I like the spawn things or Proc other skills mechanics I’m seeing in the bow skill trees
But I’m not really seeing a “bread and butter” type gameplay style defining skill to me— for example I’d really like one where the arrow splinters off after hitting the first enemy and targets other enemies, is that a thing?
Multi shot is maybe the closest thing but it’s not the most exciting looking imo.
There don’t seem to be very many good bow builds on youtube for some reason. Can anyone recommend some?
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