about 1 year ago - Mike_W - Direct link

Given the recent influx of players and new feedback, we have recently discussed this again in a game design meeting. We are not interested in implementing this at this time. We may discuss it again internally but do not expect this to change by launch.

We believe that it’s important for the feel of the game loop to have enemies fairly frequently drop items that you want to take an active action to pick up, but which you don’t have to take time to inspect to work out whether it’s good for you. However there are times where it feels bad at the moment, especially when it’s just one shard, so we’re planning to have them drop slightly less frequently and in larger groups on average. We’re also planning to add more of a sink for shards you don’t want, so that it feels less futile to have picked up a shard that you aren’t planning to use and already have hundreds of.

about 1 year ago - Mike_W - Direct link

Pretty sure I saw something to do with that going in recently.

about 1 year ago - Mike_W - Direct link

Yes
Yes
Yes, you have fewer, more significant, pickup events.
Yes, if it was one they were looking for.
All gold is created equal, shards aren’t.

about 1 year ago - Mike_W - Direct link

Because that’s the same thing as changing the system, which we don’t want to do. We’ve heard all the feedback on it. I’ve read all these posts. There isn’t anything novel in them. The most recent in-depth discussion with the entire design team was held very recently.

We will be implementing the changes I have referenced above and will then evaluate the new feedback after that.

about 1 year ago - Mike_W - Direct link

I don’t need to be sure that everyone does this, only that anyone does this to answer the questions like that. There are many different players who play many different ways and I’m not discounting any of those. Speaking in absolutes can be very dangerous when trying to prove a point.

Once again, I have continued to read every entry in this thread.

I agree that there are many valid points being made here. I never said that the points made here weren’t. We specifically held a very large in depth meeting about this topic because of the feedback that we have received. That was 2 weeks ago today, so still very recent.

The fact that nothing new has been presented in this topic doesn’t discount them as bad points but rather does mean that we have already discussed these exact points in excruciating detail and I don’t believe it would be a wise use of our time to have the same conversation again without the presence of new information.

Lots of people have very good, non-novel ideas every day. I don’t think that it is offensive to say that something isn’t novel. Clearly I was wrong as I’ve received a few DM’s now about how terrible that was to say.

about 1 year ago - Mike_W - Direct link

Sorry, I didn’t mean to imply that you were one of them. You weren’t. I know you know you weren’t. but yea.