Hello everyone, game director for LE / CEO of Eleventh Hour here. We do see a lot of new people coming to LE in the last few days and I want to welcome you all and give a little info.
First of all, LE was an after hours project that I started 6 years ago right here on Reddit that we spent evenings planning and creating a vertical slice to take to Kickstarter. Enough kind individuals took a leap of faith to get us started and we’ve pushed hard to make Epoch what it is now - and over that time we’ve had the opportunity and great pleasure to update the game significantly as we’ve progressed, earned the community’s support, and hired more fantastic and talented individuals with the mission to make the next great ARPG. Our team has been built from passionate Diablo-like game enthusiasts and developers like many of you!
I’m thrilled to hear the positive responses our new players are having and please know that there is a ton of polish coming this year to the game. Some things don’t feel as good as they will before we get to 1.0 and you’ll see the mountain of patch notes at 0.9.2 showing progress towards those polish goals. Combat feel, massive reduction in bugs, quest improvements, UI updates, online play becoming smoother, party play refinement, etc.
We have a ton of end game, itemization, and additional content already planned for post 1.0 Cycle (this is what we call Seasons) content.
We love to hear your feedback, critical and positive, as we are aiming to make LE a game that you’re thrilled to make your hobby with substantial updates coming every 3-4 months for hopefully many years into the future with your support.
Again, welcome to the community. We feel very fortunate to be making this game for all of us and we’ll do our best to provide you all with an amazing ARPG for years to come!
- Judd (“Mox”)