11 months
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Last Epoch
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29s | for |
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59s | for for |
149s | for |
179s | for for |
249s | good afternoon everybody and welcome |
252s | back to another last Epoch Dev |
255s | stream as always I'm your host Mike but |
258s | I have a special guest for you |
260s | today everybody please welcome to the |
264s | stage everybody please welcome to the |
266s | stage my friend our Lore Master is it's |
274s | Kyle uhoh not com through yet turn your |
277s | microphone |
278s | on should be it was my mistake I just |
282s | had you muted hey first time perfect oh |
285s | uh can you he me now |
287s | yeah ah perfect oh that's |
291s | right all right first try we got in no |
296s | technical difficulties oh so good |
298s | fantastic |
300s | say my my default Discord background is |
302s | working perfectly good good |
306s | good all right and we have |
310s | um our usual uh Fitz is here giving us |
313s | questions which is |
315s | awesome oh no just thank you Fitz just |
318s | got to hide this for one second |
319s | appreciate it much two seconds |
327s | here and we're back |
330s | all right still work oh we're good we're |
333s | golden okay we got good |
335s | again we are can be doing our usual um |
338s | I'm just going to be playing the game uh |
340s | mocking about having some fun in the |
342s | background while Kyle handles the stream |
344s | no uh we're going to be doing a lore |
346s | Focus stream today so uh I'd really like |
348s | to encourage everyone to um bring uh |
351s | questions about the lore you've got if |
352s | there's anything you've been like |
353s | wondering about or uh cool things you're |
356s | curious about um uh anything lore |
359s | related this is Kyle's wheelhouse this |
361s | is this is who we want to be talking to |
363s | um and as we know this is probably my |
367s | biggest weak |
368s | point uh it's okay Mike yeah thank you |
372s | so as usual please put atlast uck game |
374s | in the question and it will be uh funnel |
377s | to us where uh we can answer them uh L |
381s | questions are preferred today but if you |
382s | have other questions please feel free to |
384s | ask those two and I'll I'll tackle those |
387s | um as always we do stream for charity um |
390s | uh we got our charity above my head here |
392s | and um I think we can hop right in I |
395s | think that's about it isn't it that |
397s | sounds about right and it looks like we |
399s | already have a question right off the |
402s | bat and I'll go ahead and just read it |
404s | out why are there no fish NPCs in the |
406s | game we have bird people for Rya the |
408s | ospr elk people for H the wingi snake |
411s | people for maasa not the scale ban |
413s | that's actually the nagasa the scale |
415s | Bane are the bandits in the area who |
417s | actually oppos the nagasa hence you know |
419s | scale Bane any was and you know humans |
421s | with the terot why did lagon not make |
423s | his own people so fun fact there |
426s | actually is a follower race for lagon |
428s | it's the maruna and as I'm sure if you |
431s | played through the chapter featuring |
433s | lagon I always had to like I almost said |
435s | chapter G because I got like the dev |
437s | names in my head instead of like the |
439s | numbered names that' be chapter eight so |
443s | yeah so you played through chapter 8 |
445s | featuring all the lagon stuff in the AIS |
446s | of storms I'm sure you've you know have |
448s | you know run into the mara sirens and |
451s | the adrift maruna and the maruna ogres |
453s | those are actually the equivalent of the |
456s | wangari and the ospri and the nagasa the |
459s | reason why they don't really encounter |
461s | any like maruna NPCs it kind of ties |
463s | into lagan's nature of being a more kind |
467s | of chaotic neglectful kind of capricious |
471s | God lagon just wasn't really interested |
476s | in making uh like societies and culture |
480s | with his maruna as opposed to the more |
483s | handson Rya and hiod and maasa and a lot |
487s | like a lot of the culture organization |
488s | you see in lon's domain is actually you |
491s | know done by architect Leath who kind of |
494s | took on that role of kind of actually |
496s | organizing this place instead of just |
497s | letting it just kind of be storms and |
500s | left to Pirates so the maruna are are |
504s | fish NPCs and you don't really get a |
506s | chance to interact with any really |
507s | because you don't they don't really have |
510s | a reason to try and interact with humans |
513s | they just want to eat them so that |
516s | is the relationship of the maruna with |
519s | humans is much less open for |
521s | interactions compared to the other |
523s | Fallout races and a lot of that comes |
524s | down to Leon's kind of neglectful |
527s | nature this this is great because uh I I |
531s | had no idea about that |
533s | myself this this is also educate Mike |
536s | about L stream as well and uh actually |
540s | fun fact um I'm sure many people now |
543s | have interacted with the our you know |
545s | our item factions the circle of Fortune |
548s | and Merchants Guild very early on in the |
551s | like planning stages of the circle of |
552s | Fortune one of the NPC ideas we actually |
555s | played with and not not going with was |
557s | the idea of having a maruna in a tank of |
560s | water kind of kept in the back of the |
562s | circle of Fortune and they would be like |
563s | divining prophecies using like you know |
566s | Starlight filtered through water and we |
568s | ended up not going with that for a |
570s | variety of reasons but there actually |
571s | was you know a maruna NPC in the plans |
575s | for a little bit there before we pivoted |
577s | to something you know that worked a |
578s | little bit better so we have considered |
581s | having Maru NPCs in the past and you |
583s | know actually quite recently |
586s | nice and up to our next question sorry |
591s | for non- lore question so this is one's |
593s | going be for Mike probably you have |
594s | plans to take a big look at the shaman |
596s | and Forest Master passive trees looking |
598s | at the offensive and defensive power new |
600s | trees makes me think that there is a lot |
601s | of potential for Shaman SL for Forge |
603s | Master trees to get overhauled is yes is |
606s | this a cycle 2 possibility Mike what do |
609s | you think um well first off you can feel |
611s | free to correct the uh the terms as you |
613s | read them if it makes it easier for you |
615s | no |
616s | wores I just got to going off the cuff |
619s | going off either either way it doesn't |
620s | matter but yeah I felt this St it |
622s | happens to me all the time Forge guard |
624s | yes um it's R Rune master and Forge |
627s | guard um yeah the I I I think that we |
631s | will I can't give any specifics on |
633s | what's coming in cycle 2 there are a uh |
637s | significant number of adjustments that |
639s | we've made to passives in general um and |
643s | uh Forge guard and Shan have not been |
645s | forgotten in there um I don't want to |
649s | accidentally start some rumor of a of a |
651s | rework or something like that um but but |
653s | yeah the there's we know there's some |
655s | love that is needed there and uh we are |
657s | looking at passives um there's a big |
659s | passive update branch that hasn't been |
662s | merged in yet but uh hopefully |
667s | soon good |
669s | answer up next is any discussions on a |
672s | third Artis faction I guess that' be you |
674s | know item faction a third item faction |
677s | or even more for the future so we can't |
680s | go into any details on anything like |
681s | that yet but the faction system as a |
685s | just kind of a framework for that style |
688s | of system and interaction is something |
691s | that we are you know very excited to |
693s | play with in the future it gives us a |
695s | really nice just framework to build |
697s | inside of so like a lot of that work |
699s | that went into the creation of you know |
701s | Merchant Guild and circle of Fortune was |
703s | creating that framework for factions so |
707s | we can't go into any detail on you know |
709s | you know what future factions would be |
712s | if if they even involved with items in |
715s | you know in any case like but we have a |
719s | fa workor for factions now we have the |
721s | tech now for ranks and favor reputation |
724s | and everything so we definitely have |
727s | talked about okay we have these tools |
729s | now we have this framework now we can do |
731s | things with these now so we can't say |
733s | what but we you know we had the tools |
736s | would you know make sense to use them |
739s | yeah yeah we we we will be I can see we |
741s | see this I've said this before we will |
742s | be adding more factions to the game um |
744s | and they won't necessarily be mutually |
746s | exclusive with the item faction so like |
748s | we can um we we we haven't planned to |
751s | add more sets of factions or even |
753s | individual factions too so um the we we |
757s | adding a third faction as a um mutually |
761s | exclusive option with the other two item |
764s | factions as a crafting faction is |
766s | Artisan faction um it probably probably |
768s | not going to happen um but but there's a |
772s | possibility that there could be a |
774s | unrelated faction um that that maybe |
777s | does cool stuff in the future |
781s | all righty next question what are the |
784s | other six rings besides being referred |
786s | to on red ring of allia Al aaria what's |
791s | influenced by L of the Rings orando |
792s | corpse ring colors excluding the Op |
794s | Black and White do we get more lore |
795s | about them when the next characters come |
797s | is ataria a person or a place so I will |
800s | say I'll be up front here the uh lore on |
803s | the red ring of Al you know aaria and |
806s | the other Rings isn't something that's |
808s | going to be touched on that soon it's |
810s | definitely more of a like loose end for |
813s | us to build on in the future so like I'm |
816s | I'm not going to say what the next |
817s | chapters focus on just going to avoid |
820s | spoilers but the Rings I you know will |
822s | say aren't going to be like a big factor |
824s | in them Cur currently planned at |
827s | least I also think it was the the name |
829s | anyways was a nod to Fantasy |
833s | Star that's one that was actually I |
837s | believe that was pitched by Holly |
840s | probably a long time ago so I'd have to |
842s | check him with Holly and see what she |
844s | hey Holly uh what's the inspiration |
846s | there what's a let's call let's collab |
848s | with some more real quick for these yeah |
850s | so that's that's one of those kind of |
852s | fun instances of just kind of like you |
853s | know like the collaborative nature of |
856s | lore and the kind of like like I don't |
859s | want to say improv but like natural kind |
861s | of organic you know evolution of lore on |
864s | some you know areas like you know once I |
867s | get into a de with Hol like hey tell me |
869s | what you're thinking with the red ring |
870s | of alaria we might end up with some |
872s | really big things we could do you know |
874s | here in the future so yeah |
878s | yeah okay next question have you guys |
882s | had to go back to iterate onp poish |
884s | change older a as you as you went and if |
887s | so are there plans to redo some of the |
888s | older AXS if time permits in the |
889s | foreseeable future so that's a fun |
893s | question because we have done that quite |
896s | a lot um like the game has been |
898s | available to players like through Steam |
901s | oh I forget when we launched on Steam |
902s | was it 2018 or 2019 that we finally got |
904s | on Steam I mean like if you Google last |
908s | Epoch the it says like it has like a |
910s | release |
911s | date that's the steam Beta release date |
914s | right and like before that we had the uh |
916s | non steam client that was available to |
918s | players for a bit before that April 30th |
921s | 2019 that was the that was the that was |
922s | the beta on Steam |
924s | release yeah |
927s | so we have revamped a lot of chapters as |
931s | time has gone on like the most recent |
934s | chapter Vamp obviously is chapter one |
935s | that got a big overhaul in 9.1 that was |
938s | a very very big chapter overhaul and it |
942s | was a you know a you know a big way to |
945s | kind of like bring the beginning of the |
946s | game up to our current standards the fun |
949s | fact about that is the chapter one |
952s | before that the original version of |
953s | chapter 1 wasn't the first chapter of |
956s | the game originally the first chapter of |
957s | the game was originally what is now |
959s | chapter 2 there is a you know version of |
963s | the game for quite a while where and the |
965s | story of course where you started in the |
968s | ruined a you started in last Refuge |
971s | there in the earliest versions of The |
973s | Game's plot every player character is |
975s | from last refuge and that's a big kind |
978s | of story pivot we ended up doing when we |
980s | introduced the original version of |
981s | chapter 1 because we wanted a different |
984s | type of start to the game we wanted to |
985s | start the game that you know introduced |
987s | the Rya you know faction a lot earlier |
989s | want to start the game that could show |
991s | off we we finally learned how to make |
993s | grass and trees look good and we're like |
994s | hey we should show this off way earlier |
996s | as opposed to going from ruined era to |
998s | Imperial era and then not see you know a |
1001s | pretty tree in no 20 hours of gameplay |
1004s | so we uh you know pivoted to making you |
1007s | know turning the original chapter one |
1008s | and chapter two and then made chapter |
1011s | one and chapter one was like that for a |
1013s | few years until we turned it into you |
1015s | know the big over de recently that's not |
1017s | counting how many times chapter 2 your |
1020s | first chapter and last Refuge has |
1022s | changed over time that's not counting |
1024s | how we took uh let's see here yeah |
1028s | chapter 2 and three those both have been |
1030s | revamped a couple of times at least like |
1033s | uh there used to be a lot more side |
1034s | quest in chapter 3 that we Trimm down |
1037s | our place with more interesting things |
1039s | there used to be a lot of side zones in |
1041s | Chapter 2 that were just nothing but a |
1045s | Hol cord or is using the same pallet |
1047s | like we have done lots of chapter re |
1049s | works at this point I believe as far as |
1052s | like development wise the oldest |
1054s | chapters are four five and six as far as |
1057s | like not being touched on heavily with |
1059s | revents or reworks and we do want to go |
1063s | back and bring those up to our higher |
1065s | you know standards at some point it's |
1067s | just that kind of tricky Balancing Act |
1070s | of we want to keep on making new stuff |
1073s | in the narrative kind of storywise we |
1074s | want to keep on making new stuff systems |
1076s | wise we want to keep on making new stuff |
1078s | like everywhere and |
1080s | like it it's hard to find the time |
1083s | exactly it's it's hard to find the time |
1084s | where like if if we if we spent all of |
1087s | our resources on going back and like |
1089s | revamping older content we would never |
1092s | make new content because we'd always |
1094s | find new things to revamp so we want to |
1097s | it's just a matter of finding the right |
1099s | time to do that that doesn't like delay |
1102s | new content to you know do |
1106s | egregiously okay I think that's B ramble |
1109s | but I think that answers that question |
1110s | that's okay it's |
1111s | good if you guys like rambling you're in |
1114s | for a treat cuz I can do that so next |
1116s | question thematically as a spellblade |
1119s | can Mana strike have elemental |
1120s | conversion other than lightning I think |
1122s | that's been talked about recently has it |
1123s | Mike uh yep yeah uh it it's we I don't |
1127s | know if we're saying uh anything about |
1129s | it yet but um yeah I actually have a |
1132s | ticket on my plate to help with that |
1134s | nice nice nice yeah like uh I forgot man |
1137s | I I forget which uh like |
1139s | G as discussion it was where that |
1141s | brought came back up but yeah like it's |
1144s | one of those ones that just kind of |
1145s | comes into conversation every once in a |
1147s | while but yeah it's been talked about I |
1149s | like Mike said we don't have any stuff |
1152s | some some conversion |
1155s | maybe okay on to the next one okay now |
1158s | for my lore question have you guys ever |
1160s | considered timelines spilling over to |
1162s | other timelines like Lon invading |
1164s | herat's timeline for example would this |
1166s | be possible or explainable from a lore |
1168s | POV I love it |
1171s | so what we kind of have there is we do |
1175s | have the sort of like what if timelines |
1178s | like the you know what if herro you know |
1180s | became tyrannical and attacked other |
1182s | places which is our our age of winter |
1184s | timeline we have uh a few different you |
1187s | know timelines of the model like that um |
1189s | we have we don't have any like current |
1193s | like you know plans to you know have |
1195s | these alternate timelines cross with |
1198s | each other as opposed to like the kind |
1200s | of more standard way of you know them |
1201s | kind of branching off our kind of main |
1203s | timeline we don't have anything in |
1205s | concrete there but that is a kind of |
1208s | like story thread I have been you know |
1211s | thinking about myself for a while like |
1215s | like I can't get into any kind of |
1216s | details of it but like one of the plans |
1218s | I want to mess with like way down the |
1219s | road is very much on that theme of hey |
1223s | what of this other timeline that had the |
1226s | resources to do this on their own |
1229s | went and started poaching other |
1231s | timelines and messing with them so that |
1233s | is something that has been on my mind |
1235s | it's not something that's in any of the |
1237s | kind of like currently being worked on |
1239s | kind of narrative thrusts right now but |
1241s | it is something that I am very much |
1243s | interested in and you know down for |
1245s | playing with |
1247s | nice and uh next question hi probably a |
1251s | question is already answered on the |
1252s | session or some earlier earlier Q&A do |
1255s | you plan some changes on set items my |
1258s | bad TB8 I would love change level 9 cooh |
1261s | to get it much quicker like level four |
1263s | and a |
1264s | fifth yeah so the uh I I can't really |
1268s | give any specific details on this right |
1269s | now we we are um not in 1.1 |
1272s | unfortunately uh we are looking at a |
1275s | pretty big um shakeup to how set items |
1278s | work and uh you know you like make them |
1281s | an interesting part of the endgame |
1282s | gearing process um we are also |
1285s | simultaneously for 1.1 looking at some |
1287s | adjustments to uh the item factions |
1290s | reward structure uh like the rank |
1292s | rewards so um you know like there's |
1294s | there's a bunch bunch of changes there |
1296s | um not just this specific one thing but |
1299s | there are some changes uh like yeah the |
1302s | the rank rewards for both are getting |
1303s | shuffled a bit and shaking up and we we |
1306s | learned a lot in this first uh uh first |
1309s | cycle so we've you know we we we we made |
1312s | a few mistakes and um we'll be making |
1316s | some updates to it and yeah there's |
1319s | uh you you'll have to wait a little bit |
1320s | more for the set stuff um but next patch |
1323s | we'll have some some some shuffling |
1326s | there good answer |
1328s | Mike and another question for Mike do |
1331s | you ever see it's |
1334s | F here I'll I'll try and answer it it |
1336s | might be wrong though question for no no |
1339s | no no no no focus on here R I've got |
1342s | this question for Kyle instead of Mike |
1345s | now do you ever see potential for trade |
1347s | to be opened for items such as runes and |
1348s | glit lives oh God you did die well I |
1353s | told you to handle while I took this |
1354s | question okay so question for Mike |
1356s | actually now do you ever see potential |
1358s | for trade to be opened from items such |
1360s | as runes and glyphs items like Runes of |
1362s | creation could end up being great to |
1363s | trade or do you guys have a hard stance |
1365s | against trade for these items right now |
1368s | uh it is a firm we're not planning on |
1371s | trading crafting items um it's not like |
1374s | 100% forever set in still no matter what |
1376s | but uh for at at the very at least 1.1 |
1379s | you will not be able to trade |
1382s | those this this character is so squishy |
1384s | I don't think this is possible without |
1385s | me |
1386s | like I I've been too focused on like the |
1389s | questions what kind of build you're |
1390s | doing right now uh it's it's um froz |
1393s | flask Frozen flask Falcon o fun I love |
1397s | the effect on those yeah all right next |
1401s | question how scalable SL fible is the |
1403s | skill system for example could skill |
1405s | alteration gems be a thing in the future |
1408s | so um Mike probably be a better one |
1410s | actually but I'll take a little crack at |
1411s | it right now while he's dealing with the |
1413s | Fearsome you know God of winter so the |
1415s | skill system one of way way back when we |
1418s | were first coming up with the skill |
1420s | system one of the most appealing facts |
1422s | you know that kind of brought us to want |
1425s | to do it this way even though make |
1427s | putting it together was a lot of work |
1428s | because there are a lot of trees a lot |
1430s | of skills a lot of nodes is oh dang oh |
1434s | dang anyways is the fact that like |
1436s | because they are a bunch of Standalone |
1439s | skill trees we have a million knobs to |
1442s | you know twist and play with and just |
1444s | you know you know do things with so it |
1447s | is an inherently flexible system due to |
1449s | the nature that they're all little L |
1452s | little stuff G that self-contained |
1454s | systems uh Mike do want to get it some |
1456s | insight on that yeah I mean it's it's |
1458s | basically what we already do with um |
1460s | with with with items um like unique |
1462s | items so it's it's definitely possible |
1463s | to do um and we we we we have some more |
1467s | plans to expand the skill system and |
1468s | expand how you interact with skem um you |
1471s | know there's there's one thing we're not |
1472s | short on its ideas |
1475s | uh so so yeah there's there's some |
1477s | there's some juice there that's waiting |
1479s | to be explored but it's |
1481s | um uh yeah give it give it a couple |
1484s | patches |
1485s | yeah so next question are there plans to |
1489s | expand on the lore of the Weavers or are |
1491s | they just used for the |
1493s | items so I'll just say yes on that and |
1496s | move on |
1500s | probably smart yeah I anything I could |
1503s | say to expand on that would probably be |
1505s | too much but yes yeah yeah you there's |
1508s | there's definitely lore around the |
1509s | Weavers uh there's more plans around the |
1512s | Weavers than there are around the red |
1514s | ring of alaria I will say I'll say that |
1517s | yeah so next question in the game there |
1520s | is a dragon mural with two dragons |
1522s | fighting and I've seen a player with two |
1524s | dragon pets assume Kickstarter War hi Dr |
1526s | are we going to meet these dragons at |
1528s | some point in the ancient era and are |
1530s | one of the Dragons named malatos for the |
1531s | newish Warlock two-handed sword unique |
1534s | so what's the least spoiler way too so |
1539s | the ancient era does have dragons there |
1542s | are plans to encounter those dragons |
1546s | neither of those dragons is malatos I |
1548s | think that's the safest way to answer |
1550s | that question nice malos is a different |
1554s | Dragon than those dragons but yeah and |
1557s | uh yeah way to do it's it's it's tough |
1562s | when you got when you got plans for a |
1563s | lot of these I want to them it's it's |
1566s | tough It's it's harder when I know the |
1568s | answer when I don't |
1570s | yeah okay so for the next question oh |
1574s | this is I'm halfway through reading it |
1575s | this is a phone I'm really interested in |
1577s | the background Source origin of orbus is |
1579s | this something that has been explored in |
1581s | game that I may have missed or without |
1583s | getting spoly is it something that we |
1584s | might be able to look forward to hearing |
1586s | more about in the future or is that the |
1588s | past |
1589s | so another this is another one where the |
1592s | answer is yes so there are currently |
1595s | planned three more you know campaign |
1598s | chapters of you know the main campaign |
1601s | and the origin of of orbis does come |
1604s | into play Within These last three |
1606s | chapters I'm not going to say which one |
1608s | of the last three has it but you |
1611s | do it is a the origin of orbis is a |
1615s | question that is answered by the |
1616s | campaign once we have those last |
1618s | chapters in and just a note to add in a |
1621s | lot of people um I think shortcut the |
1623s | term so it ends up being confused by |
1625s | some play sometimes is that the the boss |
1627s | you fight in the monolith timelines is |
1630s | the shade of orbis it's not orbis itself |
1633s | yeah so the shade of orbus that is a |
1637s | reflection of oris's Anguish and despair |
1640s | and anger it's not orbus himself it's |
1642s | more so just a kind of a a twisted |
1646s | reflection of him that's being projected |
1648s | in to these timelines from the time he |
1650s | was imprisoned and you know it's it's |
1653s | the shades are not orbit I whenever see |
1655s | someone call the shades Oris I'm like ah |
1658s | we should have named it on SL yeah |
1663s | right any who on to the next one well |
1667s | character intros come back once they |
1668s | align with the lore better so class |
1671s | specific character intros I think yes |
1673s | yes yeah the the class the class |
1675s | specific character |
1676s | intros I don't have a solid answer of a |
1679s | yes or no on there I will say that |
1681s | fitting the character intros into the |
1683s | spot that they were before would be |
1686s | tricky just due to like the just we |
1687s | don't want to have you like start the |
1689s | game and pick a character and then have |
1691s | to sit for five minutes I to go through |
1693s | the the shared intro then the character |
1694s | intro and then etc etc so that space is |
1698s | very much taken by our new intro now but |
1702s | I do |
1703s | like I like AR intro a lot I I love R |
1707s | intro a lot it does a lot of really good |
1708s | things for establishing the lore and |
1710s | what is actually going on when you start |
1712s | the game I do miss the character |
1716s | specific stories that that slot was |
1718s | taken up by and I do want to do |
1721s | something like you know later on to get |
1724s | those character stories back into the |
1726s | game in some way um this is a I don't |
1730s | think this is spoilery because it's |
1732s | talking about a plan that didn't happen |
1734s | as opposed to something that we're |
1736s | planning so part of of the chapter one |
1740s | overhaul that didn't quite make it in is |
1742s | at that same time we moved the Mastery |
1744s | event from being at the end of chapter 3 |
1747s | to the end of chapter 2 because of you |
1749s | know the first chapter being longer |
1750s | maybe we need to move that you know |
1751s | forward a bit just pacing wise but |
1754s | originally the plan was to also expand |
1758s | that a great deal to where you would |
1760s | actually experience the character |
1762s | backgrounds during the Mastery Quest |
1765s | where you actually you'd actually go |
1766s | into the primalist backstory and play |
1769s | through it partly and then pick your |
1772s | Mastery that ended up just kind of not |
1775s | really being in scope and also would |
1779s | have know extended the pacing problem of |
1783s | oh you're having to wait even longer to |
1785s | get your Mastery so we ended up kind of |
1787s | keeping it short and suit where you just |
1788s | you know talk to gasbar and pick your |
1789s | Mastery so we from the get-go of taking |
1792s | those character into that we already |
1793s | talking about a way to kind of get that |
1795s | backstory back in which just didn't |
1796s | quite pan out just by the nature of |
1799s | scope and want to keep the pacing tight |
1801s | on that stretch so a short version is I |
1804s | I would love to get the character Back |
1806s | stories in back into the game it we just |
1809s | had to find the right one right priority |
1813s | and time to do it and doing it in the |
1815s | right way to where it doesn't like oh |
1817s | God I'm still an aot and I haven't got |
1819s | my Mastery yet I want to start putting |
1821s | Paladin points somewhere so yeah like |
1824s | it's it's a tricky it's a tricky thing |
1826s | to kind of thread so like some side |
1828s | quest somewhere maybe yeah exactly I |
1830s | would love I would love to get those |
1831s | characteric things back in in some way |
1833s | that doesn't intrude on like like I mean |
1837s | people want to get to the end of |
1838s | campaign and get into all this you know |
1840s | ASAP anyways and anything that kind of |
1842s | delays that like go yes do we need that |
1845s | yeah anyways on to the next |
1849s | question what exactly does the power |
1851s | ladder look like with the different gods |
1852s | in a tera are a tera and orbis at the |
1855s | top then some unknown ones like Observer |
1857s | Weaver |
1859s | Watcher and then the four lower maasa |
1862s | lagon here Rya where do the ancient |
1863s | dragons and Immortal Emperor fit on the |
1865s | power list okay so let's let's break it |
1868s | down power tier ranking let's go yeah |
1871s | pretty much should we get one of those |
1873s | uh dumb meme template things where I |
1875s | drag a little pictures that'd be fun |
1877s | actually that actually would be kind of |
1878s | cool that would be a lot of fun we don't |
1880s | have time to put that together that'd be |
1881s | fun though and that I'm going to help |
1883s | illustrate what I'm talking about okay |
1885s | so should I go from bottom up or top |
1888s | okay I'll I'll do I'll do bottom up okay |
1890s | so I would say there is kind of a gray |
1895s | area at the bottom of this kind of tier |
1897s | list where in the ancient like like I |
1901s | would say the ancient era dragons at |
1905s | their full might and the Titans like the |
1907s | stone Titan and these other kind of you |
1910s | know like other beings in the ancient |
1913s | era I would say they all kind of fit |
1917s | into the same kind of ranking as the |
1918s | bottom here where they're very strong |
1919s | they are a problem them being around is |
1923s | a threat to humans being able to you |
1924s | know live and progress in the ancient |
1926s | era and get to the Divine era like |
1929s | they're all very strong the four Gods |
1933s | you know maasa lagon hod and Roya they |
1936s | are above them but still you know |
1940s | wouldn't be able to take them out super |
1942s | easily the the gods are definitely like |
1944s | there to kind of make it so that humans |
1946s | can deal with the ancient a dragons and |
1949s | the Titans and be able to going to |
1950s | establish their foothold in the world |
1952s | and progress and |
1953s | everything and I would say the immortal |
1957s | Emperor would be just above the four |
1959s | Gods just by the nature of him you know |
1962s | stealing their power and killing them |
1964s | between the Divine era and the Imperial |
1966s | eras so and that itself is kind of a has |
1971s | a bit of a you know a spectrum there |
1973s | because the M Emperor at his Peak you |
1975s | know just you know freshly having taken |
1978s | the the power of all the gods it would |
1979s | have absolutely been stronger than all |
1981s | of them and it's a little murkier |
1984s | towards the end of the P era where that |
1986s | power is kind of rotted and waned inside |
1988s | of him but he's still I would say know a |
1991s | notch above the four Divine era Gods |
1993s | just by the nature of he took their |
1995s | powers they are you know they're in him |
1997s | so he's you know inherently a bit above |
2000s | them and then U so we're at like like |
2004s | the the Third Kind of tier there with |
2005s | the middle Emperor and the Ral home the |
2007s | Divine I gods and then right below that |
2009s | the Titans and the ancient a dragons so |
2012s | at the top above all that is AA and the |
2017s | Observer and like uh Tera and the |
2021s | Observer right on top of there |
2023s | and trying to remember something real |
2026s | quick it's something that's been Reve on |
2029s | but yeah so yeah like or orabis atera th |
2032s | those are on the top above everything |
2034s | else the Divine era Gods the m be like |
2038s | AA and a tera and orus orbus being a |
2042s | little bit above then the moral Emperor |
2046s | a good chunk below and then right below |
2049s | Emperor be the Divine Gods then below |
2052s | them would be the dragons and tians man |
2055s | maybe we should have gone the tier maker |
2057s | thing I was trying and I'm like I've |
2059s | never used this website before there ads |
2061s | everywhere how do I do that oh |
2064s | no that does |
2066s | a I can't annotate on your screen with |
2069s | TW does twitch does twit switch Ty a way |
2071s | I can just draw on your screen uh no I |
2074s | usually do I I I I use like the Snipping |
2077s | Tool and just take a screenshot of my |
2080s | screen and then I start drawing on it |
2082s | like |
2083s | this oh |
2085s | fun all right so let's make our no we |
2088s | don't need to do that we just went |
2089s | through it okay you want to I'll draw it |
2093s | out no no we we already went through it |
2096s | yeah I think we think we answered the |
2097s | the question |
2099s | some someone can like uh take if you if |
2102s | if anyone wants to make a version of |
2104s | that I'll uh I'll post it next stream |
2107s | and I'll I'll I'll fact check for you |
2109s | yeah okay so next question in the ruined |
2112s | era we loot three purple shards as part |
2114s | of the epoch but the end cinematic only |
2116s | shows two consider the end game shards |
2118s | one and two look the same is that a part |
2120s | of the lore or just an |
2121s | oopsie okay that's another question |
2123s | after that one okay so in the ruin era |
2127s | you are have one and two and you're |
2130s | getting the last one in the temple so |
2132s | you had two and you're getting that last |
2134s | piece so I believe if I remember the |
2137s | Cinematic correctly yeah you the first |
2139s | you have already combined and you're |
2141s | getting that last piece that kind of |
2142s | complete the whole set so yeah you |
2144s | should there are three parts and you |
2146s | have two of them and you get that last |
2148s | one of the temple two of them are just |
2150s | already put together but it it they're |
2152s | just put together so well that it looks |
2153s | like one piece yeah and it's real and we |
2158s | have we have the next one are there any |
2159s | plans to streamline corruption farming |
2161s | in a group setting as a s it seems very |
2163s | incomplete and imbalance favoring only |
2165s | the group lead SL spinning boss fights |
2167s | the ability without gaining gazes of |
2168s | orus uh I'll leave that to you m i don't |
2171s | get into endgame enough yeah we do we we |
2174s | have we how do I phrase this we're aware |
2176s | that this is an issue and we have a plan |
2179s | to help alleviate it um the plan is not |
2183s | just straight like everything's shared |
2186s | done um but we we we've got something we |
2188s | want to try first um and you know we'll |
2190s | we'll look for feedback on it and if |
2192s | it's not working the way we want it to |
2194s | work we'll change the system and do |
2195s | something else um but yes we we are |
2197s | aware that this is um causing some grief |
2200s | for some people and uh we do want to we |
2202s | want to you know make it not do that for |
2209s | them I say that's a good answer all |
2212s | right next question is the void a |
2214s | byproduct of using the epoch or time |
2216s | travel if there only really appear after |
2218s | the AO starts being used and is simly |
2221s | Coveted by void entities also the only |
2223s | void class void Knight is really the |
2225s | only class that has time travel |
2227s | abilities so I would say it's less a |
2230s | byproduct of the epocha time travel and |
2232s | more so that they are very Inseparable |
2236s | it's it's less one creating the other |
2238s | and more so them being part of the same |
2240s | power source like the power of you know |
2243s | time travel and the epoch it has a very |
2246s | similar origin as the void they are very |
2249s | connected in that sense so it's less |
2252s | about one being the byproduct of the |
2253s | other and more so them being part of the |
2255s | same |
2258s | power but not the one |
2262s | power I not getting the reference |
2265s | REM what's the one power it's the like |
2268s | the the source of power in The Wheel of |
2270s | Time I haven't goodine that be I'm |
2275s | sorry I I got happy with |
2280s | like I I I I really should read them |
2283s | I've always heard good things about them |
2286s | I just see that it's what like 20 books |
2288s | long and they're all like man I need to |
2291s | get back into reading CU I haven't right |
2293s | consistently since I had a a job where I |
2296s | could just watch the door and read |
2299s | waiting for people to come |
2300s | in I I started watching the show and |
2303s | some someone on here was like you got to |
2305s | read the books and I'm like I've read |
2306s | most of the first one now so I haven't |
2307s | read that much it um and they were right |
2310s | oh my God a lot was |
2312s | changed I might just stick with the |
2315s | show isn't that the one that has like |
2317s | the troll Orcs that are trolls and Orcs |
2320s | yeah trols |
2322s | trols I I I I shouldn't be book of fun |
2325s | at a at a name I didn't I I really want |
2329s | this quit MTI here but like my void res |
2331s | is such garbage that like I feel like I |
2332s | kind of need it I mean did you die |
2335s | against Voya no but uh that sounds like |
2338s | your Void res is good to me all right |
2340s | let's |
2341s | go yeah I mean if you're not dying do |
2343s | you really need defense I mean I'm dying |
2345s | horribly to a lot of things that I |
2346s | severely overl for this |
2349s | fight but did you die this time no that |
2352s | sounds good to me all |
2355s | right okay next question I love this |
2358s | game so much thank you I love you too I |
2360s | stopped playing because W seems |
2362s | mandatory after reaching 350 corruption |
2364s | if I want to progress will other options |
2366s | be viable for survivability all right |
2368s | Mike what's your take on Ward balance |
2370s | yeah so we are like yes Ward Ward goes |
2372s | Burr uh and it goes bur to two bear uh |
2377s | and we're going to we are adjusting the |
2379s | balance of Ward relative to the other uh |
2382s | defenses 350 is a very successful build |
2385s | though so like um don't sell yourself |
2387s | short where you are and uh but yeah we |
2390s | we are uh very aware that Ward is King |
2393s | right |
2394s | now like I said earlier are you dying if |
2398s | yes then maybe a little more until you |
2400s | stop dying but if you're not dying I |
2401s | just get more CRI |
2403s | MTI oh I love this Shield it's it's not |
2406s | really useful right now but I love it I |
2408s | love the art on it it's so cool okay |
2411s | next question Mike has also said a few |
2413s | times that maosa isn't going to be a m |
2415s | boss because of story reasons what is |
2418s | the story reason I never know how to |
2420s | answer that part of the |
2423s | question so it's because she seems to be |
2426s | the only one that needs that so |
2428s | I I I I hate the contradict Mike but |
2431s | it's less you told me this I did I yeah |
2436s | I think I I I could be wrong I I I'll |
2440s | take the hit on this one go ahead |
2442s | like |
2444s | there's yeah there's no reason maasa |
2446s | couldn't be a molth boss like we have |
2449s | lagon as a m as a MTH boss we have hod |
2451s | as a all of the boss it's really just a |
2454s | you know we don't want to have we've |
2457s | talked adding more timelines to the mon |
2460s | with like we have 10 right now but you |
2463s | know whenever we bring up the idea like |
2464s | oh maybe you know in this P we could add |
2467s | you know an extra timeline or two it |
2469s | kind of you know ends up going well tins |
2472s | actually we don't want to go much higher |
2474s | than that as far as more timelines go |
2476s | because that would kind of extend out |
2478s | the kind of in game progression like it |
2480s | would it make it even longer to get to |
2482s | empowered monoliths which you know like |
2484s | that's a bit of friction we're not sure |
2486s | that we want to make more friction but |
2488s | we don't want not sure want to increase |
2489s | the grit on the Sandpaper so yeah one |
2493s | thing that we've talked about in the |
2495s | past wouldn't it I don't work with wood |
2498s | enough to know if I use that analogy |
2501s | correctly yeah uh we don't know we want |
2504s | to increase the grit whichever I I I |
2507s | need to make something with wood before |
2508s | start making s l lower grits rough |
2511s | higher grits smoother H Mike could you |
2513s | make me something yeah sure thank you |
2516s | you make just a block of wood |
2519s | sanded to Perfection anyways uh what's |
2522s | the question okay so yeah I yeah I |
2525s | there's no explicit lore reason why |
2527s | majos isn't a moth boss but lagon and |
2530s | Hiro are it's more |
2532s | so we've talked about adding extra I |
2535s | lines to the monolith we've kind of gone |
2538s | said no to that just we don't want to |
2540s | make the you know grind to get them |
2542s | powered any longer one thing we talked |
2544s | about in the past and we haven't you |
2546s | know talked about super recently is the |
2547s | idea of like swapping out certain |
2550s | timelines for new ones for certain like |
2552s | Cycles or certain patches like let's say |
2554s | Let's uh let's take the lagon one and |
2556s | play with maasa one for like a patch or |
2558s | two we've talked about stuff like that |
2560s | that we've never really kind to like |
2562s | bitten the bullet on it so like uh yeah |
2566s | unless I'm forgetting something horribly |
2568s | there's no real story reason why mjosa |
2570s | can't be a m of the bosses more so do we |
2572s | want to add an extra timeline not this |
2574s | patch do we want to swap out a timeline |
2575s | not this patch and just kind of you know |
2578s | landed on that side of that question or |
2580s | you know up till now or I apologize to |
2583s | everyone who said that too which is a |
2584s | lot of people I apologize for past to me |
2588s | who might have said something like that |
2589s | because I cannot if I did I do not |
2592s | remember at all why I would have said |
2594s | that yeah there anyways on to the next |
2598s | question how are the devs organized when |
2600s | they have distributed all over the world |
2602s | do there different day night cycles and |
2603s | how does it affect work uh Mike I'll let |
2607s | you take that one though I will say I |
2609s | don't talk to our sound our main sound |
2611s | designer near |
2613s | enough I every time I do I just you know |
2615s | man Australia I need to |
2617s | go yeah it's it is tricky because yeah |
2620s | like there are people everywhere like |
2622s | there's the Sun never sets on lasty |
2624s | development and it's because we do have |
2627s | people all over the world and it can be |
2629s | tricky sometimes most people um most |
2632s | people work primarily in like a North |
2635s | America uh like like normal business |
2639s | hours uh time frame and and there's like |
2641s | so some variation there forward and |
2643s | backwards a little bit and like um know |
2646s | certain roles it it's it it doesn't you |
2648s | don't work as directly uh day-to-day |
2651s | with with other people as much so it's |
2652s | easier to to work um on different time |
2655s | uh time zones and things like that but |
2657s | for the most part most of us work like |
2660s | North |
2661s | America uh regular business hours and um |
2665s | like most of the people who are like |
2666s | there's a lot of people we have working |
2667s | in Europe |
2668s | um some of them work on a European bu |
2669s | business hour schedule some of them work |
2670s | on North American um so they just like |
2672s | stay up really really late um which |
2674s | works great for some people and really |
2676s | terrible for other people uh but yeah |
2678s | it's it's It's tricky sometimes um my |
2681s | favorite example of the kind of like |
2683s | weirdness and kind of like like |
2685s | funniness of of this kind of thing is uh |
2687s | a lot of times when we do like recording |
2689s | sessions for VA okay the uh the the VA |
2693s | person is somewhere in Europe and you |
2697s | know I'm in North America our you know |
2700s | our sound designed to make sure that the |
2702s | tech side of things is all sounding |
2703s | clear is in Australia like man someone |
2706s | is going to be up at a weird hour for |
2708s | all three of us to be in the same call |
2711s | yeah yeah it's it's It's Tricky but like |
2714s | I don't know I think because we've done |
2716s | this from day one like from from |
2719s | absolutely day one there was there was |
2721s | someone in actually like day one day one |
2723s | there was someone in Europe there was |
2724s | someone in Asia there was someone in |
2725s | North America and it's like |
2728s | um it it's it becomes just part of the I |
2732s | don't know uh the way we do things and |
2735s | so it's I don't know it's I guess we've |
2737s | gotten good at it over the |
2740s | years yeah I mean we we started as a |
2742s | remote company company and it's kind of |
2744s | like there's never been any kind of like |
2746s | oh we're having to shift to working with |
2748s | people in different time zones because |
2749s | we've always worked with people in |
2750s | different time zones |
2752s | yeah okay next question herot has a |
2755s | spear what are the other gods weapons so |
2759s | hod is actually fairly unique in this |
2761s | case he didn't always have that spear |
2764s | that spear is something that he crafted |
2767s | later on in when he was having to deal |
2770s | with mortus his son and when mortus |
2773s | rebelled and he you know made that in |
2775s | conjunction with the other gods so you |
2777s | know one of the Gods having a weapon |
2779s | like that is actually something that is |
2782s | unusual compared to the others so hot is |
2785s | unique in that sense that he has that |
2786s | spear and you know some could say that |
2789s | actually going to you know makes them |
2790s | closer to humanity which could be seen |
2792s | as a negative say Rya would look down on |
2794s | herot for you know having a spear and |
2797s | you know feeling the need to use a |
2799s | weapon as opposed to his you know their |
2801s | own power like Rya for example would |
2803s | look down on hot for having to use a |
2805s | weapon so hot is the only one that has a |
2808s | weapon and that's because he didn't |
2810s | start with it he created for a purpose |
2812s | and that was to imprison mortus who |
2815s | rebelled against him |
2819s | all right next question would it be |
2821s | possible to add a sound Andor map marker |
2823s | for loot that makes it through the |
2824s | filter this could be helpful those with |
2825s | more mobile builds with stricter filters |
2828s | Mike I'll let you take that one |
2830s | um there this this this is a tricky one |
2833s | we've been trying to figure out how to |
2834s | solve this problem for a while um we're |
2837s | not keen on the idea of um allowing just |
2841s | a tick boox in the filter to say um you |
2844s | know like uh give give it the the um |
2848s | unique treatment where it's like it gets |
2850s | a a special sound and a drop icon on the |
2852s | M we're we're we're very hesitant to do |
2855s | that and we're trying to explore other |
2856s | ways to solve this problem |
2859s | first it be the short |
2862s | answer my reaction when you started |
2864s | answering that if anyone saw that was |
2866s | that was just because we get this |
2867s | question a |
2869s | lot okay sell it once and for all is the |
2873s | imortal Emperor Grail or morus I'm not |
2876s | going to sell it once and for all moving |
2880s | on I hate to be that guy but I'm going |
2883s | to refrain from you'll find out by the |
2885s | Yeah I was say let's rephrase the |
2887s | question will you ever settle this I yes |
2891s | it is it is a it is an actual answered |
2894s | like known thing like it's been a known |
2897s | thing since the Inception of the |
2898s | character but the players will get that |
2902s | reveal of who the Mortal Emperor was |
2905s | before he was the Mortal emperor within |
2908s | one of the next three campaign chapters |
2913s | beautiful okay next question was the |
2916s | stance on a mercenary slf follower |
2918s | combat pet I think they're neat Mike |
2922s | what I love this question because I |
2923s | always get to answer we already have one |
2925s | everyone's like what are you talking |
2926s | about Mike and I'm like that um Melvin |
2929s | mvin RIT uh I love that item the the the |
2933s | the Relic that goes here and it gives |
2934s | you a um a crossbow mercenary so I I |
2937s | still think it should like deduct one |
2939s | gold every time it fires a crossbow |
2941s | bolt I I somly love and hate |
2945s | that um it's I think that a mercenary um |
2949s | system works really well if you design |
2951s | the game with that mercenary system in |
2953s | mind as you're designing the game um |
2956s | we've kind of a lot of the stuff we've |
2958s | designed with the game um has is |
2960s | especially a lot of the stuff around |
2961s | pets has specifically been um knowing |
2964s | that we didn't have that system and and |
2966s | knowing that we weren't planning on |
2967s | adding that system um so I I think it's |
2970s | it's unlikely that we would add |
2972s | something like that at least anytime |
2973s | soon but um I I definitely don't want to |
2976s | say impossible because it does add a |
2978s | really nice secondary Avenue for gearing |
2981s | one one of the things I really love |
2982s | about Dia CH itemization is that there |
2984s | are these um there's there's this whole |
2987s | class of items that uh is terrible for |
2991s | players but due to |
2993s | some uh I I I think um quality of Life |
2997s | Changes they made to um probably lat in |
3001s | development of I'm purely speculating |
3003s | here but I'm assuming that they were |
3004s | playing with mercenaries and mercenaries |
3006s | gear was breaking and they're like this |
3007s | is terrible um because you don't know |
3008s | when it breaks it's D in your face and |
3010s | then they were like hey let's just make |
3011s | so the mercenary gear can't break and |
3012s | then suddenly that this that that like |
3014s | one tiny little thing has this cascading |
3015s | effect of like suddenly this whole class |
3017s | of ethereal items are unbelievably |
3020s | awesome for Mercenaries and you know |
3023s | like sorry just rambling a bit but yeah |
3025s | there's there's that um that interesting |
3028s | the fact that there's these ethereal |
3029s | items that are really good for |
3030s | Mercenaries means that there's this |
3031s | whole new class of items that are useful |
3033s | and interesting to pick up and things |
3034s | like that so um I I that's one of the |
3037s | reasons why I think that they work so |
3038s | well in diao 2 um and that type of |
3042s | feeling is something that would be great |
3043s | to to get into last Epoch but uh we |
3047s | don't have any plans for it and it it is |
3049s | a pretty |
3050s | significant adjustment that would end up |
3052s | being made if we if we did that so maybe |
3056s | but no plans |
3059s | I think if we should anytime any of them |
3061s | ATT any of them attacks it should deduct |
3063s | one |
3066s | gold all right next question any plans |
3069s | to streamline the legendary item |
3071s | crafting process I Jeweler every time I |
3072s | want to slam a one LP item seems a |
3074s | little excessive Mike do you think |
3076s | that's a little excessive no I think |
3077s | it's perfect um I do think however that |
3080s | there are issues with dungeons |
3082s | themselves that are making this feel |
3084s | worse um and we are addressing those |
3086s | issues choose |
3089s | um uh I was going to say a time frame |
3092s | and then I'm like I don't know the time |
3093s | frame that we J's in but uh at some |
3096s | point I don't want to say too soon as |
3098s | and be wrong possibly quite |
3104s | soon next question are we ever going to |
3107s | meet some of the other NPCs that uniques |
3109s | are named after like aror or farore |
3112s | isidora Etc um I'll say yes and yes on |
3117s | some potentially later for others it's |
3120s | one of those things where like when we |
3123s | you know want to introduce a new NPC for |
3126s | like a new system or just a you know |
3128s | part a new part of the game like we have |
3131s | this big Treasure Trove of NBC's |
3134s | reference through you know uniques that |
3136s | we can just dive into and go okay what |
3138s | do you want to do with this what what |
3140s | story on here do we want to expand on so |
3142s | like nothing I don't want to say any of |
3145s | those are set in stone but like whenever |
3147s | we add new stuff like it's very likely |
3149s | that we'll dip into those and you know |
3151s | mess with them a bit so I want I want to |
3154s | do some With Ur as well and yeah like |
3158s | it's a |
3160s | non-committal probably and I think |
3163s | there's also important to note that some |
3164s | of the some of the names that appear on |
3166s | items are are like um supporters and |
3170s | backers who have like their like their |
3172s | gamer handle in there or their real name |
3173s | in there in some cases too so it's the |
3175s | odds of meeting Aon the golemancer are |
3179s | low unfortunately D do the name defend |
3181s | the name Aaron it's it's very explicitly |
3184s | a dude yeah that's that's kind of what I |
3186s | was so yeah there there's a few of them |
3187s | that are probably won't |
3189s | be all right next question is Isadora a |
3192s | vampire with the Stak they killed her |
3194s | and silver they bound her so I don't I'm |
3198s | not sure I want to use the explicit term |
3200s | vampire because we haven't dipped into |
3202s | that kind of you know part of the lore |
3204s | too deep yet but I will say that the |
3208s | immortal empire did not invent |
3210s | necromancy before the immortal Empire |
3213s | necromancy was a thing throughout the |
3215s | Divine era and even earlier in the |
3217s | ancient era by like someone mentioned |
3219s | malatos the dragon earlier that's |
3221s | referenced on one of the Warlock uniqu X |
3223s | that's an example of the fact that even |
3225s | like back in the ancient era like |
3226s | certain powerful dragons could dip into |
3229s | you know necromancy as a type of magic |
3231s | they could you know mess with there are |
3233s | you know vampire like un dead you know |
3237s | hiding in the shadows in you know |
3240s | different eras that you know like |
3243s | there's a source for where the acolyte |
3245s | learned her dark arts in the Divine era |
3248s | for example so the moral Empire doesn't |
3250s | have a monopoly on Undead stuff it's |
3253s | just that the unu undead stuff kind of |
3256s | had to be way more in the shadows until |
3258s | theal Empire came and made it very you |
3260s | know normalized and accepted throughout |
3263s | the world so vampires exist even if |
3267s | whenever we you know go all out and |
3270s | introduce them we call them something |
3273s | different all right so next question is |
3277s | there oh a Mike want to add something on |
3278s | that point no I just thought it was cool |
3279s | I didn't know that yeah yeah yeah like a |
3283s | so yeah there there are various types of |
3286s | Undead it's just they kind of have to |
3288s | hide in the shadows away from society |
3291s | until the world Empire made society |
3294s | Undead nice is there 80 plans for |
3297s | effects on some skills to buy an item |
3299s | shop will be very cool to add M want to |
3302s | take that one I feel like that's uh I'll |
3305s | let you answer that one for effects on |
3306s | some skills to buy in item shop for |
3309s | skill intx oh oh oh oh yes yes sorry wow |
3313s | I completely forgot about like MTX stuff |
3318s | I'm like what are you talking about yes |
3320s | they're they're you can see them you can |
3321s | see them right here is the uh the slots |
3323s | that they will be uh be put in and you |
3326s | can see there's like some some placeold |
3327s | UI that's uh will be functional once |
3330s | they're in the game but yes which I'm |
3332s | just realizing now I'm not used to |
3334s | having a uh a window over my my right |
3339s | hand side of my screen like a a second |
3341s | webcam there so people can't really see |
3342s | this very you can see a little bit |
3343s | there's there's there's more there |
3344s | behind |
3347s | Kyle it's it's right here here and |
3352s | here but but yeah it's they've been |
3355s | tricky to get work but it's something |
3357s | that we want to |
3358s | do all right next one happy Friday happy |
3361s | Friday to you too you guys rock you rock |
3363s | as well wanted to ask are there any |
3364s | plans to enable item transmog with |
3366s | endgame items I guess the system is |
3368s | already there with the MTX Cosmetics tab |
3370s | will it be possible to include the |
3371s | endgame items there as well upon shedar |
3373s | or something like that also please make |
3375s | it available in online as well offline |
3377s | as well thanks thanks to you uh Michael |
3380s | I you take that one yeah uh we we are |
3383s | working on a transm system right now um |
3385s | I don't have an ET on it or exactly the |
3388s | the like method that it'll be so so |
3392s | there's there's a lot of different |
3393s | transmog systems that have come through |
3394s | different games um some of them like |
3397s | require a like an item to be like to |
3401s | enable the transmog some of them like |
3402s | need to like extract that view off of |
3405s | them some of them some games like uh Dia |
3407s | 3 was unbelievably open for this it was |
3409s | just like have you ever picked up an |
3410s | item with that as like the base model |
3412s | great you can just switch to it no |
3413s | problem um and then there's like the far |
3416s | other extremes it's like there's a like |
3419s | a $5 item you have to buy from the the |
3421s | shop and it it it only works one time |
3423s | and you know like so so there's there's |
3425s | like extreme examples uh both ways and |
3427s | we are uh we're still deciding exactly |
3430s | how that's going to roll out |
3432s | um but we are we are working on a |
3434s | transmog system right |
3440s | now don't know we'll call it transmog I |
3443s | think that's just straight up a wow term |
3444s | we'll probably call it something else |
3446s | but that's what we just that's what |
3447s | everyone calls it anyways I I think |
3449s | that's a a pretty generic just like |
3451s | video game term Now isn't it I mean have |
3455s | any other games use the explosive term |
3456s | transon because I know know F FY 14 used |
3459s | the term glamour uh I forget what P back |
3462s | does for there kind of equivalent there |
3464s | I don't know actually like the word |
3466s | transmogs used anywhere besides World of |
3468s | Warcraft I might be wrong uh double |
3470s | three probably does but that's because |
3471s | they're also blizzard yeah I I I |
3473s | probably just got my blizzard goggles on |
3475s | so it's I I just |
3477s | yeah I mean very reasonable goggles to |
3479s | have they it's |
3482s | yeah so next question who or what exiled |
3486s | the exiled Mages in the prisons |
3489s | so the Exile Mages were concepted around |
3492s | the same time that we were really |
3494s | getting deep into the Rune Master like |
3496s | you know creation and you know really |
3497s | fleshing them out |
3500s | the the ones who exiled the exiled Mages |
3503s | are certain very powerful Rune Masters |
3507s | that at least started out as being |
3510s | associated with warwin but have kind of |
3513s | gone out and kind of started doing their |
3514s | own thing they are a side of the lore |
3517s | that you know I want to dip into more as |
3519s | time goes on but pretty much the uh room |
3522s | Masters and well Ren were experimenting |
3525s | with way experimenting with time travel |
3528s | honestly experiment with trying to you |
3529s | know dip into the same kind of research |
3532s | that J was doing down in you know you |
3534s | know down in the south of maasa and they |
3537s | kind of where they kind of hit their |
3539s | brick wall with that it was making these |
3542s | these little prisons that would send a |
3545s | person one way to somewhere that they |
3547s | didn't quite know where they' end up but |
3549s | they couldn't come back so with you know |
3552s | their kind of failed attempt at making |
3554s | time travel really just resulting in a |
3556s | box you stff someone in and they go |
3558s | somewhere and never come back like hey |
3560s | we can use this to get rid of people we |
3561s | don't like so they started just using |
3563s | that as a way to Exile dangerous Mages |
3567s | that they didn't want to just stuff into |
3568s | a prison or kick out of you know kick |
3571s | out of their you know full Mage club and |
3574s | just want hey we we dislike you enough |
3575s | or think you're danger we want you to go |
3577s | somewhere and never come back so they |
3579s | stuff them into these prisons and |
3582s | activate them and they just get sent off |
3584s | somewhere random in time in place and |
3586s | stay trapped never to come back again |
3589s | until you know random traveler you know |
3591s | knocks on it and then whoopsy here's a |
3593s | insane Mage breaking out who's been |
3595s | trapped in there for who knows how |
3597s | long but uh there are I want to dip into |
3601s | these you know these Rune Masters who |
3604s | made these prisons more later in the |
3607s | future in some sort of like side |
3609s | system so yeah |
3611s | there's I want to do some more cool |
3613s | stuff there but yeah like Wizards found |
3616s | a way to make a go away forever box and |
3620s | did that to people who don't like |
3621s | typically other |
3623s | Mages so yeah |
3626s | next question I have a question about |
3629s | quality of life have you thought to add |
3631s | custom sounds to the fil oh sounds |
3633s | filter sounds again so that we will know |
3635s | when something some amazing Z Item |
3637s | appeared on the map at of site or maybe |
3639s | an additional marker on the map and have |
3641s | you thought about the possibility to |
3642s | search in the filters by percentage of |
3643s | Statistics I think we answered something |
3645s | very similar to this earlier though Mich |
3647s | there's any other kind of like new want |
3649s | you want to add on to it go nuts not not |
3651s | really it's the same as what we answered |
3652s | already um |
3654s | we there's there's definely a problem |
3657s | here uh we don't have a great solution |
3658s | for it yet we're working on |
3661s | it all right next question does each |
3664s | timeline have its own Epoch and the |
3666s | trailer shows multiple player characters |
3668s | at a ter Temple The Traveler has failed |
3670s | in other timelines and are killed in the |
3671s | void wins are those the timelines we are |
3674s | correcting so I will say that yeah every |
3678s | alternate traveler AKA like every like |
3680s | other player in the game does have their |
3683s | own Epoch just by nature of you know how |
3686s | every player is going through the you |
3689s | know the timeline like that but as of |
3693s | yet every timeline ends in the ruined |
3696s | ERA with you know a dead fail traveler |
3698s | and you know the epoch kind of not |
3700s | really amount anything but you know |
3703s | maybe you the player will be you know |
3707s | the traveler who doesn't die and saves |
3710s | you know saves the reality in a tera |
3712s | with the epoch maybe you are the one who |
3714s | will finally defeat orabis |
3716s | as long as you keep on playing and you |
3719s | stay strong and you are the |
3722s | hero so I got real too into the whole |
3725s | pointing of the camera gimmick let me uh |
3727s | rethink if I actually answer that |
3729s | question yeah I |
3734s | think but but but but yes other other |
3736s | Travelers have the epoch but all |
3739s | travelers up till now have failed and |
3742s | the ruined era happens but the story |
3745s | might be the story about The Traveler |
3747s | who avoids that fate it might be |
3755s | you no not you not you it could be you |
3758s | not you not maybe you |
3761s | though I I I I watch too much sping |
3764s | friends and the little bits where just |
3766s | quickly point at the camera kills me |
3768s | every |
3769s | time anyways next |
3772s | question how many other Titans are there |
3775s | you're very specific to say is Stone |
3776s | Tian so Stone Tian is the mountain |
3779s | beneath the uh the boss of the is Arbor |
3782s | I I still just call him Stone Tian just |
3784s | due to like early Dev name and just |
3787s | that's the name that's been lodged into |
3789s | my grey matter so I can't really put a |
3792s | hard number how many Titans there are |
3794s | the term Titan really just applies to |
3798s | these this kind of class of creature of |
3801s | being of monster that kind of became |
3806s | ubiquitous with the ancient era the the |
3808s | ancient era has a lot of these big huge |
3812s | creatures and part of the transition |
3815s | from the ancient era to the Divine era |
3817s | and humanity and the gods kind of taking |
3819s | their place in the world is humanity and |
3822s | the gods clearing out the Titans and the |
3826s | dragons so that you know Humanity could |
3828s | make towns and actually survive long |
3830s | enough to get civilization going without |
3832s | having to be afraid of getting stomped |
3833s | by a big Stone monster or being in by |
3836s | big Crystal worm or you know getting you |
3839s | know wrapped up in webs by some kind of |
3840s | big spider like the Titans are a |
3842s | classification of giant ancient ARA |
3845s | monster that was had to be taken care of |
3849s | before Humanity could really get its you |
3851s | know get its momentum going and the |
3853s | stone TI is notable for being like as |
3858s | far as anyone knows the only Ty to |
3860s | survive all the way to the ruined area |
3862s | just by like slumbering down like you |
3864s | know in an underground cave for |
3866s | something so |
3867s | long uh mik Gren what's up every time |
3870s | you say Titan you're cheing cheing what |
3872s | you cheesing me every time you said |
3874s | Titan I was hearing the word tie in like |
3877s | it's a tie in to something and I'm like |
3879s | oh no like that does make any sense that |
3881s | does make oh he's |
3889s | Titan |
3890s | anyways that was great thank |
3893s | you it's it's it's it's funny I I had |
3896s | that little bit of accent sometimes but |
3898s | but you know whole time you know growing |
3900s | up down here in Texas people ask me hey |
3902s | where are you from I like I from here I |
3905s | just talk weird I don't know what it is |
3908s | there's this one lady at my old job who |
3910s | came in and she asked if I was from |
3912s | Scotland and I was just in a weird mood |
3915s | that day and I just said yes I just roll |
3917s | it yes and she she asked if I like was |
3921s | from a certain part of it I was like oh |
3923s | yeah I was up there you know I got some |
3925s | family I just I just lied to this poor |
3928s | old woman and she probably went to her |
3930s | grave thinking that she met this kind |
3932s | Irish boy you know getting a smoothie |
3934s | there's worse things in the world than |
3936s | than having a nice encounter with |
3938s | someone that maybe wasn't entirely real |
3941s | H you know thank you for putting that |
3943s | relief on my heart I appreciate |
3946s | it all |
3948s | right next question the gods are able to |
3950s | impart immortality to others question |
3952s | mark like morus or like lagon when he |
3954s | says he controls le le life as well is |
3957s | this immortality connected to how the |
3959s | immortal Emperor has extended it to all |
3960s | the skeletons yes so one of the kind of |
3964s | Hallmarks of like divine power and |
3966s | Divinity is its ability to extend out |
3970s | the lifespan of someone extend out you |
3973s | know prevent death and maybe will live |
3976s | far you know beyond you know their |
3979s | normal lifespan and be able to come back |
3981s | and stick around that like Leath is |
3985s | hundreds of years old in fact um and the |
3989s | imortal emperor and his ability to you |
3991s | know raise the dead in mass and keep |
3994s | them around for long long long time is |
3998s | very much connected to the fact that he |
3999s | has stolen the power of you know all the |
4002s | Divine ER Gods so a big old |
4006s | yesy and next |
4009s | question are you planning to implement a |
4011s | corruption catchup system where the old |
4013s | characters don't have to grind through |
4015s | from zero I'll let take that one Mike |
4021s | yes good |
4025s | answer uh it was it was the question was |
4027s | worded vaguely enough I just say Yes um |
4030s | there it's it's you know it's in the no |
4032s | specifics yet we're still working on it |
4034s | we're still flushing it out all sort of |
4035s | stuff but yeah it's this is the like |
4038s | alts alt have an issue this I I went to |
4040s | this I did a whole like drawing thing on |
4042s | the screen last time and oh my god oh |
4043s | it's not that bad um the |
4046s | lots of times alt characters especially |
4049s | for very inran players um you end up in |
4054s | Long stretches of non difficult content |
4058s | uh like just just just rolling over |
4060s | everything to get to the hard stuff to |
4061s | get to the fun stuff um and so we want |
4063s | to uh we want to fix |
4067s | that which speeding up corruption ads is |
4071s | the ways to do |
4074s | that good |
4076s | answer all right next one when we go get |
4080s | herot's spear Mor is seemingly being |
4082s | sustained by the spear there are also |
4085s | what looks like Soul jars there as well |
4086s | are the guts standing themselves in a |
4088s | similar way through Soul jars or is this |
4089s | just for morus or are they Immortal in |
4092s | their own way only killable by another |
4094s | God so there are kind of multiple |
4096s | questions going on here so the people |
4099s | being s sustained in the uh Frozen roots |
4103s | in the uh the uh the tomb mortus those |
4107s | aren't connected to sustaining morus |
4109s | those are actually just other humans |
4112s | that were who rebelled alongside morus |
4116s | so and herot froze them there to kind of |
4118s | keep them in prison without killing them |
4121s | and kirat spear is kind of what's |
4124s | keeping morus in stasis and keeping them |
4126s | in prison there and they are their |
4131s | immortality there is another kind of |
4133s | reflection of how the gods can impart |
4135s | part immortality but |
4138s | through hro being kind of a little |
4143s | misguided in his sense of Mercy he one |
4146s | of the things that could have brought |
4147s | hirat into conflict with Rya is that |
4150s | hirat asked for help in the gods and |
4152s | making the spear in order to deal with |
4155s | his son Mor to S of rebelled and Rya was |
4158s | very much on the camp of hey okay I'll |
4160s | help you with this problem because |
4162s | you're too weak to solve yourself but |
4164s | you got to make sure to kill that guy so |
4165s | the problem solved and hot did it hro |
4169s | kept morus imprisoned in the Tomb of |
4172s | morus with the spear keeping him you |
4174s | know you know imprisoned and in stasis |
4177s | rather than dead and paria saw that as a |
4180s | sign of weakness from |
4182s | herot and you know it could be arguable |
4185s | whether herat was being merciful or |
4187s | naive or weak or kind like there's it |
4191s | depends on how you read that but yeah he |
4193s | had |
4194s | morus fren and imprisoned there rather |
4197s | than know killing him and he did that |
4200s | the same he did the same to a bunch of |
4202s | hero bunch of Mor's followers who are |
4204s | also imprisoned in that |
4207s | tree and I hope I hope that answers the |
4209s | question I kind of got into the into the |
4211s | the weed going talk about the gonna what |
4213s | does Rya think about this this guy who |
4215s | wasn't even in the question but R would |
4218s | be happy with that he likes being he |
4219s | likes put |
4221s | important next question personality is |
4224s | coming through just in this yeah yeah |
4226s | Rya is very judgmental and very anyways |
4230s | anyways I I I I've had some future |
4232s | chapters in mind lately so that's kind |
4234s | of coming up earlier you had said the |
4236s | epoch and the void were connected is |
4238s | orbus just a future alterate version of |
4241s | ourselves so was cred by the void or the |
4243s | epoch I'll go ahead and say I'm tempted |
4247s | to you know do the whole you want to |
4249s | find out thing but I will say that the |
4251s | player is not orbus I I I'll I can say |
4254s | that you know confidently I'm not going |
4256s | to say you know more details on you |
4260s | know straight up copying Diablo 1's plot |
4265s | no yeah yeah like I like to avoid |
4269s | spoilers they going to keep some mystery |
4271s | around things but I can I can say you |
4273s | know without too much worry the yeah the |
4275s | player is not all |
4278s | this back to the power ladder let's get |
4281s | on that ladder and Power on where does |
4283s | the Weaver fit in this oh the power |
4285s | ladder |
4287s | that power I thought we were talking |
4288s | about like bounce or |
4291s | something okay where does the Weaver fit |
4294s | in this space what are her powers |
4296s | besides making items that can never roll |
4298s | properly well the the Weaver is an |
4302s | interesting example |
4304s | and she has a a connection |
4309s | to she she's a special case and we'll |
4312s | find we'll be able to talk more about |
4314s | her sometime in the |
4317s | future I will say that she is above the |
4323s | I I I'll say that due to stuff she is |
4325s | above the gods but not above or or so |
4330s | yeah I think that's probably the most |
4332s | comfortable place I can |
4335s | say love |
4338s | it okay next question will there be a |
4342s | chance in the future to have a prefix |
4344s | SLS suffix onar that allows for a chance |
4346s | on hit for minions to taunt the enemies |
4349s | I asked because if lightning Wolves and |
4350s | the retaliation damage and items like |
4352s | the West Wind helmet were minion |
4354s | retaliation is a part of the it mod for |
4356s | PR much will we ever add a apix that |
4360s | gives minions taunt on hit yeah um it's |
4362s | a cool idea it it is the way taunt |
4368s | works we don't really |
4370s | have um like un taunting you I have we |
4376s | have I'm |
4377s | taunting uh and it it it it kind of just |
4380s | goes everywhere cuz the way the way |
4381s | taunt actually works in last Depo is |
4383s | really weird um it makes the AI think |
4387s | that object is huge like like really |
4392s | really huge um and when when the because |
4396s | it it thinks it's so huge uh the |
4399s | targeting system is all done by |
4400s | distances and it's like oh this thing's |
4402s | like on top of me this thing's like |
4404s | taking up the same amount of like the |
4406s | same spaces I'm taking up so it is the |
4408s | highest possible Target that I can have |
4411s | um and it attacks that thing so it's |
4414s | uh the only way we could do something |
4416s | like that would would have to be like a |
4418s | chance to taunt like a a triggered |
4421s | chance to taunt everything when you hit |
4424s | and |
4426s | ah it's it it has the potential to make |
4432s | um uh and enemies behave really strange |
4435s | especially with minions um I think it's |
4437s | more likely that we would see um more |
4440s | more like specific minions cuz also |
4441s | having squirrels do that doesn't make |
4442s | any when near as much sense as like um a |
4446s | bear so it's uh probably more minion |
4450s | specific taunting stuff is possible than |
4455s | generic good |
4457s | answer I don't want to see a poor little |
4459s | sroll get creamed by an enemy because |
4461s | you have taunt on hit I |
4464s | agree all right next question |
4466s | considering the four gods have a set |
4468s | deviation from the cardinal points would |
4470s | it be possible to assume that maybe some |
4472s | minor gods or half siblings could Arise |
4474s | at the intercardinal points so I will |
4477s | say that the like the intercardinal |
4480s | points aren't an explicit like slot for |
4483s | other gods to exist in but there are |
4487s | like there there are some minor gods and |
4489s | other kind of you know beings that are |
4492s | you know have a similar kind of like |
4494s | relation to the god gods that you know |
4497s | some are missing some just haven't been |
4500s | you know important enough for the story |
4501s | to really touch on them before there |
4504s | there are other there are other |
4505s | continents besides the one you see in |
4507s | the game as well there there is a lot |
4511s | more room for gods and minor Gods than |
4515s | just our main four it's just that our |
4516s | main four are the most important ones |
4519s | for the game's story and the continent |
4523s | that the game takes place in so there is |
4526s | room for these other kind of like minor |
4528s | Divine figures it just I wouldn't say |
4530s | they are explicitly tied to the like |
4533s | cardal points or intercardinal |
4536s | points so yeah there's room for some |
4539s | like |
4540s | minor you know Divine figures to you |
4543s | know come up in the story as |
4546s | well okay and on to the next question is |
4550s | the time loss Coliseum a you know last |
4553s | PVP still something with can see in last |
4556s | eoch and uh Mike I'll let you take that |
4558s | one if you don't mind cuz I'm going to |
4560s | drink some pineapple flavored water out |
4561s | of my comically large Yeti |
4563s | jug um PVP is still something that's |
4567s | possible for us to do uh it's it's not |
4569s | actively being worked on right now I can |
4572s | tell you that um but it is it is like uh |
4577s | you know it's we'll see what happens |
4579s | with it I I I would love to get PVP in |
4583s | um if I just say it's coming here and |
4585s | then then we'll be like well we said we |
4586s | do it we got to do it now it's it's my |
4588s | new trick to getting stuff done no um |
4592s | it's it is it is something that we we've |
4594s | we've talked about for a long time it |
4595s | was part of our original designs um pre- |
4598s | Kickstarter as like like oh we we |
4601s | wouldn't it be great to do PVP all that |
4602s | sort of stuff so like it's it's it's in |
4605s | our like our our Dream version of Last |
4608s | Epoch includes PVP but we don't have any |
4610s | specific uh details on how that's or |
4613s | when that's going to look |
4616s | chat I don't know about you but I feel |
4617s | both enlightened and |
4621s | refreshed on to the next question is |
4625s | there a future plan to incorporate post |
4627s | level 100 experience outside of resp |
4629s | specializing |
4631s | skills not |
4633s | really um we we feel level 100 is a very |
4638s | significant achievement unto itself and |
4641s | uh progression post that point is more |
4644s | about |
4646s | um secondary systems and |
4650s | like like improving your gear um doing |
4653s | like completing other endgame content uh |
4656s | and and some other stuff maybe um it |
4658s | probably won't be directly just |
4660s | experience like we don't even play for a |
4663s | paragon |
4666s | system like most most players aren't |
4669s | expected to hit uh level like it's it's |
4672s | it's a we expect characters to like be |
4675s | able to be like like oh this character's |
4676s | finished I I completed this character um |
4679s | to what I find complete to this cuz you |
4681s | you never really complete a character |
4682s | but like I have I feel like I've |
4684s | completed this character um we want that |
4686s | to be possible before level 100 so the |
4689s | the direct power granted from a system |
4693s | like that if we did something like that |
4695s | would have to be like |
4696s | tiny uh probably wouldn't feel fantastic |
4699s | so it's it's more likely going to be |
4701s | something like that to be tied to like |
4703s | endgame progression than |
4707s | experience okay here's an idea you make |
4711s | a a void version of Mel's RIT that |
4714s | summons a a like void Knight mercenary |
4719s | and every time he shoots across Bol it |
4720s | takes away one experience I know as soon |
4722s | as you said void of that I'm like I know |
4724s | exactly what you're going to |
4727s | say hard not no systems that remove XP |
4730s | deal with it if it isn't OB is it if it |
4732s | isn't obvious that one of my favorite |
4733s | things to do in gamees time meetings is |
4735s | to uh throw out insane bad ideas and you |
4739s | know sometimes it might spur a SC that L |
4741s | to something cool yes which it does yeah |
4743s | which is |
4746s | great on to the next question any |
4749s | thoughts on the sticky issue with hit |
4751s | boxes for example when fighting emperor |
4754s | of corpses sometimes I can't move around |
4755s | him feels like I'm stuck or sliding |
4757s | around the boss instead of |
4759s | moving uh it's a tricky one I think for |
4763s | either of us I it's more like a like a |
4766s | monster like design question or just |
4768s | kind like a gameplay like any thoughts |
4771s | on that Mike not off the top of my head |
4773s | there's there there's probably some it's |
4775s | it's it's I doubt it's intended to be |
4776s | that way yeah exactly like something |
4781s | that yeah something that I have no doubt |
4784s | is being worked on it just I think is |
4786s | one of those unfortunate things that |
4787s | kind of Falls outside of either of our |
4792s | apartments |
4793s | anyo on to the but but yeah like it's |
4796s | it's something that like should be |
4798s | better and we know definitely are going |
4802s | to try and make it |
4804s | better um next question you said mortus |
4808s | was herat's son are there other children |
4809s | of the Gods out and about the main other |
4812s | example of that would be the fact that |
4815s | apus is technically the daughter of |
4818s | maasa and every vessel mating before her |
4821s | was also a daughter of maasa that's the |
4823s | main other example of children of the |
4825s | Gods um that is not to say that I would |
4830s | I would say that yeah maasa and hot |
4834s | would be the only ones interested in in |
4837s | hot's case interested in humanity enough |
4840s | to have us to have a you know a child |
4842s | and in Mosa's case interested in her own |
4845s | kind of continuing her |
4847s | own you know power and presence to have |
4851s | a child via the these vessel maidens |
4854s | Leon be too much in his own just kind of |
4858s | domain just causing storms to entertain |
4861s | himself and not really you know thinking |
4864s | outside of himself enough to try and go |
4866s | and have a child and Rya is far too like |
4870s | arrogant and narcissistic do you know |
4872s | want to give up any of his power in that |
4875s | sense so I would say yeah the only |
4876s | notable one to be morus on herot's side |
4879s | and apus on Ma jasa |
4882s | side nice |
4885s | and up next will there be an |
4887s | implementation on tweaking the loot |
4889s | filter to sort out uniques with |
4890s | different legendary potentials for which |
4892s | a legendary potential in the loop |
4894s | filter any uh thing to add in on there |
4897s | mik |
4901s | um you know I I think that that uh |
4905s | Community persistence can often bring |
4908s | about change |
4910s | sometimes but uh no comment my my eye |
4913s | just drifted to the chat and saw a |
4916s | response to the uh you know my answer |
4919s | about the children of the Gods saying |
4921s | that uh from inspector elth is kind of |
4923s | like an adopted child of lagon whether |
4924s | or not lagon would recognize or agree |
4926s | that's actually a very good insight |
4929s | there that's actually a very good |
4930s | example leth could be considered an |
4933s | adopted daughter of lagon but in the |
4936s | sense of oh I have to go do the taxes |
4941s | for my dad because he can't be Ed to |
4944s | himself and and oh I need to go you know |
4947s | mow his LA because he won't stop looking |
4950s | at it you know his figurine collection |
4952s | to go mow himself so Leah isn't happy |
4954s | about it but Leath could be considered |
4955s | an adopted child of lagon that's |
4957s | actually a really I hadn't considered |
4958s | that exact like perspective of it so |
4960s | actually yeah I like that a lot that's |
4961s | actually a very good point very good |
4963s | example |
4965s | yeah on to the next question would you |
4968s | consider to change golden residents to |
4970s | be able to trade exalted items too |
4972s | non-tradeable items at least SL buff the |
4975s | big residence we got 15 gold to drop |
4976s | versus one big one uh pretty much as in |
4980s | a way you could buff golden residences I |
4981s | think it's like they going distilled |
4983s | kind of idea there I think it's more |
4985s | likely to have the um obsidian residence |
4989s | is that what it was I remember the |
4992s | internal name right now I think changing |
4993s | uh increasing the drop R that's more |
4996s | likely like we we're we're playing with |
4998s | that we've got some changes uh some some |
5001s | PRS that are in review right now now |
5005s | along those lines but um nothing |
5007s | specific yet might have to drop |
5011s | something next question any plans to add |
5014s | boss voice lines in chat during the |
5016s | fight notice it with a gone and to me is |
5018s | quite enjoyable and more mive Yes |
5020s | actually like uh we did a big pass on |
5023s | adding those kind of chat voice those |
5026s | chat lines for bosses like ran kind of |
5028s | run up to 1.0 uh any spots where we |
5031s | missed that we do plan to go back and |
5033s | hit that there and we wanted that to |
5035s | continue to kind of be like a standard |
5036s | of the system going forward so really |
5039s | it's kind of a matter of kind of going |
5040s | back and seeing the spots we missed on |
5042s | that but yeah as as a standard thing for |
5043s | like all future Bzz we're going to try |
5045s | and have those chat lines for the VA |
5047s | lines CU yeah we are very happy with how |
5049s | that came together it's just a matter |
5051s | kind of hitting those holes we missed |
5053s | and making sure it stays part of kind of |
5055s | implementation |
5057s | standards yeah and got terrible what was |
5062s | that I just got some terrible boots I |
5064s | was hoping for |
5067s | uh speaking of fashion wible hoodies be |
5069s | available in sore for last Epoch um I |
5072s | don't have a clear answer that I mean I |
5074s | want the one I got sent too the the one |
5077s | I got sent was too small my wife took it |
5080s | I don't have one myself I need |
5081s | apparently like uh I don't know a 8xl or |
5085s | something cuz like I think was Tiny I'm |
5087s | pretty yeah I I saw like the size |
5090s | printed on the one that I was sent was |
5091s | like the right size of requested but it |
5093s | was so small it's like is this like what |
5096s | cut is |
5097s | this my my others are the same size F |
5100s | Well I mean do I need to start H the gym |
5101s | more I started get all self-conscious |
5102s | and stuff no I I put it I put it down on |
5105s | on my bed next to another hoodie that's |
5107s | like got the same size and I'm like this |
5109s | is this is legit 20% |
5112s | smaller so once we figure out these |
5115s | sizing issues we might start being able |
5117s | to sell |
5119s | hoodies hey we got a |
5121s | sub hello hello FTW think describing a |
5127s | tier |
5128s | one fantastic I don't I don't think we |
5131s | have like other tiers I think it's all |
5133s | just that tier I I don't think we have |
5134s | like variable tiers for |
5136s | Subs I mean I think that's yeah I mean I |
5139s | think that's a victory for equality on |
5141s | all fronts yeah there you go all right |
5143s | so next question you called her up the |
5145s | God of winter are the other gods also |
5147s | seasoned do they wax and Wayne and power |
5150s | so I wouldn't say that I wouldn't say |
5153s | it's a cool concept they don't really |
5155s | wax or way and power like that with |
5157s | Seasons they are like associated with |
5160s | they have like some kind of connections |
5164s | to aspects of the world and nature but |
5167s | nothing as quite explicit like this is |
5169s | the fall God this is the spring God but |
5171s | like hro has like domain over like know |
5174s | the North and cold and stuff that kind |
5176s | of naturally aligns with you know winter |
5178s | uh Rya could be could be argued is |
5181s | aligned with you know summer and like |
5182s | the hottest parts of the you know of the |
5184s | gear |
5185s | but like it's not that he gets stronger |
5187s | in summer it's just that as you know a |
5189s | god with a domain over fire he naturally |
5192s | has a you know like you know is |
5193s | associated with summer and maasa could |
5196s | be associated with spring due to her |
5198s | kind of themes of kind of rejuvenating |
5200s | herself and regrowth even though you |
5201s | know she's in a desert so like the god |
5204s | of winter would be less something that |
5206s | is the god of winter title is less from |
5209s | Hero's perspective and more from his |
5212s | followers perspective from herp |
5214s | perspective it'd be more so God of you |
5216s | know this region and these people and |
5219s | God of you know ice and cold and |
5221s | strength the the winter descri to be |
5223s | more something that like others would |
5225s | put on him rather supposed to something |
5226s | actually intrinsic to him and his |
5229s | power so I say his power is more |
5232s | fundamental than winter I should |
5234s | say more fundamental than winter that's |
5236s | that's a I mean in the sense that it's |
5239s | you know more to do with ice and cold |
5242s | than the actual like time of year it it |
5245s | just had a had a weird weird ring to it |
5246s | but I like I liked that that thought |
5249s | thank you uh next question thank you for |
5253s | the great game you have created oh thank |
5254s | you for playing it any plans to make |
5256s | some uniques give access to other |
5258s | classes skills or Pro them on hit this |
5260s | is one of the most fun things too was |
5261s | some Rune words like the worldwind |
5263s | assassin or proing frozen orbs on Kick |
5266s | uh I never played assassin that much in |
5268s | the able to so please corank me if ww |
5271s | wasn't Whirlwind it was chaos Clause |
5273s | whirlwind ah okay I had a |
5276s | feeling yeah um and uh short short |
5279s | answer is yes mostly CU we already do |
5281s | this actually um the crap what's the |
5285s | belt uh uh the meteor belt the cast |
5289s | meteor belt yes uh string of stars chain |
5292s | of stars stars yes harbinger of stars I |
5296s | I I just say the word Harbinger so |
5297s | little it you know completely forgot |
5299s | that word |
5300s | existed uh yeah um so so there's I hate |
5305s | you the harer Stars belt is uh the first |
5308s | example of that uh and we do have um i' |
5313s | I've seen quite a few internal ideas and |
5315s | external ideas pitched uh that that also |
5319s | help with that um that that help with |
5321s | that that that would expand that theme |
5324s | um and I I I know we've we've looked at |
5329s | exploring that theme from a couple other |
5330s | angles as well uh I know one example |
5333s | that's like like Broad up like every |
5335s | every time this comes up in like a |
5336s | design meeting one example that always |
5338s | comes up is the idea of having a bow |
5340s | that gives summon wolf some way like |
5343s | that's that's like the like the like |
5345s | main example that always comes up we |
5347s | talk about this and it's honestly a very |
5348s | exciting class fantasy like the poster |
5350s | child example what's that it's the |
5353s | poster child example exactly |
5357s | exactly okay next one I've got |
5361s | Arachnophobia also the question I've got |
5363s | a Arachnophobia and found a that |
5364s | replaces all of them with white boxes |
5366s | can I use this to enjoy the game or hope |
5368s | that you will all add a mode to help |
5371s | with this Rich do we have an arop phobia |
5373s | mod or setting like coming we've |
5376s | actually talked about it fairly recently |
5378s | um I don't know where we landed on that |
5380s | uh Mike have any like more you know |
5382s | Insight on that um it's there I I don't |
5386s | want to make promises in case that |
5387s | something falls through but we are we |
5389s | are actively um working on addressing |
5392s | Arachnophobia and other accessibility |
5394s | issues in the game um like there's |
5397s | there's we there was a big discussion we |
5399s | had recently that was like do these |
5401s | scorpions trigger a Arachnophobia to be |
5403s | like do these need to also be replaced |
5404s | for rnap Phobia settings um and things |
5406s | like that so so it is something that we |
5407s | are actively developing um I don't have |
5410s | any sort of timeline on it for you um |
5412s | but it is it is a it's something that we |
5414s | consider an an important |
5419s | issue good |
5421s | answer okay on to the next question |
5424s | question is B still alive in the ruined |
5427s | era well I will say he's not dead in the |
5429s | ruined |
5432s | era so actually to actually answer the |
5434s | question a |
5435s | bit U this isn't a spoiler because it is |
5438s | like content that is in the game right |
5440s | now um so after chapter one where balus |
5444s | you know takes the shards and you know |
5446s | sends both sends you to the ruined era |
5448s | and he disappears as you go into last |
5452s | refuge and get into the uh last you know |
5454s | the last archives that become a library |
5456s | area right after the council chambers |
5458s | you can find lore notes written by last |
5460s | refuge's first Elder and if you read |
5464s | them it sounds very much like very |
5467s | similar and is voice acted by the same |
5469s | person who voice acted balus and at the |
5471s | end of those little lore notes in the |
5474s | last archive talking about how the first |
5476s | Elder founded last Refuge after he know |
5479s | appeared in the ruined era outside of |
5480s | his own you know will he you know found |
5483s | out he had to leave and you know left |
5486s | last Refuge behind knowing that it'd be |
5488s | you know in good hands so Bas is |
5491s | somewhere he is not dead |
5493s | yet not dead |
5495s | yet he's old he's not that |
5498s | old |
5501s | sweet and on to the next question we'll |
5504s | be able to have male or female for every |
5506s | class um Michael let you take that but |
5509s | the kind of short version that I believe |
5510s | is still kind of the case of we'd love |
5513s | to but gosh that just literally doubles |
5516s | all of our animation |
5518s | and armor fitting like you know steps |
5522s | for everything to do with items and |
5524s | animations but I'll let you give me |
5526s | more voice acting too and there's |
5529s | there's there's a lot of stuff like the |
5531s | dialogue has to be touched there's so |
5532s | many things that that it affects um we |
5535s | do have long-term plans to include |
5538s | character customization into the game |
5540s | that would include body type as a |
5541s | setting um or as an option and and uh |
5545s | this is something that we are this comes |
5548s | up very frequently we know it is an |
5550s | incredibly important issue to um to to |
5553s | some of our players and um it it the |
5559s | um the the the time and cost and like |
5562s | development time cost that that goes |
5564s | into something like this is shockingly |
5567s | High um it's very deceptively difficult |
5570s | and timeconsuming to do and um we do we |
5573s | do have plans to add character |
5574s | customization at some point uh it I can |
5577s | tell you this for absolute certainty it |
5578s | will not be in the next patch no |
5580s | question that it's it's it's not coming |
5581s | next patch I'm sorry um we we haven't |
5584s | even started on it yet um but it is |
5586s | something that we know is is extremely |
5588s | important to some people and uh we we |
5590s | want to deliver a a good experience for |
5592s | those people so it's it's on the list |
5594s | it'll it's it's a ways down the list |
5596s | still yeah like like short version is we |
5599s | we we want to it's hard we talk about it |
5602s | a lot internally |
5604s | we just got to find the right way to do |
5606s | it in a way that is efficient and is the |
5609s | best for you know everyone you know all |
5612s | the for all the players whenever we are |
5614s | able to finally do something like that |
5617s | yeah |
5619s | okay next question is it ever explained |
5622s | where the players get their powers from |
5625s | um depends on what kind of powers you're |
5627s | talking but if you're talking about uh |
5629s | being able to travel through time that's |
5630s | from the shards of the epoch you get you |
5632s | know in that just becomes more the case |
5635s | as you you know get all the shards to |
5637s | complete you know re reform the epoch if |
5639s | you're talking about their powers as in |
5642s | like the skills and everything um that |
5644s | is by the nature of you know their |
5647s | backgrounds like the Sentinel for |
5649s | example so he again there's one the kind |
5653s | of the downsides of us picking up the |
5655s | character specific intros in favor of |
5656s | the shared intro but uh the Sentinels |
5659s | backstory is that he was a former |
5661s | soldier of Rya who once he saw the |
5664s | destruction that attacking hiboria was |
5668s | causing decided to defect and fight |
5670s | against Rya afterward after all so his |
5674s | you know his powers and abilities at the |
5677s | very beginning you know are very much in |
5679s | line with being a Riya Soldier and as he |
5682s | advances he gets stronger he either you |
5684s | know leans into his background more and |
5687s | becomes a forge guard or he starts |
5690s | giving into you know the power the void |
5692s | he's seen from being the Ru era and |
5694s | becomes a void Knight orcid to hold on |
5697s | to his own willpower and hope and start |
5698s | to kind of Forge A New Path like what |
5701s | Rya should have been and becomes a a |
5702s | paladin and the same thing could be said |
5704s | of you know the other you know classes |
5708s | their their powers are from their |
5710s | backgrounds and where they decided to |
5712s | take them and the kind of shades of |
5714s | alternate thems that went down these |
5717s | other paths so they Embrace whenever |
5719s | they make that Mastery Choice with |
5721s | Gaspar so I hope that answer the |
5728s | question wonderful and also from you you |
5730s | know clicking the buttons and you know |
5732s | assigning the skills the real power |
5734s | comes from the strength within the power |
5736s | comes from |
5740s | you all right next question will the |
5743s | past act see an update will there be any |
5745s | Recons that you |
5747s | foresee also also just want to say |
5749s | thanks for the gifted Subs air to uh to |
5753s | to Jud and Steve |
5755s | not that they need it but thank you very |
5757s | much |
5761s | anyway were those |
5763s | random I I I want I if those were random |
5766s | that's absolutely hilarious man I don't |
5768s | know how twitch works well you can I |
5770s | think you can give Subs to people |
5772s | specifically or just randomly um so I |
5775s | don't know if those were specific or |
5776s | random I think they were random though I |
5778s | mean Jud is the luckiest person I know |
5780s | when it comes to like games and stuff |
5782s | yep I'm lying |
5785s | yep I said that because I know he's in |
5788s | chat just to mess with him oh get it |
5790s | specifically he was Target okay less |
5792s | less less ridiculous but still cool |
5795s | thank you very |
5798s | much okay next question will the past a |
5801s | and update will there be any Recons that |
5803s | you |
5804s | foresee so I don't want to there's |
5807s | nothing set in stone for like when we'll |
5810s | update past axe I will say that the area |
5814s | that is going to very most likely be |
5816s | targeted whenever we do go and update a |
5819s | past act would be going through chapters |
5823s | four five and six and upping those in |
5825s | quality those right now are the oldest |
5828s | parts of content in the game as far as |
5830s | like what's been updated or not because |
5832s | chapters 1 2 and three have seen updates |
5836s | far more recently than 4 five and six |
5839s | have like 456 did get a very good of |
5842s | actually yeah that's a little bit out of |
5843s | data actually because from a level |
5846s | design and enemy perspective four five |
5849s | and six the entire Imperial a stretch |
5851s | did get a really good makeover looks |
5854s | wise and enemy wise so those have been |
5856s | updated I yeah so those are in a better |
5859s | set than they used to be but as far as |
5860s | like Quest design and just events |
5862s | happening in those scenes those are the |
5864s | ones I still want to Target the most out |
5867s | of all of our coronally existing |
5868s | chapters like uh you meet the outcast |
5872s | and the outcast Queen early on and you |
5875s | kind of don't really interact with them |
5876s | that much afterwards you're really just |
5878s | going to tag along with Alor for the |
5880s | majority of your time in the pillar era |
5882s | that's something I I wouldn't call that |
5884s | a reccon I would more so call it a kind |
5887s | of rework or expansion of events there I |
5891s | that's one thing that I personally want |
5893s | to go back and kind of improve the most |
5895s | as far as our our existing Story Goes is |
5897s | going to that Imperial era stretch and |
5899s | making the outcast and the outcast Queen |
5902s | matter more and have on top of just |
5905s | having the player just do more stuff in |
5907s | those like in those scenes in those |
5910s | chapters because like like the like the |
5914s | quest and event designed for chapters |
5917s | four five and six is absolutely our |
5918s | oldest at the point you are kind of |
5920s | going in a straight line for a long |
5922s | stretch of there so yeah that that's the |
5924s | part I want to go back and you know |
5926s | update the most but again that kind of |
5928s | is constantly at odds with like making |
5930s | new content making new systems you know |
5933s | stuff like that so there's really no |
5936s | like set in stone kind of plan on when |
5939s | we would update those but yeah I would |
5941s | love to go back and make to where like |
5943s | the outcasts are actually a faction |
5946s | people can like recognize and feel |
5948s | attached to and you know feel like |
5950s | they're actually part of the game's |
5951s | world as opposed to this little like Pit |
5954s | Stop you see for a second and then it's |
5955s | the allor |
5957s | show he is handsome though people love |
5960s | him I love him true um okay uh just a |
5963s | quick note here here um four more |
5965s | minutes uh so at 40 minutes past the |
5967s | hour we're going to stop taking |
5968s | questions um and we'll just we'll we'll |
5970s | power through the remaining questions |
5972s | that we have here for the end of the |
5973s | Stream So if you if you if you are |
5975s | sitting you're like maybe I want to ask |
5976s | a question I'm not sure get it in now |
5978s | you got a couple minutes left before we |
5979s | cut off question taking and I will say |
5981s | when we' cut off the |
5985s | questions going and with that being said |
5988s | is there a corruption level that the dev |
5990s | team considers a good build I believe CF |
5993s | prophecies end up 320 do you think |
5994s | players should get to 320 500 800 1,000 |
5998s | 2,000 a million Mike what do you think I |
6001s | I I think usually it consider someone |
6003s | says like oh I've got my corruption up |
6004s | over 300 I'm like that's a very |
6006s | successful build um you've done a good |
6008s | job you're kicking butt you're you're |
6010s | like you've hit all of the like points |
6011s | where things unlock as you've mentioned |
6013s | the 320 is where they prophecies stop |
6015s | changing um I think 300 is where the |
6018s | last rank of uh when you finish a |
6023s | timeline the the |
6024s | last the fifth option unlocks for the |
6027s | blessing you get um so like we we don't |
6029s | we don't have anything that shows up in |
6031s | the game past that that point so roughly |
6033s | 300 is sort of like where we consider a |
6035s | successful build to happen it doesn't |
6037s | mean that builds won't push higher than |
6039s | that um but that's where we sort of like |
6042s | uh look at like time to time to unlock |
6044s | things to be reasonable um for like you |
6047s | know people that are pushing those 2,000 |
6049s | corruption I've seen some that are |
6051s | ridiculous like that's the the the time |
6053s | to get up that high is insane um and |
6057s | usually uh all the ones I've seen so far |
6059s | I say usually just in case there's not |
6061s | but all the ones I've seen um they |
6064s | they've all been on builds where there's |
6066s | been a mistake we've made in the build |
6068s | and there's there's something that's |
6069s | interacting the way we never intended it |
6073s | to yeah in fact yeah in fact internally |
6076s | we call it a leonitis like we see a |
6078s | build that like hitting that you know |
6080s | the target number of 300 C yep that's a |
6081s | leonitis right there I'm l we don't do |
6084s | that but yeah 300 is a good number also |
6087s | good movie |
6090s | Yes okay |
6092s | and next question sorry I joined late no |
6096s | worries I understand not sure if you |
6097s | answered already I'm not sure if we have |
6099s | yet would it be feasible once you reach |
6101s | 100 the level the experience Echo would |
6103s | Auto replace with meaningful Echoes uh |
6105s | we don't have we we we don't have any |
6107s | plans for this we've considered this |
6108s | option a few times um they do still do |
6111s | things um and |
6115s | and yeah it's it's it's not impossible |
6118s | we don't need plans to do |
6122s | it good |
6124s | answer uh next question why are the |
6126s | people in the outcast Camp totally cool |
6128s | with my necrom are walking through their |
6129s | Camp while being at war with the emperor |
6132s | that is good question actually yeah it |
6135s | is a good question it kind of like did |
6138s | it kind of you know interacts with a |
6140s | couple of questions we had before like |
6143s | uh just a minute ago I talking about |
6144s | like I would love to update that entire |
6146s | stretch of the game with the outcast and |
6148s | the outcast camp like four five and six |
6151s | I would love to update those and one |
6153s | thing that'd be great to do there is |
6155s | play around with like the game |
6159s | recognizing your class a bit more like I |
6161s | would love it to where if we update that |
6164s | the NPC would actually be way less |
6166s | friendly to you if you're an acolyte and |
6169s | like have different dialogue that's way |
6170s | more standoffish and way more kind of |
6173s | like hey we're watching you you you know |
6176s | you not line exactly exactly because and |
6180s | kind of temping on a another thing like |
6182s | in the Imp era yes Undead are very much |
6186s | you know like generally associated with |
6188s | the Empire before the Imperial era there |
6191s | was necromancy that was just kind of |
6192s | more hidden and more kind of in the |
6194s | shadows because they you know weren't |
6195s | you know accepted it you know the |
6198s | acolyte could be you know seen as okay |
6201s | they are a hedge Necromancer not not |
6203s | associated with the Empire that's you |
6205s | know using you know necromancy to fight |
6208s | against the empire as well again am part |
6210s | of yeah part of uh you know updating |
6213s | that Str what I'd love to have like an |
6215s | actual kind of beat where the outcasts |
6217s | aren't sure about you and you need to |
6220s | kind of prove yourself to them besides |
6221s | just talking to the outcast Queen off |
6222s | the bat so that is one of those kind of |
6224s | like weaknesses in the presentation of |
6227s | outcast that I would love to go back and |
6229s | you know improve if we would ever revamp |
6232s | those Imperial era chapters |
6235s | nice next question what exactly is a |
6238s | Chrono worm and what does it do in the |
6241s | ecosystem so the end of time is kind of |
6245s | this outside of the world kind you know |
6249s | space where you know reality has been |
6252s | almost completely eaten Away by the void |
6254s | and there's not much left besides he |
6256s | kind of floating debris |
6258s | so outside of the world there is life as |
6263s | well and the main example of that are |
6265s | these Chron worms the Chron worms are |
6267s | essentially the native the native life |
6270s | the native creatures of this space |
6272s | outside of reality that's left when the |
6275s | vo e away everything else and they act |
6278s | as kind of scavengers for this kind of |
6280s | know detrius of these dead timelines |
6282s | eating the kind of floating fragments |
6284s | that are left over so they are a a |
6288s | native you know natural creature that |
6291s | lives in this space outside of |
6294s | everything that are just going to having |
6296s | a good Buffet a good meal with all these |
6299s | dead timeline fragments that orbits are |
6301s | orbit is creating from erasing |
6306s | everything it could be argued that |
6308s | Chrono worms are aliens I wouldn't use |
6309s | that term personally but it could be |
6315s | argued next question what exactly are |
6318s | Leah's arms are they pure mechanical or |
6321s | similar to the gold and silver |
6322s | Elementals so it's kind of that's kind |
6326s | of they're more mechanical I will say |
6329s | that she Powers them with magic get from |
6332s | lagon it's not like just pure like you |
6335s | know uh pneumatics and pistons and steam |
6338s | and stuff it's there is Magic powering |
6341s | it that's you know one of the kind of |
6344s | Hallmarks of any of the kind of |
6345s | Technology you see in the Divine era |
6347s | like you see like the solarm constructs |
6349s | those little kind of walking spider |
6351s | things and The Siege Golems those are |
6353s | you know |
6354s | you know mainly mechanical but they are |
6356s | powered by Magic powered by Fire magic |
6359s | the same thing is going on with Leah's |
6361s | arms and her Contraptions they are |
6364s | mechanical in nature but they are are |
6366s | they being powered by steam or you know |
6369s | you know coal or anything it's powered |
6371s | by lightning magic in your case Magic |
6373s | from lagon so and the gold and silver |
6376s | emetals are a similar case but kind of |
6378s | more going of Veer towards the magic |
6380s | side of things they don't have as much |
6382s | mechanical things going on on but they |
6384s | are similar kind of inanimate object |
6386s | animated with magic just with less kind |
6388s | of mechanical complexity compared to |
6391s | Leia's constructs |
6393s | so short version is it's kind of a |
6396s | spectrum with Leath arms being way more |
6399s | on the mechanical side but they both |
6402s | share that kind of inanimate object |
6404s | powered by Magic kind of you know |
6408s | Spectrum all right question who is |
6411s | narrating the cutcenes is a guy gar it |
6414s | is not Gaspar it is the Observer and I'm |
6417s | going to leave the question |
6420s | there almost a little mean but yeah it's |
6423s | good I'm not being mean I'm being |
6427s | direct okay so it is not Gaspar the |
6430s | person narrating the cutscenes is the |
6433s | character known as The Observer who you |
6435s | see in that first intro cut scene and |
6438s | you'll learn more about their deal in |
6441s | the upcoming campaign chapters |
6444s | foreshadowing foreshadowing we have |
6446s | stopped taking questions by the way so |
6447s | if you are if you're asking more I'm |
6449s | sorry we're not going to answer them |
6450s | yeah we are currently in cleaning up the |
6452s | last ones in our |
6454s | queue so up next is what's the |
6457s | philosophy philosophy of infinitely |
6459s | scaling corruption you've mentioned |
6461s | before that you have ideas on how strong |
6463s | builds are by certain tiers of |
6464s | corruption so why not have a corruption |
6466s | top so Mike why is there not a a ceiling |
6471s | to corruption |
6474s | this is something that I have been |
6476s | sitting awake at night thinking about uh |
6479s | a lot lately actually um I think the |
6482s | main reason is that uh that that |
6485s | possibility that there's always there's |
6487s | always a chance you could do something |
6489s | even harder there's always that like |
6491s | there's always room for improvement um |
6494s | that I really like |
6497s | um and I I I think it's really positive |
6500s | thing to have in the game but it's I I |
6501s | agree it's a little bit of a uh a |
6503s | strange dichotomy where if you if if |
6506s | you're not expecting people to push just |
6509s | forever why have it be there um and I I |
6513s | think it it comes down to a lot of |
6516s | um like that we we just it makes more |
6519s | sense if we have the balance of top end |
6522s | builds |
6524s | tighter which we need to |
6527s | do yeah that's that's a very good answer |
6529s | like like if we had a a a hard ceiling |
6533s | on corruption you would feel like you're |
6534s | kind of like done with the game a lot |
6537s | sooner and also yeah just be able to see |
6541s | a build like hey this build can hit a |
6542s | thousand corruption and we can going to |
6544s | be like ho like huh that's not right |
6546s | what's going on |
6548s | there but |
6550s | yeah on to the next question will there |
6553s | be any new class representation in the |
6555s | future or |
6556s | specializations uh Michael let you take |
6558s | that one oh yeah um we've been we we |
6561s | we've been talking about all sorts of |
6563s | different options in the expansion of |
6566s | classes uh that sort of stuff we're uh |
6569s | primarily going to start looking uh like |
6572s | when we do eventually start increasing |
6574s | the class options uh the initial Avenue |
6577s | will be expanding more Mastery classes |
6580s | um we do have plans for uh new base |
6584s | classes and uh other |
6590s | stuff willia I like that |
6593s | answer and next question what have you |
6596s | guys have been up to since launch oh |
6598s | nothing much |
6601s | you it's it's been busy we've been like |
6603s | we're we're working on 1.1 we've been |
6605s | patching 1.0 um you know |
6609s | there's everyone's got a ton going |
6612s | on uh me |
6614s | personally uh a lot of |
6616s | work yeah I might be going to scar bro |
6619s | here in a few weeks I'm excited for that |
6621s | actually |
6623s | uh I think it might be next weekend |
6624s | actually oh cool going to go see jacqu |
6627s | the Whipper I think he's only there for |
6628s | one weekend nice I've say I loves him on |
6631s | Tik Tok |
6633s | yeah so that'll be fun that's what I'm |
6636s | doing next weekend so all right uh next |
6638s | question what are the team's plans to |
6640s | make the lore more accessible to the |
6642s | community as a whole recordings that |
6643s | play while moving rather than standing |
6645s | still Etc that's a very good question we |
6648s | want to do everything we can to kind of |
6650s | improve our presentation on that front |
6652s | it's it's one of the just kind of like |
6656s | Hallmarks of being a you know a you know |
6660s | a team that started out very small with |
6663s | people who kind of never made a game |
6665s | before and just kind of building on this |
6667s | railroad track as it's running in front |
6669s | of us for so many years |
6672s | like |
6674s | like I'm like I'm always reminded of |
6676s | walls and Gromit you like dropping down |
6679s | the train tracks exactly exactly like we |
6682s | like |
6684s | it we've been talking about a system |
6686s | called Lore Collectibles for I think |
6688s | over a year now maybe two years at this |
6691s | point PR much like you know hitting that |
6693s | kind of niche of you know these |
6696s | recordings that play while you walk |
6697s | around instead of like you know a |
6699s | standing still conversation and like |
6702s | make it to where like you would interact |
6703s | with these and they would go into a |
6705s | whole UI section that can let you |
6707s | revisit them later on when you whenever |
6709s | you wanted to go and look back over them |
6712s | like a like as I'm sure people notice |
6714s | there are these lore notes throughout |
6715s | the game now like they started popping |
6718s | up around when we introduced the uh |
6720s | chapter one overhaul those are actually |
6722s | the kind of like place not I want say |
6725s | placeholder but just the like early |
6727s | version of getting the lore cable system |
6729s | kind of going we just have not had the |
6732s | bandwidth to be able to kind of hit that |
6735s | kind of idealized plan for them where |
6738s | they can play while you're walking |
6739s | around they're stored somewhere in your |
6742s | like UI with a new element they can go |
6744s | back to to replay them like so it's |
6748s | something that we want to do more of and |
6751s | better it's just we've always got a |
6754s | million things to do like that are more |
6758s | pressing than something like that so |
6761s | it's it's on our list it's it's one of |
6763s | things that's on the list |
6766s | yep next question is WD movement still |
6770s | just at the state of discussion or were |
6772s | there any updates to that Michael let |
6774s | take that one uh it's it's something we |
6776s | are continuing to |
6779s | explore uh it's it's it's not uh we |
6783s | don't have a firm answer at all right |
6785s | now um that topic but we are we are |
6789s | exploring it right |
6793s | now good answer a next question will we |
6798s | see keeper balus again |
6800s | maybe not going to into more details on |
6805s | that I do want to bring him back for |
6808s | some of the kind of like you know stuff |
6813s | that happens later so I I do there there |
6817s | are plans to bring him back yes he he |
6819s | he's not the tent isn't for him to just |
6820s | disappear |
6822s | entirely there there is a theme a soft |
6826s | theme G to going on with you know we |
6827s | have a gas bar and a balus and I want to |
6830s | get them into the same room at some |
6831s | point |
6833s | maybe with a third person that hasn't |
6836s | been met yet they're going to form a |
6838s | band a rock band and no I would love |
6842s | that can we do like a rock and roll |
6843s | cycle like like like introduce like a I |
6847s | mean fortnite as a Guitar Hero why can't |
6849s | we have Guitar Hero yeah |
6851s | right loot |
6853s | hero |
6857s | yes all right next question if the gods |
6860s | influence the player's abilities what |
6862s | are your thoughts on other enti is |
6863s | giving the player power in the future I |
6866s | mean you guys have found those Weaver |
6868s | items Weaver will items I mean that |
6870s | power is coming from somewhere the void |
6872s | Knight has power you know from the void |
6874s | so so yeah it's not just the gods that |
6877s | are the source of power for players like |
6880s | the Primal less for example is like you |
6882s | know pulls a lot of his power from |
6885s | nature itself and animals and like the |
6887s | land and weather and everything and like |
6890s | while there is a lot of overlap with the |
6891s | Gods in that it's not entirely the gods |
6894s | supplying that power uh the Mage like |
6896s | there's like you know touching on |
6899s | similar stuff as the gods but like the |
6901s | Mage isn't like mainlining power from |
6903s | the gods by any means so yeah the |
6906s | players do get you know like power from |
6908s | other sources than the |
6910s | gods next question is the Imperial AOS |
6913s | Seer a former keeper maybe Lena uh yeah |
6916s | the uh the outcast Seer that's in the uh |
6919s | the Risen Lake she is not Lena uh when |
6922s | whenever we do have Lena show back up it |
6924s | will be obvious that she's Lena that |
6926s | that this that it is Lena the outcast |
6929s | Seer isn't Lena but she is one of the |
6932s | last Keepers that have kind of know |
6935s | survived I don't want to say survived |
6937s | into the Imperial era because that |
6938s | implies I know she was alive than more |
6940s | so the keepers as an organization kept |
6943s | on being a thing after the events in |
6945s | chapter one and yeah the outcast Seer is |
6949s | one of the kind of last Keepers and the |
6951s | keepers going to helped form the kind of |
6954s | initial foundation of the |
6956s | outcast |
6958s | so that answers that |
6961s | one what's your favorite Paradox that |
6963s | currently exists in the game mine is the |
6965s | predestination Paradox in chapter 4 with |
6967s | the Imperial officers Crest being |
6969s | officer humps Crest and the fature last |
6972s | AP1 oys I have to say my favorite oys as |
6976s | well that's that's that's a that's a um |
6979s | like an |
6980s | emoji oh I like it as well yeah |
6983s | but like like that's it just comes |
6984s | through his text in |
6986s | these I I I don't know what your problem |
6989s | with obus is I love |
6994s | it I know I know um I'll say my favorite |
6998s | Paradox is one that hasn't been |
7000s | encountered by players yet |
7004s | oo it's going to it's going to be |
7005s | something that happens in one of our |
7007s | upcoming three campaign chapters |
7013s | okay next |
7014s | question are there future plans for |
7017s | adding rewards for finishing on the |
7018s | leaderboard like a cool F maybe Banner |
7020s | or portal something that can be made |
7022s | unique for each season will make the |
7023s | leaderboard actually be a worthy thing |
7025s | to grind for March leaderboard rewards |
7027s | Mike any thoughts yeah leaderboard |
7029s | rewards are um a a a target for us it I |
7034s | think while we we we knew that the first |
7036s | season the first cycle would be very |
7039s | volatile uh and uh putting in a valuable |
7045s | reward for uh the the first cycle |
7048s | especially would be |
7050s | um I I I think it would would have left |
7053s | us open to some some some |
7055s | issue |
7057s | uh uh I I think there's a very good |
7060s | chance we expand into that type of thing |
7062s | later I'd love to I think there's uh |
7064s | really great cool ways to like uh really |
7068s | cool unique ways we can uh distribute |
7070s | some some fun things like that and |
7074s | um yeah I I I it's it's on the |
7081s | list good |
7084s | answer next question who are The |
7086s | Pinnacle bosses coming in 1.1 Mike |
7088s | hasn't had any leaks the stream well um |
7091s | let me start digging up some concept art |
7094s | real quick and I start kind dra no we |
7096s | can't say that kind of |
7098s | stuff sorry thank you very much aeir |
7101s | that is five gifted Subs to the channel |
7103s | congrats I got one of those God arow |
7106s | weird you are a |
7112s | hero next question are there any |
7116s | specific plans to update the Fidelity of |
7118s | the vazar search capabilities if so any |
7122s | ETA 1.1 Mich you |
7124s | hit uh there there's a few things so we |
7127s | we we are desperately trying to improve |
7129s | the bizarre functionality uh to make it |
7131s | smooth and and and fun and all that sort |
7133s | of stuff and there's |
7135s | um there's a couple with the way the |
7139s | data is structured in the back end |
7140s | there's a couple things we would love to |
7142s | do that get requested pretty frequently |
7144s | that we can't do right now um but we are |
7147s | we are working on improving the bizar |
7149s | search functionalities um and and all |
7152s | other little things that it needs as |
7153s | well so like we are um there's there's |
7157s | features missing from the bizaar that we |
7158s | know we need and we are working on them |
7161s | uh some those yeah searching filtering |
7164s | price checking uh all all sorts of |
7167s | things there there's there's lots |
7168s | there's lots of features that are just |
7169s | aren't quite up to um the |
7173s | the smoothness that we want them to be |
7177s | yet um so we are working on |
7181s | it um so yeah that's |
7184s | a i i it's a constant interative process |
7188s | and yeah yeah we are um we are at the |
7192s | end of the questions that we took we |
7193s | only have 3 minutes left but if there |
7195s | are uh any couple questions we we'll |
7197s | just look directly at chat right now and |
7199s | uh maybe if there's if there's anything |
7201s | you want to sneak in under the wire um |
7204s | we we'll just grab a couple fresh ones |
7205s | right now one here good afternoon I was |
7208s | curious oh scrolling on me is there if |
7211s | there's any plan to tone down Elemental |
7213s | Nova effects for run master so I can |
7216s | play Tron helmet without getting a bad |
7218s | headache uh not not specifically but |
7221s | it's a good thing to feedback on there |
7223s | is uh I I I I know what you're talking |
7226s | about it goes a little ridiculous right |
7227s | now we we are constantly trying to find |
7230s | that that fine balance between um hey |
7233s | this looks cool and Al my eyes uh and |
7236s | it's it's surprisingly difficult to hit |
7238s | especially when you have um modifier |
7241s | effects that will make them make things |
7243s | bigger and because you got to have like |
7245s | the bass be cool and still have the |
7246s | difference from the base to the bigger |
7247s | be cool and you know have it not go too |
7250s | far so so it's it's something we are |
7252s | will we'll be |
7253s | be tuning in I I'd like to have the |
7259s | oomph be inversely proportional to the |
7263s | size this one's out to my |
7267s | oomphies if there's any in chat you want |
7269s | to grab there any lur ones there just |
7271s | just go ahead and grab it uh lur ones |
7273s | let's see here let me just scroll up for |
7276s | a second |
7282s | from Mr fibble the ancient Earth seems |
7284s | to be very underutilized will we get to |
7286s | see more of it in the future uh hold |
7289s | tight for one of the uh upcoming |
7292s | remaining three campaign chapters as |
7295s | I'll say |
7296s | there um see |
7299s | here more ones that oh there's one here |
7303s | uh who made the vessels of chaos and |
7305s | memory in the Echo web in the |
7307s | timelines oh same person who made the |
7309s | way points and made the monolith |
7315s | like to when asking for him we don't |
7316s | have a set date that we're it's not we |
7318s | don't have a public date yet um roughly |
7320s | in the ballpark of three to four-ish |
7322s | months from when we launched |
7330s | 1.0 any plans since PVP um hopefully |
7334s | someday nothing concrete right |
7337s | now what's the lore on armorred |
7340s | particular not being searchable there's |
7341s | no lore it's just a |
7350s | mistake that will just about do it for |
7352s | us you know I'm just going to wrap this |
7352s | up here thank you very much for coming |
7354s | on thank you everyone for your questions |
7356s | that you asked uh this was a ton of fun |
7359s | uh if do do you have any any anything |
7362s | you want to add on to the end of this |
7364s | anything you were hoping to get asked |
7365s | that didn't get |
7366s | asked oh goodness |
7370s | um I put in an Easter EG in end of time |
7374s | and no one's found it oh my God you're |
7377s | just going to drop that nuke and walk |
7380s | away yeah because I'm still sad that no |
7382s | one's found it oh my god well on that |
7386s | awesome Revelation because I get asked |
7389s | frequently if there's any Easter eggs |
7390s | are missing I say no unless I mean I I |
7392s | mean it's an Easter egg if it's |
7393s | something that's like you know from |
7394s | somewhere else in the game like it's |
7396s | it's not Easter egg to something outside |
7398s | of the game it's like it's a secret I I |
7400s | should say it's a secret in End of Time |
7402s | right that's good leave it there's leave |
7404s | it there no no more I might have to |
7406s | double check if it's actually working |
7408s | but anyone and see if if you can see |
7412s | it what's that if I go to end of time |
7415s | will you be able to tell if it's there |
7420s | um you got to do some certain things to |
7423s | make it happen which is why I'm starting |
7425s | to wonder if like it just you know isn't |
7428s | working we how about this we we will |
7431s | confirm for everyone that's going to and |
7432s | hunt for this we will confirm that it's |
7434s | working or not uh and and we'll we'll |
7437s | we'll post it somewhere in as the devs |
7439s | or something like that just so that |
7440s | there's like a confirmation if this |
7442s | exists or not because I don't want to |
7443s | send people on a wild goose chase we we |
7445s | we will confirm if this is working out |
7446s | before everyone goes off and look in |
7448s | chat Canon chat has said it is working |
7450s | last he checked |
7452s | okay okay all |
7454s | right well here we go well I hope I see |
7458s | a screenshot of that thing I put in this |
7461s | this is news to me but I love it okay oh |
7464s | yeah you don't know about |
7465s | it we're we're going to end this here |
7468s | thank you so much for coming on IID of |
7469s | blast we will uh we'll we'll try and get |
7471s | you on again at some point down the road |
7473s | because I know a lot of people love |
7474s | these um if uh anyone who was here was |
7477s | asking a question and uh we didn't get |
7480s | answered I'm sorry we do our best to |
7481s | answer as many as we can uh we do have |
7483s | an as the devs channel in our Discord |
7484s | open that you are welcome to drop by |
7486s | we're also active on other platforms uh |
7488s | Reddit there's other social platforms |
7490s | that we got people hanging out in all |
7491s | over the place um so come talk to us all |
7494s | sort of good stuff um we'll be back same |
7497s | time same place next week um hanging out |
7499s | playing more Epoch answer more your |
7501s | questions uh and that's that's about it |
7503s | I hope you all have a wonderful time um |
7506s | yeah this was a very fun I had a great |
7509s | time you are all wonderful people anyone |
7512s | whose questions get it answered I my |
7514s | heart goes out to you I apologize it's a |
7517s | big chat uh yeah had had a great time I |
7520s | like forgot how this was from last time |
7522s | we should do this more often this is a |
7524s | great time and oh yeah one more thing |
7525s | about the secret it's not the giant |
7527s | Chona warm in the back that guy's |
7528s | obvious he's he's hard to |
7531s | miss but yeah love you all hope to do |
7535s | this again |
7536s | sometime love all of you and I did not |
7540s | prepare someone to go look for so we're |
7541s | going to a standard one that I know is |
7547s | safe yeah that's it for us um I hope you |
7549s | had fun I know I did we'll see you back |
7551s | here next week week and |
7554s | uh drink lots of water drink lots of |
7557s | water even from a giant jug even if it's |
7559s | too big for |
7561s | you drink mine |