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Hi there,

So basically I'm trying to use the Snowdrift unique boots with Ballista's but I'm curious about some things before I invest heavily.

So the core concept is simple enough. Ballista has 3 inheritance nodes.

1 allowing for 100% inheritence of crit/crit multi from my character.

1 allowing for 75% ailment inheritence

1 allowing for 75% damage inheritance.

So getting frostbite on the target is easy. The idea isn't that you need to stack it highly, so even with moderate frostbite chance and 1/3 in the ailment inheritance you can have frostbite up on pretty much everything.

The interesting part is the freeze rate multiplier.

At base, freeze rate multiplier doesn't seem to work with minions. In fact, there's a specific stat, only on uniques and some bases I think, that says 'freeze rate multiplier WITH minions' so I'm very confident normal freeze rate multiplier doesn't interact with minions, at least not normally.

The first thing I'm wonder is does the 75% ailment inheritance node apply to freeze rate multiplier. Is freeze rate multiplier an ailment or just a stat?

The second thing I'm curious about is does that even matter for the frostbite effect purposes. The boots say 2% cold penetration with frostbite per 10% freeze rate multiplier.

So let's say I stack 2000% freeze rate multiplier and frostbite is on the target. That means that I, my character, should receive 400% cold penetration. Now cold pentration is presumably a damage stat, so the 75% inheritance of damage should then apply 75 of the 400% to my totems, right?

So I should get like 300% pen. It kind of sucks that I won't really be able to benefit directly form the freeze itself, but I think in terms of the penetration I should still be able to benefit from it?

The only thing I'm unsure of is exactly how the penetration is 'applied' due to the sort of weird circumstance of frostbite being connected to it. In other words, do I get the penertation as a pseudo stat, or is the penetration just on the monster at all times when frostbite is on? If it's the latter then maybe it doesn't even suffer the 25% penalty from you get from only be able to inherit 75% of a damage stat?

So yeah, does anyone know how this works? Thanks!

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about 1 month ago - /u/ekimarcher - Direct link

Penetration is the stat penetration. Only damage is the stat damage.

Freeze is not an ailment.

Sorry but this doesn't work the way you want it to at all.

about 1 month ago - /u/ekimarcher - Direct link

Originally posted by Her_Champion

Ah okay, so my ballistas will basically never inherit any form of penetration?

It will only work with my character, unless and item specifically references 'minion penetration'.

That's right

about 1 month ago - /u/ekimarcher - Direct link

Originally posted by Her_Champion

Ah okay, so my ballistas will basically never inherit any form of penetration?

It will only work with my character, unless and item specifically references 'minion penetration'.

I should also probably mention that the cold penetration from snowdrift boots only applies to frostbite itself. I'm not sure exactly how you were reading it but it almost sounds like you are trying to use it as "could penetration against enemies with frostbite".

about 1 month ago - /u/ekimarcher - Direct link

Originally posted by Her_Champion

Thank you so much! I really appreciate a reply from someone from the team. It's awesome that you guys on here.

One last question regarding ballista's if you don't mind.

I know a lot of people are scaling the ballista explosion itself right now (when the ballista itself actually detonates) and I know that it scales with dex and was recently nerfed.

What I was wondering is there any way to scale the other explosion, the one from the ballista just hitting the monster?

Does it benefit from skill area of effect? Or since there isn't an explicit inheritance node for stats like that would it not scale the on hit explosions at all?

You can find that ability listed on lastepochtools.com the only way to scale it would be through relevant minion damage or inheritance damage nodes. Both where the tags match. I expect that it's fire, spell but I'm not sure on mobile.

about 1 month ago - /u/ekimarcher - Direct link

Originally posted by Her_Champion

Oh yeah, it absolutely scales damage from minion damage/damage inheritance nodes.

I should have clarified I meant scaling the size of that particular AoE itself (that one doesn't scale with dex).

It's tagged fire, bow attack, and area on lastepochtools.com so I was wondering if stats like these:

28% increased area of effect for area skills

33% increased area for fire area skills

Are just general, generic stats and apply even to minion explosion area without the need to be inherited (since the explosion is technically tagged as 'area' and 'area' + 'fire' in the case of the latter one)

Its area should scale with area stats like normal. It is an ability used by the ballista though so it only works with minion area stats.

about 1 month ago - /u/ekimarcher - Direct link

Originally posted by Her_Champion

Gotcha!

One more question if you don't mind about the 'shared enhancements' node on Ballista.

Based on how you said things with work penetration (that the node DOESN'T apply to penetration) I assume it also doesn't work with other things that increase your 'damage' overall, but aren't explicitly adding raw damage.

For example, it wouldn't work with 'Attack Speed'. Because even though attack speed technically increases your damage, it itself is not a 'damage' stat, it just augments your damage stats.

Therefore, the only 'Attack Speed' that would benefit Ballista's are minion attack speed, Ballista Attack Speed, and Attack Speed from the Ballista's tree itself.

Is how I'm conceptualizing that correct?

It's very rigid. So you can't make a case for why something technically increased your damage. Attack speed does generally increase your damage but what if you can only cast spells or you deal 0 damage? Then attack speed does not increase your damage.

No, only the damage stat is damage. Attack speed is the attack speed stat.

He is a very easy chart to tell if it's a damage stat or not.

Is it worded like [optional tag] [optional tag] damage?

Yes? Yes.

No? No.

It doesn't matter if that in most cases it will end up making you deal more damage. Only damage is damage.

17 days ago - /u/ekimarcher - Direct link

Originally posted by Her_Champion

Sorry to necro this a little bit. But you were such an incredible help in explaining things before.

I was just wondering, for something like "Armour Shred Effect and Armour Shred Duration" do those things need to be inherited by the Ballista's at all to have their effect?

Or are they just active all the time.

For example, if my Ballista's have the ailent node allow them to inherit my armor shred, will me having armor shred duration and armor shred effect on my gear automatically be applied to that shred?

Or no, because it's being applied from a Ballista?

No, it only gives what it says it gives.

17 days ago - /u/ekimarcher - Direct link

Originally posted by Her_Champion

So they wouldn't get the shred duration/shred effect?

Correct