Like the title says. Mobs that do a leap attack shouldn't get invulnerability just because they are in the air. The damage shows that you hit them but they don't take it and land and you have to waste time turning and hitting them again with your skills or attack if you aren't insta killing. It just feels like a pace killer when I'm clearing and an enemy is invincible and flying across the screen.
I have 170 hours in last epoch and enjoy a lot this game has to offer. This is just one of the biggest annoyances that shouldn't be in the game imo.
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