So I’m curious who out there thinks like me where if you have a damage conversion of a skill of 100% all related skill damage and sub skill’s connected to it (from skill tree or item) all the connections convert. An example of how this is not happening is on a void knight running smite. If you convert smite to void the main beam goes purples and scales with relevant void damage scaling , but if you go into the lightning side of the tree the extra zaps stay yellow and deal lightning damage. Mostly I would like to see this happen because I get confused when conversion of a skill to like fire and it says sources of ignite effect the skill but it’s uncertain if it’s just the skill trees sources of ignite or also weapons affix’s and passive chances to ignite. Additionally I would like for all the relevant flat damage to pool into one damage type. So if a spell it would combine all flat spell/void spell /elemental spell… but not combine melee flat or void melee flat as it’s not a spell.
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