over 1 year
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Last Epoch
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1s | good afternoon everybody and welcome |
---|---|
4s | back to another last Epoch dubstream as |
8s | always |
9s | I'm your host Mike |
11s | how's it going |
13s | I'm pretty good thanks for asking |
16s | uh yeah just we're back into doing our |
18s | usual stuff |
20s | we're gonna keep going I'm gonna finally |
22s | finish |
24s | my uh my model is getting too powered |
27s | here it's gonna happen |
29s | eventually one of these days hopefully |
31s | we'll see |
37s | and yeah so we've got a new uh new |
39s | Charity New monthly charity |
41s | doing the water thing |
44s | I said [ __ ] |
45s | bring my |
47s | little water bottle with me today |
50s | delicious |
62s | all right |
63s | if you have any questions please put at |
65s | last Epoch game in chat and I will see |
68s | it pop out of me and be happy to answer |
69s | it |
71s | that's weird |
79s | little |
82s | I feel like something's wrong there it's |
83s | fine |
85s | it's fine |
92s | oh I don't usually say |
96s | it's the first time in chat welcome glad |
98s | to have you here |
100s | thank you for charity game the question |
102s | I'll be happy to answer it |
114s | I I feel like I need a new wand |
117s | poison is not going to uh |
120s | be fantastic for us but |
122s | um I feel like I need I need new weapons |
124s | I'm on I'm on the hunt for a new one |
126s | today it's my goal |
129s | that would have been really funny |
138s | I really want my staff I really want the |
140s | staff I've been looking for |
142s | God all right Mike wake up here we go |
149s | good morning |
153s | everyone in Australia that good |
155s | morning's for you |
173s | know lightning is a little scuffed |
183s | is all the classes unlocked yet no there |
185s | are three Mastery classes missing still |
187s | from what our uh our launch class |
189s | selection will be |
191s | um |
192s | those will continue to get added in |
195s | um |
196s | we're working on that |
198s | uh pretty pretty pretty heavily right |
200s | now is is missing masteries is probably |
203s | our biggest like ongoing project right |
205s | now just like team wide |
211s | coming on quite nicely really happy with |
214s | it |
215s | some some new exciting stuff happening |
222s | it's it's it's in the category of like |
224s | oh my God I wish I could talk about it |
226s | more right now |
239s | my defenses are a dumpster fire |
264s | I keep talking about how I'm gonna fix |
266s | this character I just like never do |
267s | because I only ever play on stream |
272s | my other mage |
275s | normally |
278s | usually I'm playing Rogue but I play a |
280s | lot of maids lately I've been a ton of |
282s | fun with it |
293s | do you guys hear there's like I've got a |
295s | fan running |
297s | that's like pretty nearby and I'm |
300s | worried it's it's causing a lot of noise |
305s | it is let me know |
308s | media's social media is always fun |
313s | one of the clips I had today has a |
316s | meteor in the club |
321s | I think that may have been for me |
342s | the like the lightning uh |
346s | uh that that keeps getting spammed on me |
349s | is is making me making me be hyper |
352s | Vigilant here because I feel like it's |
353s | just gonna nuke me |
358s | my lightning res is so uh |
362s | Brave |
365s | that's all right I'm gonna put a brave |
369s | can't you the fan awesome |
372s | the fan is keeping me from sweating a |
374s | ton |
404s | yay we did it |
410s | oh |
411s | we've been we've been ramping up for um |
414s | Gamescom lately |
416s | and uh it's it's like this is so much |
420s | stuff going that goes into |
423s | um like into any sort of |
425s | big event like this |
428s | um and the people who are handling it |
430s | for us like that are I say like people |
433s | on our team that are handling for the |
434s | people who are |
436s | um mostly working on on production |
438s | during the day are doing such a great |
440s | job that I'm like I'm not worried at all |
443s | which is great |
445s | it's really it's really nice |
448s | to just kind of be like yeah we're gonna |
450s | we're gonna be we're gonna go through |
451s | and it's gonna be awesome |
453s | that's how I feel about it right now |
454s | which is great |
469s | hey my may I ask what's currently the |
472s | priority for last Epoch in-game new |
474s | skills or something else |
478s | um I mean like we have it depends on |
482s | it's there's there's lots of priorities |
483s | that come up and sometimes it'll be like |
486s | uh okay if we're gonna pick like the |
488s | main priority for the whole team maybe |
489s | it's |
490s | um |
491s | like like that like okay the priority is |
494s | getting to 1.0 and it's like okay what |
495s | what are the things that are mandatory |
497s | to do before 1.0 comes out it's kind of |
499s | what it is but um so like what's the |
501s | most important thing oh let's say like |
503s | server uh stability and performance and |
506s | all sort of stuff well the people who |
509s | write dialogue for quests don't really |
511s | have much to do in that category right |
513s | so you end up with a ton of different |
515s | priority |
516s | um elements |
519s | and uh |
521s | so yeah there's a lot of things that |
524s | like called priority but um |
527s | service stability performance really |
529s | high up there |
530s | um finishing the classes so a bunch of |
532s | new skills |
534s | uh beefing up end game |
536s | a bunch of new content that sort of |
538s | stuff things to do mechanics |
539s | functionality |
541s | um improving old stuff that's been in |
542s | the game for a while |
544s | um the item factions like this is |
546s | several priorities |
549s | um and things that are getting worked on |
551s | simultaneously |
561s | meteor gets the job done |
572s | is there a patch coming out before |
574s | Gamescom Gamescom with an m not an end |
578s | um no there it will not be a patch |
580s | pre-gamescom we usually do |
583s | um like you'll you'll see you'll see uh |
588s | um like patch ramp UPS stuff like uh |
591s | like posts and uh like info things like |
594s | at the hype train rolling for the patch |
596s | um if it was gonna be pre-gamescom |
598s | that's what 16 17 days away from now |
602s | um so we'd be really behind on that |
605s | uh that element of of releasing a patch |
608s | if we were if we were going to release |
609s | one before game's gone |
618s | there will be tons of very cool stuff to |
620s | see at Gamescom and if you're not going |
623s | um that's totally fine you'll be able to |
624s | see all the interesting stuff online |
627s | um I'm sure there's some sort of |
629s | broadcast uh like twitch or something |
631s | that'll like show the stuff that's |
633s | happening at Gamescom |
636s | I don't know the details of like when |
640s | we're on the air so to speak but like |
643s | I'm sure there'll be building time where |
647s | you'll see stuff and and like people who |
650s | are they'll be people like releasing |
651s | videos uh covering it as well if you |
653s | don't want to watch the whole the whole |
654s | show |
657s | but I think it's gonna be a ton of fun |
658s | really interesting I'm really excited to |
660s | see something like that live I've never |
661s | been to a |
662s | um like a broadcasted game convention |
664s | live like that |
677s | doing the balance between melee and |
679s | range is a good place right now uh game |
681s | feels harder as mainly for you yeah I |
683s | mean there's |
684s | um |
686s | I I don't think that there's a clear |
690s | distinction like all ranged is better |
691s | than all melee or something like that |
694s | um maybe if you look at like |
696s | uh maybe if you like take a look like |
698s | the top range build and the top melee |
701s | build it might be like easy to draw a |
703s | comparison like that |
705s | um |
706s | or like like the top three range builds |
708s | the top three melee builds I don't know |
710s | but or like you look at the top 20 |
711s | builds and how many little Rings number |
712s | your melee and you start to see things |
714s | like that show up |
716s | um so it might there might be like |
717s | discrepancies at that like higher end |
719s | content |
721s | um overall I think there's there's a |
723s | pretty good distinction there |
726s | um like like not too much of a |
730s | uh disparity overall |
732s | um |
733s | because like there are there are fun |
735s | ways to play melee for sure that are |
737s | that are functional and you know all |
738s | that sort of stuff |
740s | um |
745s | so I mean overall |
747s | Eastern good maybe not uh as good as we |
750s | want maybe not perfect |
754s | it's like the eighth phone call I've got |
756s | since being on the air that's |
758s | frustrating |
760s | uh |
779s | but like there's things that |
783s | yeah it's it's hard to have that that be |
786s | perfectly balanced I don't think it ever |
787s | will be because range has like the |
789s | inherent bonus of just being able to be |
791s | further away from enemies and |
794s | um we do have like there's some we do |
796s | have a way to and we do this sometimes |
797s | where |
798s | um enemies will use different abilities |
800s | based on how far away they are from you |
801s | so like if someone is playing very long |
804s | range maybe like certain certain enemies |
806s | will have like a move that's designed to |
809s | like Target ranged enemies and like mess |
812s | with mess them a bit |
814s | um or maybe specifically designed to |
816s | Target melee enemies and that's a little |
817s | bit |
819s | so we do we do have that um |
822s | functionality in the game but it does |
824s | get used |
832s | but it's hard to tell like we can see |
834s | how far away like enemies can tell far |
835s | away they're standing from you but it's |
836s | hard for them to tell like if you're a |
839s | ranged build or not like if you're a |
841s | range build that's just standing kind of |
843s | close it might look to them like you're |
844s | a melee build so it's it's not something |
846s | we like straight up rely on always |
862s | there we go |
866s | oh |
868s | it's not Frailty in there |
872s | uh more questions |
874s | I hope you guys all the good time games |
877s | gone thank you very much and no trouble |
879s | traveling there I heard uh US Air Travel |
881s | is a mess right now I will not be going |
884s | through any US Air travel so I'll be |
885s | fine |
903s | sure |
907s | Arena time |
912s | we got a question here hey I recently |
914s | picked up last Deepak it's been |
916s | amazingly fun to mess around with all |
918s | these systems if you had to pick one |
920s | what was your biggest tip you could give |
921s | someone new to the game I like |
926s | the the kind of cop-out answer but like |
928s | is my favorite answer to this question |
930s | is |
931s | um you know like just mess around like |
934s | have fun with it |
936s | um |
938s | just explore and experiment and uh like |
941s | at least like at least when you're first |
943s | starting out just like make mistakes |
946s | and and like try things and have to fix |
949s | them and and |
951s | um |
952s | you know that's that would be would be |
953s | my advice |
955s | um |
972s | smelled like someone was overcooking Mr |
975s | Noodles for a second |
978s | like you don't you know like though you |
979s | leave it on for too long and like the |
981s | water Cooks down because you you got you |
983s | got into a game of League that took |
984s | longer than you thought |
988s | I mean this has never happened to me I |
989s | swear |
992s | it was like severely overcooked Miss |
994s | noodles |
998s | thank you |
1000s | um but we're talking like like uh tips |
1002s | in games like make your make yourself |
1004s | better for like early early tips |
1007s | um craft early craft often |
1010s | um you'll find a lot of the materials |
1012s | you need don't be afraid to use what you |
1013s | have |
1014s | um experiment with the crafting |
1019s | you'll um |
1021s | you'll you'll you'll have better gear to |
1024s | do things with faster and you'll you'll |
1026s | end up like getting better stuff faster |
1029s | because of it |
1056s | another phone call |
1057s | this is wild |
1059s | they're like they're all scammers you |
1061s | just tell from the numbers |
1072s | foreign |
1084s | how will the trade work I assuming when |
1089s | it comes to uh crafted items will trade |
1091s | be in-game or website |
1093s | um so oh yeah work right afterwards |
1097s | um there's there's a we've got we've got |
1098s | a really large uh post on our forums uh |
1101s | from like February this year that's uh |
1104s | that outlines in detail exactly how |
1106s | trade's gonna work |
1108s | um so if you want specifics my devices |
1109s | go check that out |
1111s | um sort of the tldr overview version of |
1114s | it is |
1116s | um |
1117s | we're doing in auction house style |
1119s | system |
1121s | um so there's a uh it's also an optional |
1124s | trade system so you don't need to you |
1126s | have to opt into using the trade system |
1128s | and if you don't use the trade system |
1130s | you get other things in exchange so it's |
1133s | an optional trade system |
1135s | um and you can play with people who |
1136s | aren't |
1138s | like like you can cross play trade no |
1140s | trade people |
1142s | um |
1144s | and you can switch which I know all |
1146s | these things sound ridiculous like how |
1147s | can you possibly make this work there's |
1148s | a lot of little details on this post so |
1150s | if you if you're interested in those |
1151s | details go look at it look it up |
1153s | um but yeah basically it's gonna be an |
1155s | auction style system where you'll you |
1156s | put things up for sale and people come |
1158s | buy them |
1159s | um |
1160s | we're calling it the bizarre |
1163s | um |
1167s | and and like I use auction house style |
1169s | but it'll be it'll be like buy it now it |
1171s | won't be like bid |
1173s | on things |
1175s | um |
1184s | it's kind of the basics of it it's |
1186s | beautiful style system |
1191s | and it's it because because there's no |
1194s | bidding it does function more like a |
1195s | bizarre |
1197s | um which is what we're calling it that |
1212s | hey hello I finally tried the new act |
1216s | one I got a bit of feedback cool it felt |
1219s | significantly harder than the OG one and |
1221s | simulate road yeah which is great we we |
1224s | frequently got uh feedback especially |
1227s | the side of the game was just way too |
1228s | easy |
1234s | yeah sure |
1236s | uh otherwise oh you didn't like that |
1238s | sorry otherwise I love the new mechanics |
1240s | the inclusion of model mechanics and |
1241s | specifically the art and voice acting |
1243s | awesome |
1245s | on another topic what do you guys think |
1247s | of Exile Khan and it's big enough sort |
1249s | of pv2 is a separate game that was a big |
1252s | one uh and it's promised slow down |
1254s | features like boss life reset Fountain |
1258s | um would you guys Implement any of these |
1259s | features in Le so I mean yeah so we we |
1261s | really frequently first off um I loved |
1263s | uh I love watching silicon a ton of fun |
1266s | with that that was fantastic |
1268s | um there was there was an arpg |
1270s | Roundtable discussion with like the |
1272s | shift brothers and uh and brevik and |
1277s | um like uh cripp was hosting it there's |
1279s | a couple other big names there that were |
1281s | like yeah this is like wow |
1284s | um like people who made Torchlight and |
1286s | Diablo and |
1287s | um Marvel heroes and I know I'm |
1289s | basically just mentioning one person by |
1290s | saying all that but still |
1293s | um |
1296s | it was fantastic I had a ton of fun with |
1298s | it really enjoyed it |
1300s | um |
1303s | there was in in the in the AMG |
1306s | Roundtable Obsession there was a lot of |
1308s | stuff and I'm like oh I've watched |
1309s | interviews before that had this question |
1310s | of this answer already ah give me some |
1312s | new questions but I mean they were they |
1314s | were really good questions and it was it |
1315s | was really neat to have them all there |
1316s | together |
1317s | um anyways um |
1321s | what was the actual question I'm just |
1322s | like gushing about exalcon |
1325s | yeah Poe too I was I was blown away I |
1328s | thought I thought I think it's a smart |
1329s | idea for them to do what they've done |
1331s | with poe2 |
1333s | um they're not in a huge rush to uh to |
1335s | power out the door |
1337s | um like Poe still has |
1339s | tons of of active users and everything |
1342s | um I think it's really smart for them to |
1344s | to to to split them off more because it |
1347s | lets them not |
1348s | um it lets them it gives them a ton of |
1351s | Freedom basically they don't have to |
1353s | um there's not there's nothing that is |
1355s | directly linked to poe1 that has to |
1357s | remain so they can um they can they can |
1360s | do they can do shakeups that they |
1361s | couldn't do otherwise and I think that's |
1363s | that's likely why it happened they |
1365s | probably were designing something and |
1366s | they're like I mean if we just split |
1368s | this from poe1 we can design this thing |
1370s | we want to do |
1371s | and they're like |
1373s | I mean dude just do just do it |
1376s | all right let's do it that's not how I |
1378s | feel like that conversation went I who |
1380s | knows really but |
1382s | um I think it's smart I think it's great |
1384s | and um |
1386s | the new gameplay looks fantastic oh it |
1389s | looks great |
1393s | Lusty [ __ ] great I'm just gushing about |
1396s | another game |
1397s | no I think there's there's and we we |
1399s | I've quite a few questions of like |
1400s | competing in the genre and stuff like |
1402s | that there's plenty of room for multiple |
1403s | people to play multiple games exist in |
1405s | the same genre everything |
1406s | um and yeah we're competing with them |
1407s | for sure |
1409s | um I'd like to accomplishing to continue |
1411s | I don't want and we also get questions a |
1413s | lot about like oh is it gonna kill this |
1414s | game or is that going to kill this game |
1415s | it's like ah let's not kill any games |
1421s | as for like bringing features over |
1424s | we really try super hard not to be |
1427s | um not to look at another game another |
1429s | feature and say like |
1431s | do we want to incorporate that into our |
1432s | game or not |
1434s | um |
1435s | it's it's tough to look at new features |
1437s | in other games and not have that go |
1439s | through your head but we try really hard |
1440s | to like |
1442s | distance it a little bit and um like you |
1444s | know like we'll make our game they'll |
1445s | make their game sometimes there's |
1446s | features that'll overlap but like it's |
1449s | so it's so |
1451s | difficult to transplant a feature and |
1453s | have it be successful even if it was |
1455s | successful in the other game because |
1457s | there's so many things that tie in |
1458s | together so many especially systems |
1460s | heavy games like air budgies like these |
1461s | is that there's so many things that that |
1463s | like intertwine |
1467s | um and it would it's it's really hard to |
1469s | transplant a system in general |
1471s | um |
1473s | and you know the whole like copying |
1475s | people is |
1477s | bad |
1479s | you know |
1493s | we we do it's it is funny though |
1495s | sometimes you will uh be working on |
1497s | something and another game will like |
1500s | announce it and you're like uh |
1503s | is is that's uh that's oh uh can we |
1507s | still release this now |
1511s | a couple times three things on streams |
1516s | um we'll see what happens there |
1537s | uh is there any like maybe feeling when |
1541s | the new masteries will come out I really |
1543s | wanted to try Warlock and remaster I'm |
1545s | sorry I can't give you any info about |
1547s | the details on Room Master where Locker |
1549s | Falconer are gonna come out like like no |
1550s | specifics because it just it like gives |
1553s | away other specific timelines that we're |
1555s | not prepared to talk about yet but like |
1559s | when when 1.0 is out |
1561s | and you and you log into that 1.0 client |
1564s | oh all three of them will be there no |
1567s | problem go for it have fun |
1577s | how big is the elite team I don't know |
1579s | uh it's big enough that I don't know the |
1582s | answer that question I'm gonna say with |
1584s | like a big question mark 75 |
1593s | uh by the way I saw you guys added empty |
1597s | extreme now I was wondering what the um |
1599s | what the decorative ones are for will |
1601s | you guys add a hiding system MTX screen |
1604s | and was wondering what the decorative |
1605s | ones are for to look cool |
1611s | I think is all that is |
1614s | um |
1615s | there's no mechanical functional |
1617s | differences uh like we've got |
1622s | stop calling me scammers it's like they |
1625s | know I'm doing something |
1631s | uh |
1634s | uh yeah so there's like |
1637s | um |
1639s | MTX stuff here it's purely visual |
1641s | nothing's functional |
1646s | um and as far as as a hideout system |
1650s | um we don't have plans for Hideout |
1652s | system right now |
1653s | uh we're when we look at multiplayer |
1656s | features |
1658s | and and things like I guess title |
1659s | systems uh we really try to see if |
1663s | they're going to |
1665s | we like to encourage the the ideas that |
1668s | will |
1668s | um make the world feel more alive bring |
1671s | bring people together when they're |
1672s | playing |
1673s | um like encourage this multiplayer feel |
1676s | for the game where where like there's a |
1678s | reason to be online and and you're like |
1680s | seeing other people and all sort of |
1681s | stuff and maybe you like see someone |
1684s | walking around in town with this like |
1686s | epic sword and you're like how that like |
1688s | what is that or or maybe |
1690s | um there's some cool title they have |
1692s | under their character name and it's like |
1693s | oh how'd you get that you know and and |
1695s | that like that community building that |
1697s | happens from inside the game just being |
1698s | an ultimate World |
1700s | um I I think that hideouts have the |
1703s | potential to detract from that because |
1706s | they're because you're kind of like |
1707s | going off into your own little space and |
1709s | ditching what everyone else like |
1711s | ditching that public space for your own |
1713s | personal space |
1716s | always the the mini map always gets me |
1719s | here I don't know why it does this |
1721s | happens every time I know it's there |
1727s | I'm just in my head I'm like okay we're |
1728s | going down left in the corner and I know |
1730s | there's like a diagonal thing I gotta go |
1731s | out on |
1742s | all right |
1745s | uh don't know how often this is brought |
1748s | up but is there any development going |
1750s | towards base design of current classes |
1752s | and specializations obviously does well |
1754s | when it comes to support or defense |
1755s | skills kind of uh it kind it feels like |
1758s | it falls short |
1760s | um as an example the Mage often going |
1762s | for flame Warden teleport since it fits |
1765s | so well with no close call so that could |
1767s | bring it to a choice any other |
1769s | self-imposed decisions not using said |
1772s | skills |
1774s | um other than self-imposition spellings |
1777s | in school there are um |
1781s | well specifically you bring it made |
1782s | specifically and like there's it's still |
1784s | missing that that final class so like |
1787s | there's there's five skills that are |
1789s | still missing here |
1790s | um and |
1793s | uh there's there's stuff that's coming |
1796s | in those skills eventually |
1800s | um that will help with that a little bit |
1801s | it's really hard to make |
1804s | like |
1805s | um because like skill trees for |
1808s | defensive and movement skills are really |
1810s | difficult to make unique and distinct |
1813s | and |
1814s | um have multiple of them on a single |
1817s | class that feel unique in distinct |
1819s | um |
1821s | there's it's it's it's the type of skill |
1823s | we struggle with the most on on keeping |
1825s | them interesting fun and so like fitting |
1828s | our requirements for the sort of thing |
1830s | that needs to make it into the game and |
1833s | um like we've we've combined movement |
1835s | and defensive skills together so many |
1836s | times on various classes it's great |
1839s | um |
1841s | now there are more movement and |
1843s | defensive skills I know this |
1846s | uh yeah |
2059s | foreign |
2067s | I feel like there's a no I said vacuum |
2069s | moment coming up |
2072s | you finally |
2073s | find these Hearts you like |
2075s | okay we're extremely starting we're |
2077s | gonna restart this |
2078s | on back |
2080s | I was like just about to hit the end |
2082s | stream button |
2084s | okay sweet we're not restarting the |
2086s | stream hey |
2092s | it just couldn't handle my awesome |
2096s | you know Thai fish no that was just me |
2098s | being high pitched |
2099s | sound quality is really rough |
2112s | helium voices even better |
2124s | okay |
2127s | how my voice sounds now |
2130s | I hope it's normal |
2132s | okay I scroll past some questions I |
2135s | think |
2140s | I'm sorry if I missed your question |
2152s | I'm just gonna pretend like it's working |
2155s | we're good save sounds good okay awesome |
2157s | um here's a uh sorry my stream is weird |
2160s | spoiler |
2161s | ha ha |
2165s | um sweet new item some some throwing |
2168s | themed armor |
2177s | I'm like I'm looking at this armor and |
2178s | I'm like I think there's a bug on one of |
2181s | the throwing skills that I'm gonna make |
2182s | sure is uh working before uh we release |
2186s | this |
2191s | I think I'm gonna stick that off to the |
2192s | side |
2197s | let's have that little hanging up there |
2200s | okay uh thank you so much for adding |
2203s | South American Service to the game it's |
2204s | a huge quality of life for 190 plus next |
2207s | to American Service which is the next |
2208s | closest ones funny enough there were |
2210s | always South American servers |
2213s | and it was the auto |
2216s | ping selection the pain to the auto |
2219s | painting to the South American servers |
2221s | was frequently uh getting |
2225s | um de-prioritized across networks |
2227s | causing it to appear as though it was |
2229s | much much worse pain than it actually |
2232s | was |
2233s | and causing the system to be like well |
2235s | it was terrible so I'm not gonna use |
2236s | that one |
2238s | um we changed the way the auto selection |
2239s | happens and added manual selection |
2243s | just in case |
2246s | um and now people are able to play in |
2247s | South American Service properly |
2251s | so it's like we added them because they |
2253s | effectively weren't there for most |
2254s | people |
2258s | so glad you're joining |
2259s | uh since you brought up Warlock and you |
2261s | were luckily teasers I haven't I have no |
2263s | warlock anything to share with you |
2266s | um |
2268s | I can I can I give like little anecdote |
2271s | stuff that kind of means nothing there's |
2272s | so um if anyone I know I bring it |
2274s | magical magic the other in the card game |
2276s | channel uh quite a bit but if um if |
2278s | you're familiar at all with how they do |
2279s | releases |
2281s | um Mark rosewater Mario for short is |
2284s | um he runs a uh a Blog that he |
2288s | frequently will |
2290s | uh what a new Quest or a new Quest what |
2292s | a new um |
2294s | sets coming out he will sort of he'll |
2297s | leave |
2298s | obtuse teasers |
2300s | honestly like there's a new creature |
2302s | coming out that's uh a dragon cat and |
2306s | you're like what a cat dragon that's new |
2309s | let's speculate on what that means and |
2313s | um |
2314s | so I can I can give myself like on that |
2316s | level but it really doesn't tell you |
2317s | anything so like |
2319s | there's some new tech we had to develop |
2320s | for |
2322s | um |
2324s | for warlock to work |
2327s | around around it's like |
2328s | oh like defining the class mechanic |
2331s | Mastery mechanic |
2336s | um like it's it's this thing this is up |
2339s | here |
2341s | um |
2351s | I don't know how to teach that properly |
2353s | I'm sorry I got I got nothing |
2360s | one of one of the skills so we are |
2362s | making five new skills for warlock |
2365s | um one of which is actually going to be |
2367s | added to Acolyte and we're pulling an |
2370s | acolyte skill into warlock because we |
2372s | think it just fits really well |
2381s | all right with all the beans spilled |
2384s | beans beasts will will all of the beans |
2386s | be sold at Gamescom or will it still be |
2388s | a to be announced up still I'm honestly |
2390s | I'm not sure all of the things being |
2392s | spilled at Gamescom |
2394s | um I do know that a extremely large |
2398s | number of the beans if not all of them |
2400s | are being still the game's gone |
2406s | the like the the beans you're really |
2408s | interested in there's some beans that |
2410s | are like they're cool when they get |
2412s | spilled but like you're not excited when |
2414s | they get spilled you're like like that's |
2415s | neat but like some people are excited |
2417s | over those beings but like they're |
2418s | really the like Prime beans that |
2421s | everyone's like gotta get those beans |
2422s | out those those ones are |
2427s | are going to be exciting to see what |
2429s | happens when they when they spill |
2432s | I don't know this metaphor fell apart a |
2433s | long time ago |
2438s | oh God |
2455s | uh more questions |
2457s | uh is there only the additional flask |
2460s | that deals more damage or the whole |
2461s | ability is it only the additional flask |
2464s | that deals more damage to the whole |
2465s | ability |
2468s | oh oh the item the item the item |
2473s | uh |
2476s | uh throwing ask class consumes a potion |
2479s | in order to throw an additional flask |
2480s | that deals 158 more damage |
2483s | um the additional flask gets the bonus |
2485s | and it's the whole the ability it's it's |
2488s | like it's it's the exact same as if you |
2490s | had 150 more damage on a piece of gear |
2494s | but it's just for that one |
2506s | uh quick question what happens to my |
2510s | character when I log out I'm on a hard |
2512s | course that's important to want to |
2513s | disconnect to be precise |
2515s | um |
2517s | I I can't give you uh like a hard |
2522s | um this is exactly like specifically |
2524s | what happens on like the server back and |
2526s | everything like that |
2527s | um |
2528s | you there if you're if you're looking to |
2531s | like alt like oh I'm about to die Alta |
2534s | four |
2535s | um there is a very brief window where |
2537s | something bad could still happen to you |
2539s | if you also for |
2540s | um |
2542s | or or like file exit that sort of stuff |
2544s | like there there is a brief window there |
2547s | um and if you have really high paying |
2548s | there's uh the the window is dependent |
2551s | on the Ping |
2553s | um |
2556s | as far as I know it is |
2558s | um it does try to |
2562s | um it does try to be nice about that and |
2565s | there there's a fine line I can tell you |
2567s | a bit of the problems on why it's not |
2569s | just uh you're guarantee 100 save |
2572s | um |
2573s | part part of it is |
2576s | um Ulta for him to save a character like |
2578s | that is |
2579s | it's not exactly |
2582s | like it's not it's not cheating I I want |
2585s | to be clear though we're not we're not |
2586s | saying it's cheating but it is |
2589s | um maybe not yeah uh primary intended |
2592s | gameplay functionality |
2594s | you know |
2595s | um |
2597s | and and like portals open quickly and |
2599s | you can get out very quickly so like |
2600s | there's not there's not a lot of time |
2603s | there but it doesn't just like the |
2604s | instant you hit log out or the hint |
2606s | instant you hit Altar for it doesn't |
2608s | instantly make you perfectly safe 100 |
2613s | um and so part of that is just we don't |
2615s | always know for certain that you have |
2617s | disconnected immediately maybe um maybe |
2620s | it's just like a couple packets got |
2621s | dropped and you know like it's it's |
2624s | you're still very much there and we |
2626s | don't want to just like kick you out too |
2627s | soon |
2628s | um and |
2631s | there there is some |
2633s | kind of obscure opportunity we don't |
2635s | want to leave the door open for abuse of |
2637s | the system whereby there's like some |
2639s | program that like blocks a couple |
2640s | packets and it forces you to be |
2642s | invulable for a few seconds you can't |
2643s | like I don't know write a weird macro |
2645s | script that's like |
2647s | um oh a boss is about to use this big |
2649s | ability uh fake mini disconnect right |
2652s | here and it just like the game's like oh |
2654s | you're fine then it's like in order so |
2656s | it's not frustrating to play |
2658s | um it like lets you resume play part |
2660s | with you when you reconnect |
2662s | um so there's like there's like a |
2664s | threshold where like if you if there's |
2666s | little enough like there's um no |
2668s | connection for long enough it does |
2669s | protect you and and kick you out and all |
2672s | sort of stuff |
2677s | uh |
2678s | do I know how long that is no I'm sorry |
2680s | I don't |
2684s | it does it does try to be pretty |
2685s | aggressive and protect you because we |
2687s | know that it's |
2688s | um |
2690s | incredibly frustrating to be in a |
2693s | situation where it like even just like |
2695s | through no fault of your own like you're |
2696s | not even trying to skirt a system and |
2698s | your internet just goes down and you die |
2700s | because your internet went down a |
2701s | hardcore like that's awful or or maybe |
2704s | there's a problem with our server |
2705s | infrastructure that's like really not |
2707s | like it's our fault that you died that's |
2709s | the thing and like so avoiding those |
2711s | situations is extremely important |
2715s | um and we just try and take as many |
2717s | steps as we can to to make sure that |
2718s | doesn't happen or or happens as little |
2720s | as possible |
2722s | and there are situations where it can |
2724s | with there's there's still a bug that's |
2725s | on live right now around loading's time |
2727s | loading screens and I see people come |
2729s | and ask me like why does it do this and |
2731s | like well it does do that it's just not |
2733s | perfect of doing that yet |
2736s | um |
2746s | so if the game ever thinks that you are |
2748s | not there |
2749s | uh it will protect your character |
2752s | but if the game still thinks you're |
2753s | there it will not protect your character |
2756s | that's cool not about that item |
2775s | good question uh how often do you have |
2778s | to introduce a new code functionality |
2779s | When developing new skills every single |
2781s | skill uh that I've worked on has always |
2785s | had to add new functionality |
2788s | there's there's always been something |
2790s | new for every skill it's like |
2793s | yeah we should we should have that it's |
2794s | not into like little tiny things |
2796s | um |
2797s | sometimes they're huge things there was |
2799s | there was a |
2801s | um |
2805s | oh like |
2808s | Master skills that I've been working on |
2810s | recently |
2811s | um |
2812s | I almost said like the name of one of |
2814s | them like wait I can't just call them |
2815s | just called remaster skills |
2817s | um |
2819s | yeah so there's there's been there's |
2821s | been quite a lot of stuff recently that |
2823s | that have been interesting a lot of new |
2825s | Mechanics for skills it's it's really |
2826s | common because so so frequently whenever |
2829s | like we'll be making new making you're |
2833s | making a new skill and you're like okay |
2835s | well it's got to be distinct from like |
2837s | there's so many other skills that are |
2838s | that are just naturally similar like |
2840s | there's okay you're making a projectile |
2841s | skill on on Rune Master let's say and |
2845s | you're like okay well we've got |
2846s | lightning blast Fireball |
2850s | um like static this is a great Glacier |
2852s | volcanic orb they all have like |
2855s | elements of that already there's there's |
2857s | like |
2858s | there's so many things that have |
2860s | projectile elements to them like you may |
2862s | not consider meteor like a projectile |
2863s | scale but it kind of is in a sense you |
2865s | know it's just there's so many of these |
2868s | um they're like oh it's kind of like |
2870s | that in this other skill like oh it's |
2872s | how do we make it unique |
2875s | and most the time it's just like well |
2876s | how we're gonna make it unique is by |
2878s | making new functionality that didn't |
2879s | exist so we made that other skill |
2897s | like there's uh |
2899s | this new ability that's like it's a |
2900s | channeling ability but it it behaves |
2903s | differently than other channeling |
2904s | abilities and like so we had to make a |
2907s | bunch of like new functionality around |
2908s | skills and channeling abilities to |
2910s | detect this like new style of channeling |
2912s | abilities |
2915s | it's got like nothing to do with the |
2917s | skill really it's just |
2918s | that's a ton of Mana |
2933s | uh can you tell us which skill is moving |
2935s | from acolyte to warlock |
2938s | um |
2943s | I'll find out open Loud to say that |
2948s | I think it's |
2949s | someone who has the authority that's |
2950s | listening right now that can tell me to |
2952s | do that or not |
2961s | there's some warlock beans in my life |
2968s | like Kane if you're if you're here can |
2971s | you uh tell me who I'm allowed to tell |
2972s | them which skill |
2973s | is it's moving |
2978s | uh |
2993s | uh will there be any twitch intuition |
2996s | like where I can Mouse over the screen |
2998s | in twitch to see a character and what |
2999s | items it has and such |
3002s | um hmm that specific functionality is |
3004s | tough because that information is not |
3006s | stored anywhere outside of the game |
3007s | client itself right now |
3009s | um so there's no way for the for any |
3011s | integration to look that that |
3013s | information up |
3014s | um whereas like Poe does have like an |
3016s | Armory system that it can it can look |
3018s | that information up |
3020s | uh having some sort of twitch |
3022s | integration yeah that's that's like on |
3024s | the list it's a it's way down the list |
3026s | type thing but um yeah that type of that |
3029s | type of functionality is something that |
3030s | we're interested in |
3031s | um |
3034s | some some stuff would have to change |
3036s | with regards to |
3039s | um what information we store and make |
3041s | available online before we can Implement |
3043s | that specifically |
3048s | um |
3049s | and we we also do know that a lot of |
3051s | people are less interested in sharing |
3053s | their character information with with |
3055s | everyone |
3057s | um so there are a system like that |
3059s | probably would have like an opt-out in |
3062s | it |
3082s | nice |
3086s | it's boss fighting time |
3096s | are there any plans to make it more |
3099s | worthwhile to fill up the echo stability |
3101s | bar especially for big Maps usually not |
3104s | worth it to bother with it at all right |
3106s | now |
3108s | um nothing in particular is planned for |
3109s | that no |
3111s | um I can see that being something that |
3113s | maybe ties into a mechanic down the road |
3114s | as as the model of mechanics get |
3117s | expanded on that sort of stuff maybe |
3118s | that's that sounds like a great Target |
3122s | um |
3123s | to to a great like a great thing to |
3125s | Target for |
3127s | um a cycle where it's like okay there's |
3128s | this new mechanic we're interested in |
3129s | this cycle |
3131s | um and it lets you utilize like overflow |
3136s | um or whatever |
3139s | overflow stability I think it does save |
3142s | it like when we do this it's gonna like |
3144s | pay 700 or whatever like the cost is |
3150s | and let me keep the rest I think |
3153s | I actually know what the number is |
3164s | uh what's your favorite thing that is |
3166s | not in the game yet everything we're |
3168s | showing off at Gamescom |
3172s | in all reality though it's probably |
3174s | actually the um |
3177s | uh |
3178s | uh the the item factions |
3182s | I think that's one of those things |
3183s | that's a |
3185s | um it's but but it means underrated but |
3188s | just like it's a really I think it's |
3191s | gonna be really impactful |
3192s | uh addition to the game |
3196s | um |
3198s | and it's gonna be something that there's |
3200s | there's a couple things that like you |
3201s | can really point to is that like make |
3203s | each game unique and set them out set |
3205s | something apart like you talk about Poe |
3206s | like what like what makes Poe really |
3208s | special or like unique and stand out |
3211s | um at least back when I heard about it |
3212s | and it was like the first time someone |
3214s | opened up the passive window and I was |
3216s | just like oh my God that thing is |
3217s | ginormous give me a week and I will |
3221s | absorb |
3226s | what was it like eight years later I'm |
3228s | still trying to figure out what I'm |
3229s | doing in there |
3230s | but you know there's there's things like |
3232s | that and right right now our biggest |
3234s | thing is like every skill is a tree |
3236s | every skill has a tree |
3238s | um I think item factions might fall into |
3240s | that category for us as well |
3245s | all right have you thought of a way to |
3247s | rewards lessons that somebody's players |
3249s | who like to kill all the monsters of the |
3251s | map instead of just running towards the |
3253s | gaps arrows and |
3255s | um thanks I'm a good Lutzer uh yeah yeah |
3258s | um and there already are some systems in |
3260s | the game that do that |
3264s | I gotta Focus through our mechanics here |
3265s | that will just get me killed I'm like |
3267s | Cobra is like Cold's okay |
3269s | um |
3271s | the uh that that chest that like golden |
3274s | shiny chest that's at the uh the end of |
3277s | time or the M rest |
3280s | whatever we're calling it these days |
3282s | um that is the the loot that drops out |
3286s | of that scales with the |
3289s | um number of enemies you kill and you |
3291s | also |
3292s | um you also get more |
3294s | uh more stability from killing more |
3297s | enemies so yeah like there's there's |
3298s | things that do help to say like hey you |
3300s | should kill more things |
3302s | um |
3308s | oh something is |
3310s | something well it's a little wonky there |
3314s | possibly still is |
3324s | yeah I'm getting like Frozen in place |
3326s | and it's it's not registering locally |
3342s | um |
3344s | this could be iffy if I make this |
3351s | time down in the corner |
3361s | uh |
3362s | uh what was I talking about uh things |
3363s | for |
3365s | um all uh clearing out Echoes yes |
3368s | um I I think it's |
3370s | the the most important thing the things |
3373s | we yes we're |
3376s | we are looking at adding more features |
3378s | to incentivize exploring more of the |
3382s | Echo and it's less about like clearing |
3384s | all of the enemies and more about |
3386s | exploring the echo so it's like |
3390s | um because we we added things to like |
3393s | say hey like killing more enemies is |
3395s | good right and there was there was very |
3398s | little difference that happened in the |
3400s | uh behavior of most players in how much |
3403s | of the enemies they kill in an echo |
3405s | there's some but it was it was instead |
3407s | of like let me beeline to the end and |
3409s | don't care about anything it became let |
3411s | me get to the end as quick as possible |
3413s | but you know like if there's convenient |
3415s | things to kill I'll also kill those |
3417s | along the way |
3419s | which which is which is good which is an |
3421s | improvement but it's not where we want |
3422s | it to be |
3424s | um and we |
3427s | we've realized that it's more it's less |
3429s | about trying to get people to kill all |
3430s | the enemies and putting people in a |
3432s | situation where they they happen upon |
3434s | more animes |
3437s | um |
3437s | and and have a reason to kill them so |
3439s | it's it's it's and the way we get people |
3441s | to happen upon more enemies is by oh it |
3444s | thinks I'm still in there |
3446s | um by giving them a reason to explore so |
3448s | it's more about having a reason to |
3450s | explore through like unexpected |
3451s | mechanics |
3453s | um and and things that are like you |
3456s | might you might find this if you explore |
3457s | a little bit and or oh there's a reason |
3460s | that there's a thing in this one and if |
3462s | I explore I'll find the thing maybe |
3463s | things like that or they're hey there's |
3465s | this there's this thing that's going to |
3467s | run away from me this is the classic |
3468s | treasure girl that I was bringing up |
3470s | um |
3471s | but it's it's having |
3474s | these reasons to explore |
3482s | and uh rewarding the player for doing so |
3485s | that we're really focusing on |
3495s | and this my friends is why you need |
3497s | culling |
3506s | I am shocked that I did that first try |
3511s | oh |
3514s | yeah we're definitely taking the cold |
3515s | Reds |
3517s | that's an easy pickup |
3521s | nice |
3523s | good job |
3525s | Let's uh |
3527s | realize there's still a little spoiler |
3529s | on screen |
3531s | no big deal |
3533s | I'm gonna take that down |
3537s | we're one away |
3540s | one away we don't even started a little |
3543s | bit a little bit of work already looks |
3545s | like I failed pretty hard though three |
3547s | of those in a row |
3549s | four oh no |
3551s | I remember this |
3553s | I was getting my butt kicked |
3578s | sorry I'm late to the stream that's all |
3580s | right please repeat everything you said |
3582s | while I was gone also High Mike I know |
3585s | the exorced sorry I will not be |
3586s | repeating everything I said |
3589s | uh how many years his last debuggling |
3592s | played by the general public |
3595s | um quite a while like our we've always |
3599s | had a public uh game clients |
3603s | um |
3604s | it's like five years |
3628s | don't want to say yeah oh ruining all my |
3631s | fun great now I get to blame you yes not |
3633s | my fault have you thought of a major |
3636s | reward and sometimes players like to |
3637s | kill all Monsters uh of a campaign map |
3640s | instead is running towards the GPS arrow |
3642s | uh thanks a good leader yeah oh is that |
3644s | the same question that looks at the same |
3645s | question |
3651s | yeah same answer I think it's slightly |
3654s | reworded |
3656s | uh when will we be able to pet the dog |
3658s | in Ellie I don't know but where I'll |
3661s | I'll make sure we get there eventually |
3745s | foreign |
3747s | Gonna Keep I'm gonna keep killing stuff |
3750s | because I I want my I want to finish the |
3752s | the echo |
3757s | are we good yeah yeah |
3764s | he's back yeah all right |
3769s | kids response uh just now got me curious |
3772s | about how far the enemy AI |
3775s | how far is the enemy AI active in last |
3777s | Epoch I mean so it's always active |
3782s | um |
3786s | it uh looks through it it looks through |
3790s | a list of abilities that it has |
3794s | um |
3795s | so so the enemy it'll have it'll have an |
3797s | ability that's like |
3800s | it'll it'll have all listabilities and |
3802s | it'll be like melee attack |
3806s | um |
3807s | engage at 10 units |
3811s | uh attack at two units |
3816s | um leash at 15 |
3819s | units you know like it's it'll be |
3821s | basically like that and it'll have like |
3823s | ranged attack |
3827s | but it'll be engaged and like shoot at |
3829s | nine units and and we should like I |
3833s | don't know |
3833s | 18 units or whatever so it'll it'll kind |
3837s | of be set up like this and it just |
3842s | oh typing |
3845s | it takes so much worse when someone's |
3846s | watching it's so frustrating anyways |
3848s | um the so the melee so so the like it's |
3852s | always checking to see if there's |
3853s | anything in these ranges and and maybe |
3855s | maybe this one's at like two and this |
3857s | one's at like |
3859s | 20 or something like that |
3861s | and so when you when you are at close |
3864s | range it'll start using this one |
3867s | um but if it's if you're at long range |
3868s | it'll only use this one type thing and |
3870s | it's always doing that |
3878s | trading when when it's ready |
3882s | and rest the internal name for area uh |
3885s | after the mono plus him at the campaign |
3886s | zones whatever the models sorry |
3890s | same answer applies though |
3893s | oh as far as incentivizing killing those |
3894s | things now we we don't have anything to |
3896s | incentivize killing all the monsters in |
3898s | the campaign right now |
3899s | um but the solution's still the same uh |
3902s | and it's so it's still the same thing so |
3904s | effectively we're still going to |
3906s | um we're still like the mechanics I'm |
3909s | talking about adding for making |
3911s | exploration like rewarding exploration |
3913s | and killing more things uh it's still |
3915s | going to happen in the campaign as well |
3935s | my goodness um |
3938s | oh |
3940s | that was I don't I've never seen this |
3942s | concentration of scam calls this is |
3944s | insane |
3946s | um |
3949s | uh when will we be getting a very |
3951s | special edition of last Epoch for our |
3953s | Alexis |
3956s | I |
3957s | don't know |
3960s | like like like a we don't have any box |
3962s | editions planned at the moment I really |
3964s | want one though like if we like never |
3966s | release a box version I'm just gonna |
3968s | like make my own |
3971s | just like 3D print the Box |
3974s | if I ever fix my printer one day I'll |
3977s | fix this |
3979s | should be unique items that can only |
3981s | drop from the chest this would help |
3982s | getting people to want to kill stuff at |
3984s | a higher chances at city meets the |
3986s | thought I mean that's that's basically a |
3988s | um |
3989s | like just a unique Shrine right |
3995s | but I do agree with things like that |
3998s | being there and we have similar but |
4000s | slightly different plans |
4002s | for things like that |
4010s | uh will the feel of battle still be |
4013s | improved I mean I we're always improving |
4015s | that sort of stuff I personally think |
4018s | it's like great right now but like |
4021s | there's still room for fantastic |
4027s | so yes |
4029s | we're always working to improve it |
4033s | and sometimes it's really little things |
4034s | like |
4035s | um |
4037s | uh like the timing of when sounds happen |
4040s | and uh being able to change the |
4042s | different sounds based on how the skill |
4044s | is uh specialized So like |
4047s | um this was a couple years ago this was |
4049s | added but like I think it really helped |
4051s | where we can change the casting sound |
4055s | that's gonna happen based on the element |
4057s | that the skills converted to so like if |
4059s | you add lightning to Fireball or or a |
4062s | better example probably is if you |
4063s | convert lightning blast to cold the the |
4065s | sound that it makes when you cast it |
4067s | changes |
4069s | um |
4071s | which is which is pretty obvious but |
4073s | like |
4074s | um |
4075s | didn't exist at one point and uh so yeah |
4078s | we're we're constantly adding things |
4080s | like that |
4081s | um just to give us new tools to make it |
4082s | feel better and then we're also just |
4083s | going back and looking at how things |
4085s | were set up maybe this maybe it's an |
4087s | animation it's really old or VFX that |
4089s | that's just out of date that sort of |
4091s | thing so yeah we go back and approve old |
4093s | things like that |
4094s | um |
4095s | and sometimes we make more wholesale |
4096s | changes |
4098s | um |
4100s | I feel like there's there's room for |
4102s | improvement here big time |
4107s | we are using this for |
4109s | poison res which were over capped on |
4111s | so we can get some lightning or void |
4114s | Reds out of it that'll be sweet |
4123s | that one's just sweet in general |
4131s | is |
4133s | poison daily is kind of weak |
4142s | and place it on that's just brutal |
4143s | though okay let's uh let's do a lot |
4146s | let's do a little little mini crafting |
4148s | sesh here |
4149s | let me see if I can just |
4151s | hammer out something that's better |
4154s | start with this we don't need physical |
4155s | damage |
4157s | got me dots |
4160s | channeling don't need Dot |
4165s | let's actually try to uh strip one |
4172s | like this one |
4174s | random athletes |
4183s | never mind |
4185s | oh |
4194s | it's actually a discovery |
4196s | res |
4198s | covery doesn't cost forging potential |
4200s | which is why I did that one |
4201s | um so it's three |
4205s | uh we do need Fizz runs let's just let's |
4208s | just go |
4219s | I mean there we go there's there's a T20 |
4221s | item |
4246s | the poison that was bad still |
4250s | I'm missing some poison now |
4260s | no no I just like the other one better |
4264s | let's roll with it |
4269s | it's an upgrade actually |
4280s | what do we got what do we got |
4286s | let's yeah let's just take a brief |
4288s | moment here here's a little clip for an |
4291s | update uh an update to an existing skill |
4295s | in Mage actually |
4297s | it's a little there's a lot going on |
4299s | here so I played a couple times |
4310s | hello |
4312s | I'm gonna replay |
4315s | I swear I said it's auto replay loop I |
4317s | did not set it to Luke |
4319s | whoops |
4322s | so you might say hey it's a meteor skill |
4326s | they're not casting meteor but how are |
4329s | meteors falling in such a meteor shower |
4330s | like fashion |
4341s | cool there we go |
4344s | uh how have there been some concrete |
4347s | development on making XP Manor past |
4348s | level 100 no we haven't touched on it at |
4351s | all yet |
4352s | we we are |
4355s | um |
4357s | there's less of a uh |
4361s | I will have less of a problem in general |
4363s | because there's you'll spend less time |
4365s | at level 100. |
4367s | um because it'll take longer to get to |
4368s | 100. |
4373s | it'll be more stuff to do so maybe just |
4374s | no more time in the end in general but |
4381s | uh are these uniques you've been teasing |
4384s | coming in 0.92 or later or a mix |
4387s | um I try really hard to only show stuff |
4389s | that's coming in like the next patch |
4391s | some sometimes we we don't I try and |
4394s | point that out when I do so so far all |
4395s | the unique items that I teased on stream |
4397s | uh since lastpatch are coming for 0.92 |
4400s | next patch unique items are pretty safe |
4403s | to not be um |
4406s | uh long-term teachers |
4409s | because we usually make unique items |
4410s | pretty close to when they're coming out |
4421s | my audio died I've seen this has already |
4423s | come back since then |
4426s | uh I'm the one who asked the same |
4428s | question twice because I meant |
4430s | uh incentive to Clean Campaign maps not |
4433s | just mods yeah |
4436s | sorry about that mix up |
4438s | and yeah basically it's the same the |
4440s | same the stuff we're putting into |
4442s | um monoliths to help incentivize that is |
4445s | um gonna be just generic stuff but it's |
4448s | also um |
4450s | like we we are trying to improve the |
4452s | like the side quests that that happen |
4455s | um and like there's side quests that you |
4456s | find in the world so you don't |
4458s | necessarily get all your side quests in |
4460s | town sometimes you get side quests by |
4462s | like exploring the world itself |
4466s | little things like shrines we put in |
4468s | there so yeah it's it's we feel it's |
4470s | about incentivizing exploration rather |
4472s | than incentivizing The Killing |
4480s | I mean the incentive incentive for the |
4481s | killing is that the stuff you're killing |
4483s | is gonna drop gear and give you |
4484s | experience and help your character grow |
4486s | right |
4509s | would be possible to make model nodes |
4512s | increase affix X drop chance for the |
4514s | final loot box as you travel through it |
4517s | when you [ __ ] |
4519s | um |
4533s | I don't understand the suggestion but if |
4535s | you want to write it out in with more |
4536s | space uh forms and Discord are a great |
4540s | place to put suggestions |
4541s | where someone will actually read them |
4543s | with the intention of possibly using it |
4552s | uh I miss one |
4559s | uh what did you think of PeeWee two uh |
4563s | are you taking anything from it I did |
4564s | answer this question already on stream |
4565s | so |
4567s | um |
4568s | go back and and check that answer in |
4570s | full |
4572s | um tldr version uh I I think it looks |
4575s | sweet I'm super pumped for it |
4578s | um |
4579s | and |
4581s | uh no we're not specifically taking |
4583s | anything from it but I think that uh |
4586s | that doesn't mean we're not gonna do |
4587s | anything that's like similar but we're |
4590s | just gonna keep making our game and |
4592s | um there were definitely things that |
4593s | we've been planning to do uh that showed |
4596s | up in that stream that were like |
4599s | well great minds think alike |
4608s | uh |
4611s | a very special edition was for reference |
4613s | to a joke Skyrim release commercial ah I |
4615s | I I was out of the loop on that one |
4617s | sorry |
4618s | uh how have there been some developments |
4620s | on making oh I feel like |
4625s | uh |
4628s | will it be steam deck support 1.0 I |
4630s | can't guarantee the steam deck |
4631s | specifically will be like officially |
4632s | supported 1.0 |
4634s | um we are we are still working on our |
4636s | controller functionality and improving |
4638s | that |
4638s | um there's a big update that just went |
4640s | about controller functionality |
4641s | improvements |
4643s | um |
4644s | mostly in in menu stuff I think and |
4647s | um that that improves the steam deck |
4649s | experience the main reason we don't have |
4652s | steam deck listed as compatible at the |
4654s | moment is um we're just not prepared to |
4657s | support it really uh I do know that |
4659s | there are several people who have got it |
4663s | working |
4664s | um |
4664s | I think the the one the one tip that I |
4667s | always see show people show up like hey |
4668s | does it work on subject no it's like |
4669s | well technically no but I got to work |
4671s | using these settings and the one thing |
4673s | that I see I think every single time is |
4675s | uh using proton |
4684s | it's a nice one oh that's a nice one |
4693s | really good stuff in there but |
4698s | I'm not really what we're looking for |
4701s | so if you really want to get to try on |
4703s | Steam deck right now |
4705s | um I think it's actually uh decent |
4716s | figured I'd ask my weekly update about |
4718s | dual Shield uh they're |
4722s | I I don't want to be a joke about this |
4725s | but you could probably shelve that |
4726s | question till after launch |
4728s | I'm happy to keep answering if you want |
4730s | to keep asking no no problem there I |
4732s | just don't eat your own stuff on timing |
4735s | also what else are you playing on CJ see |
4737s | you soon cool here we go it's definitely |
4739s | it's it's nothing the people that have |
4741s | got it working I keep hearing it's like |
4743s | it's okay it's it's pretty good I I had |
4746s | to tweak it a bunch and it's like it's |
4747s | playable it's good I I like it but like |
4749s | they're never like it's great or it's |
4752s | perfect it's always like it's good |
4755s | it's good we're getting there but yeah |
4757s | and it's it's a lot of stuff like just |
4758s | generic performance improvements |
4761s | um just generic uh Linux fixes just |
4763s | generic bug fixing it's all going to |
4765s | improve that sort of stuff um and so |
4767s | we're not we're not we're not ready to |
4769s | adopt another platform but |
4771s | um there are improvements that are |
4773s | coming pretty people |
4785s | when thinking about build balance are |
4787s | you more interested in having a wide |
4789s | range of builds the maximum viability |
4791s | are more interested in maximizing the |
4794s | number of builds that can compete |
4795s | in-game content even if they aren't as |
4797s | good as the top builds |
4804s | sir |
4805s | um like for like the whole team or how |
4807s | everything happens I don't think we've |
4808s | we've never we've never sat down and |
4810s | like agreed on and answered this |
4811s | question this is a pretty big question |
4815s | um that kind of has implications for |
4817s | things I think so I think the answer is |
4819s | um it like for just all of that is it |
4821s | depends it really depends |
4824s | um and and there's a balancing act there |
4826s | for sure there's like pushing too far |
4828s | into either one of those I think could |
4829s | be problematic |
4831s | um I I just be more |
4835s | because they're both they're both |
4836s | important things to try and do |
4839s | and so it's like maximize them at the |
4841s | cost of one of the other ones maybe not |
4843s | it depends how much the other one is you |
4845s | know so |
4846s | uh if if you're gonna pick one to have |
4848s | the edge on the other I would say it's |
4851s | probably having more builds that can |
4853s | compete in in-game content |
4855s | um |
4856s | then builds that are of maximum power is |
4861s | as I think I think where we put that |
4863s | preference |
4865s | um |
4867s | but it's it's an edge not a |
4871s | like clear cuts |
4874s | oh give them the choice for the two of |
4875s | them we'll always pick now it's it's |
4877s | always it depends |
4885s | I think one of the most important things |
4887s | is |
4889s | um a player shows up to the game and |
4891s | they've got a they've got a fantasy that |
4893s | they that they really want to to live |
4896s | out in the game they've got a |
4898s | um they've got a build idea maybe |
4900s | they're coming from another game maybe |
4901s | it's fresh this genre but they're like I |
4903s | really want to have a fire Mage I want |
4906s | this this character that is uh that |
4909s | they're like they're they're all about |
4910s | the spell casting |
4912s | um and they're gonna they're gonna light |
4914s | their enemies on fire with like |
4916s | fireballs and meteors and disintegrate |
4918s | beings and you know like like various |
4919s | different ways |
4920s | um and and having these |
4924s | um having having that like goal of |
4927s | fantasy be possible |
4930s | um |
4932s | is is really important |
4935s | um and |
4938s | you know you know like having having |
4940s | being able to excel in that fantasy |
4942s | you're trying to have happen |
4944s | um be possible is is really is really |
4947s | good having guaranteeing that |
4951s | um any fantasy type of gameplay that |
4955s | you're trying to pursue will work no |
4956s | matter what in maximum power and super |
4959s | in-game situations |
4962s | that's a that's a Fool's errand |
4965s | um |
4967s | and you know like if you're if your goal |
4969s | is |
4970s | I want to be the best |
4974s | um and it's less about fulfilling a |
4977s | specific |
4979s | gameplay style and more about fulfilling |
4981s | a uh an achievement goal |
4985s | um I think I think being funneled into |
4988s | fewer options for achieving that goal is |
4991s | generally going to be more acceptable |
4994s | um than being followed into fewer |
4995s | options for uh just being able to |
4998s | compete just be able to like complete |
5000s | content like we want we want players to |
5002s | be able to say like hey |
5003s | um I want to play a fire Mage and you |
5007s | know be able to get to the end game be |
5009s | able to have fun in the end game and be |
5011s | able to like do the do the content |
5013s | that's that's available that sort of |
5014s | thing |
5016s | um |
5017s | but if if you get to end game and you're |
5019s | like I need to push top top tier content |
5023s | um and maybe fire Mages just aren't it |
5025s | right now I think there's more of an |
5027s | acceptable |
5028s | uh feeling that that's okay maybe you |
5030s | switch to a frost Mage or |
5034s | um maybe it's a hybrid element Mage or |
5036s | maybe you know like there's there's |
5037s | other Mage options that you can switch |
5040s | to uh and and still have fun and still |
5043s | you know you know like do really really |
5045s | well |
5048s | but it's um |
5051s | oh |
5054s | that's interesting |
5064s | it's a cool item |
5071s | what settings am I using Graphics wise |
5074s | uh this is currently just generic High |
5076s | settings |
5078s | I believe |
5080s | I'll stream around this is weird I |
5082s | usually I guess I've turned basic on |
5084s | instead |
5095s | yeah |
5096s | those are the graphic settings I have on |
5105s | if you want to I'm running a uh i7 20 |
5110s | 12 700 one two seven zero zero K |
5114s | processor |
5116s | um |
5118s | it's 64 gigs of RAM |
5121s | uh |
5123s | uh a GTX |
5125s | oh sorry RTX |
5127s | first RTX card RTX 36 DTI uh |
5133s | so sort of all like |
5136s | last gen's like |
5139s | good or really good but not like amazing |
5142s | stuff |
5152s | yeah that's fine |
5155s | yeah how about the equivalence of the |
5158s | forge but for tinkering Idols a bit we |
5163s | very intentionally not added anyway to |
5166s | mess with Idols yet |
5169s | um and uh I think I think there's |
5171s | there's a lot of room in in the um |
5173s | dungeon reward system or even just |
5175s | rewards for other and game mechanic |
5178s | systems uh for for making uh changes |
5180s | title but I think we we're sort of |
5182s | planning on exploring that Avenue |
5186s | uh right now a lot of new players take a |
5189s | bit to understand interact with the |
5190s | crafting I know there's a quest now |
5193s | um but has there been any discussion on |
5194s | adding more in-depth quests to Showcase |
5197s | it more |
5199s | um no there hasn't been |
5201s | um |
5205s | like it's in a lot of places there's |
5207s | there's a there's a tutorial pop-up that |
5209s | happens there's a quest in game that |
5212s | directs you to it |
5214s | um that's like on the main quest path uh |
5217s | it's it's in the game guides |
5220s | um there's a there's a there's like a |
5222s | loading screen tool tip that tells you |
5223s | about it |
5225s | um it's it's in this menu as well |
5228s | um there's like uh like like this all |
5231s | shows up that like prompts that it |
5232s | exists to like help you with it all sort |
5234s | of stuff |
5236s | um |
5237s | you know like the the items themselves |
5242s | I don't know if I can do this but like |
5245s | the items themselves the tooltips every |
5247s | single crafting material tooltip says |
5250s | press F to open the crafting panel and |
5252s | uh like I think these ones do too maybe |
5255s | not I know all these do |
5258s | I don't know if all these do in their |
5259s | inventory they have a different tool tip |
5260s | when they hear them when you're doing |
5261s | inventory |
5263s | um |
5265s | I'll I'll look at the next chart I pick |
5267s | up and see if it's in your inventory too |
5270s | um but yeah like we do see some people |
5271s | not not seeing it |
5273s | um |
5274s | like how it's it's it's a it's a |
5277s | difficult question how do you |
5280s | communicate something to a player if |
5282s | they will not read the screen |
5284s | if they won't if you can't write it out |
5287s | how do you communicate to a player that |
5289s | they need to learn something that they |
5290s | need to that they need to |
5292s | um to pay attention to it interact with |
5294s | it learn about it |
5295s | um |
5296s | it's it's a tough question to answer if |
5298s | you can't get them to read how do you do |
5299s | it and it's something that exists almost |
5301s | exclusively in menus |
5304s | whoa whoa I am not going to survive this |
5329s | and and having a mandatory Quest about |
5333s | uh crafting I think would get uh veteran |
5336s | players a little bit frustrated with it |
5338s | maybe we're just in touch |
5342s | um |
5342s | you can put it on the main quest line |
5361s | there aren't any specific plans for it |
5363s | right now though as far as I'm aware |
5371s | gosh black holes video note actually |
5372s | using the meteor skill tree hey |
5376s | that's what I saw from that video |
5378s | I actually don't know what the video is |
5379s | of I I got handed the video clip with |
5381s | with no explanation of what it is |
5384s | um so I don't know or if there is some |
5386s | of me I didn't read maybe I'm the |
5388s | terrible that doesn't read too the only |
5389s | thing I got was it was titled black hole |
5391s | changes |
5396s | oh no hey |
5400s | yes I do know what it is I was still I |
5402s | just didn't read see I'm the exact this |
5404s | is how I know players play this way |
5406s | because I am this player |
5419s | you can't make me read ugh get out of |
5422s | here with that crap |
5426s | oh |
5438s | any updates on set items in the next |
5441s | patch nope |
5443s | uh the way I see it is if I keep asking |
5446s | things like about dual Shields the man |
5449s | uh the druida |
5451s | the characters looks green maybe he'd |
5454s | snap his fingers and dual Shields and |
5455s | manifest themselves sooner well I |
5457s | appreciate your faith in me |
5462s | and I'd be lying if I wasn't influenced |
5465s | by the things I get asked a bajillion |
5466s | times on stream |
5484s | it's a nice gloves but you know not for |
5486s | me |
5491s | anything you can share a plan for idols |
5493s | on the system there's there's uh there |
5495s | are no concrete things ready for Idols |
5497s | yet |
5499s | like there's |
5501s | um the new masteries coming out |
5503s | uh so like when when remastered Warlock |
5505s | and Falconer do come out there will be |
5507s | uh new idle affixes that that go with |
5510s | those |
5511s | um like the skills that they get because |
5512s | there's a lot of affixes I laugh because |
5514s | that reference specific skills so the |
5516s | new skills that get added in also get |
5517s | Idol accesses that come with them uh so |
5519s | there's there's that |
5522s | but as far as system-wide mechanic |
5523s | changes no |
5529s | uh I guess what I was trying to say is |
5531s | that in many other games a similar style |
5534s | crafting is not as intuitive such robots |
5536s | as it is in Le and it's such a great |
5538s | system I think you could be overwhelmed |
5539s | as a new player uh or as a translator |
5542s | yeah there is |
5545s | uh I guess that's when someone asks |
5546s | earlier like what's your advice of a new |
5548s | player on Minecraft really and craft |
5549s | often I guess maybe subconsciously I |
5550s | know that this is something that the |
5552s | players don't do |
5554s | um as directly right away |
5556s | because it is it is an important thing |
5558s | to to get |
5559s | um to get into it and like you open this |
5561s | this page and it just looks like this |
5562s | and you're like all right like what like |
5564s | it's it's it's kind of bare you're not |
5566s | really sure what to do but |
5568s | I mean it does like there's there's not |
5570s | a lot of text here |
5572s | right |
5574s | um select a piece of gear add an item to |
5576s | craft are like the biggest things and |
5577s | there's like prefix suffix use a |
5579s | modifier item and it like |
5581s | there's |
5585s | pretty easy access details on how to do |
5588s | stuff right there |
5589s | um but yeah it's it's a little |
5592s | uh obtuse or um |
5598s | maybe overwhelming for a lot of new |
5599s | players as well so yeah like there's |
5600s | there's definitely room I don't wanna I |
5602s | don't want to undercut like there are |
5603s | there's definitely room to improve how |
5606s | we're presenting this and how new |
5607s | players interacting with it because |
5608s | they're not uh like because we're |
5611s | getting this feedback from players that |
5612s | are saying like oh I did I had to teach |
5614s | like someone I saw on channel like I had |
5615s | to tell someone who's level 80 the |
5617s | crafting existed or like this transfer |
5619s | materials button existed you know like |
5621s | so and and that's gonna happen no matter |
5624s | what but maybe we're not doing a good |
5625s | enough job and there's room for |
5626s | improvement there's always room for |
5627s | improvement |
5631s | uh I had an idea for a skill for rogue |
5634s | you dash towards an enemies stunning it |
5636s | slowing down nearby enemies |
5638s | um sweet |
5642s | uh I think having it be a side quest |
5645s | with a pretty obvious name that pops up |
5646s | fairly early on just gives you |
5651s | uh on that just gives you like 10 hopes |
5653s | and a few shards or something |
5655s | uh that just goes through the menu |
5657s | fairly quickly could be good and the |
5658s | player can always just skip it until |
5659s | they learn about crafting that way yeah |
5662s | I mean so that's that's having the |
5666s | um like I mean like let's change the |
5668s | rewards of the quest we don't have a way |
5670s | I guess we could do it we could just |
5671s | drop bunches on the ground |
5673s | um |
5681s | there is I don't think this would happen |
5683s | with something like this because it |
5684s | would be like a low tier crafting |
5685s | material but like there is the sort of |
5688s | if it gives too much we really want to |
5690s | avoid the possibility of hey let's let |
5693s | me make uh 20 new characters and get |
5695s | them to the point where they can like |
5698s | like have have someone standing just |
5701s | outside the room where you get that |
5702s | Quest completed |
5704s | um make a new character like someone |
5706s | else makes a new character warps them |
5707s | goes against the the 10 hopes or |
5710s | whatever makes a new character reports |
5712s | them against the 10 hopes and just like |
5713s | sticks them in their stash each time and |
5715s | it's just like you just Farm hopes that |
5718s | way and it's like well that was boring |
5721s | um let's listen about the bounce of it |
5722s | just like it's promoting gameplay and |
5724s | it's not fun |
5748s | I mean like sweet |
5755s | actually |
5760s | but not sweet for me |
5770s | let's be real here |
5786s | but like |
5789s | some beefy minions right there |
5793s | it's a sweet necro item |
5804s | is this game gonna be a live service |
5805s | slash receive seasonal content or |
5807s | something like that in the future after |
5808s | release absolutely |
5812s | so about dual Shields |
5816s | uh would be cool to have a would be cool |
5820s | to have a journal stash tab of sorts to |
5823s | slot in all uniques in the game I just |
5825s | have a cool system yeah where you slot |
5826s | them in stacked and plug minor bus also |
5828s | yeah I don't um so that was something so |
5831s | unders so um it's a Grail tab is the is |
5835s | the like I would say the the general |
5837s | generic term I would use for something |
5838s | like this |
5840s | um |
5842s | and I I love the idea of a Grail tracker |
5846s | um in last Epoch I don't know how I feel |
5849s | about it giving power to the to the |
5853s | player especially because it would also |
5855s | affect like alts and things like that |
5859s | um maybe maybe it's sweet it's not |
5862s | something we're really jumping on right |
5863s | now but |
5865s | I do I I haven't actually played on |
5867s | December yet I've watched a bunch of |
5868s | stuff on it looked great I'm like I just |
5869s | don't have time right now for this one |
5871s | um and one of the things that the the |
5874s | reason uh the main reason that I'm |
5877s | December gets brought back up to me is |
5878s | in reference to this system out there |
5880s | which sounds like a real home run for |
5882s | them |
5888s | yeah I missed it but uh did you expand |
5890s | on the media clip you showed earlier if |
5892s | not could you |
5893s | um I did not uh came to expanded out |
5896s | directly below black hole is being |
5897s | changed to cast meteor instead of meteor |
5901s | um so right now in in the black hole |
5905s | uh skill tree I should probably over |
5907s | here is this it |
5909s | yeah black hole creates meteors |
5912s | um |
5913s | they |
5915s | uh these meteors are not affected by |
5919s | the meteor skill tree and it's the I |
5921s | think last it's the only spot in the |
5924s | game right now where you can like |
5925s | trigger another ability that doesn't use |
5927s | your specializations and it's really |
5929s | disappointing |
5931s | uh so because it has 200 Mana constants |
5934s | you're just like well it's clearly using |
5935s | the real one |
5937s | um but doesn't and it's just uh it's |
5939s | Savage but now this node will basically |
5941s | make it'll use your meteor specialized |
5944s | meteors |
5948s | uh how about like the Skyrim crafting |
5951s | tutorial person needs you to complete an |
5953s | item upgrade for whatever reason so you |
5955s | do it on the mechanics get that upgrade |
5956s | item back get some simple Shard rewards |
5959s | uh it could be codable I I can log that |
5963s | um |
5964s | it is it is a little problematic I will |
5967s | say that uh to actually force a specific |
5970s | item to exist |
5972s | um |
5973s | which is farther as we haven't done that |
5975s | it is possible technically uh and Spike |
5979s | thank you for the eight month three sub |
5981s | can't wait for Gamescom I also cannot |
5983s | wait for Gamescom very pumped for that |
5988s | all right oh sorry that's okay uh then |
5993s | you said you will Implement more skills |
5995s | for Idols more Idols for skills actually |
5998s | the rest will be uh finding a specific |
6001s | idle combination you want gets harder |
6002s | and harder because the fool gets bigger |
6004s | and bigger it does any plans for smart |
6006s | loot uh to only get class drops for the |
6008s | idols and the generic ones to keep the |
6011s | odds more or less the same I mean |
6013s | um |
6014s | there already is smart loot for getting |
6017s | ones that are for your class so |
6020s | um it will get a little bit harder to |
6023s | find specific Idols for those masterings |
6025s | that are getting new ones added in |
6028s | um we don't have any plans for uh Target |
6030s | farming Idols yet |
6033s | um all things like that are |
6035s | um |
6038s | like |
6039s | you know glass casket |
6044s | remains to be seen |
6048s | um |
6049s | in the media tree |
6051s | I think the nodes called infernal pillar |
6054s | or something similar that makes uh it |
6057s | casts the meteors in a line cost more |
6059s | feels like just kind of been like bad on |
6063s | all fronts like less meteors hit single |
6065s | Target and packs often just cut down the |
6068s | middle in my experience is there any |
6071s | good use case you guys have seen |
6073s | um |
6075s | nothing comes to mind off my head |
6076s | doesn't sound like a note I'd be |
6077s | personally very interested in using |
6084s | I could see if you were trying to use it |
6086s | to like extend the range on something |
6088s | so you're like you wanted to like use it |
6091s | up there and have it like extend out |
6093s | farther and hit things really far away |
6098s | that might be uh a use case for it |
6120s | XP XP XP |
6130s | that is the helm base we're looking for |
6133s | maybe we shouldn't it on until no Bend |
6135s | or something |
6138s | oh we're still we we have elements over |
6140s | on our current helmet and it's useless |
6142s | uh let's try to |
6145s | uh we right we can't |
6147s | craft it off because we don't have any |
6149s | tears okay so let's oh now do we do we |
6152s | shatter this |
6154s | do we shatter our helmet and hopefully |
6157s | get the ethics in order to be able to |
6159s | upgrade it with this one |
6162s | probably not |
6166s | seems like a terrible idea Mike |
6173s | fair enough coding is beyond me so I'd |
6175s | rather uh ask before I log person |
6177s | suggestion that could be coded I it's |
6179s | still it's still worthwhile to |
6182s | to put things up |
6184s | Mike's caught up with 15 minutes to |
6185s | spare oh celebration time because you |
6188s | know what I still have |
6189s | one more teaser |
6191s | boom |
6194s | this guy's cool |
6196s | I don't know if it says what he's for on |
6198s | the bottom or not |
6200s | let's check it out |
6206s | oh it's it's it's cheeky redacted who it |
6210s | is nice |
6215s | okay we'll see who it is then |
6218s | but like |
6220s | a significant percentage of the player |
6222s | base will be talking to this person |
6224s | pretty frequently |
6237s | uh are there any Constantine references |
6240s | in the Warlock builds |
6243s | oh I mean the scouse version not the |
6245s | American one |
6246s | uh I have no idea |
6249s | the the trees aren't made for the |
6250s | Warlock skills yet so uh that's usually |
6253s | where we stick a lot of the like cheeky |
6254s | references is in like node names |
6257s | um |
6258s | there's there's a ton of just like well |
6262s | most of the trees have been redone but |
6264s | like so I a long time ago I did a lot of |
6266s | the node names and setups for a lot of |
6268s | skills and like a lot of the notes just |
6272s | just because it's the type so I play so |
6274s | much magic that like |
6277s | um like I'd be like setting up like a |
6278s | fireball tree and like like okay well |
6281s | I've got to make a node that makes this |
6282s | Fireball bigger and it's like well |
6287s | the the types of names I know of fantasy |
6289s | things the theme like this end up being |
6291s | just a bunch of magic cards |
6303s | new brain NPC nope |
6307s | this this is actually so I usually say |
6309s | like I was trying to use stuff that's |
6310s | coming in the next batch this is not |
6312s | coming in the next match |
6315s | so I broke my own rule |
6320s | I wonder who might have heard actually |
6323s | came |
6325s | uh can you guys a good Quest where you |
6328s | go back in time to bring Decker King |
6330s | back to life |
6333s | uh well Deckard Kane sadly doesn't exist |
6337s | in this world Miss Universe |
6343s | this is a Tara came losing sanctuary |
6347s | kind of hard to go you know we don't |
6349s | have interdimensional portals yet |
6351s | yet |
6352s | uh |
6357s | you show us a plague rat concept art |
6359s | teaser |
6360s | uh last week yeah uh can you tell us if |
6364s | it's a pet or an enemy I'm actually not |
6366s | sure but I I haven't heard anything in |
6370s | the pet category for it |
6373s | um so I I'd be shocked if it was in the |
6375s | pet category because it would be like um |
6379s | you know that would like if that was |
6381s | gonna be a pet category play grad type |
6383s | thing would actually probably fit well |
6384s | in warlock but there's no like there's |
6387s | no skill in warlock that's gonna be that |
6388s | so |
6390s | yep |
6396s | enemies |
6403s | uh favorite drafting sets |
6411s | um |
6422s | I really enjoyed |
6425s | um back when they used to do blocks |
6428s | um |
6429s | midnight |
6430s | in Australia the original innistrad |
6433s | was the second set in the original |
6435s | industry had once it was just two and it |
6436s | was like you basically had like |
6438s | werewolves and vampires |
6441s | the Set |
6444s | uh it was like humans and angels and |
6446s | things to go bump in the night |
6448s | um and it was it was it was that was a |
6451s | fantastic draft set I remember drafting |
6453s | werewolves |
6455s | um |
6456s | and I I think there was I don't know |
6458s | what it was but like everyone in the in |
6460s | the Pod it was an eight person pod I was |
6462s | playing and like |
6465s | um like where was it just come out it |
6466s | was one of the first like double-sided |
6468s | cards to really exist everyone's kind of |
6469s | leery of them I'm known to practice or |
6472s | played with them I think everyone kind |
6473s | of just like avoided them and steered |
6474s | clear of them for that matter and I was |
6476s | just like let's let's Dive Right In |
6477s | where we'll let's go and I just sort of |
6479s | like every pack came with at least one |
6481s | werewolf in it and so it was just like |
6483s | every pack I'm just like I'll take the |
6484s | werewolf guard out take the world's |
6486s | cried out |
6487s | um |
6488s | and like somehow pulled every rare |
6491s | werewolf in the sets uh and just like |
6495s | cruise control to Victory it was great |
6497s | ended up making um |
6501s | one of my favorite Commander decks out |
6502s | of that in the end after like eight |
6504s | iterations of werewolves that they've |
6506s | done |
6512s | pretty bad |
6520s | well just just just there we go |
6532s | oils draft yes okay what was what was |
6535s | the original inner shred set |
6539s | or the one after it the like because it |
6541s | was it was back when you drafted like |
6543s | blocks but it was it was part way |
6545s | through the block |
6546s | and they hadn't released the third set |
6548s | yet |
6549s | dark Ascension so his dark Ascension was |
6551s | out but Amazon restored was not out yet |
6554s | um this would have been like |
6556s | uh this is we're probably talking like |
6558s | February or March 2012. |
6561s | um so in this this draft happened and |
6564s | that was that was my favorite one |
6568s | like this is like before they got rid of |
6571s | the block system you do like a block is |
6573s | a is a collection of three sets of |
6575s | magics magic cards that would uh like |
6577s | together they make up like a a story arc |
6580s | and like their theme similarly and all |
6582s | that sort of stuff and um |
6585s | when you would draft them like the first |
6586s | set would come out you would draft and |
6587s | you just draft three packs in the same |
6589s | set but the second set would come out |
6590s | you draft two from the first set and one |
6591s | from the second set then the third set |
6593s | would come out the block of finish and |
6594s | you do one from each |
6596s | um uh one one pack from each of the sets |
6599s | in the block |
6602s | um |
6603s | yeah so it was interested insert direct |
6605s | Ascension we did that draft and it was |
6607s | oh it was a ton of fun |
6613s | just realized I'm like on another screen |
6614s | on my |
6616s | secondary monitor There Baby I playing |
6618s | with something on screen but no I'm good |
6623s | right before Angel's ruined everything |
6624s | those we we did a draft with the angels |
6627s | right afterwards and my buddy passed |
6629s | avacyn |
6632s | if pack one pick one Amazon's right |
6635s | there and he just passes it |
6636s | intentionally uh so something else in me |
6639s | I don't know what else is amazing it was |
6640s | in the pack but he was like it was the |
6642s | card he it was oh it was packed three |
6644s | muscle pack three sorry not pick one |
6646s | pack one pack three pick one he passes I |
6648s | haven't seen because it just like didn't |
6650s | fit with his deck at all and he's like |
6651s | if I really want one I'll go get one but |
6653s | it was some other card that was great |
6654s | for his deck he ended up winning that |
6656s | draft I think |
6660s | but I was still like |
6665s | drafted come on |
6675s | I think that was one where I ended up |
6677s | with like a bunch of Defenders |
6680s | trying to win with like lobber crew I |
6682s | think that was that draft |
6683s | and |
6685s | it was it was like right at the final |
6688s | final game |
6690s | it was one of us who's gonna win and |
6694s | um I like I did the math I'm like I was |
6696s | I was like one mill card we'd like |
6698s | stalled the board State I was Milling |
6701s | him out uh was like one mil card my |
6704s | whole deck it was just like it was it |
6706s | was in there for something else I just |
6707s | like incidentally had like a crappy like |
6708s | mill 2 effect on it and I was like I did |
6711s | the math on how fast he could beat me to |
6713s | like kill me with damage and I'm like |
6716s | you've got nothing unless you like pull |
6717s | some way to like break the status quo |
6719s | here I win |
6720s | um and so we like |
6722s | he's like not worried at all and I'm |
6724s | like getting concerned because he's not |
6725s | concerned and yeah I bill him out I'm so |
6728s | excited and he goes to his upkeep or |
6730s | something like that is the last term |
6732s | before I mail him out or something and |
6733s | he just he plays |
6735s | uh psychic intrusions psychic spiral |
6738s | something like that it |
6740s | um Mills your opponent for all the cards |
6741s | in your graveyard because I mailed him |
6743s | out it turned around and mailed me out |
6745s | and I lost and I was just like |
6749s | out of nowhere |
6753s | that was a fun memorable draft too I'm |
6755s | just rambling about magic now |
6757s | Lassie fog back on tracks through this |
6760s | boat |
6767s | cardboard is really bad for your system |
6777s | it's less the cardboard and more the ink |
6779s | I think |
6780s | or the glue actually |
6790s | I'm just going the wrong way |
6793s | so good at this don't even worry |
6805s | you know the University of Skype yeah |
6807s | that's what it felt like it was uh it |
6809s | was great though I mean that's like it's |
6811s | those memorable moments that make it fun |
6813s | you're like |
6814s | then you talk about it in the next week |
6816s | or it's like ah it's a great great play |
6819s | that sort of thing |
6822s | we worked out after the game it turns |
6824s | out that had I not attempted to maintain |
6828s | and just rely on the mailing strategy I |
6830s | actually could have one |
6833s | but I I thought this was a safer play |
6860s | oh I love that Shrine so much |
6866s | oh and ascendants nice let's just keep |
6867s | going let me count as soon as this go |
6869s | try and keep me going |
6872s | the game of nightmare and Hell |
6873s | difficulties to read the campaign in a |
6875s | harder way no |
6877s | um we want the like the campaign to be |
6881s | uh uh like contiguous experience that |
6883s | you go through once |
6885s | um and there the difficulty ramps up as |
6888s | you go through the campaign So like |
6890s | um as you get to the end of the campaign |
6892s | like it is harder |
6894s | um and not just in a sense like oh well |
6895s | level 50 enemies hit harder than level |
6897s | 10 enemies like |
6899s | um an average level 50 character will be |
6902s | less successful against level 50 content |
6906s | than the average level 10 character will |
6907s | be against the whole 10 content type |
6908s | thing |
6911s | um and maybe maybe that's a bad way to |
6912s | put it but maybe there's there's more |
6914s | mechanics to to keep track of there's |
6917s | that like if you don't interact with in |
6920s | a like intentional and positive way can |
6923s | can cause you to to like |
6927s | not being successful you know |
6933s | like maybe at that level 10 there's an |
6935s | enemy that's got like a a meteor style |
6938s | attack and it puts a marker on the |
6939s | ground and says move out of this or else |
6941s | you're gonna get chunks for a lot of |
6942s | damage possibly die and there's it's |
6944s | like a four second prime time |
6947s | um but then like you you get to help the |
6950s | like the later on in the campaign and |
6951s | it's the same ability and now the prime |
6953s | time is three seconds and then you get |
6955s | to the end of the campaign the prime |
6956s | time is two seconds for similar style |
6958s | abilities |
6959s | um if it was the actual same building |
6960s | the same enemy casting we'd probably |
6962s | want to keep in prime time the same so |
6963s | that you're not like so you don't have |
6965s | to guess on what that time is but so you |
6966s | can learn what that time is based on |
6968s | what the enemy is because you're gonna |
6969s | read this |
6971s | um models and all sort of stuff but |
6974s | you know we we try and have these like |
6977s | the difficulty increase and sometimes |
6979s | that's just like the situations you're |
6981s | in like oh you've got to fight in this |
6982s | like small Corridor this time |
6985s | um and like you know the room's maneuver |
6987s | like you normally would so like you're |
6988s | fighting this maybe you're fighting the |
6989s | same enemy and it is just a straight |
6992s | stat bump version of the same enemy but |
6993s | because the environment you're in is is |
6995s | less friendly to the player more |
6997s | friendly to the enemies abilities like |
6998s | maybe it's doing a disintegrate style |
7001s | beam attack and the first time you fight |
7003s | them it's in a big open field so you |
7005s | learn they do this attack and you gotta |
7007s | get out of the way to dodge it but the |
7008s | second time you fight them maybe it's in |
7009s | this like this uh like skinny Corridor |
7012s | and it's like okay well if you want to |
7014s | survive this attack maybe you've got to |
7016s | like find a way to like use a movement |
7017s | skill to get to the other side of them |
7019s | right as it's happening or you've got to |
7020s | have |
7021s | um a defensive skill planned or even |
7023s | just like a defensive proc planned |
7025s | um you know that sort of thing so it's |
7027s | it's |
7029s | we do try and increase the difficulty as |
7032s | you go on further |
7040s | and sometimes that's through complexity |
7042s | sometimes |
7060s | uh imagine still not having the staff |
7064s | yeah I have a lot of stuff yeah I I uh |
7067s | still don't have it and uh I'm starting |
7070s | to think that someone maliciously |
7073s | removed it from the game |
7075s | foreign |
7076s | just kidding |
7081s | maybe that a sentence will get to me oh |
7083s | yeah let's take a shot at it I've even |
7084s | got a staff don't I |
7087s | I know the staff on me let's find a |
7089s | staff okay I'm gonna do that right |
7090s | before the stream ends uh uh okay give |
7093s | it right here |
7097s | we're gonna take an ascendance shot |
7108s | oh my |
7115s | God I started I started watching Doctor |
7117s | Who I've never I've never actually like |
7119s | watched Doctor Who before I've seen |
7121s | little eclipse of it here and there |
7123s | um but I've never it's always been this |
7125s | sort of nebulous daunting like I don't |
7128s | want to watch a bajillion seasons of a |
7129s | show |
7131s | um |
7131s | uh if I get into it I like finishing |
7133s | shows so like |
7136s | but yeah I've decided to take the plunge |
7141s | so far |
7142s | absolutely loving it |
7165s | all right give me staffs staves |
7168s | staff systems |
7173s | that are eligible to upgrade does this |
7176s | this should |
7180s | this |
7190s | hey oh we did it |
7194s | ah there we go |
7202s | oh perfect very pleased with that |
7205s | wonderful |
7206s | wonderful |
7208s | let's go |
7211s | we are a lightning Mage yes |
7214s | all right |
7217s | did you sir Nicholson uh I don't know |
7220s | the actor's name that started in 2005. |
7224s | um |
7226s | what are the undid when Gary keep enough |
7228s | bones to throw like three percent like |
7230s | that they they grow they have this weird |
7232s | mutation where bones grow out of them |
7233s | really fast they just keep throwing them |
7236s | they just keep growing and they just |
7237s | keep throwing them |
7238s | they eat a lot to make this possible |
7242s | brilliant |
7244s | well on that terrible disappointment |
7247s | it's time to end |
7250s | uh not totally loving it |
7254s | okay where's my end screen there we go |
7259s | thank you very much |
7261s | uh thanks Dakota I'm just like shocked |
7264s | on this this Polo thanks for coming out |
7265s | uh I hope you had fun I know I did I |
7268s | will see you next week same time same |
7269s | place if you have any questions that I |
7271s | did not get around to answering I didn't |
7273s | answer to your satisfaction please feel |
7274s | free to head on over to our Discord and |
7275s | ask again |
7276s | um or just one comes to you in the |
7278s | meantime happy to answer that we didn't |
7279s | answer this Channel and also ask |
7280s | Community Channel |
7282s | um where there's tons of good people |
7282s | after answering those questions all the |
7284s | time |
7285s | um |
7286s | that's about it |
7288s | Gamescom coming up |
7290s | uh yeah |
7294s | I didn't |
7298s | uh I'm not prepared for this I'm sorry |
7308s | that'll do it for me today |
7310s | uh have a great night we'll see you |
7312s | later see you next week bye buddy |