Original Post — Direct link
9 months ago - /u/ehg_trasochi - Direct link

Originally posted by Hot-Olive-9532

I was playing my way through my first ever campaign and I came across the legendary shield from a drop. Thought I was super lucky and moved on. Then I started researching how rare a legendary drop is and found multiple articles saying legendary items can only be crafted, not dropped. Did the devs add legendary drops at some point?

Note: I'm playing full offline to not deal with any server issues. I was also planning on playing circle of fortune so I didn't worry about missing out on online features.

Also, to all who may not believe me. I was only level 55ish when this dropped and hadn't even got to the endgame at this point, so I can't have crafted it.

Also if it is a bug, please don't take it away devs :(

There's no bug here. There are two type of uniques when it comes to creating legendaries.

Regular uniques have a small chance to drop with 1-4 legendary potential, and can be upgraded to legendaries by crafting the affixes of an exalted item onto them using the Eternity Cache in the Temporal Sanctum Dungeon.

Weaver uniques always drop with 5-28 Weaver's Will. When you kill an enemy with a Weaver's Will unique it has a chance to consume one Weaver's Will to either add a new affix or increase the tier of an affix that it's already added. The shield you have there would have dropped as a unique item with 14 Weaver's Will. Then during combat it added an increased physical damage legendary prefix, becoming a legendary item, and then upgraded that prefix to tier 4.

9 months ago - /u/ehg_trasochi - Direct link

Originally posted by 09jtherrien

Are they always shields, or can they be other weapon.

There are 10 different Weaver uniques, a Shield, Ring, Belt, Gloves, Boots, and 5 Relics which are specific to each base class. We'll add more in future. The first 9 were added in 0.9.1 and the belt was just added in 1.0.