EHG sent out the survey which asked for feedback about build/skill nerfs during mid-cycles and the majority of the responses came down to preferring nerfs AFTER the cycle was over rather than during so long as it wasn’t caused by a bug; even if the build/skill was over performing by a lot.
Does this also apply to mechanics such as the factions? The multiple nerfs to CoF suggest it doesn’t. Because it’s been clear for a while now, MG is stronger than CoF yet CoF keeps getting the nerfs. Even if you think the despair attainment from prophecies was crazy, still weaker than MG. And to nerf this MID cycle? This goes against the nerfing philosophy we just went over. If these things were nerfed due to double dipping then nerf that somehow rather than just nerfing the weaker faction.
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