EHG_Kain

EHG_Kain


31 Mar

Comment
    EHG_Kain on Forums - Thread - Direct

Please remember to follow the Code of Conduct and remain civil in discussions.

The movement from Void Cleave is an intended part of its design, which can be used to advantage, or disadvantage - similar to dancing strikes, and warpath having forced movement as “movement” tagged skills.

It is valid feedback that you’re encountering frustration with a forced movement skill, and it’s certainly something we can take into consideration as to “how” it forces movement, or perhaps other aspects concerning it. At the current time it is intended for it to force movement in the attacking direction as a core part of the skill’s identity when you use it like other movement skills.

If you’re having issues identifying telegraphed attacks and accidentally Void Cleaving into them, I think adjusting the Telegraphing clarity would certainly be worthwhile to discuss, such as if there’s particular enemies it happens against, or in particular areas (We do know of and are adjusting som...

Read more

30 Mar

Comment
    EHG_Kain on Forums - Thread - Direct

Moved to Bug Reports

Comment
    EHG_Kain on Forums - Thread - Direct

Moved to bug reports

Comment
    EHG_Kain on Forums - Thread - Direct

Moved to Bug Reports


16 Mar

Comment
    EHG_Kain on Forums - Thread - Direct

Popping in with another update alongside the Discord thread. We had one of our developers in Poland reach out to Orange, and was advised the most effective thing would be to have individuals who are effected to reach out to them.

We also attempted to reach out to Orange to have the servers globally added to their allow lists, however our request was denied. They did provide an email for our service providers to reach out to, and we’re still asking our service providers to also reach out to them. Their most recent replies veribitm have been

MS has no relationship with the ISP. In fact an ISP may be suspicious of a large IT company asking them to whitelist IP addresses the ISP detected as being suspicious. E.g.: ISP: “We blocked these IPs from company XYZ as suspected DDoS attack vectors.” Then representative from company XYZ calls and says “No, they are fine, really, trust me. Whitelist them.”

However if one, or many, of their customers point out an ...

Read more

15 Mar

Comment
    EHG_Kain on Forums - Thread - Direct

Hello Everyone!

I wanted to provide another update concerning this. We believe we’ve identified the issue as Orange ISP blocking the connection. In order to resolve this, they need to allow list a set of IP’s from our service providers. We are attempting to reach out to Orange ISP, as well as requesting our service providers to reach out to have these IP’s allow listed to resolve this issue.

Comment
    EHG_Kain on Forums - Thread - Direct

Hey there! We are in fact trying to push out a fix for this ASAP. Currently, upon defeating Lagon, you should unlock the waypoint in Soreth’Ka, which is the next step in the main quest, and allow it to automatically progress to this next step.


14 Mar

Comment
    EHG_Kain on Forums - Thread - Direct

Hey there! Thank you for reporting this, and sorry about that! I’ve made an adjustment to our system based on how it read your message. Also to note: The system does not issue any sort of mutes or bans, it just blocks the one message. We’re also making an adjustment to the text for the automated response to make it not nearly as aggressive. You can also use the phrase “!badbot” to automatically flag something for review if it’s not clear what in the message was being caught.

Comment
    EHG_Kain on Forums - Thread - Direct

We are aware of this and have been discussing it every day to see what we can do alongside other high priority items.

From what we can see, it’s related to how the ISP is routing traffic to our servers, which isn’t something we can change on our end. We are however still investigating it to see if there’s something we can do on our end. We have provided the wireshark trace to our backend team to see if that can help them. If it is how the ISP is routing things through their network, the only thing that can change that is with user feedback to them.

Again, we are still discussing this and looking into it internally. The most helpful information right now would be information on what the ISP is saying when reached out to regarding the connection issue to the servers.


10 Mar

Comment
    EHG_Kain on Forums - Thread - Direct

Please remember to be civil and follow the Code of Conduct in conversations. We understand the frustration in not being able to get in-game, and we’re working on it as fast as we can

Comment
    EHG_Kain on Forums - Thread - Direct

We have only actually not been issuing many mutes - those that have received mutes were warned beforehand. We are investigating this issue, and believe it is related to the matchmaking issues we’re currently working on. Basically - The chat client is attempting to send a message, and not getting a response from the server, so it’s assuming that it got blocked for profanity and issuing that response. We’re working on getting this resolved, as well as making the current warning a little less extreme.


09 Mar

Comment

༼ つ ◕◕ ༽つ SERVERS TAKE MY ENERGY ༼ つ ◕◕ ༽つ


08 Mar

Comment
    EHG_Kain on Forums - Thread - Direct

I just want to clarify Critical Vulnerability:

Critical Vulnerability is a debuff on the enemy, not a buff to your character. This means that it does not take into consideration your stats to modify it. It adds the flat crit chance after all other crit chance calculations.

In a given situation, if you have 10% base crit chance, and 100% increased chance to critically strike, and are striking an enemy which has ten stacks of Critical Vulnerability on it, Your resulting crit chance would be 40%.


07 Mar

Comment
    EHG_Kain on Forums - Thread - Direct

Added note for Void Knight Skill Changes: Anomaly

  • Time Bubble now shreds void resistance (it previously stated that it increased void damage taken, but did not have this effect in practice)
Comment
    EHG_Kain on Forums - Thread - Direct

Want to also mention in a comment:

We’ve added a “Changes and Additions” section to the patch notes, which will cover any updates to the patch notes (aside from typo fixes). At the current time this includes the following:

  • Added section for Dread Shade
    • Dread Shade can only be cast on your minions, not allies minions.
    • Symbiotic Apparition now causes Dread Shade to affect you, but not other party members.
  • Added section for Leaderboards
    • Leaderboards will be unavailable during 0.9 and will be returning 0.9.1

06 Mar

Comment
    EHG_Kain on Forums - Thread - Direct

Item linking didn’t quite make it in for 0.9, but we’re working on it as fast as we can. It will most likely be introduced shortly after 0.9.

Comment
    EHG_Kain on Forums - Thread - Direct

It is not. As it’s a combo skill, cooldowns can’t work the same way with Javelin.

Comment
    EHG_Kain on Forums - Thread - Direct

We are working on a Russian localization alongside several other languages, yes.

Comment
    EHG_Kain on Forums - Thread - Direct

Because it’s such a long post, it can depend a bit on how much your browser can remember. The links should add the correct link to the browser - if it doesn’t actually remember where that header was, you can hit enter on the url, and it will re-load the page to go to that link. In the future, we want to have better landing pages for patch notes which will avoid this memory limitation (though these patch notes being so long is also a bit of an exception :wink: )