about 4 years ago - Sarno - Direct link

I assume the post you are referring to is this one, which does nothing to suggest that we don’t consider community suggestions (why would we have a forum section for them?). The post merely clarified when we started working on one of the skills in our game.

As the creator of a number of threads which have been replied to, I am sure you’ll be familiar with the notifications our forum sends when this occurs. You might remember this post in one of the threads that I created. I spent several hours (mostly while working on other things) considering whether I should respond. Ultimately, I decided I did not need to - I didn’t think the member of our team who’d been working on that skill would mind, I didn’t want to discourage people from sharing their ideas with us, and I figured you would either forget about it or at some point ask whether your thread had been the inspiration for the skill.

The calculation changed for me when I saw this post, which came a month after you saw the thread announcing Assemble Abomination - you were still claiming credit for it, and you had still not checked with us whether it had in fact been where the idea originally came from. You were also continuing to create threads containing about a half-dozen skill ideas each.

I thus had a growing concern regarding how you may react when we released new classes such as the Rogue. Let’s say we release her with 12 skills available through her base class. How might you feel if 6 of them were similar to suggestions you had posted? 8? 10? It’s a cool tidbit if you suggest something that makes it into a game - but what if you begin to believe you have contributed a substantial amount of design to the game? What proportion of her skills - and maybe those of her mastery classes - would be the tipping point where you may begin to think that you should be listed in the game’s credits, or perhaps be paid?

I don’t know you - I had no way of knowing the answer to that. I’d like to be clear that I don’t think you’ve ulterior motives when posting; I’d simply watched you react to one situation, and begun to worry how you might react to something similar but on a grander scale.

Even then - when I reluctantly intervened after more than a month, my only goal was to try to encourage asking us if a post had in fact been the original source of an idea. As the creator of the thread announcing Assemble Abomination, had you messaged me privately I’d have been happy to chase that for you internally and get back to you. If we do use one of your ideas, there’s a very good chance of us proactively posting in the pertinent thread to let you know. We never try to dampen people’s enthusiasm for the game. We have no reason to.

Please understand that we have been working on Last Epoch since May 2017 and most weeks we have two meetings dedicated to skills. We will sometimes have been the first to think of something. That doesn’t mean we don’t read, discuss, and sometimes implement community ideas. It only means that community suggestions aren’t our sole source of skill ideas.