17 days ago - EHG_Steve - Direct link

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Greetings Travelers! Prepare for the Imperial Uprising Event and celebrate with an awesome sale!

We are thrilled to announce the upcoming Imperial Uprising Cycle Event, which will launch on 2024-09-19T16:00:00Z and run through 2024-10-20T05:00:00Z. Plus, we are kicking off this event with a 20% discount on all editions of Last Epoch.

What’s coming with the Imperial Uprising Event?

  • Steam Deck Verification & Improvements
  • New and Updated Shrines
  • Quality of Life Improvements to Dungeons
  • Loot Lizard Encounters
  • Stash Tab Priority System
  • Improvements to Bazaar Search
  • Month-Long Event Modifiers

We will discuss more details in the Patch Notes for the Event Cycle & Refresh event on 2024-09-17T16:00:00Z.

The Cycle Refresh

The Imperial Uprising brings a full cycle refresh, transitioning all Cycle 1.1 - Harbingers of Ruin characters to the Legacy Cycle and giving everyone a fresh start. Ladders will be reset, and the economy will begin anew, leveling the playing field and setting the stage for new challenges and victories.

Imperial Uprising Event Details

We are launching the first Cycle Event, The Imperial Uprising, on September 19, 2024, 11:00 AM CST and continuing through to October 20, 2024. This is not patch 1.2 (though we are excited to talk about that in future posts)! It is just the continuation of Patch 1.1—Harbingers of Ruin with the following updates & changes being laid out.

The Imperial Uprising patch will come with a Cycle Refresh. This means that all Cycle 1.1 - Harbingers of Ruin characters will be moved to the Legacy Cycle, Ladders will be reset, the bazaar will reset, and a fresh economy will commence. Abberoth, this time, will not be gated from Legacy or offline by another kill event since he was unlocked during the 1.1 Cycle. Also, as this is not the start of a new Patch Cycle but a refresh and reset of the economy of 1.1, with a bit of spice added, we are not planning to include any balance changes.

During the Imperial Uprising event, players will participate by killing Skeletons—all manner of them. The Immortal Emperor’s head has gotten a little too big for his crown, and we must keep him in check. We will post the community’s progress on our socials so you can follow along with the culling of bones. There may even be a reward for such things.

Along with those changes, the following Cycle-Wide event modifiers will be enabled for all players, including Legacy and new Cycle characters:

  • Increased Faction Reputation Gain
  • Increased Gold Gain
  • Increased Unique Drop Rates
  • Increased Undead Spawn Rates in Monoliths

The cycle will continue once the month-long event has finished, but the modifiers will revert to their original state. The updates will remain, and players’ characters will stay in the cycle until either the next cycle event or patch 1.2.

Why a Cycle Refresh?

We have heard you loud and clear about wanting an economy reset, and we agree that this is beneficial for multiple reasons.

The first reason is that game difficulty should be balanced by player skill and effort, not by someone’s ability to exploit game mechanics or violate Terms of Service. When these things happen, we understand the frustration they can cause, and rest assured, we take it very seriously.

The second reason is quality of life. We have several requests that would improve the game’s quality of life, and waiting for a full-cycle patch to deploy them is longer than we want the community to have to wait. While the ability to deploy Cycle changes won’t always happen, this upcoming event seems like the perfect time to do so.

Lastly, feedback. Quite simply, we have many things we want to implement sooner rather than later, and our players have been offering great suggestions on which we want to act. We feel a Cycle event & refresh would be an ideal way to implement some of these changes and gather feedback for other related features that we are potentially looking to move forward with in subsequent Cycles. As with all new ideas, your feedback is one of the most important things to us, so let us know what you think of these new features on our Forums and Discord.

Steam Deck Verified

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Fans of the Steam Deck, ROG Ally, and other handheld devices rejoice! As we continue to improve the overall experience for controller play, it naturally comes about that support for handheld devices is right around the corner. We are excited to announce that on September 19th, Last Epoch will be Steam Deck Verified.

Thank you for supporting Last Epoch and everyone on the Eleventh Hour Games team. Without it, we couldn’t be making games with you all, and it means the world to us. If you already own Last Epoch, you can continue to support its development by upgrading your copy of Last Epoch through the in-game shop!

We look forward to seeing you in Eterra, Travelers.

10 days ago - Averielle - Direct link

Hi everyone! Just wanted to say thank you for all the feedback, we have logged it all and it’s been passed to the right teams!

I do want to ask that everyone remain respectful and follow our Forum Rules, even when sharing differing opinions and view points. We will be reviewing posts for moderation where needed.

Thank you again for all of your input! Please keep it coming!