14 days ago - Last Epoch - Direct link

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0s for
59s oh
89s for for
128s for
209s for for
273s good afternoon everybody and welcome
275s back to another last Epoch Dev stream as
278s usual I'm your host Mike hello how's it
281s going
282s everybody we are uh we're back we're
285s doing another death
287s stream uh happy to be here excited to
289s have some fun see what trouble we get
292s into I'm just going to be I I've been
294s this is my my my character I've been
296s playing the whole time and you know I I
298s really want to get my
301s um know passives and everything
302s completed so we're just we're just going
304s back into the campaign a little bit nice
306s relaxing relaxing time here get our
309s passives and Idol slots fleshed out so
310s we can do a little more efficient the
313s uh and not fall our faces a little too
317s bad um while we do that I'll be
320s answering questions that You' got here
322s uh got our lovely help for fits back
324s again today and he'll be funneling
328s questions from chat to me so I can
330s answer them more efficiently um thank
333s you very much Fitz glad to have you here
335s um so if you have a question for me
337s please put at last Epoch game in the
340s question and it'll easier to find um as
345s always stream for charity right above my
346s head there's the tra oh you know what's
349s been bothering me this little
353s sliver every time I watch one of the
355s Recaps this little sliver bothers me so
358s much I don't really know how how it's
360s possible that it's not all the way
361s across cuz they're both
363s straight
364s um we're going to fix it right now I
367s just noticed
369s it TR logo
377s unlock there we
379s go we did it yay so
384s good um
388s yeah so uh without further Ado I'm just
391s going to hop right into
394s questions all right do you guys see
397s people teleporting to end of time to get
398s their specializations early a problem
400s will you guys let it be a thing for the
401s future um I think I I don't no no the
406s short answer is no it's not a problem uh
408s and yes we plan on allowing it to remain
411s um personally
415s I I'm very torn on it in general I think
419s that
422s uh in I am on the side of yes we should
425s leave it but it is a difficult decision
428s in my
431s mind Spike thanks for the resub 15
434s months going strong thank you very much
437s glad to have you with
440s us all right mustard or Mayo it depends
444s it depends like are we are we making
447s sushi Mayo are we are we making BRZ
449s mustard you know like it's it's really
451s uh
453s like it it
457s depends all right for the Sentinel
459s Shield throw is there any plans to have
461s a node item that lets the shield bounce
463s off the player character it already
470s does 99% sure it already
477s does maybe we tried to and I couldn't
479s get it to work abandoned it maybe that's
481s what's
482s happening I have a memory of trying to
484s make that
490s work but I I don't I don't know if we'll
493s add it or not if it doesn't uh any
495s thoughts on raising the corruption level
497s expectation for classes from 300 to 600
500s I think something may have got Lost in
501s Translation there I think what I said
503s was um a I build is Su I consider a
507s build successful if you can do 300
508s corruption um
511s and and it's just a number really so
513s like
517s um it doesn't really matter what that
519s number is I don't think that like
522s there's
524s there's it's it's kind of hard to
525s explain I guess but um maybe it's not
529s hard the like you've got the number that
532s is the corruption and how difficult that
534s number is is just uh some arbitrary
537s setting we've
538s created so like maybe you just want us
541s to crank the difficulty of corruption up
544s instead
546s um that might be a better way to do it
549s um but if you've got a suggestion you'd
551s like to see something change hey
553s Singularity PSA this makes you not be
556s able to crit read the second line on
557s this on this
560s Idol
562s um yeah you can submit to um suggestions
566s if you to suggest
568s something uh he happy Friday Mike did
570s you guys play any April fools on each
572s other uh not really there was there was
575s one tiny little thing uh we we had a
579s meeting and it was an announcement that
580s was like a joke announcement and that
581s was about it it was
585s um a lot of the April Fool stuff this
587s year got um sidelined due to um other
591s things happening on April
595s 1st uh do you think there's a
597s possibility for someone who's already
600s finished the story to create a new
601s character and Skip through the whole
602s story to avoid doing it all over again
604s especially in hardcore I've done the
605s story so many times for each of my
606s characters who died um we don't plan to
608s do this at the
610s moment um I I I was shaking my head kind
613s of do this the whole time because like
614s this question gets asked so often that
616s there's a bajillion answers to it out
618s there um there's longer form versions in
621s our faq's
624s everywhere um
629s uh what was the decision to make behind
631s losing 100% of the potential stability
633s when you die in
635s empowered behind losing 100% of the
638s potential stability when you die in an
641s empowered Echo when playing in groups
643s the alternative being maybe a percent
645s based penalties such as 30 stability
647s loss per death uh can we expect B
650s costume anytime again saw one question
653s and On a related note uh can we oh these
655s are different questions
658s uh what what was the decision be making
662s behind losing 100% of the potential
663s stability when you die in owered EO um
665s whenever you die
667s in uh like the death penalties we try
670s and do are always uh potential uh
673s potential penalty losses so you never
675s lose something that you already have
676s acquired um but you lose things that you
679s could have gotten had you succeeded
681s properly um and that's basically as far
684s as it
687s goes uh can we the be CAU any time again
690s uh maybe I could be talked into that
693s again still behind me it's kind of
695s mangled cuz it's been uh been tossed
697s around shoved into drawers for the last
701s year uh first season any news um like uh
705s second cycle starting um it's it's going
708s to be roughly 3 to four months after the
710s first one
712s um
714s and uh it'll be focused around bosses
718s and uh like the we we're adding like
720s Pinnacle content to the
724s game ah I knew it was more stuff I
731s drop H the single Blocker in the center
734s of the idle inventory is such a genius
736s design Choice uh what did the design
738s process for idle layout shapes look like
740s um the thank you first of all cuz this
744s did take a while the original version of
746s this was a 4x4 Square that was just it
750s was just 4x4 it was just there um and it
754s was like that for quite a while actually
757s um the big problem we were seeing is
760s that
762s um everyone's everyone's uh idle
765s inventory all it looked like was just
766s like four 1x4s or four 4X ones and that
769s was it every single person's idle
771s inventory looked that way um and we
773s didn't really want
775s to uh like crank the power of the one
778s two and three
781s size Idols up because we wanted the
783s biggest ones to be the rarest and the
785s most valuable and have the most power
787s and all sort of stuff but
790s um by doing that they just it meant that
792s the the the three all all the smaller
795s sizes oh also 2 x2s before 2 x two
797s people would have um but the the the
799s other smaller sizes all of the 2x one 1X
803s two 2x3 1x3 1 by one all those would um
806s basically just only be useful in
807s leveling when you were still unlocking
809s your I
810s inventory and as soon as it was unlocked
813s they were all completely
817s pointless um I'll get us out of
820s here so yeah it really was a how do we
824s force people to use
826s smaller Idols um but still have it feel
830s like you're like optimizing the system
832s and and still have a feel like creative
834s and things like that um and and that's
837s why we got the corner cutouts and the
839s one in the middle this way you can
842s have like you can you can still get some
844s patterns in there like you can still do
845s like four 2 by tws and um you know like
848s fill it in with some other one like you
850s still get some patterns and that like
851s that but you you always get a
852s combination of them and I think this uh
855s for me anyways this hearkens all the way
856s back to Diablo I in the the size and the
859s shape of the inventory space that you
862s had for the idols um was was very uh
867s specifically you you'd have your all
869s your 1x3s and your 1ex ones to like fill
871s up that 1x4 size um vertical height and
876s uh you know like large Idols were were
878s basically useless but you still had the
880s there was still a reason to have um
883s Grand and small Idols there was a reason
885s a reason to have different size of Idols
886s now there's problems with that in this
888s the shape of your inventory all sort of
889s stuff and I don't think I can hear
891s notifications from streamlabs right now
894s because I just looked over and there's a
896s bunch of stuff happening
900s uh
901s so why why is none of this
905s playing this playing for any of you this
907s cool stuff
911s happening well uh as I catch up here
914s thank you very much
917s to uh
923s resilient oh resilient Red Devil nice
926s I'm like I just see the word Resident
927s Evil in there I just can't unsee
929s Resident Evil resilient Red Devil thank
931s you very
932s much glad to have you with us two months
934s in row welcome and llama HB has res for
938s 25 months that's a lot that's a
941s lot um Shield through doesn't bounce off
944s the player but it will bounce off your
946s minions such as ring of shields that's
947s what I'm thinking of right you can set
949s up the Ring of Shields and it bounces
950s off
951s them uh and Mayhem is coming thanks for
954s the sub appreciate you glad to have you
956s all with us
963s all right more
971s questions I don't know what's going on
972s but like I've started routing the um the
977s sound through my headphones that's going
979s through the microphone itself like
980s there's
983s a the microphone and it's
986s like if if that volume gets up to up
989s above above 5% it will hurt my
993s ears I don't know why it's so
1000s loud that was me gingerly increasing it
1003s by one up to
1005s four um all right more questions is this
1008s game going to be a PC exclusive or have
1010s you got any plans to bring the game to
1012s other platforms um we do plan to bring
1015s the game to other platforms uh we don't
1016s have an ETA on that or specifically what
1018s platforms it will be
1020s um there's some obvious uh choices I
1022s mean like we do already have a Linux uh
1024s Linux version which arguably is just PC
1026s so potato po there um
1030s we've uh what am I
1032s saying uh yeah there's there's lots of
1034s people are playing it on Steam deck
1036s already technically we're not um
1037s officially approved on Steam deck or
1039s verified on Steam deck but people do use
1041s it uh and apparently it works pretty
1043s well
1045s um we're like one of the top played
1047s games on Steam deck in March which is
1049s wild
1050s uh considering we don't even have the
1051s the little tick mark but that's cool um
1054s so there's there's different platforms
1056s uh and different barriers entry to
1058s expand into them and you know like
1061s player count um like requests we get for
1064s it difficulty to do it all these things
1067s uh will play a factor in US deciding
1069s which ones we go to First and which ones
1070s we delay a little bit and keep going to
1072s after but yeah we we do plan to expand
1074s eventually into other platforms it's
1075s going to be a little while though so
1076s like um I I wouldn't if if if you're if
1079s you're like um I really want to play but
1082s I I I am not sure if I want to wait for
1084s a um a different version like like come
1087s out on PlayStation or something like
1088s that um it's it's going to be a while
1091s it's going to be quite a while before
1092s anything like that happens um so if
1096s you're itching for it and you've got the
1097s PC to run it my advice would we get it
1098s on PC
1100s but if not you just want a one day play
1103s yeah one day
1112s uh any thoughts on continuing character
1114s progression past level 100 um so yes
1119s there's this this has been kind of a
1120s weird topic for us um we had originally
1123s planned on having the um factions be
1127s something that continued to level past
1129s level 100 it's like something that you
1131s like need to keep doing past level 100
1133s um and uh so like in the in the beta of
1139s uh in in the Clos beta for factions um
1143s you reached rank eight around the time
1145s you reached level 100 if you're were
1147s just playing exclusively on that one um
1152s and it did not have great feedback on it
1156s um so we we dropped the required level
1160s to access it to be about 100 I think um
1163s so like 100 was Rank 10
1165s roughly and um it was still a lot of
1168s like it takes way to too long it takes
1169s way too long um and so it's it's an
1173s interesting thing at the same time idst
1175s calls for um continue leveling past
1177s level 100 likely so we we don't really
1180s view level 100 as a expected milestone
1184s for many characters it's something that
1186s does happen every once in a while um but
1189s the vast majority of characters will are
1191s very unlikely to ever hit level
1195s 100 um and and and that's a bit of a a
1198s break from tradition from some games
1200s that are similar which is sometimes a
1202s little tricky
1203s to um like conceptually reconcile I
1207s guess
1211s um should just take this back shouldn't
1214s it the wrong one I did the wrong one
1234s um what was I talking about oh yeah so
1236s we're we're still looking at ways to
1239s have um alternate systems that don't
1242s really care about experience uh
1244s currently like your your your gear is
1246s something that continues to improve
1248s after 100 anyway so like there's still
1250s character progression Post 100 we are
1252s looking at extending the time to 100 uh
1254s in the extremely late levels so like 98
1257s 99 100
1259s um get getting those we touch longers
1262s but I think is the plan um we're still
1265s up in the air on that
1266s one that was
1274s close it's meant to be it's meant to be
1276s like a
1277s like holy crap you got to 100 wow
1281s cool not like oh your character starts
1285s at 100 like definitely not that
1290s all right will our alts ever catch up
1292s method will our alts ever get a catch-up
1295s method to catch up to our main
1296s corruption level um we we have a
1299s mechanic to address the feedback on this
1302s axis that we are preparing at the moment
1306s I am attempting to say this as vague as
1308s possible and I cannot provide any more
1309s information at this time
1311s sorry it's still in like early feedback
1315s and
1316s testing case things get wildly changed
1318s between now impl in proper like release
1321s I don't want to be like this is
1322s happening and then it just changed
1326s horribly oh some good
1328s tea Happ to you little
1333s honey like a little bearm near us we get
1336s honey from there
1341s sometimes it's one of those things as
1342s well it's like i' be in the
1345s dread um I guess because it's like all
1348s they do it's actually kind of the same
1350s price or cheaper than the grocery store
1352s which is
1357s nice all right love the game thank you
1360s looking forward to seeing the future of
1362s it my question can we please get an
1363s option to turn up down companion sounds
1365s we can turn the squirrels way down
1367s please thanks yeah uh baby uh drop it in
1370s the suggestions forums and threads and
1372s places that we collect suggestions
1382s all right thank you for your time you're
1385s welcome and doing these streams any
1387s plans on fleshing out the alt leveling
1389s path the dungeon progression is very fun
1391s but it feels unfinished yeah it is
1392s unfinished there's
1395s um uh like we we we a a we need more
1399s dungeons um there's none coming in 1.1
1401s but we do need more dungeons um both for
1404s just having a more varied take on uh
1408s leveling path where you can say like
1410s there's like a dozen viable
1412s options and uh depending on like what
1415s type of character you're running uh
1417s different ones are easier to
1418s do I'd also still really like to address
1421s the um the way you access and difficulty
1424s of the first tier of
1427s dungeons um but yeah there's
1430s there's it is something we're still
1432s looking at uh the the
1434s core Vibe of alt leveling paths is not
1438s planned to have have major
1442s changes possibly an option to copy
1444s online characters offline we have no
1446s plans of doing
1449s this not I I understand the the the
1452s request we have no plans of doing this
1453s right now um and just to clear up it is
1455s not as simple as just we'll just save it
1458s uh they use different file
1463s formats and they save different data too
1473s it is possible but
1475s it's uh it it's a design reason which
1477s we're not doing not strictly just that
1479s can't be doing my back is so itchy right
1483s now there a
1488s tag all right when will key bindings be
1491s fully working I want to buy y button the
1494s veral skill but permanently mapped to
1496s minion control there's some things that
1497s we've locked
1499s um I don't know if we have a plan to
1501s unlock them just yet but there's a few
1503s things that we're like this has to kind
1505s of be
1508s there or there's some
1510s more C certain commands work differently
1512s in the game and uh unfortunately ends up
1516s in situations where some keys are not
1519s REM ideally all of them would
1525s be right now totems are enable
1529s totems are enable to acknowledge enemies
1532s that spawned
1533s after the totem was
1536s spawned uh it's really not fun uh
1539s wondering if totem is going to do its
1542s thing every time a new wave of enemy
1544s shows
1546s up is it a deliberate game choice or can
1548s we expect the change it's a
1552s bug if you think something might be a
1554s bug just report it as a bug
1557s please uh right what is your least
1559s favorite thing about last e we don't
1560s have weapon
1562s swap just going to keep saying that
1564s every
1565s time I know it's never going to happen
1568s but I want
1569s it um is there some plans for improving
1573s throwing builds like flat throwing
1576s damage with Shield throw Javelin uh Etc
1579s not proximite um I I I don't have any
1583s details on potential upcoming balance
1586s changes uh level one Echo scale scaling
1589s to bypass the campaign ever been
1590s discussed level one Echo scaling to
1592s bypass C I mean
1595s it's oh oh like like an adventure mode
1598s in in the monolith it's been discussed
1600s hundreds of times and it's been rejected
1602s hundreds of
1608s times all right any plans on making loot
1611s filters show icons for what's filtered
1614s and not just uniques and also any
1616s consideration on making obsidian
1618s residences EAS easier to obtain
1621s um uh no and
1626s no I'm just going to keep saying if you
1628s have suggestions you'd like to see
1629s consider please put them in the
1630s suggestions channels I don't write
1632s anything down from
1637s stream all
1642s right building off of throwing question
1645s can you say if there's any pure throwing
1646s Mastery considered for rogue feels like
1649s it's asking for an ninjja sty Mastery I
1650s mean the the if if the falconer is is
1654s like definitely the throwing Centric
1656s Mastery on on
1659s Rogue I feel like if we made a new pure
1663s throwing Mastery on Rogue it would step
1665s on falconer's uh heals quite a
1674s lot not not
1677s really um
1681s I mean you know insert generic line
1685s about telling you to go put suggestions
1686s the suggestions
1689s channel should just make like a little
1691s Banner at the top of the
1697s screen all right hey Mike you should
1699s stream more thanks uh I like working on
1703s the game and uh streaming takes me away
1707s from that so I'm going to keep just
1708s doing limited
1711s streams also did you try the new PE
1713s League yes I am playing the new PE
1714s League I'm playing it hyper hyper casual
1718s uh I haven't played a Poe league in uh
1721s at least a year uh like properly played
1723s in at least two years now um I'm going
1726s in completely
1727s blind uh and like like so I'm like
1733s reading lore slow okay like we are
1737s creeping along um but yeah I'm enjoying
1739s it it's
1744s fun all right hi I don't know if this is
1747s addressed before but here goes uh do you
1751s have plans to add some more in-game
1753s content with leaderboards yes we do um
1756s next patch will be primarily focused
1758s around uh Pinnacle bosses um the
1761s leaderboard section of that is um still
1765s up in the air we are uh we we we want to
1768s add more leader boards we don't have any
1769s specific details on what those leader
1771s boards will be yet um or where they will
1773s show
1775s up but there's a good chance at some
1777s point we do add more
1779s leaderboards likely focused somewhere
1781s around like corruption scaling or like
1784s um like time to kill bosses things like
1787s that you know like like
1789s but um so it's still still up in the air
1793s bit but yeah we do plan on adding
1796s those uh do you know if or when we can
1799s expect more controller support and
1801s options um we're always making minor
1804s changes to controllers uh and updating
1807s those and improving them so next
1810s patch I don't know what's coming with it
1812s but I every patch has some controller
1814s stuff added to
1819s it uh so me traversal AIX is bugged
1823s again okay uh make a bug report please
1829s uh should we expect fourth masteries or
1831s rather new classes first fourth
1833s masteries would be before new classes
1834s because fourth masteries we can um we
1837s can do individual ones
1840s um like we we could do we could do one
1842s Mastery we we like say we could we could
1844s add a fourth Mage Mastery um and then we
1847s would have like four 33 three three and
1849s and that would be fine
1851s um so we we can add in another Master at
1855s the same time is doing other stuff a lot
1856s easier um but if we add in a whole new
1859s base glass and three masteries with it
1861s um that's a gigantic
1864s undertaking um time wise
1868s and uh not exactly a
1872s uh uh conducive to adding other stuff at
1874s the same
1880s time I the heart of the Citadel is
1883s beyond I'm glad we can't I'm too when he
1886s fled I saw him deeper into the
1889s mountains deeper into the
1894s mountains uh thoughts about potentially
1896s having XP events in the future for
1898s example x% increased or
1900s weakened for a weekend or something
1905s um I'm not huge on doing things like
1907s that
1910s um I don't know it's it's
1913s possible I don't think we've I I don't
1915s think we've talked about or anything
1916s like
1917s that person I'm not a huge fan of it
1919s it's I I'd be torn on it in
1924s general the system is going to kick me
1926s as I was waiting I just noticed
1930s that
1947s though plans to show Cosmetics on the
1949s character selection screen yeah
1952s um it did for a while actually and I
1954s don't know why it
1957s doesn't but I hope it comes
1962s back how come the crafting elcome in the
1964s crafting panel doesn't show the stat
1966s change only the forge potential used
1967s yeah that's there's there's
1969s um there was a bug that came in when uh
1972s there was there was a UI update that
1973s happened on the forun panel um and
1977s there's a bug now that makes it not show
1979s that anymore because it used to show
1981s that why you're asking because know it
1983s used to show that um I don't know uh
1986s when that's going to be coming back but
1988s it is hopefully coming back because it
1990s is
2000s important uh are you guys thinking of
2002s telling us the story of Weaver's will
2004s and how the item got for items got
2007s forged yes
2012s big foreshadowing
2016s oo uh is it realistic to think that the
2018s future Pinnacle content uh will involve
2021s Titans Titans
2024s T
2028s um where that came
2030s from uh yeah this spring light this
2032s Arbor always says they're dead but we
2035s travel in time don't we yeah we do
2040s um I
2041s am the worst person to talk to about any
2045s sort of Story related stuff at all uh
2048s which is why I have asked Kyle to come
2050s back on for another lore stream coming
2052s up but uh I I I don't have details
2057s on that that I can
2060s share um
2064s but I know we like to plant this is this
2067s is me just speculating cuz I know we
2068s like these we like to plant I know that
2070s they like to plant seeds uh for things
2073s to
2078s come so I'd be shocked if that spron
2080s dialogue was not
2084s intentional this is this is play mik
2091s speculating uh will Merchant skill get
2093s more search options yes um there's a
2096s couple things we're trying to get in
2098s right away uh there's a couple things
2100s that we can't get in right away because
2101s we need some architecture changes to
2102s make them work um but we are working on
2105s those as
2107s well uh in the future do you guys put
2110s more void type class Masters possible
2113s um I it is a very clear Gap in the
2119s design space for classes that are
2122s available right
2125s now let me in
2138s here's a cool one if you never seen it
2139s before the um numbers on this
2150s item what it's not working that's
2153s frustrating okay well the numbers of
2155s this item follow a very uh intentional
2160s pattern um the first three digits are
2163s cut out
2166s but uh 358 13 21 34 55 89 and 144 in the
2171s gold
2175s cost how petals are arranged in
2180s flow all right hey Mike have you
2182s considered deleting for Char we will
2184s stop asking about
2186s it this doesn't count for Bingo
2192s Aaron uh yes it does
2198s count um and uh no we
2203s haven't uh how often can we expect to
2206s see new gear added like new uniques we
2208s add new uniques every major patch um so
2211s you'll you'll see some more coming every
2213s major
2215s patch trying to get up to this
2218s at least one point
2229s there drop some
2240s the just look see this are any
2245s good that Idol is having an identity
2247s crisis
2252s all right any chance of making the
2255s monsters a little less spammy with their
2257s skills there's barely any time to deal
2259s damage while consistently dodging or
2261s face tanking
2265s um
2268s no it's it's one of those things like
2270s they're like they're they monsters that
2272s are trying to kill you right like
2274s they're they're going to do what they
2275s can to get you um you're doing what you
2277s can to get them they're going to do what
2278s they can to get you
2284s um I think if they were like
2287s significantly less using their skills it
2290s would I think it
2291s would
2293s uh probably remove some of the uh sense
2296s of
2298s urgency which I think is important
2309s is uh is dynamic DPS boss Health scaling
2312s real so mentioned on stream was curious
2315s how it works or if it's real saw this in
2317s a review
2320s well is it in here am I going to look
2322s like an idiot if I bring this up
2329s probably oh please tell me it's in here
2344s it's not even in here oh that's
2346s frustrating should be in there um it is
2349s real um there's there's dozens of
2352s official sources that talk about it it's
2355s uh hopefully not a matter of
2358s speculation
2360s um is it is definitely
2362s real
2364s um if you want to
2368s uh learn more about it in order to be
2371s more efficient in your boss kills I can
2374s tell you everything you need to know
2376s right now about how to kill a boss as
2378s fast as possible kill the boss as fast
2381s as possible that's it there is literally
2384s no way to modify your behavior to gain
2387s an advantage in the system um the faster
2392s you kill the boss the faster you kill
2393s the boss period
2401s um as for I was foring to break
2406s that
2408s um having said having said all that the
2411s system is quite frustrating to a lot of
2412s people and is not achieving the goals we
2414s wanted to achieve properly and we are
2416s removing it well should REM we're
2417s replacing it um with another system that
2420s will hopefully achieve those goals
2422s better um
2433s one that actually will have some
2434s counterplay to
2440s it and and one that will be blatantly
2444s obvious what's
2455s happening trying to sneak around behind
2458s me not
2464s today how far are we on these to
2475s be will we get to fight the Weaver
2480s maybe um not next patch
2489s uh will the new Pinnacle bosses have
2491s phases or can it be one shot
2498s um
2499s uh I don't know if those are mutually
2503s exclusive like lagon has phases and can
2505s be one shot
2510s um uh the like the the tippy top
2514s Pinnacle boss will have
2516s phases but
2519s like I'm not going to tell you anything
2521s else it's going to be a sweet fight
2523s where I was working on this morning um
2527s making some new tech for
2530s it some counter playay action in
2535s there outplay opportunities that it's
2544s called I was really a big fan of um
2548s and this is this is
2550s just not directly related to what I was
2552s saying so not a clue or anything but I'm
2555s reminded of when I when I just said
2557s outplay opportunities um I really
2560s enjoyed playing uh Guild Wars 1 as a
2563s Mesmer because it had so many counter
2565s spells and
2566s interrupts um and that like that always
2570s felt really good when you like when when
2571s you hit cuz you you had to you had to
2573s wait for the cast to start and you had
2574s to like time it
2576s properly and it was felt really good
2578s when you actually nailed
2582s it get back here oh my
2594s God God damn it
2600s stop least went near the exit
2612s uh any plans to add unique runes affixes
2615s and suffix shards runes that are a part
2617s say uh Pinnacle content
2622s um uh
2626s no
2628s maybe I don't think
2633s so like we we do plan to add more of
2635s those things but um
2639s I don't think I don't
2642s know I don't think there's any of
2643s related to The Pinnacle content
2650s coming I don't think
2653s so got other cool stuff don't
2656s worry uh this is a time traveling story
2659s it is it's pretty cool right uh is there
2662s anything in the time traving mechanic
2664s that would prohibit fighting your own
2666s future past cells probably pass so that
2668s we can get the loot drops of what we're
2672s wearing um we we don't have any not not
2676s directly no
2679s um uh we we we kind of try to evoke that
2683s style of
2685s feeling um like you never cross your own
2689s path but you cross other people's paths
2690s that have um that were players
2693s effectively so like for example the
2695s Forgotten Knight um was a player
2697s character um the the the excelled Mages
2701s were basically like player characters um
2704s the uh the the enemies at the end of The
2708s Limited Arena runs um were like kind of
2711s supposed to feel like player characters
2713s that like type thing um so yeah there's
2716s we we we try and bring that feeling in
2719s um actually fighting your own player
2722s character at
2723s like an earlier time or a later time uh
2729s gets messy to say the least uh so I
2732s don't I don't think we any plans for
2734s that it would be kind of cool I I don't
2737s know how you'd
2738s like like generate the gear like you
2741s always get the same gear or like getting
2743s your future gear like how would you know
2744s what you're going to be wearing in the
2746s future
2749s um you know like how does that affect
2751s like the timeline of your character and
2754s all these things I
2756s so we do try we we try and bring that
2758s feeling in without um getting
2768s tooy at this point after release are you
2771s realizing that you have similar issues
2774s to competitor Dev
2777s teams uh or do you feel like 11th Hour
2780s solved you set up to solve you do it all
2783s better uh I I we we definitely didn't
2786s solve everything we set up to solve and
2787s we definitely don't do everything better
2789s that's I I think there's certain things
2791s that like um if you're going to look at
2793s like the other APS in the market I think
2795s there's certain things that each of us
2796s have as strength which I think is really
2798s good
2803s um uh the
2814s you you die please
2819s um now's our
2823s chance I think that there
2826s are uh there's a there's a couple things
2828s that we solve really nicely that I'm
2829s really happy with um or that we're in
2831s the process of solving I think it should
2833s be better way of putting it
2839s um oh God where am
2842s I I I I say that like I'm immediately
2844s like Sal Sol's kind of like a dirty word
2846s almost like this cuz
2850s like easy too easy it kind of implies
2854s that the development process finishes
2857s like like it's like closing a door like
2859s it's solved um and I I don't like that
2864s idea um so maybe maybe improved would be
2867s a better word to put
2872s there and I hope I hope
2875s someday uh someone comes along
2878s and and looks at eoch and goes we can
2880s improve that and they make something
2882s even
2889s better let's give a 10 years come one
2891s right
2907s all right will we ever be able to add
2909s sounds to loot filter maybe we we've
2912s talked about this many many many many
2914s many many
2915s many many many times um we we don't have
2919s a good clean way to do it right
2924s now uh any plans introduce a way to
2926s restore forging potential
2929s no uh I know this game just released but
2932s is the possibility of expansions far in
2934s the future or will it just be based on
2936s Cycles um the primary plan we have right
2938s now is to keep it cycle based um
2940s specifically because we we really don't
2942s want to be in a situation where
2944s um like expansion like okay so uh you
2947s like you and your buddies maybe maybe a
2949s couple of them have like stopped playing
2951s and they've gone on to other things and
2952s this new expansion comes out and a
2954s couple of you buy the expansion um and
2957s you're like oh come the expansion is so
2958s good hop back in and they're like I
2959s don't know if I want to buy the
2960s expansion to come back and play or not
2962s but they come back and like I'll try out
2963s see what's going on and then they're
2964s like oh you don't have the expansion you
2966s can't complet do the thing we want to do
2967s can't play with us and it like splits
2968s the community and it's just frustrating
2972s um so I don't no plans for that right
2977s now you want to get this up to
2991s five but I mean like it it depends like
2994s if if an expansion makes a ton of sense
2997s um to do at some point it's not
3000s impossible but we don't plan plans for
3002s it something something pretty dramatic
3005s would have to
3008s change we just don't like fixing things
3012s like that too
3015s firmly uh will 1.1 bring new supporter
3017s packs I don't think so I don't think so
3020s uh any plans to include full armor sets
3022s in those uh will our pets ever gain any
3025s form of ability or will they remain
3026s strictly cosmetic um we have no
3030s intention of ever adding um mechanics to
3033s pets to Mini Pets um in the event that
3036s we ever did add mechanics to the Mini
3038s Pets um we would uh everyone would get a
3043s free pet that have the same
3045s mechanics just just in case we we would
3048s release some new Pat that like every
3050s single account just got for free just
3052s just to make sure everyone had a
3054s pet and there would be no way this is
3056s this really important thing that every
3058s time this question gets brought up I
3059s have to make sure it's clear we're not
3061s going to add pay for convenience factors
3064s into the game where say like
3065s hypothetically pets can pick up gold um
3068s but you can only have a pet if you pay
3069s five bucks or more no we're not doing
3084s that any plans to add exiles other
3087s classes other than Mages the way the sto
3089s so um yes and no the way the story of
3093s how the Exile Mages are where they are
3095s and why they are where they are and all
3097s that sort of stuff only works for Mages
3098s it doesn't work for any other class um
3101s so we're not going to add Exile Rogues
3103s in a prison in a rune prison the same
3105s way like like we're not doing that um is
3108s there any chance we come up with a
3110s different mechanic and reason and way to
3114s have other enemies spawn randomly like
3116s that yeah sure
3118s um will they maybe possibly be other
3120s classes yeah sure maybe
3125s um yeah
3128s the we we still plan to add more I guess
3130s like the correct of the question is uh
3132s we do still plan to add more unexpected
3135s content to the game in the similar vein
3137s to Exile Mages like treasure goblins
3140s things like that um to the game but we
3142s don't have any um we're not just taking
3146s the Exel Mages and slapping uh a fresh
3148s Co of paint on them with Rogues or
3151s whatever pushing them back out the door
3157s again all right any plan on improving
3160s the brain of The Wraith Lord so it's not
3162s just randomly flying around um I I think
3165s I think someone reported a bug recently
3167s on this um if you think you found a bug
3169s please report the
3171s bug uh has there been any new thoughts
3173s on adapted boss events I talked a ton
3175s about this a minute ago
3177s um uh the the the uh recap I guess is um
3183s the system is being replaced with a
3185s similar system um or a system that that
3188s uh aims to achieve the same thing in a
3191s different way
3198s uh but days of the hidden boss Dr and
3201s damage numbers shrinking arbitrarily
3205s seemingly um are are going to be going
3216s away all right when are we finding the
3219s immortal emperor in when are we finding
3221s the immortal emperor in the Divine era
3223s uh I have no information on upcoming uh
3226s story stuff like
3229s that most I just don't
3232s know uh will we be able to befriend Jula
3235s in the temporal Sanctum
3239s that' be cool I always feel bad slaying
3242s her when she's just being being chilling
3244s in her
3245s bedroom yeah that that'll be that'll be
3250s funny I think she's a
3253s little
3254s uh uh he's a little
3257s angry uh I don't I don't know if there's
3260s uh from Charisma modifier high enough to
3263s uh initiate that will this place
3269s uh from a certain stage in the game we
3270s Dro really many T6 have you considered
3273s replacing the quantity by quality uh
3277s like more t7 or T6 with more forging
3280s potential I mean they they
3282s already
3285s um
3289s ret they already get more for potential
3291s than uh non uh exalted
3295s items um like the quality is already
3297s there I don't I don't think we plans to
3299s increase the quality
3304s anymore does this activate from anywhere
3306s now it I'm pretty sure it
3309s does
3310s don't will will reveal the path too's
3318s Temple it's okay I can just I read
3320s really quick
3322s yes oh my God my notifications are fully
3325s just like off oh
3334s no cuz you guys aren't here in the
3336s middle are you let me try let me TR
3337s replay somebody
3339s these did that come through and I just
3341s like didn't hear it
3359s here's another
3362s one thank you very much to both of you
3365s uh everil 91 10 months in a row beep
3369s beep
3372s and swerve on your ends SW swerve on
3377s your ends I feel like there's probably
3380s some capitalization that it makes it
3381s easier but thank you very much for the
3382s sub appreciate having you here
3394s I don't know how this aren't coming
3408s through more
3411s questions L are not working I'm not
3413s losing my mind
3415s woohoo wait no I like losing my mind oh
3419s no uh in the future we have new elements
3423s uh for spell example Shadow strike fire
3427s thanks
3429s um we
3433s we we don't have
3436s EV we limit the elements in which an
3439s ability can be converted into very
3442s carefully and very
3443s intentionally um we don't like have we
3446s don't like the aidea of just having hey
3448s every ability is convertible to every
3450s other element type thing um however we
3454s do know that element conversions are a
3456s really great way to expand the reach of
3458s Any Given ability and um open up some
3462s new
3463s options so it is the sort of thing that
3465s we do look for down the road um it's
3468s it's also a bit of a um development a
3472s Dev time intensive type of node to add
3475s as well like they're they're if if we're
3477s going to like put the the development
3478s time as a cost in uh in in making
3481s something it's
3483s um that they are often some of the more
3485s expensive
3501s notes Here We Go um on top of that there
3505s so we have as I I go over this many
3508s times um frequently on stream there's
3511s every class has primary elements and
3513s secondary elements and um uh Niche
3517s elements call them and uh
3520s we generally don't put conversions that
3524s are in primary secondary uh we usually
3526s reserve them for items um fire is a
3529s primary element for Spell blade
3533s um Shadow strike not being convertible
3535s to fire
3537s um catching the thread here I'm coming
3538s back around uh you already have
3541s two um fire melee abilities in flame
3545s reaven Firebrand and um having a third
3549s is it's a lot of fire melee abilities
3553s um so in order to kind of keep
3557s those having their own unique place in
3559s the
3560s world uh I I think is is why we probably
3563s haven't put fire Shadow strike in the
3565s game yet
3567s um that's not to say it won't ever be
3568s play the
3570s game uh have you played or watched the
3573s current PTR for G2 D4 PTR for season 4
3576s if so thoughts I haven't watched
3578s anything about that yet um I
3584s find
3589s um I I I I wanted to I wanted to let the
3593s dust settle a little bit um after the
3595s after the PTR was finished and they had
3597s a chance toact on the feedback um and
3599s see what was actually coming to the game
3602s uh I want I wanted to see that
3604s before uh I I really dove in too deep I
3607s I've like I've looked at some of the the
3608s the like I I know that the major things
3611s that are changing and theit the the
3613s broad picture feature changes and stuff
3615s like that um but I haven't like read
3618s through all the patch notes individually
3620s myself
3621s yet I going save that for the actual
3623s patch
3632s those are textur something's wrong
3636s there weird uh our experimental AIX is
3640s going to rotate uh like some stay as
3642s regular some go to new ones appear uh
3644s maybe on different slots uh I
3649s I I I don't think there's any plans that
3651s I think would be
3654s unlikely what are we doing here
3665s here
3668s what I go the wrong
3681s way it's okay
3688s shall explore back this
3691s way uh can we expect items or reworks
3693s for improving weaker Masters builds like
3695s Forge guard Shield throw comes to
3697s mind there there you go Aon that's a
3700s that's a confirm
3702s confirmation
3703s um the uh we we
3707s do uh we we do like to look at
3711s underperforming uh and overperforming
3714s items and skills and all sorts of things
3716s frequently um I don't have any specific
3719s details on individual potential upcoming
3721s balance changes for next
3724s patch uh will there be improvements and
3727s additions to loot field system yes
3731s um there's a few things is that spawned
3734s outside of the reachable
3736s area
3743s no give me my ice beetle
3756s it's okay Beetle welcome
3759s back let you go thank
3767s you um my best bu it's all I
3772s got uh any plans to lessen the
3775s randomness of of legendary items so we
3777s can control what gets added um we don't
3780s have any plans for that right now um I
3783s it's not impossible but
3788s um it it changes the
3792s like chance of
3794s getting uh X legendary
3798s item quite a
3800s bit um
3807s I I I I don't know it's it's possible I
3810s haven't seen anything I haven't seen any
3812s internal suggestions or discussions on
3816s it you have a suggestion go to the
3819s suggestions forums drop one there
3824s please uh will we have voice packs in
3826s the future I'd love to see a queen Hive
3829s voice uh for the Swarm blade form like
3831s zerges carrian that would be really cool
3834s um I think that would something we would
3836s just add not really it be a pack to buy
3839s but um I I don't know if anyone's
3841s working on that right now I really hope
3842s so it' be
3857s sweet we're going to go back into the
3859s monolith here pretty quick just wanted
3860s to get these done so close my idle
3864s slots the hunt
3873s uh when do you expect to have steam
3874s achievements for the game uh it's going
3875s to be a
3883s while uh any plans to tweak RNG involved
3886s with
3887s crafting no I feel it's way too easy to
3890s Brick items especially for casual
3892s players like myself um
3896s I think
3900s the I think
3904s the ability to readily see so many
3910s amazingly lucky crafted items and not
3914s see all of the brick items that went
3916s into making those amazing items
3919s um can help to set unreasonable
3921s expectations on how easy or difficult it
3925s is in your mind
3931s um to to be frank I think the crafting
3934s system is incredibly
3935s forgiving
3938s um
3940s and yeah I I like we're we're not we
3943s have no plans to make it harder but um I
3946s I think it's incredibly
3952s forgiving
3954s um yeah
3966s I Was
3967s preparing uh potions for that fight
3970s because usually takes a long time
3986s the the RNG also I should mention this
3988s with crafting RNG it is actually more on
3990s your side than it appears um this is
3994s something we've talked about lot before
3995s but the um when it says like you'll lose
3999s like this this this Forge is going to
4000s take between 1 and 15 forun potential to
4002s do this thing
4007s um the way it works is there's like
4009s there's a small chance for you to get a
4011s a Lucky Craft and if you get a Lucky
4014s Craft it then re rolls the range from
4017s your first roll as the new maximum so if
4019s you so so you roll 115 and you roll a
4022s six it's like it's going to it's going
4024s to eat six 4G potential and he like it's
4027s medium it's fine whatever but then you
4028s get lucky and you roll a Lucky Craft it
4030s then rerolls a again with a range 1 to
4033s six um so the the
4037s average amount you're going to pay for
4040s for potential for an item is is actually
4043s less than the average of the range that
4044s you see listed
4049s so there there is there is that tiny
4052s little extra RNG for you right
4060s there all right is the plans to allow us
4063s to move tabs in the quick view window
4065s while in stash not specifically but we
4066s did just make some changes that might
4068s make that possible something that I
4069s really wanted to do for a long time um
4079s uh how do you feel about Dort getting
4081s inspired by Le like with exalted affixes
4084s I I think it's a good thing to be able
4086s to positively influence other games in
4087s the in in the general in the genre um
4092s I um so if if if they that that did come
4097s from us um I think it's really cool I
4100s think that's that's um I'd be really
4102s proud to have had an influence like that
4104s on Diablo 4 if if if that's the case um
4109s I'm still not convinced it was I I don't
4115s know it's it's
4118s possible
4123s um e either way it's pretty cool too
4126s easy whether it's coincidence or an
4128s influence I think it's pretty neat
4133s um we can just warp out of here I don't
4135s know why I'm still fighting
4144s things
4150s yes one
4153s more
4155s not come on let me Dash in
4159s town yes
4168s oh
4170s yeah that's what I'm talking
4174s about um I don't know where he I assume
4176s he got it from me after I just said it
4177s like that my son said the other day he
4179s was like that's what I'm talking about
4182s like yeah good
4183s job who was
4186s adorable not
4188s happening
4190s okay we're going back to monels we don't
4193s really care what else
4194s happens uh
4201s um do
4206s we we try for one of the ' 90s yeah
4209s let's try for one of the 90s what's the
4210s worst that could happen
4214s right will you improve multiplayer
4217s experience yes as of now it's a bit well
4221s awful sort to say love the game though
4223s um yep we are constantly working on it
4227s um
4229s there's uh I don't know how much i' love
4232s to talk about this stuff we're working
4233s on specifically but we're definitely
4235s working on big changes for that uh I
4238s will have some effect on overall
4241s multiplayer performance it's hard to
4242s tell the um the like the test servers
4246s because there's so less uh so so less of
4252s a load on them um
4257s they
4258s uh they're naturally just a little bit
4260s faster but our most recent test
4263s was really
4266s promising hey not bad
4272s um so I'm hoping most of that test was
4276s um the changes made and not just the
4279s difference between live and staging
4293s this is much more
4295s challenging but still very much in our
4303s wheelhouse I pick how enemies get Marked
4305s for Death
4309s Echo is mic a big dum
4313s dum answers through this and more after
4315s this
4321s commercial a player has been ambushed
4325s who Okay more stuff more questions what
4327s skills would you entire which skills
4329s would you love to entirely rework no
4331s budget
4331s con ooh
4346s I would like to and it's okay I'm I'm
4350s going to cheat in the question because I
4351s don't want to rework the I don't want to
4352s rework the the skill the no budget
4354s constraints means I'd like to implement
4356s the skill the way it is written and
4360s everyone assumes it is before they
4362s realize it's not sadly um I I would I
4365s would want
4366s to uh to change manifest armor and Forge
4369s weapons and all of the uh the the the
4373s forge guard abilities that manif EST
4376s copies of your gear to actually manifest
4379s copies of your gear that had the actual
4381s abilities of your gear
4387s um oh sorry about that came out of
4390s nowhere
4392s um was right in the mic I'm so
4394s sorry um yeah I'd like I'd like to have
4398s that done that's and it wouldn't need to
4400s change the the the trees that much at
4401s all like the trees actually are pretty
4403s decent um
4405s I just want to make uniques work with
4409s them but that's just such a humongous
4412s undertaking I don't I don't even know
4414s where to start with
4416s that what is your main role in the dev
4418s team what do you mostly work on well big
4421s skill problems like that I just was
4424s describing
4427s um yeah right right now I'm mostly skill
4429s bugs uh I I I I'm part of the design
4433s team as well um
4436s I've done a lot of UI development in the
4438s past I'm trying to hand that off more
4439s and
4440s more why this job posting up right now
4442s for senior UI developer I
4444s think take half of my responsibilities
4447s away from me
4455s yes more so just have a dedicated person
4458s on it that
4459s uh someone
4462s goes didn't even know how to fix this UI
4464s problem or who do we talk to about this
4465s UI thing it's not like well there's
4468s these four people that have worked on UI
4470s and this one worked on this part of the
4471s UI and this one worked on that part it's
4472s just here's the person who runs the
4482s UI from a Dev perspective not a design
4486s perspective we got that and
4487s spades up
4490s Russ uh what is the most interesting
4493s ability that was floated for a game that
4495s didn't make it to live uh can you talk a
4498s little bit about why it was interesting
4500s and why it didn't go
4502s live
4505s oh I don't have any good examples off
4507s the top of my head at
4509s all
4521s um some of the Rune Master pitches were
4523s pretty interesting
4527s um we don't want to do anything too
4529s complicated
4534s there
4537s um Abyssal soul harvester of conf flager
4541s likely not good for
4545s me potion come
4548s on you know you love potions
4555s any better potion rate so
4560s bad uh this is tricky this might be a
4563s little too hard for
4566s me just going
4569s to acquire some potion stockpile before
4573s we do
4576s this like the worst thing possible to do
4580s whatever though uh good good things that
4584s I'm forgetting about that were were
4588s interesting we couldn't
4590s do it's too much
4598s work it was okay there there was there
4600s was some Minion focused Rune
4602s Masters um that would have been really
4605s interesting and cool but they would have
4606s been so
4608s complicated
4612s um there was one concept that basically
4614s had you casting everything from like a
4617s minion almost like a
4632s familiar great for us but that's okay
4646s uh there was some cool ideas for
4648s volatile reversal that I still want to
4650s do so I kind of don't want to show what
4652s they were
4655s um that skill needs to
4658s rework it's like it it is really good
4662s and uh it is really fun to use but it's
4665s too it's too universally useful the
4668s utility is just so universally awesome
4671s that I think it needs
4674s um I think it needs some of its power
4677s hidden in the top half of the Void
4679s Knight tree specifically so that or or
4682s or through some other method of like
4683s void Knight restrictions so it's like
4685s anyone can use it it's still really good
4686s for anyone but it's like it's amazing on
4688s void Knight it's good on everyone else
4690s is is one is one thing I think would be
4692s really healthy for Sentinel as a master
4694s or as a base class overall
4698s um and then i' I'd like to see it have
4701s more
4703s um intent ality to it more setup more uh
4708s planning involved I think would be I
4710s think would be a useful thing for
4716s it can't remember what the question was
4718s I'm just rambling about skill changes I
4719s want
4724s now I'll look over and answer I promise
4728s let me let me oh yeah oh so good oh
4733s totally totally super super useful for
4734s my build definitely so
4739s good
4741s slow
4743s whatever uh is there still a rework of
4746s the shaman in
4748s progress as as I said for a long time
4750s ago I don't like this term rework really
4752s for
4753s Shaman um we we are still actively
4757s updating and making changes to
4760s it you might be the best way to put
4764s that but the core themes
4767s and um most of the skills won't have
4770s their primary functions uh dramatically
4784s alter uh it's it's missing a skill it's
4787s missing uh some some nice
4789s interactions um it's got a couple strong
4792s bugs
4793s still there's there's just like a few
4795s little things that need to come into
4797s place and then like an extra skill to
4799s get slapped in there I think it's well
4801s on its
4807s way uh our skills that are bow attack
4810s and melee are skills that are bow attack
4813s and melee benefit from passive nodes
4814s that only state bow attack or
4817s melee uh or is it while that skill is
4820s performing as a bow attack it only
4821s benefits from passives that state bow
4822s attacks and not melee yet so when when
4824s you have um when when you put an ability
4827s like puncture on your
4829s bar
4831s um this because I have a melee weapon
4834s equipped this is always a melee
4838s attack and uh it does not get benefits
4842s from bow anything right now if I were to
4846s equip a bow it is always a bow attack
4848s and doesn't get any benefits or Mele
4853s anything it does a full s swap I don't
4856s the tool tip doesn't update nicely
4858s unfortunately if we can do
4860s that be interesting to look
4864s into have a check what you're
4872s wearing yeah I might be able to do
4878s that not
4882s sure all right any plans to allow CF
4885s players to Target Farm Boss drops like
4887s Prophecy with increased chance for a
4890s boss to drop rare items or duplicate
4893s boss drops um I I don't think there's
4895s any plans uh for the prophecies to
4897s affect boss drops at the
4903s moment but I'm not sure on that I may
4906s have just like missed that or something
4920s Mana
4933s issues this is called frantically
4936s attempting not to die
4945s and somehow
4966s succeeding all right uh is there an ETA
4970s for when we can expect to receive
4972s digital soundtrack from The Ultimate
4973s Edition
4980s this is me going to look and make sure
4981s it's not already there in
4992s Steam it is not there already
4996s H
4998s surprising I do not know when that's
5001s coming sorry
5009s surprised it's not there already
5015s though Ward on potion use and like
5017s damage we don't do Ward we don't do
5019s potion we don't use our potions and we
5021s don't do light any damage
5045s on the topic of legendary crafting are
5048s there any plans to let us shatter the
5049s ones we break
5051s no um I do think there's room for
5055s interesting or for for something to
5057s happen in that space we don't need play
5059s sword at the moment um
5065s I guess I just also want to if I say we
5066s don't have any plans for something
5067s doesn't mean we can't have plans for
5068s something if you want to see it go leave
5070s a suggestion in the suggestions forums
5073s um you never
5075s know we we we we do read the suggestions
5078s forms and we we take suggestions from
5080s the suggestions forms and talk about
5081s them in design meetings
5083s um but we don't take suggestions from uh
5087s from from
5093s here um yeah there's like any anytime
5097s you end up with a byproduct of a failed
5103s crafting
5104s experiment um I think it's I think it's
5107s reasonable to have some sort of
5109s mechanical outlet for that to try and
5111s recoup some of the cost or uh at least
5113s gain some sort of secondary benefit from
5117s it like just selling it for gold is is
5120s the most basic form of that and is so
5123s underwhelming it almost feels like
5124s doesn't exist
5138s um it almost feels like it almost feels
5141s like a good uh like dungeon reward or
5143s something or I don't know like a new
5147s crafting material
5148s maybe that's problematic but
5153s yeah uh
5157s having those build into legendary
5158s potential and other uniques is a pretty
5160s firm now
5166s though uh any possibility of tweaking
5169s the legendary crafting for lp3 lp4 items
5171s to prioritize including at least one
5173s exalted stat I I mean anything's
5176s possible but no uh it doesn't feel good
5179s to finally get an extremely rare lp3
5180s item finally get a compatible exalted
5183s item then have the eternity cash pull
5184s every stat except the exalted stat yeah
5187s it's like I I can I can understand the
5190s frustration there um I've you know
5194s like I've I've rolled enough ctas in my
5197s day to to to know that
5199s frustration
5203s um but uh it's I think it's important
5206s that it's it's not a guarantee and you
5210s know like there there is an element of
5211s risk and reward to it um
5216s maybe it's too much maybe it's too
5217s little I don't know but
5227s um I you already have like a uh three
5231s out of four you know chance of getting
5233s it so
5235s like that's pretty high rate
5245s hi hello how you doing good job on
5247s making the game thanks uh spent some
5249s nice 200 hours on it awesome I have no
5251s regrets any plans rele some sort of road
5254s map ah road maps are so
5259s tricky I'd really like
5261s to um that's a lot of
5265s damage that's a lot of
5268s damage um I really like to releas a road
5271s map of some
5273s sort um
5275s we we've done it a few different times
5279s and we we've kind of had issues with it
5281s every time and I'm not sure how to do a
5285s road map that effectively communicates
5288s what we wanted to
5290s communicate and
5292s doesn't
5294s uh leave room for players to make up
5297s their own things for it to
5299s communicate I guess it's the best for
5301s that like like we we've we've put things
5303s in road maps and like not included
5305s something else and suddenly the fact
5307s that we didn't include something in
5308s robat means we're planning like we we
5311s we're forbidding for it ever happen in
5312s the game or um we we add it to the like
5315s a road map we say like and a distant
5317s thing we're considering is this um and
5320s it means it's coming next patch and it's
5321s like there's so much so many
5322s misconceptions that come from road maps
5324s that I don't I think it's possible that
5326s they might do more harm than good in
5328s some cases
5341s um
5343s but it is really nice to to have that
5347s information available um I think we kind
5351s of need to find a way to do it um I
5355s don't know if we have any active plans
5358s or development along those lines right
5360s now
5367s big
5371s boy got
5391s him uh can we get the ice Beetle as a
5393s minion in a future class it's cute as
5395s heck it is pretty cute um this actually
5397s came up yesterday in ASDS I think um I I
5402s think I I wouldn't I'm I'm against doing
5404s this
5406s um
5408s and or or if we do it we need to remove
5411s it from the
5412s shrines I don't think that it's a good
5415s idea to have a player summonable minion
5419s as also a shrine summonable minion I
5421s think it needs to be one or the other so
5422s if we ever did pull the ice beetle to
5424s the player we would need to put
5425s something else in the shrine um I really
5428s like the way the ice Beetle functions in
5430s the game I think it's such uh
5433s um I think I think it's a really
5437s mechanically interesting bonus to have
5439s because in a lot of C think freeze is a
5442s really uncommon mechanic to run um and
5445s it has such a high freeze rate that it
5448s it changes the dynamic of combat for a
5450s little while and I think that's really
5452s interesting and I'm I I wish we had more
5455s shrines that really change the dynamic
5457s of combat more
5460s um so
5464s yeah uh I will oh yeah half an hour
5469s left flying by here
5473s um yeah well we'll keep going
5477s questions uh what is the most important
5481s things you guys want Ellie to differ
5483s from Mo from pewy
5487s ah we we we we so
5491s rarely we so rarely look at this and say
5494s like okay how like how can we make this
5495s different than peee that's that's almost
5497s never a conversation we have
5502s um the only time that comes up is if
5504s we've like accidentally developed
5506s something that's so similar that we're
5507s like H we got to differentiate this a
5509s little bit somehow um it's only happened
5512s once but like
5518s we we're kind of we we try and keep
5520s ourselves concentrated on our own game
5523s and not on what other people are
5525s doing
5528s um
5533s yeah just dropping keys left and right
5535s wants me to go do
5536s dungeons ice speedle
5539s boy what oh there it is okay thought it
5542s didn't give it to me for a second I was
5543s like
5545s got
5547s problem it need a better icon
5550s though also it's going to vanish by the
5553s time we actually get to anything to
5554s fight I
5557s think ice be do your thing activate ice
5561s Beetle yes that was close it froze
5565s something I saw it
5593s might have to drop
5595s something I don't want to drop something
5606s all right did you think about to hide
5610s did you think about to hide LP
5614s number would be nice for crafting
5616s without knowing how many LP has
5626s item uh okay so like you find it unique
5630s and it just says has legendary potential
5632s but it doesn't say like how much AR
5634s potential it has so you kind of just
5636s slap it in and hope for the
5637s best uh I I I I don't think that would
5641s be a popular change but if you'd like to
5643s leave the suggestion please head on over
5644s to the forums and drop it there uh
5647s speaking of Dashing in town why is it
5649s that you can't use abilities in town in
5651s offline but not online or you can't you
5655s can use them offline you can't use them
5656s online um uh performance server issues
5661s it's like if if you could use abilities
5663s into Town um the servers would would
5667s would crash and burn very very quickly
5670s we confirmed this many
5676s times lots of good stuff up there oh
5679s yeah so glad that icon got changed this
5685s one we're going to go up we're going to
5687s do
5690s it hello hi I really enjoy I just really
5695s oh random name X that's a 20 month sub
5699s right there thank you very much Lee just
5702s going to do these manually because I
5704s don't know why it's not working
5712s automatically volume's on to play the
5716s filters are set right I don't know why
5717s it's not
5718s working I think I turned it off last
5720s time cuz it was going nuts and I just
5722s like it doesn't want to come back we'll
5723s figure it out
5725s uh hello I really enjoy Le and it's
5727s great game thank you very much will we
5729s get new unique Idols for every class and
5732s sets uh or does some sets get buffed
5739s um uh unique Idols are quite rare for us
5742s to add
5746s um it's it's kind of a special thing to
5749s to have a unique idle but it is space
5751s that we do want to explore more um
5755s and just had to get a little bit of blue
5757s out of there um as as for set items we
5761s do have a slightly longer term plan for
5763s set items to be uh to have a shift in
5769s their place in the gearing World
5774s um they they they need they need a
5776s little bit they need a new mechanic to
5779s go with them overall in order to have
5781s them fit into your
5782s gearing ecosystem
5784s nicely um so we're still working on that
5787s we've got something planned it's not
5788s implemented yet um once it's done and
5791s dusted we can we can talk about all that
5792s sort of stuff but uh we are working on
5794s sets we know they're not awesome uh they
5797s will be
5803s awesome I know there's there's there's
5805s uh healthy and heavy skepticism around
5807s the possibility that sets can be done
5809s well um and you know maybe our idea
5812s doesn't work and if it doesn't work we
5813s may have to Pivot we may have to remove
5815s it I don't know what's going to happen
5817s um we' even made some pseudo sets
5819s already cuz we didn't like the way sets
5820s were going um the the mountain set for
5824s example set
5844s the transfer first instead of avoiding
5849s those all right 10 minute warning on
5851s taking questions so uh if your
5854s question's not in in the next 10 minutes
5856s we are not answering
5865s it oh my goodness that's what happens
5868s when your hand is in the wrong spot of
5869s the keyboard
5874s this is what happens when you're bad at
5875s the game oh I heard that one I heard
5878s that
5880s one yeah Gideon x uh Gideon 9 Gideon
5889s 933 go gide a
5892s 933 very
5899s much oh is a gifted sub
5904s for Tito
5906s Londo thank you very much glad to have
5908s youall with
5915s us perfect
5918s test uh all
5920s right we will be able to make Ally out
5924s of big bosses from different timelines
5926s question mark
5931s uh not really I don't think so uh that
5935s that's a cool
5938s idea play the suggestions
5943s clip um it would be cool if an influent
5946s uh influent if an influent character
5950s like an influential character would come
5951s and help us like in Hades in a form of a
5953s boon or a form of a more direct way oh
5956s like um like you got herat's blessing
5959s and you're fighting lagon and herat
5961s shows up to like help you for a second
5962s yeah that would be really cool
5965s um I haven't heard anything like that
5981s planned that's an exalted
5985s belt has not what I want on it dang
5992s it I'm really on the lookout for good
5994s belt right
5997s now any thoughts on adding a unique to
6000s tornado that allows tornadoes to combine
6002s into one giant single one don't we have
6005s that on the
6009s tree like cast 10 and it merges into one
6012s oh like like 10 active ones uh I mean I
6016s haven't seen anything like that but if
6016s you'd like to leave a suggestion head on
6018s over to the forums
6026s uh it it it doesn't work having skills
6029s interact with other skills after the
6030s fact is really difficult to do um and if
6034s they if they move it's so much harder so
6037s you may you may notice that um just in
6039s 1.0 for the first time we actually had
6040s skills that can interact with each other
6043s um it's a very new thing uh and caused
6045s all sorts of problems um and with the
6048s like dive bomb interacting with smoke
6049s bomb
6051s and
6052s uh something else too with with um
6056s decoy where it like detonates
6059s decoy that one worked better but yeah
6062s it's it's having skills interacting with
6064s other skills is something we've always
6065s wanted to do one one of the very early
6067s concepts for the game was um being able
6070s to do like cross class interactions for
6072s example like uh the the one that was
6074s pitched really early on we never did was
6078s um like being able to shoot a fireball
6081s like a m a Mage and a druid and the Mage
6084s or the drw like cast tornado and then
6086s the Mage like shoots fireball at the the
6088s tornado and the tornado becomes fire
6090s tornado um it's how you got the fire
6092s Tado note
6096s actually which is the like prime example
6099s of an off
6102s class uh primary element conversion in a
6111s tree it's a Remnant from a failed
6113s mechanic
6116s uh any plans for the bot in chat
6118s promoting their sites uh asking earlier
6121s not sure if it skipped over or not um
6125s the uh we we delete so many messages and
6130s prevent so many more from even coming in
6132s in the first place uh you're seeing a
6134s tiny teeny tiny fraction of the messages
6136s that get sent regarding gold spam it's
6140s insane
6142s um I hope I hope
6144s if if anyone out there runs a gold
6145s selling website and you're watching this
6147s please stop it
6149s sucks uh no that won't do
6155s anything uh do you guys consider other
6157s engines such as unreal as opposed Unity
6159s yes we did um the timeline on the game's
6162s development um made Unity the pretty
6166s obvious
6167s choice uh
6170s and um let I frequently get the question
6172s like would if you go back would you do
6174s something different um no I wouldn't do
6177s something different and
6179s um do I think unreal would be better at
6182s certain things uh than others for us yes
6185s definitely
6187s um I don't think the game would have
6189s gotten this far if we'd picked
6192s unreal easy too
6195s easy so I'm very happy with our
6198s choice I would not have changed
6201s it but we did consider other
6209s stop taking questions wonderful thank
6210s you very much appreciate it no more
6211s questions question cut
6213s off that uh we do that ruy is there
6217s plans for an idle crafting system I
6219s going answer this question right now
6220s this the last question I'm answering
6221s everything before this I'll answer
6222s everything after I'm not answering uh so
6224s so plans from Idol craftsm um we don't
6226s have any active plans in development for
6228s it but I'd really love to have one and I
6230s think there's a good chance it will be
6231s something we add down the line um it's
6234s it's one of those like axes of character
6236s progression and uh mechanical stuff that
6239s we've intentionally left bare so that we
6241s can add it in the
6250s future all right so no more questions
6252s but I will answer all the ones that the
6254s there's still a bunch that I haven't
6255s answered between the last one answered
6257s in the one that I just answered so I
6259s will be answering those don't worry all
6261s right I know you're going to in some
6264s character creation um will that also
6266s include female male for every class we
6268s do have plans for a character
6271s customization system um whereby you'll
6274s be able to customize the appearance of
6276s your character we do plan on including
6278s body type as one of those options um I
6282s this is this is not a soon thing this is
6284s not something people are actively
6285s working on developing inside the team
6287s right now um this is going to be quite a
6289s ways out
6291s um but it is something that we are are
6294s um interested in doing still planning on
6296s doing uh it's not been
6301s forgotten gets asked every week you
6304s won't let us forget it that's fine um
6306s it's it's one of those things that like
6308s um and this is my Spiel for it every
6310s time is people either either it's the
6312s most important thing in the game or who
6314s cares type thing um and there just a few
6318s people are like it's a nice value ad
6319s it's good to have but it's not a big
6321s deal if it doesn't have it um
6325s and it's it's one of those things where
6327s we feel like there's just other parts of
6329s the core game systems that we need to
6330s develop first um and once we've had more
6333s time to develop those
6336s um and the core game is feeling better
6338s and all that sort of stuff it's it's the
6339s type of thing that we will uh expand
6341s into and be looking to improve because
6343s it is it is important it is incredibly
6345s important to a huge uh group of people
6349s and um we we want
6352s to have a game they enjoy
6365s playing all right uh Mike scale of 1 to
6368s 100 what is the likelihood of any future
6370s merch including a plushy Gregory oh
6375s God I I
6380s I I'm I'm I'm like rattled by the
6383s question
6384s apparently um I want merch so bad um
6389s every week my mom sends me a message
6390s asking when she can buy merch
6394s um so don't worry I can't forget it
6402s um I I I don't know when it's going to
6404s happen I keep getting told it's coming
6405s soon it's in the works y y yada um the
6409s chances of it happening extremely high
6411s say 92
6414s 97 we're extremely high it's going to
6416s happen chance it's going to happen
6418s anytime soon I don't
6425s know whoever whoever's working on merch
6427s hit me up in my off time I'll do it in
6429s my
6429s downtime I'll push for it I'll call I'll
6431s call Distributors what do I need to do
6433s I'll do it let let me let let me do
6441s it I know nothing about implementing
6443s merch it might be really difficult I
6445s just a complete
6454s Noob but I know there were some Plushies
6456s that were talked about at one point I
6458s don't know if that ever came of anything
6461s but I know there was it was it was a
6463s discussion at least
6473s no LP garbage throw it
6481s away uh any plans to let were bear form
6484s swap its basic attack from swi to
6486s Gathering storm now that we have a new
6488s skill to support lightning bear
6489s synergies uh don't no plans on it that
6492s I've heard I'd be more interested in
6494s hitting some spriggan synergies than uh
6497s bars it's got so many already but um
6499s yeah it's possible suggestions the y y
6504s yada uh do you plan on doing a cooking
6506s stream for Q&A a cooking stream like
6510s like me actually cooking
6513s something uh
6516s no I can sit here make sushi or uh lots
6520s of other things
6521s too but like stuff outside like that I
6525s could bring outside of the kitchen I I
6528s that's so no I'm not doing a cooking
6530s stream sorry
6535s oh ice Beetle posi let's
6541s go can't stop the beetle
6544s Bros Super Beetle
6553s Bros by our powers combined we are
6556s Beetle
6557s Bros guess we're going to name them this
6559s one this one's
6560s donatell this one's Michelangelo
6563s this one's
6564s Raphael this one's
6568s Jack I'm
6570s Mike
6575s I I'm sticking by my
6577s mistakes it was right there and I missed
6579s it it doesn't matter
6599s all right more questions would it be
6601s possible for you to integrate automatic
6602s collection of shards as well as Keys it
6604s is technically possible for us to do
6606s that we have no plans to do
6613s so uh will we uh will get one day some
6616s kind of Capstone passive uh at the last
6620s nose of the skill trees for each class
6623s they'll be exclusive with each other
6624s right now I feel no excitement when I
6626s reach the far end of the skill tree
6628s that's that's an interesting point you
6630s brought we actually considered that cuz
6631s like we do put like cap some ones up
6633s there um and we considered having them
6635s be unique from each other
6637s um can't remember why we didn't but um
6641s that is that is something we have
6642s considered
6646s before any plans in lives to zoom out
6649s the fov a bit
6652s no no no no uh good day good day any
6657s plans on adding some sort of Base
6661s mechanic some form like oh base mechanic
6664s like Hideout or something if you yes
6666s would it be customized um I I'd love to
6668s get something like this in
6670s I I don't
6673s know sweet
6676s um we've always had this sort of
6680s hesitation to make a base
6683s uh a base mechanic like that like a
6685s hideout a customizable Hideout system
6688s um in the fear that it
6691s will uh pull people out of towns too
6694s much and you know everyone's isolated on
6696s their own servers um and
6704s would you know not not really have
6708s a few other little things
6711s but if the there were a way
6715s to customize some space that you went
6718s into
6719s frequently um I I don't know it's it's
6723s possible I i' would say I i' I'd love to
6725s do it I think there's um there's
6727s probably some way to
6729s incorporate that uh would would Sage our
6733s concerns and uh still be interesting and
6736s exciting for players to do
6739s um I don't know what that is off head
6741s right now I'm sorry
6745s uh any Ward changes yep um I think I can
6749s go into detail on them right now but um
6753s yeah there there's I mean all there has
6755s to be
6756s is one like the the the W aics the
6759s maximum of t7 w aics reduced by one
6762s there's W changes you know I I don't
6763s know what it's going to be um but yeah
6765s we we are looking at w we there's the
6768s intention behind the question is likely
6769s in regards to Ward being kind of op
6772s right now
6773s um and and yeah
6775s there's uh I think room for Ward
6783s to Ward's kind of finicky it's a really
6786s interesting mechanic and it it lends
6789s itself really well to Min maxing
6793s um at the same time when you minmax w
6796s too hard it kind of
6801s goes it kind of goes too hard that's
6805s funny back to back Titan
6811s hurt
6813s um so while it is something that like
6816s would be nice
6819s to improve upon
6824s I'm we got some plans for
6827s it so similar
6836s oh more idols and good
6841s there I mean that is good but not for
6850s us character sheets yeah it's going to
6853s happen one day I promise eventually
6854s it'll take a while can we have R tracing
6856s and Nvidia frame generation on settings
6858s please um not until we upgrade the
6861s engine no sorry it's not
6865s possible uh but we are working on
6867s upgrading the engine So eventually uh
6869s any plans ideas about idle crafting
6871s maybe limited form from a
6873s dungeon uh not with forg menu yeah I
6875s think that's a likely Avenue for us to
6880s go uh any plans to adjust mob density we
6883s do we we have been uh and probably will
6887s continue to gradually increase mob
6889s density um like mob density is in 1.0 is
6893s more than it was in 0.92 which is more
6895s than it was in 0.91 which is more than
6896s it was in like you know it is
6905s increasing I I love this weapon so
6917s much just the visuals of having like
6919s this is my anchor I'm going to hit you
6920s in the face with an anchor
6928s all right any chance is going to be an
6929s option to buy more character slots no
6932s I'd love to have more characters with
6933s more builds uh and just to get and
6936s just at the ready and love leveling them
6940s um we we are planning on increasing the
6943s number of character slots available you
6944s won't be able to buy
6946s them we consider that a uh like pay for
6950s convenience uh type system so we don't
6953s want to have it but we do plan on having
6955s more uh the the way the character limit
6959s was
6960s implemented um was really unfortunate
6962s we're getting so many Beatles this time
6963s I love it and um the way the character
6966s limit got implemented it makes it really
6968s hard to increase it actually which I
6969s know sounds ridiculous um but we have
6973s slowly been decoupling it from uh why
6976s it's difficult to increase it
6979s um it will become easier to increase it
6981s in the future
6984s um so it is something that we we know
6986s people are are looking forward to having
6988s more of we do plan to increase it more
6993s still it's not quite ready
6997s yet and it's not the sort of thing that
6999s we're interested in charging
7001s for uh regarding the previous question
7003s on movement skills in town do you
7005s consider to maybe just increase general
7006s movement speed when in town we have
7008s thought of that
7010s um we've we've got something else in
7012s mind
7014s don't worry it's going to be
7017s great bothers me just as much as it
7019s bothers
7021s you uh do you have a better chance of
7024s getting higher LP and high corruption
7026s yes you do or is it random it is random
7028s but you um it is influenced by the area
7032s level and your corruption so once you
7036s get to level 100 it's the max the area
7037s level can affect it and then after that
7039s corruption affects it um and corruption
7043s does affect it in lower level zones so
7045s if you're in like a a a normal monolith
7048s and you do increase your corruption that
7049s does affect it as well but it's it's a
7051s small amount at that point because it
7052s only goes up to 50 Max and it's not a
7055s big deal but yes um uh once you're level
7058s 100 the only way to increase the chances
7060s of an uh item having LP as it's dropping
7064s apart from um CF stuff is uh is through
7070s uh
7070s corruption it's not a huge influence but
7073s it it's um it is
7085s noticeable and there uh it's it's been a
7087s while now and I've already refuted it a
7089s couple times but I'll do it again
7090s there's been a couple posts that have
7091s gone out uh with uh anecdotal data
7095s suggesting the opposite is true uh it
7098s the sample size was not large enough um
7101s and then a secondary test that was run
7103s in the same post actually confirmed that
7105s it does affect it
7106s so it's it it works the way I'm saying
7110s it
7114s works guess who just survived
7120s Avalanche any plans to rework the
7122s current bizaar to improve filtering and
7123s make it easier to put up items for the
7125s right place yep uh any ideas about
7127s improving the stash tab search functions
7129s something like we get Google does meta
7131s search functions
7133s uh not quite like that but
7136s yes
7138s um
7140s yeah are we getting any melee love
7143s anytime soon
7145s yeah well
7147s there's we we definitely have kept melee
7150s in mind very acutely in the development
7155s of the Pinnacle boss content um
7159s and it's it's like range does have a
7163s very natural
7165s Advantage um and we're taking steps to
7168s mitigate that natural
7176s Advantage uh will the Ardent Creator
7178s pack design a unique ever make a return
7181s uh the spikes Spike can make a nice
7184s one-handed spear I seee that
7186s Spike hi
7189s um I don't think we have any plans to
7192s bring back back the pack as it was um we
7195s we love doing supporter uniques
7198s supporter uniques are some of some of
7200s the best uniques we've ever had or
7201s supported uniques something you like
7204s have people who have have um just
7206s started playing 1.0 um which is like the
7208s vast majority of players um have um
7212s probably haven't didn't realize that
7214s some old some some well established
7215s uniques were old old supporter uniques
7218s um X Angus for example one of the first
7220s supporter uniques um
7224s you know like there's there's a lot of
7227s really iconic lasty Puck items that have
7231s been that have come from support uniques
7234s which I think I think is is fantastic um
7237s and we would love to get back in there
7239s and do more of them with people um and I
7241s think I think we will
7244s um the uh the the key thing is is
7249s that the the amount we'd have to sell
7252s them for to like break even on doing
7255s them I know I know sounds ridiculous but
7257s like the amount that we' have to sell
7258s them for to break even as like as a
7260s company is is stupid it's a point where
7262s you'd be like PE people would be upset
7265s at the amount we'd be charging for them
7268s they'd be like this is ridiculous like
7270s there's no way like yeah yeah like it's
7272s it's it's just it would be an a bad look
7275s for the the number we'd have to put it
7276s up for um and then and then on top of
7280s that we'd have to put it up high enough
7283s to like
7285s um not attract too much attention so
7288s that we could fulfill all of it uh and
7291s that's making it even more expensive and
7293s and and that's just that doesn't feel
7294s good we don't want to do that we'd
7296s rather
7299s um have it be more reasonable and uh
7304s probably attach some form of
7306s randomization to who gets to do it um
7312s I think that's a much
7316s uh a much better way of putting it
7328s now cuz we don't have the
7331s time to work with everyone who would
7333s want to buy one at a rate that's
7338s reasonable and we don't want to put it
7339s up for an unreasonable rate so we'd have
7341s to limit
7343s the um people who are getting a chance
7346s to do it probably through some sort of
7347s randomization I I don't know this is
7349s this is very speculative on my part uh I
7351s but I would love to do more of them um
7353s if there's a way for us to do them
7355s reasonably and effectively and all sorts
7357s of stuff uh I would very much push to
7359s opening that back up
7362s again uh last
7367s one and the final question this evening
7370s afternoon good morning whatever time it
7372s is for
7374s you are we going to get some build
7377s presets to save so we don't have to
7379s Respec if we want to switch to a few
7382s different builds sorry no D3 Armory is
7385s not coming to last
7392s Epoch and that'll just about do it we
7394s are we timed that well Fitz thank you
7397s for keeping me on
7399s schedule um we are right at the end of
7401s time
7405s fantastic
7412s oh oh someone asked the question before
7414s the 10 minutes and I didn't do
7418s it L hack you know what time this starts
7422s you've been around the block a few times
7434s yeah I'm actually ending on time instead
7436s of just
7438s uh dragging this out too
7441s far uh but yeah I I had fun I I how what
7445s do I say hope you had fun I know I did
7448s I'll be back next time same place same
7450s time same place next week uh answering
7452s more questions hanging out playing some
7454s more stuff trying to get this character
7456s up to a respectable level maybe we'll
7458s find a
7459s weapon we got our Idols unlocked finally
7462s we we got gaps Galore in this bad boy of
7465s a build got got to get that LP
7469s rocking oh we got gaps Galore in this
7471s build that's okay I'm really enjoying
7473s this build I'm liking it a lot it's it's
7474s quirky
7476s and uh the the potion management is
7478s surprisingly
7480s tricky um if I failed to answer your
7484s question effectively or just didn't get
7486s to it I apologize um feel free to come
7488s ask it in the asid dev channel on
7489s Discord I have reopened that
7493s um he was just a little too busy for a
7495s while there but we've we've we've calmed
7496s down enough that I can do it uh we're
7498s still working on a plan for setting that
7500s up in a better way for long-term
7503s High uh basically when a cycle resets
7507s having it be possible still type thing
7510s um that'll just about do it for us
7516s today see any of you who are interested
7518s in coming back next week
7522s in the
7526s meantime let's go find someone to say hi
7528s to see let's see what's going
7531s on oh Star Wars reference in the title
7534s gets me every
7546s time I hope all you all have a wonderful
7549s day enjoy yourselves take after
7551s yourselves
7556s take care of yourselves that's what I
7558s was trying to say bye