Ooh, that new MA art is fierce! Might be time to pull that character back out and start grinding for LP Maw's again.
Then again, that does bring up a question: Is 0.9.0 (or 1.0) going to involve a wipe of current single-player stuff? I know we can't bring single-player stuff to multiplayer, but I am not sure if the upcoming "offline single player" mentioned is a completely new thing or not.
We are not planning for any sort of character wipes. Our plan is for your current offline characters to remain available offline.
I guess now it's mostly fleshing out endgame, then we're 1.0, baby
I would say there's a lot more to do than fleshing out the endgame before it feels 1.0-ready IMO. The animations, models, and combat feel all have a long way to go; it's still a pretty weightless game.
It wasn't detailed in our Combat Feel section of this post but there's a large emphasis on this internally at the moment. Reactive animations for hits/stuns, hit sounds, and hit flash are being worked on in addition to the better feeling death animations. The difference on enemies where these changes have been made really do feel like a night and day difference. So, we agree and we're actively working on it for release in the next patches.
Will the offline game still be available after or do we have to go online after even if we want to play solo?
As mentioned in the post, we are still planning on keeping an Offline Single Player option.
Can offline characters and online ones share a stash or will this be separated?
Online and Offline stash will be separate alongside characters for security and integrity.