over 1 year
ago -
Last Epoch
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3s | good afternoon everybody and welcome |
---|---|
5s | back to another last epoc death stream |
7s | as always |
9s | I'm your host Mike hello how's it going |
11s | everybody |
14s | oh we took a week off we're back have a |
18s | great time ready to rock |
22s | if this is your first time here as |
23s | always we stream for charity direct |
25s | relief sir charity still |
27s | um |
28s | if you have any questions please feel |
30s | free to put them in chat put at last |
31s | Epoch game in chat so I see it pop out |
33s | of me now |
34s | I'll read it quickly |
37s | answer as soon as I can |
43s | chat disable in here |
48s | I've got a week off a little vacay it |
51s | was nice it's awesome family |
53s | got the kid in the pool for the first |
54s | time |
57s | hi Aaron how's it going |
59s | get ready to start |
64s | if anyone missed the last stream it was |
66s | special one with Aaron it was good we |
68s | had tons of fun |
72s | and I'm making up for last week's |
76s | not being here and I've got I've |
78s | actually got a decent |
79s | decent stuff to share which is cool |
84s | not massive decent |
91s | let's get in what am I doing |
93s | I don't want to do that I'm gonna do |
95s | this |
100s | yeah yeah so if anyone hasn't heard |
103s | we're going to Germany to Gamescom |
106s | uh it's gonna be awesome |
108s | we're gonna have a couple of a pair of |
111s | boots there actually |
115s | all sorts of awesome stuff |
122s | yeah there's the meteor feel |
138s | oh all right yeah let's keep going |
140s | what's uh what's everybody doing I mean |
142s | I feel like you know D4 is still doing |
144s | strong still still doing well I feel |
147s | like people are still playing that a |
148s | fair bit but |
150s | um |
150s | I'm kind of curious how people are are |
152s | feeling about that getting into like |
153s | late game if you're if you're here and |
155s | you like lassypoth or or not doesn't |
157s | matter if you do or not but uh I'm I'm a |
160s | little curious how people are feeling |
161s | about because I'm sure most people are |
162s | getting into that like in-game Loop now |
165s | I'm interested to hear about that a |
167s | little bit |
172s | you don't have to though |
174s | you also just ask questions |
179s | how tall yes I'm six foot one |
192s | uh where is the last Epoch merchandise |
194s | also is it going to support people |
196s | playing offline uh or non-cycle or is it |
199s | going to be pushed pretty hard like D4 |
200s | for example |
202s | um so at least initially |
205s | um the vast majority possibly all things |
208s | will be |
210s | rolled out simultaneously to everyone |
212s | and won't matter if you're cycle or not |
214s | to get the new stuff |
216s | um |
218s | and like that could change over time if |
221s | we if we're like oh no one's playing |
222s | cycle maybe we start like |
225s | um |
226s | put putting uh I don't know like some |
228s | some unique items that start and cycle |
230s | and then get we're rolled into |
231s | everything or maybe we you know like |
233s | some other little thing that's |
236s | um that's like cycle initially or |
237s | something I don't know |
239s | um we'll be looking at feedback a lot |
240s | for that the initial plan at least |
242s | anyways is to have things be pretty |
244s | Universal |
246s | to begin with because a lot of the stuff |
248s | that we're gonna be adding in for like |
249s | cycle content is things that we're like |
250s | man if we had an extra two years to |
252s | develop we'd slap this in for sure but |
255s | we just gotta get it we we've got to get |
256s | something out the door it's like a hey |
258s | this game's ready to go what do you guys |
259s | think |
262s | um content and like |
264s | we're very happy with what one point it |
266s | was going to be as well |
273s | um and then as far as merchandise goes |
275s | man I don't know I've been I've been |
277s | asking begging for more merch for years |
282s | my mom's been asking for Merch she's |
284s | like I want a hat to wear |
288s | like I only have the one |
292s | it's up there |
309s | I'm making so we're going to Gamescom in |
311s | Germany and I'm I'm gonna be wearing a |
313s | mask while I'm on the floor and so I'm |
315s | uh |
316s | if you do come see me I'll be my face |
318s | will be mostly covered |
320s | um but I'm I'm making like ehg branded |
324s | mask things I've got like little vinyl |
326s | iron on stuff for a little mask cover to |
328s | put on |
330s | it's gonna be over top of the actual |
332s | mask |
335s | so I'm making my own merch |
337s | hahaha |
351s | oh yeah give me those shirts |
355s | yeah |
357s | I need I need more shirts I'm low |
359s | unshared so we're just gonna we're just |
360s | gonna |
361s | keep targeting that I think you want |
363s | something terrible |
364s | yeah that symbol is not great it's not |
367s | the end of the world |
371s | gotta say thank you guys for Ellie feel |
373s | so much better than grinding here D4 |
375s | messed this up yeah I mean there's |
376s | there's different ways for everyone but |
378s | yeah I'm real happy you're enjoying |
379s | Epoch that's awesome thank you |
390s | oh man regen yes let's cast off the |
393s | meteors |
402s | I put the white area so I don't have to |
404s | aim now |
405s | hit everything please |
414s | more Mana |
416s | I'm gonna be crazy those stacked |
428s | your atomization is building D4 is my |
430s | opinion and your crafting system is |
431s | second to none as well thank you |
434s | I should I should uh Focus the question |
436s | about I don't necessarily mean like in |
438s | relation to the last Epoch but just like |
439s | if you've gotten to the end game of D4 |
442s | if you're like |
445s | um I don't know is there something |
446s | that's awesome that's standing out is |
447s | really cool |
449s | some some activity that you are really |
451s | enjoying that that's what I really want |
453s | to know yeah there we go |
455s | having a hone in my questions |
459s | because I don't even know what I want |
466s | it's not from like the things you want |
468s | to see in Le either I'm just curious is |
470s | how people are feeling about games |
471s | because I like games |
471s | [Laughter] |
483s | did I say three I'm in four sorry field |
486s | three doesn't have an end game to be |
487s | honest I mean yeah it's it's |
489s | um |
491s | the |
492s | my favorite part of the D Training Game |
494s | actually is the challenge riffs which I |
495s | know are not generally a very popular |
496s | feature that's my favorite part |
500s | so I was always getting to try something |
501s | new |
511s | someone was asking on our Discord a |
514s | couple days ago about the like |
516s | um they call it like naked and alone |
518s | type encounters where like |
520s | um if you ever played breath of the wild |
521s | or choose the kingdom or you'll go into |
523s | some situation like even tight island or |
525s | some of the shrines and tears where it |
527s | like takes away all your gear and it's |
529s | like here's this challenge good luck go |
530s | ahead |
531s | um |
533s | asking if we could do something like |
535s | that in Epoch and it doesn't really work |
536s | the closest that I think you can do is |
537s | the challengers in D3 |
541s | just because everything integrates so |
543s | specifically |
545s | you can take away just the gear like |
547s | suddenly all of the things that you have |
549s | that are like build enabling in your |
550s | gear just kind of like fall off |
566s | my goodness it's I don't know what |
568s | happens like I start streaming and it |
571s | gets hot |
573s | the computer doesn't like |
575s | being told to encode and uh play the |
578s | game at the same time |
583s | hell tight is a standard activity right |
585s | now cool that's having a lot of fun |
586s | that's awesome |
588s | I think masterclass should change I I |
591s | don't think Mastery class change should |
593s | be free but add it oh you're like |
596s | suggesting for epoch |
599s | heavy hello hello hello |
603s | thank you very much for the five gifted |
605s | Subs that's fantastic |
607s | thank you very much well to Andrew |
609s | congrats Andrew |
612s | uh I also just found out heavy that |
615s | um if I know you mentioned possibly |
617s | coming to to hang out a little bit or |
618s | say hi at least |
620s | um I am scheduled to be on the floor |
623s | until well into the evening |
630s | but I'm sure I can take breaks |
640s | very cool uh I was answering a question |
643s | wasn't I |
644s | oh yeah people someone's suggesting |
645s | adding in Mastery changes yeah we we |
648s | really intentionally don't have the |
649s | ability to change Masters right now |
652s | um |
653s | I'll treat the whole comment here but |
654s | edit like make it where there's a super |
656s | long quests or rare items you gotta Farm |
657s | crafts would change really like try to |
660s | play dancing but feel invested into your |
661s | 92 Marksman yeah I think |
664s | um it's an understandable request we get |
666s | it fairly frequently |
668s | um it won't be in 1.0 I can tell you |
669s | that much |
674s | we're getting close enough that there's |
675s | like a lot of stuff that I'm just like |
676s | well that won't make it at one point now |
678s | there's no way |
680s | just from a time left standpoint |
692s | what game images you guys what game |
694s | engine are you using for last Epoch this |
696s | is unity |
698s | let's say like |
700s | 2019. |
704s | like 4f 24 or something I don't know |
709s | I'll look |
710s | it says in log files so it's nothing |
713s | we're giving away here |
717s | everyone has this information on their |
718s | computers if they have the game to |
719s | solved 2018.4.40 F1 |
728s | it's probably the most up-to-date LTS |
729s | Branch for 2019. |
735s | which is getting far enough out of date |
736s | that would be nice and it's and it's |
738s | also important to know that it didn't |
739s | release in 2019 even though it says 2019 |
741s | in the name |
751s | delawynne's in visual sir performance |
753s | anything multiplayer and story let's see |
754s | business wins and everything else nice |
756s | thanks uh maybe some cool announcements |
759s | of Gamescom it is Gamescom with an m.n |
763s | um |
764s | but it's a convention so yeah |
767s | um |
770s | yeah there's uh we got tons of cool |
773s | stuff to share for Gamescom we've been |
775s | preparing and preparing and preparing |
776s | quite a while |
778s | um it's a big big stuff to share so it's |
780s | gonna be very cool |
782s | um |
782s | I would if you're at all interested in |
784s | last Epoch I would keep a weather eye on |
787s | the uh Gamescom information coming out |
790s | of the convention in general |
793s | I'm not sure when things are being |
795s | announced or like the timing of anything |
798s | really so like that's why I just keep an |
800s | eyelet in general because I don't know |
802s | when stuff's happening |
804s | I know when my flights are I know what |
806s | I'm supposed to be in the booth I'll |
807s | just have a good time |
812s | I have an eight hour layover coming home |
816s | in like |
818s | I have an eight hour layover in a city |
819s | that's like so close to home |
822s | that like I could just go a different |
823s | way home if I wanted to |
825s | it's a little ridiculous but then I have |
827s | to go to the airport to get my bag |
828s | anyways |
832s | no worries I'll get you up here after |
834s | activities sounds great |
837s | I really am a big big fan of the whip |
839s | beer |
840s | responsibly |
843s | which I'm actually surprising |
845s | lightweight so you know |
847s | not much |
853s | because I'm not lightweight |
856s | uh any updates on the Dual Shields |
858s | update No No Deal Shields rocking yet I |
860s | I think that'd be sweet |
862s | um |
863s | and like it's one of those things where |
865s | people are always like when he comes up |
866s | in a design meeting and everyone's like |
868s | that'll be so cool yeah and someone's |
870s | like I mean we could probably |
871s | technically do it but oh man like this |
875s | would have to change it that would have |
876s | to change we'd have to add all these |
877s | things and it's just like oh my goodness |
880s | not a 1.0 feature request |
885s | I still want to see two handed Shields |
887s | too honestly two and there's lots of |
888s | little things like that they're like |
889s | that would be cool |
891s | um and adding stuff like that is stuff |
893s | we want to do |
895s | but like there's there's plenty of time |
897s | lots of room for us to grow and stuff |
899s | like that |
910s | oh nice there's a Flame Charge |
917s | is built C sharp then yes |
919s | um the like gameplay code is C Sharp |
923s | um there's other code used for other |
926s | things but the vast majority of the C |
928s | sharp |
932s | dude you guys got a drink called beer I |
935s | it's too dark for me |
937s | it's too dark for me |
942s | I'm not not a fan I'm uh I mean I I'm an |
944s | IPA boy |
950s | my buddies show up with like coffee |
952s | Stouts and things like that I'm like |
954s | you guys enjoy that |
958s | wrong charity overlay quite possibly |
961s | if you've got another one for me I'd be |
963s | happy to slap it up |
971s | I don't think I was given another one I |
973s | may have |
974s | whoops |
989s | I'm looking I don't see one |
992s | but I don't know where it would be |
1010s | oh yeah it's different than the Twitter |
1011s | post yep I've got the wrong one this is |
1013s | not our charity this don't look don't |
1016s | look don't look I'm gonna fix it this is |
1017s | a different one coming this is last last |
1019s | times I swear |
1026s | Aaron I did not just like dual Shields |
1029s | coming to 1.0 it's not |
1032s | just did the Grim Grim donway at a |
1034s | unique mace that's basically the shield |
1036s | yeah so yeah we've talked about doing |
1038s | that too the problem with the the whole |
1039s | like at a mace that's basically a shield |
1043s | um it does it suddenly doesn't count as |
1045s | a shield for like |
1047s | um |
1048s | all sorts of things like if you're if |
1051s | you have a node that's like some bonus |
1052s | one will be amazed it counts for that so |
1054s | you'll be really amazed which you want |
1056s | dual Shields you don't want to have it |
1057s | interact with things like that |
1059s | um |
1061s | you you've got the |
1065s | um if you if you start you if you |
1068s | haven't actually worked as a shield |
1069s | properly you can put nodes and it's like |
1071s | per Shield so we do things that are like |
1072s | per sword in spellblade for example and |
1075s | so you could like get extra bonus having |
1076s | two Shields |
1077s | um |
1078s | on top of that this little animation |
1080s | concerns that's the biggest problem with |
1082s | it is animation because you'd have |
1084s | um you'd be wielding this shield in your |
1087s | right hand with uh but it would look |
1089s | like you were Wheeling a mace like |
1091s | animation wise so you'd be like swinging |
1093s | around this Shield like it was A A Mace |
1095s | and it just doesn't uh it doesn't look |
1097s | good obviously |
1104s | oh |
1110s | cool you guys have any job on install |
1111s | yeah there's um there's job postings on |
1114s | our website |
1115s | um 11th Hour games love Paradox games |
1117s | Orlando games.com |
1119s | this is something I should know |
1125s | I just Google it it's the problem |
1132s | power dot games there we go |
1135s | uh yeah there's you scroll down there's |
1138s | a career section |
1142s | currently there's a 2d animator 2D color |
1144s | artist a VFX artist a back-end engineer |
1147s | and a UI and gameplay developer |
1163s | uh I'll agree to a contract to design |
1166s | the Dual Shields two-handed Shields like |
1168s | we painted Diablo 4 KFC chicken nuggets |
1173s | do you want the buckets like I would say |
1175s | like just the buckets this is like a |
1177s | commemorative collectible thing like you |
1179s | just want |
1180s | you need to go find people who have |
1182s | purchased these buckets and get the like |
1184s | used buckets from them or do you want |
1185s | them like full of KFC |
1191s | it's probably easier and cheaper to get |
1193s | them full of KFC |
1202s | hypothetically couldn't you add unique |
1204s | affix like counts as Shield I had |
1207s | something like one-handed mace that uh |
1210s | has a unique ethics Constitution Shield |
1211s | uh benefits for Keynotes and Skilling |
1214s | trees it's the same thing it's it's the |
1216s | same amount of work it's the exact same |
1218s | amount of work to do it's actually |
1219s | something more work to do that than just |
1221s | making coping a shield in |
1224s | uh the main hands slot because it's it's |
1227s | the the animation concerns are the |
1229s | hardest part and you'd actually have to |
1231s | then |
1232s | um have the unique property interact |
1236s | with |
1237s | um the animation check so you'd have to |
1240s | you have to like change the order of |
1241s | things to like have have it be able to |
1243s | detect this unique property when it's |
1245s | picking which animation to use which |
1247s | would probably cause slowdowns across |
1249s | the board like every ability it's it's |
1252s | it's not a big slowdown but like |
1254s | technically a little slow down |
1261s | let's just get some shots |
1272s | I don't really know what I'm doing here |
1274s | just picking things |
1276s | just grabbing stuff |
1287s | yeah |
1289s | why not |
1292s | I feel like we're near the end of it |
1294s | sure sounds good |
1297s | don't need that |
1302s | I really want that staff give me that |
1304s | staff |
1312s | uh and the passive node that makes void |
1315s | Essence infinite Mana that's a great |
1318s | note but needs to be fixed but uh only |
1320s | way to play racing strike yeah I I don't |
1322s | know which one you're talking about the |
1323s | top of my head but uh if you've got |
1325s | specific feedback or suggestions things |
1327s | like that the best place for them is the |
1329s | forums |
1330s | I don't write stuff down from stream |
1331s | because I'm terrible |
1337s | it'll just get lost in The Ether that is |
1339s | this chat |
1357s | you miss interviews no you haven't no no |
1359s | you want the chicken as well uh |
1362s | No Deal then sorry bud |
1375s | how about a good vacation I did have a |
1377s | good vacation thank you |
1379s | this chill I went into vacation mic mode |
1384s | I was I was answering a bunch of |
1386s | questions on on the drive uh drive home |
1388s | people were like don't pull over just |
1390s | answer questions Mike my wife is driving |
1392s | not me |
1395s | you know you trade off |
1412s | yeah that's like a T6 ignite I think |
1414s | yeah |
1423s | I was trying a new new all fire build in |
1426s | uh on our test servers that was a ton of |
1429s | fun this morning |
1447s | we'll build my plan Mike I am playing |
1451s | um I'm playing meteor right now just |
1454s | beat meteor shower basically it's my |
1455s | build meteor shower |
1457s | um I am working on getting it to be |
1459s | lightning meteor shower |
1462s | and I've got a lightning blast as a |
1465s | Synergy in preparation for that |
1468s | we're just not quite there yet because |
1470s | we got the right item for it but we're |
1471s | just we're just rolling with the fire |
1472s | meteor until then |
1474s | taking a little bit more generic damage |
1475s | abilities until then |
1483s | is the reason why you couldn't phase two |
1484s | enemies and multiplayer Legends feature |
1486s | yeah there's a reason |
1487s | um it is |
1489s | basically because we can't be a hundred |
1491s | percent certain of anything's position |
1493s | in multiplayer player or enemy for each |
1496s | in the client so when you're selecting |
1499s | where to go on your game client uh your |
1503s | game client is pretty sure where |
1505s | everything is but can't be quite sure |
1508s | um |
1509s | so in order to keep things moving smooth |
1513s | and not looking jittery and rubber |
1515s | banding as much you can face through |
1516s | things basically |
1518s | um |
1523s | basically why |
1533s | because really when you're playing your |
1535s | game clients just like just taking |
1536s | actions it's just doing stuff it's just |
1538s | saying yep I did this uh and you do it |
1543s | um and then the while you're doing it on |
1546s | your own screen the game client's |
1547s | checking with the server being like was |
1549s | that thing I just did okay |
1551s | um |
1553s | it's not really what's happening but guy |
1555s | from the game client's perspective |
1556s | that's basically what's happening |
1558s | um |
1559s | and the the server is basically saying |
1561s | yeah that was fine |
1564s | so it was actually just telling you |
1566s | where you are |
1567s | and if it's close enough then your |
1568s | client is uh not changing your position |
1572s | locally |
1582s | just use the meteor |
1586s | plans to add more crazy weapon types |
1588s | recently played on December and they |
1591s | have a weapon type called a gunbo |
1592s | basically two wielding crossover is very |
1594s | cool yeah there's |
1596s | um there are some very intentionally |
1598s | missing weapon types |
1601s | uh that we think will fit really well |
1603s | with certain archetypes that aren't in |
1604s | the game yet and we're kind of leaving |
1606s | open in preparation for that so |
1609s | um like there are people who runs |
1611s | through the game files a bit and they |
1613s | would have noticed a couple of these |
1614s | types that are already |
1616s | um |
1616s | they already have like IDs in the in the |
1619s | lists of item types ready to go but |
1621s | there's just no item of that type in the |
1622s | game for example fist weapons and |
1625s | crossbows 200 crossbows |
1629s | um already have an item ID |
1632s | but there are none in the game |
1637s | and there's there's definitely we've |
1639s | intentionally left room |
1642s | uh for other item types to be slipped in |
1644s | as well |
1645s | so things like and then I have no idea |
1647s | if any of these will be added but these |
1648s | are just the ones that come to mind for |
1649s | myself personally |
1651s | um things along the lines of you know a |
1655s | one-handed spear there's no one |
1656s | hemispheres in the game there's no |
1658s | two-handed shields in the game |
1660s | um you know there's there's definitely |
1662s | room for some oh |
1665s | there we go |
1668s | um and there's definitely room for some |
1670s | some less conventional weapon types in |
1672s | the future maybe a one-handed crossbow |
1673s | as far as getting actual like gunpowder |
1676s | in the game that's not something we're |
1677s | planning at the moment uh it's possible |
1680s | so far future future but not |
1682s | as anything anytime soon especially not |
1684s | for 1.0 |
1700s | hello hello |
1702s | will we get something extra to do in the |
1705s | upcoming major patch before 1.0 I would |
1707s | love any extra similar thing to |
1709s | strongboxes in Pue or really anything |
1712s | um yeah there's |
1714s | um |
1715s | there is |
1717s | activity based features arriving |
1720s | I don't wanna I don't want to oversell |
1722s | it or go too deep there's there's |
1724s | nothing along all there's nothing on the |
1725s | same scale as a major full system like |
1728s | Dungeons or model author Arena those |
1730s | will still be the three main in-game |
1731s | systems that you can interact with |
1733s | um |
1734s | but there's like we're we're |
1739s | I guess I guess kind of on the similar |
1741s | scale strong boxes |
1744s | h |
1745s | not really |
1747s | there's nothing major really |
1749s | but there's stuff |
1751s | I'm not going to talk about what it is I |
1753s | don't want to like go into any detail at |
1754s | all there's something ooh |
1760s | strong boxes got a little deep with the |
1762s | like how you can like suit them up and |
1765s | um all sorts of stuff with that like |
1767s | there's there's nuances to strong boxes |
1769s | that I I know I don't even know |
1791s | I asked a bit earlier today about this |
1793s | in Discord but could you expand a little |
1794s | bit on the favor system in factions like |
1797s | how you get it and stuff or is it or is |
1799s | that still TBA this so um yeah I can |
1801s | explain that happy too um all of what |
1803s | I'm about to say is available in the |
1805s | original item factions announcement post |
1807s | all this information is there so there's |
1808s | nothing new there's nothing hidden |
1809s | there's nothing being revealed this is |
1811s | all public already available info |
1814s | um so as you |
1816s | uh are as as you progress to the |
1819s | storyline eventually you will get to a |
1821s | point where you have to select an item |
1823s | faction to be a part of |
1825s | I say have to this possibility might not |
1828s | actually have to do it but you should |
1829s | because there's no reason not to anyways |
1832s | um I mean other than some weird extra |
1834s | challenge but yeah I digress anyway so |
1836s | there's |
1837s | um you'll get to pick your faction once |
1839s | you have a faction selected either |
1840s | Circle Of Fortune or immersion skilled |
1843s | um as long as you are representing that |
1844s | faction by just picking one or the other |
1846s | and you can switch between them you can |
1848s | just be like okay I want to switch the |
1849s | other one no problem go ahead as you |
1851s | kill enemies you will gain favor |
1854s | um for the faction you're representing |
1856s | and then you can spend that favor on the |
1859s | faction specific mechanics |
1862s | um the favor is faction specific as well |
1865s | so you can't Farm favor on as a circle |
1868s | of Fortune and then switch and use the |
1870s | favor as the merchant skill |
1872s | um it is circle Fortune paper and |
1874s | Merchant skill paper they are distinct |
1876s | um |
1880s | yeah |
1882s | I I think I think that's that's pretty |
1884s | much how favor works |
1886s | um as you spend favors so like for |
1889s | example things you can spend favor on in |
1891s | Merchants Guild will be like oh you want |
1893s | to post something for sale it costs |
1895s | favor you want to buy something that's |
1896s | posted for sale cost favor |
1899s | um as you do actions that cost favor |
1903s | like buying and selling things the |
1904s | merchant skill |
1907s | um your reputation with that faction |
1909s | will increase and once it hits a certain |
1912s | threshold it will increase in rank and |
1915s | at each rank new actions or abilities |
1918s | are unlocked |
1920s | um with the merchant skill primarily |
1923s | that means new types of items that you |
1925s | can buy and sell |
1927s | um |
1928s | but there are other things as well some |
1930s | of those examples were listed in the |
1933s | item factions announcement post |
1938s | the reason |
1940s | I'm explaining this with Merchants Guild |
1941s | not circle of Fortune is because I |
1943s | remember that post this morning and I |
1944s | think you were asking specifically about |
1946s | Merchant's Guild |
1948s | um |
1952s | my goodness it is warm in here |
1958s | drink lots of water |
1961s | oh my God that's what's wrong I have the |
1963s | wrong thing up |
1967s | I may have missed a bunch of questions |
1968s | and I'm so sorry |
1979s | I hope not uh if you want to know more |
1982s | hit me up happy to answer more with that |
1985s | uh is 1.0 scheduled to come out this |
1987s | year |
1988s | um we have previously |
1992s | um |
1994s | sort of an unofficial channels said that |
1996s | our goal is this year |
1999s | um |
2001s | I'm not prepared to say like |
2003s | a date or anything like that |
2010s | we do have an internal date that we're |
2011s | working towards that I'm I'm quite |
2013s | confident on |
2020s | but until someone says |
2022s | here's the date go ahead and say it Mike |
2025s | I ain't saying it |
2026s | can't you can't make me |
2029s | I'm like something that don't crack |
2033s | like I don't know a really hard nut |
2037s | like a |
2039s | like a hazelnut yeah |
2043s | yeah or that last pistachio in the bag |
2045s | that you just like |
2046s | it's just sealed it's fused shut |
2050s | only like a |
2052s | a welding torch will open it up |
2059s | I don't know what I'm talking about |
2063s | all right moving on Mike you're crazy |
2066s | thoughts on a voodoo doll weapon type |
2067s | would be cool I think that fits really |
2069s | well uh in an offhand like as like a |
2072s | catalyst or possibly as a relic |
2075s | um I think that fits really well there I |
2077s | think that's more likely where it would |
2078s | show up |
2080s | and we kind of have things like that the |
2082s | like um the homunculus uh Idols for |
2086s | Necromancer I I think sort of fit that |
2089s | Vibe a little bit there may even be a |
2091s | voodoo doll or there may have been at |
2093s | some point I don't remember |
2104s | Mike Michael Mikey boy |
2107s | Michaelis we need to know more about Rin |
2110s | master I'm waiting to come back to game |
2112s | for this I got I got zero information |
2115s | about Room Master for you other than |
2117s | it's awesome |
2128s | did anything to say about that no not |
2131s | even my teasers are even related to Rune |
2133s | Master at all here's an apology I'll |
2136s | I'll give you a little teaser tease |
2139s | um so this is the current |
2142s | live model for an osprex and what this |
2147s | it's kind of hard to see in the picture |
2148s | but you could probably tell is that |
2150s | things are the the wings are flat they |
2152s | are all on the same vertical plane |
2155s | um and there's not a ton of movement |
2157s | there there's a little bit but not a ton |
2160s | um and it feels a little stiff feels a |
2161s | little flat |
2163s | and uh so we're we're reworking the |
2167s | osbricks model a bunch especially |
2168s | because they're pretty prominent early |
2170s | on |
2173s | um |
2175s | and so I'll get a similar angle to start |
2178s | with |
2183s | so here's an update on what the back's |
2185s | gonna look like so you can see there's |
2187s | much more of a much more depth to it |
2190s | feels a lot more real |
2192s | um |
2194s | also just like just awesomer looking |
2198s | is this is also probably an unfair |
2200s | comparison because one of them's like |
2202s | the the flat one is a |
2205s | like it's not it's not a proper render |
2207s | it's the like preview window in editor |
2209s | it's not uh actually a pretty render so |
2212s | it does look better than that in game |
2213s | actually |
2214s | um |
2215s | and then there's here's a front shot as |
2217s | well |
2221s | boom yeah so I think I think it's a big |
2224s | I think it's a big upgrade for them |
2237s | moving on cool well |
2241s | I want more affix shards |
2244s | give me all the affix charts |
2251s | when to add other languages to the game |
2254s | such as polish |
2255s | um yeah so we we are working with a uh |
2259s | localization team right now uh it's |
2262s | coming along |
2263s | great so far |
2265s | oh I got a ping |
2280s | um |
2280s | was irrelevant message I thought it was |
2283s | someone I was doing wrong we're good |
2285s | though |
2286s | um |
2287s | I was saying oh yeah localization yeah |
2288s | local station's coming coming strong I |
2291s | do not know when it's going to be ready |
2292s | but I know it's it's very far along in |
2295s | development |
2297s | um |
2298s | and I I would say localization is a |
2300s | pretty important feature for launch |
2304s | um |
2306s | we'll be there for launch I think it |
2307s | will be I don't know I I don't I don't |
2308s | know when it will be done |
2310s | um |
2312s | but I know it's I know it's coming along |
2314s | quite a bit it's a huge task and |
2318s | um |
2321s | polish I think polish is in there |
2324s | we've listed this Andrew help me out I |
2327s | know you're here so I hope you are |
2330s | uh there's there's |
2333s | English Spanish French |
2336s | German |
2339s | um |
2340s | let me think of Portuguese not polish |
2344s | sorry I don't know which one it is uh |
2347s | that's that's actually in there |
2349s | uh there's a few others too |
2351s | um I don't know all the languages oh I |
2352s | show this up top my head |
2365s | whoa |
2367s | nope don't want that uh |
2372s | what was I saying yeah languages I'm |
2374s | sorry there's a list if you go back like |
2376s | three streams I say all of them |
2378s | perfectly because I knew I knew it |
2379s | really well without my head then |
2381s | there's uh I think you can also search |
2383s | on the like on Discord there's a big |
2386s | list of them probably and forums it's |
2388s | also tube somewhere in there |
2393s | devs morale forms are not always super |
2396s | positive Place does that affect the team |
2397s | yeah so okay I think overall immoral is |
2400s | very high partially just because |
2402s | I mean we love working on this game and |
2404s | we're cranking out tons of awesome stuff |
2406s | all the time |
2407s | I think it's really easy to |
2410s | um |
2413s | I think it's really difficult it's |
2415s | really difficult to be to give |
2418s | constructive criticism for a game that |
2420s | you're really passionate about |
2421s | um and I'm always impressed at how many |
2423s | people do come across with real |
2424s | constructive criticism on our forums |
2427s | um |
2428s | having said that yeah there's there's |
2430s | times you read posts that are tough to |
2431s | read and I read every single post |
2433s | they're on Reddit and uh on our on our |
2435s | forums and Discord like I it's just what |
2438s | I sit and do when I'm in my time off is |
2440s | just read posts |
2441s | um and sometimes I take a little bit of |
2443s | a break but you know I I think that |
2445s | there's |
2446s | just as many if not more positive posts |
2449s | too |
2450s | um which which are always great and even |
2451s | even the ones that are like I didn't |
2453s | enjoy this but like here's why and |
2456s | um you know like here's maybe an idea on |
2458s | something that I think would be cool you |
2460s | know those those types of posts I love |
2462s | reading those posts because like you see |
2463s | people's like imagination and creativity |
2465s | and there's there's very frequently |
2467s | things I never would have thought of |
2469s | that show up in those posts most of them |
2471s | you can't do it for some technical |
2473s | reason or |
2474s | um some sort of design conflicts but |
2476s | like |
2477s | um that was so cool to see still |
2481s | I'm really grateful for our community I |
2483s | think it's awesome |
2485s | I do have a tough time with the steam |
2487s | steam forums I will say |
2489s | that's |
2490s | those those are those are tough to stay |
2492s | positive in |
2503s | but we've always from the very start |
2504s | said that it's really important that we |
2506s | get the feedback the genuine feedback |
2508s | from players if everyone just said oh |
2510s | it's amazing the game would be terrible |
2513s | if that was the only feedback we ever |
2515s | got was it's fantastic it wouldn't |
2517s | actually be fantastic |
2523s | so don't feel bad if you're posting uh |
2528s | negative feedback |
2530s | you know just trying to be respectful |
2534s | which the vast majority of people are |
2541s | all right |
2544s | I imagine it's tough to stand out in the |
2546s | erpg space because of how many different |
2548s | franchises there are like Diablo Poe Etc |
2550s | do you guys uh you guys have done a good |
2552s | job making your own game Stand Out Among |
2554s | the crowd thank you uh is there anything |
2555s | you could talk about that you have |
2557s | planned to add that helps the game |
2559s | differentiate its uh uh helps the game |
2563s | different than those other factions uh |
2566s | franchises oh my gosh I can read that we |
2568s | don't know about yet |
2570s | um I'm there's nothing I can really say |
2574s | um we do have some cool stuff we're |
2575s | always trying to come up with new uh new |
2578s | and interesting things to do uh there's |
2581s | there's things that we I guess that do |
2584s | well already |
2586s | um like for example one of the things I |
2588s | think we do really well is having a ton |
2590s | of options there's a ton of things you |
2593s | can choose from yeah like there's |
2594s | there's balance um things we can improve |
2596s | on for sure and here to make more of |
2598s | them competitively viable |
2601s | um but there's a lot of like fun |
2602s | transformative interesting things to do |
2606s | so if you can hear a plane in the |
2607s | background |
2608s | um and I think I think leaning into our |
2610s | strengths here is really important |
2613s | um so like one of our one of our big |
2615s | strengths is our skill trees |
2617s | um and like improving these improving |
2619s | these features that we that we do well |
2621s | already and leaning into those I think |
2622s | is is something that we're |
2625s | hoping to probably do I think |
2635s | I think that's one of the things that |
2636s | that I like that's the feature that got |
2638s | me interested in the games uh Reddit |
2640s | post that described this |
2642s | like a skill tree for every skill |
2646s | um that's that's what that's what got me |
2647s | on board with the game and got me |
2648s | working on it was just that idea alone |
2667s | yeah and also I guess just like solving |
2670s | solving problems you know trying to come |
2673s | up with unique Solutions and |
2675s | uh maybe not not worry too much but what |
2677s | else is going around behind us behind us |
2679s | around us uh as far as like ways to |
2683s | solve problems |
2698s | you don't want to reinvent the wheel if |
2699s | you don't have to but |
2701s | sometimes it's good too |
2704s | infections for example |
2711s | all right |
2713s | box make Mike drop the date |
2720s | no |
2721s | [Music] |
2722s | hahaha |
2726s | I don't think Judd's here anyways |
2730s | uh do you guys play new games like D4 |
2732s | and see if you can learn something or |
2733s | take inspiration for Ellie yeah so um |
2735s | definitely play new games |
2737s | um oh like as much as I can uh don't |
2740s | have a ton of spare time to do it so |
2744s | um I gotta be a little choosy and uh |
2747s | I fall victim to the to the falling back |
2750s | into Comfort games for myself a fair bit |
2753s | uh |
2755s | uh which which is I try and Branch out a |
2757s | fair bit and there's like the and it's |
2760s | not always even same genre games that |
2762s | we'll play so like recently uh started |
2765s | playing farthest Frontier |
2768s | um by the guys who made grimdon great |
2772s | super fun game having tons of fun with |
2775s | that |
2777s | um and I I generally will |
2781s | personally anyways I try not to |
2785s | um play a game with the intention of |
2787s | finding things to take or finding things |
2789s | to like use or be inspired by |
2791s | um I try and just play games and when I |
2795s | get myself into a design headspace |
2798s | um just just think about games I played |
2800s | in general then |
2802s | um I don't know if that's the best way |
2803s | to do it or not it's kind of just the |
2805s | way I do it it's the way it's the way I |
2806s | can have the most fun playing games |
2807s | myself and when I'm playing games that's |
2809s | primarily what I'm trying to do |
2813s | sometimes I'll start up a game |
2815s | specifically to like analyze it it's |
2817s | pretty rare |
2819s | oh I saw it I saw it like there's two |
2822s | overlapped I teleport soft cooldown I |
2824s | can do it and I'm just not like I'll |
2826s | survive no problem |
2829s | nope |
2832s | I already bought that death earlier with |
2833s | the first teaser |
2844s | uh Ellie's native Linux client is |
2846s | fundamentally broken with serious |
2847s | graphical glitches that are well |
2848s | documented unless detox bug forms I know |
2850s | that Linux is not high priority but |
2852s | since these bugs persist for two years |
2853s | uh uh and you still advertise the game's |
2856s | Linux compatible uh when are you |
2859s | planning to fix it or fix those problems |
2861s | uh very smart guys in the forums are |
2864s | doing the job for you with workarounds |
2865s | and investigations of the problems can |
2868s | you comment on that |
2869s | um the |
2871s | underlying problems are not always |
2874s | uh fixed by the solutions |
2879s | that I've seen |
2881s | um there was there was one that I saw |
2882s | recent very recently get posted up that |
2884s | was |
2885s | um that was great and I passed it along |
2887s | to someone |
2889s | um |
2890s | it was like last week I think I saw a |
2892s | post that uh went pretty deep |
2895s | on the solution |
2897s | um pass that one along |
2899s | there was one like almost like a year |
2902s | ago maybe two years ago even |
2904s | that was posted with a solution that we |
2906s | couldn't actually work into the game |
2908s | properly I can't know what the problem |
2909s | with it was a long time ago |
2912s | um |
2921s | yeah we're we're working on it |
2925s | it's not been forgotten |
2936s | uh the the initial languages planned uh |
2940s | to be available at launch are here we go |
2942s | wonderful thank you Julie uh simplified |
2944s | Chinese French German Brazil Portuguese |
2946s | Spain Spanish uh polish Korean and |
2948s | Russian I was polish and Portuguese nice |
2955s | so yes whoever that was earlier there it |
2957s | is oh yeah |
2960s | no English |
2964s | um |
2966s | those are the languages we are |
2968s | translating the game into |
2970s | from English That's funny though |
2973s | [Laughter] |
2978s | don't ask Mike About Steam comments |
2980s | reviews yeah uh |
2983s | uh when will the Polish language be |
2984s | available in lassypog I'm asking because |
2986s | I don't know English as much as I would |
2988s | like |
2989s | sounds pretty great here uh besides |
2991s | there was only one Russian language at |
2992s | school |
2993s | um I |
2995s | I don't know the date that it's gonna be |
2997s | available |
2998s | um I ex I don't want to say it's going |
3001s | to be a launch feature but |
3003s | that's what I want to say |
3006s | there's I I don't know the full status |
3009s | of it but I know it is being very |
3011s | intensely worked on in general and it's |
3013s | all all of them will be together uh |
3016s | I know there's a couple issues with some |
3018s | Korean type setting |
3021s | um that we're having but I think that |
3022s | may have been solved |
3034s | I learned a ton about how words are |
3036s | formed in Korean recently |
3040s | trying to set up the try to set up the |
3042s | character set for it |
3052s | which is actually really cool |
3060s | but my goodness it's a pain to program |
3069s | you've mentioned a few times when asked |
3070s | about certain features or something that |
3072s | it's a technical imitation either |
3074s | because of the engine or something else |
3076s | do you guys feel like the engine or the |
3078s | infrastructure you guys have built for |
3079s | the game is limiting I well uh I'll read |
3084s | that's the question here and if so are |
3086s | there chance of changing that or is it |
3087s | more of a creativity from constraints |
3089s | type situation where you guys can |
3091s | potentially find even more interesting |
3092s | Solutions because of the workarounds you |
3094s | have to do |
3095s | um so it's kind of like uh little bits |
3098s | of all those things |
3100s | um so yes the the engine infrastructure |
3102s | we have is limiting in certain ways and |
3104s | we do have to find creative work around |
3105s | them in some cases however at the same |
3107s | time we are constantly updating our |
3109s | engine and infrastructure for the game |
3111s | like there's there's people who that's |
3112s | their whole job is updating those things |
3115s | um I'm like I you make you make a little |
3117s | tool for someone to use on something |
3118s | that like changes the way the engine |
3119s | works so like the the underlying engine |
3121s | I say is Unity 2019 but there's tons of |
3124s | stuff we built on top of that they kind |
3125s | of make up the whole game engine |
3128s | um |
3129s | and and |
3131s | so we're we're constantly working on |
3133s | that and updating that and increasing |
3136s | the things that we can do with the game |
3137s | uh and so it's when we when we come up |
3140s | to a problem and we're like okay there's |
3142s | uh a solution we could make that would |
3144s | require us to like change the engine a |
3145s | little bit or there's a problem solution |
3146s | we could make that would not require us |
3148s | to do that but we'd have to like work |
3149s | work around the problems weird way or |
3151s | something like that and it's a lot of |
3153s | the times it's it's dependent on |
3156s | um what the problem is how like you know |
3161s | like how how big of a deal is it to |
3164s | to make this change and |
3166s | um |
3167s | what's what's the most cost effective |
3169s | way to do this is it is the workaround |
3171s | solution |
3173s | fun interesting good is it going to be |
3175s | feel good to play or is it |
3178s | is it not and and is the like changing |
3182s | the engine is that like is that gonna |
3183s | take a days I can take someone a month |
3185s | it's not going to take someone a year so |
3187s | I can take 10 people a year you know |
3189s | like we gotta look at what's the how |
3191s | many how many work hours go into fixing |
3194s | this problem and it's it's a it's |
3196s | there's a whole |
3197s | like how much time do we have that we |
3200s | could possibly put into this |
3203s | analysis that has to be done in order to |
3205s | decide what's the best way to go and so |
3207s | yeah we do a little bit of all of that |
3209s | what the question was there so it's |
3211s | um |
3212s | and and yes there's times where we're |
3214s | like man it would be cool to do that we |
3217s | just can't and sometimes we have to give |
3219s | up on an idea that happens too |
3221s | it's pretty rare |
3230s | okay I've got a new image that's let's |
3232s | replace here |
3236s | where did that go |
3239s | where did that go |
3244s | nice |
3246s | now it's gigantic let's make it a |
3249s | reasonable size |
3258s | nope |
3261s | oh my God |
3263s | if anyone knows how to zoom in |
3267s | my preview window |
3270s | in stream Labs so I can adjust the |
3273s | position and size of an object |
3276s | more granularly |
3279s | oh my God I would love that |
3287s | nailed it |
3289s | all right we have a new charity boom |
3292s | it's our actual charity I swear |
3300s | uh |
3302s | why gold |
3305s | uh you just need to walk over but shards |
3308s | you need to click it and then click on |
3310s | the inventory to go to stash yeah |
3313s | we get this question a ton |
3315s | I have a canned response for you |
3317s | and I know people sometimes hate canned |
3319s | responses but it's better than me |
3320s | fumbling around for 20 minutes |
3326s | so here we go |
3328s | everyone's been here a while I'm sorry |
3329s | you're in here it's like the 80th time |
3332s | uh we believe that it's important for |
3334s | the feel of the game Loop to have |
3335s | enemies fairly frequently dropped items |
3337s | that you want to take an active action |
3339s | to pick up |
3340s | what which you don't have to take time |
3342s | to inspect to work out whether it's good |
3345s | for you or not |
3346s | however there are times where it feels |
3349s | bad at the moment especially when it's |
3350s | just one Shard so we're planning on to |
3353s | have them drop less slightly less |
3355s | frequently and in larger groups on |
3356s | average this is actually from before the |
3358s | most recent patch we've already done |
3359s | this |
3360s | um we're also planning to add more of a |
3363s | sink for shards uh you don't want so it |
3365s | feels less futile to have picked up a |
3367s | Shard that you aren't planning to use |
3369s | and already have hundreds of |
3371s | um |
3372s | I think I think all the updates this are |
3374s | actually on live right now could be |
3376s | wrong about that |
3380s | um |
3383s | I think I'm pretty sure those changes |
3386s | are live now it could be wrong |
3390s | so that's essentially why |
3393s | and we have been working to to make it |
3396s | feel better and play better and all |
3397s | sorts of stuff |
3407s | is there any plans to make your loot |
3410s | filter have mini map effects uh not |
3412s | currently |
3413s | um we've been we've been talking about |
3414s | this and |
3417s | um we're we this is something we know a |
3419s | lot of people want and there's a lot of |
3423s | um |
3424s | really not obvious |
3427s | functionality problems and performance |
3429s | concerns that that come into play here |
3431s | that um |
3433s | seem like they would be really trivial |
3435s | and they're super not |
3438s | um so we we we know we notice that |
3441s | something people want to have access to |
3442s | and we are we are planning loot filter |
3446s | improvements in general there's a couple |
3447s | little things we're planning on there |
3449s | um I don't I'm almost positive this was |
3452s | not approved at the most recent meeting |
3456s | um |
3458s | so it's |
3460s | it's it's |
3462s | unlikely to happen I think right now |
3464s | um I know that they're uh there are |
3467s | other ways we're looking at solving the |
3469s | problem where something drops a little |
3471s | bit far away like off camera and maybe a |
3474s | minion killed it maybe it was a DOT that |
3476s | um you walked away from the enemy and |
3477s | the dot finished them off and like an |
3480s | awesome item drops like an awesome |
3482s | um item that doesn't have us have a beam |
3485s | it doesn't have a special something that |
3487s | goes with it like is it drops behind you |
3490s | you don't see it you can't it's not on |
3491s | the mini map you don't know what |
3492s | happened what are you gonna do |
3496s | um like do you have to go back and like |
3498s | recheck everything like I know for |
3500s | example |
3501s | like |
3503s | um it was really important to it was |
3505s | fantastically added Auto pickup for |
3506s | Luton D2 because it was really important |
3508s | to pick up gold or Auto pick up for |
3509s | Golden D2 because it's really important |
3510s | to pick up your gold because it would |
3512s | there was a maximum number of uh objects |
3516s | that would show up on the screen at the |
3517s | same time and so you could have like a |
3520s | burn sitting there on the ground you'd |
3521s | never know it because |
3523s | um the gold was taking up those those |
3524s | item tools of slots uh things like that |
3527s | so like |
3529s | um |
3529s | I I've I've more than once come through |
3532s | chaos Sanctuary on like a really low |
3534s | level character trailing way far behind |
3536s | and just like found a High room because |
3538s | no one saw it because it wasn't |
3540s | displaying on their screens yet |
3542s | um so you know it's it's |
3545s | yeah |
3546s | we we understand there's a problem there |
3548s | and we are taking steps that we think |
3550s | are going to be more performant |
3552s | um and less prone to potential really |
3554s | negative experiences if used incorrectly |
3556s | uh that'll help with that problem |
3563s | uh all right I recently found a way to |
3565s | have infinite reform that seems a bug |
3567s | loophole would this be abandonmental if |
3569s | used in Arena |
3570s | um |
3571s | if if you know it's a an unintended |
3575s | exploit |
3577s | um I would strongly advise against using |
3579s | it |
3580s | um I do not know what our policy on that |
3582s | is at the moment |
3584s | um if you're interested in outlying |
3587s | outlining how that works in detail |
3589s | without |
3590s | um sharing it publicly my advice is |
3592s | create a support ticket and share it |
3594s | there but I think I already saw a post |
3595s | about this publicly oh |
3600s | who |
3613s | not a fantastic one for us |
3616s | decent boots but they're not amazing |
3618s | what's our fire runs like over capped |
3623s | dropped some health a bunch of Vitality |
3625s | some movement speed we might get cool |
3627s | stuff let's try for cool stuff |
3635s | oh thank you heavy |
3638s | subbed yourself too thank you for the |
3640s | resub glad to have your 26 months in a |
3642s | row that's huge |
3644s | wow |
3648s | that's nutty that's nutty he just just |
3652s | like I don't know it seems weird we've |
3654s | been doing it that long every time I see |
3655s | a big number I comment on it like this |
3656s | and I'm I'll get used to it eventually I |
3658s | swear |
3663s | armor Armor's good |
3665s | it's not exciting but it's good |
3668s | because it does protect against a lot of |
3670s | stuff |
3671s | like all all hits get affected by it |
3677s | not my top five choices |
3678s | by any stretch of the imagination but |
3681s | still fun |
3689s | okay |
3695s | hopefully the German translation will be |
3697s | better than the short teaser mocks |
3698s | posted |
3700s | I don't want to have I'm not gonna try |
3703s | and pronounce that in my game |
3705s | [Laughter] |
3708s | I have no idea what that says |
3713s | uh and I am quite sure there's gonna be |
3716s | mistakes out of the gates there's just |
3718s | it's just such a Monumental task there |
3721s | kind of has to be right |
3724s | but I'm sure we'll get um reports on |
3726s | those and get them in one thing we're |
3727s | being really careful about with the |
3729s | translations and this is a really hard |
3730s | thing to do is to have the mechanical |
3734s | um information can fade in items and |
3737s | skill toolsips and things like that be |
3738s | really precise and consistent |
3741s | um |
3742s | I only have a good example on a single |
3744s | item here but |
3746s | this is this is kind of okay there's |
3751s | um |
3754s | like it's just the added increased more |
3757s | thing where like the word in some |
3759s | languages like the word more is |
3762s | translated as the same word as what you |
3764s | would say plus would be translated for |
3767s | um at least verbally and so it's |
3770s | there's like this tricky stuff there |
3771s | trying to make it so that it's like |
3772s | obvious how I just |
3776s | scratch myself enough to make myself |
3777s | bleed it's lovely |
3780s | um |
3782s | good thing I'm standing and not resting |
3784s | my elbows on anything |
3786s | the uh getting that to be precise is |
3789s | really important because if there's |
3791s | problems there then people will not |
3794s | understand what things do |
3797s | um |
3800s | and if there's any ambiguity there we |
3801s | will be will be in trouble |
3809s | give me those shards |
3812s | and some spell damage stuff there love |
3814s | it |
3815s | foreign |
3818s | [Music] |
3828s | okay this we're just gonna cast this |
3830s | into something |
3833s | I don't even want to flip it because |
3834s | it's gonna be such a mess right now |
3841s | poison Rose is not bad |
3845s | really likes help on there do I do I try |
3847s | and re-roll the Fizz res into something |
3853s | nope we just break the item is what we |
3856s | do |
3857s | so good Mike so good |
3862s | I'm gonna move speed |
3879s | sees that instead |
3894s | all right transform |
3897s | it to be smaller than stretch it |
3904s | oh that was four sorry |
3908s | uh what's an upcoming quality of life |
3909s | Improvement or feature that has you |
3912s | excited for Ellie |
3914s | um I mean so in there there's a small |
3917s | um |
3918s | it's not a quality of life Improvement |
3919s | it's a functionality Improvement in the |
3921s | loot filter that people will call a |
3922s | quality of life Improvement |
3924s | um |
3926s | that I'm excited about being able to |
3928s | more specifically |
3930s | uh ask for certain affixes on items |
3934s | uh |
3937s | uh than before like like forcing one |
3938s | affix |
3942s | or forcing like specific affix there's |
3944s | there's more you can do specific affixes |
3946s | with more granularity in the blue filter |
3954s | and a couple other things that I'm not |
3955s | going to tell you about |
3965s | that the resurrected version of it was |
3967s | only alive for like half a second |
3968s | because of the Fall time differential on |
3969s | meteor that's great |
3989s | we go all right more questions if you |
3992s | can share on warlock Falconer or Rin |
3994s | Master remaster is one word try that |
3997s | um |
4000s | uh |
4002s | not not really I know I know there's |
4005s | some more information that's probably |
4008s | gonna be |
4010s | um available in the not super too |
4013s | different future I wouldn't say soon |
4015s | um |
4020s | but I know Rune Master development is |
4023s | coming along very strongly |
4026s | that's that's |
4028s | very very pleased with every message all |
4030s | that's going on |
4032s | um the other two are lagging behind a |
4033s | little bit right now but we specifically |
4034s | do one at a time so it makes sense |
4038s | um |
4041s | rinmaster has a lot of options a lot of |
4045s | options |
4046s | say that |
4054s | like a lot of options like like the |
4057s | number of options where like when we |
4060s | initially were talking about it it was |
4061s | like we could do this haha yeah right |
4065s | I mean we we could do that |
4068s | okay let's do it |
4077s | good day quiet all went as well with me |
4079s | thank you hope all is well with you too |
4082s | uh do you remember the hype train for |
4084s | the first stream when you're a cowboy |
4086s | Affiliated we had a level five hype |
4087s | train before the stream even started in |
4089s | the countdown yeah I was um I was |
4092s | confused |
4095s | but yes I do and I still have |
4100s | [Applause] |
4102s | a little training teaser for you there |
4106s | you know what I think we're gonna do |
4112s | oh we answer some questions here my main |
4114s | concern was the word something which or |
4118s | article which is article I'm sure it |
4120s | pronounced that horribly I hate trying |
4122s | to speak other languages that I just |
4124s | have no knowledge of |
4126s | um |
4127s | uh it was translated from the word item |
4129s | but it was the context of loot uh some |
4133s | better words in German like |
4137s | for example it just feels like the |
4139s | company doing the translation does not |
4141s | have the context of a legion video game |
4143s | which worries me they definitely have |
4144s | that context and they are very familiar |
4148s | um with it that early translation I I |
4151s | don't know why that happened |
4154s | um but they definitely have that context |
4156s | I have discussions with them every |
4158s | single day about context |
4168s | like the the they're like they're |
4170s | specifically a video game localization |
4172s | company that's like that's the whole |
4174s | thing they do |
4175s | [Laughter] |
4179s | and yeah there's lots of different video |
4181s | games and everything like that but |
4183s | definitely are coming at this from the |
4185s | right uh the right angle |
4190s | it would be a little obtuse to |
4193s | ignore it |
4201s | and it wouldn't be a cute problem to |
4203s | have |
4209s | uh now that other platforms are becoming |
4212s | more competitive with twitch do you guys |
4214s | plan on expanding over to things like |
4216s | kick totally not trying to get you to |
4217s | follow me on Kik but uh on serious note |
4220s | will community events be available other |
4223s | platforms also uh not just twitch |
4225s | um yeah I mean so the |
4228s | twitch was the easiest one for us to get |
4231s | uh set up on and going because it was |
4233s | the thing that we had people internally |
4235s | that had experience with |
4237s | um |
4237s | and and when we started this it was |
4240s | there was much less competition and a |
4242s | couple things have spread it up recently |
4245s | um |
4246s | and we do have the ability to stream out |
4248s | to multiple platforms at once and then |
4250s | also I guess you're also not talking |
4251s | specifically about Dev streams but just |
4253s | like events and things like happen so |
4254s | like the concept of like a twitch drop |
4256s | and things like that like oh you watch |
4257s | this event at this time you get |
4259s | something cool uh in game and and |
4261s | whether or not we would expand that to |
4263s | um platforms other than twitch I think |
4266s | it would |
4268s | um |
4269s | probably pretty heavily depend on like |
4273s | it's got It's gotta be |
4275s | cost effective for us to to expand |
4278s | something like that I think would be |
4279s | what it would come down to so like if we |
4280s | if we look at say another platform I |
4283s | have no idea how popular kick actually |
4285s | is or any of the other platforms |
4287s | um |
4289s | for for things like this like I I just I |
4291s | I've known information on this |
4293s | whatsoever so |
4294s | um I think it would have we would |
4296s | probably look at it and say okay if |
4297s | we're gonna do this on like kick is |
4300s | there gonna be like is there maybe so |
4303s | there's one percent more people that are |
4304s | going to be able to |
4305s | um |
4306s | access it on on Kick as their preferred |
4308s | platform than twitch and I'm just using |
4310s | a kick as an example here |
4312s | um but like of that one percent like 90 |
4315s | of them would watch it on Twitch if uh |
4318s | if that was the only thing that was |
4319s | available or something like that |
4321s | um |
4324s | I I know it sucks but |
4326s | frankly in that situation if we're |
4328s | looking at being like |
4330s | if 10 of one percent of the people that |
4333s | would want to watch this uh it might not |
4336s | be enough to warrant and I know I'm |
4338s | pulling numbers on my butt here but like |
4339s | there'd be some sort of analysis of hey |
4342s | is is this worth is this worth 100 |
4345s | development hours to implement |
4348s | um for a dozen people |
4350s | to be able to to get this because they |
4353s | refuse to go to Twitch or something like |
4354s | that I I don't know I don't know |
4356s | um |
4357s | if is it worth one development hour yeah |
4360s | of course it's worth it for sure let's |
4361s | do it let's go |
4363s | um so it's it's it would depend on a lot |
4366s | of things |
4368s | um |
4377s | I want a new stats |
4379s | I want something cool |
4388s | but if it's if it's like easy to expand |
4391s | it I'd say that's something we'd |
4393s | generally be in favor of |
4397s | nice didn't think that was gonna let me |
4400s | go over the wall |
4401s | at all |
4405s | not entirely sure why it did |
4410s | but doesn't let me go back interesting |
4412s | okay |
4413s | let's see where the point is |
4416s | yep |
4419s | I don't know exactly where the line is |
4433s | [Laughter] |
4440s | I uh I could |
4443s | it's not very heavy |
4445s | but it's not exactly small |
4448s | we'll see we'll see I'll put I'll put it |
4450s | on the maybe list depending on how much |
4451s | room is my bag |
4453s | or just buy one there |
4462s | I do really enjoy it |
4465s | it's like a toy bot for my son but uh |
4469s | I'm taking it myself |
4472s | he plays this harmonica it's fine |
4485s | and we were visiting family on our |
4487s | vacation and they've got some some kids |
4490s | that are a little bit older |
4492s | um so we get a ton of like |
4494s | um |
4496s | previously like like toys that they've |
4499s | aged out of |
4501s | um and so we came back just a car full |
4503s | of toys we're like uh what do we do it's |
4505s | way too much stuff |
4516s | uh do you have any plans to optimize |
4518s | vram usage six gig and eight gig cards |
4520s | are struggling mainly analytics but I |
4522s | believe that you uh offload everything |
4524s | to vram even stuff not needed maybe you |
4528s | could add an option for setting it to uh |
4530s | manipulate vram usage like other games |
4532s | for example Call of Duty |
4534s | um I don't know if we I don't think we |
4535s | have any plans to implement something |
4536s | like that for 1.0 at the moment |
4543s | ice Beetle horde go my minions |
4549s | it's good good no this way this way |
4552s | we don't have much time |
4555s | come faster |
4560s | do they get the speed up to the far |
4562s | distance speed up I don't think they do |
4565s | oh no |
4568s | don't even make it to the fight because |
4570s | it's going the wrong way around the room |
4574s | here they are yes they got shots off |
4580s | perfect |
4581s | let's go next one quick oh they just |
4584s | made it to die in the Timeless floating |
4586s | World Between Worlds |
4589s | how sad is that |
4595s | endless void well they shall know no |
4597s | rest |
4607s | I know I said every time I sort |
4608s | something but I'll fix it eventually |
4612s | one of these days |
4618s | [Music] |
4622s | yeah let's just go there |
4634s | I don't know what my card is I think |
4635s | it's only four |
4658s | oh no it's eight |
4667s | using 7.6 |
4681s | it's getting old though |
4683s | uh I know this is probably not something |
4687s | you want to share too much about but |
4690s | will you guys be making any reveals or |
4691s | teasers during Gamescom or will it more |
4694s | be too advertised to people uh who don't |
4696s | yet know about the game |
4698s | and have a meet with the community |
4700s | um well it very much is for |
4703s | um you know like getting the name out |
4704s | there showing off the game people |
4706s | haven't seen it before uh getting to |
4708s | have an event in person with people that |
4710s | have that are in the community things |
4711s | like that like it's definitely for all |
4712s | those things there there is new |
4714s | information that will be brought to |
4715s | light at Gamescom |
4720s | I think it's like uh there's no |
4724s | information that's gonna be coming out |
4725s | soon |
4726s | uh and I have no idea if we're actually |
4728s | gonna announce it before games gone or |
4729s | not but |
4732s | I know what the focus for Gamescom will |
4734s | be |
4741s | and it's pretty cool |
4754s | uh okay Mike we make a deal here you |
4758s | don't have to bring it I will buy one |
4760s | gift to your Gamescom |
4763s | sweet thanks don't don't go spending a |
4767s | ton of money on a train whistle |
4769s | oh |
4774s | I'll probably have room in my bag for |
4776s | this |
4779s | I don't want you to go buy a big |
4780s | expensive tables I'll bring this one |
4782s | heavy I'll bring this one |
4790s | I don't even know to myself I can forget |
4794s | yeah and leave a note to leave a note |
4808s | there we go |
4812s | uh to scan oxoffic from Le question |
4817s | send off topic from Le question oh just |
4820s | Anne okay got it uh the s's games got it |
4824s | sorry uh but what were your thoughts on |
4827s | the new blood Knight class that Diablo |
4829s | has made uh could be something as |
4830s | thematic as a blood Lancer and Le future |
4833s | potentially |
4836s | um |
4840s | I don't know if I'd call it like |
4841s | completely new |
4843s | um |
4845s | but like it is a cool space like |
4848s | um and I think there's I think there's |
4851s | room for us to explore similar themes |
4857s | um |
4857s | I know that the place that I'd probably |
4861s | put it |
4862s | or something along those lines already |
4864s | has the like the next thing for that |
4867s | place queued up |
4870s | um like long-term queued up and uh so I |
4872s | think the chances of it happening |
4873s | anytime soon are pretty low |
4877s | um but I will say that some of the |
4881s | um sort of like fourth masteries that |
4883s | we're looking at for like way down the |
4886s | road |
4887s | um or the sixth Base Class like wait way |
4889s | way down the road |
4890s | um that might happen we none of them are |
4893s | set in stone yet but the ones that we've |
4894s | got that are like oh it's probably this |
4896s | one |
4897s | um some of them are a little out they're |
4899s | a little a little off the wall a little |
4900s | out there a little unconventional |
4904s | some are more conventional too but |
4906s | there's some interesting ones there |
4910s | teaser time sure |
4913s | we can do a teaser thanks for reminding |
4915s | me |
4917s | I'm like |
4918s | eighty percent sure I haven't shown some |
4920s | before |
4921s | so sorry if I have but it's cool so I'm |
4923s | showing it anyways there we go |
4928s | I think we may have shown like a still |
4929s | image of like an early version of this |
4931s | something or another concept art |
4934s | oh Spider Boy |
4945s | it's a new enemy coming by the way |
4951s | um |
4957s | what are the specs of the PC you're |
4959s | playing CPU GPU can you hit f11 swing |
4962s | cfps sure |
4964s | if yes usually flicks around 56 to 60. |
4969s | um I do have it capped at 60. |
4972s | um sometimes it'll dip |
4976s | that's usually pretty good uh this right |
4979s | now is a i7 |
4981s | 7700k not overclocked |
4985s | um so like a fifth five generations old |
4987s | CPU six Generations old CPU I don't know |
4990s | where we're at now |
4991s | um uh GTX 1080 |
4995s | 8 gigabyte model as I said but not the |
4997s | ti |
4999s | um which I actually thought it was but I |
5001s | went and looked it up yesterday and was |
5003s | like oh it's not a TI it's just a |
5004s | regular 1080 great |
5005s | um still decent card and |
5008s | uh 32 gigs of ddr4 RAM |
5012s | I think it's four |
5015s | which is how I know my system |
5020s | actually gonna be upgrading it soon I |
5021s | hope |
5026s | um just because |
5028s | just because I need the editor to run |
5030s | faster |
5032s | like I'm losing I'm losing daylight |
5033s | hours to compile times need to get that |
5035s | faster |
5036s | um |
5039s | there's uh an m.2 SSD in there |
5044s | decent one not great |
5050s | that wand is interesting and I'm gonna |
5053s | pick it up |
5055s | and it's not great |
5060s | but it's interesting |
5064s | I go |
5068s | [Music] |
5073s | my I I know my CPU struggles with |
5077s | um |
5078s | we I get better performance when I'm not |
5081s | streaming because my CPU is taxed pretty |
5083s | hard I won't do this I I do I know that |
5087s | uh which is unfortunate |
5093s | Idols is interesting but |
5096s | there's no there's no I don't know I'm |
5098s | like looking for in this build |
5099s | specifically right now |
5104s | XP I was like XP |
5107s | level up |
5125s | yeah it was it yeah |
5128s | oh what is the team current opinion on |
5129s | Weaver items did it meet expectations we |
5132s | Weaver items are really interesting |
5135s | um from uh like his expectation |
5138s | standpoint we didn't have |
5141s | it wasn't a very big project it was a |
5143s | very tiny project actually that kind of |
5145s | just we're like oh something cool slap |
5147s | it in yeah Do It Go |
5149s | um |
5150s | and so I'd say they're doing well |
5153s | they're they're never intended to be |
5154s | sort of a like as big of a splash and I |
5159s | don't think we tried to you know like |
5161s | tout them as such as uh like legendary |
5164s | system in general |
5168s | um so I'm pretty happy with how they're |
5170s | working I think they're interesting |
5172s | enough and fun enough that they're |
5174s | they're sitting in a nice spot |
5176s | um I think there's lots of room for the |
5178s | types of Weaver's will uniques that get |
5180s | created to expand on |
5182s | um and we've had there's been a few |
5184s | really cool ideas that have come through |
5186s | the pipe recently uh |
5188s | that I think they're gonna grow I think |
5190s | they're gonna grow into a really great |
5193s | part of our item system |
5195s | um and they're a little thin right now |
5199s | um which which is expected and known and |
5206s | but I think I think people will be very |
5208s | happy with how they fit in the 1.0 last |
5211s | Epoch item itemization system and and |
5214s | forward beyond that I think yeah I'm |
5216s | very very happy with them overall |
5225s | you should have sent heavy to the forums |
5227s | to provide you with the train whistle |
5230s | that's a personal thing different I |
5234s | always say I never take notes I just |
5235s | took a note uh associate |
5239s | how long do you think it'll take for |
5241s | players to find the secret B level I |
5243s | mean I think it's gonna take a long time |
5247s | um mostly because we have to make one |
5249s | first |
5250s | but first we have to decide to that we |
5253s | want to make one and then we'd have to |
5255s | make one |
5257s | oh if we ever added it I don't know how |
5259s | he'd hide it it's stuff stuff gets data |
5262s | mined and revealed so quickly that like |
5265s | even if we like tried to sneak it in oh |
5268s | it would get discovered just right away |
5270s | which is which is like |
5275s | a little frustrating and and not from a |
5278s | like for sure the data money exists at |
5280s | all or that it happens like that's |
5282s | that's that's gonna happen I think it's |
5284s | the services they provide within are |
5286s | fantastic and I I wouldn't expect it to |
5289s | stop at all |
5290s | um if we did try and sneak something |
5292s | like that in and I don't know I don't |
5294s | know how I don't think it'll be |
5295s | successful because I think like try and |
5297s | cover something like that up it's gonna |
5298s | get leaked no matter what but like I if |
5301s | we were to try and add something like |
5303s | that I'd probably |
5306s | I'd probably reach out to the ones that |
5308s | I know about and be like hey maybe until |
5310s | this becomes public you can just you |
5312s | know shh a little bit please just like |
5316s | wait a week huh |
5318s | hahaha |
5321s | um |
5323s | just because I I don't I love the I love |
5326s | the idea of and this kind of goes back |
5328s | to like Diablo 2 Rune words when people |
5329s | were like because when they first |
5331s | released the green word they didn't tell |
5332s | anyone what any of them were they were |
5334s | just like Rune words in the game have |
5337s | fun |
5339s | I never went off trying to figure out |
5340s | what they were and and it was early |
5343s | enough in the days of the internet that |
5344s | like you |
5347s | fall victim to fake root words all the |
5349s | time at least I did it was just a noob |
5351s | kid but like I must have made a hundred |
5354s | wrong I mean where someone told me about |
5356s | and like that's so cool that there's |
5359s | this like you don't know what's real and |
5361s | you know if it's gonna work or not and |
5363s | like all this like there's doctor |
5364s | screenshots that aren't real and you |
5366s | know things like that like and it's just |
5368s | like |
5369s | um this could be hunts this community |
5370s | effort to try and unveil it and all this |
5371s | sort of stuff and |
5373s | um I love things like that and keeping |
5375s | secrets that are like just for a little |
5376s | while I think it's just so cool I think |
5378s | it's really hard to do nowadays not |
5380s | impossible but really really hard to do |
5384s | um |
5385s | and |
5387s | I think until we have a little bit |
5389s | better way of hiding it for a little |
5392s | while anyways |
5393s | um |
5395s | I I don't think I don't think it's |
5397s | coming down the pipe anytime in the next |
5399s | little bit maybe |
5401s | something straight away to hide it even |
5403s | for me I don't even know |
5406s | uh it's not there please don't look |
5408s | nice new spider Mount I wouldn't |
5411s | probably be able to buy that MTX for my |
5414s | budget bizarre series oh that'd be a |
5417s | cool amount we don't have mounts though |
5420s | I'm sure you know but |
5425s | [Music] |
5426s | um |
5429s | give me those shards yeah oh no run Mike |
5437s | uh hello hope you guys are having a good |
5439s | day |
5441s | yeah can you share what architecture |
5442s | changes at high level being made to |
5444s | improve Network stability and server |
5446s | spin up times thanks for the great work |
5448s | wow I cannot explain this and this is |
5451s | not from I'm not allowed to explain it I |
5452s | actually can't explain it because I |
5454s | don't know |
5457s | um well okay so I do know some stuff |
5459s | there's there's a few especially with |
5461s | networks with um server spin up times |
5463s | there's a few tasks currently that run |
5466s | in series so like one after another |
5470s | um that we can a little bit unreliably |
5474s | start in parallel |
5478s | um that's not very expensive if one of |
5479s | them fails so we can and it's rare that |
5482s | one does so we can |
5484s | um |
5485s | have things that that normally would |
5488s | wait for like one thing would start it |
5490s | would wait for and then when it finishes |
5492s | it would tell the next thing hey I'm |
5493s | done you can start doing your thing now |
5496s | um and that that second thing doesn't |
5499s | necessarily need to wait for the first |
5501s | thing to finish it can just go without |
5502s | it |
5503s | um and so we've started doing we've like |
5508s | hopefully it should be obvious we do |
5510s | that in many cases already but |
5513s | um there there was one key Place |
5515s | recently that we've |
5517s | uh expanded that to |
5520s | uh to work in parallel instead of Series |
5522s | so that it will speed up load times |
5525s | especially for entering new scenes |
5528s | in multiplayer |
5530s | it's not quite the full speed up we want |
5533s | yet |
5534s | um but there's there's a there's a |
5537s | significant speed up there |
5549s | and the the scale of the changes for |
5552s | Network infrastructure that are |
5553s | happening is |
5557s | ginormously colossal |
5560s | understands it a bit |
5576s | oh all righty then |
5580s | this this I think this comes on the |
5582s | tales of we've mentioned that we're |
5584s | we're making some back-end changes for |
5585s | things and there as as far as players |
5588s | are concerned nothing should appear |
5590s | different |
5591s | apart from just it's faster |
5594s | uh when the blusher staff had the double |
5598s | meteor visual about my harbingers the |
5601s | Stars build would absolutely wreck my |
5603s | frames whenever it popped off that's |
5604s | very understandable yeah |
5607s | uh any significant updates coming |
5610s | anytime soon haven't played the game in |
5612s | a little over a month was wondering if |
5613s | there is anything new coming that you |
5615s | have dates for thinking events I don't |
5617s | have any date sport unfortunately |
5620s | um |
5622s | we'll be showing off a ton of cool stuff |
5624s | at Gamescom |
5626s | um so that's over a month away but |
5628s | that's like the next big info dump |
5630s | that'll happen |
5632s | um |
5633s | I'm sure we'll have little stuff here |
5634s | and there leading up to that but that's |
5636s | the |
5637s | if you're waiting on like what the next |
5638s | big stuff's gonna be |
5641s | game's gone |
5642s | we're we're storing up our juice for |
5645s | that and it's gonna be great |
5652s | put him under an NDA easy uh I assume |
5657s | this is referring to the stuff about |
5658s | data mining uh assignment earlier |
5660s | um |
5661s | and the Indies cover very specific |
5664s | things |
5665s | um |
5666s | if they're collecting information from a |
5668s | publicly released |
5671s | um |
5672s | program package |
5674s | we don't really have the ability to uh |
5679s | impose an NDA on something like that |
5686s | they don't really have a reason to sign |
5688s | an NDA that would impose restriction on |
5690s | something like that |
5691s | other than just being nice so like we |
5694s | might as well just ask nicely you know |
5705s | oh |
5708s | fools |
5712s | because a couple of them do already have |
5713s | ndas with us |
5716s | um for for specific things like if they |
5718s | get their hands on a uh CT build CT |
5721s | clients things like that then they can't |
5723s | um disclose things found in those |
5724s | clients and uh you know things like that |
5743s | I also have no formal background of |
5746s | Education in regards to legal matters so |
5749s | I can be very wrong every time I mention |
5751s | it is I could be using the term wrong so |
5753s | don't take what I say is Gospel on NBA |
5755s | stuff at all |
5757s | please just |
5760s | disclaimer there |
5777s | it's coming down |
5780s | looks like meteors |
5782s | it's cloudy with a chance of meteors |
5788s | that chance is real high |
5801s | all right |
5804s | uh it's what I dislike about Weaver's |
5806s | items and regular uniques with LP oops I |
5809s | just took a screenshot I think |
5811s | um |
5813s | uh that Weavers are fundamentally too |
5815s | similar as uh end results only the way |
5819s | how uh how to get it is different and |
5823s | they don't even try to combat one of the |
5824s | major complaints about legendary |
5825s | crafting RNG |
5827s | so they don't really add anything yeah |
5829s | the the |
5831s | um the types of items that we the reason |
5834s | they're they're in there is the types of |
5836s | items that we can create with them is |
5837s | different |
5839s | um |
5854s | and so you end up with with more types |
5857s | of unique items |
5866s | and a different way what am I talking |
5868s | about a different way to get them a |
5869s | different way to get them is also I |
5871s | think valuable and interesting |
5876s | all right would there something uh would |
5879s | there's something very end game |
5882s | to restore forging potential |
5885s | to an item |
5887s | uh dungeon or boss or as one of a |
5891s | possible outcome of a possible |
5893s | corruption reward that Lord like |
5897s | um so I think this is asking is uh |
5899s | is it possible to add something away to |
5902s | restore forging potential to an item we |
5904s | very intentionally do not have a way to |
5905s | restore Fortune attention to an item |
5907s | right now |
5909s | um is it possible that we figure out a |
5911s | way to do it properly in the future it's |
5912s | possible |
5914s | um I've I've |
5916s | been in a dozen meetings where myself |
5919s | and many other people have |
5922s | um |
5923s | pitched ways to restore forged pencil to |
5925s | items |
5927s | every single one of them has had major |
5929s | problems that were |
5931s | not fixable |
5934s | um |
5934s | I don't know of any way to do it at the |
5937s | moment that isn't broken |
5940s | um |
5942s | so I would I don't want to say never |
5946s | I don't want to say just no because I |
5948s | have a feeling eventually we'll figure |
5950s | out a way to do it |
5953s | I can't even comprehend what that way is |
5956s | right now |
5960s | I hope that's just because I don't |
5963s | I can't understand it or something I |
5966s | don't know but right right right right |
5967s | now it's not something where uh |
5969s | likely to see anytime soon |
5986s | uh what are your thoughts on build |
5987s | diversity versus build viability what's |
5990s | important if any what's more important |
5992s | if any |
5993s | um |
5994s | it's kind of the same thing I think uh |
6004s | I |
6006s | I think we have an unprecedented amount |
6009s | of build diversion in lasting Vlog |
6013s | um |
6013s | I think that's one of the things that we |
6015s | have in Spades is build diversity like |
6017s | you can |
6018s | if you want to get strictly into how |
6020s | many different node combinations are |
6021s | there possibly there's billions of |
6023s | builds obviously they don't all count as |
6026s | individual builds and they're just |
6027s | slight variations on different builds I |
6029s | still think we have a weird amount of |
6031s | builds you can possibly try and make |
6033s | um now how many of those are |
6036s | good viable |
6038s | um it's such a subjective term that it's |
6042s | so hard to actually like quantify |
6044s | properly |
6048s | the big critical wins lose speed already |
6051s | on there wanna roll that minion Dodger |
6053s | into something else |
6056s | um |
6057s | so it's it's it's it's a tough |
6059s | distinction and conversation to have |
6062s | um |
6063s | it's cool |
6065s | but |
6067s | what's more important I mean |
6070s | I think build viability is the |
6073s | combination of build diversity and |
6075s | balance so that's probably the more |
6077s | important thing overall |
6081s | um I think for like the game's longevity |
6084s | and I think I think different |
6087s | those things will will apply at |
6090s | different value rates to different |
6091s | people |
6093s | um maybe someone who's |
6095s | um really just interested in trying as |
6097s | many different things as possible and |
6100s | doesn't care about pushing to like super |
6102s | end game stuff and like fighting |
6104s | Pinnacle bosses and things like that |
6105s | it's it's gonna all be about diversity |
6108s | for them but someone who is uh really |
6112s | hard like laser focused on |
6116s | um |
6116s | on on doing the hardest content possible |
6119s | and pushing ladders and things like that |
6120s | viability is going to be a lot more hot |
6123s | topic for them I think |
6126s | I think it's hard to compare |
6130s | and they're both important |
6135s | all right |
6137s | void enemies deal increased damage |
6141s | the last thing to kill this is avoid |
6142s | enemy |
6144s | uh all right thanks always fun to hear |
6146s | solutions to issues caused by having |
6149s | success I don't know which one that was |
6151s | but yeah |
6154s | let's see to build those cobwebs on it |
6155s | it does it's extremely old |
6173s | yeah the build is right now live on the |
6175s | CT build is like |
6177s | I don't know how old it is but it's like |
6179s | it's like point it's a 0.90 it's a 3.90 |
6181s | bill I think |
6184s | it's old |
6197s | currently according to steam's Stats |
6199s | there are about 1 000 plus daily active |
6201s | players for last ebook how high do you |
6203s | think that number should be uh so there |
6206s | is better income for each team more |
6208s | developers faster bug fixes more content |
6210s | Etc I I that numbered doesn't |
6215s | um |
6216s | that number doesn't directly impact |
6218s | short-term development rate |
6220s | um |
6221s | right right now at all |
6223s | so uh |
6226s | I I I it's it's kind of a hard question |
6229s | to answer because |
6230s | um I I guess that number could if that |
6233s | number was like |
6234s | absurdly High sure that would uh start |
6238s | to affect things but it would have to be |
6239s | pretty absurdly high to start affecting |
6241s | things |
6242s | um |
6243s | because we knew that we knew that number |
6244s | would be low right now we planned very |
6246s | much ahead for that number to be low |
6248s | right now and |
6250s | um like a lot of that comes from the |
6252s | fact that you know a lot like games |
6254s | refugees in general are very cyclical in |
6256s | their in their player counts |
6258s | um |
6260s | like just go look at Poes uh playlist on |
6263s | Steam which is not all of their players |
6264s | but it's it like you see the cycle |
6267s | happening so clearly |
6269s | um |
6270s | and |
6272s | like where where we are in our cycle |
6274s | relative to to that it's like it's |
6276s | obvious why it's low just on its own but |
6279s | then you stack on top of that like D4 is |
6281s | still pretty fresh and that's a |
6283s | humongous franchise |
6285s | um made by ginormous developer who's |
6288s | who's like just just just sucking up the |
6292s | entire I know the entire but a huge |
6295s | percentage of the um of the genre right |
6297s | now which which is completely expected |
6300s | as well |
6301s | um |
6302s | so yeah the the number being low right |
6304s | now is is not concerning |
6307s | um or surprising |
6309s | and |
6310s | quite confident it'll bounce back no |
6312s | problem |
6319s | and and the the time it takes to uh like |
6323s | we've been adding more people it's like |
6326s | fix bugs and develop more content and |
6329s | and also stuff like we've just been |
6330s | adding more people like crazy |
6332s | um over the last couple years it's just |
6334s | been like hiring people and onboarding |
6336s | people takes a long time getting someone |
6339s | to the from the point of like hey you're |
6341s | hired to you're a really effective |
6346s | um like like someone specifically to fix |
6349s | gameplay bugs |
6350s | um |
6351s | like you get someone in and they can be |
6353s | an extremely talented developer and |
6355s | there's gonna be this lag time before |
6357s | they're effective in the project because |
6359s | it's it's a huge project I looked up how |
6363s | much space it was sitting at on my hard |
6365s | drive yesterday because someone's |
6366s | talking about like buying a new SSD and |
6368s | I'm like they're like oh what a 500 be |
6370s | enough and I'm like it's no you're |
6372s | terribly drive for it for sure I'm like |
6375s | oh yeah like how big is the projects |
6377s | um and I went and looked and it's taking |
6378s | up 480 gigs on my drive right now like |
6382s | that's huge |
6385s | um there's just a ton of stuff all over |
6387s | the place and just getting in there and |
6389s | navigating it and figuring out what's |
6391s | going on is it's it's a bit of an |
6394s | undertaking just getting your bearings |
6396s | once you get in there |
6400s | um and there's just there's tons of |
6401s | little things like |
6403s | just off the top of your head you know |
6405s | like oh it's there's like you start |
6407s | working with skills and it's like okay |
6408s | well this function does these things and |
6410s | you just know that oh you're starting a |
6412s | mutator and you don't need to put the |
6413s | the um the added manic divider which is |
6419s | the internal name for Mana efficiency uh |
6421s | in in the mutator because it's in the |
6423s | basement theater class uh and and like |
6426s | there's just little things like that you |
6427s | just know because you've been working on |
6428s | the project for five years |
6429s | and |
6431s | um when you when you start a new code |
6432s | base you have to learn those things and |
6434s | so it's there's there's a there's a ramp |
6435s | up time there's an onboarding time and a |
6437s | ramp up time |
6438s | um and a lot of times people can come in |
6439s | and there's tons of stuff you don't need |
6441s | that for and you can be very effective |
6443s | very quickly as well but it's it's it's |
6446s | less of a like |
6449s | if if you if you're trying to react |
6451s | short term to to numbers like that |
6453s | without planning pretty far in advance |
6455s | it's it's you're not gonna have a good |
6457s | time |
6459s | foreign |
6468s | you know what we haven't had in a while |
6469s | and this is really on me I'm sorry you |
6472s | haven't had a teaser in a while |
6474s | so I think we're gonna have to fix that |
6476s | yeah |
6478s | yeah |
6480s | uh here we go so I know you've shown uh |
6483s | concept out of this one before I |
6484s | remember that |
6486s | um |
6487s | but here is the in-game render model |
6492s | new Sentinel set |
6494s | um I love the I don't know if you can |
6496s | see it if it's big enough to see you you |
6498s | probably can there's so like the |
6499s | shoulder plates the pauldrons are a like |
6501s | there's a like a hammer head on one side |
6503s | I know it's not super practical |
6504s | um but it looks cool it says the hammer |
6506s | head and then like the the hammer |
6508s | tail butts I don't you want to call that |
6511s | the like the pick and then the like at |
6513s | the top on his helmet there's like the |
6515s | Spike as well and then if you look in |
6517s | his belt at the front on his like his |
6520s | front his right or left on his belt |
6523s | there's that same style of hammer right |
6525s | there uh I thought that was a really |
6527s | cool touch |
6534s | foreign |
6536s | about uh biggest issue about adding |
6539s | forging potential just curious about it |
6541s | is it the ability to create perfect |
6542s | items and uh mirror it constantly it's |
6545s | not even the and mirrored constantly |
6547s | it's just being able to create perfect |
6548s | items like full stop there that's a |
6550s | problem |
6559s | it creates and it's not about being able |
6561s | to create perfect items you can create |
6562s | perfect items now even |
6563s | um it's that being able to remove to be |
6567s | able to restore forging potential to an |
6568s | item creates a |
6572s | um it's an additive |
6574s | chance that you're in that you're |
6577s | introducing to the system that is almost |
6579s | strictly multiplicative at the moment |
6584s | it's kind of like I know this is bad |
6588s | example I don't know a better one I'm |
6589s | really sorry I wish I had a better |
6590s | example here but |
6592s | um the one that comes to mind that's |
6594s | kind of a similar-ish thing if you look |
6597s | at damage reduction |
6600s | and you say |
6602s | um |
6603s | and so usually when you're adding damage |
6605s | more stats are just better |
6608s | so you're like I want more damage is |
6610s | better than increased damage right well |
6612s | it's the opposite for reduced damage |
6614s | because if you have |
6616s | um if you have a hundred percent reduced |
6618s | damage taken |
6620s | um you take no damage uh and so if you |
6623s | have say five instances of 20 reduced |
6626s | damage taken that is 100 reduced |
6628s | indication because they all get added |
6629s | together and that's zero right |
6631s | um but if you have five instances of |
6633s | twenty percent less damage taken that's |
6636s | actually not a hundred percent reduced |
6639s | damage because |
6641s | um they're each multiplicative with each |
6642s | other so the first one this is by 20 and |
6644s | the second one reduces it by 20 of 80 of |
6648s | the damage it's not twenty percent of a |
6650s | hundred percent of the damage |
6652s | um and so each one of those is worth a |
6654s | tiny bit less each time |
6656s | and you end up not being able to reduce |
6657s | your damage to zero damage taking to |
6659s | zero |
6660s | um |
6661s | and I I it's it's kind of the same |
6664s | problem if you start adding in a bunch |
6665s | of additive damage reduction stats |
6668s | eventually you'll get to a point where |
6669s | it's just a problem |
6671s | and they have way more impact |
6678s | I don't know how to explain it any |
6679s | better it's it's a terrible example I |
6681s | know that I'm sorry |
6682s | uh I'll figure one out eventually one of |
6685s | these days |
6686s | all right currently according to oh |
6687s | that's the wrong thing I know you said |
6689s | you're happy and Weaver's will we're a |
6691s | small project but don't you think that |
6693s | potentially you might be setting the |
6695s | start of the game at 1.0 |
6698s | uh |
6700s | setting the start of the game at 1.0 |
6702s | because you do have a lot of types of |
6704s | items and different ways to acquire them |
6706s | uh you might be |
6708s | acceleration both item bloat and power |
6711s | creep too much out of the gate I don't |
6713s | think I don't think |
6714s | powercrete because it's like we said |
6716s | earlier it's replacing |
6718s | an item it's not like creating a new one |
6720s | it's so I don't as much on the on the |
6723s | power creep side there |
6725s | um |
6727s | bloat possibly |
6730s | um |
6733s | I don't think I I think we're pretty far |
6735s | away from |
6737s | uh too many different options there |
6741s | I could be wrong |
6746s | foreign |
6754s | I think they're they kind of sit in this |
6757s | I think sweet spot of they're similar |
6759s | enough they're easy to understand what's |
6760s | going on |
6762s | um but they're different enough because |
6764s | they let us do things that they open up |
6766s | more options that couldn't exist |
6767s | otherwise |
6776s | all right what is the biggest issue |
6779s | biggest issue about adding unfortunately |
6781s | I already answered that didn't I yep are |
6783s | those purple lines above |
6786s | item new are those purple lines above |
6789s | items new oh the like |
6792s | that that |
6794s | um the beam the sky beam yeah they're |
6796s | pretty new their last attaching I didn't |
6798s | have to drop one is gonna drop for me |
6803s | well hello there |
6810s | looks interesting |
6814s | oh the minion health is T5 curse is |
6820s | we could we could we could roll the dice |
6822s | on it |
6831s | so we can roll the dice out of here or |
6833s | we could try and use it as uh like |
6836s | creating a legendary |
6838s | something not that obviously but |
6847s | nuke the forging potential unfortunately |
6850s | [Laughter] |
6853s | there we go |
6855s | worth it |
6861s | uh when can I summon a dragon |
6864s | I I think that's |
6867s | not something you should hold your |
6870s | breath for |
6872s | because that would be some sort of |
6873s | record |
6884s | there's dinosaurs kind of similar right |
6893s | uh what class you know play season one |
6895s | on the yellow four I don't think I'll |
6899s | have time to play it |
6902s | um |
6907s | but I'd probably be going rogue |
6915s | that's that's my jam |
6919s | fun question are there all playable |
6921s | versions of Le back from Kickstarter or |
6923s | very early access on your hard drive yes |
6926s | there are |
6928s | I have some ancient builds hiding away |
6931s | and no |
6933s | I will not share them I'm sorry |
6937s | cause I'm just awful |
6946s | I do I still have the first version of |
6948s | it that I've ever played |
6950s | um |
6951s | which was actually before I was |
6952s | technically working on the project |
6958s | which is |
6961s | like a year and a half before |
6963s | Kickstarter started or something I don't |
6965s | know when the kickstarter wasn't really |
6966s | sure that |
6969s | maybe uh |
6970s | nine months four Kickstarter |
6975s | and the only playable character is the |
6977s | Forgotten Knight that's sitting in end |
6980s | of time right now |
6991s | oh my goodness |
6999s | you know we haven't looked at in a |
7000s | little while |
7001s | I gotta I gotta stash some of this |
7007s | let's just buy one oops wrong button |
7020s | hide it hide it all |
7026s | intelligence oh that's great that's |
7029s | great to have on there |
7032s | foreign |
7034s | spiked pretty hard |
7036s | it's a t7 armor right there that's a |
7038s | decent role on a t7 armor |
7042s | that's pretty cool that's pretty cool |
7044s | actually |
7046s | I like that |
7059s | my prefer behind I'm not too bad okay |
7062s | sweet |
7062s | uh I do wish you guys won't |
7066s | I do wish you guys won't go down the |
7069s | uh cichlid crafting root Loop that's |
7072s | something like Poe has makes crafting |
7075s | almost become like gambling especially |
7077s | if you have the option of trading |
7080s | yeah I think that our |
7082s | crafting and trading systems are very |
7084s | different from Poes |
7086s | um I mean I I think there's a lot of |
7088s | great things about both and |
7091s | um I don't think you can easily pull |
7092s | things from one into the other because |
7094s | they're all built with each other and |
7095s | with with their own systems in mind so |
7098s | yeah |
7100s | uh do you guys keep track of most played |
7102s | classes and builds I don't think we do |
7104s | right now do you plan on busting changes |
7108s | for Less used coffee |
7110s | straight we know has problems it's being |
7112s | re redesigned and repurposed it's |
7115s | getting moved to |
7118s | um |
7118s | to not have the same role as it has now |
7127s | so uh |
7128s | [Music] |
7131s | uh so after point nine X comes point one |
7136s | ten dot X or 1.0 so |
7138s | um |
7140s | if if everything goes to planned |
7143s | um it will go from 0.9 X to 1.0 |
7151s | 1.0 is we're not we're so it isn't a the |
7156s | way that the versioning system works is |
7159s | it could go to 0.10.x because it's not a |
7163s | decimal it's a |
7165s | um a a versioning |
7167s | Point |
7169s | um so it's not a decimal system |
7171s | but it is like we didn't very |
7174s | intentionally make it line up we planned |
7176s | this back when we started we went to |
7177s | 0.80 |
7180s | um we planned that like we released 0.80 |
7182s | it would be in 0.8 until multiplier came |
7185s | out and 0.9 multiplayer we've been 0.9 |
7188s | uh until uh we launched 1.0 |
7192s | and so we we spaced it out like that |
7194s | very intentionally |
7196s | um but it doesn't necessarily have to be |
7198s | that way with the way you do remember it |
7200s | so like maybe we do one point 15 1.16 |
7203s | and 1.17 like that that could happen |
7212s | I think that's all the questions I think |
7214s | we're in time |
7215s | boom that's how we do all right that's |
7218s | our sub for today |
7221s | um |
7222s | so stream for today |
7228s | all right well that'll be it for me I |
7231s | had a ton of fun I hope you did too |
7233s | um if you have any more questions or I |
7235s | missed a question didn't answer please |
7236s | feel free to stop by our Discord I read |
7238s | it |
7239s | um we're we're in and around those |
7241s | answering questions all the time so our |
7243s | tons of helpful community members that |
7244s | are in in those answering questions so |
7246s | lots of ways to get those answered |
7249s | um |
7250s | yeah I'll I'll be here back same time |
7252s | same place next week |
7254s | and we'll do some more of this it'll be |
7256s | tons of fun and uh yeah we are going to |
7259s | be in Germany Gamescom uh if you're in |
7261s | the area uh or you're planning on going |
7263s | already or you just want to see us you |
7266s | know we'll come by the booth say hi |
7268s | I'd be happy to to say hi to anyone who |
7271s | wants to I think it'll be I'm really |
7272s | excited for it if you can't tell |
7276s | uh and I think I missed the gifted sub |
7278s | I'm sorry thank you heavy it was like 40 |
7281s | minutes ago |
7282s | congrats enjoy luck X |
7285s | you're lucky |
7287s | I love about your stream I hope you had |
7290s | a good time |
7291s | I know I did we'll see you next time |
7294s | I feel like I said that like three times |
7296s | already but that's cut |
7303s | see if there's anyone around |
7306s | oh here we'll go say hi to someone |
7318s | uh yeah let's go see that Aaron and |
7320s | it'll be in our |
7321s | actually with us at Gamescom there's a |
7323s | few people that are gonna be there some |
7325s | some uh there'll be faces I'm sure you |
7328s | recognize other than mine that'll be |
7330s | there it'll be cool all right see you |
7331s | later |