It seems asinine to ask such a basic question, but I've looked at a number of reviews and genuinely can't find any that talk about the subject. All of them exclusively discuss things like items, build crafting, skill systems, endgame content, and so on.
I personally don't care at all if the game has interesting progression systems unless the actual combat or other moment-to-moment gameplay is genuinely enjoyable independent of them.
In a hypothetical world where Last Epoch had no loot or build crafting, would the actual gameplay still be fun? (or is combat merely there to watch numbers go up?)
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