It feels like the Shade of Orobyss difficulty is more extreme than timeline bosses and corruption monoliths. I get it’s an ultimate test of readiness for gaining corruption but it just feels OP. It’s more that it feels out of step with progressing monos at their corruption level which I consider a test of my characters build. It’s a huge impact to fail at the shade when having completed monos with ease. The corruption grind is slow as is but the shade acts like a brake to game progress / enjoyment. I know there has been discussion on this, just wanted to voice feedback on this less enjoyable aspect of the game.
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