over 1 year
ago -
Last Epoch
-
Direct link
Transcript (by Youtube)
2s | good afternoon everybody welcome back to |
---|---|
4s | the last efoc Dev stream as always I'm |
7s | your host Mike |
9s | hello how's it going and we're gonna get |
11s | right into things where we're just gonna |
13s | keep playing our our rogie boy here |
19s | just gonna hang out and |
20s | have some fun |
26s | keep going this Quest and we're gonna |
27s | we're gonna try and get through the |
29s | campaign a bit |
31s | I don't think jumping into monos this |
33s | early would be smart |
34s | on a less optimal build flat back you |
38s | know |
40s | I will warn you right up so it's a |
42s | little shorter stream today we uh we had |
45s | a little thing internally that I wanted |
46s | to |
47s | be a part of so I uh |
50s | I had to delay in a little bit but um so |
53s | we are light on spoilers but I do have |
55s | one spoiler to share today I'll tell you |
58s | right up front |
59s | it's a good one I'm excited about it you |
61s | won't even know what it is |
63s | foreshadowing |
65s | hope everybody's having a good day |
69s | oh Aries thank you very much the resub |
72s | three months in a row glad to have you |
74s | here hope you're having fun all that |
76s | good jazz |
88s | easy |
93s | we do need to get uh we need to get some |
96s | more damage we need to get a new weapon |
97s | our weapon's fine but it's out of |
100s | Fortune potential though so it needs |
101s | more stuff Lang welcome everyone with |
104s | the rating party from Lang how's it |
106s | going everybody |
108s | glad to have you here if this is any of |
111s | your first times here and you have a |
112s | question for me please put out last |
113s | default game and the question so I see |
115s | it and I can answer for you |
117s | um we also stream for charity here our |
118s | charity this month is a world neighbors |
121s | today's the last day that will the new |
122s | one for you next month |
124s | you can see that right over my head |
129s | we were looking for some chests earlier |
131s | some chess pieces |
133s | and puncture are not things we use |
141s | I had a genius idea all right good let's |
144s | hear it uh the other day what if you had |
146s | skill trees but attached to individual |
148s | weapons armor that could grind for uh |
151s | have you guys considered some of this |
153s | yes we considered exactly that before |
164s | yeah and there's |
165s | um |
167s | concerns around are we in a previous |
170s | specialization system if you unequipped |
173s | we actually fixed this a little while |
174s | ago because |
175s | um so for a long time if you like were |
177s | respecting your character and you're |
179s | like the bar came below the line |
182s | it would it would unequip the skill and |
184s | de-specialize it because you couldn't |
185s | have it up here or down here like if it |
188s | wasn't down here you couldn't have it up |
189s | here and um so we're like okay well if |
192s | an item ever gave you an ability you |
194s | just like you just do this like what's |
196s | what's gonna happen is it just gonna |
197s | like remove all your points and D level |
199s | the skill |
200s | which would have been problematic |
203s | weapon |
205s | am I doing right there |
213s | and um yeah so we we've talked about |
216s | different things to do there are |
217s | different ways to fix that and |
219s | um it would be cool it would be the |
221s | first time that there'd be a skill that |
223s | multiple classes could have now at the |
226s | same time you could put |
227s | um you could put it on a class specific |
229s | weapon |
231s | um |
232s | you also could do weird things we've |
234s | talked about |
235s | um of like putting |
238s | one class's ability and why is it still |
241s | time to go down here |
243s | did I miss something |
250s | it's crazy |
251s | uh it's just a bug |
253s | um where you could put like a class's |
256s | weapon on |
258s | um |
259s | on like uh sorry one class's ability on |
263s | a weapon to give to another class so you |
265s | could have like |
267s | um |
268s | the example I heard I heard for this and |
270s | I like this is all hypotheticals people |
272s | and stuff like we have no idea if this |
273s | is gonna happen or not but |
276s | um the first example I heard of why this |
277s | idea was brought up and I remember this |
279s | is a Community member or some of the |
280s | team or what but |
281s | um it was like a a helmet a rogue |
287s | specific helmet that gave you the |
290s | ability to summon wolves |
293s | and this meant you could you could make |
296s | a rogue that had |
298s | um |
300s | like you could you kind of like force a |
302s | ranger class to happen |
305s | um |
307s | and uh yeah I thought that was cool that |
309s | was a cool idea |
322s | because we've always been kind of like |
324s | medium like hard classing |
327s | so there's like really soft class gains |
329s | like Poe's very soft class |
332s | um |
335s | and then we went like a little more hard |
336s | class but like because there's |
339s | um like you can get as a marksman you |
342s | can get it's a great strike if you want |
343s | so it's not like super hard classed |
358s | oh how much they I'm doing pretty good |
360s | how are you today |
365s | because I'm a genius too |
371s | uh have you considered adding a |
373s | notification when Max bonus stability is |
375s | achieved on an echo uh no also the skill |
379s | tree on weapon idea comes from Poe new |
381s | league oh I I have completely uh I |
386s | haven't seen anything from the new Poe |
388s | League at all and everything I was just |
390s | talking about was from about a year ago |
395s | but that's cool that it's the same sort |
397s | of thing I mean it's really interesting |
399s | you see ideas like this pop up there was |
401s | um there was some something that we had |
403s | that we added to the game |
405s | um |
407s | I can't feel like we added it internally |
408s | and then Poe launched it and then we |
411s | released it or or if we launched it |
413s | first and then PV launched it it's |
414s | happened a couple times where we were |
415s | like oh we were just about to do that |
417s | and we're like I just do it anyways it's |
419s | fine or like we do something the PV |
421s | doesn't right after it online and the |
422s | timing is so closely like there's no way |
424s | they took it from us because they had to |
426s | have that in development beforehand |
428s | um I just think it's so cool when |
429s | something like that happens |
432s | there's only so many dials you can turn |
434s | so many mechanics you can interact with |
435s | so like |
437s | eventually like a lot of those things |
439s | are going to be shared anyways |
442s | brings you here |
447s | yeah sure 5K sounds good |
461s | oh yeah new passive |
464s | let's get that going |
473s | here here |
475s | armor shred love it good afternoon Aaron |
479s | how's it going |
492s | uh yeah he's still for anyone here if |
493s | you do have a question please put out |
494s | last game in the question so I see it a |
497s | little bit easier but you see a couple |
498s | here that I will answer anyways |
500s | um any idea we can expect more |
502s | multiplayer sync and load time |
503s | improvements just wanted to feel as |
504s | smooth as a single player yeah I mean |
509s | then the scoff will not go away |
515s | sorry about that |
518s | um yeah this is sort of stuff we're |
520s | always |
521s | working on always adding you know all |
523s | sort of stuff |
525s | um |
527s | we're |
530s | I can't give like an exact date of like |
531s | when it's gonna feel perfect or anything |
533s | like that |
534s | um but it's the sort of thing that we're |
535s | always working on |
540s | any plans to look into Holy Grail type |
543s | stuff in game yeah for sure |
545s | um |
545s | we don't have any specific like |
548s | um this is how it's going to be worked |
550s | out yet but I'd be surprised if we |
552s | didn't eventually put something in |
554s | um I know there's been some discussions |
555s | on if you if there's sort of a few |
557s | things we need to sort out first before |
558s | we do it on how we want to look |
561s | and it's kind of low on the priority |
563s | list so the things are like |
565s | um should it allow you to remove the |
569s | item so is this just a is this is this |
572s | an additional type of storage or is this |
575s | a way to track things that you have |
577s | found |
578s | so I mean it's the way attract things |
579s | are found it's basically just like an |
580s | alternate achievement style system |
582s | and do we just work into the achievement |
584s | system at that point or is this supposed |
586s | to be like a |
589s | this guy is uh |
591s | doing some work |
594s | uh is this is this a system where it's |
597s | uh like a stash tab that's instead of a |
600s | normal stash tab it's just like a bunch |
602s | of rows and um well like is there a |
605s | specific slot for every item and you can |
608s | put the item into this slot and it's |
609s | like a way to store them and then like |
611s | okay well can you then take them out of |
612s | that storage or not |
614s | um there's a lot of little details there |
615s | and I'm not sure what people who are |
618s | fond of interacting with systems like |
620s | that expect and I think that's those the |
621s | types of people that we need to talk to |
623s | before we implemented something like |
624s | this |
625s | um |
626s | just because I feel like there's some |
627s | expectations there |
629s | um |
630s | every every time I've tried to do |
631s | something like that I've just tracked it |
632s | on a spreadsheet |
634s | um so I don't have uh I don't have any |
636s | examples of games that I've tried to do |
637s | that on that have mechanics that already |
640s | um |
642s | and if there's like if there's good |
643s | references you know we're just we're |
645s | outside of |
646s | stuff I've interacted with recently at |
648s | all |
653s | so if you've got a lot of experience |
655s | with something like that and you'd |
656s | really like to see certain features with |
657s | that you know go leave those suggestions |
659s | threat in the forums and |
660s | I'm sure people will be happy to |
661s | interact and talk about it and |
665s | this is sparkly I want to pick it up |
667s | anyways um yeah |
675s | where are we going can I sleep |
679s | let's go |
681s | Pro tip you can right click on nodes |
707s | guy maybe despite all that |
710s | win-win right |
712s | all right once you're done there you |
714s | should Reach |
716s | suicide Vision |
718s | this is it's actually good if you read |
720s | through I've just scratch it so many |
722s | times |
726s | do we have anything we actually want to |
727s | store |
729s | uh maybe for later |
737s | might as well |
740s | poisonous it's probably gonna be |
741s | actually really useful |
742s | what was that |
748s | oh we need that damage that's right |
750s | that's fine poison runs there we go |
753s | right |
754s | yeah |
758s | where are we going now |
762s | you going this way |
763s | everyone around |
767s | okay are the |
770s | uh rollbacks fixed on you um there was |
773s | uh there was a big fix that just went |
775s | out focusing on that |
777s | um you can look in our news channel and |
779s | Discord or on our forums and there's a |
782s | bunch of info on on something like that |
784s | I can't guarantee they're 100 fix uh |
787s | there might be new new reasons why |
789s | problems are happening but the problems |
790s | that were really prominent for a little |
792s | while there are under control |
796s | hundreds of hours of Ellie over the |
797s | years cool awesome uh never occurred to |
799s | me that I could use a two-head how to |
800s | play Dancing Yeah you're not supposed to |
803s | it's horrible I love it |
811s | I I was the I was the idiot that was |
812s | playing uh |
814s | um like a melee sork and enchantress in |
817s | uh D2 |
820s | um who had no idea how to do it I'm like |
822s | yeah this sword looks sweet let's go |
825s | um as like a 10 year old |
828s | oh come on go |
833s | Idols oh okay give me a second here |
836s | uh Ellie res useful |
839s | no I'm fine |
846s | not fantastic |
849s | we did get some stuff that we can just |
850s | straight up equip because they're empty |
852s | slots |
860s | using lethal Mirage is a defensive |
862s | ability is so weird |
864s | but I love it |
871s | it's also offensive but |
880s | an easy and Hawks back to you Falconer |
883s | will be out at 1.0 |
887s | is poe overblooded I've just started |
889s | playing it and I have to say I like it |
891s | so far the amount of mechanics and skill |
893s | trees seem too much aren't people just |
895s | copy and paste the ultra websites uh I'm |
899s | I maybe it's really hard to answer that |
903s | question without a very deep dive |
904s | there's I'd say a very prominent opinion |
907s | from a lot of people that it probably is |
908s | a little much right now overall but I |
912s | mean a lot of people love that and so |
915s | it's that's a really hard question to |
916s | answer I think it comes down to a matter |
917s | of opinion mostly |
921s | the ride boy Knight died at level 70 in |
924s | lagon on Hardcore oh no that sucks it |
926s | wasn't my fault I tanked the beam |
928s | uh any chance of avoiding to get more |
931s | damage reduction from skill tree in the |
932s | future |
933s | yes maybe uh if you've got specific |
936s | suggestions on things like that |
938s | um please put them in the forums |
949s | all right next question |
951s | don't have a question just want to say |
952s | you're up to this awesome awesome thanks |
954s | glad you're having fun that's what it's |
956s | all about |
958s | uh are you guys ever gonna make it so |
960s | blocking doesn't apply the ailments from |
963s | the mobs I don't know |
969s | I I mean like I don't think so |
975s | but maybe |
986s | do I have a personal |
989s | uh do you have a personal dream addition |
992s | to the game that you'd love to see one |
994s | day a class option Game feature cosmetic |
996s | Etc this isn't a promise for future film |
997s | at all yeah |
999s | um |
1000s | I mean this is hard because I've had |
1002s | such a strong |
1003s | like hand in being able to add things |
1006s | for so many years now that like so many |
1009s | of the things that I like that if I was |
1011s | gonna put like oh no oh no this has |
1014s | never happened to me before on here |
1017s | we're just our pain just spiked I don't |
1019s | know it's okay |
1022s | um |
1023s | the the yeah like there's there's all |
1026s | the things that I'm like this has to be |
1027s | in the game kinda already in the game or |
1030s | is already coming to the game type thing |
1033s | um |
1036s | so I don't I I that list is really short |
1039s | if it exists at all I can't think of |
1041s | anything off the top of my head |
1042s | um |
1046s | so much of the stuff that I'm really |
1048s | jazzed about getting in is coming with |
1050s | the new Mastery classes |
1053s | um |
1059s | I'm sorry |
1068s | foreign |
1077s | in terms of maintaining the server I |
1080s | it's it is |
1082s | i i before we started doing any |
1084s | multiplayer stuff like before you |
1086s | started doing online stuff I thought |
1088s | development of this game was hard |
1090s | development of this game before online |
1092s | was unbelievably easy |
1095s | like multiplayer was such a huge |
1098s | undertaking like it's |
1101s | like |
1103s | it's it's insane the difference it's |
1106s | like there's so many things that |
1108s | multiplayer does |
1110s | um to like requirements for |
1113s | um like what the code base is gonna do |
1115s | and all sorts of stuff that just doesn't |
1116s | exist otherwise |
1118s | um |
1119s | like things you have to consider that |
1121s | you just don't have to worry about |
1122s | otherwise it's just so much it's insane |
1128s | making a multiplayer game compared to a |
1130s | single player game is several orders of |
1132s | magnitude more difficult it's like |
1144s | which is why we had to get help from a |
1146s | lot of extremely smart people that have |
1149s | experience with this sort of thing |
1156s | uh |
1164s | have you guys have a question do you |
1166s | have any idea on when the bug and like |
1168s | the Cyber will fix I have no information |
1169s | about when any bugs will be fixed |
1173s | um have you guys thought about limiting |
1175s | the price of stash tabs 41 tabs |
1178s | yesterday and realized that had become |
1179s | too expensive I don't know if gold not |
1180s | to mention the in-game mechanics and |
1182s | rewarding Choice uh can cost over a |
1185s | thousand thousand yeah |
1186s | um |
1187s | I I think it's I think it's really |
1189s | appropriate that stash tabs start to |
1191s | become really really expensive if you |
1192s | think they're too expensive or you like |
1193s | to leave feedback on the matter please |
1194s | head on over to our forums |
1196s | um oh come on |
1207s | I need to remember that I have cleanse |
1208s | on two of my buttons |
1211s | smoke bomb and shift cleanse right now |
1214s | I don't think I've only got potion |
1215s | cleanse though no no pushing cleanse |
1220s | are we gonna see a new Reaper form soon |
1222s | Yeah we actually teased the visuals to |
1225s | the reform there's a forum post about it |
1228s | um it's actually been even improved |
1230s | since then it's very cool |
1232s | um |
1234s | it's it's a lot smoother uh the the |
1239s | visuals are more representative of the |
1241s | base character model |
1242s | but not like |
1244s | I don't know it's hard to explain it's |
1246s | it's really good it's really good big |
1248s | fan |
1249s | um |
1253s | decent gloves |
1256s | what are we using |
1260s | crafting break |
1262s | yeah trying to kiss this out |
1267s | hey |
1272s | poison res |
1275s | are these just better |
1278s | larker chance |
1280s | poison Rose instead of Fizz which is |
1281s | fine and especially in this area |
1283s | yeah the endurance is nice we're gonna |
1285s | wear those |
1293s | oh |
1296s | oh yeah are we gonna see new oh yeah uh |
1299s | just gonna do a bit with Surf and strike |
1302s | uh I mean |
1304s | more skills will get updates and changes |
1306s | as we go forward continue to |
1309s | um hi this game is quickly becoming my |
1312s | favorite RPG awesome I was wondering if |
1314s | the reform visuals are final no compared |
1316s | to the way for the visuals on the form |
1317s | of the animation are a bit underwhelming |
1319s | I agree the new ones are coming they are |
1321s | uh the new ones are sweet I saw a |
1323s | preview of the actual like animations |
1324s | and everything about a week ago and |
1327s | they're real nice |
1329s | there's also some like |
1330s | visual twists on the model depending on |
1333s | nodes you've taken which is really nice |
1338s | oh |
1341s | interesting |
1347s | is there like three from questions in a |
1349s | row |
1352s | um I just started my first Rogue do you |
1354s | think acid class is a skill that can be |
1356s | built around yeah I do love the way it |
1357s | feels and sounds all the game thinks um |
1360s | yeah uh acid flash can be there's like |
1363s | um |
1364s | there's a sweet node in decoy |
1367s | that lets it uh |
1371s | uh like it throws acid flasks so you can |
1373s | like you do this one and you can get |
1374s | this here |
1376s | um where you get like three decoys and |
1380s | um they like they all drop a bunch of |
1381s | acid blasts all at once and then the |
1383s | acid flasks you can have chain acid |
1385s | flasks |
1387s | um |
1390s | uh or you can be poison pool as well |
1394s | um |
1397s | there we are |
1399s | uh I think I think that one works with |
1401s | it and there's another one that they |
1402s | like they they Ricochet like if you if |
1404s | one drops another one like pops out |
1410s | I don't know where it is but it's sweet |
1413s | it's a lot of fun |
1416s | uh I was doing specific things in this |
1418s | node I think it was coming |
1420s | here possibly unlikely a thing |
1426s | no we don't poison my Shred |
1429s | armor shred duration |
1432s | what was I doing |
1437s | just get a duration point |
1439s | creation's always good |
1448s | uh more questions all the questions this |
1451s | is a short stream today so I'm gonna try |
1452s | and get as many as I can in here |
1455s | um |
1456s | I do apologize if I missed any |
1460s | uh is the backpacking live should be |
1462s | there's an announcement just went up on |
1464s | it |
1465s | uh forgive already asked but is 1.0 |
1467s | launch this year that's the prevailing |
1469s | goal that was in leaked a little while |
1472s | ago I think on in-game chat was that |
1476s | there was that that was the the goal was |
1478s | leaked I think |
1480s | um I don't think we've officially |
1482s | announced anything |
1483s | yet |
1489s | I'll take that |
1493s | uh also will let's be reworked so every |
1496s | build revolves around the same uh skill |
1498s | that cuts your life in half insane DPS I |
1500s | mean there's like there's a few very |
1502s | high Synergy abilities in Lich I can't |
1505s | look at it right now actually |
1506s | um |
1507s | they do work really well naturally |
1509s | together |
1510s | um |
1511s | I I really like that |
1514s | um it might work a little too well |
1515s | together but nerfing something so that |
1517s | other things are more viable is kind of |
1519s | gross generally |
1521s | um |
1523s | like like if that's the only reason not |
1524s | not because it's like too strong but |
1526s | just like |
1528s | it's just too |
1530s | smooth together like it's I don't know |
1532s | what it is it's like |
1534s | It just fits too well |
1536s | she's a nerfing or something I don't |
1537s | know |
1540s | I'm gonna be bad |
1545s | yep the waypoints |
1553s | YouTube |
1556s | what is your opinion of having separate |
1558s | movement skills in pure unless Deepak as |
1560s | opposed to having a default spacebar |
1561s | Dash like glass Arc and D4 |
1564s | um |
1566s | it's |
1568s | um |
1569s | It's Tricky we actually tried having a |
1571s | Dodge roll |
1573s | uh button and |
1576s | I think the biggest problem for us with |
1579s | it was that it was it was |
1582s | um class identity is one of our |
1584s | strongest |
1586s | uh like design pillars that we build we |
1588s | build lots of things around |
1589s | um whenever whenever we're trying to |
1591s | make a class we're we're thinking very |
1593s | closely on what it is but also what it |
1595s | isn't |
1596s | um |
1597s | so like when we're when we're looking at |
1600s | um |
1600s | uh Beastmaster abilities for for minions |
1603s | you may notice that there's there's |
1605s | nothing in Beastmaster oh I could be |
1608s | wrong with this I hope I hope I'm not |
1609s | wrong but there shouldn't be anything in |
1611s | Beastmaster that says like get a buff |
1613s | when your minions die or like do extra |
1616s | damage when your minions die I think |
1618s | there might be like an enraged themed |
1620s | one where it's like you you go into like |
1621s | a frenzy when one of your minions dies |
1623s | something like that type thing but like |
1625s | um for the most part we don't we really |
1628s | don't want people doing we don't want to |
1629s | encourage people to kill these Master |
1631s | minions we do want to encourage people |
1632s | to kill acolyte minions oh yeah |
1635s | necromances blow up the minions we |
1637s | literally give you an ability that |
1638s | sacrifices one of them |
1640s | um and and so there's |
1642s | there's a lot of these like class |
1644s | pillars design pillars that we and like |
1646s | class identity is one of the big design |
1647s | pillows we focus on |
1649s | um and one thing we found was uh |
1653s | this is actually really good that I'm on |
1654s | Rogue I can I can display this really |
1655s | well is that Rogue really has this clear |
1659s | class identity with shift compared like |
1661s | movement skills are really great way to |
1663s | nail down |
1664s | um class identity and as soon as we |
1666s | added a Dodge roll type mechanic to to |
1669s | every class suddenly everyone felt kind |
1673s | of rogue-like not the genre roguelike |
1676s | but kind of felt all the classes kind of |
1678s | felt like Rogues |
1680s | um |
1680s | and and we didn't like what it was doing |
1682s | to the class identity of it where we're |
1684s | like okay well this part part of the |
1686s | identity of the class is how it does its |
1689s | Lumen ability |
1691s | um and we actually at that point moved |
1694s | to we we then tried out like having like |
1697s | a dedicated movement slot and have it |
1699s | not be like a full skill tree |
1701s | um and then like do we have that be an |
1703s | actual like does is that like a sixth |
1705s | ability that's your movement skill |
1706s | immediately like that |
1709s | um especially on classes that could have |
1710s | multiple movement skills for different |
1711s | things and |
1713s | um so it's |
1715s | we've we've |
1716s | we've tried lots of things in this |
1718s | category |
1719s | um and because we're trying to push home |
1722s | class identity as a core design pillar |
1727s | um I think that was the biggest reason |
1729s | why we didn't have a Dodge roll because |
1731s | we wanted we didn't we didn't want you |
1733s | to have this like |
1735s | quick agile Mage that was able to like |
1738s | the sorcerer that's that's that's got |
1741s | their magic powers is how they're gonna |
1742s | do things but they can they can do this |
1744s | like sweet Dodge roll tumble thing |
1746s | you're like |
1747s | okay |
1749s | um and you can start theming a little |
1750s | bit differently for everyone you have |
1752s | like the Mage be like just this really |
1753s | short teleport Dash thing |
1756s | and then we're like okay I just feel |
1757s | spelled lady and that's actually how we |
1759s | created surge as an ability |
1761s | um was from this whole thing |
1763s | so if you want the timeline on this go |
1765s | find when Serge came into the game and |
1766s | looked back about six months and that's |
1768s | when this was all happening |
1772s | um so yeah yeah |
1773s | I I don't think it's for last Epoch I |
1777s | really like it as a mechanical |
1781s | I haven't played last night Lost Ark so |
1782s | I can't speak that one |
1785s | all right I just started my first road |
1788s | you think |
1790s | it's a short stream it's League time |
1792s | I'll give it to a leak in 15 minutes |
1794s | from now |
1799s | uh it's difficult to find a balance of |
1801s | development resources of creating the |
1803s | stuff to get to 1.0 versus rebouncing |
1805s | remaking old content yeah absolutely |
1810s | um |
1811s | 1.0 at this point so we spend a lot of |
1814s | time over the last year between eight |
1815s | five and 0.9 a lot of that time was |
1818s | spent you know uh bringing up the |
1821s | minimum polish level on a lot of things |
1822s | there's a lot of enemies that got |
1824s | replaced there's a lot of abilities to |
1825s | get replaced there's a lot of zones that |
1826s | got redone and a lot of it is just sort |
1828s | of like bringing up that minimum quality |
1830s | level |
1832s | um which is really important because |
1833s | there's a lot of times where you're like |
1835s | just like one thing that kind of sucks |
1836s | to just drop you right out of the whole |
1838s | experience and it's really unfortunate |
1840s | when that happens so we're trying to |
1841s | limit that as much as possible |
1845s | um and but yeah making new stuff new |
1848s | stuff's exciting new stuff's interesting |
1849s | new stuff will you know bring old |
1851s | players back new stuff will sometimes be |
1853s | the Catalyst to bring new players in |
1856s | um you know like there's there's new |
1857s | stuff's awesome in a lot of different |
1858s | ways |
1860s | they're never gonna do this |
1862s | maybe that's why it's 18 boarding Dental |
1874s | um yeah |
1877s | so yeah it's tricky but at one point I |
1879s | was the push right now for sure |
1881s | uh an ETA on basic transmog systems |
1884s | sometimes I end up with outdated armor |
1885s | models that have better stats not at the |
1887s | moment no |
1889s | uh we'll Reaper for |
1892s | I'm gonna stop answering form questions |
1896s | I feel like there's been some repeat |
1897s | ones because I wasn't answering things |
1898s | fast enough |
1901s | what is the rationale with monsters |
1902s | ambushing you when you re-enter Town |
1904s | portals uh bugs are real still |
1913s | I will be any actual use for Spears in |
1914s | game yeah I mean you can't play |
1916s | circumstick without a sphere |
1922s | don't look at me |
1928s | yes Eric let's go this is a sweet part |
1929s | of the game |
1934s | sorry about that |
1935s | it's gonna hit my microphone real hard |
1937s | if it was real loud I apologize |
1939s | uh where are we going |
1943s | are you uh are you considered to change |
1948s | loot so it won't drop from drunk won't |
1950s | drop item level five in item level in |
1953s | area level 50. |
1955s | um probably not |
1959s | uh I know it can be adjusting the loot |
1961s | filter but newer players are mostly |
1963s | confusing confused loot filter can be |
1965s | overwhelming sorry stumbled through that |
1968s | question for some reason |
1969s | there is uh I think the answer to this |
1973s | more so would be |
1975s | um having better loot filter |
1976s | tutorialization with um one thing that I |
1979s | really want to get in with the loot |
1980s | filter I don't know when we're gonna |
1982s | have the time to do this but a feature |
1983s | that we sort of like when we first came |
1985s | up with the in-game loot filter ideas |
1986s | that we sort of that we put on the on |
1988s | the books in the initial ideation was |
1989s | having an in-game |
1991s | loot filter sharing system so you could |
1994s | um like browse other filters people have |
1997s | made you can |
1998s | um put your own upload your own that's |
2001s | that's kind of why there's that |
2001s | description field there uh in the loop |
2004s | filter because you can leave a |
2005s | description that's big enough for your |
2007s | own purposes in just the title and that |
2009s | description feels kind of useless for |
2010s | most people that's why the description |
2012s | field is there |
2014s | was one day we hope to have that built |
2016s | in so that there's more of a uh like if |
2019s | you're if you're not gonna customize |
2021s | your own filter but you really want |
2022s | something that someone else has done |
2024s | quickly where you can just say like |
2026s | you know tilted the filters by Mage |
2029s | filters and be like okay I'm Mage |
2032s | Fireball and there's like 10 major |
2034s | Fireball filters and this one's rated 5 |
2035s | out of 5 stars and there's a bunch of |
2037s | great comments under something you know |
2038s | that sort of thing |
2040s | um |
2041s | I think that helps with this a lot |
2050s | but if you'd like to leave that as a |
2052s | suggestion please head over to the |
2053s | forums into our suggestions Channel |
2057s | [Music] |
2059s | question please put that last default |
2061s | game in the question so I see it I'm |
2062s | just skipping over ones that don't have |
2063s | it uh looking forward to the long |
2065s | anticipated not entirely joking |
2067s | discussed Dragon Knight and Draco form |
2069s | primeless content in the future |
2072s | [Laughter] |
2074s | okay no it's not promised yet actual |
2076s | question are you looking forward to more |
2078s | utilization of the prehistoric Era |
2081s | timeline uh for future content such a |
2084s | beautiful map and still little to |
2085s | explore yes the ancient era is pretty |
2089s | flipping awesome and there's really not |
2091s | much that you can do in it yet |
2095s | I truly love looking around the world |
2097s | the map and different |
2098s | um different eras and like there's |
2100s | really cool stuff like you see the |
2101s | cities like floating |
2103s | and then it's like come crashing Downs |
2105s | like what happened there right like how |
2107s | did that happen |
2108s | um |
2114s | will you ever be able to see other |
2115s | players in cities like D4 and pube yes |
2117s | cities are I mean that's why that's why |
2119s | you can't use abilities in cities is |
2121s | because cities are non-combat zones |
2124s | um and and we plan to have cities be |
2127s | much higher player count maximums than |
2129s | the four players that can exist in the |
2131s | world |
2132s | um |
2133s | which which is like the main reason why |
2135s | abilities can't be used in cities |
2137s | because as soon as you can as soon as |
2139s | you can have it's really easy to crash |
2141s | the servers if you have 40 people in the |
2144s | city uh and they're all using abilities |
2146s | that that zone goes down real fast and |
2149s | that happens |
2151s | that's a lot better now since last let |
2153s | me tried that but still it's uh |
2157s | not something we're interested in also |
2159s | it's it's real hard to like navigate to |
2160s | NPCs and talk to vendors and open your |
2162s | stash if there's meteors falling all |
2164s | around you all the time you know |
2174s | uh do you like the idea of account wide |
2176s | progression or do you prefer each |
2177s | character having uh their own Journey it |
2180s | depends on like so for some things I |
2183s | think it's really good to have uh share |
2185s | Journeys or |
2187s | um a lot of this comes into personal |
2189s | preference as well because you have like |
2191s | your item collection is the main part of |
2193s | a lot of people's Journeys for this sort |
2195s | of thing |
2195s | um and so you play solo you're gonna |
2197s | have |
2199s | um |
2199s | want that |
2201s | that the terrible junk food |
2203s | um Idol |
2206s | let's go buddy |
2216s | I love the sequence |
2228s | that's why I'm mounting ballistas on a |
2230s | bird's back |
2232s | uh |
2236s | let's get some more questions going here |
2238s | oh yeah yeah account white progression |
2241s | so yeah and like so you what I think |
2243s | this question is is hinting at I could |
2246s | be wrong but usually one of questions |
2247s | like this hint at is monolith regression |
2250s | um and I think that's still a very |
2252s | Lively debate that could be had |
2257s | on whether or not that's good to be |
2259s | um regular or a countdown and there's |
2262s | there's lots of middle grounds there too |
2263s | so you could have |
2265s | um some sort of item some sort of |
2267s | consumable that you could |
2270s | um that you could collect on your first |
2272s | character through and use on subsequent |
2274s | characters to speed that process up as |
2276s | well |
2276s | um I think that would be a nice Middle |
2277s | Ground |
2279s | we'll see what happens |
2294s | all right |
2297s | next question any plans feel the link |
2299s | items in chat if so when yes hopefully |
2301s | very soon I know someone's working on |
2302s | that right now |
2304s | I would say that's that's probably a |
2306s | 0.91 thing I said very soon |
2308s | um I I doubt that would be something we |
2310s | would include in the hotfix patch but |
2312s | maybe |
2314s | um |
2317s | but yeah it's it's in the works |
2330s | okay |
2338s | next question dude very important |
2341s | question is not about new appearance but |
2342s | how it works why don't you answer |
2344s | because I just saw more reform questions |
2346s | and skipped over it go look |
2360s | will the reaper form Ever Be reworked to |
2363s | resemble Druid forms no this goes back |
2364s | to our class identity thing we very |
2366s | intentionally have the different forms |
2368s | uh So like |
2370s | um this is one of the things like like |
2371s | be sisters have their their companions |
2374s | go down you can rest them |
2376s | um |
2377s | go down you can't this is this is |
2379s | another one of those changes we want the |
2381s | the transformations to feel very |
2382s | different and and behave very different |
2384s | uh depending on which class you're in so |
2386s | if you're playing uh acolyte we want the |
2389s | reform to feel mechanically very |
2392s | different like fundamentally distinct |
2394s | from the Druid forms and |
2396s | um having like the abilities replacing |
2398s | on the Druid form but not on the reform |
2401s | um you get one new ability on reverb and |
2404s | then having |
2405s | um having it be that constant drain |
2407s | because reform um act like lichen |
2409s | General plays into a lot of that Health |
2411s | manipulation stuff and it's it hits all |
2413s | those that those theming notes really |
2415s | nicely so I don't think we'd ever change |
2416s | it to be very similar to Druids for |
2419s | those reasons |
2424s | I gotta find where I was again |
2430s | answer that |
2432s | there we go uh any plans for animation |
2434s | set updates for any class other than |
2436s | primeless and Necromancer I mean we're |
2438s | always updating things like that those |
2439s | are just the next next ones on the list |
2441s | probably |
2442s | uh we'll read for uh there's the |
2444s | question again sorry |
2446s | I did just answer that time I swear |
2449s | uh do you use different loot filter for |
2451s | internal testing versus stream versus |
2453s | just for playing for fun |
2454s | um |
2457s | no well |
2459s | the filters are saved on different |
2463s | accounts so like the internal tests |
2466s | um servers will will save different user |
2469s | accounts so I don't have access to the |
2470s | same filters so like I'm really lazy |
2473s | with when it comes to filter setups and |
2475s | like my filters are so basic they'll |
2476s | slap them up in like I don't know 30 |
2478s | seconds to a minute |
2480s | um |
2481s | that uh |
2484s | they end up being very similar but I do |
2486s | make individual ones for different |
2487s | situations |
2490s | like my filter right now is very basic |
2493s | it's actually a pretty complex one for |
2495s | me |
2500s | I usually just like hide the the low |
2502s | tier items uh here I've had items that |
2504s | are not for this class just for the |
2506s | stream so yeah I do things differently |
2508s | for stream you're right right there I |
2509s | wouldn't have that on normally |
2513s | I'm currently thinking a lot about |
2514s | trying to buy Ellie do you have any |
2516s | future plans for in-game Market |
2517s | leaderboards selling around interactions |
2519s | between people yes |
2520s | um so there's a huge post that I would |
2522s | direct you to about um item factions |
2525s | just search item factions uh last debug |
2528s | Google it or on our Forum site |
2530s | um big big big big big big post there |
2533s | um the tldr of it is you'll be able to |
2534s | pick between access to a auction house |
2537s | the bazaar or |
2539s | um |
2541s | tools for better better Target farming |
2543s | specifically |
2545s | um and like different drop bonuses |
2547s | things like that |
2548s | but you still party together and play |
2550s | the other things like that and um little |
2551s | leaderboards yeah we entered the letters |
2554s | off those problems but they're coming |
2555s | back so yes there will be ladders and |
2557s | not just ladders for one thing would you |
2559s | plan to have ladders for various types |
2560s | of |
2561s | um things that could happen |
2565s | so yes yes yes yes to all that stuff |
2569s | uh out of the missing Masters which one |
2571s | uh are you your team most excited about |
2573s | like I can't give the whole team because |
2575s | like you asked that to the team and |
2576s | it'll be a pretty even split down the |
2577s | board |
2578s | um but personally I'm most interested in |
2581s | Falconer |
2582s | um |
2584s | I haven't said that there's things with |
2585s | the other ones that just get me too |
2587s | oh Spike welcome big old raiding party |
2590s | coming in welcome everyone from there |
2592s | glad to have you with us if this is your |
2593s | first time in the Stream and you have a |
2594s | question for me please put at last |
2595s | default game in the question I don't |
2597s | have a ton of time left doing a short |
2598s | stream today I might |
2600s | um |
2601s | I might do I might try and stretch it a |
2604s | little bit if I'm really far far behind |
2605s | on questions we will give our I do have |
2608s | a teaser little spoiler |
2619s | let's get a question that I can answer |
2620s | in the meantime this is |
2628s | come on there we go uh so this is a |
2631s | little kind of concept art uh |
2635s | in in-game concept thing for something |
2638s | that's unnamed and uh uh unrevealed so |
2642s | far so I'm not gonna tell you what this |
2644s | is what it's for |
2646s | any of that stuff |
2647s | but this is something that's coming for |
2649s | something |
2651s | uh that's more questions all that's up |
2655s | uh is there any plans to improve the |
2657s | overall looks available I mean we're |
2658s | always doing that so yes uh is blade |
2660s | Shield not meant to work with Pierce on |
2663s | ethereal blades passives I don't know |
2666s | what those do I thought my head I am |
2668s | pretty sure they are not meant to I'm |
2669s | pretty sure one of them actually says |
2671s | they don't work but I could be wrong |
2675s | uh will you be doing things for alts |
2677s | took mine to like at like I look at my |
2680s | like 400 corruption on my main and dread |
2683s | my ALT I already would make use of a |
2685s | taxi for my friends to quicker level |
2687s | unlock stuff but would still need to do |
2689s | Idols passive infinite low level Echoes |
2691s | to gain power again I uh this is a |
2693s | pretty broad topic I don't think enough |
2694s | time to answer full details today uh |
2697s | Master Sword has reselled for 23 months |
2699s | or not that's insane we're almost at |
2701s | that two-year Mark that's so cool |
2704s | thank you very much glad to have you |
2706s | with us |
2707s | um pretty sure that's the full two years |
2709s | we've been like that'll be two years |
2711s | that we've been doing this |
2714s | um |
2716s | it's brought up a lot |
2717s | um |
2719s | it's |
2720s | it's something we've been hesitant to do |
2722s | too much for |
2725s | um but it's not impossible uh so I I |
2728s | said you know go to the forums leave a |
2731s | feedback thing there and |
2733s | um we read them we look at them all |
2734s | sorts of stuff Spike has re-rated us |
2736s | it's another writing party thank you |
2738s | very much |
2741s | uh all right are you going to be able to |
2743s | copy paste a rule uh I |
2746s | I find I frequently want a lot of my uh |
2750s | presets to have the same rule but can't |
2751s | really move through |
2753s | uh roll three presets you can cop yeah |
2756s | there's |
2757s | um |
2758s | it would be nice if you could copy a |
2761s | rule from one to another you can |
2762s | duplicate them inside of a filter and |
2765s | you can duplicate filters themselves |
2769s | um but you can't copy one from one |
2771s | filter to another filter yet I said |
2773s | that's something I'd like to see |
2776s | all the suggestions are great |
2778s | um if I've reacted positively or |
2779s | negatively to a suggestion here I will |
2781s | forget it as soon as the stream ends so |
2783s | do not take uh me reacting to a |
2785s | suggestion at something that I'm going |
2786s | to put into the game or do anything like |
2788s | that because they're one in here in one |
2790s | ear out the other right now uh please |
2793s | get so many of them so you got to go |
2794s | leave them on the on the proper places |
2795s | for things like that or else I will |
2796s | they'll just get lost |
2799s | uh |
2801s | do you plan to explain more what Raya is |
2803s | or is he just a mystery demigod well |
2806s | Brian is a full-on God not just a |
2808s | demigod |
2809s | um and uh yeah like there's there's |
2812s | there's a lot more lore stuff coming |
2817s | uh there's the game's missing really |
2820s | some sort of cinematic properties for |
2822s | like um in between chapters and things |
2825s | like that having just like little |
2826s | cutscenes to like help push the story |
2828s | along |
2829s | um |
2830s | like they don't have to be huge in |
2831s | sweeping and Grand to just like get a |
2833s | little bit of that story in there |
2835s | and you can communicate a lot more in |
2837s | the story |
2838s | um in a in a one minute video than you |
2841s | can in a bunch of texts that people are |
2843s | not going to read you know |
2846s | there is a lot of lore stuff in the game |
2848s | um someone's kind of hidden some of it's |
2850s | environmental |
2852s | um you know we we plant seeds all over |
2854s | the place and there's interesting things |
2855s | that people do catch and ask questions |
2857s | about that I think is really cool |
2859s | um |
2859s | and we are looking to make it to get a |
2861s | little bit more in your face a little |
2862s | faster a little easier to adjust without |
2863s | having to hunt for it |
2865s | um it's a fine balance because I know a |
2867s | lot of people don't care even if it's |
2869s | great story they just don't care and |
2873s | um having not skippable story stuff can |
2875s | be really frustrating to a lot of people |
2878s | so we're aware of that dichotomy |
2887s | uh just more questions here we go I know |
2891s | I go a little slow sometimes sorry |
2892s | there's a lot of people here my goodness |
2895s | hi everybody |
2898s | uh can you explain what cast speed for |
2901s | totems does uh this one gets me certain |
2904s | things in the game I was like no I don't |
2905s | know what that does it's either the |
2907s | speed you cast totems at or it's the |
2910s | speed that totem's casting at because it |
2912s | is cast speed four totems this is a stat |
2915s | you're giving to your totems so this is |
2918s | your total castings faster I'm like 80 |
2920s | sure |
2923s | are there any plans to add more diverse |
2925s | maps for Echoes uh yeah of the lake map |
2928s | for example uh it's being an open unless |
2930s | uh less following a quarter like most |
2933s | maps are yeah there's a couple we're |
2935s | looking at some of the bigger ones |
2936s | splitting them up |
2938s | um so they're smaller and you know you |
2939s | can pack more mobs in a smaller area |
2941s | type thing |
2943s | um |
2944s | there's also features missing from that |
2947s | still so |
2950s | uh let's blade Shield answer that uh I |
2953s | haven't played in a while how is |
2954s | multiple coming along I mean it's out so |
2956s | it's come along great |
2961s | we are playing online right now I'm not |
2962s | playing oh yeah is there |
2968s | [Music] |
2968s | um |
2972s | I mean we're not doing fire damage those |
2974s | implicits are kind of poo poo but |
2979s | explicits |
2985s | I do dare to stand against you deal with |
2988s | it |
2992s | uh is there a chance the fracture Crown |
2995s | unique will be added to targeted loot uh |
2999s | maybe it's me but I have had some bad |
3001s | luck trying to get one |
3003s | where are we |
3006s | uh bad luck trying to craft one I think |
3008s | something something |
3009s | or even dropping with the right stats to |
3011s | start crafting on yeah it's it's a very |
3014s | unique item |
3016s | um |
3017s | it's uh it's a bit of a callback to our |
3020s | old crafting system |
3021s | so in our world crafting system you had |
3023s | to actually uh you could fracture items |
3025s | so there was like always every time you |
3026s | crafted anything on it was a chance they |
3028s | would just break it instantly |
3030s | um and people |
3032s | didn't like that to put it nicely |
3034s | um so we changed the crafting system and |
3035s | it's way better now |
3037s | um but there was a chance if you ever |
3038s | bricked a crown item in the old one you |
3041s | fractured it it became a fractured crown |
3043s | and it became the unique |
3046s | um I really like that it's It's tricky |
3047s | to get and it's it's not uh like a |
3050s | normal unique and things like that I I |
3052s | think it's unlikely that we'll make too |
3054s | many changes to it but I could see that |
3056s | being the sort of thing |
3058s | um that like comes in a prophecy you |
3060s | know like uh if there's especially if |
3062s | there's more uniques that are found that |
3063s | way |
3065s | um but because it is such a unique |
3066s | unique I'd say there's a low chance of |
3068s | having any systematic things that affect |
3070s | that yeah |
3073s | against us |
3078s | things are getting spicy |
3086s | lethal Mirage is lethal |
3089s | uh any plans to improve overall internet |
3093s | uh to an early question about movements |
3096s | doesn't every class have the ability to |
3098s | make a skill have movement yes so how is |
3101s | say having that movement skill slot |
3103s | break class and easy having that |
3105s | movement on a separate slot doesn't |
3106s | break class identity |
3108s | um we just didn't want to add a sixth |
3110s | scale to the bar |
3112s | so forcing |
3114s | um it's that if you you'd have to make a |
3118s | unique the mechanics of each movement |
3121s | skill are unique and so if you have a |
3123s | generically mechanical movement ability |
3125s | for each class that's where the problem |
3128s | is |
3131s | any plans for more classes after the |
3133s | original five long term of course I |
3135s | think you'll likely see more Mastery |
3137s | classes before you see more base classes |
3138s | but yes we do have |
3141s | um we do have some loose plans for |
3143s | specific masteries and classes post |
3146s | launch |
3149s | there are some very intentional gaps in |
3152s | like like there's some very intentional |
3154s | gaps in class fantasies on things like |
3156s | that that we've like we're like okay |
3157s | well let's make sure we don't uh take |
3159s | this class too far in this direction so |
3161s | we leave room for that other class later |
3163s | you know |
3166s | so if there's something that you're like |
3167s | why don't they have this in the game yet |
3168s | that's why |
3171s | uh any plans to make entangling routes |
3173s | more accessible in Spring and form |
3176s | uh like having it trigger off things |
3178s | more not specifically if you've got a |
3179s | suggestion head to the forums |
3181s | um |
3182s | guys have you considered adding the |
3185s | ability probably uh to change subclasses |
3188s | and just switch between opening uh |
3189s | between open blessings yes we definitely |
3191s | consider that because it's been asked a |
3193s | bajillion times |
3194s | um |
3196s | I we have no plans to do it at the |
3198s | moment |
3199s | um doesn't mean it will never happen but |
3201s | you know there's |
3202s | we're focusing on polishing improvements |
3205s | right now |
3207s | I don't want to say it will happen |
3208s | either like it's there are no plans |
3210s | regarding it at the moment |
3218s | but yes we have definitely considered it |
3224s | dozens of times uh my friend was having |
3227s | a blast until they got to the end game |
3228s | they say it's spiked in difficulty way |
3231s | too fast |
3232s | um like his Lich minions died on the gun |
3235s | instantly oh my goodness |
3239s | that's what that's what that's what I |
3240s | get for uh |
3241s | just ignoring what's happening |
3245s | uh stuff died on the gone really fast |
3247s | notable Target Farm items because not |
3249s | being able to clear Bots and counter |
3251s | them uh what would I say to that I mean |
3253s | there's |
3254s | the difficulty curve is |
3257s | it's a really difficult thing to have |
3260s | function nicely for |
3263s | um really like really well oil machine |
3265s | builds and have it function nicely for |
3269s | um maybe less optimized builds |
3272s | um I have no idea how well optimized |
3274s | this person's build was at all but um so |
3277s | we quite often get feedback that things |
3279s | are simultaneously too hard and too easy |
3281s | we get that a lot like um like let me |
3284s | race through this I I just like I'm |
3286s | stuck doing super easy content it was a |
3287s | question earlier that actually mentioned |
3288s | this and uh then we also get feedback |
3291s | it's like the difficulty spiked so hard |
3292s | and I was like just doing what it was |
3293s | telling me to do and I couldn't make it |
3295s | through I had to go back to Old content |
3296s | and that felt bad and |
3298s | it's it's it's this tricky |
3301s | it's a tricky thing to do to like give |
3303s | players the tools to go forward into |
3306s | harder content faster if they can handle |
3308s | it |
3310s | um and not even know that they can go |
3312s | into harder content forward if they |
3313s | can't handle it and and |
3316s | um and I don't think that's really |
3318s | possible so it's kind of a joke but |
3320s | um |
3322s | I I think that's the hardest part of |
3325s | this whole thing is um |
3327s | because because we quite often get this |
3329s | feedback from both |
3335s | I have the tools to do this I'm just |
3336s | talking and getting |
3338s | uh |
3342s | don't focus on the game mic doesn't |
3343s | matter focus on the questions all right |
3346s | um yes that's roughly what I'm gonna say |
3349s | on that topic I'm gonna move on I would |
3351s | like the life drain pause when you're |
3353s | out of combat oh this is referring to uh |
3356s | Lich |
3357s | um in and out of combat is a loose |
3360s | distinction for us right now |
3363s | um it's a I understand the suggestion if |
3365s | you've got suggestions please head on |
3366s | over to the forums leave them there |
3373s | all right I want this I earned it yes |
3377s | let me go fast |
3381s | where am I going what am I doing |
3394s | rolling around at the speed of sound |
3406s | oh gosh did I just drag like half the |
3408s | map here with me |
3410s | this is gonna go well |
3419s | oh just right here okay cool it's gonna |
3420s | go great |
3425s | okay back to questions I get caught |
3427s | playing and then I'm like no it's |
3428s | actually doing stuff aren't I |
3432s | uh uh where are we here questions |
3434s | questions is blade Shield not meant to |
3437s | work I I sorry I mentioned this a few |
3439s | times I don't know |
3440s | it may say it does |
3443s | um it may say it doesn't I don't know |
3445s | I don't know what those passes do |
3449s | I don't know by their names tell them |
3451s | what the node names are under the hood |
3453s | and I probably know which ones they are |
3457s | I guess I'm on a road I could look it up |
3458s | couldn't they |
3463s | uh oh fun question is there any plans to |
3466s | give Druids more Caster options versus |
3467s | everything having to do with totems |
3469s | um maybe I don't think there's any |
3472s | missing abilities at the moment Andrew |
3476s | a lot of it's taken up by |
3478s | uh |
3479s | transform abilities |
3483s | but there is that sort of like missing |
3484s | Caster element that I think it once we |
3486s | start adding new abilities to the |
3488s | masteries because like there's there's |
3489s | room there's still room to add um add |
3491s | abilities in so like this one's messed |
3494s | up this one's actually supposed to be |
3495s | here |
3496s | um synchronize track should be fine a |
3497s | little higher and then so like there's a |
3498s | missing one here so it'll be four on |
3500s | each passive tree uh when we start |
3504s | there won't be one here but there's |
3505s | there's room for one more to go here a |
3508s | second one to go here third one to go |
3510s | here like a fourth one to go here |
3511s | there's room for there's room for five |
3513s | more skills that could go on the passive |
3515s | tree if we wanted to |
3516s | um I don't think we'd ever do that many |
3518s | in Philadelphia completely but there's |
3519s | there's room for more things there and I |
3521s | can see |
3522s | um Caster being a bit more of a focus on |
3524s | Druid abilities uh like the whatever the |
3527s | next durability that comes in I think I |
3529s | could see that I don't know |
3532s | do you have plans to release an API for |
3534s | things like twitch extensions other out |
3536s | of game projects uh for us obvious |
3539s | tenuous long-term plans yes |
3542s | do you have any plans to streamline |
3544s | monoliths and blessings for 1.0 |
3546s | um if the question being |
3550s | yes |
3551s | but it's a very open-ended statement and |
3553s | can mean literally like we've |
3557s | done something tiny to dance that you |
3559s | know yes |
3560s | nothing specific or major so that we |
3563s | don't have any plans at the moment to |
3564s | for example allow you to just open your |
3568s | blessings menu and like select a |
3570s | different blessing or anything like that |
3571s | you know you're no plans for that |
3574s | but if you have suggestions for it you'd |
3575s | like to get considered please head on |
3577s | over to the forums |
3583s | another question Mike you can do it |
3586s | uh when seasons start will it be easier |
3588s | to find three or four LP uh the the |
3591s | difficulty of that we have no plans of |
3594s | changing dramatically there might be |
3596s | some specific mechanic that gets |
3598s | introduced in one of them that |
3600s | does specific things around that |
3602s | possibly but like it's not like we're |
3603s | gonna just turn that dial up and be like |
3605s | all right everyone gets three and four |
3606s | LPS no problem no |
3610s | oh my god there was the other rating |
3611s | party I'm so far behind I'm like 15 |
3613s | minutes behind here |
3614s | uh anyways uh so here's what I was gonna |
3618s | end right now I'll stretch it a little |
3619s | bit here because I'm so far behind I'm |
3620s | sorry uh are there any ways or plans to |
3623s | implement more uh increased pet size |
3625s | aside from two Beastmaster pass videos I |
3628s | love uh I'd love to get a Godzilla |
3630s | Rapture |
3631s | um |
3632s | probably not that it's already getting a |
3635s | little on the big side |
3636s | um but it's possible it could happen |
3644s | I've kind of just answered maybe to like |
3646s | every question here it's so hard to |
3647s | answer like other plans for the specific |
3649s | thing because like the stuff that there |
3651s | are plans for is kind of either secret |
3653s | or like |
3656s | not like all these things that you know |
3658s | that's if we had plans for them we would |
3660s | have just done it type thing |
3662s | but when I say there's no plans I I also |
3664s | don't mean that there are specifically |
3667s | plans to not do it I mean like there's |
3669s | just |
3669s | no plans around it |
3673s | uh are there any plans to streamline I |
3675s | already answered that |
3677s | um |
3678s | um oh this is about this is about this |
3680s | was actually about alt characters |
3683s | uh was this question was about it looks |
3685s | like like the ability to save and store |
3687s | blessings and re-equip them oh yeah okay |
3688s | it was like that plus having empowered |
3690s | immediately available for new characters |
3691s | the problem with having empowered |
3693s | immediately available for new characters |
3694s | this kind of falls back into the whole |
3696s | like having these extra challenges |
3699s | available to players that can't handle |
3700s | them and they don't know they can't |
3701s | handle them |
3702s | um but still trying to make those |
3703s | challenges available to players that can |
3705s | handle them |
3706s | um and so you don't push people into |
3707s | situations that they're that are way too |
3709s | hard for them but because it's available |
3710s | to do it feels like it should be done so |
3713s | you look at something and go like okay |
3714s | well I'm I'm able to go do that |
3716s | empowered model so I should be like able |
3718s | to do it right I'm not gonna get your |
3721s | ass handed to you |
3722s | um and and having that |
3725s | um having that happen it's it's really |
3728s | not a good experience especially for for |
3731s | people who are maybe like |
3732s | um genre veterans and new Epoch players |
3736s | I think get would get really frustrated |
3739s | at that because they maybe are are |
3741s | bringing assumptions in from other games |
3742s | which makes sense |
3744s | um but it's it's causing uh |
3747s | unreasonable expectations on their own |
3749s | power levels and so we've seen that a |
3750s | fair bit |
3753s | uh similar to the above uh curious why |
3756s | not doing blessings as like a permanent |
3759s | highest value unlocked feature and maybe |
3761s | uh every run you do you can just pick |
3763s | your highest value you have ever |
3765s | unlocked there or the new ones something |
3768s | to make it not as painful to swap |
3770s | blessings but not starting over |
3773s | uh there's a lot here and for alts you |
3776s | know there's a lot of stuff here um |
3778s | we've always pictured the monolith as a |
3782s | like your character's progression |
3783s | through the world your character's |
3785s | progression through these systems |
3787s | um |
3788s | and oh they're coming for me and and |
3791s | having these things |
3794s | um carry over from character to |
3795s | character it's sort of been |
3798s | pretty pretty like strongly against |
3800s | those sort of core |
3804s | design for the models in general now |
3807s | it'll never happen by any means uh but |
3810s | that's sort of why it wasn't there |
3811s | initially at least um and as from the |
3814s | blessings not being permanent |
3816s | oh God what's despair |
3821s | not be able to switch back and forth |
3822s | between blessings I mean we always felt |
3824s | it was like having these semi-permanent |
3826s | decisions was was was like interesting |
3830s | and and |
3831s | um gave more weight to the decisions |
3832s | themselves where you can actually |
3835s | um you're sitting there and you're going |
3836s | okay well like what am I gonna pick this |
3838s | is gonna change how things go for a |
3840s | little bit |
3841s | um but having that oh gosh |
3846s | having those um those decisions be |
3848s | easily changeable |
3851s | um and maybe it's possible it's too |
3852s | restrictive now but having those |
3853s | decisions be just like in go into the |
3855s | menu just pick whichever one you've got |
3856s | there no problem |
3858s | um |
3859s | gives those decisions it's more like |
3861s | you're unlocking a |
3864s | um a setting then you are receiving like |
3867s | it goes back to the theming of the thing |
3869s | itself so like you go you you complete |
3872s | this this Quest this Mission this |
3873s | timeline you've helped restore this |
3875s | timeline helped improve it okay and |
3877s | you're receiving this blessing that's |
3878s | happening at the time of you receiving |
3880s | this blessing |
3881s | um and it's like this God or entity or |
3884s | something that's saying like okay here's |
3886s | this blessing you're getting right now |
3887s | and these are your options of blessings |
3889s | you can have |
3892s | um and and and the theming might have to |
3895s | shift a little bit in order to get to |
3896s | mechanics that are more popular |
3900s | um but we'll see what happens |
3904s | we may just have to loosen up the the |
3906s | hold on the theming if if we want I |
3909s | don't know this is very speculative |
3915s | put a little bit of background to why is |
3917s | the way it is |
3919s | uh how come you cannot get frenzy totem |
3922s | as Shaman shamans are all about totem's |
3924s | hurricanes Etc yeah that totem is just |
3926s | so minion |
3928s | Focus it's just like so much better on |
3929s | minions |
3930s | um and it's while shamans are primarily |
3933s | totems and they need they need an extra |
3934s | totem on Shaman still |
3936s | um |
3937s | we just It just fits so well is it not |
3939s | below the line |
3942s | I guess it must be about the line |
3944s | I thought Francis would almost blow |
3945s | blind |
3948s | take a quick quick peek here |
3958s | um |
3966s | where's frenzy done |
3969s | there it is 25. |
3978s | it is just above the line that's |
3979s | hilarious yeah I mean I think it was it |
3981s | was because it was it's so much a |
3984s | um |
3985s | such a minion focused ability |
3988s | and that's all it is |
3993s | next questions |
3996s | as an update Dev roadmap no I can give |
3999s | you one right now |
4000s | um |
4001s | missing masteries |
4003s | polish |
4005s | there's a road map |
4017s | there's gonna be other stuff too but |
4019s | if you're gonna make a roadmap that's |
4020s | probably all we put on it right now |
4022s | we have a lot of features that were like |
4024s | okay we want to get this in for this |
4025s | patch we want to get this in for 1.0 |
4028s | um |
4029s | but a lot of it's just like |
4031s | okay this is this is cuttable if if we |
4034s | have if it comes down to it |
4035s | and a lot of it's just like little |
4036s | things okay we'll get it in but |
4043s | uh |
4050s | well Falcon have similar restrictions |
4052s | that marks and blade answer have in |
4053s | terms of the weapon type it requires for |
4056s | skills referring to Bow and dual |
4058s | wielding restrictions |
4060s | um I'm sure there will be I shouldn't |
4062s | say that |
4066s | there are definitely less restrictions |
4068s | I'm trying to remember what all the |
4070s | skill names were |
4072s | I don't think I don't think any of the |
4074s | falconer abilities that are specific to |
4075s | Falconer have a weapon requirement |
4081s | I don't think I need to do I don't think |
4083s | any of the falconer abilities have a |
4084s | weapon requirement oh I'm gonna regret |
4086s | saying that I know I am |
4088s | all right any plans of giving another |
4090s | classes access to bows or any more range |
4092s | of web types I'd love to give |
4095s | um |
4095s | Prime list access to Bose specifically |
4097s | and possibly |
4099s | um Sentinel those are the two classes |
4100s | that I'd love to give access to Bose |
4103s | um |
4103s | it's not gonna happen pretty 1.0 I can |
4105s | tell you that for sure I'd say there's a |
4107s | very I I would be surprised if we don't |
4109s | give them access to bows at some point |
4111s | after 1.0 I'd be very surprised |
4124s | run |
4126s | right Mike here for questions not for |
4127s | playing but I want to get the campaign |
4130s | done okay yeah fine |
4133s | um |
4138s | uh any fun starter build you recommend |
4140s | someone returning to Le |
4142s | um yeah I mean there's it depends what |
4144s | you like my advice generally for people |
4145s | are just like what what should I play |
4146s | I'm like what do you like what's the |
4148s | sort of style what's what's the sort of |
4150s | thing that you've played in other games |
4151s | like this that you really enjoyed |
4152s | where's where's your passion line that |
4154s | sort of stuff and kind of just roll with |
4155s | it and just make something as you're |
4157s | going |
4158s | um |
4159s | if you get close to being able to like |
4162s | do Super End Game stuff like you'll |
4164s | probably you can take most reasonable |
4166s | builds to end game and like you can take |
4170s | it takes a little bit more to get to |
4172s | like late in game |
4174s | usually |
4175s | um but like most builds can be adapted |
4178s | if you're close yeah |
4180s | and oh my gosh no way okay we're staying |
4183s | here rapid fire some questions off and |
4185s | then we'll call it a day here |
4189s | um fun starter build to play dancer |
4192s | loving it |
4193s | uh it was the game was the privileged |
4195s | modeled after you the the original |
4197s | version of the finalist is an old |
4198s | version of the primalist doesn't have it |
4203s | there was a version of the Prime list |
4205s | that they did use my face to make yes |
4208s | um the current prime list has since been |
4210s | uh redone from scratch without my face |
4212s | as the base |
4214s | so if you find some old screenshots you |
4215s | can see something that looks a lot like |
4217s | me actually |
4219s | um do you see anything deformative you |
4221s | wanted to steal for Ellie I I I know |
4227s | um I really try to |
4230s | uh separate myself from other games when |
4232s | I'm designing stuff for Ellie |
4235s | um |
4236s | but it leaks in it leaks in you know you |
4238s | just it's it's there's so many things |
4240s | that are great about D4 that would not |
4242s | work in Le at all |
4244s | um and there's so many things that are |
4245s | great about Ellie that would not work in |
4246s | D4 as well so it's it's hard to do |
4248s | though things like that |
4249s | um I did have a lot of fun with it |
4250s | though so I really enjoyed myself |
4254s | uh why are the town portals |
4257s | um designed to respawn all the monsters |
4259s | on top of you when you return from town |
4260s | they're not designed that way is this |
4261s | natural no |
4263s | uh does Rogue get more bass skills of |
4266s | the classes have three skills in Rogue |
4267s | is this on purpose rogue's just not |
4268s | finished yet all of them will have the |
4269s | same number of skills at launch uh part |
4272s | part of that is is that the base skills |
4274s | are um frequently designed where we'll |
4277s | be like okay this is a the rug's a |
4280s | little different because there's skills |
4281s | that are both we'll be like okay this is |
4283s | a blade dancer skill |
4285s | this is a marksman skill even in the |
4288s | base we kind of we can sometimes we give |
4290s | them like little shoves onto one side of |
4292s | the other |
4294s | um and Rogue is the youngest of all the |
4297s | classes so it just hasn't had as much |
4298s | time to get new skills added to it and |
4299s | the skills we did add were so felt so |
4301s | great we didn't feel a need to push the |
4302s | spinny in and yada yada and Falconer is |
4304s | such a |
4306s | yeah they'll all have the same number uh |
4309s | are there any plans to implement |
4310s | different animations for the same skill |
4312s | depending on the weapon type yes they |
4314s | all have that already uh hey Mike what's |
4316s | a cool feature from other games oh sorry |
4319s | I just realized you mean VFX not |
4321s | animation probably |
4323s | um all of the animations are unique for |
4325s | each weapon type so like |
4327s | um |
4328s | like like it's slightly different it is |
4331s | I know it looks very similar well |
4332s | two-handed might be the same |
4335s | okay well |
4337s | they do all have unique animations some |
4339s | of them are very similar sometimes |
4341s | they're the same if it's the same uh |
4344s | hand-holding situation usually it's |
4346s | split I think on like staves Spears |
4349s | other two-handed weapons wands other |
4353s | one-headed weapons I think is how this |
4355s | is what happens |
4357s | um |
4358s | hey Mike what's a cool feature from |
4360s | other games that you'd like to add to |
4361s | Ellie yeah uh |
4364s | no I mean this little there's little |
4367s | things like |
4369s | um Affinity tabs in the stash let's go |
4372s | with that |
4375s | um but that's like it's hard because |
4377s | like that's been in the planning |
4378s | document for our stash System since the |
4380s | very beginning it's so hard to like look |
4382s | at the system and say like oh I'd love |
4383s | to take that it's like well it's |
4386s | we came up with that independently I |
4388s | swear it's so hard to do it doesn't |
4391s | matter though uh any plans on being able |
4393s | to skip campaigns for all characters |
4394s | given that we at least completed the |
4397s | campaign once no we don't have any plans |
4398s | at the moment |
4399s | um we do have plans to alter |
4403s | um the accessibility of dungeons as use |
4406s | for skips in early campaign |
4408s | um and and throughout the campaign so |
4409s | dungeons if you don't know are also |
4411s | campaign skips |
4412s | um there's some restrictions that make |
4414s | it very difficult to actually utilize |
4415s | them properly on all characters but we |
4417s | want to make that more enticing for |
4419s | giving and appealing good |
4423s | um |
4425s | I was referring to an old question I |
4426s | don't know what the question was I was |
4427s | more referring to the fact that in a new |
4429s | cycle if you reach monoliths with one |
4431s | character make it to where the |
4432s | empowereds are unlocked on your future |
4434s | characters need to reach empowered on |
4436s | your first character yep I understood |
4437s | that in the question I remember that |
4438s | question |
4439s | uh any plans on the release of 1.0 |
4442s | absolutely |
4444s | um what's the consensus around mods |
4446s | modding |
4447s | um |
4448s | regarding online multiplayer play no |
4452s | uh will the falconer transform to an |
4454s | actual Falcon |
4456s | um transforming is not what we're |
4457s | considering for a rogue skill uh theming |
4460s | at the moment |
4463s | uh have you guys considered any point to |
4466s | not use classic Diablo health and |
4467s | manospheres coat with your own |
4469s | alternative for yourself yes you can |
4470s | look at the kickstarter demo video and |
4473s | it has a different system that I still |
4474s | loved |
4476s | um it it we we we went we did before |
4479s | that we had she had another uh different |
4482s | one uh then we switched the one that |
4483s | we've seen Kickstarter we modified it a |
4485s | couple times and like the feedback we |
4487s | just kept getting from everyone was just |
4488s | like just go to D like Diablo style |
4490s | gloves just just do it like every time |
4494s | everyone was just like no just it ain't |
4496s | broke don't fix it guys and we're like |
4497s | fine |
4498s | [Laughter] |
4501s | uh hello Mike don't know if anybody |
4503s | asked this probably that's okay but do |
4505s | you uh do you guys are okay with the |
4507s | state of bow builds and how crit |
4508s | vulnerability got nerfed again |
4510s | um do you guys don't plan on adding any |
4512s | other way to more easily scale crit |
4514s | chance on it like for example new bow |
4516s | and scriptures base types uh with flat |
4517s | critical chance on it um I I don't have |
4520s | any specific things I can speak to if |
4521s | you have suggestions please head over to |
4522s | the forums |
4523s | um I recognize that name I know you knew |
4525s | I was gonna say that |
4527s | oh and we got to see any questions I'm |
4528s | caught up in the roadmap for the |
4529s | pipeline to reveal |
4531s | um |
4531s | we're we're going for 1.0 we're pushing |
4534s | uh there's a lot of new masteries to go |
4537s | there's work on the |
4540s | uh there's lots of skills to put in |
4541s | there's |
4543s | the there's there's work on early |
4545s | campaign stuff that we're putting in |
4547s | um |
4549s | there's a lot of flex features a lot of |
4552s | flex features |
4553s | modern Master skills have void damage |
4555s | support uh not uh no like um Rune Master |
4561s | will still be primarily fire cold ice |
4563s | fire cold lightning |
4569s | full-time |
4571s | uh I had fun I hope you did too uh if |
4574s | you uh here's his last one is remaster |
4576s | going to be a trap based class |
4578s | um it's not |
4580s | uh the core theming of it is not traps |
4584s | okay here we are I'm done now |
4587s | I had fun I hope you did too |
4590s | um |
4591s | [Music] |
4594s | if you oh yeah if you have any more |
4596s | questions that I didn't answer and you'd |
4597s | like them answered please head on over |
4599s | to our Discord |
4601s | um we have uh an accident Channel tons |
4604s | of great stuff there if you have any |
4605s | bugs please go to our forums bug reports |
4607s | there if you have |
4608s | um suggestions forums and suggestions |
4610s | Channel we do look through all this sort |
4612s | of stuff we don't respond to most of |
4613s | them because there's just so many that |
4615s | comes in we do read them |
4617s | um |
4619s | yeah |
4623s | we're done thanks for stopping by let's |
4625s | go say hi to a friend who's Heaven big |
4628s | events today I think |
4632s | um yeah |
4633s | this could stream a little shorter than |
4634s | usual usually we do two hours start an |
4636s | hour earlier than that normally |
4638s | um |
4639s | but I'll be back next week have a great |
4641s | time thanks for hanging out everybody |