Thanks, we believe that the issue has been identified, but we haven’t determined the exact fix. This appears to only be an issue on MacOS related to compression changes we made in 0.7.3, potentially Macs specifically with AMD graphics.
If you’re able to force your computer to use the integrated Intel graphics rather than the AMD ones that would help us confirm that-- internally one of our team members was able to run the game without issue on their Macbook (with Intel graphics).