almost 2 years
ago -
Last Epoch
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4s | good afternoon everybody and welcome |
---|---|
6s | back to the last Epoch Dev stream |
8s | as always I'm your host Mike hello how's |
12s | it going everybody |
13s | it's been a while hasn't it come on in |
16s | close here |
17s | a little close |
19s | hey how's it going |
21s | long time no see let's play some |
22s | multiplayer together right |
26s | I have uh |
28s | got an old character that been playing |
29s | for a while |
31s | stop right then |
33s | have a good day so far I am having a |
36s | good day so far are you having a good |
38s | day so far |
48s | if this is your first time here we've |
50s | and we've been away for a little while |
51s | please put any questions you have for me |
53s | in the chat with an at last Epoch game |
55s | tag on them and I will get them as soon |
57s | as I can as always we do stream for |
59s | charity here and our charity for the |
61s | month is Doctors Without Borders |
67s | what |
72s | I'm doing empowered monos at 85 on a |
75s | very non-optimal character that I |
76s | haven't played in weeks |
84s | so we'll see how well this goes |
92s | got some Arena stuff going today I don't |
94s | think any of you tried that yet or not |
95s | but |
100s | pretty good it's a little buggy still |
102s | we're you know rolling out as quick as |
104s | we can and |
105s | a lot better than it was until really |
107s | really recently |
110s | I am playing a rogue Marksman while |
112s | playing a rogue and very intentionally |
113s | with today's |
115s | uh teaser |
117s | we got a special one today |
124s | oh |
129s | little chunk there |
131s | will Shaman class ever get any love |
133s | absolutely |
143s | it's a little tricky So like um |
145s | you may have noted that there wasn't any |
148s | major updates to Shaman stuff this uh |
150s | this patch the the updates that need to |
153s | happen for Shaman are a little more |
154s | substantial |
158s | um so we are we want to do them all sort |
160s | of together at once and little little |
161s | Band-Aids are |
163s | going to be likely not as useful as we'd |
166s | like them to be |
184s | talking long term |
186s | oh |
193s | kind of garbage death is that |
197s | that's fine |
199s | uh it's fine |
203s | the Hario has reselled for 21 months in |
206s | a row |
207s | wow |
208s | getting close to that two-year Mark |
210s | there thank you very much |
212s | welcome back glad to have you |
215s | a little bug there |
224s | is our calcium blasting agent Cinder |
227s | Strike Bow build |
235s | oh there's no way we do this right |
245s | he's just like all right you're fire on |
247s | better fire all right |
256s | oh something shift would let me go |
258s | through there |
267s | it |
276s | was |
277s | oh my goodness he's trying to go for the |
280s | health Bots wasn't worth it |
282s | I think we may have left more than we |
284s | can shoot let's just go somewhere else |
286s | let's just let's just not just die over |
287s | and over again |
288s | let's do some some 90s regular what do |
291s | we need |
293s | that one's pretty good |
296s | they're called as like |
298s | way over |
304s | it's been a while apparently |
308s | you missed two weeks in a row of |
309s | streaming which was yeah it was good |
311s | though |
313s | a little break lots of stuff going on in |
315s | and around here so it's worthwhile |
319s | back to a 90. |
322s | will there be some sort of some type of |
324s | season or ladder in the upcoming future |
326s | of the game yeah for sure |
329s | both actually we'll be doing |
331s | um we're calling them cycles and it'll |
333s | be very similar to what you're used to |
335s | with |
336s | um seasonal content that you get in |
338s | other arpgs |
340s | um |
341s | and then we'll be doing uh ladders that |
343s | reset along with them |
362s | it's pretty it's a pretty common staple |
363s | with RPGs these days and that sort of |
365s | stuff like that's |
366s | I need to staple the genre at this point |
378s | can we expect certain Rogue body armors |
381s | being retailed a bit they look a bit too |
383s | off model I mean maybe if you've got |
386s | feedback or comments like that the best |
387s | place to put them is in the Forum so you |
389s | can actually uh collate them uh I mean |
392s | everything's always being updated and |
393s | made to look prettier and everything |
394s | it's it's a matter of um |
397s | you know picking them the where the best |
398s | wins are gonna come for the least amount |
400s | of time at this point for stuff that's |
403s | going to get into 0.9 still we're |
404s | getting pretty close to the cutoff |
423s | oh gosh trying to type |
429s | oh |
431s | come on |
433s | system commands |
443s | oh my God it's not working John if you |
445s | can hear me yes I am |
468s | just invite everyone see what happens |
472s | foreign |
477s | are we some at the exact same level |
482s | that's hilarious |
512s | okay John bring them to you |
514s | hahaha |
522s | I will let them kill him |
538s | what's after reign of dragons first time |
540s | you got this far |
542s | um there's so the Raider Dragon splits |
544s | into three possible these are all the |
546s | same level |
547s | um so you can do them in any order and |
549s | you need to do each of them in order to |
550s | unlock empowered monoliths in the center |
552s | here |
557s | Steam |
562s | welcome welcome |
596s | message |
598s | oh just gonna reboot he'll be back |
601s | though |
602s | so how's everything I'm interested to |
604s | know people that are here if you've been |
605s | playing the multiplayer beta |
607s | um how'd it go how like did you did you |
609s | enjoy yourself were you uh underwhelmed |
611s | were you uh were there things you didn't |
614s | expect to see that you're excited about |
615s | was there |
617s | um you know like like give me some give |
619s | me some give me some live feedback I |
621s | want to hear wanna hear what's going on |
627s | oh oh no you wanted to wasn't it it's |
630s | not an invite it's an opt-in |
633s | uh all you have to do is is click the |
635s | button and you get in |
645s | sorry if that wasn't clear enough yeah |
648s | it was just like sign up and you're in |
653s | it was all automated as soon as the |
654s | steam account linked it uh it just gave |
657s | you the instructions on how to get in |
660s | we just had to go through that process |
661s | because it actually had to set something |
663s | in your account |
678s | and if we didn't uh if we didn't do that |
681s | uh |
683s | that's the couple Brothers |
687s | give you one more week ah I mean number |
690s | 0.9 is getting kind of close so we're |
692s | less than a month away |
694s | yeah we are less oh my God we are less |
697s | than a month away |
704s | oh |
706s | and it's a short month oh |
719s | you know what time to play is you would |
720s | have lights real life and d d got in the |
723s | way oh DND |
728s | so I assume you've caught up to uh the |
731s | other half of the complaints department |
732s | that uh that hazardous Fielding from uh |
737s | from from the other from the magic |
738s | community |
741s | that's not fair |
744s | um |
745s | deity is great |
748s | I wish I had more time to play DD |
751s | which sadly I don't |
754s | Oh weird |
762s | power together actually |
768s | high limit our games will there be an |
771s | update every quarter after release we |
772s | can't I'm not going to guarantee |
774s | specific timelines on updates like that |
777s | um but there is we are returning to a |
782s | um the a much more frequent Cadence a |
786s | much more regular Cadence |
789s | um much more akin to what you've come to |
791s | expect to us before this year uh this |
794s | year happened and |
795s | um we're gonna be we're gonna be back to |
798s | pumping out regular updates |
800s | um and you know everything's gonna be |
802s | awesome again |
807s | some it might not be |
809s | um perfectly synced quarterly updates or |
812s | anything like that but you know it |
815s | it will be consistent frequent and |
818s | awesome |
829s | real life Hogwarts Legacy on the way |
831s | yeah I've |
832s | um |
833s | I don't have a I want to play it on my |
836s | TV |
837s | but I don't have a uh an Xbox or |
839s | Playstation yet |
841s | um |
843s | it's like I'm kind of half waiting for |
844s | the switch version kind of considering |
846s | like finally making a media center for |
849s | my for my living room type thing |
860s | experience thumbs are working nice okay |
862s | they weren't for a long time |
865s | this is we're gonna try it let's let's |
868s | Spike the spike the difficulty and see |
870s | if uh see if Chad notices |
878s | but I don't [ __ ] hear me anyways |
883s | uh how's the studio morale going into |
885s | point nine release and now that |
886s | multiplayer is mostly implemented and |
888s | more content can be worked on I mean |
890s | great everyone's pumped the um like get |
893s | getting into multiplayer is is such a |
896s | huge milestone that we've all been |
897s | working together towards for so long |
900s | um that like it's |
902s | the closer you get to it the better it |
904s | is |
908s | there's |
909s | um it's like you may have just heard of |
911s | my voice it's a little scary the the |
912s | like oh we're less than a month away oh |
914s | gosh |
916s | um |
917s | but you know it's it's |
918s | exciting more than anything |
921s | it's just really exciting |
926s | just carrying me hard here I'm like pew |
930s | pew he's like meteor meteor |
934s | foreign |
946s | and they do |
963s | oh |
966s | trying to reach out here I'm gonna die |
969s | hey Lama how's it going |
976s | the kid is back on he loves llama llama |
978s | again |
984s | read the story with his mama gets two |
987s | kisses stuff |
988s | when you read a story too many times |
1011s | hello Judd didn't go with a HD tagging |
1014s | game yeah he doesn't need it |
1020s | we'll get out of that |
1037s | I should play something beefier |
1051s | what ah |
1059s | too much time at work just finished |
1061s | December yesterday oh no |
1068s | that's not good |
1078s | gotta gotta find that time to take off |
1081s | and |
1084s | still get through everything somehow |
1092s | just a brief reminder if you got |
1094s | questions please put out I see my game |
1095s | in the question so I see it pop out at |
1097s | me real easy |
1098s | um but got one here before |
1101s | probably been asked before but are we |
1102s | likely to get a campaign skip at 1.0 for |
1105s | us people who've already done it a |
1106s | million times over well the campaign |
1107s | skip system is going to continue to be |
1109s | what it is now |
1111s | um with the dungeons so yes and no |
1114s | because you're gonna get the same one we |
1116s | have now |
1117s | but not a new one not not a uh D3 |
1121s | adventure mode |
1123s | um click a button and no campaign we're |
1126s | not finding that |
1131s | we are planning ways to uh expand that |
1135s | system because right now it's not doing |
1136s | a good enough job at being that campaign |
1138s | skip |
1140s | um |
1142s | or or a camp it's probably the wrong |
1144s | word for it campaign customization I |
1146s | think might be a better term so |
1148s | um like a method by which you can adjust |
1151s | the campaign experience to suit your |
1152s | needs a little bit better |
1155s | um |
1156s | and so we're not done with that |
1158s | but um |
1161s | yeah that's that's still the same |
1162s | courses and that's going to be happening |
1164s | going forward |
1172s | when multiplayer with multiplayer close |
1174s | what are the plans for abilities that |
1176s | benefit a party |
1178s | um |
1179s | probably just the what they are now |
1183s | do they do they need to change |
1184s | dramatically |
1189s | um |
1191s | like most Buffs |
1193s | don't |
1195s | um don't stack with themselves most |
1196s | unique Buffs don't stack themselves to |
1198s | like |
1199s | um |
1201s | if there's like uh two people granting |
1204s | haste Buffs to the party |
1206s | um haste doesn't stack so like it's it's |
1209s | balanced like like you can have you can |
1211s | have higher up time but you can't have |
1212s | mega haste you know |
1215s | um |
1227s | it's funny there's the the concept of |
1229s | like stacking Buffs always gets me into |
1231s | like magic rules and uh there's there's |
1234s | one of the ons one of the joke sets |
1237s | um there was a building called last |
1239s | strike which which means like your |
1241s | creature does damage second afterwards |
1244s | and then uh there's another ability |
1246s | called First Strike which means your |
1247s | creature does damage first but the way |
1249s | they're worded |
1250s | um |
1251s | oh and uh there's also another one |
1253s | called Doubles right which means you do |
1254s | first and regular strike damage but if |
1256s | you have double strike and last strike |
1258s | you actually attack three times |
1262s | yeah weird stacking Buffs |
1284s | all right what art style uh do you enjoy |
1288s | most on arpgs something like Torchlight |
1290s | or Diablo or last Epoch or some other |
1291s | game I mean I'm crazy Ultra biased my |
1295s | favorite's last Epoch but it's like I |
1297s | I've been here for the the creation of |
1299s | this art style and everything so like |
1300s | I've had input in it |
1302s | um |
1304s | by no means am I uh the charge on |
1306s | anything but I give feedback on them as |
1308s | they're coming through and things like |
1309s | that and I I do like this this more |
1311s | realistic-esque art style but that's not |
1314s | to say you can't do others really well |
1315s | too like um |
1318s | like like even even I guess like extreme |
1321s | differences like the um uh Minecraft |
1324s | crap we can't really do adventures |
1326s | heroes uh dungeons Minecraft dungeon uh |
1330s | the air for the Minecraft RPG that's |
1332s | extremely different like it's a it's a |
1335s | very stylized version of |
1339s | um of a non-realistic you know like it's |
1342s | it's very out there and it works great |
1345s | it works great for them so like |
1348s | um |
1349s | I don't know it's a like I I prefer my |
1352s | favorite is an art style done well but |
1354s | if I'm gonna pick a style if I was gonna |
1356s | be like Mike snap your fingers and and |
1358s | the art style blast Depot can be |
1360s | whatever you want I wouldn't change it |
1364s | oh that's actually interesting there |
1370s | bow Elemental damage just love what |
1372s | we're doing a man efficiency with decoy |
1375s | is dunking our Mana right now |
1377s | I'm gonna try to put that on somewhere |
1379s | and mervin's Red Skull like |
1383s | can we do |
1389s | we've got like some LP uniques oh I kind |
1393s | of wanna |
1394s | I have a good Relic okay if I find a |
1395s | good Relic we'll go do it |
1409s | dependence or effect minions yep |
1413s | you want to support your your friend |
1414s | summon nekro oh yeah it works great |
1418s | and I know there's like a little bit of |
1419s | a thematic disconnect there where it's |
1421s | like you know a a Holy Paladin is giving |
1425s | help to Undead minions and there's sort |
1426s | of like a thematic disconnect there |
1428s | that's sort of that's rooted back in |
1430s | things like d d |
1432s | um |
1433s | but having having the mechanical Synergy |
1435s | work uh in in this case outweighs any |
1439s | sort of thematic Oddities there and |
1442s | there's oh |
1444s | there is room for uh like like |
1446s | distinctions on like why that makes |
1448s | sense |
1451s | I am not as good as you are please join |
1455s | me |
1464s | somebody pops right now just like blah |
1468s | oh I'm going this way |
1474s | with the campaign skip you guys are |
1476s | going for with dungeons are you going to |
1478s | stop letting people go straight to |
1480s | mono's at the end of time take level |
1482s | ones to get carrying the models we don't |
1484s | plan to |
1485s | um I guess I guess yeah there's there's |
1486s | that um multiplayer skip as well |
1490s | um which is just have someone rush you |
1493s | right |
1496s | um |
1500s | in order to make the |
1503s | um Quest system smooth and |
1507s | um and play nice when you're um when you |
1510s | when you're in a group with someone that |
1511s | maybe isn't quite perfectly synced in |
1513s | the campaign as you are so like hey like |
1515s | everyone has played Diablo 2. |
1518s | how many times |
1521s | have you been in a situation where uh |
1524s | you didn't get the this you didn't have |
1527s | the full staff before going into the |
1529s | tomb and you couldn't you couldn't walk |
1531s | down but the door was opened and uh you |
1534s | know you could complete the quest and |
1535s | you got left behind and uh the rush went |
1537s | on without you how |
1539s | times has that happened to you or how |
1541s | many times have you been rushing for |
1542s | someone and they went oh I didn't get |
1544s | the quest and you're like oh no I'm |
1547s | gonna start all over again |
1549s | or or or someone releases in Trav right |
1552s | as you finish the kill on the council |
1554s | and you just like it it just |
1559s | um it's okay calm down like |
1563s | um |
1565s | you know you know what I mean so like we |
1566s | really wanted the quest system to be |
1568s | very friendly in that situation where |
1570s | where um |
1572s | there's there's Easy Auto catch-up |
1573s | mechanics and things like that |
1575s | um and in order to have that it kind of |
1578s | forces a uh really easy rushing systems |
1584s | at least at least with the solution we |
1586s | had so there's |
1588s | um |
1589s | and we decided is it better to have a |
1591s | really easy rushing system to exploit |
1593s | how the leveling happens |
1595s | um and and have the questing work nicely |
1598s | in situations where people aren't |
1599s | necessarily in the exact right sequence |
1601s | of each other |
1604s | um and we chose to make things just |
1607s | play a little friendlier in the |
1608s | sequencing for quests |
1610s | um yeah |
1613s | and and like not to say it could never |
1615s | change if there's something some big |
1616s | reason not to but |
1618s | um |
1620s | complaints that rushing is super duper |
1623s | easy |
1624s | you know |
1626s | like it doesn't affect the very first |
1628s | characters at the start of a ladder uh |
1630s | or cycle sorry |
1632s | um |
1640s | you know I would I would still if it's |
1641s | your first time playing through the game |
1642s | I still would really recommend |
1644s | um playing for the campaign even if it's |
1646s | your first time playing through that |
1647s | class |
1649s | or or Mastery class or just a different |
1651s | theme in that Master Class playing |
1653s | through the campaign is set up really |
1654s | carefully to to to try and uh ease you |
1657s | into the mechanics and and you like you |
1659s | get new abilities slowly as you're going |
1661s | through the campaign and everything and |
1663s | um it it kind of lets you explore that |
1665s | class |
1667s | um in in a evolving environment instead |
1669s | of just and I'm sure for people who like |
1672s | they're like oh this is my 100th |
1673s | Marksman I don't need to to do that |
1675s | great you know like I agree |
1680s | it's just it's it's hard to |
1683s | um |
1684s | kind of lay out a good early user path |
1688s | um |
1689s | and and still allow like hyper |
1692s | experienced players to enjoy the system |
1694s | as well |
1699s | all right how are fixes going for |
1700s | multiplayer connectivity issues |
1702s | um |
1703s | Smooth release like 3.9 so far it's it's |
1705s | yeah it's overall very good there are |
1708s | definite problems and we are tackling |
1711s | those |
1712s | um |
1713s | it's not perfect by any means but like |
1716s | um I'm confident we'll be we will be |
1718s | hitting point nine on time |
1721s | with with a with a good level of quality |
1741s | it's it's pretty crazy considering some |
1743s | of the um |
1745s | so some of the multiplayer systems that |
1747s | are like that are in were added the week |
1750s | that the that the first like that the um |
1754s | the the Invitational event like that |
1757s | week there was there were things fresh |
1758s | things being added to CTS like days |
1760s | before the Invitational event went out |
1763s | um and there was stuff that was added |
1764s | between the Invitational and the the |
1767s | larger skeletons happening now like it's |
1770s | um so it's surprisingly good I'm happy |
1773s | with it |
1781s | I've been testing multiple and it feels |
1782s | very good thank you nice job sadly it's |
1785s | gonna end soon it is funny thing 10 days |
1787s | felt Too Short probably because uh |
1789s | there's so many builds to try on yeah |
1790s | and and |
1792s | um |
1793s | I I think it's really good that we're |
1795s | ending and we still got a couple days |
1797s | left but like I think we're ending this |
1798s | event and people are saying hey I want |
1801s | to play more and I think that's a really |
1802s | good sign and that's what we hoped would |
1803s | happen I know that's how it sounds mean |
1805s | oh I hope you really don't get |
1807s | everything you know |
1809s | um but it's important for us to be able |
1810s | to take this information make some |
1811s | changes offline and |
1813s | um prepare for the next event and |
1816s | um like having this online does take |
1818s | resources away from the team and doing |
1820s | other things as well |
1826s | so yeah so sorry you don't get to do |
1828s | everything you wanted for it and I know |
1830s | a lot of people are are sitting in the |
1831s | boat where they're like everything was |
1833s | fine for me like just release |
1834s | multiplayer you know I've seen a couple |
1836s | posts like that like there's nothing to |
1838s | fix just do it |
1840s | and I'm thrilled that that's what's |
1843s | happening for absolutely it's |
1844s | unfortunately not everyone yet |
1848s | okay this is gonna be bad |
1851s | be very very bad just hide behind the |
1854s | meteor image |
1855s | thank you very much uh tarek coming up |
1859s | with a reading party welcome everyone |
1860s | from there glad to have you with us |
1864s | a familiar ice Goliath of haste |
1868s | there's something very |
1872s | reassuring about that |
1880s | oh I just wanted to oh yeah |
1882s | I just want to say congrats the |
1884s | multiplayer it's pleasantly surprised me |
1886s | how well it has gone obviously there are |
1888s | bugs but oh frog great experience yeah |
1889s | thanks that's great it's exactly let's |
1892s | just say it love it |
1897s | uh you don't think having that easy |
1900s | rushing will cause all the multiplayer |
1902s | to just be everyone trying to get |
1903s | boosted and not actually play the game I |
1905s | feel like it should only be doable after |
1906s | your first playthrough yeah I mean |
1909s | there's there's still there's still |
1910s | debates there to be had for sure |
1912s | um |
1913s | I think that because the initial like |
1916s | wave of people |
1920s | um who who are coming in like when a |
1922s | cycle starts there'll be no rush that |
1924s | happens there really or very minimal at |
1925s | least in the initial wave because people |
1926s | who are uh ahead early will want to keep |
1929s | being ahead I think |
1931s | um |
1932s | and people who are |
1934s | um |
1937s | like joining like a week later or |
1940s | something like that yeah it's it would |
1943s | probably be nice to have that experience |
1944s | be |
1945s | um normal and and fresh for everyone |
1948s | It's Tricky It's Tricky like |
1953s | I I think I think we're gonna be looking |
1955s | for feedback on things like that and I |
1957s | think we'll we'll be keeping an eye on |
1958s | how it works and everything and |
1960s | um |
1963s | part of what's going to be is there like |
1964s | is the campaign rewarding to do |
1966s | um both from a gameplay perspective and |
1968s | from uh like itemized reward so like |
1971s | there's there's things in the campaign |
1972s | still that even if you get rushed you |
1974s | still have to get like you still have to |
1975s | get your |
1977s | um your passive Quest and you still have |
1979s | to get your idol quests |
1981s | um and completing the campaign at the |
1982s | end gives I think plus one to all |
1984s | attributes I think question mark |
1986s | um my point is that there's there are |
1988s | like end game rewards for a character |
1990s | throughout the campaign so if you want |
1992s | to have that completed character that |
1994s | finished character it's it has to go |
1996s | through the campaign |
1998s | or at least part of it and that's that's |
1999s | that's a big part of the reason why we |
2001s | have these |
2002s | um why there's more than 15 quests that |
2005s | have passive points as a reward and |
2006s | there's more than eight quests that have |
2007s | idle slots as a reward and this is an |
2009s | attempt to say hey like there's this |
2012s | content we want you to interact with |
2014s | um but but you can interact with it in a |
2017s | unique way for you and trying not to say |
2019s | like here's the path you have to follow |
2022s | um |
2024s | and we're still slowly layering those |
2026s | systems together |
2027s | so |
2029s | see how that goes |
2036s | uh it helps curb the choice paralysis |
2038s | when you have tons of new things thrown |
2040s | in here |
2043s | uh I was showing a friend last night who |
2046s | was King to try free weekend like I told |
2047s | him there will be bugs but generally |
2049s | speaking really smooth easily on par |
2051s | with other multiple games we play thanks |
2055s | that's yeah that's like |
2061s | I'm I'm hoping that it's I'm hoping that |
2063s | people feel |
2065s | like they're getting a good experience |
2066s | and the bugs that they do interact with |
2069s | are not |
2071s | um |
2073s | experience destroying |
2075s | I don't know game breaking's the wrong |
2077s | word I think because sometimes game |
2079s | breaking bugs are not experienced |
2080s | destroying |
2082s | and there's probably better term for ah |
2086s | oh he was right here that's why the |
2087s | problem I tried to go on my own |
2092s | I Need You John I can't do it on my own |
2099s | hey quiet two things hi Mike love you |
2102s | hope you've been well thank you glad to |
2103s | hear it hope you're doing great yourself |
2105s | uh second thing spring and form where |
2107s | you ride uh roots on top of the ground |
2110s | kind of like a surfboard logic as a dash |
2112s | skill or turn into a veil spirit and zip |
2115s | Across The Surge like movement springing |
2116s | from form Dash ability |
2120s | you want these things |
2122s | losing |
2125s | yeah there's some cool stuff there John |
2126s | you just spamming trying to get back |
2128s | spam videos |
2129s | come join me this time huh |
2134s | I know quite I know there's still |
2136s | there's still um |
2138s | stuff stuff going on with |
2141s | uh friggin movement I'm pretty sure I |
2143s | don't think all of the stuff we had |
2144s | planned for that's in yet I could be |
2145s | wrong though |
2157s | come on |
2162s | wow I got stunned interrupted right in |
2164s | the middle of gas in that |
2167s | oh I don't put your spinals |
2170s | Hell Fire Res yes please |
2176s | excuse me crit fires yeah that one's all |
2181s | right |
2204s | oh |
2205s | uh pop up |
2210s | oh |
2226s | there's this rock in the middle and it's |
2228s | just like just messing up all the ships |
2248s | foreign |
2261s | all right next question uh what is your |
2264s | biggest relief and your biggest |
2265s | disappointment with this event uh |
2275s | uh okay |
2279s | one question two answers |
2281s | that the servers didn't blow up and |
2284s | crash completely and explode into fiery |
2286s | ball |
2291s | um so I am relieved that these servers |
2293s | did not explode in a big fiery ball of |
2295s | death |
2296s | um throughout the main event I'm a |
2298s | little disappointed that when we tried |
2300s | to they didn't explode a big Fireball |
2301s | attack because I was hoping we could |
2303s | um |
2309s | see ya same answer |
2325s | all right next question |
2328s | is it intended maybe but if you think it |
2331s | might not be leave a bug report because |
2332s | that's very helpful |
2334s | um is it intended that we cannot use any |
2336s | skills in town hubs I know we actually |
2339s | have to walk instead of teleporting |
2340s | around yes it is intended |
2343s | townhubs are uh ability usage-free zones |
2358s | echo in progress get out of there |
2362s | all right next one can we get uh more |
2365s | support skill and uniques for lightning |
2367s | Paladin |
2368s | um yeah I mean so there's still |
2370s | um a major skill a primary skill for |
2372s | Paladin that is a like a clear support |
2375s | skill |
2377s | um that is not |
2381s | um |
2383s | this is good here |
2386s | um that doesn't have a skill tree yet so |
2387s | that'll be a big part of it so yes |
2390s | and more items will come and as we as we |
2393s | update things as well so you'll get more |
2394s | of those too |
2400s | all right |
2404s | any plans to bring back dummies early on |
2406s | for helping new players remember the |
2407s | first time messing with dummies to |
2409s | figure out stuff I mean so there is |
2411s | there are still dummies in heroria |
2414s | um |
2414s | I don't think we have plans to I know we |
2417s | don't have plans to bring them to oh |
2419s | gosh shouldn't have moved |
2420s | um |
2422s | John help |
2425s | or if you can hear me or not |
2427s | but I'm gonna die |
2432s | um |
2433s | yeah he's here wonderful |
2435s | um |
2444s | uh dummies I I could see um some dummies |
2448s | appearing in a new Zone they can't be in |
2451s | towns is the problem so |
2453s | um the the dummy won't be going back to |
2455s | eot |
2456s | um |
2459s | yeah |
2469s | oh goodness mean |
2491s | okay |
2498s | it's a little bit of damage coming out |
2500s | from places |
2518s | okay |
2526s | yep |
2529s | taking some hits here |
2535s | got him |
2537s | take it |
2538s | oh got some rings to look through I |
2540s | should uh |
2541s | I do have it turned on it's just not |
2544s | very strict |
2560s | Judd you wanted to be leader |
2580s | foreign |
2586s | happy right now |
2601s | I'm just gonna start one anyways |
2605s | doing it |
2617s | oh we're going full party that's what's |
2619s | happening okay |
2623s | all right that works for me what's your |
2625s | opinion of putting uh socks on wet feet |
2628s | for my kids swimming lessons uh and this |
2631s | is total weirdo next to me is doing it |
2633s | not biased at all |
2635s | um I think that there are select |
2636s | situations where you have to but if can |
2639s | be avoided avoid it |
2642s | you know |
2646s | uh is this [ __ ] bring this in the PS5 |
2649s | eventually we hope to but um it will not |
2651s | be releasing on PS5 initially at least |
2656s | I love you Mike felishi team thank you |
2658s | very much these events are a blast you |
2660s | have any ideas for the events past point |
2662s | nine at release or after |
2664s | um we've got some some ideas for things |
2666s | we don't know exactly what we're gonna |
2667s | do |
2669s | um I mean once once point nine goes live |
2671s | like that's that's multiplayers live |
2673s | period type thing so there's there's |
2676s | less of a draw for a multiplayer event |
2678s | but um yeah we'll still do events for |
2681s | things |
2682s | oh it's like |
2689s | oh |
2693s | caught up oh my God |
2697s | yes we are joined by it's me Luigi and |
2700s | Jukes for Jesus TV |
2704s | no I actually don't know who either |
2705s | those people are |
2708s | I assume they've |
2711s | gotta be people on the team I think |
2716s | maybe not though |
2719s | it's me Luigi welcome to the party |
2722s | oh you're rocking the rocket rocking the |
2724s | rain of winter there eh |
2725s | I've got one but uh |
2729s | or not we're not gonna expect for it |
2730s | here properly |
2735s | oh they're much stronger than I am |
2742s | ice Beetle time |
2744s | I'm going to name this one Michelangelo |
2747s | this one Raphael this one |
2768s | oh hey strong zoom zoom |
2775s | that's the way we'd like to zoom uh-huh |
2787s | thinking about visual types of events |
2789s | like racism but more official yeah and I |
2791s | think that there's opportunities for |
2792s | people who have been |
2794s | um creating and running those events |
2796s | already that probably know like more |
2799s | about what works and what doesn't and |
2801s | what the community wants to see in an |
2803s | event like that |
2805s | um so I suspect we'll be we'll be |
2807s | talking probably specifically to Vision |
2809s | GL about |
2810s | um about events and and and what sort of |
2812s | ones they'd like to see or or their what |
2815s | their Community would like to see |
2823s | but yeah those those events are great |
2836s | okay serious question all right quiet |
2838s | let's do this have you guys ever thought |
2839s | about doing a group ssf in the same mode |
2842s | of ssf people can invite to Lobby to |
2846s | create the ssf group to play ssf uh |
2849s | alone you do a Lobby by yourself then |
2851s | separating leaderboard 1p2 p3p4p then |
2854s | using regular software hardcore as more |
2857s | free trade so people could choose their |
2859s | own economy this could help me be cut |
2861s | down on community divide and cast more |
2862s | developer focused support yes we have |
2865s | considered that |
2866s | um |
2868s | I I think that |
2871s | um |
2877s | uh we we're we're probably leaning a |
2881s | different direction right now |
2884s | um |
2885s | done that it is |
2887s | um it is it so it is an interesting |
2889s | proposition |
2891s | um |
2892s | and |
2894s | it does hit a lot of the really key |
2896s | points and things that we'd like to hit |
2898s | with |
2900s | um |
2902s | uh with a system like this because |
2904s | you're right there are a lot of people |
2905s | that are very split on the issue and |
2908s | um |
2911s | uh and and getting that into sort of one |
2914s | cohesive uh space would be really great |
2919s | um |
2922s | I I I think the part about that that |
2924s | personally I'm not a huge fan of |
2926s | um and and this has come up in |
2928s | discussions we've had about it before is |
2929s | that it does |
2931s | um |
2933s | it it does kind of restrict like you you |
2936s | have to limit who can be in this ssf |
2938s | league sort of so to speak |
2940s | um and having |
2943s | um having |
2945s | those like predetermined lines is a |
2949s | little tricky to to have feel good I |
2951s | think |
2952s | um |
2953s | I think in a in an ideal situation |
2955s | people would be able to have more of a |
2958s | hop-in hop out Vibe on like oh I want to |
2962s | play with my friends but I don't always |
2964s | want to play with my friends sometimes I |
2966s | want to play with other friends |
2967s | um like like there's there's no |
2969s | one-size-fits all like you can you can |
2972s | do your your group with four people you |
2974s | group with seven people like there's |
2976s | um everyone's got different numbers of |
2978s | friends right and |
2979s | um and different combinations of those |
2981s | numbers that'll be on at different times |
2984s | um and so I think it's I Think It's |
2985s | tricky to do it that way it it it does |
2988s | there's verses that you can do where |
2990s | it's basically just like private leagues |
2992s | um |
2997s | I I think there's easier ways to do it |
3000s | that would end up being more |
3002s | straightforward a little smoother and |
3007s | yeah |
3008s | I think it's it's all very hypothetical |
3010s | until we until we until we get through |
3012s | all this and uh |
3015s | I'm uh a little bit followed on the |
3017s | buggy side here |
3023s | we're gonna |
3029s | I'm gonna kill the game and come right |
3031s | back |
3039s | oh no desktop got shown |
3042s | it's okay though |
3043s | my desktop is super boring |
3048s | it's gonna do this real quick while I |
3049s | log in and everything so I don't know |
3050s | what's gonna show up |
3058s | I don't think anything sensitive shows |
3059s | up but on the off chance it does |
3065s | yeah okay just shows my display name |
3068s | that's fine |
3071s | and on the off chance any of my |
3072s | characters are inappropriately named |
3074s | they're all appropriately named oh my |
3076s | gosh look at that likes you can't I'll |
3079s | fix it it's too late now anyways |
3084s | we're good |
3086s | look at that almost like I know what I'm |
3088s | doing |
3089s | almost not quite |
3098s | okay |
3114s | ah |
3124s | just a little organization stuff here |
3126s | the party |
3127s | get back in talk to me not voice people |
3131s | foreign |
3134s | there we are |
3168s | I have my chat offs I couldn't see what |
3170s | uh |
3171s | the judge just just paying for for |
3173s | people |
3174s | love it |
3176s | that that's so cool that is so cool |
3179s | let's try different one so don't break |
3180s | it again |
3183s | enrage and rage |
3187s | hi Health yeah let's see High Health |
3197s | future plans regarding performance make |
3199s | it better |
3201s | constant improvements |
3205s | I significantly hope or uh |
3209s | like seriously hope that um 0.9 or the |
3213s | what you've been playing with was the |
3214s | point one point eight one four E I have |
3217s | 0.14.81 |
3219s | 0.8.14 e was uh much better performance |
3222s | for you than eight five was |
3229s | I hope it is for me |
3241s | gold |
3244s | I'm gonna hold it everywhere |
3248s | how about a form of train which allows |
3251s | me to give somebody an item in exchange |
3253s | for their base stats |
3256s | wait what |
3262s | I don't understand it sounds horrible |
3289s | all right uh new player even though I |
3292s | purchased a while ago yeah we actually |
3294s | see that a lot |
3296s | um it's which is interesting |
3300s | um are the chances being lowered in the |
3302s | normal uh |
3305s | let's get into this |
3311s | hello |
3312s | hello can you hear me yeah I think |
3314s | everyone can hear you probably awesome |
3316s | awesome this is Judd the game director |
3320s | oh you know what I need to do I need to |
3322s | turn on the uh sound on your stream |
3324s | there we go turn off the sound of my |
3326s | stream assuming yeah yeah serious Echo |
3329s | yeah just invited a couple people out of |
3332s | the community yeah that's cool I think I |
3335s | think the other night I actually grouped |
3336s | with both of these players funny enough |
3338s | Ah that's awesome I've just been doing |
3340s | pickup games in the evening |
3341s | yeah I've seen young quite a bit |
3345s | I've been playing with that I've been |
3346s | playing with my son at night actually |
3348s | it's been a lot of fun nice mm-hmm |
3353s | started off yeah yeah |
3355s | um what are the thoughts of the team |
3357s | regarding the new item exalted drop |
3359s | rates looking at the ongoing event data |
3362s | speedrunning not only the campaign but |
3363s | also gear progression at the moment |
3369s | um |
3370s | we we definitely did we we buffed a |
3372s | bunch of drop rates really recently |
3374s | didn't we |
3375s | there there definitely was some Buffs to |
3378s | resolve to drop rates I think the |
3380s | percentage that we increased it by |
3383s | it seems like people are saying that |
3386s | they're getting more than was intended |
3388s | though |
3389s | that might be slightly out of the loop |
3391s | on that though |
3392s | that's the same thought I had to use the |
3394s | the difference that I was seeing people |
3395s | talking about I'm like |
3397s | we we hardly nudged the dials yeah yeah |
3400s | it seems like it shouldn't have been |
3403s | felt to the extent that it is yeah yeah |
3408s | I think that's another question that's |
3410s | similar um |
3412s | new new player purchase a while ago are |
3414s | the drop chances being lowered in the |
3415s | normal game and is there any way to |
3417s | better highlight chest |
3422s | I have disability it's kind of hard to |
3423s | see oh um |
3426s | the chest like oh like the chest exists |
3429s | there |
3430s | um maybe that's the sort of stuff that |
3432s | that's really good is form feedback like |
3434s | a screenshot of like this is where it's |
3436s | hard for me to see that that sort of |
3437s | stuff's really useful there I don't |
3439s | think we have any plans for it |
3440s | specifically right now though we've |
3441s | always intended to bring in like color |
3443s | blind options and stuff like that but |
3445s | they haven't they haven't quite gotten |
3446s | to the top of the list yet I would love |
3448s | if we could get some of those in before |
3449s | 1.0 though we've even made graphics for |
3452s | the different uh Rarities of items in |
3455s | the paper doll and the inventory and |
3456s | stuff like that so that people are |
3457s | colorblind they can uh differentiate |
3459s | more easily there but we we haven't |
3461s | quite got them into a build yet yeah |
3471s | I'm being told that we did that the the |
3472s | early drop rates for exalties did go up |
3474s | quite a bit |
3476s | it's yeah it's it's and this is the sort |
3478s | of stuff that we'll we'll be tweaking |
3480s | and changing and experimenting with you |
3483s | know |
3487s | Aaron hello welcome |
3490s | and she had some Idols to have |
3493s | um plus two all skills |
3496s | um no well I mean come on Mike |
3500s | maybe like a unique one or a finger on |
3504s | the monkey spot curls plus one to all |
3506s | skills you can't cast spells |
3512s | oh it's actually a nice ring |
3515s | not good for this build but you know |
3519s | anyone in here doing The Chronic damage |
3521s | doesn't look like it |
3522s | oh I made a pretty sick ring a minute |
3524s | ago uh we don't have item link again |
3526s | quite yet all right to show you but uh |
3528s | apparently there is a branch where we |
3530s | have the local item leaking happening |
3532s | I'm gonna see if we can get it to spread |
3533s | across channels before the 0.9 release |
3535s | we'll see that's because the chat um |
3538s | chat issues though right not good at the |
3540s | episode |
3547s | and when you say local just declare |
3549s | people that are listening you mean |
3550s | people who are physically in the same |
3552s | Zone as you local in the sense of when |
3554s | items drop if they're shared or not |
3557s | right |
3559s | I was reading something I'm not good at |
3561s | multitasking on these streets like you |
3563s | are yet |
3567s | uh |
3569s | the uh the item linking stuff for the |
3572s | fact that it's only on local is is |
3573s | referring to local servers where like |
3575s | yeah yeah and and so you know we were |
3579s | aiming we are aiming to get some version |
3581s | of item linking out and that's kind of |
3583s | like an MVP version that we know that we |
3585s | could get out but it's not quite the |
3586s | experience that you would expect with |
3588s | item linking and I I fear that people |
3590s | would be a little bit annoyed if they |
3592s | couldn't link them in the way that you |
3593s | would expect them to be linked at all |
3595s | times so we're gonna see if we can patch |
3597s | that up and get that out in time it |
3599s | would be a big win especially when we're |
3601s | talking about like the uh item gifting |
3603s | system and stuff that's the main reason |
3605s | that we're trying to get it in uh sooner |
3607s | rather than later yeah |
3612s | but we will have it to where it's like |
3614s | completely cross Channel and everything |
3616s | works as expected oh yeah it's just |
3618s | whether or not that happens pretty |
3619s | certain patch or not is yeah yeah |
3624s | always the question can we do it yes can |
3627s | we do it in time maybe |
3635s | how about an auto loot option for shards |
3637s | I mean it's it's like we can talk about |
3640s | it but uh |
3642s | not playing it at the moment |
3646s | that one has been debated internally a |
3649s | lot actually so yeah which usually is a |
3653s | sign that not everyone is uh aligned and |
3656s | it keeps getting debated yeah yeah |
3659s | I mean I think most of us are pretty |
3663s | happy with it now that we have the local |
3666s | area pickup in the way that we have that |
3668s | made it way way better I have horrible |
3671s | carpal tunnel from playing Diablo 2 and |
3674s | path Exile and Grim Dawn and Marvel |
3675s | heroes for a ridiculous amount of hours |
3678s | and uh if we before we had that in I was |
3681s | a very big proponent of the auto pickup |
3683s | yeah |
3687s | and I'm sure that debate's not going |
3689s | anywhere anytime soon yeah |
3693s | it was gay bad right now it's feeling |
3694s | great nice oh you're not you're not |
3696s | jumping around like for you before I |
3697s | guess we fixed it yeah yeah no yeah no |
3699s | we uh we did we have we have it uh |
3701s | updating in in very quick intervals now |
3703s | so that is feeling much better nice I |
3705s | didn't even notice |
3707s | um |
3708s | I actually almost made a comment when |
3709s | you first joined that I'm like you see |
3711s | Judd's playing on keyboard and mouse now |
3713s | instead of gamepads he's not jumping |
3714s | around like last time |
3717s | I just don't even know everything's |
3718s | going to the game |
3719s | it's hard to keep up now that the team |
3721s | is a little bit bigger yeah I even have |
3723s | a hard time keeping up with quite a few |
3725s | things that are going in |
3733s | remember when it was just like just |
3735s | keeping an eye on the patch Judd's |
3736s | Channel it would get updated every day |
3737s | or so you know |
3739s | yeah easy easy squishy yeah absolutely |
3742s | we were all involved in every meeting |
3744s | there was there was no there was no |
3747s | separate meetings for like World |
3748s | building and stuff like that it was just |
3750s | everybody hopping we're talking about a |
3752s | Tarot |
3754s | three |
3755s | oh it's just a little bit since then |
3758s | questions here can you ask Judd when |
3760s | I'll get my spring and movement skill |
3762s | please |
3764s | no he's known for leaks |
3768s | I am I'm good about that aren't I uh |
3772s | I think um actually I forget where we |
3774s | left off in that conversation I know |
3775s | that we were talking about spring |
3776s | movement uh |
3779s | not not too long ago I do have the notes |
3783s | from that meeting like right in front of |
3784s | you really really yeah |
3786s | should we not leak that no no it's not |
3788s | like that okay that's not like this I'm |
3790s | sorry quiet I'm sorry it's not it's not |
3793s | in yet it's the problem yeah yeah but uh |
3795s | but we we know that it's wanted and |
3797s | needed so yeah yes |
3806s | okay uh |
3810s | the the one stuff from you hey Judd when |
3813s | when are we getting that passive reset |
3814s | button |
3816s | we're talking about the like like got |
3820s | some passive respects and and not having |
3821s | to do them individually |
3823s | oh yeah did we ever did we implement the |
3826s | uh |
3827s | yes the ability to just press the enter |
3829s | key yes we definitely did definitely did |
3831s | that oh hello The Waiting party thank |
3833s | you very much and a reset for 21 months |
3835s | in a row welcome welcome welcome |
3838s | glad to have you here for sure |
3841s | mcfluff and you want to hop in a party |
3842s | with us we got one more spot |
3844s | yep |
3849s | the overall passive respect button I |
3853s | would say that that is probably pretty |
3854s | low on the list at the moment if I'm if |
3856s | I'm being realistic well it did it did |
3858s | so first off we do have that button |
3860s | internally already that's all it is is |
3862s | exposing a function until |
3865s | so the the the the barrier to put this |
3867s | in is super low who's who's feeling |
3870s | leaky now Mike I've told them this is |
3872s | not new info that's not even though |
3875s | that's old old info |
3878s | um last time we talked about it we said |
3880s | no |
3881s | remember when we had uh that button on |
3885s | the start screen that would delete all |
3887s | characters and it was just like a two by |
3889s | two pixel and we just like nobody ever |
3891s | found it but we would use it uh on the |
3893s | dev team yep yeah those for for years |
3896s | there was like a little tiny spot on the |
3898s | on the loading screen you could click |
3899s | and it would just nuke your whole |
3900s | account |
3908s | but if you found that two by two pixel |
3910s | spot it would probably be a little |
3911s | surprising when you were presented with |
3913s | the confirmation model yeah |
3916s | I think the confirmation popped up like |
3917s | right underneath it too |
3920s | if you were stand looking you hit it |
3921s | accidentally goodness |
3925s | and like no one ever learned where oh I |
3928s | died rip up yep I'm getting I'm so |
3931s | squishy like smashing here too |
3933s | this is like a level 86 character with |
3936s | like level 75 gear |
3941s | yeah this this build is really good as |
3942s | long as my meteor can kill everything |
3944s | with one hit uh once we get past that |
3947s | point way less good |
3949s | yup way less good |
3952s | did find a Bastion though really like |
3954s | just now no no no no no |
3956s | like actually I think it was like level |
3958s | 50 or something it was it was pretty |
3960s | early on yeah we just Sprint drop |
3963s | what's what's the bit of level of that |
3966s | let's see |
3969s | 50. wow okay study |
3973s | naughty I did not realize it's possible |
3975s | drop that low |
3977s | I mean it's sweet |
3978s | yeah let me just like oh |
3980s | someone gets it to me nope |
3984s | all right let's get some we got tons of |
3985s | questions here I'm gonna I'm gonna start |
3986s | rattling through some of these here all |
3988s | right go through it |
3989s | um let's scroll up a bit |
3994s | uh hello yes it's great I'm really |
3997s | rooting for Ellie the whole team love |
3998s | the game thank you very much squid |
4001s | um |
4003s | I was actually getting most of these |
4005s | uh the the NPC from uh liberating the |
4008s | nomads are missing in your game |
4011s | head on over to the foreign photographer |
4012s | please |
4013s | uh hey Mike last time I asked about 100 |
4015s | offline mode for 0.9 it was unknown at |
4018s | the time if it was 0.9 or a 1.0 feature |
4021s | curious if that is known yet |
4024s | which feature |
4025s | um pure offline mode like like don't |
4027s | even have to have Steam on I see I see |
4030s | so so we're working towards uh a more |
4033s | pure offline build here uh we will be |
4036s | releasing offline with services with 0.9 |
4039s | so we do expect that she'll be able to |
4041s | like use the chat feature and stuff like |
4043s | that but |
4044s | um it's actually just a little bit of |
4045s | work to decouple those things and it |
4047s | hasn't hit the top of the priority stack |
4049s | yet so 0.9 will launch with uh somewhat |
4053s | offline feature it'll be it'll be very |
4054s | similar to what you guys are |
4055s | experiencing on live though |
4058s | yeah it'll we'll have basically the the |
4060s | same offline mode that's already there |
4062s | um |
4063s | and then the other one still is in the |
4066s | pipe |
4068s | that's a nice Idol did I wait long |
4070s | enough or did you get those |
4072s | yeah a guy came in right as she hit |
4075s | Jukes will be back in a minute we gotta |
4077s | do this on our own I think I think |
4079s | oh yeah oh yeah this is gonna get Rippy |
4083s | fast yep just just one of us has to keep |
4086s | surviving |
4088s | if we if we really Pace it I can just |
4091s | use nope there we go I'm dead |
4094s | the middle of my sentence uh if we Pace |
4097s | it we can use my black hole as cover all |
4100s | right oh no no I'm dead again it's not |
4103s | gonna happen |
4107s | take a bag we need you apparently I'm |
4112s | gonna stand a chat for looking for one |
4113s | more all right that's really curious I |
4116s | love one more carry |
4118s | yeah |
4120s | he's doing some beefy like uh like like |
4122s | a necro tank or like a a zookeeper or uh |
4127s | like a |
4128s | sword board they said looking for one |
4131s | more empowered models come carry the |
4132s | devs |
4134s | hope your backpack's big yeah |
4139s | oh my God I got an invite from somebody |
4142s | I'll have to turn that around and invite |
4144s | them though yeah |
4150s | uh do we know if slash invite is |
4153s | actually hooked up to work I have no |
4156s | idea we're about to find out there's an |
4159s | invite button that you can type in the |
4160s | name in the |
4162s | um |
4163s | oh that's right that's right and I think |
4165s | you can right click on chat messages on |
4166s | the names can you turn right there |
4168s | uh yes but this person he just uh |
4171s | invited me straight out oh yeah so I |
4173s | just have the the invite the name yeah |
4178s | well button on there be like actually |
4179s | invite them invite back yeah that was |
4183s | actually that was actually really |
4184s | helpful that would actually be helpful |
4186s | uh one thing that I noticed that we also |
4188s | need is we we need a way for people to |
4191s | um give other people party lead yeah |
4194s | oh neither of those things should be |
4196s | hard I don't think |
4197s | I don't know |
4200s | I don't know if the party lead |
4202s | transference requires a party reform but |
4203s | I don't no because when someone leaves |
4205s | you can transfer party yeah |
4216s | all right how about a nine slot Idol |
4218s | that gives me the ability to Auto pick |
4219s | up shards |
4222s | I think if someone was willing to give |
4224s | up nine idle slots |
4227s | yeah I mean okay yeah yeah like a finger |
4229s | on the monkey spot curls granted but |
4232s | they're all in a square oh is that the |
4234s | real is that the real Aaron |
4240s | because there's no nine by there's no |
4241s | three by three grid |
4244s | in in the game |
4246s | yeah I'm pretty sure that's Aaron yeah |
4248s | all right |
4252s | so what I asked for a necro Tank come on |
4254s | come check for us |
4256s | yes you can carry us yeah we're gonna |
4259s | have a lot more hours |
4261s | I just died me too thank you Aaron come |
4266s | quick |
4269s | oh gosh |
4271s | oh yeah yeah |
4274s | all right |
4278s | uh MTX win give us something |
4281s | MTX win um so we're looking to include |
4284s | an MVP version of the uh MTX system with |
4288s | 0.9 the inventory will be very limited |
4292s | uh but what's really exciting about that |
4294s | is everybody everybody that has |
4295s | purchased the game actually does have uh |
4298s | pets and coins and stuff like that so |
4300s | for the first time ever you guys will be |
4301s | able to equip your pets and see your uh |
4304s | the amount of currency you have |
4306s | so we do we do expect to have that with |
4309s | 0.9 barring any you know last minute |
4313s | I don't know crazy hiccups that we could |
4314s | experience but right now I mean Mike |
4316s | you've actually been working on that |
4317s | quite a lot as the person implementing |
4319s | that I'm confident okay |
4321s | yeah or one of the people implementing |
4323s | that yeah |
4325s | very involved system yeah it's so many |
4329s | edge cases oh my God and you have to be |
4332s | hyper hyper careful about it because if |
4334s | people are spending uh real money we |
4336s | have to make sure it's it's watertight |
4338s | yeah big time |
4343s | I just I just did the air States and |
4346s | messages for uh if the panel doesn't |
4349s | load properly initially mm-hmm |
4353s | I'm excited to show everybody uh all of |
4355s | the cool like videos and cosmetics |
4358s | because I don't think we've really shown |
4359s | the community way too much of any of the |
4361s | Cosmetic stuff have we we've shown |
4364s | quite a few concept images and a couple |
4366s | renders but not much really yeah yeah |
4370s | it's good stuff |
4372s | we've seen this doing a great job on all |
4373s | those yeah |
4382s | you know a melee lightning Paladin skill |
4385s | I don't have any of those yet |
4387s | they make Lightning's a secondary |
4389s | paladins that so it makes sense |
4397s | I can see that being a thing that would |
4398s | come in with an item like a unique that |
4401s | that adds |
4403s | lightning to a melee skill or um or |
4406s | converts a lightning seal to melee or |
4407s | something like that yeah I guess that |
4409s | being unique that added that ability |
4414s | we'll have uh we'll have four masteries |
4416s | which looks like completely lightning |
4418s | based Sentinel |
4424s | never can make the teslines |
4430s | this one just for that name |
4431s | that's the holy shock file that was D2 |
4434s | is called yeah |
4441s | holy shock is |
4443s | um actually a holy shock but also the |
4445s | lightning resists |
4448s | um skills in D2 are like |
4450s | are are the least understood skills in |
4453s | that game I think |
4456s | it's probably that's probably Fair like |
4458s | the way that you scale them and stuff do |
4460s | you know each each one of them resist uh |
4463s | you probably only answer this but each |
4464s | each of the resist element skill auras |
4466s | in Diablo 2 all three of them the resist |
4469s | fire resist cold there's this lightning |
4470s | they all have a hidden effect |
4474s | a hidden passive effect |
4477s | that's not listed anywhere but you |
4479s | notice it when you start getting it do |
4480s | you know what it is |
4481s | oh gosh you're so good with D2 trivia |
4484s | the fact that I played that for a good |
4486s | billion hours and you know so much more |
4488s | about it than I do is worrying |
4494s | that's the reason I just used to sleep |
4495s | first period every morning at High |
4497s | School |
4499s | oh yeah oh yeah I would I would uh there |
4501s | was plenty of times I just didn't go to |
4503s | class because I would be up funny enough |
4504s | I the the story where uh I would I would |
4508s | stay up all night playing Diablo 2 uh |
4510s | Ever every night and uh my parents were |
4513s | very lenient and they would never tell |
4515s | me not to do it but well one one day |
4517s | they woke up it was time for school I |
4520s | was still awake playing Diablo 2 and and |
4523s | they were like if you if we wake up |
4526s | again and you're still playing Diablo 2 |
4527s | when we wake up we're gonna throw away |
4530s | the computer and so the next night I |
4533s | played Diablo 2 all night again and then |
4537s | and then I heard the alarm clock go off |
4539s | in my parents room and I quickly hit the |
4541s | monitor power button uh and I laid in |
4544s | bed acting like I was asleep and as soon |
4547s | as my parents came in to check on me uh |
4549s | I pretended that when they came in it |
4552s | woke me up because I pretend that it |
4554s | woke me up I got back onto the computer |
4556s | and just resumed uh my PlayStation |
4558s | classic well well done perfect no |
4561s | addiction no addiction at all it was |
4563s | completely fine |
4570s | I I feel like I did some of the things |
4572s | the answer to the question though just |
4574s | just uh because I'm gonna I'm gonna not |
4575s | leave it hanging uh for every two points |
4578s | in a resist element Aura you gain one |
4582s | maximum resist of that element |
4586s | I feel like I do that yeah I think I do |
4588s | that from back in the day |
4594s | but I haven't been playing like a bunch |
4595s | of t2r or anything like that |
4597s | oh they some of the update like tons of |
4600s | new roon words and everything I was |
4601s | tempted but like I just don't have any |
4603s | time |
4609s | okay bunch more questions here I also |
4611s | have a little spoiler image to pop up |
4612s | you gave me oh yeah yeah what have you |
4616s | said about that one what are some items |
4618s | in the top of that priority stack any |
4620s | new content favorite system |
4622s | uh lost memories something else |
4625s | yeah it's a very good question uh |
4629s | we we have a lot of good stuff coming I |
4632s | I won't get that spoilery because I mean |
4635s | if we're talking about stuff that high |
4637s | level that's like major patch editions |
4639s | that were that were coming out there |
4641s | there are a number of really cool |
4643s | additions that we have planned to bring |
4645s | into the game at like 1.1 1.2 that |
4648s | nobody has any idea about and we're |
4651s | talking you know drastically extending |
4653s | the in-game and the item haunt and |
4654s | giving us new axes to work with and |
4656s | stuff like that um excited to talk about |
4658s | those but not not quite yet |
4661s | this uh this Lego man is doing work |
4666s | oh yeah |
4670s | yeah I think I'm dead |
4673s | I don't think I'm dead but I'm not sure |
4675s | really |
4677s | uh |
4680s | I keep coming to take me guys yeah oh we |
4682s | got this I'm pretty far behind here |
4686s | uh can you put names over minimap tab |
4689s | map over player icon so I know who is |
4692s | where yeah |
4693s | um that's that's that's definitely a |
4695s | thing |
4696s | um |
4698s | to have names there's options the the |
4700s | first feature that we want to put there |
4702s | is have colors be there so um have like |
4705s | a background color here associated with |
4707s | each person |
4709s | and then have the colors of the icons on |
4711s | the map you just did the matching of |
4713s | that color |
4714s | um so if you want you just do my color |
4715s | you're like oh so and so is purple oh I |
4717s | know who purple is if you're playing |
4718s | with the same people in the same group |
4719s | for a while |
4721s | um it's it's pretty obvious who's who |
4724s | but yeah adding names there is is the |
4726s | same level difficulty there's a major |
4728s | problem that caused us to not do that I |
4730s | can't remember what it was but um |
4732s | ideally we will be getting that in |
4738s | uh so it's the Forum see what bug report |
4741s | um I went to get a pick for proof he |
4743s | came back |
4745s | yep the old we just called the old magic |
4747s | car ride when I worked at a computer |
4750s | store |
4752s | we will call in I got this problem all |
4754s | right bring it down they bring it down |
4755s | we plug it in it's totally fine |
4758s | take it home it's totally fine magic car |
4761s | ride |
4762s | I'm gonna reinvite the party here in a |
4765s | second all the loot it didn't despawn |
4768s | and it's physically located |
4771s | uh in the world at the same spot as yeah |
4774s | interesting that's I've never seen that |
4776s | before no that's that's new and it's not |
4779s | our updated on ground loot models either |
4782s | because I see the hockey oh yeah there's |
4783s | the hockey [ __ ] are you sure yeah |
4786s | I should just uh that got in |
4788s | uh I don't think that's merged in yeah I |
4791s | think it's on an outstanding Branch but |
4793s | but we had a lot of really good work |
4794s | done with uh the loot on ground models |
4797s | how loot spawns and feels when it's it's |
4799s | actually popping out of stuff yeah a |
4801s | little like little flop yeah |
4804s | it'll be a lot better |
4808s | Idols plus Cosmetics to make uh it look |
4810s | like a donut |
4815s | oh I should get back again |
4818s | uh [ __ ] not an age uh sorry if I sound |
4822s | groggy by the way I've been uh Texas |
4824s | we're not used to the cold so we have |
4827s | the heater pumping and my throat is just |
4829s | like completely raw from the heater I |
4831s | remember last time I was there in |
4833s | January the only time I've been there |
4835s | but when I was there I was in there in |
4836s | January for |
4837s | um packs |
4839s | yep and like everyone's walking around |
4842s | in like big jackets and like like huge |
4846s | pants and everything and I'm like |
4847s | sending a t-shirt and shorts like it's |
4849s | so hot here oh yeah if it's if it's |
4852s | below 65 like everybody's got their |
4855s | sweaters on we've got yeah our big puffy |
4858s | coats yep |
4860s | but if it's 110 we're fine |
4863s | completely it's 110 I'm praying for |
4865s | death |
4870s | all right let's go back we're doing age |
4872s | of winter I think okay |
4878s | uh have you hit all the RPG archetypes |
4880s | you'd love to play there's still like |
4883s | there's there's a couple still yeah |
4884s | there's definitely some missing ones |
4887s | yeah yeah we uh |
4890s | so so classes and skills I think is |
4894s | probably what our team loves the most |
4896s | and I'll say that I we're not we're not |
4899s | done there last Epoch you know if we're |
4901s | going to be producing content for this |
4902s | game for many years into the future and |
4905s | uh you should expect that we're not just |
4907s | going to be done with introducing |
4909s | classes and skills once we introduce the |
4911s | three remaining masteries at 1.0 yeah |
4916s | and I missed it Master Sword has been |
4919s | suffered 21 months in a row thank you |
4921s | very much this is all these 21s coming |
4922s | in we we missed uh we missed a couple |
4925s | streams there so that makes sense |
4926s | they're all line it up but thank you |
4928s | very much that's great to see welcome |
4930s | welcome make this and lizard welcome to |
4932s | the ready party glad to have all y'all |
4935s | here with us we do have special guests |
4937s | impromptu special guest Judd here uh |
4940s | taking questions through me if you want |
4944s | the game can't handle your end it's |
4946s | right I can't just too strong |
4949s | uh hello will there be a character with |
4951s | barrier skills like Elemental walls |
4953s | Fields protection bail uh thanks yes um |
4957s | there's |
4958s | the tricky thing with physical walls |
4961s | that show up and there are like um |
4962s | Necromancer already has wall abilities |
4965s | that they can make but um |
4967s | it's it's like really limited and |
4968s | there's like big gaps in it usually uh |
4971s | things like that because like I've never |
4972s | played bone prison or with a bone prison |
4975s | nekro in D2 it kind of sucks sometimes |
4977s | so like |
4979s | a lot of the wall Concepts we've come up |
4981s | with and and worked with to to get in |
4984s | are like |
4985s | um like energy walls or like |
4988s | um Spirit walls or you know like like |
4991s | like the the type of wall where like a |
4993s | player could could walk through pretty |
4994s | easily |
4995s | um but someone who's an enemy might be |
4997s | affected when going through it like like |
4999s | a debuff or something like that that's |
5000s | that's the sort of a style of wall that |
5003s | we've been approaching more in in design |
5005s | and concept stuff |
5007s | Mike have you ever heard of this uh this |
5009s | person quiet quiet for me |
5012s | um ever I I thought it was uh Kawaii and |
5018s | then just Tiff more yeah yeah yeah |
5024s | eventually we should go and do this in |
5025s | the uh in the public Discord or we'd |
5028s | probably have to like lock the channel |
5029s | or something like that but uh being able |
5030s | to like pop in here and talk to some of |
5032s | these folks while we're playing would be |
5033s | really cool yeah |
5035s | you just do a private call I think it's |
5037s | easy to do it yeah |
5044s | where's everybody come back to the |
5046s | safety of the group |
5049s | here we go uh |
5053s | uh will it be possible the safety of |
5055s | Aaron just just stay next to Aaron |
5057s | that's that's the plan I see green |
5058s | health bars and I'm like yeah it's cozy |
5060s | yeah yeah |
5062s | um I think I think White's got some some |
5064s | minions too possibly here |
5068s | maybe not I don't know there's at least |
5070s | one spriggan I saw that might be |
5072s | actually had been quiet as the spriggan |
5074s | which I think it was |
5080s | be a good group to uh test some Arena |
5082s | performance with do you want to go try |
5084s | okay we just we just introduced it uh |
5089s | today yeah to the to the build all right |
5092s | let's let's go do some let's let's go |
5093s | try the arena and see what happens oh |
5095s | I lost connection to the server |
5102s | earthy in there let's see uh okay tell |
5105s | me when you're back at home about you |
5107s | oh it's a sign here's an arena key |
5112s | I must have some already |
5114s | oh yeah yeah or stacked them oh but it's |
5117s | only you only need one right |
5123s | uh I should have lots |
5131s | so there's my fruits on the stuff on the |
5133s | ground |
5134s | but the Packer enemy doesn't want to get |
5136s | rid of it |
5140s | I'm like I'm like this this means |
5143s | nothing because like I can just get |
5145s | anything I want but like I don't what I |
5147s | don't why aren't you purchasing the |
5149s | stash tabs |
5151s | uh because I forgot that that got put in |
5154s | and uh |
5158s | awesome |
5160s | I'm an idiot |
5162s | that's hilarious uh yeah I forgot that |
5165s | got done oh my gosh |
5170s | I hope we get to restyle this before |
5172s | 0.92 we're gonna do a little Sprint near |
5175s | the end where we update some of these UI |
5176s | panels with some of the nice stuff that |
5178s | we have coming out and uh there's a few |
5180s | panels like the like the game guide and |
5183s | the stash that I'd love to see updated |
5184s | yeah |
5188s | if anyone's watching they don't know |
5189s | about the game guide |
5191s | get in here |
5193s | I'm talking about |
5195s | um invite me and I will portal to you |
5197s | and I'm gonna read questions from chat |
5199s | while that happens |
5201s | that's good |
5204s | all right will it be possible to show |
5205s | other items on the minimap uh like a |
5207s | loot filter rule tag toggle uh somebody |
5210s | builds kill stuff off screen |
5212s | um |
5213s | possibly hopefully uh there's some |
5216s | problems with doing that there's some |
5218s | performance issues with doing that |
5220s | um the ability to just say anything can |
5223s | show up on the map uh is dangerous |
5226s | and um |
5229s | we'd like to avoid letting people break |
5231s | their own games |
5238s | oh no I lost connection again |
5244s | I wonder what's going on with that see |
5246s | what server that you're connected to |
5248s | I think it's at U.S Central |
5250s | which is okay I'll wait for you to come |
5252s | back and then we'll uh I'm at the arena |
5254s | Port well not perfect for me it's quite |
5256s | close |
5260s | I well we're doing this I'm gonna toss |
5264s | up a little teaser while we're still |
5265s | trying to free this out oh yeah here we |
5267s | go |
5268s | it's like a full screen one because I'm |
5270s | just hiding myself completely here we go |
5274s | it's just concept art no one seems to |
5276s | like those |
5279s | so so this is funny we've gone through |
5281s | and we've updated a ton of models and |
5284s | and you guys will see plenty of those |
5286s | with the 0.9 release |
5288s | um a lot of these are not even available |
5290s | in this multiplayer build right now as |
5292s | we're replacing a lot of enemies uh but |
5294s | those will be available for 0.9 so with |
5297s | the Falcon we actually did 3D model the |
5300s | Falcon and animated and everything like |
5302s | that but that was a while ago when we |
5304s | were testing out some initial |
5306s | um some initial skills with the Falcon |
5308s | now that we have progressed a little bit |
5311s | we've gone back and we're revamping all |
5313s | of The Beastmaster pets and they look |
5315s | super cool uh and the Falcon is uh kind |
5319s | of in that same vein as a pet so we've |
5321s | we're updating the Falcon and this is |
5323s | the new concept art that we're going to |
5326s | be modeling this off of in the very near |
5328s | future uh very happy with this one this |
5330s | one's kind of hot off the press |
5336s | and so uh this is also one of the team |
5339s | is really excited about uh developing |
5340s | cosmetic skins for so if there's any any |
5344s | type of Falcon cosmetic skins that you |
5347s | guys want to see uh we'd love to hear it |
5349s | and you know everybody everybody always |
5351s | goes to like you know we need a phoenix |
5352s | and stuff like that which will |
5354s | absolutely happen |
5355s | absolutely gonna have a phoenix yeah |
5358s | Cosmetic Skin for this |
5360s | uh uh America bald eagle I like that I'm |
5365s | gonna I'm gonna take this objects every |
5366s | time it comes up there's way more Eagles |
5368s | in Canada than America |
5372s | steampunk Tesla Falcon yes twice yes |
5378s | oh thanks anyway uh all right so this is |
5381s | this is one that like even if I have to |
5383s | go take personal funds and hire external |
5385s | 3D modelers if we don't have a bandwidth |
5387s | inside like I'm just gonna I'm gonna |
5388s | pump |
5389s | skins into this Falcon |
5391s | the store is gonna be just like half |
5393s | falcon skins and then everything else |
5396s | yep |
5398s | all right I'm here I made it guys |
5400s | beautiful yeah let's do it |
5404s | uh will you ever add settings for hiding |
5407s | teammate abilities or scaling the |
5409s | opacity or quality of their effects |
5411s | slash projectiles possibly |
5414s | um the really good question it's |
5416s | something oh arena hold on uh |
5421s | it's something that for a long time |
5424s | we've been uh pushing is that whenever |
5427s | there is going to be group play in the |
5429s | game uh that we need to make sure that |
5431s | the skills that we're developing the |
5432s | visual VFX are not overpowering on the |
5434s | screen |
5435s | now that we are actually seeing this in |
5439s | multiplayer there are some initial |
5441s | actions that we're taking for example |
5443s | you'll notice whenever uh meteor comes |
5445s | down on my screen that you don't see the |
5447s | targeting reticle on the ground that was |
5450s | one of the first things that we saw was |
5451s | like okay stuff like that is noisy and |
5453s | so we can differentiate what visuals |
5457s | happen on uh other players client versus |
5460s | what's happening on the your player |
5462s | client and so our first task is going to |
5465s | be going through and seeing what we can |
5467s | and need to change on that front and |
5469s | we'll Implement those changes and then |
5471s | if we see that there are still skills |
5473s | that are making you know just just too |
5474s | much screen clutter uh we'll go and |
5476s | we'll probably implement ways to add |
5479s | more transparency to those or what have |
5481s | of you but making sure that the screen |
5483s | and the play Space is very readable is |
5485s | very very important to us |
5490s | not yet |
5495s | okay let's see if I can not die for like |
5497s | two seconds |
5499s | does the Le servers use lockstep |
5501s | technology uh lockstep is a term that's |
5504s | used specifically for |
5507s | um Path of Exile and the way they do |
5509s | things |
5510s | um we we do things that are |
5514s | um |
5515s | they have similar |
5518s | uh properties to it but is distinctly |
5522s | different |
5523s | um so technically no but we do things to |
5526s | achieve similar goals |
5530s | that's a fair way to say it yeah |
5547s | when you guys add trade uh we're still |
5550s | we're still digesting information from |
5552s | the survey that we've sent out if we |
5554s | want to or not uh what that's gonna look |
5556s | like and we right now we're we're trying |
5560s | to get as much feedback as possible we |
5562s | have the entire design team spending a |
5564s | lot of time reading all the comments |
5566s | across our forums and Reddit and all of |
5569s | our other social media |
5571s | um and you know the trade trade is a |
5573s | very divisive topic we knew that going |
5575s | into it so there are definitely still |
5577s | conversations going on about trade we're |
5580s | not ready to commit to saying that |
5582s | anything is going to change or anything |
5585s | like that yet but there is a lot of |
5588s | conversation going on and a lot of |
5590s | ideation going on so it's always fun if |
5593s | you guys have ideas for trade uh we do |
5595s | love to read those and and that's what |
5598s | I'll say is we're still discussing still |
5600s | idea still ideas just the blanket |
5602s | reminder though remember to be |
5603s | respectful in those conversations and |
5606s | if someone's not being respectful try |
5609s | not to to meet them at that same point |
5611s | try and just try the conversation to be |
5613s | more respectful and and you know like |
5615s | whenever I see suggestions that are that |
5618s | are like well worded and are are not |
5621s | overly aggressive I take them much more |
5623s | seriously |
5629s | we're we're still working on it it's and |
5631s | it's like |
5633s | who knows what'll happen yet |
5638s | ideally we find something that is |
5640s | inclusive to |
5643s | more spectrums of the player base |
5646s | um but we you know we we do have a solid |
5648s | design goal that we want to make sure |
5650s | that when you're playing the game uh |
5652s | playing the game is always a fantastic |
5654s | and uh |
5655s | way to find good loot and it doesn't |
5658s | feel like it's completely overpowered by |
5659s | trade and that that it's a slippery |
5662s | slope that we have to take into account |
5664s | we have all these discussions yeah |
5669s | all right uh any idea what's causing |
5671s | characters to feel unresponsive while |
5673s | kiting uh even while just holding right |
5676s | click forwards characters behave |
5678s | differently than in offline some skills |
5680s | just lock your character in place it |
5681s | doesn't behave like that in single |
5682s | player things other areas uh other than |
5684s | that Arena felt good that's good |
5687s | um the answers yes and we're working on |
5690s | it |
5691s | yeah uh there's there's definitely a |
5695s | number of things due to like animation |
5697s | controllers and things like that that |
5699s | we're working on addressing uh that we |
5701s | are fairly confident that we're gonna |
5702s | have in before 0.9 I don't think it |
5704s | would be a blocker I don't think it |
5706s | would push our release date or anything |
5707s | if we didn't get them in plus our hotfix |
5709s | cycle for 0.9 will probably slightly |
5711s | longer than the patch cycles that we've |
5712s | had in the past uh but yes we we do know |
5715s | what is causing those and we're working |
5716s | on addressing them and we see Hot Fish |
5718s | hotfix cycle being longer you mean like |
5720s | there's more time where we're willing to |
5721s | put hot fixes out rather than time |
5724s | between hot pencils yep yep |
5728s | just wanted to clarify the term |
5732s | really looking forward to The Bard class |
5734s | oh it'll be interesting it'll be fun |
5736s | well is that our is that our sixth class |
5739s | guy is going to Bard and bunk and Shadow |
5742s | priest is is that the plan that's that's |
5744s | a weird class to get a barred Mark |
5746s | Shadowrun |
5747s | yeah I don't know how that fall together |
5751s | we know that we know that people want a |
5753s | uh like a the pure melee which there's |
5758s | plenty of options to get that yeah at |
5761s | the moment |
5763s | yeah yeah but there's the people people |
5765s | when they go to the characters like |
5767s | screen they're like okay I just want to |
5768s | be like the physical Bruiser what is my |
5770s | path here |
5771s | uh I think we can think we can do |
5773s | something about that in the future quite |
5775s | suggesting a Mesmer class yeah |
5778s | love love that Guild Wars |
5781s | I know it's not from Guild Wars |
5783s | originally but that's where I first |
5784s | learned about it |
5785s | when Guild Wars 2 was coming out I was |
5787s | so stoked for all of their class designs |
5789s | I know |
5792s | this didn't land not for me anyways I |
5795s | didn't for me either unfortunately like |
5797s | Guild Wars one was |
5799s | like I I didn't I didn't hit the initial |
5801s | wow train I was Guild Wars one to start |
5803s | with oh really yeah I switched it well |
5805s | eventually but like |
5807s | yeah I played so much Guild Wars one in |
5810s | the the Hall of uh Hall Heroes and uh it |
5814s | was it was it I never played it but it |
5815s | was this crazy thing it was like a this |
5817s | PVP tournament this like knockout |
5819s | tournament that um when you got to like |
5821s | the end of it you'd have uh this this |
5825s | three-way eight versus eight versus |
5827s | eight |
5828s | uh PVP battle and it was it was so |
5831s | chaotic and so crazy it was tons of fun |
5833s | it was yeah that was that was |
5836s | basically just what I did in that game |
5838s | was all heroes |
5841s | looks like they're we know that there |
5844s | are uh definitely more server |
5845s | optimization ones that we can get with |
5846s | Arena and I think we're experiencing the |
5849s | need for that right now yeah |
5853s | oh yeah no I'm I'm |
5857s | there's no way that's 60 milliseconds |
5859s | that it's telling you is accurate but |
5861s | this this is great though because this |
5863s | is the type of data that we were hoping |
5865s | to get by releasing arena in this hotfix |
5867s | so this is this is good that we're |
5870s | encountering this now |
5872s | speaking of stash tabs how do you feel |
5874s | about players need to set up their stash |
5875s | tabs every cycle that's a good question |
5878s | um |
5879s | I think it's important because they're |
5882s | purchased with an in-game resource I |
5885s | think it's important that they're that |
5886s | they're being repurchased every cycle |
5889s | um |
5890s | setting up the configuration of those uh |
5894s | every time I can see being tedious but |
5896s | and like |
5897s | I don't know having some sort of like |
5898s | way to like save configurations like |
5900s | your first stash tab is always like this |
5902s | and your second stash dab is always like |
5904s | this and then when it's like when you |
5905s | buy your second stash that just like |
5906s | Auto configures it like you're saying |
5908s | smash that defaults or something that |
5909s | would be cool |
5911s | um and that could be stored client-side |
5913s | so it's not a big deal |
5915s | um |
5916s | I don't know |
5918s | it's it's definitely interesting but I |
5919s | think it I think it needs to be at least |
5921s | a little bit config reconfigurable every |
5923s | single time because they're purchased |
5924s | with a a an in-game currency |
5932s | being realistic there right it's it's |
5934s | probably that you know uh people will |
5936s | need to purchase the new ones and |
5938s | reconfigure them each time at least |
5940s | initially yeah |
5942s | all right uh chiptastic asks hey first |
5945s | time checking out the stream welcome |
5946s | I've been loving CT and multiplayer beta |
5949s | test was wondering if I could get a |
5950s | button that says your character is |
5952s | killing voice line on command |
5955s | uh can't get enough of easy too easy |
5962s | no probably not I think I think the |
5964s | server's Hooper day |
5966s | yeah I'm already I'm already reinviting |
5968s | uh yes I have quiet I don't have quiet |
5971s | on my friends list the connection |
5973s | timeout is appropriate for my level of |
5975s | patience apparently because as soon as I |
5977s | was like all right I'm done with this |
5978s | connection timeout shows up |
5990s | all right here speaking of MTX hopefully |
5993s | we'll see a uh bacon skin for shadow |
5997s | Beacon |
5999s | okay |
6003s | yeah that's blessed yeah yeah going |
6006s | forward after 0.9 launch uh MTX meteor |
6009s | MTX when when it's ready weirdly enough |
6011s | I haven't thought about meteor MTX a |
6014s | whole lot if anybody has any suggestions |
6016s | for what a really cool meteor MTX would |
6018s | be I will I'll put that near the top of |
6021s | the list I'll make sure that there's a |
6023s | really complicated way to unlock a |
6025s | pseudo meteor MTX in 1.0 |
6028s | yes yeah |
6031s | uh |
6033s | and you can save that for later everyone |
6039s | uh yeah I see monologues so that was it |
6041s | was buggy which is expected until they |
6044s | understand the complication of the loot |
6045s | issue but can you all share your largest |
6047s | concerns over trade like what is the |
6049s | nightmare scenario the nightmare |
6051s | scenario is just that |
6053s | um |
6054s | playing like going out into the world |
6056s | adventuring to find gear is strictly |
6060s | worse as far as how well how quickly you |
6062s | can obtain the gear how |
6066s | um |
6066s | uh the the like if you're good if you're |
6069s | gonna do any sort of competition |
6071s | whatsoever or any sort of like trying to |
6073s | be powerful in the game that the clear |
6076s | and obvious way to do that is by always |
6079s | just going to the shop and and buying |
6082s | whatever piece of gear you want |
6084s | um and you're you're basically ignoring |
6086s | almost all the drops you get except for |
6089s | a very select few Mega drops and other |
6092s | than that you're just like it doesn't |
6093s | matter what drops if if one of these |
6095s | Mega drops drops great I'll pick it up |
6096s | and sell it but other than that I'm |
6098s | basically just going to the shop and |
6100s | buying everything all the time for all |
6102s | players I think it's important to note |
6103s | that that this is |
6105s | that's the nightmare scenario and I used |
6108s | a lot of terms that are really extreme |
6110s | in that |
6111s | um so like like always and for all |
6114s | players and it's just like it's it's |
6116s | getting to that that extreme that's like |
6117s | the nightmare scenario |
6122s | I don't know if you wanna |
6125s | have when you have a larger like a |
6128s | global economy and there's no |
6129s | restrictions it just very quickly |
6130s | becomes a |
6132s | when there's there's so much access to |
6135s | Great gear from the economy that |
6139s | it's |
6141s | it would be silly not to go and get your |
6143s | gear that way which means that when you |
6146s | play the game the likelihood that you |
6147s | find upgrades for your gear is extremely |
6149s | small uh and and we want to mitigate |
6152s | that but there there definitely are |
6153s | design goals that we would have if we |
6155s | were to implement uh trade in in some |
6158s | manner uh you know we're even when we're |
6160s | brainstorming right now internally uh |
6162s | open trade like a completely open trade |
6164s | economy is not really something that |
6166s | we're uh discussing but there there may |
6169s | be ways that we can do things like give |
6172s | items external value and and have some |
6174s | way to exchange things that makes good |
6176s | sense for the way the last Epoch is |
6178s | designed but uh again there we're still |
6181s | in discussions about it we're listening |
6183s | to everybody uh there's you know there's |
6185s | plenty of people that have some very |
6186s | interesting uh suggestions that you do |
6190s | make their way internal and we do have |
6191s | conversations on those so |
6194s | yeah the conversation's not over it |
6196s | never was over it's it's that's |
6198s | something I think it's really important |
6199s | to note as well it's not like the |
6200s | conversation stopped and then something |
6202s | happened and we reopened the |
6204s | conversation now the conversation just |
6205s | never stopped yeah I think I think maybe |
6208s | the way that we were that I'd have been |
6210s | gifting post made it made it feel more |
6212s | final than we intended it to yeah |
6216s | because you know item gifting initially |
6219s | was like this is something that we can |
6220s | get in for 0.9 so people that are |
6222s | playing with each other can exchange |
6223s | items uh |
6226s | with that you know the scope wasn't all |
6228s | too large and we could actually actually |
6229s | get in yeah |
6232s | I'm nervous to even talk about it that |
6234s | much because I I don't you know it's uh |
6237s | there's there's still just a lot of |
6240s | discussions that we need to have |
6241s | internally |
6243s | yep |
6244s | and they're happening every day |
6246s | a lot yes and and after hours or |
6250s | evenings are |
6252s | for some of us our evenings are trade |
6254s | discussions right now |
6261s | clay just sent me a picture of of him |
6264s | fighting in space |
6266s | uh yeah yeah so we know we know what |
6269s | that bug is whenever um |
6270s | you haven't unlocked a monolith the |
6273s | first time that you come into it the the |
6275s | floor is not there but that is that is |
6278s | what we'll absolutely fix before it's |
6279s | opening |
6291s | where's the question there it is |
6295s | uh going forward uh after 0.9 launch |
6299s | what kind of patch Cadence will we see |
6301s | uh we don't have a specific number like |
6303s | like I'm not gonna say like oh it'll be |
6306s | every X months or it'll be every X weeks |
6307s | or anything like that |
6309s | um but it will be |
6312s | um much more much more frequently than |
6315s | than what was eight five to point nine |
6318s | um and and we are we are aiming to get |
6320s | back to a regular Cadence and much more |
6323s | reminiscent of what happened pre |
6325s | eight five so like yeah yeah |
6328s | yeah you're the community's best |
6330s | reference for that is just to go and |
6332s | look at the release cycle that we had |
6334s | before this very extended Dev cycle uh |
6339s | with this debt cycle the reason that we |
6341s | stopped releasing content for as long as |
6343s | we did is because we hit a point of no |
6345s | return with multiplayer development |
6347s | where uh when on our development |
6349s | branches we |
6351s | we could no longer make single player |
6354s | builds without it being a huge |
6357s | undertaking because we had a lot of |
6359s | multiplayer logic in place and so we we |
6362s | had to get to the end of that before we |
6364s | released new content we could have taken |
6366s | other routes but it would have resulted |
6368s | in multiplayer coming later than it is |
6370s | right now and we really needed to just |
6373s | buckle down and get the multiplayer side |
6374s | of this done |
6381s | any chance of a future post-mortem at a |
6385s | Dev conference I mean yeah |
6388s | if if one of them wants to have us and |
6390s | thinks we got cool stuff to say I I know |
6394s | a few people that would probably go in |
6395s | on on something like that |
6397s | I know I would but I'm probably not the |
6399s | best person to do it |
6401s | uh also I always ask this uh but curious |
6404s | if work is being done uh for the API in |
6407s | parallel with multiplayer work or |
6408s | something that will be designed and |
6410s | implemented afterwards |
6411s | um I mean there is work being done on |
6414s | some apis depends what API you're |
6415s | talking about |
6417s | um if you're talking about something |
6418s | that just like collects data from the |
6420s | game as far as like |
6423s | um all the information about all the |
6424s | swords in the game and stuff like that I |
6425s | don't think anything's being actively |
6426s | worked on for that right now |
6430s | uh the melee class should be uh reptile |
6433s | Brute |
6435s | oh I like a different different |
6437s | um race |
6438s | yeah yeah how do you guys feel about uh |
6441s | the future of epoch having different |
6443s | playable race classes instead of just |
6446s | humans |
6448s | be interested to hear that one |
6450s | sorry it's been asked before but do you |
6453s | happen to have an ETA on patch notes 4.9 |
6457s | uh and do you consider to release it in |
6459s | separate days due to the volume of |
6461s | changes |
6462s | uh oh like like |
6464s | um it'll likely be pretty close to the |
6466s | release of 0.9 the 0.9 patch notes will |
6468s | come out |
6470s | um |
6471s | the |
6474s | I'm still laggy I don't know how that |
6476s | uh that that Echo finish successfully |
6479s | yeah yeah we're doing a job on the |
6480s | servers right now uh and I'm glad |
6483s | because even when we had the event where |
6484s | we were trying to break the servers it |
6486s | was challenging so the fact that we're |
6487s | actually doing that and getting that |
6489s | data right now uh I'll take it yeah |
6492s | foreign |
6502s | and largely that's due to the fact that |
6505s | the patch notes that we have pulled up |
6507s | right now are ludicrous there's like 60 |
6510s | pages of patch notes so when we present |
6513s | that to the community we need to |
6515s | aggregate it and and make probably |
6517s | sections near the top that are more |
6519s | concise uh so so that people don't feel |
6522s | like they have to go through 60 pages of |
6524s | stuff to find the good bits |
6527s | um it's a lot like we we have not been |
6530s | sitting on our hands for the last nine |
6531s | months I promise you that yeah |
6534s | as as evident by a lot of the stuff that |
6536s | people are finding in this test I think |
6540s | um all right so I know sure you've |
6542s | answered this a thousand times why not |
6543s | make it 1001. how is he is she enjoying |
6545s | the Theta test period |
6549s | right |
6550s | I I mean I mean it's an absolute dream |
6554s | to get to this point we have we have |
6557s | wanted to be here for five years six |
6560s | years now so the fact that we're |
6562s | actually able to play with one another |
6564s | is |
6565s | incredible |
6567s | yeah |
6572s | and like all the like there's issues and |
6575s | stuff happening in these multiplayer |
6576s | tests and you know we we always expected |
6578s | that but looking at the bugs that exist |
6580s | here they are |
6582s | nothing burgers in comparison like we're |
6585s | gonna be able to chew through all of |
6586s | these bugs and then we're gonna be able |
6587s | to get it in a really good State |
6589s | um just the fact that we're here is just |
6592s | amazing yeah |
6597s | meteor MTX giant beehive crashes down or |
6600s | first meteor MTX should be gross that's |
6603s | very fitting actually I'm gonna go to |
6605s | Discord I'm gonna write down the Beehive |
6606s | one because that that's Epoch right |
6609s | there not not what I was referencing |
6611s | though |
6612s | foreign |
6615s | tyx can you please uh sell them with |
6617s | color palettes not just static looks uh |
6620s | initially at least they are static |
6622s | uh are there plans to add more timelines |
6625s | to the end game uh yeah I think there |
6628s | would likely be um like so you're asking |
6630s | like more more new islands here |
6633s | um I think likely what would happen the |
6636s | volume probably wouldn't change too much |
6638s | um just because it becomes a little |
6639s | overwhelming in the system where you |
6641s | need to complete each one of them to |
6642s | finish |
6643s | um I think likely and you complete each |
6646s | one of them many times in order to get |
6647s | the one the blessings you want |
6649s | um either it'll be some sort of change |
6650s | there where that's easier to do or it |
6652s | would be more along the lines of |
6653s | replacing timelines or like like like a |
6657s | timeline becomes corrupted or or like |
6660s | someone invades a timeline and the whole |
6662s | thing gets changed and it's still the |
6664s | same timeline with like a Twist or |
6665s | something like so there's there's |
6666s | definitely a lot of room for just |
6668s | realizing how they're laid out even what |
6670s | levels they show up at there's lots of |
6671s | room for doing things like that in the |
6672s | model system and then that will happen |
6675s | so it's definitely won't be static |
6677s | that's the sort of thing that you'll see |
6678s | in content in a cycle content I think |
6680s | yeah I I the only thing to add to that |
6682s | for me is just I I really want people to |
6685s | understand that after 1.0 in-game |
6688s | becomes a huge Focus for us |
6692s | extending it in terms of the item hunt |
6694s | the content available the systems adding |
6698s | on just a few layers of complexity we |
6700s | don't want the game to be uh super |
6702s | complex for new people that are coming |
6704s | in but there's there's definitely things |
6705s | that we can add before we get too too |
6707s | complex there in game will continue to |
6711s | be a major major Focus post 1.0 yeah and |
6715s | even going into 1.0 a bit |
6719s | all right so if it's important to always |
6720s | find good loot and upgrades uh and then |
6723s | why is LP an exalted curve so messed up |
6726s | um a little bit of conflation of stuff |
6727s | here uh you hit hard gear wall when |
6730s | you're not progressing past that because |
6731s | something like triple exalted is too |
6733s | rare without trade uh and even with |
6735s | trade I think there's a lot of |
6737s | assumptions there and I don't really |
6738s | want to address all of them |
6740s | um |
6740s | the the the I think the underlying |
6743s | concern that you're trying to bring up |
6744s | is about |
6745s | um just like your progression curves and |
6747s | and they're definitely not perfect and |
6749s | it's definitely something that we are |
6750s | looking at uh improving as we go but um |
6753s | uh |
6755s | I I I don't think it's quite as uh |
6760s | Extreme as |
6762s | as what's being presented there possibly |
6768s | all right so while I love access to |
6769s | haste and frenzy with transplant only |
6771s | last three seconds uh the downtime |
6773s | breaks the flow quite a bit while |
6775s | playing in the end game any points into |
6776s | these ways progression based ideally |
6778s | that would expand above like that |
6781s | um |
6782s | it's |
6783s | so um modifying the buff itself |
6787s | uh is very unlikely |
6790s | um a lot of those Buffs have |
6794s | um pretty fixed durations intentionally |
6796s | it's it's done possible |
6799s | um |
6802s | I think part of |
6808s | yeah how does this there might be spots |
6810s | with this room for that I think most of |
6811s | the time it's not ideal and having those |
6815s | those pretty intense speed UPS be |
6818s | um not consistent up time is intentional |
6821s | yeah we're careful about making the game |
6824s | too Zoomy and we do that strategically |
6832s | this way guys |
6838s | uh would it be better to treat it like |
6840s | Peewee make Leagues with one one with |
6842s | traded one without trade yeah so ideally |
6844s | and this is |
6846s | this is a topic that's coming from the |
6847s | forums a little bit here |
6849s | um |
6850s | the uh I ideally we if we're going to |
6854s | introduce a trade system |
6856s | uh in like a perfect in a perfect world |
6858s | if we're talking rainbows and |
6859s | butterflies and everything's perfect |
6861s | um |
6862s | the whatever system gets issues for |
6864s | trade it wouldn't have a a player based |
6868s | split associated with it so people who |
6871s | were |
6872s | um who were wanting to play in a trade |
6874s | environment and people who were wanting |
6875s | to play outside of a trade environment |
6876s | would still be able to physically play |
6878s | together and having it be a hard a hard |
6881s | um |
6882s | uh separated |
6884s | environment like that wouldn't be ideal |
6886s | it might be what needs to happen if |
6887s | we're gonna do something like that who |
6888s | knows yet |
6890s | um |
6892s | but I ideally |
6897s | ideally there'd be uh there wouldn't be |
6899s | a a |
6902s | player-based segregation completely as |
6904s | far as who can play with who |
6906s | because maybe maybe you really like |
6908s | trade and your friend really doesn't but |
6910s | you still want to be able to play |
6911s | together |
6913s | I I have a lot of thoughts on that I |
6915s | probably I don't want to dive into that |
6917s | too deep though yeah I'm really really |
6919s | just talking like purely hypothetical in |
6921s | a perfect world yeah yeah what if what |
6924s | if you could wave your magic wand and |
6925s | have something happen |
6927s | that would be that would be an ideal |
6928s | element to it |
6930s | um |
6931s | definitely not saying that's possible |
6935s | that's what that's one of the issues |
6937s | with just saying okay there's there's |
6939s | there's two games |
6941s | you know that's basically what it is |
6965s | that's good says I appreciate that |
6966s | answer and better understand some of the |
6968s | issues thanks when do you plan to |
6970s | officially open uh I don't know what |
6972s | your old question was |
6974s | scroll back up |
6978s | I mean March 9th is the |
6988s | oh you asked like like when when are we |
6990s | gonna talk about what like open up our |
6992s | talking about trade to say what it's |
6995s | actually going to be and all sort of |
6996s | stuff I think that's what you're asking |
6998s | um because the last topic was last |
7000s | question was really betrayed and and the |
7001s | answer to that is once we know what |
7003s | we're gonna do |
7005s | we'll we'll start talking about it |
7006s | because we don't know what we're gonna |
7007s | do yet yeah it might be that we end up |
7011s | presenting some ideas and getting |
7013s | Community feedback on it or yeah |
7018s | there's definitely no timeline on that |
7019s | right now though |
7020s | yeah |
7022s | any updates on the crit revamp I have no |
7025s | idea what happened with that |
7026s | for for now it's not there |
7029s | dancing about when oh I want a dancing |
7031s | mode so bad |
7034s | actually guys please give uh at least |
7037s | stop calling Minimus stupid He's a brave |
7040s | and loyal dog that's just that one |
7042s | person who eats it anyways |
7044s | I wonder how many people know of uh |
7048s | Maximus Minimus yeah minimus's origin |
7051s | story |
7055s | you stupid butt |
7059s | there's a whole there's a whole |
7060s | backstory around Minimus and everything |
7061s | it's it's not just a |
7063s | that one line |
7065s | I'm so dead we need a we need a dog in |
7068s | the game that we can pet yeah |
7071s | how about a box you can check on |
7073s | character creation where you hit I want |
7074s | to trade or just allow other player base |
7075s | to play together |
7077s | that's |
7080s | um that's what I'm talking about like it |
7081s | it splits it right |
7083s | and I'm not saying that's that's |
7085s | impossible or wrong but just that says |
7088s | someone asked what's wrong with it |
7090s | that's what's that's one thing that's |
7091s | wrong with it |
7092s | um so Harvest uh as a skill once curses |
7095s | on targets yes is that waiting for |
7098s | warlock to be good or is it getting |
7099s | above soon I like Harvest I mean there's |
7101s | already two two prime curse options for |
7104s | that so I I don't think it's waiting |
7106s | necessarily |
7107s | um |
7111s | we can do the new re-performing for 0.9 |
7113s | mic |
7115s | I think so |
7118s | I also don't remember if warlock has any |
7120s | new curses or not |
7125s | I can't remember sorry |
7128s | um |
7128s | I'm not really trying to get back in |
7130s | because we only got two minutes left but |
7132s | oh sorry knowing the game is going to be |
7134s | out of beta like full release uh we do |
7135s | not have a set date for full release yet |
7138s | um like point nine is March 9th that's |
7140s | the next date we don't have any dates |
7142s | after that depending on how well that |
7144s | goes we'll determine when the next uh uh |
7147s | when the next stage of release happens |
7150s | um but probably after 0.9 releases we |
7152s | will see more frequent major passions so |
7156s | you'll see like one of our |
7158s | one of our big goals when we release 0.9 |
7160s | is just to make sure that we're uh |
7162s | putting content out regularly again so |
7165s | you guys will be getting additional |
7167s | content uh |
7170s | way more frequently than happened in |
7172s | 2022. definitely |
7176s | uh any hints on the remaining Shaman |
7178s | skills or skill updates not really much |
7180s | I can say that I haven't said already |
7182s | um there's at least one you can talk |
7183s | about |
7188s | I'm gonna be a pretty big overhaul it's |
7191s | gonna it's gonna have a new identity |
7193s | it's not really gonna be sitting in the |
7195s | same space as do I pick serpent strike |
7197s | swipe or temperature it's not gonna fit |
7199s | in that space anymore |
7202s | um it's gonna scale off attack speed |
7206s | um okay what else it's about all I said |
7208s | about it's gonna be a lot heavier a lot |
7209s | bigger skill |
7210s | um |
7212s | we've got thorns |
7214s | iTunes is going |
7216s | I know I've said that a million times |
7218s | over the years and No One Believes me |
7220s | anymore but it is |
7230s | and yeah there's there's |
7235s | another melee skill coming in to replace |
7237s | the place the Tempest strike holds |
7242s | uh and there's |
7245s | not really much else to say there's is |
7247s | there there's a new totem skill I think |
7249s | at some point |
7251s | could be wrong with that one |
7253s | is there a Newton scale our new Branch |
7255s | to an existing totem scale camera which |
7256s | one it is |
7259s | uh last trying to remember conversations |
7262s | on totems that we've had internally I've |
7264s | got the notes I've got the notes that |
7266s | starts my computer starts up nice nice |
7269s | uh do you think dancing strikes is the |
7271s | right place can't seem to nail a fitting |
7273s | kneesport uh it's it's pretty good but |
7275s | maybe it's not quite as good as other |
7277s | skills um I'm sure skills will go |
7279s | through ebb and flow of being good or |
7280s | bad |
7281s | uh Leslie give us a frog race oh yeah |
7283s | you know how to you know how to hit |
7284s | those those hard strings uh when is the |
7287s | last character wipe |
7289s | um so the characters existing in the |
7291s | multiplayer preview events are not |
7293s | permanent characters |
7295s | um so they're getting wiped but they're |
7297s | not ever really there if that makes any |
7300s | sense |
7301s | um so on on the 12th when this event |
7303s | finishes all the characters you're |
7304s | playing in this event will go bye-bye |
7307s | um there's a new event that'll start uh |
7310s | two weeks after that a week after 23rd |
7313s | um |
7314s | 11 days after that that those characters |
7316s | they'll be fresh start uh when those |
7318s | finish those characters are gone |
7320s | um and then 0.9 starts and they're all |
7323s | fresh characters uh for multiplayer all |
7326s | of your offline characters anything |
7327s | you're playing in eight five right now |
7329s | will continue to exist and be playable |
7331s | offline as normal like nothing changed |
7334s | um they just won't come to online I see |
7336s | this one somehow all over the place and |
7338s | I I like I reply every time I see it to |
7341s | say no it's wrong people say that your |
7343s | multiple characters are getting shipped |
7344s | to offline that's not happening no |
7348s | um we've never said that and I've said |
7349s | many times the exact opposite of it so |
7351s | that's not happening |
7353s | um |
7354s | and uh when 0.9 goes to 1.0 uh the goal |
7358s | is to this is a little far away so we |
7360s | don't know exactly what's going to |
7361s | happen when when 0.9 goes to 1.0 the |
7363s | goal is to take all those characters and |
7364s | put them into a standard environment so |
7365s | they're still available to play but they |
7367s | won't be uh fresh cycle characters when |
7369s | 1.0 launches as like uh this is the |
7371s | latest ladder and everything like that |
7372s | so they'll still be playable and |
7373s | available and if you're not interested |
7374s | in competing on the new ladder no |
7377s | problem |
7378s | they're good for you |
7380s | I wanted to say CTS will keep their |
7382s | characters right um everybody at 0.9 |
7385s | will be required to start fresh |
7388s | yeah yeah |
7390s | uh all right gonna just rattle through a |
7392s | couple more these we are overtime some |
7393s | at some point I'm gonna stop answering |
7395s | these uh well I love the X's to haste |
7397s | and frenzy with translating the last |
7398s | three seconds the downtime oh day |
7403s | maybe not the downtime breaks the flow |
7405s | quite a bit while playing in the end |
7406s | game uh having to transplant in place on |
7409s | cooldown just the buff breaks the flow |
7411s | sometimes to be able to do any plans to |
7412s | introduce Waze progression based ideally |
7415s | I feel like I read this that you'd be |
7416s | willing to expand the buff like that |
7417s | probably not |
7420s | um still |
7421s | I feel like I read that already maybe |
7423s | not the um |
7426s | I mean give what you just said I could |
7428s | see being like a minimum distance |
7429s | transplanted in order to get the buff uh |
7432s | uh I don't know just just like |
7434s | transplanting in place to replace |
7436s | refresh the buff is not ideal play |
7438s | experience I don't know how we'd fix |
7439s | that |
7440s | uh do you guys have a proper channel to |
7442s | submit ideas to you yes we have a |
7444s | suggestions and like to see Channel and |
7446s | Discord we also have a suggestions and |
7448s | feedback channel on our forums those are |
7451s | the best places you can also put them in |
7452s | other places too but those are the best |
7453s | ones March 9 how long will those created |
7456s | after characters live till next player |
7458s | white cycle always included forever |
7460s | unless something goes wrong |
7462s | um would like to know if it's possible |
7464s | for you guys to update some of the |
7465s | concept art you have on the website the |
7467s | character looks pretty old with like |
7469s | some more images |
7470s | yeah that's a great Point yes yes yes so |
7473s | what website desperately needs an update |
7476s | is not reflective of the game in its |
7478s | current state uh well it'll get up there |
7480s | it's it's just not ranked at the highest |
7482s | priority yet |
7484s | uh all right uh have you thought about |
7486s | giving us more uh conversion based |
7489s | uniques gives more options to build IE |
7491s | screen since it has the weakest unique |
7493s | pool for build enablers yes uh we have |
7495s | considered giving more of these and we |
7497s | will |
7499s | yep there's there'll be more uniques in |
7501s | every sort of type coming down the pipe |
7503s | uh flowing in as we go |
7506s | um and we'll always be introducing the |
7508s | uniques yeah if you guys have ideas for |
7510s | cool unique stuff like let us know |
7514s | great I think that's it |
7517s | um thank you very much for coming out |
7518s | everybody I hope you had fun I know we |
7521s | did and say weeks is multiples of this |
7522s | year this time |
7524s | um if you have any more questions that |
7526s | we missed please feel free to head on |
7527s | over to our Discord our uh forums are |
7530s | read at our Facebook or all sorts of |
7532s | places of people answering questions all |
7533s | the times happy to help out lots of |
7535s | helpful community members we'll be back |
7537s | same time same place next week to answer |
7539s | more questions than have more fun with |
7540s | everybody |
7542s | um we'll see you next time thanks for |
7543s | coming out everybody |
7544s | uh thanks everyone |
7549s | I'd love I'd love to get more of these |
7550s | together what we do |
7552s | hang out with people oh yeah absolutely |
7555s | I've been doing pickup games like every |
7556s | night so uh |
7559s | whenever |
7568s | all right in like three seconds we're |
7569s | done |
7571s | and we're out have a good time everybody |
7572s | see you later |