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Running fire wraiths. I see items that say minion critical chance, minion fire damage, etc. Do other items that just say critical strike or fire damage without “minion” also affect my minions?

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7 months ago - /u/ehg_trasochi - Direct link

Originally posted by CromagnonV

I thought the main stat DMG increases we're multiplicative with normal increases though. Am I wrong?

They're additive. One of the main reasons why they're there from a design perspective is to lessen the anti-synergy between scaling two different skills that scale with different damage types, but are thematically connected.

For example, aside from strength, the Swipe and Summon Wolf skill on Primalist do not scale with any of the same stats. For Swipe you normally want melee damage and increased physical damage, while for Summon Wolf you want increased minion damage. So, if all your increased damage were coming from sources like this and you had a total of 600% increase damage in a full build, then splitting your increased damage across stats for these two skills would result in you have ~300% increased damage for each. This means each would deal around 43% less damage than they would have if you'd focused on just scaling one of them, making this sort of build very suboptimal.

As a design philosophy, we want it to be viable to make a build that combines skills that thematically fit together, even if they have separate mechanical scaling like this, which is why we have attributes provide additive increased damage.

If in the example above half of that 600% increase in a full build is coming from you having 75 Strength, which applies to both skills, then even if the rest is split 50-50 you end up with ~450% increased damage for each so they only deal around 21% less damage than they would have if you'd just focused on one of them. This isn't necessarily as optimal as a build that's completely focused around a single skill, or a suite of skills that mostly scale with the same stats, but it's definitely closer to viability than it would be otherwise.