Absolutely awesome. I'll link these internally to the game design team!
Dragons and meteors... just yes.
Absolutely awesome. I'll link these internally to the game design team!
Dragons and meteors... just yes.
Glad you like them Judd. Had to put a Meteor unique in just for you!
Aren’t most of these items too OP for your design philosophy? With a lot do them, particularly the helm, amulet and ring players will blast past your precious 300 corruption. This means you’ll either nerf them into oblivion before they are introduced, killing the spirit of the item, or just nerf them after a few patches. Or am I missing something with your philosophy?
We take community designs like this as concepts and inspiration