easier oh we can
4902s go
4905s spoon this is why you should organize
4907s your
4908s stashes instead of this jumbled mess of
4912s garbage
4913s he some rings I don't know what they do
4916s didn't even look at them but they're
4919s Rings oh here we
4924s go
4928s yeah that's that's the piece we needed
4930s to find right
4939s there exalted ax I'm like oh it's usable
4943s no mic there's no exalted ax usable this
4947s level oh yeah okay let's just go
4953s hammer one
4956s LP it's junky but it'll
4961s do anything
4964s else
4966s ber
4968s berer all right let's go let's have some
4972s fun
4979s uh why is the ax in hand switching
4981s around animation bug the bone to hold
4987s that
4988s weapon is uh is it's rotating along the
4992s Zed axis by
4996s 180° compared to when it's in uh running
5000s compared to
5001s Idol
5007s [Music]
5025s is there
5029s a yeah there's something
5031s there
5036s oh maybe
5041s not he might sense is a bit quiet in
5043s here now probably time for some leaks
5045s wink wink oh yeah okay good
5049s idea sure thing also cuz I'm terrible
5052s and just died
5056s again uh here is a new Creepy
5061s boy this is uh concept art for an enemy
5065s that is coming to the game a new
5068s enemy uh what is the design decision
5071s with gifting items but only being able
5072s to do so when the item was looted while
5075s within a party any plans to add shared
5077s stashes or something like that um so
5081s it's essentially we don't want to create
5083s an open free trade
5086s market that's something we don't want to
5087s do um something we do want to do is
5090s allow people that um um play very
5096s frequently with one or two people or
5100s like just a tight neck group of people
5101s like maybe three four five people
5102s whatever but just like people who
5104s frequently play with the same people
5106s being able to um to help them out and to
5109s share your stuff with them as you're
5110s playing is something we do want to have
5113s um so how do we create a system where
5117s you can share items with your friends
5119s but can't Implement free trade um well
5123s the item has to drop while you're
5124s playing
5125s together um then if you do check out the
5128s uh trade factions Dev blog that came out
5131s eight months ago now uh and the in at
5134s the bottom of that there's
5136s a section that talks about
5139s residences um a resonance is an item
5141s someone just posted thanks G um a
5145s resonance is an item that lets you add
5148s someone to the list of tradeable or
5150s giftable people that item has so an item
5153s drops it says like here are the people
5154s that it's giftable to um a resonance you
5157s can apply resonance to an item to say
5158s here also add this person to the
5160s giftable list um and then they can then
5163s then you can give it to that person now
5164s that resonance item will only drop after
5166s you've played a significant amount of
5167s time with a specific person so like if
5170s you and I play together for a long time
5171s we'd each likely and they're not um
5175s perfectly hard time there's some slight
5177s random randomization in that so we get
5179s them we'd each get a resonance for the
5180s other person very close together but not
5183s the exact same time necessarily um and
5185s so that resonance is specifically linked
5187s to the other person so I would be like
5188s I'd get a resonance for you You' get a
5190s resonance for me and we could each give
5192s each other one item if we
5195s wanted now just the followup question
5197s that always comes after I explain this
5199s is cool can I as a circle of Fortune
5202s player give an item to my Merchant skill
5203s friend or as a merchant skill player can
5205s I give a item to my circle of Fortune
5206s friend yes however gifting an item does
5210s not change the item at all
5213s so if an item has a merchant skill
5215s requirement to use it and you gift it to
5218s someone that person needs to be
5220s currently representing Merchant skill in
5221s a high enough rank in order to use it
5223s still it does not remove that
5224s requirement the requirement does not
5226s prevent gifting but it also isn't
5229s removed upon
5231s gifting hope that's
5241s clear
5244s that's the super duper short version of
5250s it yay animation
5254s bugs it thinks I'm still holding right
5256s click but I'm not uh let's say you find
5259s five of the unique items you're looking
5261s for but zero
5263s LP
5268s uh um okay so this is the I don't know
5271s if you're here for the start I'll read
5272s the full question a second but this is
5274s this question is um another possible
5277s solution to the problem presented
5278s earlier about not picking up all unique
5281s items um I just want to be clear preface
5283s this by saying we can't put Weaver's
5285s well on unique items that are not
5288s designed specifically to have Weaver
5289s Bell on
5293s them uh R out of the gate um so this
5295s says let's say you find five of the
5297s unique item you are looking for but zero
5299s LP on them how about selling five of the
5301s exact same item to a vendor to get one
5304s back but with Weber's will on it sorry
5306s no can't do
5318s it all right will there be cosmetics and
5320s skins for J forms yes we do plan to add
5324s um strictly visual only cosmetic ntx for
5330s skills you can see that in your for down
5333s here skill Cosmetics there are no skill
5335s Cosmetics available yet check back so um
5339s we we do plan to have skill Cosmetics
5341s for every skill uh eventually um certain
5345s skills take a lot more to make a skill
5347s cosmetic for them so Fireball for
5349s example is really easy to make a skill
5351s cosmetic for it to make it cold looking
5354s for example like there's there's some
5355s stuff that goes into that but
5357s like it's pretty low bar on difficulty
5360s scale and oh my God I'm still playing
5362s with this giant thing on my face like an
5364s idiot I'm
5366s sorry oh
5371s Mike overlay he'll catch it don't worry
5375s yeah sorry guys I do this like every
5383s stream oh what was I talking
5388s about I I I need like something to tell
5391s me I don't know how to do this but yeah
5392s they I'll figure it out
5394s eventually um where was I I was talking
5397s about stuff I was I was doing things I
5400s definitely want
5402s that um we damage from nearby enemies
5405s right now
5408s sweet get back to the question I was
5411s answering D forms oh yeah so skill
5414s Cosmetics Druids um like we're going to
5416s do the skill Cosmetics everything
5417s Fireballs easy um a reskin of the entire
5420s Druid form is a little more in depth
5422s there's a lot more that goes into that
5423s because it's not just the Druid form
5425s it's also the um Druid form Maul and
5429s Druid form swipe and Dr form charge and
5431s like all those things need to have
5433s adjustments to them right so it's like
5435s it's it's a lot that goes into one skill
5437s MTX for Dre form or any of the forms
5440s compared to um Fireball for example or
5444s lightning blast or you know like there's
5445s there's a lot of a lot easier ones to do
5449s um so I'd say uh
5452s like yes but I don't have any info on
5459s timelines uh
5463s hobber let's make it not terrible he
5467s it's still
5471s terrible somehow even
5477s worse this
5479s way you're here to help protect the
5483s take
5486s carefully oh God they're coming they've
5488s breached the walls it's up to us
5497s now trying to think of how the song be
5499s prepared
5504s starts you guys can do
5511s it
5519s any news at all on any console ports yet
5522s yes the news is the same as it's been
5524s forever um we do plan to add console
5527s ports eventually it is absolutely not
5530s going to appear at 1.0 um once 1.0
5534s launches we will start to discuss which
5536s consoles we'd like to look at adding the
5539s game too and we'll decide when we want
5541s to scope that in for a future patch um
5544s no work has been done on it
5547s uh it it is something we want to do uh
5551s it is not something we have
5562s done right now Cal damage once again
5566s somehow even
5571s worse
5573s yeah console ports are interesting it's
5575s um like the game is built in unity um
5579s and we do have controller
5582s support um so the those those are two
5586s big hurdles for um console ports like we
5589s we have a way we have a method for um
5592s creating console builds we have a method
5596s for most consoles to interact with the
5598s system like like the the big stuff is at
5601s least on the
5603s way um but like we don't we don't have I
5607s I don't I know I have no idea what goes
5608s into making a console game we don't have
5609s like do you get Dev kits still is that
5611s still a thing um do you you have to like
5616s you
5616s know start a relationship with with
5619s Microsoft or Sony and like um get
5621s permission to start creating for their
5623s systems I don't know I I don't know how
5625s these things
5627s work only ever done PC
5631s games
5635s and I I know we have people on the team
5636s who have done console games so
5639s it's there are people on the team that
5641s that know what they're talking about
5642s with with this sort of thing but um I
5646s guess I'm just trying to illustrate that
5647s we're we haven't started it
5656s yet and more questions hit me with your
5660s questions
5664s all
5667s right will there be Cosmetics that are
5669s earnable in game for example by
5671s completing challenges or being top of
5672s the leaderboard um we do plan to have
5674s things like that um there
5681s are trying to remember someone got
5683s approved or cut uh there
5688s is there I'm just say maybe I don't know
5690s if it is or not I've got cut out there's
5691s there's a feature that we were working
5692s on that may or may not have been cut but
5694s I can't remember if it has or not that
5696s would allow you to
5698s earn uh two different Cosmetics I
5703s think
5705s um without you spending any money
5710s yourself um and they're not like they're
5715s not they're not like achievement based
5717s type things unfortunately yet um but
5719s it's it it is the style of thing that
5721s we're looking at soon um I know I've
5724s talked about this on previous stream so
5725s I'll go light into it so people who've
5726s heard me Ranch about this a few times
5728s don't have to listen to it again but um
5730s I'd personally really like to see a
5731s system where you could
5734s um uh would be like a compound earning
5736s system for uh unlocking earned cosmetics
5740s and maybe that's just as simple as you
5743s get 50 cosmetic points if you come
5746s within the top 100 of the ladder or
5747s something like that you know or if
5749s there's ladder specific unique or
5751s cosmetic you just can't buy and um maybe
5755s maybe there's maybe there's different
5756s points maybe there's like a che maybe
5758s there's
5759s like heraldry points or I don't know
5761s Champions points I don't know what
5762s they're called but some other point that
5764s when you place rank on the ladder you
5766s get some of these points and if you rank
5767s first you get a thousand of them if you
5768s rank second you get 200 of them if you
5769s rank third you get 50 of them and if you
5771s rank fourth through 10th you get 10 of
5773s them I don't know um so something like
5777s that and you could you have questions
5779s but let me first check and make sure the
5781s ebook safe maybe bu uh you could you
5784s could take those points and compound
5785s them maybe you've um competed in four
5787s ladders in a row but you didn't do very
5789s well but you did some and you got like
5790s you ranked on all them and uh
5792s collectively you able to buy this like
5793s sweet hat because you ranked well on
5795s three in them m a row or something I
5796s don't know um I'd really like to see
5798s something like that it's a little bit
5800s heftier of a system um so I like I know
5803s we haven't planned for anything like
5804s that I don't think we'll see anything
5805s like that anytime soon but I i' really
5807s like to see something like that that
5808s would be my Pie in the Sky
5810s idea
5817s definitely won't be anything like that
5818s for 1.0 sorry there's real
5822s basic uh way that may or may not have
5825s been cut to earn a couple of
5828s things sorry I know it's super vague I
5832s just don't always know what I'm allowed
5834s to say or
5839s not where we going who we talking to you
5842s got
5843s friends
5845s friends everything okay I was raised by
5848s the military I don't have any
5852s friends what that that must war is all
5855s I've known safe stay alive I always do
5859s both back he can
5863s rotten let's go get
5866s bothus uh sorry if this has been as
5868s Theon already oh what I what am I
5871s clicking on
5872s um how long will a cycle be after 1.0 13
5875s weeks like Poe question mark um we are
5879s we we don't have a hard set timeline for
5883s specific cycle durations yet
5887s um it's really convenient to be able to
5891s have a consistent relative starting time
5895s to Poe
5896s leagues um and Poe is generally pretty
5900s consistent with our leagues start times
5902s so it's generally pretty easy to do that
5905s um we don't want to tie ourselves too
5910s strictly to uh Poe League starts um like
5914s we don't want to say okay well you know
5916s there's there's a Poe League every 13
5917s weeks so you know every 13 weeks offset
5920s by 6 weeks we're going to start one of
5922s our own Cycles you know like we we don't
5924s want to do that strictly
5928s um I think that the the timing they have
5931s on theirs is generally pretty good and
5934s they've probably spent a lot of time and
5936s money figuring out why that number is
5938s pretty good
5940s um they also have so much more
5945s experience and uh backlog of Awesomeness
5949s features that they've like just gotten
5951s the bank ready to go that that allows
5953s them to make really awesome cycle or
5955s leagues um really
5958s quickly um and we've we've been trying
5962s to um match that's a wrong word but
5965s emulate that style quite a bit with our
5967s patching system um for the last few
5969s years so we've been practicing a similar
5972s type of um cyclical
5975s patching and
5981s um so I think you'll I think I think the
5984s the the plan is to be roughly generally
5986s kind of similar to their timings but
5989s maybe not quite as precise at least
5990s initially we we need to have the
5992s capability to say hey this patch isn't
5994s ready let's push it a week hey this this
5996s patch is going to be done early well
5999s that one happen um but you know you know
6001s what I mean like we need to have that
6002s capability and if we if we tie ourselves
6004s too strictly to what Poe does um that's
6008s that's not good for us basically yeah or
6010s oh here's here's the flip side they've
6012s delayed but we're ready to go do we also
6014s delay type
6016s thing probably not hopefully not depends
6020s though we really don't want to be that
6024s like strict on the relative release but
6027s we we also do know that releasing both
6030s our cycle and their league on the same
6031s weekend is a terrible
6033s idea just just just
6039s bad for everyone of all it's a terrible
6041s idea for everyone it's a terrible idea
6043s for uh for us it's it's a bad idea for
6047s Poe it's not terrible They Don't Really
6048s Care probably that much but it's bad for
6049s them too um and we don't want to uh you
6052s know we don't want to burn any bridges
6054s over there be like we're coming no
6056s that's just a dumb idea um it's it's bad
6058s for all of the people who want to play
6061s both which is the most important thing
6065s um
6080s so try I'm trying to think of a way to
6082s sum that up but I'm not a good good line
6084s for it like mindful of Po's launch
6086s timings but not beholden to
6095s them can we get a Yogi Bear MTX for R
6098s bear Druids oh my God I would love
6102s that I would love that I seriously doubt
6106s it
6107s [Music]
6110s um
6112s um but like I mean if we got a bear that
6115s was brainier than the mode bear
6120s sure think median better word to use in
6134s mode we've got stuff Lun here is we
6139s going uh we go
6150s uh will there ever be an alternative to
6154s campaign leveling like early M some
6157s style of Rifts map or anything else um
6160s short answer see the 20 minute Mark of
6164s this video uh for a detailed answer um
6169s we have none short answer yeah short we
6171s we have none or longer answers see the
6173s 20 minute mark this video sorry short
6174s answers we have none planned at the
6175s moment uh there already are some in
6178s game
6180s um in a roundabout
6184s way kind
6191s of oh wait I'm using bees aren't I
6194s should pick up that be
6198s item yeah minion damage
6202s here we
6205s go oh it's too much it's
6212s [Music]
6226s okay got to make our bees the best we
6228s can right it's a logical thing to do
6235s uh hey Mike I never played a lot of
6237s mobas here's the new Earth is one of
6241s them oh I played a lot of moas yes Han H
6244s Han was good I I played a tiny bit of
6245s Han at a land party once love fun got
6247s into law right after uh those Heroes
6250s tend to have amazing cool skills uh is
6253s there something cool to get steel ideas
6256s uh of or make something
6260s similar
6267s I don't really understand the question
6268s are you asking like do we look at mobas
6271s for inspiration for our own
6274s skills is that what you're
6280s asking cool um we don't go specifically
6286s into other games and say hey what things
6290s can we take from this this you know
6293s um having said that tons of people on
6297s our team have played a lot of mobas a
6300s lot like like a
6302s lot and like usually it's DOTA Dota 2
6305s and L the big ones people on our team
6307s have played um
6311s like if you've ever played Dota 2 we
6313s just released the Run Master which is
6314s definitely nothing like the invoker from
6316s Dota
6317s 2 uh and like dancing strikes is nothing
6321s like riven's queue from L and like um
6325s you know this is nothing like
6328s garen's war path in law I don't know
6330s what it's called in law it's it's war
6331s path for us um but like you know there's
6334s there's there's a lot of similarities
6336s like the
6338s um uh umbrell blades is definitely
6341s nothing like oh it was launched after I
6344s stopped playing L the the bird ADC
6347s person it wasn't actually a bird it was
6348s like a bird person like a a bird themed
6351s person
6352s ADC
6354s um it's definitely nothing like that you
6356s know like there's there there's a lot of
6358s things and funny enough most of the time
6360s it's a
6361s mistake so like the um the person who
6365s pitched the Rune Master the primary
6367s course system for run Master had never
6369s actually played invoker in Dota 2 um
6373s even it's so similar and they finished
6375s pchy and everyone just like that's
6377s invoker like but it's great so let's
6379s roll with it um
6381s point point it's a little bit different
6383s but yeah doesn't matter point is
6386s um we we kind of I guess it's the short
6389s answer we we don't like to say
6393s um we don't we don't like to look at
6396s other games specifically for ideas we
6398s don't like to say like okay what can
6399s what can we pull from this game type
6401s thing um but just naturally as if you if
6404s you've ever worked on a creative project
6406s in in any medium really um the the the
6410s things that you naturally start
6413s to
6415s um to to add to it are things that
6417s you're familiar with or it's it's
6419s influenced by the things you've
6421s experienced and enjoyed in your past
6423s about of similar um entertainments you
6427s know like like maybe it's a maybe it's a
6428s book you read and and you're making a
6431s movie it has influence there and a lot
6433s of times it's subconscious and
6436s um we we we try not to take too much
6441s into consideration of those games once
6443s but once we have an idea where we're
6445s like hey this is this is how we want
6447s this to go this is a great idea
6450s sometimes we'll start to look for um uh
6453s other games to see what problems they
6456s faed with similar skills so we can say
6458s like okay well like does this exist
6461s anywhere else like we've got this idea
6462s for a skill but oh it's a lot of work to
6464s implement is there are there any other
6465s games that have similar abilities that
6468s we can like see how it feels in that
6470s game to see if it's like any fun at all
6472s um is it something we want to do
6474s sometimes maybe we're um maybe we're
6476s running into a problem with with how
6478s something functions and um we want to we
6482s don't quite know how to solve it but
6483s there's like other games that have
6484s similar abilities that have a little bit
6486s different properties maybe look at those
6487s to say like how did they solve this
6488s problem
6492s um and and I don't think we've ever had
6496s a onetoone just like oh they solve it
6497s this way all right we'll do it the same
6498s way it's because the genres are
6500s different as well especially with mobas
6501s the genas are different it is um there's
6504s almost never an exact same solution but
6506s you can kind of get you can look at the
6509s um I can guess the reasons why they did
6512s things was
6514s impressive but it's
6517s mine which can
6521s help don't really we we try just to make
6524s our own game you
6529s know
6540s but why wouldn't you if they're really
6541s cool and give it your own
6542s twist uh cuz in high school I learned
6546s that you can't just take your friends
6548s paper and change a few
6559s words
6561s the aoch is ours
6564s R
6570s me it's a little
6574s scary it's
6576s turn oh I bet this is the scene
6578s transition people were talking about
6580s about accidentally clicking I was
6581s wondering like so there was a question
6583s earlier about a boss fight and
6585s accidentally clicking a scene transition
6586s in a boss fight and I'm like in my in my
6589s head when when that question came up I'm
6590s like
6591s that doesn't exist there's no boss
6592s fights where the scene transition is
6593s still there while you're fighting the
6594s boss um but there clearly are that one
6596s just was right there there was um out of
6601s here other ones
6603s too speaking
6606s of back to come I must reach Lena at
6612s once thanks Mike I just hope you still
6614s be inspired by cool other things hint
6617s yeah we get inspired by all sorts of
6619s stuff
6623s ter
6625s bless be with you and and like that's
6628s not to say that like it never happens
6630s I'm sure I'm sure I'm sure this happens
6632s in like we've we've seen this happen
6636s where we've we've looked at other games
6639s that have come out with things and we're
6641s like a before we've even come out with
6643s them like we we've got an internally
6644s developed we haven't told anyone about
6646s this um and we seen another game launch
6648s a feature and we're like oh my God we're
6649s literally about to to launch the exact
6651s same
6652s thing and then we had to have a
6654s conversation of like what do we do cuz
6655s we're second to the party at that point
6657s they've just launched it do we just roll
6659s with it the way it is uh what do we do
6662s um that's happened a couple times um
6663s there been a few times where we've like
6665s just years later seen things where like
6668s that's the exact same as this skill that
6670s is that is the exact same and we're like
6672s there's no way they they copied us or
6673s whatever like that's never come to
6676s mind um but like it's it's it's a little
6681s tough sometimes we like do do we as the
6685s smaller game in a lot of these
6686s situations do we pivot to not be looking
6690s like we're copying them type
6692s thing I'm sorry to you
6696s too is what's best for us that actually
6699s happened with
6701s um that happened with something
6709s recently where'd he
6731s go can you explain how the minimum
6733s required level of an item is influenced
6735s by the tier of said
6737s item uh I want to have some lowle items
6741s for starting a character and I don't
6742s want them to have too high a
6744s level my advice make legendaries off of
6748s lowlevel uniques um the level of a
6752s legendary item is exclusively determined
6756s by the level of the unique that it is
6757s based on so these keeper gloves no
6760s matter what aics I put on them will
6762s always be zero level required to equip
6765s this Hammer no matter what ax I put on
6767s it will always be zero level required to
6769s equip my advice is um if you're if
6772s you're at the point where you're like
6774s I'm creating leveling twink items is is
6777s find a the most important thing is your
6780s weapon for a melee like 4 LP Hammer
6782s laurant is not unheard of um
6786s there's even a two or three lp1 is
6788s fantastic for leveling with um and
6791s there's tons of other items you can do
6792s this with too and the level is still
6795s zero good to go um as far as how it
6797s actually how how the item level isal Cal
6800s at um there's two things that can affect
6803s a rare Magic exalted item level um that
6806s is the level required for the base type
6808s so every base type has a level
6810s requirement um an infantry HRI I believe
6816s is believe is zero it might be five I
6819s don't know where that level is coming
6820s from actually we can look
6822s possibly one one one two yes so that
6825s level is coming from the base item only
6829s um
6831s CU I'm pretty sure at level
6833s one you can get a a a 2111
6838s item I think that's level
6841s one it's it's I I don't I'm sorry I
6844s don't know the formula my head but it is
6846s a function of the AIX tiers um level
6851s tier one AIX tiers I think adds zero to
6854s the level requirement tier two aics
6856s tiers add a certain amount to level
6857s requirement and it's like
6862s oh I I don't know what it is off the top
6863s my head I'm sorry it's changed a few
6864s times as
6866s well I I bet there's like uh there's
6869s some people in the community they'll
6869s just know the answer to this like
6871s they'll like oh it's this Mike should
6873s know I should know
6877s um or if you ask me next week sometime
6879s during the day on Discord I'll be able
6881s to look it up for
6886s you going this
6889s way
6890s and we're going this way yeah we got
6893s have this I love the get that movement
6897s speed
6897s [Music]
6899s CDR or CD I I cards actually what it is
6902s not C techically
6905s whatever that must be the most awful
6907s feeling discover that yeah the
6910s it's uh it's only ever happened once
6912s where it felt
6915s bad where we like actively consider not
6917s releasing
6919s something
6922s but we've always released
6932s it sort of like if it comes down to it
6935s it's a problem we're like we've got
6936s design documents dating back years that
6938s have this in it like we're fine if it if
6942s it's really a problem at some point you
6949s know
6969s it's kind of add odd having the pause of
6970s R vanishes
6974s yeah there's so the reason the reason
6976s why the loading screen doesn't show up
6977s right away when a scene transition
6978s starts um we for quite a while we had a
6981s bug um and it might still be there
6984s actually there was where you could um
6986s you could start a scene if a scene
6988s transition
6989s failed
6990s um you could end up in a situation where
6993s you just get stuck in the scene
6995s transition but if we don't load the
6996s scene transition uh screen right away
6998s and start the scene transition without
7000s loading
7004s that W excuse me and we don't load that
7007s we can um we can we we can get you out
7010s of that uh dead state or like soft lock
7013s State a lot easier and keep you playing
7014s without having to
7017s relog and the actual time the transition
7019s takes is identical so it had no real
7022s impact on how long it takes the same
7023s transition um and we could keep people
7028s from not being able to play
7034s more wow twitch does not like the term
7038s twinking it's a video game game term in
7040s this
7052s context oh just a sec
7059s sorry Terra watch over
7062s you
7068s God God to town made it to
7076s town not quite
7081s yes I
7089s forgot yo what's up chat Lord Dev H Lord
7093s Dev I love
7098s that my name is willhem ven Lord Dev
7102s thei second of his
7105s name yeah that's right the third is part
7107s of the name and a second of my name of
7109s the third as being part of the name
7112s that's right you heard
7128s me
7131s what do you call two Royal Brothers twin
7137s King
7142s nice all right what's the design
7144s approach behind runes o shattering why
7146s not make it impossible to shatter items
7147s using just gold why not make it possible
7149s to shatter it using just gold I always
7151s found myself having overflow of stash
7153s but not enough runes to shatter all of
7155s the items um might just a Mei
7158s though yeah it's it's actually really
7161s interesting you've you've identified the
7163s reason in your question actually
7167s um we kind of don't want to incentivize
7171s people spending too much time picking up
7174s items
7176s um so we want we want do incend people
7178s to pick up items but um we don't really
7181s want there to be
7183s a
7185s um uh I don't know how you say it like a
7188s situation where you're picking up so
7191s many items that you're you're you're
7192s constantly going back to town and and
7194s breaking that flow we want you to have
7196s the sort of like
7198s um like like reasonable time spent
7201s adventuring you get back to town like
7203s we're talking campaign time here right
7205s now mostly but just as an example like
7207s you go through sections like between
7208s towns and campaigns naturally and your
7210s your inventory fills
7212s up three quarters let's say in that time
7215s between towns but you don't have to like
7217s stop and go back to town
7220s and break up that questing and
7221s adventuring just to drop off gear that
7223s you've picked
7224s up so we tried pretty hard
7227s to
7230s um I guess I guess have subtle reasons
7234s to either incentivize you to pick things
7236s up but not pick up too many things at
7239s the same time and
7242s um if there was a completely
7246s unlimited air quotes unlimited cuz you
7248s cuz you have limited amount of gold but
7250s um if if there was uh let's let's just
7253s say there was an unlimited supply of
7255s shattering stones in the um in the shop
7258s like it was was you bought you bought a
7260s sh St from the shop and it re
7261s repopulated instantly you just keep
7262s buying
7264s them um just for Simplicity sake
7269s and uh you're you're probably going to
7271s be picking up way more stuff off the
7274s ground all of a sudden um cuz your your
7277s bar for what's how good does this item
7279s need to be to pick up goes
7282s down um and if it goes down if that bar
7285s goes down too low you're picking up too
7286s many things and you're uh burning time
7290s doing um you know like important parts
7293s of the game but
7297s um things that aren't great to interrupt
7299s the M like the primary gameplay activity
7303s with just for the sake of interrupting
7305s it
7307s like yeah
7318s uh having said that I I'm pretty sure we
7320s like doubled the number of shattering
7322s runes that get populated into shops
7324s right now I I don't I don't know exactly
7326s what happened with them but last time I
7327s looked it were way higher on the on the
7329s test builds and may maybe that I
7331s shouldn't have said that because maybe
7333s they're just high on the test builds for
7334s test builds but I think they're going
7338s up
7342s you care for gril it's all right it's
7344s pretty
7347s cool oh we're at time I'm G to get I
7350s I'll get to
7352s town we're right there hello do you have
7356s any plans to improve the interaction of
7358s left click to attack um yeah there's I
7361s think there's some bugs cuz i' I've been
7363s seeing people
7366s um uh giving some feedback on it and I'm
7368s like that's not how it's set up to
7370s work
7372s um so there's there's something that's
7375s not working in the system I think right
7376s now it's supposed to at
7386s least
7388s so we plans to fix the bugs at
7395s least yeah if if anyone we're we're just
7397s about done here I'm just going to kill
7399s this very slowly and get to town um and
7401s we'll then we'll be packing up for the
7403s day but if anyone does have any
7404s suggestions or things they really want
7406s to see in the game um or just questions
7408s on things that uh maybe I didn't that
7411s text is Tiny um maybe things that I
7415s didn't answer fully or just missed uh we
7418s do have our Discord fantastic resource
7420s there's lots of people in there about uh
7423s talking all sorts of topics
7427s um and we do have an ASD devs Channel
7429s there so if you have a question feel
7430s free to ask us there if you have a
7432s suggestion or a uh or feedback please
7435s use the appropriate suggestion and
7436s feedback channels we also have
7438s suggestion feedback threads on our
7440s forums that are perfect place for that
7441s too
7444s um
7446s yeah that's put it and uh thanks for
7450s stopping by I had a ton of fun how this
7453s I I have a line don't I uh what I thanks
7455s for coming by hope you had fun I know I
7457s did there we go that's how we do it
7460s I'll see you next time we be here same
7462s time same place next week um have some
7466s more fun hang out relax answer some more
7469s questions I botched this part last
7475s week
7487s um make sure this person
7489s uh actually live cuz last time that
7492s looks like fun it look like they're
7493s having
7496s fun let's go for
7509s it oh yeah so
7512s um that's that's about all I had to
7514s announce for
7515s today stuff it's a good
7518s stream
7533s for
6 months ago - Last Epoch - Direct link

Transcript (by Youtube)


2s good afternoon everybody and welcome
4s back to another last Epoch death
10s stream hello how's it
14s going as always I'm your host Mike
16s that's what I usually say I always
18s forget what I'm supposed to
20s say only do it once a week slips my mind
23s how's it going we're back I'm I'm just
25s going to keep hang hanging out with my
27s uh my my lowle Sentinel here my friend
31s they don't go getting yourself
32s killed we're going to have some fun as
34s we go a level answer some questions got
37s some cool things to show you it's gonna
39s be a good
41s stream we're doing throwback shirt today
52s yeah yes tables
55s died that bookshelf's
58s lucky next time
67s if this is your first time here welcome
68s glad to have
69s you if you have any questions please
72s feel free to ask those in chat I'll be
73s happy to answer them please put at last
75s the game in the questions so I see
78s it
80s um
83s yeah that's about
86s it let's go let's have some
89s fun
92s here we
94s go all right first
96s question when are we getting
100s Le an Le Dev podcast with multiple devs
104s um I mean we don't
106s really I don't think we have any
107s specific plans for something like that
109s but it's a cool idea
111s um I know we've had a few guest
114s appearances on other uh podcasts which
117s have been awesome this is this is kind
119s of like our podcast here right is is
122s this is the stream we just don't have
124s enough time to to dedicate more than a
126s couple people um like me and and the
129s people who are um helping me put this
132s together I should say that are putting
134s this together that I'm presenting for um
139s you know it's it's it's a lot of people
140s to do a whole podcast
145s regularly
146s um try and keep the impact of this sort
149s of thing small if we can
155s yeah um but I do want to have more uh
158s more guests on here or have other people
161s join other podcasts and things like that
163s more I think that' be really
165s cool we've got a raining party coming in
168s and a twitch Prime sub oh yeah we got
170s lots of stuff happening uh promy promy
174s for the win thank you very much and uh
178s curs boy welcome everyone from their
179s stream
181s hope you all having
183s fun the question here have there been
185s any interactions that have made you say
188s I'm so nerfing this if so what was that
191s uh I mean yeah there's there's there's
192s that's happened a few times
196s um I and I I can't think of something
198s specific off the top of my head I mean
200s the original uh balers wrath Werebear in
203s her action was like like the incident
206s went up as people like started using it
209s everyone's like the even the build
211s guides were like at the start of it
212s saying well this is going to get nerfed
214s immediately so use it while you can type
216s thing um you know sometimes it's just
219s too
221s much that that build's been nerfed like
223s three times hard and it's still is
235s popular Mike up up to the the main frame
238s with those loading times I am playing on
241s the completely live client I am really
245s close to the server apparently cuz I
246s have 24
250s ping
252s um yeah n it is exactly the same I'm I'm
257s on nothing special this is experience as
261s expected for players which is important
263s I think that that were're not
265s um like put me on sneaky stuff that's
269s making it seem better than it is is or
270s something like
275s that and we've we've had our fair share
277s of embarrassing bugs on
279s stream doesn't happen that many times
281s but every time it happens I feel
290s terrible all right come
295s on what are we doing where are we going
298s putting points and stuff we need to kill
299s stuff faster
301s right
305s um he just straight damage there I do
308s like just having the melee
309s physical the flat
313s Fizz we might transition into hammeron
315s later so I just love
326s hammertons what else oh there was there
328s was um there was a build that that came
330s out where someone had
332s like I don't know 100 200 rats or
335s something or it was just like it was
336s just too many rats and we're like
338s we it was just so like the reason why
340s they weren't getting more rates was
341s because the game was just lagging so
343s much that it was it was slowly down to
345s the point where they couldn't summon
346s them anymore uh
353s yeah quick question before I go to sleep
355s I'll do my best to answer are you
357s planning on adding a character C
359s customizing system
362s um yes
364s but uh not at 1.0 so we do want to
367s include character customization to the
369s game it's it's one of those things that
370s people are sometimes very passionate
373s about sort of a very oh my God or who
377s cares type
379s issue um and so we we we want to be able
383s to uh deliver a good quality character
386s customization system for people who it's
388s super important for
391s um trying I'm trying to get all three of
393s them but it's just not working uh but we
396s don't we don't have
398s um we don't have the time to get it in
401s for 1.0 uh or the like the the the
403s development hours
410s um so we we're we we hope to include it
413s at some point um it's not a high
415s priority feature for us uh when we do
418s include it eventually
420s um it'll be a pretty robust uh version
424s it won't be anything as
427s um uh in intense as like like balers
430s Gate 3 I would say is an example of a
434s extremely um detailed character
437s customizer that we probably wouldn't go
439s quite that hard
442s um
443s [Music]
445s the and and this is what I say every
447s week like even if I had customized my
449s character like like the right now the
451s only thing you'd be able to see you you
452s can see a little bit of his hand
455s here uh and you can see his like General
457s body type shape like that's all you can
460s see and a lot of people want us to have
462s like a you can't see the helmet thing
463s you can see his face but even so you're
464s playing like this like what is his what
467s does his face look like right now
470s right so it's it's it's tough for us to
474s prioritize something like that too high
476s because there's such little impact in
478s the moment moment gameplay for the the
480s vast majority of people um having said
482s that it is an incredibly important
484s feature for certain people so we we and
486s we want to deliver for them um stop him
489s so it just comes down to priorities and
491s timing and all that sort of
494s stuff I think we're going down here for
496s this no
505s this I was considering the forge
508s yeah do mov spe for
513s now hello person hi you want to be
518s friends be with
521s you we could have been
524s friends you feel lucky stay
528s safe I totally picked the wrong one it
531s doesn't really matter for this
533s character oh
535s well oh
538s well
542s when did the icon for shield rush
556s change all right who bought into the
559s Early
560s Access um those are going to get some
562s little gifts or something or is it a
564s surprise I mean we've
566s um
568s like
570s you your your account will start with
572s stuff in here uh for being in Early
574s Access so so yes it's you you've already
576s got a bunch of stuff um people who were
579s like really early there's other things
581s that came with their bundles too so yeah
583s like there's there's stuff that we've
585s included for Early Access
596s people and there might be other side too
598s I don't know but there's at least
603s that I don't think there's anything else
605s planned I can be wrong though I just
608s don't
614s know
616s [Music]
619s gold all
622s right uh with the corruption changes are
625s you guys maybe looking at changing the
626s mods themselves uh I and others seem to
630s feel like they're a bit too generic and
631s that would be more exciting for them to
633s give different rewards with more
635s mechanical downsides instead of just
636s stuff like 30% damage 20% Rarity I know
639s this is a big change so it's not
640s something I expect at all for 1.0 um we
643s we spend a lot of time trying to find uh
647s mods that will work to go in the
648s monolith and to add more uh I think
650s we've got like two more coming down the
653s pipe I know there's one there might be a
656s second
657s one the the number of specific ideas
661s that get pitched
662s internally uh compared to the number
664s that actually make it through like that
666s ratio is like 1% make it through of of
669s of mods that are pitched and we we try
670s and see if we can make them work there's
672s a lot of reasons why they don't work um
675s and there's probably a lot of things
676s that you're thinking like well obviously
678s you just said this and just like no
679s can't do it um so it's it's it's
682s definitely something we do try to um
685s find good options for and if you've got
687s specific ideas for it um
690s we've got uh suggestions channels on
693s Discord um our
696s forums all sorts of places we look for
698s it as
699s well
701s other
706s yeah I think there's also a few in there
709s that were um once you get into higher
712s corruption they were because they were
714s stealth scaling um they were becoming so
718s dangerous as at high
720s corruption that they were um sort of
723s sort of being reported as impossible to
725s do uh and oh you never take this type of
728s uh of node in your your monolith so um
732s they kind of felt like they didn't exist
733s so the pool of
737s possible uh options felt like it shrunk
739s a bunch there because there was um there
742s were some that were sort of like off
744s limits if that makes any sense um I
748s think this change will bring some of
750s those back into the realm of like oh hey
752s I can actually you know I can I can try
754s that one if I want now and um I think
757s that'll help with with some of the
758s diversity concerns as
774s well you know we're just going to move a
776s little
777s bit we have the techn
782s techology uh next question are you
785s personally more excited for warlock or
786s Falconer I'm personally right now more
788s excited for Falconer um and that's
791s probably just cuz that's what I'm
792s working on right now uh but yeah I think
794s it's going to be
796s awesome they're both they're both tons
798s of
807s fun damn it we just that
810s deeps that we need this yeah there we go
813s let's go to
815s there I hate that that bridge shows up
817s still so
818s frustrating oh so
825s frustrating uh do you plan on creating
827s any loot filter tools or build planner
829s auxiliary tools or going to stay on the
831s community
833s um it we don't have any that are planed
837s to release with 1.0 um um if
841s there's we initially started out um
844s planning that we were going to make a
845s bunch of these tools
848s um and uh who's the first damn it and
852s tonk those two guys just just beat us to
855s the punch so
858s handily
860s um that we kind of looked at it and went
863s I mean that's better than what we were
865s making and if we stop we can save a ton
869s of time and implement this other feature
871s instead make the game better so we kind
873s of put them on hold
876s um I don't I don't know which ones will
878s end up finding their way back or not
880s that sort of stuff but
883s um yeah it's it's there's there's not
886s any sort of big tools that are planned
888s for 1.0 and it's going to be something
889s that's
892s um changes as we go I
898s guess
908s we we we try to focus more on the stuff
911s that's in in the engine just in general
913s so like if we were going to make a um
916s this is something we been wanting to do
917s for a while now actually is is have the
919s loot filter system um be able to have
924s like a uh I guess like the import system
927s have like a loot filter browser where
929s people could like this is not in
931s production this is sort of one of those
933s things that I'm like one day I'll get it
934s in there um to have a system where you
939s could
943s uh upload
946s and
947s um share your loot filters with other
950s people and like uh like search for
953s filters and like vote on like up vote
956s like endorse other people's filters I
958s guess that's a better way to put it cuz
958s we want the downloading thing um
961s probably for something like that uh and
964s this is a big reason why this
965s description field is even here it's sort
967s of a a remnant of this idea that we
969s would be able to do this because if
971s you're making filters for yourself it's
972s not like I don't know how many of you
974s actually use this subcription field just
976s for yourself um but if someone's like
978s sharing a filter this description
979s suddenly becomes useful and people who
980s share filters on like our forums and
982s things like that um I I see the this
984s description field being used quite a bit
986s but I can't say I've ever put anything
987s in there myself for just like a personal
989s filter so
996s yeah right let's keep
999s going blue filter is freaking out right
1002s now I will say that you can't see the
1005s chat but it is freaking
1010s out let's
1014s hide normal magic
1017s items there we go I think it didn't like
1020s that I put a zero rule filter
1026s in oh no how will we survive stand down
1035s or uh right do you think weapon related
1039s passive tree nodes are a positive thing
1041s absolutely
1043s yes um but I have a feeling you don't
1046s personally I find in Prim less they are
1048s uh build restrictive and it's s though
1050s they remove the ability to use Spears
1052s and you miss the damage and attack speed
1054s bonus the blade dancer one is well
1055s designed IO as it gives bonuses for all
1058s weapon types do you agree with my
1060s analysis bad wall um
1065s I agree that it has those effects um I
1070s don't agree that that's necessarily a
1072s bad
1076s thing um
1080s I think if
1081s it I think a a having differences
1084s between different classes so like having
1086s um some nodes
1087s be uh like the styles of nodes being one
1090s way in one class and a different way in
1091s another class is is a very positive
1093s thing I think having um certain types of
1097s weapons be uh generally easier to use on
1102s um
1104s different different classes is a
1106s positive thing like I think um like if
1109s you can if you can thematically link
1110s specific weapons to specific classes
1113s easier um I think that's a really good
1115s thing I I don't think it should be
1116s impossible to build outside like like
1119s you should be able to color outside the
1120s lines and I think you can but um P
1124s pushing those like uh those those class
1126s fantasies and those um those those
1130s specific thematically appropriate
1132s interactions out is is is a good thing
1135s it's important um and then having ways
1139s where people
1140s can uh divert from those expectations
1144s and and those obvious things it's really
1146s good too like uh I really something I
1148s really love to do in D 2 was make a a
1150s melee sorc or a a bow sorc you know a
1153s crossbow sorc and um it w very good it
1157s wasn't a ton of uh possibilities to
1160s actually do it all that sort of stuff
1161s but
1163s um you know it worked decently well and
1166s we've kind of Che you can't doesn't it's
1168s not off the path in this game cuz we've
1170s just added that as one of the main
1171s masteries but you know like that type of
1174s thing is good and we do like to sort
1177s of
1181s um inject little ways for people to be
1183s able
1184s to uh take like to explore and
1188s experiment things that might not be
1189s quite so super obvious um but if there's
1193s just like if there's a dagger node on
1197s Sentinel um there's there's and a
1200s two-handed weapon node on Rogue it
1204s it's it makes finding those like off the
1208s beaten path builds a little less a
1210s little more on the beaten path if that
1212s makes any
1213s sense
1227s um
1233s uh do you have a dedicated server or
1235s something why you loading time so crazy
1237s fast I do not have a well technically
1239s yes I have a dedicated server um
1241s everyone who's playing on their own has
1243s a dedicated server so
1251s yes that's just that's just how
1253s multiplayer works
1257s though
1275s I did recently you say you made me a new
1277s SSD I did recently get a uh new SSD that
1280s I love cuz it's so
1285s fast but actually this isn't even
1287s installed on it so doesn't
1290s matter it's basically just
1293s uh the the my my OS and my Dev client my
1298s my Unity um install and and our game
1302s builds are all in there like for the
1304s development processes just so I can work
1307s faster this is actually installed on an
1309s old
1312s SSD I mean two years old so not that old
1317s anyways bow acolyte win yeah
1320s like right now it doesn't work at all uh
1323s I'd love to see uh bow options on other
1327s classes but not be heavily supported
1329s that sounds weird like um and see that's
1332s the thing like you get you get this um
1335s idea where you're like oh I'll stand
1336s behind my giant horde of minions and use
1338s my crossbow and mow people down it's
1340s like yeah that's awesome right um and
1342s you can't do it yet but I I'd love to
1345s see
1347s it
1358s hey
1359s buddy looks like you got an infestation
1374s here
1377s handle
1381s uh you mentioned before that we'd
1382s eventually get more item factions than
1384s just two announ that's not what I said
1387s sorry just to be clear what I said was
1388s that we there' be more
1390s factions um not specifically item
1394s factions so there'll be more more
1396s factions um than just the two for 1.0 is
1399s it a long-term thing or is something you
1400s guys add semic consistently with Cycles
1402s uh plan dead this is
1405s um I don't know what the next set of
1408s factions are going to be yet I do
1412s know uh that it won't be
1414s 1.1 I'll say that it's not going to be
1417s 1.1 lead the next factions at all
1422s yeah CU they take quite a while to do we
1424s want to make sure these are we have a
1426s chance to um see how the the the first
1428s factions work in the item faction see
1430s how they work
1432s um because like we're we're testing them
1434s with our CT program like we've been
1436s testing them internally CT program all
1437s sort of stuff and it's been we' getting
1438s tons of great feedback we're making
1439s changes already on it but
1443s um like it's it's it's not the same as
1447s as getting like thousands of people in
1450s there simultaneously you
1452s know um so we've still got
1455s a um I guess have some time to digest of
1459s the feedback that we get from it from a
1461s larger scale and
1465s uh can I not take that I cannot take
1484s that all right all right all right hey
1488s what does this mean for tempest strike
1489s as of 1.0 Tempest strike will instead be
1491s a powerful high cost combo ability um
1495s well I I don't mean to be a jerk about
1498s it but it means that Tempest strike will
1502s be a powerful high cost combo
1505s ability um so like right now Tempa
1509s strike is um is is like it's a spamable
1513s ability like like Vengeance right here
1515s so like you attack and it's fairly
1519s slow um not fairly slow but like fairly
1522s fast like so we we generally have two
1524s main classes of um melee abilities so
1528s this is like spam Vol zero cost um it
1531s quite often gets used as there's there's
1533s nodes often in the tree that are
1535s generator nodes to help you with um
1538s doing things in between larger attacks
1541s uh sometimes they'll have nodes that let
1542s you increase their Mana cost so that it
1546s is a um that that you can use it more
1550s like your primary damage Source
1554s um I
1557s see and and and so yeah that's that's
1559s things like we're this Vengeance that's
1563s R um that's
1565s multistrike
1568s uh that's basically it um but whereas on
1571s the flip side of that there's like
1572s heavier hitting higher Mana cost
1574s sometimes have cooldowns abilities like
1576s for example Forge strike or erasing
1578s strike um smelter wrath
1583s or we good examples void cleave yeah
1586s void cleave gets in there uh um you know
1589s things things that you're more like
1593s um a little bit beefier a little bit
1595s stronger a little bit heavier you're
1596s you're investing maybe maybe it's the
1598s center Center piece of more builds
1601s hopefully that sort of
1604s thing
1606s um so yeah we're we're we're taking
1608s Tempest strike we're moving it from the
1609s former category more into the latter
1611s category so it's going to fit um I I
1614s unfortunately not on a primel less
1616s character so I can't really show you
1617s things that'll fit with but it's like
1618s like instead of being more comparable to
1619s swipe it'll be more comparable to um
1622s earthquake you
1625s know not quite that far but on like
1629s we're moving in that
1639s direction um and combo ability so uh
1642s combo ability is uh for example Rive is
1645s a combo ability um seem a little dis he
1648s might be kind enough to show you how to
1650s tap there's like like where
1653s you survive is if you use one ability
1656s it's like a slash and then it's a slash
1658s and then it's a spin slash it's a
1661s three-piece combo ability um so Tempest
1663s strike will be a combo ability like that
1665s where the first attack will do one thing
1666s second attack will do something else and
1668s the third attack will do something else
1669s entirely I don't know I didn't actually
1670s read that section of the post today so
1672s I'm not entirely certain um okay what do
1676s we pick here how do we do a poll someone
1679s tell me what I I want I want people to
1681s tell me what to pick I guide the shades
1684s how do we how do we do a
1706s poll
1710s [Music]
1711s how do
1717s things oh someone someone made the
1719s Pole thank you I assume it was Kane or
1722s whoever it was though if it's not thank
1723s you very
1726s much yeah let's see what I should make
1728s tell me what I should
1735s pick neck and neck hold up just just run
1737s a minute or so um I will thank you so
1741s much Kan appreciate it uh I I'll put
1743s I'll put up a little teaser in the
1744s meantime here's here's a little um a
1747s little
1753s tidbit was I talking about a question
1755s did I just like abandon it completely I
1756s think I finished the temp stri one okay
1758s here's a little um I know it's going to
1760s cover the screen which is unfortunate
1761s but people can people know generally
1762s what it is here's a little preview of
1764s something we've been promising for a
1766s long time now and it's finally Happ
1768s happening um this won't be available
1771s until 1.0 goes live um but we are in
1775s including a full
1777s proper offline offline offline mode um
1782s and here's what it will look like and
1783s how you pick that um when you launch the
1786s game from Steam you'll be able to select
1788s if you want to play an online or offline
1789s mode you can tell to remember your your
1791s selection so you know to tell it every
1792s single time uh you can change that
1794s selection even if you told it to
1796s remember it yeah so it's um it's
1800s happening we're doing full proper
1801s offline mode like we said we would uh
1806s yeah not much else to say about
1810s that it's pretty
1813s cool great job the people that got that
1815s in it was not
1821s me this poll's taking a
1824s while I don't think we're getting many
1826s more votes I'm just gonna end the bll
1828s now we're doing Forge
1836s guard well done everybody you are still
1840s you that strength will be necessary
1843s thank you for our
1851s helping and we got a Bonus play time
1853s with me having something on my screen
1854s that I forgot so there's that
1856s too
1859s we're not we're not even up there
1862s yet one
1867s more let's let's add Forge strike to our
1870s build
1871s right just slap for strike on there why
1875s I thank you there is an old passage to
1880s the surface Gods be with you I will
1882s every time I see this guy
1884s stretching like I I don't know what that
1886s is the timing but I see him stretching
1887s as I walk up and I'm like oh he's stuck
1889s in toos oh
1891s no it's just him
1895s stretching there it
1899s is I love
1903s it do not dwell on regret May upon
1909s you
1911s well thank you that's so
1916s nice
1919s come on come come on come come on come
1923s on all right do you have anyone working
1925s on tutorials and in-game guides yes we
1927s do uh as as well as do you plan on
1930s setting out some sort of uh expectation
1932s for difficulty for corruption level like
1935s how uh area levels are means Arena
1940s levels I
1942s think uh argu for how fast you
1944s progressing clearing XC corruption with
1946s no legendary
1949s power etc for people who have rough
1952s estimate of the success of their build
1954s without jumping to a new one um I think
1956s that's sort of like that that that
1958s benchmarking is something that's going
1959s to be Community defined we've we've put
1961s out things before where we've said like
1964s oh we expect it to be roughly this or
1966s that is he down there yet he's later um
1969s we've expected to be like roughly some
1970s like 300 corruption or this or that like
1973s and
1974s it's it frequently gets
1980s um like different benchmarks are set by
1983s the community and this is something that
1984s we
1987s um that having such a high variance and
1992s difficulty from corruption has been a
1994s major problem for us and part of the
1995s reason we're making these changes to
1996s corruption is that it's so hard to say
2000s um we expect most players to be able to
2001s do XC corruption after playing for so
2003s long uh as a new player and we expect
2006s people to do uh like 1.5x corruption as
2009s an experienced arpg player and we expect
2011s people to do 2x corruption as an
2013s experienced Le player you know
2015s within a month of the the patch going
2018s live or something like that you know
2019s like like all all these things these
2020s expectations we have um are are were so
2024s hard to tie that those numbers to
2026s corruption because corruption was such a
2028s variable thing where you could say like
2029s hey this 300 corruption Echo is harder
2032s than this 1200 corruption echo which
2035s which was not great
2039s um so we're trying to fix that as one of
2040s the main things and then I I expect
2041s there'll be a bit of a
2045s um uh like Community expectations for
2049s how good things are and what content you
2050s can complete and that sort of stuff is
2052s is going to sort of generate itself
2056s um we'll still have a similar
2059s expectation I think um in and around
2062s that 300 corruption
2064s Mark um for the most part but
2068s you know
2069s it's it's less about what number
2071s corruption it is and more about like um
2075s what sort of time and effort investment
2078s and skill requirement like player skill
2079s requirement is needed for those sorts of
2081s things oh my God I have so much more
2083s Mana that I could be using and Forge
2086s strike there we
2089s go he's way
2091s better just come
2095s on yeah
2101s um oh thank you very much someone what
2103s do we got here odm 49 Is Res up for six
2106s months in a row hello hello hello thanks
2109s very much for joining us hope you're
2111s having
2112s fun
2116s um
2126s yeah
2137s what are we doing we're having
2138s fun we are answering
2141s questions will there ever be South
2144s African servers maybe um we don't have
2147s any plans to include South African
2148s servers at 1.0 I know that
2155s um there's like like there's there's
2157s there's places that it's really easy to
2159s say okay well obviously put us over here
2160s because there's there's like the number
2162s of people and you know the distance to
2164s other nearby areas like you know all
2166s sort stuff it's it's really easy to to
2168s justify servers in certain locations and
2170s um balancing server costs is a very
2173s important part of keeping this game um
2176s happy healthy and successful uh and keep
2179s updates flowing all sort of stuff so um
2182s I don't have anywhere near enough
2184s insight and information into that
2186s calculation to decide if it's worth it
2188s for us or not to put them there um I
2190s mean like if we could we'd put a server
2192s in everyone's
2193s backyard um we
2208s can't yeah there we
2210s go so I I I hope I hope we can include
2213s one cuz I know there's like a fairly
2215s significant number of requests that we
2217s get for South African servers um I think
2219s it's pretty rare that games do that but
2224s um yeah I don't have uh I don't have a
2227s hard yes or no to give you right now I'm
2231s sorry just in case we use one of
2236s those involv World dashing is always
2245s important a little op poop
2251s button hi hello hi Mike hi Aaron how's
2254s it going how refreshed will the shaman
2256s passive tree be more nodes buff nodes
2259s little refresh complete rework thank you
2261s um I I would I
2265s would it's not done yet so I don't know
2268s I would expect
2270s to um see more returning nodes than new
2276s nodes
2278s I would expect to still be like if
2279s you're familiar with it now you'll still
2281s be generally familiar with it afterwards
2282s would be my expectation
2288s um I'm sure there'll be like a good
2291s chunk of of of new things to Breathe new
2293s life into it and all that sort of stuff
2294s but it won't be like let's read every
2296s single node from scratch and see what
2298s every single node does cuz everything's
2300s brand new that's not that's not
2306s happening
2307s uh do you think necro could ever get
2311s skeleton bees uh I mean I I hate saying
2314s no to ever questions but uh I I'd say
2320s unlikely zombies yeah that's way
2324s better didn't that happen wasn't there
2326s like a news article that that claimed
2328s that it like wasn't actually but it was
2330s Sensational enough that went viral for a
2332s little
2336s while falcon or beast Synergy the birds
2338s of the Beast
2342s bista I have heard every single one of
2344s those puns so many times um only because
2348s they're
2351s fantastic just to be clear and I love
2353s them but
2356s uh I I I would
2359s not go into Falconer expecting
2363s significant be
2365s energy
2370s we try and make bees sort of a like fun
2372s accessible kind of Mimi thing that you
2374s can you can make work if you want um but
2377s we rarely try and say hey like what's
2379s the bu build here and like oh let's make
2382s sure there enough B Synergy to make the
2383s B build work we we don't we don't do
2395s that
2400s come on get
2402s in all
2408s right uh Play Iron blade Vengeance I I
2411s don't like iron blade Vengeance right
2412s now I got Nerf too
2414s hard yeah suffer so he gives it bses for
2417s the
2418s [Laughter]
2420s best oh I know it's not strong super
2423s strong right
2425s now may be a silly question but will
2427s full offline characters benefit from ssf
2429s item faction thingy so I just want to be
2431s clear cuz every time this comes up I got
2433s to mention it there is no ssf item
2436s faction we have uh two item factions one
2439s of which is a um Merchant skill which is
2442s focused on trading and one is just
2443s circle of Fortune which is focused
2445s around um not trading uh but you can
2449s still party and play with each other um
2452s so it's not it's it's like I'll give you
2453s I'll give you that it's the SF faction
2456s now but of the ssf action cuz it's
2458s around finding items yourself but not
2460s playing by yourself um doesn't mean you
2463s can't play by yourself you can play by
2464s yourself with either of them
2467s um so yeah it's it's yeah that just just
2471s want to be clear on that because I quite
2472s often see like oh it's the ssf one so I
2474s think people think I think there's this
2476s um I've seen several people have the
2478s misconception where they'll be like on a
2479s forum and they'll be like um what if I
2482s like playing with people but I want to
2483s use the ssf item faction I'm
2485s like
2487s go ahead because it's not as it say so I
2489s I got I got to shut that out every time
2491s it happens but yeah um yes you'll be
2494s able to have full access to the circle
2496s of Fortune in offline
2499s mode I don't even know if you'll have
2501s access to Merchant skill in offline mode
2502s or
2507s not I know I know it gets suggested as
2509s like a secret hard mode thing and we're
2511s doing something else for hard mode
2512s masacus mode if people are remember
2515s that
2519s but not masochist mode something
2521s different
2527s yeah you don't forget if you have a
2529s question please put at last Depot game
2532s in front of the question or just
2533s anywhere in the post so I see it pops
2534s out of me and I know that I'm supposed
2536s to answer it otherwise I will gloss over
2539s it
2540s as you may be enjoying a conversation
2543s with
2545s yourselves each other that's the word
2547s I'm looking for so good at speaking
2550s nailed it hi
2552s Spike hi
2554s everyone ah it's funny re I said that I
2557s got to a question reminding me of this
2559s um will there be online only content not
2562s available for offline players like d D2
2564s pandemonia event um which is only on
2569s star star
2570s star that's what star star is um the we
2574s don't have anything um
2577s Define
2579s [Laughter]
2580s content it's it's funny this the
2582s definition of content when it's um
2585s positive to use it for this it gets
2587s included and when it's negative to use
2588s it for this it doesn't or vice versa
2590s depending on how you want to look at it
2592s um the the Cosmetic System right now
2595s doesn't work
2596s offline
2598s um so if if you consider Cosmetics
2602s content then yes there will be some
2604s content online
2605s only
2607s um if you don't consider Cosmetics
2608s content then no there won't
2613s be at least right now anyways we don't
2615s plan to um I don't want to lock that
2617s door
2632s forever um yeah like i' I'd i' i' really
2636s like to include um boss
2640s mechanics that have uh unique Unique
2643s Mechanics for bosses in online in
2646s multiplayer mode so like um the example
2649s I usually use for this is Diablo 2's um
2652s Diablo the like the bone prison that
2655s like like grabs you and holds you in
2657s place fantastic mechanic in in
2659s multiplayer oh my God it sucks in single
2664s player um
2667s you know so I think there's there's a
2668s lot of room for boss fight mechanics
2670s that are interesting in multiplayer that
2672s uh don't fly in single player
2679s um we don't have anything like that at
2681s the moment but i' I'd like to explore
2684s that that's that's interesting design
2686s space to me who knows if it would work
2689s or
2695s not
2704s uh how many more uniques can we expected
2706s with 1.0 and what sort of rate will new
2708s ones are expected um I do not know
2711s specifically how many more uniques will
2712s come with 1.0 um a lot of the times we
2716s add uniques fairly late in the
2717s development cycle so we'll still be
2719s adding uh uniques for the next couple
2722s months probably and
2725s um who it kind of depends how how long
2728s each one of those takes how fast we get
2729s through them you know all that sort of
2730s stuff will determine how many we add um
2733s I would expect a roughly similar number
2735s of new
2736s uniques um to get added oh yeah we want
2740s that I would expect a roughly similar
2742s number of new uniques to get added as
2744s have happened in previous major patches
2746s um and we'll continue to add a roughly
2749s similar number of new uniques in
2750s followup major patches um W what what's
2754s that number you ask I don't know off the
2755s top of my head
2758s it's it's it's a pretty good chunk
2766s usually we do add uh new unique specific
2770s so so every every Mastery does get um we
2773s usually try whenever we add a new skill
2775s we usually try and add at least one new
2776s unique that kind of goes with that skill
2778s nicely doesn't always necessarily need
2780s to have reference to that skills name
2781s specifically on it but something that
2783s just fits well with it at least and um
2787s so there's like warlock has a bunch of
2790s new uniques coming that will be they'll
2792s synergize with their new skills um and
2794s Falconer has a bunch of new uniques
2795s coming the little centers with it skills
2797s and you know like there's other new
2799s uniques that have no skill um specific
2803s skill intentions um and there's you
2806s know other uniques that do have specific
2808s skill intentions for skills other than
2810s those coming on Warlock and Falconer you
2812s know all the sort of stuff so
2815s um
2817s they'll be there'll be a a significant
2819s set of new uniques um to explore and
2822s play with have
2825s fun I like any thoughts on what kind of
2828s Forge guard build you will be playing
2829s not really yet um I love hammerin in all
2835s sorts of things so I know it's the D
2838s part is we've we've passed that a hambur
2841s guard
2843s um who knows but uh yeah could be fun
2846s there um I do really like the like
2850s Captain America style uh Shield Ricochet
2855s builds maybe we'll do one of
2859s those that sounds like
2866s fun I'm I'm just going super cash here
2871s like I'm I'm channeling my my inner my
2876s inner first time player I'm channeling
2878s channeling my inner
2879s Boomer yes my inner Boomer
2888s um just just playing relaxing I'm here
2891s to hang out with you all instead of and
2893s just and just enjoy the game instead of
2894s really rushing
2899s through great job the new Traer thanks
2901s to all of uh all of you for all your
2904s hard work thank you they um I I I I
2908s didn't see the trailer until like 3 days
2911s ago four days ago one or two days before
2914s the trailer went live we we got to see
2916s it it was so Hush Hush secret even
2918s internally like um it got posted
2922s internally and there was a bunch of
2923s people that didn't even know we were
2924s making one they just like wait we
2928s what um so that that was pretty funny
2931s and uh yeah there's it yeah it was it
2936s was so great to see I'm so excited to
2938s have like uh just more visual
2941s storytelling in the game and um like
2944s more ways that people can like interact
2946s with and and and absorb the storyline
2948s and get involved with the world and
2950s things like that without um without
2953s going in depth on like reading Lord
2954s journals which is something that like a
2957s lot of people love to do and like you
2960s get into it it's super cool like I've
2962s I've spent way too much time just
2964s reading reading like the Lord chunks on
2966s area Summit um yeah it's just so much
2972s fun but yeah they'll uh they did a great
2976s job so I'm glad you enjoyed it the Beast
2979s Master yeah it's good one I like
2986s itwell let's get in this
2989s way uh this is my mandatory what's
2992s happening with heing hands question of
2994s the week um
2998s at launch all skills will have a skill
3002s tree
3004s um Healing Hands we did our ideation
3009s session for its skill tree a couple
3011s weeks
3012s ago
3016s um I haven't
3019s seen uh the specific task to set up the
3023s mutator in game yet um someone else
3025s might have gotten it though
3035s currently it still is the Way It Is
3038s Alive the CTS do have a build out right
3041s now and their build does not have a
3042s specialized bu Healing Hands
3046s yet hi when you think of a balance
3050s patch uh like maybe for the Run
3054s master
3057s hi when you think of a balanced patch
3059s like maybe for the Rune
3061s Master will you hit him hard or will you
3063s help the other classes a little
3066s more um I yeah okay I I see what you're
3068s asking um when
3073s we're um when we're balancing the game
3077s in general we we there's not really a
3080s blanket like only Buffs or only Nerfs
3083s answer to this question um
3087s we kind of have to look at every
3088s specific situation decide uh what's
3090s going to be the best option for that
3094s balance requirement that needs to happen
3097s um and try and be as surgical as
3099s possible with it so um if there's if
3102s there's a let's let's say there's a
3104s flame Rush build that's so crazy
3107s overpowered everyone's just like wreck
3110s and face with it
3112s um uh but then there's also like a bunch
3115s of of um people using flame Rush that's
3119s like just fun and really healthy for the
3122s skill and all sort of stuff we're not
3124s when we if we if we if we're if the
3126s approach we're taking is to Nerf that
3128s build we're going to take some approach
3130s that targets specifically the
3132s interaction causing that build to go
3133s nuts uh so it has as little impact if
3136s any on people that are not taking
3138s advantage of that interaction um or
3141s attain that avenge that interaction in a
3142s less extreme way or add in a different
3145s interaction to take its place that might
3146s not scale quite as Bonkers out of
3149s control um but still be fun and exciting
3151s interesting
3154s powerful
3156s um the example I usually give is that if
3158s some if like one build is sticking out
3161s at you know like if if 100% is the
3163s average power level of most builds um
3167s and there's a build that that sticks out
3170s to like 200% power um and then there's
3173s another set of builds that are all at
3174s 130% power power um and we nerfed that
3177s 200% power one down to like 135% great
3180s it's still the best build in the game
3181s but like that was a massive Nerf and
3183s it's still the best build in the game
3187s um that that still gets reported on as a
3191s devastatingly terrible thing we've
3193s done even even if it's still the clear
3195s best build in the game so it's difficult
3198s to Nerf things um but we will and
3204s have
3211s it's it's difficult to uh Nerf things
3214s and have people enjoy the
3216s Nerfs we do our best to do that I it
3219s sounds
3225s ridiculous
3231s crit I I love how a
3234s like dude without a bottom is a symbol
3237s of
3243s hope uh where we going here damage I
3247s wish this was better in
3250s here do fry FR is always
3256s good uh we
3262s back uh what do you think path uh what
3265s do you think of Path of Exile given it a
3267s fair amount of hours in your days yeah
3269s so I for
3272s like super super short version I think
3275s path of Exel is a fantastic game
3279s um I I think path of well path of Exel
3282s done for the genre of RPGs as a whole is
3285s incredible
3287s and um I I don't know if we
3291s would uh be where we are today without
3293s Path of Exile existing
3297s um and like the all the interactions
3300s we've had with the people that work on
3302s Path of Exile have been so fantastic too
3304s they they've been just great um getting
3307s getting to meet them like I I got to
3308s meet them for the first time myself in
3310s uh Gamescom in Germany recently and that
3312s was so cool um if any of you are
3316s watching I to blast hope I see you
3319s again um don't think so but you know
3321s worth a
3324s shot yeah that that was getting to meet
3327s them was one of the highlights of my
3328s trip for sure just meeting people in
3329s general was the highlight of my trip
3332s um yeah I think uh we we we do try we
3336s try to um sort of carve out our own
3338s niche in the in the genre a little bit
3341s um and with Path of Exile and Diablo
3343s being such a huge part of that
3346s um of that genre it's it's um difficult
3350s to find a space that that where you can
3352s stand out and be unique in that space
3354s But like um um we do our best I think
3357s we're doing a pretty good job with
3365s that but yeah if if um I don't know if
3370s like two years from
3372s now um the like the go-to pattern was
3377s just like uh oh you you spend you spend
3381s a couple months playing Poe and you
3382s spend a couple months playing Le and you
3384s just got to bounce between our patches
3386s oh my God I would love
3388s that that' be so great are you kidding
3391s me oh love
3397s it I should probably like start picking
3400s stuff up instead of just being like yeah
3401s this level four it's great I it's
3403s actually not bad
3410s but that didn't help
3414s much
3418s oh excuse
3438s me just like just throwing chaoses at
3442s this
3444s thing
3448s we actually have a surprising amount of
3449s minions with Forge strike
3452s there call damage get out of here with
3461s that actually let's uh at least slap
3464s something up
3474s here
3483s just just just get our our stuff up just
3485s a little a little bit
3488s better
3493s yeah that's not
3500s terrible there we go that should be
3502s little little
3504s bump
3508s little
3510s bump we should find a better amulet I
3512s think that's that's really hurting right
3521s now all right back to
3526s questions oh also Poe I I played Poe and
3529s like I remember playing pee beta the
3531s first time I I I I heard about Poe I was
3533s in I was living on this like little
3535s basement Suite um I remember I remember
3539s exactly it was my my my buddy uh came in
3542s my roommate uh was in the room next door
3544s came in and he was like uh I was playing
3547s Diablo
3548s I um and he he came rushing in oh that
3551s was dumb uh he's like Mike Mike Mike you
3554s got to check this out you got to check
3555s this out um and it was it was the pee
3557s beta and it was like I feel like there
3561s was you need to like to apply to get in
3562s or something um I like I applied uh I
3566s didn't get in right away or something I
3568s what it was uh I was playing on his
3570s account on his computer when he was like
3572s outworking
3574s um yeah it was it was it was a ton of
3577s fun and I remember being just like it's
3579s D
3580s 2.5 I'm I'm
3591s ready that was uh also funny because he
3595s he had his username for his computer I'm
3597s not going to say what it was but his
3598s username for his computer um he just
3600s like put a name in of like just a random
3603s name that he just typed in he's like ah
3604s it's a name whatever just made up a name
3606s and the name he made up first and last
3608s name was the exact first and last name
3610s of one of my other friends that he
3611s didn't know um and I thought like I sat
3614s down his computer I can't remembering
3616s this but I sat down his computer to play
3617s and I saw the the username you can't
3618s username and I'm like oh you know him
3620s too it's like no who I that's me I made
3623s that up what
3627s and yeah cuz the time we live in small
3628s that happens where you two people just
3630s happen to know the same person that
3631s happens all the time but yeah it was
3632s just a
3634s coincidence I that was
3640s funny uh all
3644s right some more questions up in
3647s here will there be any updates for the
3649s Necromancer minions in the skill trees
3652s we have better info of what they do um
3654s some of the Abomination tool tips don't
3655s really tell me much of
3656s anything um there there might be some
3659s things like uh if there were bug fixes
3661s or specific nodes we targeted or things
3663s like that possibly um I I know there's
3666s not a large set of
3670s um there there's there's not a large set
3672s of changes for Abomination I know
3683s that uh
3685s hi Mike are you guys satisfied with how
3688s Ward is being used currently
3689s specifically for Rogues seems like all
3691s the top builds use low life setup
3693s especially since the experimental glove
3695s missing HP to W attics got added on HP
3698s necklace got nerfed um I think that
3701s there's a little
3703s too um it's it's not far off it's not
3706s far off I think there's too much there's
3709s a little a little too much investment
3710s into it um on builds that are less
3713s naturally suited to it I
3715s think for for our hopes um we don't want
3719s we don't want to say like oh only uh
3721s Mages and acolytes can use
3723s Ward we don't we don't want to do that
3725s um but we do really want to give Mages
3729s and acolytes uh an easier time to access
3733s Ward and um
3735s have um have have that be like the
3738s primary just like oh you're making a
3739s mage or an acolyte yeah like you're
3741s going to you're going to have some W
3742s investment oh you're you're making a
3744s rogue or a sentinel or or a prim list
3746s you're probably not going to have W
3748s investment
3749s um but with with space for people to
3752s divert from that and experiment if they
3754s want and still be successful if they
3755s find um like a a fun way to do that and
3759s and maybe less Universal and a little
3761s more nature would be would be
3770s ideal uh I like the Nerf to
3773s 135%
3775s discussion when that
3778s happens what slash where will you
3780s describe that to the
3782s community
3785s what oh you like the Nerf to 135%
3788s discussion oh me that was a number that
3789s I said just now just of of like as an
3791s example yeah for for for the record
3794s those numbers were me trying to use
3796s numbers to illustrate a point to give
3797s examples um so just to get a better
3799s sense of it for people not um specific
3802s hard fast rules that we use just I hope
3805s that was that was clear uh if not I
3807s apologize but
3809s um yeah it's more meant as a like
3814s um I don't put in the slot this might
3818s way to heal ourselves if we have
3821s to
3825s um yeah it's it's it's not a like there
3828s there's no document written down on like
3830s how to Nerf something like that you know
3833s um every time we we do
3836s uh like a major rebalancing we look at
3839s that uh at that situation um in context
3843s of the of the game as a whole and
3844s specifically in that
3859s situation I remember asking this a long
3861s time ago and at the time you guys had no
3863s plans but have you guys considered
3864s having uh scale versions of item bases
3867s to bring low level ones up to power with
3868s higher level uh higher level ones at
3871s high levels like a Ruby Ruby amulet or a
3875s jade ring is practically never good
3877s because of
3879s the uh good base in endgame because
3881s they're meager numbers
3885s um jewelry is a little bit of a unique
3887s situation where um I I'd say it's it's
3892s if if we were to do it anywhere it would
3894s be more likely to be done with jewelry
3896s than anywhere else um but no we we
3901s um it wouldn't be
3904s a it it probably wouldn't be a um like a
3909s a buffed version of it it would just be
3911s like a
3912s different a different B I mean it would
3915s look like that probably but if we were
3916s going to do that it would be a different
3917s base of the same type um which would be
3921s the same as just like adding roll ranges
3922s to the
3923s implicits
3933s um but yeah nothing's it's nothing's
3939s changed all right are you changing SL
3942s improving QA approach with 1.0 Marx was
3944s pretty much broken at one point uh I
3946s assume due to Falcon or work
3950s um no uh well uh the the assumption
3954s there is wrong
3958s um we our QA approach is constantly
3961s evolving for sure uh one of the big
3964s things that 1.0 has over the
3968s last several dozen patches every P the
3972s big thing 1.0 has over every single
3973s patch before it uh is the the content
3977s lock will be an order of magnitude of
3979s time longer than uh than ever before um
3984s so we'll have a lot longer to
3988s test in
3990s um in previous patches like I've I've
3993s been I'm I'm I'm one of the worst
3995s culprits for this but i' I've been like
3997s week before patch being like here's
3999s here's a new major feature let's go we
4001s got to get this in um and like it was I
4004s shouldn't have been doing that it was a
4005s terrible idea
4006s so you know um
4010s but our uh our our our primary like
4013s major content is is coming up pretty
4015s close
4022s actually and there still things that'll
4024s be put in afterwards but
4026s like there's going to be a lot more time
4028s to balance and test and bug fix for um
4034s for this patch so it's less
4035s about um QA and more just
4043s scheduling
4049s like we already have we already we
4051s already have uh our CT build so um for
4053s those of you that don't know we do have
4054s a community testing program where people
4056s who are um not on payroll have the
4060s opportunity to access um patch content
4063s early and um give us feedback on it and
4068s um like just just just an outside
4070s perspective that's able to say like um
4074s because sometimes you you're working on
4075s something for six months and you're
4077s really close to it and um there's like
4080s quirks that it has that you're just so
4082s used to at some point that they that
4085s they they don't even register in your
4086s brain as a thing anymore um oh my God
4089s that's
4091s frustrating
4092s and uh
4094s it's it's really important to get that
4096s outside perspective and and just having
4098s someone that's completely that hasn't
4100s seen anything about it is is really
4103s important
4106s um so that's already up and running
4108s that's that's spun up last week um we've
4110s already made changes based on their
4112s feedback
4114s um and usually that didn't spin up in
4117s the in the past that spun up like at
4119s most a month before patch and we're what
4122s we're still three months out now three
4124s months four
4133s days
4151s yeah all right next one can you also
4155s uh can you also can you please give your
4158s Dev thoughts on some differences you
4160s reckon exist between Le and peee backend
4164s um
4165s I so I am not one of the backend
4168s Engineers for last Epoch um I do I know
4172s a lot about how it's um like the
4174s overarching conceptual of it but like
4176s the nitty-gritty stuff is not day-to-day
4180s Hands-On on a lot of that stuff so
4184s um I can't give you a fantastic idea of
4188s that let's go let's go into a for strike
4189s let's let's let's lean into this minion
4192s thing until these gloves are terrible
4194s you
4195s know um let's go straight to crit
4202s whatever uh yeah never mind minions crit
4210s crit um where are we
4221s at uh backend differences between Poe
4224s and Le yeah um so
4226s the I can tell you that the the engine
4229s that Poe is made in is completely
4231s developed in-house um not completely but
4235s they it's it is it is an it's an
4237s in-house developed engine specifically
4238s for Poe we use uh Unity um so there's
4243s like there's good and bad things about
4245s both of those approaches
4248s um and so there's there's going to be
4250s some significant differences just right
4252s off the bat there um um I don't I really
4256s don't know enough about Poe's backend
4258s structure
4260s to
4262s um comment too directly on this I'm
4269s sorry
4271s yeah I don't know I'm I'm I'm trying to
4273s think of good things to say about the
4275s differences and I just don't know enough
4277s to um to give you good answer I'm
4283s sorry
4286s uh is it a bad question to
4291s answer is it a bad question to answer
4294s regarding your thoughts on differences
4295s in the back end I'm genuinely
4297s interested uh oh it's just about the
4299s same thing I I don't I don't know um I
4302s don't think it's a good I don't think
4303s it's a bad question no um I think it's a
4305s it's a it's a great question um I just
4308s don't know enough about either back ends
4309s to really give you a good answer
4313s sorry
4320s um if you do have a question for me
4322s please put at last depu game in the
4323s question so I see it and I apologize if
4325s I have skipped over one of your
4327s questions um please repost it with at
4329s last depu game and I will answer
4335s it why Earth isn't flat um because
4342s gravity
4345s because
4353s gravity I know it seems like a throwaway
4355s answer but that's actually
4363s why wait I'm not getting paid sorry got
4366s to read that fine
4369s [Music]
4371s print
4372s farewell
4381s I'm pressing buttons wrong Grumble gr
4388s Grumble dude do we like switch to Shield
4391s throw when we get there do we wait a
4393s little
4398s [Music]
4402s bit
4404s I do like the way we look right now this
4406s big
4408s hammer like the Gap in
4425s it
4428s yes boss fight time have you considered
4432s the uh to change have you consider
4434s probably have you considered to change
4437s the modifiers on the monos to something
4439s you can manage with your build more
4441s strategically example Dodger crit
4443s avoidance on the monos uh this is just
4445s DPS reduce for the related
4448s builds okay I'm I'm curious about this
4450s question because I may have misread it
4451s but I
4453s think uh that you just s upon first
4456s reading I think you just suggested us do
4458s something and then said we should stop
4459s doing that same thing but let me read it
4462s again to make sure
4464s uh so I may not understand what you're
4467s asking that happens a lot cuz I'm bad at
4478s reading have you considered to change
4481s the
4482s modifiers on the monos to something you
4484s can manage with your build more
4487s strategically So like
4492s um
4494s like like like punish really specific
4496s parts of builds so that you can focus on
4499s other parts of builds in order to
4502s interact with it strategically like
4504s that's that's that's what I read from
4505s that I I don't maybe I'm just reading it
4507s wrong um and the example is Dodge or
4510s crit avoidance on
4512s monos which like is is what I just said
4517s like it's it goes after hit builds spe
4519s or crit builds hit and then crit build
4521s specifically um
4525s this is just DPS reduced for the related
4528s builds which which I think is the you're
4530s saying that's a that's a bad
4536s thing I'm really I feel like I feel like
4538s I'm just missing the the the point here
4541s I'm so
4541s sorry I I I I I I don't know what I'm
4545s missing but I think it's just me being
4549s silly and as soon as this is done I'm
4551s going to scroll down and hope someone's
4552s explained it
4565s K good good up okay good looking out
4567s wait until I can craft a Ballista ring
4569s or two and have enough to points to
4570s remove the cool down
4572s okay
4575s um Mar let's let's look and find and
4577s follow from this person for example crit
4579s avoid to be replaced with reduced crit
4582s chance
4589s oh you you mean that like so you can
4591s overcome it so that there's like if
4593s you're a crit build and you um and you
4597s build like 200% crit um it doesn't
4601s matter that there's a 50% crit reduction
4602s because you're still at 100% crit
4604s instead of crit avoidance in which case
4606s that doesn't matter if you're at 200%
4607s crit uh and if there's 50% crit
4610s avoidance um you're still at 50% crit
4613s even though you're start at
4618s 200 oh yeah the next that way you can
4620s overcap crit to play vers okay yeah see
4624s I just wasn't understanding the
4626s question it's just me it's just me being
4632s dumb yeah
4635s um there was a couple years ago an
4640s extremely long debate on this exact
4642s topic
4644s I do not remember the exact reason why
4646s it was crvo and not reduce crit
4648s chance I know exactly who could uh who
4652s can answer this see if they're
4662s online where are you they are offline
4664s with their notifications turned off yeah
4667s I cannot contact the person who can
4668s answer this right now I'm
4672s sorry
4679s but yeah I like it's it's def it is a a
4682s very valid point to bring up and um I
4684s don't have a good answer for
4691s you
4698s um it's probably something to do with
4700s the way it interacts with the items on
4701s your
4702s build
4708s I'm not
4713s sure let's scroll back up more
4732s questions
4738s we're we're looking to make ballista
4740s Rings now right is what we're
4741s doing we should we add a
4750s tree here we
4762s go
4767s strengthen
4775s decks oh my
4778s God I'm right to zero oh whatever it's
4781s there I should have a
4783s discovery that was my
4785s mistake that is a
4790s prefix oh my God I'm using hopes instead
4794s of chaoses oh we are just all over the
4797s place you know just out of principle
4799s we're dropping that on the
4806s ground oh excuse
4812s me that was
4817s weird uh any interesting Andor funny
4820s stories regarding programming bugs that
4822s are found and how they were
4824s ass
4831s uh I always just feel so stupid after I
4833s find so many of the bugs just just
4837s like like anything that's like that I've
4839s worked on long enough to like stick out
4841s as a memory is just it's always so
4844s like oh yes that's finally what it was
4846s it's
4847s over not not like uh H it's funny that
4850s that was the
4852s thing
4856s all right chaos it chaos
4868s it my Beard's getting a little
4880s unruly couple more months I'll be ready
4882s to play Santa
4888s interesting bugs
4889s interesting program
4894s bugs
4906s um okay the one that comes to mind I'm
4909s like I've talked about this before but
4910s whatever I guess I'll do it there was a
4912s um when we were when we were first
4914s setting up
4915s homing um like like when
4918s a projectile like heat seeks to a
4922s Target uh we we've got this scene with
4924s just like a bunch of like bunch of
4926s little dummies all like you can like
4927s spawn dummies move dummies around um set
4929s enemies up in specific patterns to like
4931s check things like this and so
4935s um uh the the the
4938s attraction ratio uh had an extra
4941s negative sign in there and it caused
4944s like when you when you said like oh like
4947s it's got a a homing factor of like three
4950s it would which is very strong homing
4951s Factory it would avoid the things
4953s instead of moving towards them move away
4955s from them um so you'd be like you throw
4959s something at a Target be like okay it's
4961s supposed to heat s to that Target it
4962s would just like go and just Veer away
4964s from it as fast as it
4966s could uh and then we started setting up
4969s fix the bug then you just put a negative
4971s number in the in the in the attra
4973s fraction ratio um and started having fun
4976s like setting up obstacle courses to see
4978s like how many things you could throw a
4982s shield
4983s towards um without it hitting any of
4987s them like and like watching it um like
4992s like weave through like obstacle courses
4995s of um of training dummies that was
5001s fun
5009s all right epic raid boss asks I like
5012s that name it's good
5014s um oh did I miss one this was an hour
5017s ago did I miss this an hour ago oh I'm
5019s so sorry if I did
5021s odm if I did miss you I'm sorry I just
5023s looked over I don't remember saying this
5024s one odm 49 thank you for the sub 6
5027s months in a row hello hello
5030s hello
5031s oh just just for my horrible manners
5034s I'll give you I'll give you a little
5035s teaser here this is frod
5040s m49 uh so here's a little a little sneak
5042s peek look at um our new item tool tips
5047s and how they're going to look
5050s um also looking at the new Ruby Fang
5053s Aegis I don't know there any changes to
5054s that at
5056s all I don't think much changed there but
5059s if there has there you go yeah this is
5062s what item tool tips look like so there's
5064s um the the Art's not necessarily quite
5066s as restricted to the um to the frame uh
5070s there's some more flourishes color
5072s different um font is different uh the
5075s way that the requirements this doesn't
5077s show the like uh the requirements layout
5079s at the bottom but there's like there's
5081s there's new way we're saying like oh
5083s this requires circle of Fortune to equip
5084s oh this requires Forge guard to equip um
5086s things like that so there's all sorts of
5088s new stuff
5090s happening with our tooltip display
5097s boom there you go little one
5106s there uh there's there's there's a lot
5108s of news that came out this morning with
5110s the
5111s um uh with
5113s the uh development update devel de blog
5117s update if you haven't seen the no
5120s development update post check that out
5122s there ton of stuff in there it's
5123s fantastic highly recommend uh all right
5125s so any chance of getting the current
5127s appearance transmog tab uh to work with
5129s already found in-game armor sets uh AKA
5132s all armor and not just purchased armor I
5134s would love to use some very nice in-game
5135s visuals without using that armor um we
5138s do not have a method to do this for 1.0
5141s um it is something that we've discussed
5143s doing it's something we want to get done
5144s something we want to work but it is not
5145s going to be available at
5149s 1.0 and I don't know the details of what
5152s that'll look like when it is there I
5153s don't know if this is going to be like
5156s um like I I guess what's what's one one
5159s of the spectrums D3 where every item
5161s you've ever found you can just make any
5164s item look that way with a very poultry
5165s sum of in-game currency um and like have
5170s fun go ahead Dy it any color you want
5173s you know that that's that's that's just
5174s super super anything goes mode um and
5178s then like opposite end of the spectrum
5180s is like what was like orig I think the
5182s original wow version of the transmog was
5186s like U I'm just talking just two
5188s extremes of the spectrum here and it's
5189s going to be somewhere in the middle of
5190s this spectrum I don't know where um but
5193s like I think I think the original
5195s version for wow was like um you can buy
5198s an MTX item that makes one item look
5201s like another and it like consumes the
5203s first item or something like that I
5205s don't know if it consumed it or not but
5206s it consumed the MTX it they were single
5207s use they were purchasable single use
5210s items and it was brutal
5216s um so yes some somewhere between those
5219s two
5220s extremes uh like if if we get that in
5223s that's that's yeah hey bees Welcome to
5226s The
5236s Hive that's like some celebrity group of
5240s fans or something
5243s I
5246s think Mike shut up your ignorance is
5248s showing oh sorry my
5254s bad I'm not old you're
5259s old uh
5269s anyways uh our future uh our future MTX
5273s armor visual changes going to be
5275s in-house design and ideas or will you
5277s collab with a known pop culture thingy
5280s say Family Guy and you can wear a peanut
5283s butter jelly sandwich costume or look
5284s like a giant muted chicken um
5288s there uh it's possible that we might do
5292s some Partnerships with uh
5295s wow zero slide has I I was like what is
5299s that sound like that we never hear that
5301s sound there thank you very much for the
5303s Thousand bits wow great game first time
5307s catching the stream very much enjoying
5308s it that's awesome I'm glad you're having
5309s fun that's awesome thank
5311s you um what was was I saying oh yeah
5314s yeah collabs for other other stuff
5318s um I
5321s uh f for the most part the general rule
5324s for us is um ntx needs to make sense in
5328s Universe it needs to be things that uh
5332s theoretically you could find in in the
5334s world of at Tera and um that like makes
5337s sense at least at least mostly makes
5340s sense you know um so like there there
5343s could be something that um maybe was
5346s referential to something uh or like a
5349s little uh a little flare on something
5352s that like we're like oh that's a nod to
5353s this thing um a fullon peanut butter
5357s jelly sandwich costume like Halloween
5360s costume Style no
5364s sorry um I it's like it's cool um it's
5370s just not the type of aesthetic we're
5372s going for our game
5376s um so yeah we're we're looking to keep
5378s things as as in universe as possible um
5382s and I like things can change it might
5384s not be a hard and fast rule it might be
5386s a little bit like um there'll be times
5389s where like bended a little bit for
5390s specific situations or I I don't know
5392s but the the primary um yeah let's we're
5397s going to get the no Mana cost what am I
5398s doing it should the first thing no no
5399s cool down
5401s sorry um
5409s yeah are there any places in the code
5411s the team dreads having to touch yes I
5414s mean I I dread having to touch anything
5415s multiplayer related
5418s um that's just cuz I I I don't know
5421s enough about it to do it uh
5424s safely
5425s um but there's there's no like uh code
5430s bman script that's like uh that's like
5433s oh I got to work with that script again
5435s it's such a mess no there nothing like
5438s that um there's a few scripts that are
5441s like uh a little a little on the heavy
5444s side like those they're
5447s humongous
5450s um but they're not terrible like
5453s like like okay well the primary script
5456s that runs the whole you user interface
5459s like the the whole the thing that
5461s manages like what's on screen like when
5463s I press this button and I say like open
5465s the skills panel like the thing that
5467s says all right do I close the other
5469s things that are behind it what's open
5471s what do I close um you know like like
5474s that the the script that handles all
5476s that um is is
5479s humongous um but there's just so many
5481s panels that can show up and um so many
5484s like edge cases of like oh you're doing
5486s a scene transition should you close the
5487s panels or not um is it a scene
5489s transition of a specific type so like
5491s Technically when a new Echo opens it's a
5494s it's a scene transition even though you
5495s don't move at all you it looks like you
5497s st where you are it's a scene transition
5499s um so before when every time we had a
5501s scene transition the um the loading
5503s screen would show up and so we could
5505s close all of the UI Windows underneath
5507s it and it's great uh but then as soon as
5509s we add started adding echo's additively
5511s loading it was a scene transition where
5513s it didn't make sense to close the
5514s windows CU people would be like in their
5516s shop and someone in their stash and
5517s someone else would start an echo in the
5519s party and it would close their stash on
5521s them and they drop an item on the ground
5523s and and like there was there was a time
5524s when it was actually cleaning all the
5526s ground every time an echo opened and so
5528s there was like in early early version
5530s this never went live I don't think where
5532s people would um have their stash open
5534s someone else in the party would start an
5535s echo R they're trying to drop something
5537s in their stash they drop the item on the
5538s ground uh and it would delete the item
5541s like just cuz they race condition of
5543s like a very specific race condition
5546s um and and so yeah there's that scripts
5549s a little bloated but um blo is the wrong
5552s term for it because it is as big as it
5554s needs to be uh but it is huge
5556s intimidating might be better word uh the
5558s script that runs the like the primary
5561s functions or the like the all all the
5563s special functions on the character So
5565s like
5567s um actually just increased melee stun
5570s chance per level like even that there's
5572s a special script on the player that's
5573s that's um that makes that work which
5576s means that stat can never apply to a
5578s minion because that minion doesn't have
5579s that script CU it's
5586s huge but I don't dread touching those
5588s cuz I work on those every day
5594s so a lot of RPGs have abilities that
5598s have projectiles that can bounce off
5600s walls yeah a in map
5602s would you ever add that to an ability in
5604s Le either by skill tree or unique item
5607s if it was possible for us to add that
5610s performant it would be in the game by
5611s now specifically with Shield
5615s throw we do not have a method by which
5617s we can put that in the game right now
5620s where it doesn't ruin
5622s everything I'm
5631s sorry
5634s don't like the font current font better
5637s well uh that is a custom font that we
5641s spent a very long time developing
5642s specifically for Ellie so get used to
5644s seeing it a lot cuz it ain't going
5651s anywhere uh is there any chance
5654s Fireballs homing node will get fixed I
5656s don't know no information on on bugs
5657s here sorry uh and stop circling on top
5660s of an enemy doing no damage so that
5662s happens specifically when multiple
5666s Fireballs
5667s have um locked onto the same Target and
5671s one of them's already hit it uh and the
5674s and the other one can't hit it anymore
5676s cu cu only one of multiple Target
5678s multiple Fireballs in a single shot can
5679s hit the target um it's generally when
5682s that should happen
5685s um so you're not actually losing any
5687s damage with this bug but yes it isn't a
5689s frustrating visual
5690s bug
5694s if that makes you feel any
5699s better uh new M2 slps looks fantastic
5702s reminds me to ask is there a specific
5705s reason for using a small caps font style
5708s um we just through bunch of testing
5710s found it easier to parse
5714s quickly uh have you thought about
5716s allowing the player to choose targeted
5718s loot similar to the division 2 I haven't
5720s played the division 2 so I can't par it
5722s specifically I'm sorry um I have a
5725s really hard time farming Idols I would
5726s rather all monolith rewards be Idol
5728s drops or whatever gear slot I need um so
5732s we do try to put some level of uh drop
5737s shaping that you can do so you can like
5739s influence your drops in specific ways be
5741s it through um monolith rewards where you
5744s can say like give me more Idols give me
5745s more this specific autle that I'm
5746s looking for um whether that's through
5749s completing specific uh taking specific
5752s options in dungeons when you go to the
5754s next floor like hey pick the idol one if
5755s you need Idols um you know things like
5758s that so we do try to give players the
5760s opportunity to
5763s um uh curate their drops a little bit
5766s through
5767s in-game uh choices already so we do we
5770s do that um to the to the extreme extent
5774s of
5776s just let me trade in all my drops for
5779s Idols probably not no um
5782s coming up with 1.0 with the item faction
5785s systems be it with uh if you're taking
5787s uh Circle Of Fortune or Merchant Guild
5790s uh both of those do have ways that you
5793s can significantly
5795s alter uh the types of items you're
5798s you're you're acquiring and and to
5800s curate those drops a lot more
5804s um than what than what you have already
5807s I don't know why I took that without
5808s smacking into a throwing ability that
5809s was dumb uh just doesn't matter though
5812s we're having
5815s fun
5819s um I should put thid my bar shouldn't
5824s I we with it let's go do side
5828s quest uh yeah so there's what was I
5834s answering oh yeah targeting drops so so
5837s we we are um adding more tools for more
5841s specifically targeting your gear um but
5844s having it be completely
5851s targetable I mean like with with um if
5854s you do go Merchant Guild you can just
5855s spend all your money on buying Idols
5858s there you
5867s go all right regarding UI elements are
5869s there any plans to allow us to move to
5872s move or customize the main skill hot bar
5874s no in other iies I find myself using
5876s tools like uh Reade to mirror that part
5879s of the screen into the middle of my
5880s field of view near my character because
5882s the glance down requirement causes ice
5885s Trin during long sessions alternatively
5886s can we continue using Reade that way in
5889s Le um so I'm I'm not going to give any
5896s hard yes or no on any third party tools
5900s uh using without being okay or not I'm
5902s just like if if you'd like if you'd like
5904s a firm answer on that the answer is no
5906s it's not okay um if you don't want me to
5909s give a for an answer the answer is maybe
5910s it's
5911s okay um so take your pick of those two
5915s answers either maybe or
5917s no
5919s um yeah it's it's it's one of those
5922s things that like
5924s um it's really hard to give a blanket
5927s statement on things like that uh just
5930s because there's like there there might
5932s be some Niche way of using it that we
5933s don't know that that is problematic
5936s um I know that there have
5939s been uh some uses for reshade that have
5942s been approved in the
5945s past
5949s um so yeah I I don't know I'm
5952s sorry that's a nice little
5959s Idol yeah little armor a little health
5961s we take
5965s it um UI customization there's a few
5969s there's a few things in UI customization
5970s that is um that would be really nice to
5973s get in something something that we would
5974s like to do and there is like we we have
5976s extremely minimal UI customization that
5978s kind of happens a tiny little bit people
5981s I'm going to say people n it doesn't
5982s count
5983s Mike so I'm not going to say it uh and
5987s and and I know that there's been um
5991s there are a lot of people that feel are
5992s uh that there situations where UI is too
5994s small and um wanting to increase the
5997s size of that especially if you're
5998s playing on a couch um like you're you're
6000s pretty far away from a TV that sort of
6001s thing UI is is pretty tough to read
6003s there there's um text can be really hard
6005s to read in situations like
6007s that um so I would say UI customization
6012s is sort of in that suay category like oh
6017s man it would be
6018s nice
6020s um and there's always people working on
6022s those Sunday category things hi
6025s Jud
6027s um so I can't really say yes or no I'm
6030s sorry i' love to be able to uh heik you
6033s may not uh know this since it's a little
6036s ways out any idea of how big the one
6038s point update will be no I think around
6040s 500 it will be more than 500 it'll be
6042s more than a gig it'll it'll be more than
6045s a
6048s gig I I'm I'm confident in in at least a
6057s gig um mostly because there's a lot of
6060s changes to the way we do
6063s levels um and so a lot of a lot of the
6066s scenes like in monolith and the Dungeons
6069s and the campaign everywhere there's
6071s there's a lot of changes to those scenes
6073s um and and that often triggers uh even
6077s if the change isn't that big I think the
6080s way the differential patching work works
6082s is it actually updates the whole file I
6084s could be wrong on that um but I'm pretty
6086s sure that adding in updates to scenes
6089s themselves causes the patches to be a
6090s little bit bigger on Steam anywhere
6093s anywhere
6110s really
6114s uh do you have a a single generic team
6118s working on character classes and skill
6121s trees or Are there specific teams for
6123s each character type um we have it's more
6127s in the generic character sense but there
6129s are it's combination of both I guess
6133s um so we have like our design team and
6137s uh like our our and that gets broken
6140s down into like skill design team and our
6142s like uh boss design like encounter
6144s design team and our level design team
6147s and our like so there's like subgroups
6149s of that that that do stuff the um skill
6152s design is usually the same people uh
6155s skill to skill but then we'll we'll
6158s usually give like an owner to a to a
6159s specific Mastery so like there's there's
6161s someone whose like job it is is to like
6164s um a bunch of things but part of their
6166s job is to push push Falconer production
6168s and and sort of like own Falconer
6170s production and um um there's someone who
6172s someone else's job who is the owner of
6174s Warlock and it's their job to push
6176s warlock production and make sure that
6177s like um pushing production is wrong you
6179s put it but like uh like tracking the
6182s design and making sure that gets like
6184s forgotten and left behind that sort of
6185s thing so like
6189s there's bit of
6191s both
6193s yeah bit of
6199s both there's a couple people that are
6202s kind of involved with everything there's
6205s one person in particular that's like the
6206s our principal designer is is really
6208s heavily involved with with all of those
6210s design tasks and and and has has their
6214s has their their DNA all over the game
6217s everywhere like
6220s yeah would not be the same without
6230s them
6246s I should really have rebuke on my
6249s bar cuz then I could have just stood in
6257s that all right next one one point was
6260s pretty close how done is it are delays
6262s possible and expected 1.0 will release
6265s on February
6267s 21st like like the um exit Del is always
6271s possible but like the what would have to
6275s go wrong to make
6277s 1.0 uh oh that was way too early yep way
6281s too
6283s early um what would have to happen for
6285s 1.0 not to come out at that time would
6287s would be like a a devastatingly
6290s catastrophic tring problem uh
6299s like
6301s yeah stuff is on
6314s track uh you know I've got I've got one
6316s more little thing to share kind of just
6319s a follow up on the last one really
6323s this is uh actually an item I was
6326s talking about on stream earlier this is
6327s balder's wrath this has been nerfed into
6329s the ground compared to what it was it's
6330s still
6337s good um yeah so here's what a unique
6340s item looks like with our new item tool
6341s tips pretty cool neat
6345s stuff you know I might slap this
6348s down uh in the corner so so I can people
6351s want to keep seeing that they can while
6353s I
6354s [Music]
6357s play here we
6362s go May a teror smile upon
6367s youwell
6370s greetings give me those idle
6372s slots I want idle
6375s slots
6379s yes
6384s let's look at our
6385s stash see if we've got something that
6387s like just jumps out of me as like why am
6389s I not using
6409s that uh
6411s right now
6425s that we've got we've actually got a
6427s sweet Shield
6438s here does this
6443s does this
6466s work we got to level it
6469s up
6488s uh I had a ring I was going to put on
6489s when I did
6493s this R there's
6499s that
6507s right I where we
6509s were got a little time left let's go see
6512s if we can do stuff with this probably
6514s won't go
6517s fantastic that's
6529s okay
6532s initial results
6539s promising initial results
6544s promising uh do you personally have a
6546s favorite defensive mechanic in Le if you
6550s could add additional layer what would it
6551s be
6553s um I really like thematically cool
6557s defensive mechanics um and I know it
6559s sounds terrible but I really like
6561s defensive mechanics that uh that leave
6564s you at low health and have those like oh
6567s almost died moments um so endurance is
6569s my favorite mechanic for that way
6574s um it's possible there might be a new
6576s one that comes eventually remember we
6579s were talking about
6580s one
6584s um I wonder what happened with
6589s that
6593s can't remember if that got approved or
6594s not
6600s sorry I think there's also defensive
6602s mechanics that are used that are that
6604s are generated offensively that are kind
6606s of
6607s underrated um so like like just snap
6611s freeze like like freeze or stun as a
6613s defensive mechanic I really like and
6615s like um uh okay here's here's my
6618s favorite defens mechanic it is in Rogue
6621s when you
6623s uh oh crap what's the name of it the one
6626s that you disappear and you like attack a
6628s whole bunch of times on a single Target
6630s uh but you're invulnerable because
6631s you're not there really um that's my
6633s favorite defensive
6649s mechanic
6652s all right uh any update on allowing loot
6656s filter items to show up on the mini map
6659s uh in the past you've mentioned a
6660s performance issue I think yeah I did
6662s mention that in the past um we don't
6664s have there's no there's no updates
6665s everything's the same as it was um
6667s there's
6671s no oh sorry about that I need a better
6673s mute
6674s button
6676s um it's it's it's possible that we might
6679s add that um it's I don't think being
6682s added for 1.0 um the problem that this
6686s suggestion solves as we talked about
6688s last time about having the the narrowing
6691s down the problems of the suggestions in
6692s order to determ possibly there's a
6693s different way to solve it um in this
6696s case is usually the problem that's
6698s that's presented is hey I've got a bunch
6700s of minions and they killed it behind I
6702s didn't see it or hey I've I'm I'm All
6704s dots and I keep running forward and it
6705s dropped behind me I didn't see it um
6708s there's there's other ways to solve that
6710s I know one way that's been suggested and
6711s you can't see the chat that I just
6712s opened but having it having it yell at
6715s you in chat like hey this dropped
6717s somewhere go find it um which I know
6719s isn't as useful as an icon that says
6722s like this is where this item is
6724s um but it it you know it a chieves the
6728s same
6730s uh or similar problem
6739s solving h Pebbles love that I love that
6742s set the uh um the flavor text sound is
6745s really good with with the whole
6750s thing which I realize you can't read
6753s Because of where it is uh
6755s [Music]
6758s sorry I have two of them I had two of
6761s the
6763s sash that's funny oh what what did our
6765s Shield just get oh more Health we'll
6767s take
6768s it you will take that to the bank
6773s um just yeah throwing we're we're going
6774s we're going Shield throw let's do
6783s this synchronize stke yeah uh question
6788s skipped missed I'm sorry if I if I
6790s missed your question I
6794s apologize uh I
6798s did yep I totally missed that uh are you
6801s guys GS at eh planning to go uh the way
6804s of the Season pass/ dailies and if so is
6807s there any plans to make it so that
6809s implementation of that doesn't create a
6811s feeling of having to log in and get uh
6814s and it gets to become a chore to
6817s play um so we we don't have any uh oh
6822s say any there technically already is a
6824s daily mechanic in the game um the reward
6829s for uh uh the dungeon reward changes
6832s there there's a unique dungeon reward
6833s that changes every
6835s day um now it's not a it's it's not like
6838s some massive thing uh and it's it's a
6840s little bit different than than a daily
6842s Quest because um if you if you don't log
6847s in on sword day uh it's not like
6851s you uh like get get less total gear you
6855s know like it's not like you like oh um
6859s you don't get something per day for
6860s logging in just the thing you get
6862s changes every day when logging in so
6863s it's it's not quite the same like oh I
6866s have to log in every day um the when
6869s when I when I say that usually the
6870s argument that gets that gets toss back
6872s is well I have to log in to check what
6873s it is every day and yeah fair enough
6875s that's unfortunate um and we should
6877s probably have a way of checking that on
6878s our website or something like that so
6880s you don't have to log in um if if we're
6882s going to keep doing things like that
6883s more
6885s extreme like with with a bigger
6887s implication if if that's the case um we
6890s we don't have any more plans for
6891s mechanics like that right now um they're
6893s not off the table um as far as like a um
6899s a season pass type mechanic uh we don't
6902s have any plans for that um if if we did
6905s do a season pass mechanic um we we would
6911s we we would really try try really really
6912s really really hard to make it as um uh
6916s simple I think would be the best way to
6918s put it as as possible and and have as
6919s few of these like um those types of
6922s mechanics as possible so it would be um
6925s more along the lines of like okay this
6927s season or this cycle uh here's like a
6931s list of like eight things you have to do
6932s this cycle in order to like complete the
6935s season
6936s um maybe that have to be done in order
6938s you know like like uh and and and
6941s definitely not specific days of the week
6945s um and I I I quite frequently get uh
6950s into a bit of a debate on like on on
6953s season fast stuff because I really like
6955s season fast mechanics um if if done in a
6959s very specific way uh and there's a lot
6962s of really big problems with how seasons
6964s passes are done in a lot of situations
6966s um but there's there's there's
6968s definitely ways that I've seen season
6969s pastes done that like that work
6971s fantastic
6973s um and the the key the key thing is that
6976s you you just don't you don't have to be
6977s a pay thing so it's it's just like a
6980s um it's more like a cycle a series of
6983s cycle quests I gu better way to put it
6986s than a season's pass
6989s um and it's but like the distinction
6991s there is such a fine line that it's it's
6993s hard to really differentiate them I
6994s think
6996s um I think the problem comes with the
6998s season fasts when you start saying okay
7000s here's the free track and here's the
7001s paid track and like oh you you can only
7005s complete the thing if you log in every
7007s day or uh you can complete it like you
7010s can only move it up a step every day or
7012s like you tie these in-game achievements
7014s to outside of game uh rules is
7019s is generally not a great way to make it
7022s fun um I don't want to make too many abs
7025s states with this cuz it's so hard to
7027s think of all the edge cases
7030s um I think the vast majority of the time
7032s seasons passes come up they're usually
7034s have problems with them that make them
7037s less awesome than they could be um
7041s but I think there's ways that they can
7042s be done really well we're we're not
7044s planning one I just in defense of season
7047s passes as a mechanic I guess
7050s um yes
7053s yes uh all right here we go it's Shield
7056s time did I get another thing no oh more
7058s health I
7060s um
7063s and the UI I guess part of the reason
7067s I'm bringing this all up is the UI for
7069s for uh cycle and the and the um for
7072s cycle the UI for item factions in
7074s general um is is going to feel very
7078s Seasons passy you know um it's going to
7082s it's like the the style of how you
7085s interact with the the item factions in a
7088s cycle is very similar to how You'
7089s interact with a season's pass
7092s um like big differences being there's no
7095s way to pay to get an an advanced version
7097s there just like there's one track
7100s effectively
7103s um and it's it's it's it's not like it's
7106s not a season's fast at all UI just looks
7108s really similar
7110s um and if you want to stretch the
7112s definition of season pass you could make
7114s Arguments for it being
7118s similar because you are um you're having
7122s to you're having to gain ranks you play
7123s the game and as you play the game you
7125s gain ranks in this system and as you
7127s rank up you unlock new bonuses to be
7129s used in that system like that's kind of
7131s that's the broad definition of a
7132s season's pass in most cases I think
7136s um so yeah it's it's hard to to say like
7140s are we going to have any well no but
7143s kind of in a weird roundabout way a
7144s little bit sort of
7152s ish hope that answered the
7155s question oh we are out of time okay I'm
7157s going to burn through questions that are
7160s here and call it uh call it a stream and
7163s we're look at my sweet character with
7166s enemies ominously in the distance as we
7168s do
7171s it all right do you have any plans to
7173s all do you have any plans to expand item
7176s filtering options and add affixes that
7178s can be turned into shards and I have
7180s less than 100 of these shards in storage
7181s to make Dynamic filtering of shards to
7183s certain number less laborious to the
7185s player
7186s no uh a small suggestion about new item
7189s design design could you add a small
7191s aesthetic dash line that would separate
7194s prefixes from suffixes just to ease us
7196s noobs into the game what stack goes
7198s where um we we actually tried this um
7202s probably not it didn't look very good uh
7205s if you look in the
7209s um you can see this
7211s little uh marking here and this little
7214s marking here this has two prefixes and
7216s one
7217s suffix um you can also look uh these
7221s dots two prefixes and one suffix um so
7223s there there are some some ways to help
7224s you with that already um that are
7226s sticking around so um that's the best I
7229s got for you I'm
7230s sorry uh I wish last EPO online worked
7233s without having to use a
7235s VPN um I never had this issue with any
7237s other online game people said sucks
7242s uh Hey wow that was the last
7244s question very
7248s cool oh my God said season instead of
7250s cycle get him K yeah my
7254s bad paid season fast is a huge Red
7256s Flight yeah yeah yeah like there's no
7258s paid seasons pass there's no seasons
7259s pass really um and there's definitely no
7261s paid version of
7263s it if you're paid version of the battle
7265s pass there's no paid version of the
7266s battle pass there's no battle pass uh
7268s give extra Cosmetics that's usually fine
7271s uh it's Cosmetics you'd be spending
7272s money on otherwise in your Mt store yeah
7274s if that I I actually agree with you
7275s there um if you're going to have a paid
7277s version of the battle pass having the
7279s paid version strictly be really strictly
7283s be cosmetic differences only yeah it's I
7288s mean great you're I I have no problem
7290s with paid Cosmetics at all clearly
7294s um but yeah like that's that's a very
7297s fine line to
7299s walk very fine line to walk and there's
7302s like there's I think I think I think
7304s there's been examples of people trying
7306s to do exactly that and like accidentally
7310s including uh tangible benefits to a paid
7313s version of a battle pass or a season
7315s pass or something like that and like
7316s just being like a complete mistake uh
7318s just cuz it's so easy to do it
7321s accidentally
7322s um yeah Deep Rock Galactic and Warframe
7326s season pass are good cool I haven't I
7327s haven't done interaction with their
7328s season passes before um but that's I'm
7331s very happy that there's good examples
7333s there um the dev said anything about
7335s progression carrying over from Cycles
7336s the merchant rep uh like the merchant
7338s rep so um
7340s it's tied to your your stash and that
7343s gets reset every cycle so it'll be um
7345s like Legacy will have your own version
7347s of that and cycle will have your own
7349s version of that they will not um
7352s overlap thanks for the stream you're
7354s welcome we're all done here I had a ton
7357s of fun I hope you did too that's all for
7359s today I'll be back next time same time
7361s same place next week
7366s um if you had a question that I did not
7369s answer and you would like to get it
7370s answered we do have an ask the devs
7372s channel on our Discord uh please feel
7375s free to stop by ask questions I'll do my
7377s best to answer them we also have an ask
7378s the community Channel if you've just got
7379s like mechanics questions about like hey
7381s does this item work like usually they
7382s can answer it faster than I
7385s can
7387s um
7390s yeah that'll about do
7398s it
7400s okay last week I messed up the raid
7401s because I didn't know the person was
7403s actually just leaving raid as I said it
7405s I know this person's still streaming
7407s safe raid here we
7411s go uh yeah see you later everybody have
7415s fun drink lots of
7424s water