In patch 1.1.2 we fixed a bug with damage conditionals:
- Fixed a bug where some cases of damage conditionals applied their effects even when the conditional wasn’t met. For example, Doom Herald’s more damage to damned enemies while channeling was applying to enemies that were not damned.
This ended up affecting some builds that were benefitting from the bug and even unraveled some other very old bugs. One of these affected cases is Earthquake, and more precisely the node Shatterquake, which was providing much more damage than the node made players expect.
We'll be buffing EQ to compensate as we didn't intend it to be nerfed and just weren't aware of the node being that bugged in the old EQ tree.