Original Post — Direct link

The amount of game breaking bugs in this game is way too high at the moment.

Skills/Passives/Items either having 0 effect or unintentionally scaling infinitely is a really big problem.

Myself and many others have developed trust issues with tool tips, absolutely everything has to be individually and pain snakingly tested to see how it actually works. It sucks the soul out of build planning because in the back of your mind you know there is a chance that nothing will work as described in-game.

Something that I think would be helpful is either disabling known artifacts that are either being abused or have no effect or share this information in a public post somewhere accessible to all player (maybe this already exists, if so, let me know and share it here).

External link →
2 months ago - /u/moxjet200 - Direct link

This is our priority. The next large bug-fix patch we’re hoping/aiming to release within 36 hours that addresses many things, including the transform/invisibility issue mentioned in this thread.

We’ll continue releasing weekly updates and hotfixes. Thanks for using the in-game bug reporter, everyone! It’s very helpful.

2 months ago - /u/moxjet200 - Direct link

Originally posted by --Shake--

Can we keep the bug the labels potions as beer though? 😁

;) there’s a “bug” that renames them to something else that is as rare as beer is to potion too!