about 1 year ago - Last Epoch - Direct link

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3s good afternoon everybody and welcome
5s back to another last Epoch Dev stream as
9s always
10s I'm your host Mike
13s hello
15s how's it going everybody
18s oh glad to have y'all here
22s we're gonna we're just gonna keep
23s playing our sword then we're leveling up
24s uh I think that having some fun relaxing
27s answering some questions
29s if this is your first time here
31s welcome glad to have you with us
35s I'll be answering as many questions as I
38s can as completely as I can but if you
40s want to get it through to me please put
41s at last Epoch game in the question so I
44s see it in chat
46s uh yeah
48s good rocking and rolling
57s oh
59s great start
62s also we stream for charity here
65s in my head International animal rescue
66s is our charity this month we'll have a
68s new one next stream
70s yeah
73s how's your day going so far it might
74s take going pretty good so far actually
78s got a nasty bug fix this morning which
80s was quite pleased about
83s it's gonna be way too hot in here so
85s we're taking socks off
90s it's okay I don't show the office with
91s anyone
97s at least remember what I was doing with
99s this build
106s it steps up
107s what corruption level do you aim for
109s when balance building skills 300 is
112s usually a a pretty good point
114s um I know those people that get a lot
115s higher than that with some builds
118s um but 300 is usually the like expected
121s high tier build
123s um and you can kind of see that
124s reflected in the like the the oh Jesus
128s come on
129s I literally hit my hands off the
130s keyboard mouse because I was gonna
133s illustrate something
135s um
136s what was I saying oh yeah you can tell
138s based on the uh
140s uh the point which stuff stops unlocking
144s so so there's new tiers of
149s um like break points for the blessings
151s the number of blessings that you get
152s unlocked
153s um goes up to five per uh timeline boss
156s kill at I think 200 corruption
159s um
160s and then there's I think
163s Omni drops at 200 as well
167s question mark
168s so 300 is sort of like a good chunk
170s above that but not crazy that's kind of
172s what we look at usually
174s I use the acid flask sound effect I
177s think
186s yeah she's doing basically nothing
188s though
191s let's go let's do something real quick
193s here we're gonna show all
195s Rarity we're gonna say anything exalted
199s slap that down oh they're gonna go hide
202s all class requirements
206s listening Rogue
208s so let's be unique so we'll put that
209s down here
214s I know it's gonna hide some really good
216s items um
218s but
223s I have the luxury of being developer
226s that's totally using acid flasks
229s that's totally using isoplastic sound
232s was that the hulking overgrowth uses
234s acid blast exam
236s for its multi-poison pool Spin Attack
243s I swear I'll wake up I swear it's been
246s it's been it's been a bit of a week
250s I'm blaming it on the you might hear my
252s voice hey look a beer
253s the kid's been sick this week
256s he's having a real tough day
263s how come you guys are awesome and are
264s making a great game
266s well it all started wait no
271s I don't know
272s just like video games
290s I mean like if it looks like a catalyst
293s event
294s uh it's probably Judd's disappointment
299s at the release of a game
302s many many years ago
310s can handle one makes you think I can
311s handle two
319s okay I mean we got it we gotta do a
322s little bit of work on this thing
325s but let's uh let's take out see a crack
327s at it
329s let's get this cold damage we rolled how
331s do we do coal damage but not much
334s Mana region I'll take
336s crit chance I'll take
341s Dodger you don't need that either but
342s that's not gonna get rolled away
346s let's do frit I think
350s yeah can we sneak another one fire us to
352s see pyros in there that's gotta be
354s better right
356s maybe not
367s sure looks what I was using first
369s yeah let's just use that
378s fools fools
381s love it every time
384s all right is there any sort of class
387s fantasy you'd like to see in your game
388s that isn't there yet oh definitely
391s um there's quite a few that I'd really
392s like like there's there's lots of
394s different ones that that lots of
395s different people on the on the team have
397s that they'd like to see
398s um so I'm gonna give you my personal
400s favorites that I'd like to see added not
403s the ones that I think will be added soon
405s that makes any sense
409s um so I I'd really like to see and and
412s this also isn't a reflection of the ones
414s that I it's like I I I just mean that
417s um don't draw conclusions for or against
419s either way of what's gonna be added when
422s based on this but the uh the big ones
424s that I'd like to see as if I was giving
426s carte blanche just do whatever I wanted
427s would be
430s um
431s uh the hunter archetype so like bow pet
435s um type type of build that's that's a
437s big one for me
438s um then I
441s uh I guess like an engineer type class
445s um so so someone that's using uh like
448s things they're building as
452s um
453s weapons and uh like various support
457s things I guess so like uh
459s tinkerer engineer type class
468s um and then a monk like so a a a holy
471s type character like holy themed
473s character or spiritually themed
474s character uh that also has a
479s um
481s hand-to-hand melee combat Style with a
483s spiritually theme
484s that would be that would be a big one
487s for me personally
492s uh all right is there any sort of are
494s you working on any new set items we also
496s love game
497s um and your beard thank you very much
501s um there there are no
504s um set items specifically in the works
506s right now
507s um we took a little time off from making
509s set items because we've been uh
513s kind of waiting for that that great idea
515s to come along that great set item idea
517s to come along
519s I know there's been lots of suggestions
520s that we've seen uh on the forums
524s um and and everywhere really Discord
525s here read it lots of great ideas to show
528s up but
529s um
538s acid flash sound too
540s that's funny
541s it's probably just fire shifted acid
542s flask
544s um
546s was I saying oh yes sirens and and yeah
549s so we were kind of waiting on like that
551s great idea to come along
554s um and we've we do have uh an idea that
557s we're pursuing for set items in general
560s uh that will help hopefully bring the
562s mechanic into more of a complete state
566s for lunch
568s um and I just want to be excited when I
570s say complete I don't mean like
572s um
573s no more set items just mechanically like
576s I would call legendary items as a like
578s the complete state for unique items
582s um
587s all right
590s did I already have that done or
591s something am I just the Silly Billy
595s what is happening
602s okay
605s uh yeah
614s on the set notes
616s um how do you bounce sets around not
618s being able to become legendaries yeah so
620s so that's that that is the big question
622s isn't it
623s um and we really haven't in the past
627s um usually we try and give the set
629s bonuses to be pretty powerful
631s um or pretty build enabling I guess I
633s want to say
634s um
637s not really about power levels but but
638s pretty specific pretty Niche pretty
640s thematic something that is
642s um unique and different almost like uh
644s stepping into the shoes of another
645s character that's in lore already that's
647s a big part of set items
649s um so like
651s um element conversions
654s um are a big part of set items
656s frequently or or really leaning into a
658s specific element that's already there on
659s the item
660s um you know like like okay well here's
663s the set item here's the set bonus that
664s like you're gonna take this node with it
666s because it just makes so much sense and
669s there's a lot there's a lot of
670s connections there that we try and have a
671s really thematic a strong thematic
673s connection to set items in the world
678s um
679s and but as far as as far as making the
682s legendaries that's that's the piece that
683s I was kind of referring earlier that's
684s sort of missing making it make like what
686s do we do mechanically for those set
688s system to make it hang with legendary
690s items because we we were very clear that
692s we didn't want to slap legendary
694s potential on them and I appreciate how
696s it kind of just like oh it just makes
697s sense it fits it works and it does to
699s some degree
700s um but like set items already cause edge
704s cases for Tool tip length
706s and uh if we if we were to just slap
708s legendary potential on them they would
710s they would be able to
712s exacerbate the problem quite a bit so I
715s I I think there's it's unlikely that we
717s will do that
718s ever
720s especially with what we're considering
721s now
723s which I know is super vague I'm sorry
731s all right next question any chance to
734s reduce the amount of Arenas in model
737s that seems I'm finding so many
739s um
740s maybe uh not from me right now I'll tell
745s you that for sure
747s um but it's it's possible to put a
749s suggestion on the forums and that's the
751s thing um
752s for some reason last time I said this
754s people got quite upset at me but in case
756s you don't know
757s as a little tip there is uh
761s the names of the monoliths actually do
764s say Arena on them so if you really don't
766s like them you can at least use that to
769s avoid them
771s and I know sometimes there's a node
773s behind it that's super valuable and yada
774s yada yada but you could reduce the
776s number of them that you encounter a
778s little bit in case you didn't know
783s uh so what you're saying is Barbarian
785s class because it's confirmed no
788s um my brain does fit really nicely in um
791s in Prime list as an extra
793s an extra mastery
796s and we are we are going to be going to
798s be adding masteries to uh the existing
801s classes so you'll probably see you'll
803s probably see a fourth Mastery all across
805s the board before we see a sixth Base
807s Class I think
808s um
809s but we are
811s and and we're not uh so so launch where
814s we're saying like it was gonna be three
815s three base or five base classes with
818s three master classes for each base class
819s and they'll all have like
821s um skills and and unique play Styles and
823s all sort of stuff at launch and then
825s we'll keep adding skills to them
827s um and we'll keep adding new masteries
828s and post launch it'll it's possible that
830s it will be lopsided at a certain time so
831s there'll be times when there are
834s or we're back to the situation where
837s um we have some classes that are missing
838s in a mastery
840s now uh
842s right now the classes that have three
844s masteries compared to those that have
845s two masteries have 50 more masteries
847s which is a lot
849s um
850s but you know if it's only 33 more
852s masteries
854s it's not that
855s that is bad so we're we're more okay
857s with it being lopsided post launch uh
860s something important something three but
862s we'll never see uh five until all of
865s them are at least four we won't see five
866s three
869s hey I mean they're cool but yeah
872s not for us
882s will we see some serious work being done
884s before end game before 1.0 release yeah
886s I mean we're always working on on
887s everything really
888s um in-game does need some and at least
892s this comes up pretty frequently and the
893s end game needs some sort of uh
896s unexpected content
899s what I mean by that is while you're
900s going through a monolith there needs to
901s be something that is that happens
903s unexpectedly so like randomized content
906s is a really easy way to not easy way but
908s classic way of doing that
909s I guess I should probably do this eh
911s they'll probably be like what are you
912s doing Mike
913s what are you doing
917s um I'm coming down here right
920s go this way
927s just go this way
931s um
938s yeah so we'll we'll see
941s what I'm saying sorry
942s I also might be slightly sick too
948s excuse me
950s uh yeah yeah and end game work
953s um there won't be a new core mechanic so
957s like um let's just saying what I'm
959s saying last week
960s um core mechanics being Dungeons and
962s monoliths we're not going to add in like
964s another like course systems of course
967s course styled system like that
969s um but we'll be improving and expanding
971s upon the systems that we already have
973s for 1.0 and then we'll be adding more
974s systems in post 1.0 as well so this is
976s just for launch our in-game systems are
978s planning to be what the in-game systems
980s overarching are already but just better
982s versions of them
1000s all right next question
1003s uh when do you plan to fix that Accord
1005s on ritual Lake uh it's probably nothing
1008s specific with static orb it's probably
1009s just Mitchell Lake I don't know what the
1011s problem you're talking about is but if
1013s you uh haven't already please go to the
1015s forums and post the bug report about it
1016s there so we can get it looked at
1018s posting about here does not count as a
1020s bug report
1020s uh I play as a cold sore and while I
1024s have a fantastic build right now I never
1026s seem to find unique or set items that
1028s fully benefit my build
1030s all right
1031s uh I'm not sure what the question is
1033s that's unfortunate I feel for you
1035s RNG is a cruel mistress
1061s oh alrighty then next question uh is
1065s there any plans for catalysts that are
1066s not in focused and more Attunement Focus
1069s um I I'd say unlikely but possible
1073s um Catalyst really is uh an intelligence
1076s item
1078s um
1079s I would say the likely time that we
1081s would consider having the one that
1084s really breaks convention heavily uh in
1086s that sense would be would be more like a
1088s unique with like a special base for the
1090s unique
1094s um I'd be pretty surprised if we ever
1096s did a
1099s um
1101s uh just just a a regular one like a a
1104s base a dropable a randomly dropable base
1108s item wow I'm just fumbling my words
1110s today
1111s issues
1113s it's okay we'll get through it
1115s together you can help me
1118s by asking short questions no I'm just
1120s kidding uh any plans on uh on an any
1125s plans for an
1127s oh easy alt leveling process uh make a
1130s new character is making new characters a
1131s ton of fun but I can I can it but it can
1134s drag on I think but drag on to the main
1136s story into normal monos maybe something
1139s like being able to add reduced level
1141s requirements so you need can you can
1143s equip making all uniques reduce levels
1145s so I can I could roll scroll build a
1146s little 25 instead of 76 the cost of item
1148s slot essentially
1149s um so we're definitely not going to
1152s reduce the levels of uniques like that
1153s that's no hard no
1157s um
1158s it
1160s it just causes way too many balance
1161s problems so no
1163s um
1164s the
1166s um
1168s currently when you make a legendary item
1171s with a low level unique it cranks the
1174s level of that unique of that legendary
1176s item up based on the the highest level
1180s uh between the mods that are transferred
1183s onto it if they were on a level zero
1185s item what level they would make that
1186s item
1188s um and a uh
1192s and whatever base level the unique is
1195s so that that um
1199s that's the way it works currently and
1201s we're looking at changing it slightly so
1202s that there's a more forgiving uh level
1205s requirement for legendary items so
1207s you'll be able to take low-level uniques
1209s and make better low-level leveling items
1212s with them
1217s so there's so there's that so so kind of
1220s yes but not in the way uh he's just
1222s there
1232s capacity is just it's just the touch too
1234s high
1255s all right next question uh have you
1258s never played Poe or airpg with leagues
1260s how do Cycles work in terms of length
1262s and what happens at the end of the cycle
1263s will the characters stay in the cycle
1265s separate from standard and you can
1266s continuously grind out like standard but
1269s but
1271s um
1272s so there will be a singular standard
1275s cycle I don't know what we're going to
1276s call it yet
1278s um maybe a stable cycle or something
1280s like that so there'll be there'll be one
1282s standard cycle uh environment which if
1285s you ever play double two which is just
1286s it's just non-latter
1290s um so this environment is all characters
1291s that are not currently eligible to
1293s compete on the latter
1295s um
1296s all characters that are currently
1298s eligible to complete on the latter will
1299s be in the
1301s um the current cycle
1304s uh so when a cycle ends all the
1307s characters that are currently in that
1308s cycle get rolled into standard because
1310s they're no longer eligible to compete in
1311s the new ladder
1314s when that starts
1316s that's that's basically it
1328s uh we'll be getting a ladder race again
1330s soon hopefully very soon yeah
1333s um next content patch is the goal I
1335s think I'm not sure where it's at right
1337s now
1338s um
1338s I sure hope it's there because it was
1340s supposed to be ready for for 0.9
1343s um
1344s and we had submit some technical issues
1346s that caused it to not be feasible to
1348s include unfortunately
1350s um but you know it should be good
1358s get that level
1361s let's crack that
1364s in this way
1366s no they want it
1373s you mentioned before desire to have bow
1375s in other classes yeah I do like Prime
1377s list if that happens would there be uh
1380s would there be in a new Mastery or
1382s modifying an existing one I would like
1383s Beastmaster Rambo style
1385s um I would say if we were to expand bows
1388s into multiple classes
1391s um
1391s I would say there's there's a good
1393s chance that it would be done
1396s uh kind of similarly to how Rogue has it
1400s with select skills being functional with
1402s multiple
1403s um weapons would be would be a way I'd
1405s like to maybe having some skills Bebo
1407s only
1408s um if it was a new Mastery
1411s um there'd probably be some skills or
1413s bow only and then like some
1415s uh at least one Base Class skill that
1416s we'd get uh the hybrid treatment I'm
1419s literally talking about serpent strike
1420s right now
1422s I think that would be the first one to
1423s get the hybrid treatment
1427s if if we were to do this in the
1428s hypothetical situation that we were
1429s adding uh Ranger type class and we were
1432s slapping it into the prime list because
1434s that that type also can exist in um
1438s uh Rogue as well really easily
1441s um
1444s that's a sort of Ranger type class
1453s I've always loved the idea and I don't I
1455s don't think the way it's set up I don't
1456s think this is feasible but I've always
1457s loved the thought of trying to uh give
1461s one Mastery class to two base classes
1465s um
1467s and I don't think it works
1469s uh but I think I think it would be cool
1471s I just like I like to think of dumb
1473s things that that just won't work
1480s but it would be cool
1484s will Master be able to reset then no
1488s uh quite some time ago you mentioned one
1490s could change how small items are put
1493s slash sword in the inventory yeah two
1494s columns instead of one
1495s uh so it plays nice with larger items as
1497s it has this ideal leads to development
1500s yet no I haven't worked on the search
1502s and sort at all
1505s right this one would probably wouldn't
1506s be me who does it
1509s which is a good thing for all of you
1519s oh sorry if that's a little loud when I
1520s push my microphone out but
1525s better than the coughing
1533s what am I doing leave this behind I'm
1534s like I'm I I forget that I'm like
1536s playing online with an account that just
1538s like has nothing
1541s a few times I've gone to play with
1542s friends
1544s um am I like Live account so the version
1546s that's on the live build
1549s has so little stuff and I'm always just
1551s like yeah I'll come carry you with my
1553s sweet like high level Rogue it's gonna
1555s be awesome that long and I'm like right
1556s that's on the dev Fleet uh
1569s I know
1573s we're discovering
1582s some more questions in here I'm gonna
1583s try I'm gonna try whoa uh I'm trying not
1586s to get too far behind in the questions
1587s today
1588s I know I will
1589s probably already in uh what What's the
1592s root of the issue that results in the
1594s temporary multiplayer challenges
1598s uh and or recent challenges when quickly
1600s changing from casting one spell to
1601s another
1606s uh it's just keeping up with the user
1609s growth on the server side is there a
1611s time frame from these issues may be
1613s improved not complaining during the game
1614s time just curious I'm not really
1617s entirely sure what you're talking about
1620s um
1641s I'll hit the number let me cast this one
1643s out of Mana
1648s interesting
1657s oh right I just looked at the teleport
1659s tree and remembered what I was doing
1661s I'm supposed to teleport in and then
1662s Glacier and then Sam lightning blast
1686s the really issue that results in
1688s temporary multiplayer challenges I mean
1690s so there's there's just we had to
1691s rewrite like
1693s what like
1694s so much of the game in order to get it
1697s working in multiplayer so there's just a
1698s lot of little bugs that uh I guess we
1701s just weren't prepared for
1704s um
1707s that's probably what comes down to I
1708s think
1709s all right how's your stance currently on
1711s more multiple multipliers on skill trees
1714s reaching out a lot of choice are you uh
1716s looking at expanding the ways to augment
1718s skills with trees are you happy with
1719s just getting straightforward power like
1720s that to the tree I think having some
1724s situations where there is just a more
1727s damage note is good
1729s um I think there's some really stand out
1730s examples of where it doesn't work well
1733s um
1736s oh but there's definitely there's
1738s definitely a place for it it's
1739s definitely it's not one of those things
1740s where I think there could be some
1742s extreme examples of how it should never
1746s exist or something like that and I and I
1748s think it's dangerous to talk about it in
1750s that sense
1753s this guy
1756s is
1758s like can we just can we can we scoot
1761s through here no
1763s sometimes you can scoot through those
1764s things
1778s what is going on there's a bug
1783s that's interesting
1804s obviously can't use it now
1811s let's see what happens I'll put the
1812s point back in
1815s um yeah more multipliers and trees I
1817s think there's a place for it I think we
1818s probably leaned on them too heavily in
1820s the past
1821s um and we're still kind of catching up
1824s elsewhere
1825s but um
1827s they got a spot
1835s uh will everyone be server reset at
1837s lunch no everyone will be moved into
1838s standard at lunch
1842s so you'll still be able to play your
1843s character it just won't be
1845s um ladder eligible
1848s um
1849s so if you if you want to compete in the
1851s latter you'll have to start a new
1852s character
1856s all right may have been asked in a
1859s previous stream probably but that's okay
1860s happy to answer it again are there plans
1862s to add more
1863s uh regarding gold sinks
1865s um yes there's we don't have a specific
1870s one that's like ready to go or like okay
1872s the next gold big gold thing is going to
1874s be X
1876s um especially given that there is a
1880s uh there's already a gold sink in
1883s there's already a gold thing that gives
1885s you items that's all it does it's just
1887s gold for items it can be dangerous to
1890s give oops to uh to give something like
1892s that a competing
1894s similar gold sink so if we if we given
1897s uh if we give a gold sink that's just
1899s hey here's a different way to spend gold
1901s to get items
1903s one of them is going to be better than
1904s the other
1906s just a reality someone will do the math
1909s and someone find out which one's better
1911s and for all experienced players
1914s uh the
1917s better one or maybe even franchise
1919s players people who who know which one's
1921s better we'll just use the better one and
1923s they'll be there'll be a a a new player
1926s tips video that shows up which which
1928s would be great
1929s um and it'll just say in there never
1931s spend your money on this always spend
1933s your money on that
1934s um and and
1938s at that point like what's the point in
1940s having the alternative way you know like
1942s whichever one's better the other one's
1944s just gonna get ignored type thing
1946s um and all the people who don't know
1948s this
1950s um they fall into a noob trap where
1951s because they don't have this knowledge
1953s they they make a potentially pretty
1955s serious mistake
1958s um and it's not something that can be
1959s figured out or reasoned or or learned
1961s through just looking at the systems and
1963s figuring it out really
1965s or probably wouldn't be
1968s um
1972s so it's it's a yes there's a very strong
1974s chance we'll add more gold sinks
1977s um will they be as simple as the one
1979s that's currently there for obtaining
1980s items no
1982s um maybe there's like like an example of
1985s a Goldson we're not putting this in for
1987s the record which is why I'm comfortable
1988s saying it right now just because we're
1990s not putting this in
1992s um
1994s is you could you could put put on gear
1996s durability in
1997s until then you're paying for the upkeep
1999s of your gear
2001s to constantly repair your gear and such
2002s but you're not
2004s um
2006s you're not buying item power with it
2008s you're just maintaining what you have so
2011s that's an example of a gold sink that is
2012s useful and people will use but is not
2015s um
2017s directly competing with the vaults
2024s all right next question
2026s uh how many cycles ahead
2029s is work already being done even it's
2031s just conceptually if there's something
2032s you guys can say about future Cycles
2034s um
2036s we have we have sort of like
2040s yeah it's it's hard to quantify so it's
2042s not like a we're working six Cycles
2044s ahead or anything like that because we
2046s we have
2047s um
2048s like
2050s probably realistically two this is
2052s probably an accurate number but we have
2053s like brainstorming pools of ideas for uh
2057s cycle content and mechanics that'll show
2060s up later and things like that and
2062s um
2063s so we when we go to actually add
2065s something in that category we can look
2066s at these and and decide what we want to
2068s actually pull from
2070s but there's there's no it's not like
2072s there's like a list of all right uh
2074s cycle one point like 1.1 it's gonna have
2077s this and 1.2 is gonna have this and or
2080s anything like that we haven't laid them
2082s out that explicitly
2084s but there's a few things like we've we
2086s just you talk over the years and you're
2088s like okay well this has got to get in
2089s quick so that's probably gonna be a
2090s really early cycle so one of the first
2091s couple you know this this can wait a
2093s little bit so that'll be one of the next
2094s ones after that but it's still quick
2096s enough that we got to get it in
2106s thank you very much oh I got Spike I
2109s recognize that name six months in a row
2110s fantabulous
2112s thanks for sticking around drink lots of
2115s water
2120s all right what is the biggest Gap you
2122s see for Ellie's current gameplay Loop
2124s I.E is there any particular way of
2126s engaging with the game that's missing
2128s that you would like to address
2130s [Music]
2130s um
2134s I think the core Loop is there
2137s like the really really core Loop is
2139s there
2140s um
2143s I I don't think there's anything major
2144s maybe I'm just missing something but I
2146s don't think there's anything major
2147s that's really missing from it
2149s um
2152s there's there's things like the latter
2154s existing
2155s um and for different content than just
2156s what we've had in the past but I don't
2159s know if that really constitutes like a
2160s missing piece in the loop itself
2162s um there's some pretty key features
2164s missing as well so like item factions
2165s and stuff like that but I think it's
2166s pretty important but I don't think that
2167s really affects the loop too much
2170s um it it does in a way so there's
2173s there's kind of no reason to go back to
2174s town in a lot of situations
2177s um
2179s which which having uh the eye infections
2181s is going to give an infrequent reason to
2183s go back to town in that you'll you'll
2184s want to go to the auction house or
2185s you'll want to go to the
2187s um whatever the zone is actually it's
2189s bizarre sorry and whatever the zone is
2191s that we still haven't released yet the
2192s name for uh that the um uh circle of
2195s Fortune we'll be hanging out and stuff
2197s like that
2199s um so it'd be like a infrequent reason
2201s to go back to town
2202s which you think is necessary
2205s um let's break things up but you do have
2207s the the M rest the
2209s um echo of a world I think we call it
2211s the spot in between monoliths
2216s that kind of serves that a little bit
2217s but you can jump through model this to
2219s change them so quickly and easily it
2220s kind of doesn't uh play the quite the
2223s same role
2225s um
2229s I I think the models could just the
2231s model needs a bunch of work models and
2233s dungeons need polish and upgrading that
2234s sort of stuff I take them feel better
2236s but it's it's still the court Loop still
2238s there so I think I think overall the
2240s answer is probably no
2245s or what is the biggest Gap ah this was a
2247s yes no question
2249s I don't know sorry
2255s I just found out 11th Hour games is in
2258s my hometown
2259s we're we're probably in a lot of
2261s people's hometowns
2263s um if someone was to send over breakfast
2265s tacos how many should I send uh
2268s um we don't have a fixed studio location
2273s um we have like a home office address
2278s um
2280s and we have a business address they're
2282s probably pretty far from each other but
2284s um
2286s we don't have
2288s we don't have an office to send uh to
2290s because most of us work from home
2291s actually all of us work from home
2293s um some people I guess have like a a
2296s fixed space that they go to
2301s it's not technically home but yeah we're
2303s all we're all um remote
2307s which is sweet
2311s so I built this office in my garage
2319s I can't remember if I have asked this
2321s before single-headed Spears when
2323s possible some with the chronic void I
2325s think
2326s um something like that would likely only
2329s show up with a
2332s a new class that really wanted them
2337s um
2338s and likely the theming on that class
2340s wouldn't lend itself too well to
2343s necrotic and uh it's an acrylic board I
2346s think probably
2350s you might get like a unique item with it
2352s or something like that but when I
2354s picture like one-handed spear I'm I
2357s think
2357s um like uh more of a hot light style
2361s character so light armor
2364s um melee Focus Shield
2367s um
2368s usually very rooted in physical damage
2371s that sort of stuff that's that's sort of
2373s the the vibe I get from uh from a
2375s one-handed spear
2376s um but you look at like Amazon's D2 as
2379s well you know things like that I I think
2381s it's I think that's the type of
2383s aesthetic we'd be looking at more so
2387s um
2393s and someone feel free to call me on the
2395s Hop light thing because it's maybe they
2397s there's always two-handed Spears I don't
2398s know
2404s I guess I'm literally picturing Pantheon
2406s from LOL
2410s or 300
2417s use your abilities Mike ugh what are you
2419s doing
2430s here we go
2433s increase lightning damage sir that's
2435s what we want let's go
2438s probably got quite a few of those
2439s actually so it's not a big deal but
2443s still good
2450s all right will there be a separate uh
2452s continuous ladder for standard and
2453s non-seasonal characters I don't I don't
2456s know we don't have plans for it right
2457s now
2458s um
2460s if you want one go lose this in the
2461s forums
2463s how will ladders account for people
2465s playing silver models versus a team of
2466s Sephora we have okay we've gone back and
2468s forth on this so many times and we have
2470s an answer for this question I do not
2472s know what it is off top my head I'm
2473s sorry
2474s um I think what it is is it's it's all
2478s One ladder
2480s um that will have the number of people
2482s in there as a field that you can filter
2484s by so if you're like okay I want to see
2486s the solo ladder you just like pick a
2488s drop down from solo and it says that I
2489s think this is what we landed on
2491s um
2493s oh I don't remember I'm sorry
2497s someone else in chat might know
2506s uh will we ever get dual Shield seems
2509s like they could be above forage guard
2510s needs yeah and so that's one that um
2512s usually say like okay well yeah if we're
2514s gonna introduce at this point we're
2515s gonna choose a new uh weapon combination
2517s um or something like that it would be
2519s likely with a new class Forge guard does
2521s fit that really well
2523s um
2524s it has it has a lot of stuff so it
2526s doesn't it doesn't it has a lot of stuff
2527s that says like copy your weapon there's
2529s a lot of like forged weapon stuff that's
2531s in there
2532s um and that really doesn't work with
2534s shields
2535s um it's it's it's doable there's some
2537s weird stuff you can do there
2539s um there'd be a lot of changes that need
2541s to be made in order to get that to work
2542s we don't have any plans for it uh to be
2545s implemented for 1.0 but it is it's
2547s really cool we've definitely talked
2548s about it quite a bit
2550s um
2551s uh it is possible we may have we may
2555s have mucked about with it it's a joke
2557s once
2558s um
2559s and it is possible
2567s I just want to say I love you thanks uh
2570s oh you did a team for a great game you
2571s guys giving us blessings awesome I'm
2573s glad you have fun
2576s the key part of it all
2578s uh global system two spec into Edition
2581s do you think a global system to spec
2584s into
2585s in addition to passives think Grim Dawn
2588s devotions uh regardless of class could
2590s be could have a place in Le yes I do
2593s um
2594s we like we kind of have that already
2599s um
2601s and it's it's pretty light it's nowhere
2604s near as in-depth as devotions
2607s um but we kind of have it already
2616s actually just do this
2617s here there it is right there there's a
2619s global system regardless of class that
2621s you can expect into
2625s so yeah I love it
2627s another one on top of that you saying oh
2630s well I don't know
2632s um I go see something like that being
2633s added significantly in the future
2636s um as a
2639s um as like a new cycle a mechanic
2641s introduced so say like
2643s um oh there's some new
2645s uh thing that's being added that you can
2648s that you can like
2651s put stuff into and it does things I
2655s don't know how to say it
2658s uh but yeah yeah I I I can see something
2661s like that emerging down the road uh in
2664s more granular system
2672s what's a dual Shield two Shields
2674s simultaneously wielded
2676s uh will it be possible to have ladders
2678s for each party size
2680s um yeah like I think it'll just be a
2682s drop down in the in the in the
2685s um
2686s in the ladder I suspect
2693s uh sorry to clarify on the multiplayer
2695s switching fast between spells just the
2698s lag sometimes from engaging more than a
2699s few enemies at once in an echo resulting
2701s in like yeah I mean that's just
2705s uh
2710s uh just it's it's performance and
2713s optimization that we're constantly
2714s working on that's all I can say about
2716s that
2718s there's there's like that's that's the
2721s biggest thing that we work on is
2723s performance and optimization right now
2724s it's it's the most important thing
2727s um
2728s we we currently run the servers pretty
2731s lean
2732s um as far as the number of clients that
2734s are connected to each server
2736s um just as a precaution to help things
2737s be better uh we need one of the most
2739s important things we can do right now is
2740s improving that ratio
2742s um
2743s for the longevity of the game really
2747s and uh
2749s and performance people are getting
2767s nothing much different is it a fair bit
2770s uh
2772s I can tell you right now before I read
2774s this question all the way out I will not
2776s write this down because I don't write
2779s anything any requests down so if you
2781s want it go leave a comment on forums uh
2784s please change the quest on the next room
2785s where you spend one hour getting a key
2786s from the East and then two hours to kill
2788s the West uh which of the center opening
2790s the bridge gate
2794s leave a suggestion on the forums
2798s hey Mike don't remember if it was asked
2801s about or not uh but will the
2803s psychomechanics stay in standard and or
2805s future Cycles after gun cycle ends or
2808s wants it and
2810s or once it ends the mechanic it's gone
2813s um the current plan for the first
2814s initial set of cycles that happens
2819s um is to have them be immediately rolled
2821s out to everyone and automatically rolled
2823s into everything
2825s um
2827s this is because a lot of the initial
2830s mechanics that we introduced through
2831s Cycles are things that
2833s given a magic wand we would just include
2835s with 1.0
2837s um
2841s and we think it's important to have them
2843s as part of the game regardless
2847s um I could see in a few years from now
2849s the uh the system changing to or maybe
2853s less than that as well but the system
2854s changing at some point to
2856s um
2858s have
2861s uh
2863s like a split environment for standard
2867s and cycle
2868s at least at least right now it's a lot
2870s less work for us to not split that
2871s environment
2873s um
2873s and also the things we're introducing we
2875s know we want to introduce anyway so if
2877s we wait to and don't add them to
2878s standard we know that it's going to be
2881s um
2883s missed
2886s and we know like there's a pretty big
2888s incentivizing factor to be like get
2889s people to play on the ladder by saying
2892s like hey there's this new cool feature
2893s over on the ladder come play the ladder
2895s um
2896s but at least initially we don't think
2898s that's going to be something that we
2900s need to incentivize very much
2902s um
2904s and we'd rather just get the content out
2906s to everyone
2919s because we know a lot of people will
2921s sometimes just play
2923s uh the new cycle
2926s for the new content even though they
2927s have zero interest in the latter at all
2932s which is which isn't awesome
2935s so if we can avoid it we'd like to
2944s like I haven't actually taken a D2
2946s ladder seriously in
2948s forever
2951s but I still always make ladder
2953s characters no matter what and part of
2955s that is yes there's green words that
2956s aren't available on non-letter yada yada
2958s yada but they're available because so
2959s many characters have transitioned over
2964s uh him I don't remember if it was
2966s astronaut oh I didn't answer that any
2968s chances of reducing the cost of stash
2970s tabs I've cut around 30 so far in my
2972s last one costing like 300 000 gold that
2974s makes it hard to decide what items to
2976s keep for Global stash which is a shame
2979s 30 tabs is a lot
2982s like that's a lot of tabs
2985s um
2988s I don't know
2991s maybe the map does work I don't know
2993s um
2994s yeah through the thousands a lot and
2996s there's a chance we might look at it
2997s again but if you want us to please leave
2998s a comment on the forums
3002s um
3004s suggesting that
3008s I I'd be pretty surprised I mean I don't
3010s think that that many stash tabs is
3012s something that many people are
3013s interested in and it's sort of a like I
3015s mean there's that there's another gold
3016s thing right
3017s um if you're interested in having more
3019s storage space
3021s you can invest in it the in-game gold
3029s I can see the scaling slowing because
3031s right now the scaling's linear
3033s um so I can see the scaling slowing down
3035s possibly
3039s that might be an option
3041s it probably does get a little out of
3043s hand at the max
3045s when we put that number in there was no
3048s bolts
3049s um so it's like the only gold sink
3051s really
3062s oh I forgot to put that point back in
3064s lightning blasts to Castle LM
3071s all right
3074s all right also don't forget to put at
3075s last debug aim in the question or else I
3077s will just gloss right over it
3079s uh just try my luck is 0.91 coming next
3082s month no comment uh graduated recently
3085s with a CS degree y'all hiring TM uh yes
3088s we are we have a careers page on our
3090s website good luck with our games
3092s eleventh hourgames.com or 11th Hour dot
3095s games I don't remember sorry Google
3096s eleven dollar games and it'll show up
3098s that's how I find our website anyways
3101s um there's a careers page on there
3104s um
3104s with I have no idea what's posted right
3107s now I'm sorry so I have no idea if if
3109s um
3110s it's something if there's anything in
3112s there you might be interested I don't
3113s know I'm sorry but
3115s that's the resource to go to
3122s uh hello Mike hello
3125s uh did you ever use the build guide for
3127s any of the characters you play Live uh
3129s yes I have I've used many build guides
3131s to the characters to put live
3132s um
3134s I've also just used characters that
3136s other people have made for me quite a
3137s bit as well that's that's more that's
3139s more common
3159s oh it feels like one-handed maces are
3162s not used much at the moment what are
3164s your thoughts on this item type and
3165s other bases you feel are not used much
3167s the one I mean I I think that there's
3169s always room for that one new uh unique
3173s that one New Balance change that one new
3176s little thing to like shift the balance
3178s of power such that they are all of a
3180s sudden picked up on mass
3183s um
3184s so I don't think that they're so far out
3185s of the realm of useful
3189s um that they're just completely ignored
3190s no matter what or anything like that
3192s love that animation so much
3195s um
3197s they might be they might be a little
3198s underpowered in most cases but um
3202s I don't think it's um a big concern
3205s it's also not an overly common strong
3209s um
3210s like class fantasy of a like a mace
3212s building character that gets brought up
3214s very much so I think that's probably why
3216s it gets less Focus
3218s um from us just naturally
3229s that's not bad
3234s should I be you oh I'm like I picked up
3237s a drizzle Sprite should I be using it
3239s no because it's not as good as the one I
3242s already have so it's going on the ground
3248s uh this is probably being asked maybe
3252s that's okay but any thoughts on putting
3254s in a hold position button for minions
3257s um yes we've talked about this before
3259s having
3260s um
3264s like stance uh stance options for
3267s minions so just be like these ones are
3269s aggressive these ones are uh defensive
3272s these ones you know only move when you
3274s tell them to that sort of stuff
3275s um
3277s we've definitely talked about it a
3278s favorite
3279s we almost put it in at one point
3281s we we actually we should put on a road
3283s map even
3285s um
3286s they're just kept getting pushed and
3288s pushed and pushed and pushed and pushed
3292s which was really unfortunate
3299s uh any plans on updating the primeless
3301s Raptor skill tree or model uh tree
3303s absolutely
3305s um model I I would assume so but it's
3308s definitely not high on the list right
3310s now
3314s do you have a favorite boss fight of all
3317s time from any arpg
3320s oh
3323s give me a moment to think about that
3334s I mean like do you have a favorite
3336s something from any RPG like my mind
3337s immediately goes to Yellow too
3339s immediately goes to the other two just
3341s like overwhelmingly
3343s um
3345s it doesn't have super inspired boss
3348s mechanics and Designs though it's not
3350s it's not a high point of Diablo 2. it
3353s comes from an era before we had
3355s um really high mechanical
3358s uh complexity for boss fights in RPGs
3365s um
3370s but the the final pandemonium event
3373s fight with with
3375s um
3375s in chaos Tristram
3379s it's just I don't know I can I can still
3382s remember the first time I did it
3383s successfully
3385s um
3388s so probably that
3392s either either that or the butcher from
3395s Diablo one
3396s just it's not even a boss really
3399s um and it's just it's one of those
3401s things like I can also remember the
3402s first time that happened because I was
3404s so scared I walked away from the
3405s computer because I was like a tiny
3406s little kid
3408s um
3411s and
3413s yeah just that that moment of like
3415s walking through those that the first
3417s dungeon and you just hear from around
3419s the corner fresh meat and it's like good
3423s Lord get me out of here
3425s um
3426s and like first time playing as a little
3428s kid you're never prepared for it and it
3430s just goes horribly
3437s so the audio line from the very first
3440s mini boss in Diablo 1.
3442s that's my answer to that question I
3444s think
3447s uh just hit my thousandth hour it's not
3450s counting testing just want to say thanks
3451s for about 35 I got my money's worth
3454s awesome I'm I'm glad that's that's cool
3456s that's very cool I um
3460s yeah I still got a kick out of here and
3461s stuff like that thank you
3463s thanks for sharing
3468s I guess I gotta keep killing you don't I
3474s fine
3478s thanks for your answers we'll let other
3480s people ask questions best game I ever
3481s played uh you guys rock thanks
3485s we're getting there so lots lots of room
3487s for improvement uh currently there's not
3489s a lot of benefit from running multiple
3491s types of companions on your Beastmaster
3493s compared to solo uh or wolf pack slash
3496s pro pack do you think the campaign
3497s synergies within their skills similar to
3499s Druid from form synergies could be
3500s implemented to support Zoo style
3502s Beastmaster yeah so the um
3506s uh the rapture we do we we really tried
3509s to with the Raptor introduce
3513s um cross
3514s um cross companion synergies
3517s the Raptor has some sort of synergy with
3519s I think every other companion partially
3520s because the Raptor is the companion you
3522s get as The Beastmaster
3528s and it's usually it's usually focused
3529s around some sort of mechanical
3532s um
3534s change uh so like it's suddenly
3537s synergizes really well with bleed and
3540s there's a whole bunch of bleed nodes on
3542s the wolves or it's only synergized with
3544s poison there's a bunch of poison nodes
3545s on the Scorpion
3553s um
3563s um I never took the cast while M node
3567s again
3568s wasn't working
3581s but I think it's gonna cause me some
3582s problems here
3592s eat
3598s okay let me get another question going
3600s while I'm doing this
3601s I'm just kind of crappy
3609s okay uh I'm gonna take another question
3612s while I do this I promise
3615s uh why does sentinel have the fewest
3618s number of weapons equippable in the
3620s offhand why no Hammer mates offhand
3624s um mostly because two hammers or two
3627s Masons feels really weird
3630s um and and kind of out of place
3633s um so you like put Hammer mates in their
3635s main hand and then put a sword or dagger
3637s or whatever you put in the offhand there
3638s sorry
3639s um in the offhand you know it'll
3641s probably sword over ax I want to say
3642s Paramus
3645s um so you kind of put the and this is
3647s where it gets weird this is where you
3648s put the offhand weapon in your main hand
3650s because usually you think of like uh in
3652s a situation like that it's like a sword
3653s and a mace the mace is your offhand
3654s weapon so you end up with the main hand
3656s weapon you're off down in the office
3657s opening your main hand but it's the only
3659s way we can do it uh to have that type of
3662s combination
3664s um
3665s function mechanically in the game
3666s systems nicely without having some sort
3668s of like
3669s um
3673s like you can wheel the mace in your
3675s offhand as long as there's not a mace in
3676s your main hand that's just that just
3679s feels weird
3696s come on we need some sort of calling
3704s there we go
3708s little bug there as soon as the boss
3709s dies everything's supposed to clear
3713s worst
3716s uh all right
3719s uh you mentioned oh here I see this one
3721s yeah set items are generally in a bad
3723s place mostly unused and he plans to
3725s change them
3726s um I think there's a lot I think this I
3728s think this this rhetoric around set
3729s items of ignores
3732s um a lot of good uses the settings do
3735s you currently have
3736s um which is unfortunate because there
3738s are there are and there are more
3739s problematic set items than there are
3740s non-problematic set items but I would
3743s argue that the ratio of problematic to
3744s not problematic set items is actually
3746s pretty similar to like the other two for
3747s example
3748s um which I would argue has
3750s three good set items in it well five
3752s I'll give you five
3755s um not sets set items uh anyways the
3761s uh the answer to the question is yes we
3763s do have plans to change the set system
3765s in general such that it it reflects
3768s um a better progression into later end
3771s game content and more customization in
3773s your gear
3778s uh you mentioned on Discord briefly that
3779s you wouldn't consider Spears a thematic
3781s weapon for Sentinel what's the reasoning
3783s for that I I I
3786s I think there's more thematic weapons
3788s for other
3790s uh for Sentinel that are not Spears as
3792s much
3793s there is fierce energy there
3796s um
3799s I think one-handed Spears I don't think
3801s makes sense and maybe that's what I was
3804s talking about there
3806s um
3808s there's there's definitely
3811s spear usage in uh because we think we
3814s think of like the The Sentinel as like a
3817s foot soldier in
3820s um in a medieval Army that's sort of the
3822s the like the core
3824s uh I guess look for the for the Sentinel
3828s is it it's it's this it's this medieval
3831s military character
3835s um and there definitely were Spears in
3837s um medieval armies
3840s well I respect points there we go
3845s you can press enter in that window if
3847s you didn't know
3850s it's a fairly recent edition if you're
3853s an old school player
3857s um
3861s sorry the spear question was quite long
3863s and I'm not gonna read it all out
3864s basically just wanting Spears to be more
3866s incorporated into sandals I I think that
3869s there's
3870s we probably struggled to have the space
3872s for them to exist uh in that they
3874s probably didn't feel overly thematic for
3876s a void night a paladin or a forge guard
3881s um I think that's the really the hard
3882s part is is that they didn't feel super
3884s thematic for the for any of the Mastery
3886s classes less so that they didn't feel
3888s automatic for a sentinel itself
3895s I if I I if I focus on
3899s focus on him
3904s I see I Menace the seat out the outcast
3909s Queen leader of the living Rebels and
3912s show her the epoch
3914s IST will be up
3922s all right all right all right
3927s um I think we're going high mana on this
3929s one if I remember correctly
3932s don't remember
3935s I might just do this for now
3938s so getting some more retention to the
3939s build a little bit
3944s uh since catalysts are for INT
3946s spellcasters and for Fighters the option
3949s of Shield or a second weapon will it be
3951s another option for offhand for
3953s Attunement casters my Shaman is crying
3957s um
3959s yeah I mean we've
3961s if you think about the like so shamans
3963s are
3967s um
3970s I don't know a great answer for I I
3972s always do this I always run to the right
3975s in the zone
3978s like can we just can we block this off
3981s with like crates or something
3985s please
3987s love these giant chains I don't know why
3989s like I think a giant chains like that
3991s but I just love it
3992s um
3994s alternate offhand options for
3998s um
3999s for a tune and based casters
4002s I think there's a
4005s uh there's a lot of thematics in a druid
4008s style like nature themed Caster using a
4011s big two-handed staff for that character
4013s and that those thematics are so strong
4018s um is is the main reason why we didn't
4019s include that uh that type of option
4023s possibility of adding in the future yeah
4025s it's possible
4027s um
4028s I have no info on if it's gonna happen
4031s or not enough not for 1.0 there will be
4033s no new base class
4035s uh item categories for 1.0 and I don't
4038s think we'll be adding a tune and based
4040s catalysts for 1.0
4050s okay
4054s tell you once that kid went to daycare
4058s sickness in this household went from
4060s years since the last time we got sick to
4063s weeks
4066s very quickly
4072s uh you guys already started coding the
4074s faction system in the game uh nope we're
4077s still working on the back end
4082s hello hope you're we're working on the
4086s back end system for it for um getting
4089s the asynchronous trading working
4091s um
4092s and we're working on
4095s the hardest part for that weirdly enough
4096s is the is the filtering the search and
4099s sort filtering systems
4101s um having that function nicely is
4103s surprisingly some of the hardest parts
4106s um for for performance and just like
4110s volume of calls that have to happen to
4111s whatever system we're using back there
4114s and uh you doing UI
4117s um prototype markups right now as well
4119s so
4120s still early development on the item
4122s factions uh hello hope you're doing good
4124s any good bad thoughts about class
4126s Mastery that play around preparation
4128s burst phase akin to wizards in Magicka
4131s uh you cast Boston's instant in use uh
4134s in can't to cast a spell that depends on
4137s the Buffs
4138s um
4139s uh nothing that I can share with you
4141s right now but I think you should uh
4146s probably remember that a little bit
4149s regardless of mechanical technical
4151s limitations would you uh will be your
4153s dream dungeon other endgame activity to
4155s design
4159s um
4175s something where
4178s you are physically building
4182s uh a dungeon as you're playing it
4187s um I don't know it would have to be like
4188s really fast-paced
4191s um but simultaneously having this like
4193s uh
4198s like just just making this up off the
4201s top of my head here I think it'd be cool
4202s so having some sort of like
4204s almost like a conveyor belt system where
4206s things are falling off the belt behind
4208s you and I knew things getting added in
4210s front of you as you're going and
4213s um
4214s so you're like you can't go back you
4216s can't stop but you've got to keep
4218s building the environment as you're going
4220s so the environment's like constructing
4222s and adapting to what you're playing as
4224s you're going
4225s um
4227s excellent like that'd be really cool
4230s um
4235s yeah
4237s that's that's hard to come with on the
4238s spot
4240s as I'm thinking about something like
4241s it'll be terrible for so many reasons
4247s all right next question uh do you plan
4251s to have challenges and achievements
4253s accomplishments for each cycle
4254s potentially with MTX rewards yes
4256s um I think the
4259s uh there's sort of like two types of
4262s potential MTX rewards for something like
4264s that
4266s um
4269s we haven't really fully discussed or
4270s laid this out I I think there's there's
4272s I do have some thoughts on it
4274s um so if I was going to set the system
4276s up right now I think it would look
4278s something like
4280s um
4281s there's like there can be achievements
4283s for for things like simple ads just like
4285s being the final boss of the game uh
4287s unlocking all the monoliths um
4290s uh beating all the models and empowered
4292s you know like like just Landmark
4294s achievements like this like beating all
4295s the tier four dungeons
4297s um beating uh shade of orbits like just
4299s being certain bosses like like certain
4301s like pretty standard achievement fair
4303s type things
4305s um and having some sort of uh relatively
4307s common achievable straightforward MTX
4309s that's associated with that so like
4311s um like oh you completed all of the
4314s these things that most characters are
4315s going to complete
4317s um if you're if you're if you if you're
4318s trying to
4321s um and giving it some sort of ntx reward
4324s so like uh a really big hat with a
4327s feather in it and
4329s um
4331s and then there's the second category of
4332s things where it's like okay the like top
4335s four people who or top top 10 people who
4337s finish the latter
4340s season ends first place gets this thing
4342s second place gets this thing third place
4344s gets this thing and fourth through
4346s tenths gets it gets this other thing you
4347s know something like that
4349s um it's and I think that if we were
4351s gonna do something like that which I
4352s don't think we've talked about
4353s explicitly if we are or not but if we
4355s were gonna do something like that the
4356s way I'd really like to see it happen is
4359s that reward being a little bit more
4361s generic
4362s um and have it be so say that maybe
4365s there's like
4367s and there's like 10 rewards that can
4369s come from
4370s specifically doing well on the latter so
4372s like ladder cycle rewards like like uh
4375s competitive ladder cycle top spot ncx
4378s rewards things like that where it's like
4379s okay you're really awesome at the ladder
4381s you got this reward
4382s um and I'd love to see like a pool of
4384s those things that each of us cost so
4386s like
4387s um kind of like a different virtual
4388s currency that you can earn through
4390s competing in the latter so like
4393s um maybe if you if you get first place
4395s you get 10 crests of Valor and if you
4398s get second place you get five crests of
4400s Valor and if you get you know down the
4402s line in 10th Place gets like one crest
4403s of Valor and it's still cool and
4404s everything like that but if you uh trade
4406s in like three crests of Valor you can
4408s get this sweet ntx chess piece if you're
4410s trading like eight crests of value you
4411s can get this even more ridiculously
4413s sweet pet that follows you around or
4415s something like that I don't know and
4418s um
4419s so if you if you wanted to unlock one of
4422s these things you could you just have to
4423s and like maybe you if you if you won
4425s you'd get like two of them you'd have
4427s enough to just like buy two of them
4428s right away and if you came like third
4430s eight seasons in a row you'd be looking
4432s at the same thing you know
4434s something like that I don't know if I'm
4436s pulling ratios and numbers out I'm about
4437s here but
4438s um
4440s that's the style of system I'd probably
4442s pitch for it if I was going to pitch a
4443s system like that
4445s um because it does a few things I think
4447s it does really well because it would and
4449s there might be holes in this I don't
4451s know I haven't really thought of it too
4451s much
4453s um but one thing that I think it does
4454s really well is it
4456s um a a means we don't have to make
4459s uh 10 unique rewards every cycle for
4462s this so that cuts on down on development
4465s time which is great which I just thought
4466s of
4468s um
4469s but the other thing it does is if
4471s someone
4472s um didn't quite do well enough to get
4474s the thing they were after they can come
4476s back next cycle and finish earning it
4480s they still do well again
4482s um anybody they do well enough that they
4484s maybe maybe we're adding in like one new
4487s one to the pool every cycle or something
4489s like that and
4491s um
4493s or and taking one out of the pool every
4495s cycle I don't know
4496s it's all getting beat up as we go here
4498s but I think something like that would be
4500s really good where you can you can still
4502s work towards earning it if you didn't
4503s quite achieve it the first time around
4505s so there's not this like oh well I I
4507s came sixth instead of Fifth and I didn't
4510s get this thing I was hoping for and it
4511s was only for that one cycle and now it's
4513s gone forever and I can't get it and all
4514s my time that I just put it that was just
4515s completely wasted I think that would
4517s feel really bad
4519s um especially like coming so close and
4521s failing
4522s um but knowing that you could still get
4524s it if you just
4526s played next cycle
4527s um and and did similarly well
4531s um I think would be would be comforting
4543s I don't know what do you guys think
4544s about it that's something to be
4546s interesting hearing uh about if people
4548s like or don't like
4550s um the idea of having
4552s uh MTX rewards and it's ntx so cosmetic
4555s rewards is really what would be cosmetic
4556s rewards for
4558s um uh top tier achievements
4561s in Cycles
4565s uh do you encourage people to get
4568s teleports uh to the end of time for alts
4570s how do you feel about that
4572s um
4572s I I encourage people who are
4575s extremely against doing
4578s uh a a campaign run to do that
4582s um
4584s if it's if it's just something that you
4586s know you're gonna absolutely hate and
4588s you have to avoid it at all costs yeah I
4591s I think it's I think that's probably the
4593s best way to go for someone who's who
4595s feels that way
4600s um
4601s generally I think if it's if it's your
4603s first time especially if it's your first
4604s time playing that class
4606s I would really suggest not doing that
4610s um just because there's a lot of growth
4611s that happens
4613s um
4614s in in the unlocking process in playing
4616s through the campaign in in facing these
4618s different easier challenges with uh with
4621s with these new skill sets and these new
4624s options available to you that maybe you
4625s haven't tried before and gone through
4626s these things I think there's a lot of
4627s good learning that happens there
4646s my DPS is poo poo garbage town
4650s uh and it's showing
4652s and I'm realizing that I'm using a wand
4655s that I literally picked up 15 levels ago
4658s and haven't touched since
4665s so as soon as this fight's done
4669s I'm gonna do a little bit a little bit
4670s of crafting I think
4677s I keep forgetting that I don't have the
4679s um casting node uh for
4682s lightning blast
4689s all right synonyms are in a or I think
4693s that's a typical question
4695s if I missed your question
4697s please don't re-ask it unless you've
4699s clearly seen me ask a question after it
4702s answer a question after it already
4705s if you can help it and if it's not a
4707s duplicate I'm sorry it looks very
4708s similar uh any plans to convert shards
4710s we have with uh significant stashed of
4713s two others yes even it's a random skill
4716s chart or something for example yeah
4717s there's there there's definitely plans
4719s to convert them at a loss
4721s um in bulk so like 20 strength shards
4725s for
4726s five intelligent shards I don't know
4728s what the ratio is going to be but but
4730s something along those lines in style
4734s oh we caught meteor didn't we do we do
4737s we do we do we
4739s do we switch meteor in
4741s because we're gonna be using
4746s we do
4748s you're gonna expect into it we're gonna
4749s spec into it 35 is the next one yeah
4751s what are we at 26.
4754s it's a ways off did we get rid of flame
4756s Ward
4758s I don't use it so probably
4761s um how do you move a stash tab to a
4764s different stash category case figured
4765s out
4766s um I think if you just right click on
4768s the tab it brings up the settings for it
4769s or if you
4771s 'll be like a configure button I can't
4773s remember what like I said yeah I guess
4774s you can just go look let's go find out
4775s for you huh
4782s there's a little drop down
4784s basically
4789s you right click on it
4791s and then we can move it and now it's in
4793s category two
4795s around
4796s good to go
4799s should I dump some stuff here while I'm
4800s while I've got you here
4805s let's get those uniques out of here and
4807s you know what we're gonna
4808s take a quick look at this
4812s lightning crit
4815s I mean that's probably just better as
4816s isn't it
4819s yeah
4822s stupid
4824s let's do a little crafting let's have
4826s some fun see what we get
4828s uh let's discover this last one ignite
4831s not huge on the ignite
4837s I just want to spell
4844s it like anything else now to it no
4846s that's fine
4850s even better
4867s cold we'll see if we can rolled into
4869s something good casting
4872s it's not bad
4875s I know I'm burning these on these casts
4877s that I know are gonna be
4880s kind of whatever
4887s it's not wooden's
4892s um let's get a couple Idols as well
4895s just because I feel myself slowing down
4897s pretty hard
4900s uh sunwards
4902s it's cold armor fire reds sure
4906s ignite alirez these aren't pretty but
4910s better than nothing
4918s why isn't that taking us to
4925s look
4927s it's okay
4929s uh any discussion on Beastmaster pet
4933s variety seems like little squirrels are
4935s the uh main in-game build with very few
4937s solo pet builds or builds building other
4939s creatures I think this is similar to the
4940s questions I've seen asked earlier
4943s um but this is a little bit of a Twist
4944s here I think the
4946s um bear Sabretooth especially and and
4949s Scorpion and Rapture at Sunbury as well
4951s are
4952s um very old skills that are in need of
4956s some love
4957s um
4959s ironically wolf is the oldest of them
4961s but it has uh it has had a lot of love
4964s um and a lot of love recently
4981s yeah I mean it's just so good
4986s one more in there sure why not
4993s uh any plans for controller support
4996s improvements yes
4998s hello I love this game thank you I got a
5000s question of gender lock for classes will
5001s be permanent thanks
5003s um it will uh at launch at 1.0 launch
5006s um classes will be gender locked
5009s um we know that for certain uh it is we
5012s know we know it's a topic that a lot of
5014s people feel very strongly about
5016s um I think I think people either
5019s feel like there's most people not
5021s everyone but most people fall into two
5022s camps when it comes to
5024s um character customization and what
5026s specifically gender gender locking for
5028s characters in in arpgs specifically I'm
5031s talking about arpgs
5033s and I think most people fall into the
5035s camp of you absolutely have to have it
5038s or else
5039s and eh
5041s I think it was like the two camps
5044s it's just like
5045s no question has to be there yes and
5047s could not care less
5050s um it's very extreme reactions
5053s um
5053s and I know there's lots of people that
5055s fall in the in the middle on a lot of
5057s that stuff but I I think for the most
5059s part that's where most people fit
5061s oh
5064s all this talking
5066s I haven't coughed for like much at all
5069s but then I start talking like crazy for
5071s an hour and I was like I don't need some
5072s coughing now
5077s um but as far as getting in it is a it
5079s is a field we want to add we do want to
5081s add
5082s um character customization we do want to
5083s open up the uh the gender options if we
5086s can
5087s um
5088s we we definitely don't have a time frame
5091s on when we think that's going to be
5093s possible
5094s um it's a considerable amount of work I
5097s think there's there's a lot of
5100s um
5100s there's a lot of things that don't seem
5102s like they're part of that
5104s um that are
5107s so like
5108s of all of the
5111s um all the equipment models need to be
5113s set out to work on different body shapes
5116s um
5117s all of the uh voice lines need to be
5120s re-recorded for
5122s um for multiple genders
5124s um the
5125s the dialogue all needs to I guess the
5128s dialogue right now kind of addresses you
5130s because there are multiple genders so
5131s that I would probably wouldn't have to
5132s change much
5134s the dialogue changes in
5136s um
5138s up languages that have gendered language
5142s like
5143s um
5144s like like where a chair can have to have
5147s a gender
5149s um in in some languages is
5151s really tricky thing to work around and
5153s reconcile
5160s I've been working on localization lately
5162s and it's uh
5168s but it's a really important thing for a
5170s lot of people so
5172s we want to do it
5173s um
5174s yeah so so the general looking thing is
5176s there's a lot going on with it that
5178s might not be obvious that needs to
5180s happen because of it
5182s um
5185s but we're working on it
5186s oh we we may work on it eventually we
5189s probably will work on it eventually
5191s we're not working on it right now sorry
5192s we're working on localization right now
5196s oh hello
5200s this game again
5202s um I have been asked before that's okay
5203s my first time catching this live any
5205s plans to add more potions like you'd see
5207s in Poe no actually we don't
5211s um
5212s we for quite a while had a potion system
5214s that was very similar to Diablo 3's
5219s uh whereby there was a um like an
5222s augment you could get to your potion
5223s slot so you like you'd find a find a
5226s unique potion put it in your potion slot
5227s and that like changes what your potion
5228s slot is
5232s um and after after that for a little
5234s while we we kind of realized that
5237s um
5238s there's there's a bit of a disconnect
5242s um and how that really works because
5244s like you're finding this liquid on the
5246s ground and as you've picked it up and
5249s it's in a bottle already
5251s um and like the active you picking it up
5253s changes it somehow
5256s um
5258s and I think this this helps a little bit
5260s but it's kind of that same disconnect is
5262s kind of still there we we've taken the
5264s properties for potion like for different
5266s potions different effects on potions and
5268s we primarily put them on belts
5271s um I think I think there's room I think
5273s we've agreed that there's room for them
5274s on rings and gloves as well if it's like
5277s a unique
5278s but but General properties for modifying
5280s potions are are going to be just sitting
5282s on Belt slots
5305s I like this
5307s I'm just gonna get teleporting strikes
5309s here and call it a day just cast meteor
5311s and
5312s mine are bigger
5319s oh gosh sorry about that
5323s uh hope you're having a great team
5325s having a pretty good Pretty good overall
5326s actually you know what you know what you
5327s know
5329s haven't I haven't shared
5330s a spoiler at all let's take a second is
5333s this is a uh neat little time lapse
5335s video
5336s of uh stuff been made
5342s all right do you have plans to replace
5345s model XP bonus for something useful if
5347s you're already level 100
5349s um not at the moment
5352s it is useful though because if you want
5354s to respect
5355s um
5357s you can use you can do it right before
5358s getting one of those and you basically
5360s just get it for free
5363s you kind of make auto aim optional I
5365s think that's in the works but I'm not
5366s sure
5368s uh hello there hello any info on fixing
5372s this please that Korean haircut drives
5374s me crazy
5377s oh that Karen haircut
5378s wow didn't
5383s are you talking about our the
5385s this
5386s what
5391s I'm sorry I have no idea what you're
5392s talking about
5393s it's about my haircut I don't think
5404s all right Spears are one of the most
5406s used weapons in military so many video
5407s games to neglect this is it hard to
5409s animate uh no harder than anything else
5412s really
5414s I think this may have come in before I
5415s said what I was talking about about
5417s um what I realized what it was that I
5419s was trying to say about them not being a
5421s sematic for specifically boy night
5423s Paladin and forgeberg
5427s only plans to make corruption better for
5429s example uh affect LP Etc we have no
5432s plans to make corruption affect LP drop
5433s chances
5435s um they in it indirectly already does
5436s because you're finding more uniques
5440s um any chance the same question uh
5443s is that I'm playing with something on my
5446s screen I'm sorry
5449s come on there we go uh is that unique
5451s spear that converts Javelin to lightning
5453s just feels weird when a no does the same
5456s thing yeah so some sometimes we
5458s intentionally put the
5460s um an effect on in two places at once
5462s that are that are um
5465s you intentionally want to take together
5466s and don't really have any bonus for
5468s taking together
5470s um and a lot of times it's uh it's a
5472s signaling device so saying like okay
5474s here's this item that's really good with
5476s lightning conversion javelin
5479s also it just converts lightning to
5481s javelin in case you missed that it was
5482s really good with that because it's
5483s really obvious now
5486s um
5487s so sometimes it's just a signposting
5489s thing
5490s because that happens a few places like
5492s um cold conversion shout or war cry
5495s sorry and the um
5501s the helmet big helmet the big big
5505s antler helmet
5507s I don't know the name sorry
5512s uh do you have any plans to fine-tune
5513s corruption so it's more meaningful to
5514s increase I maybe
5519s I don't uh there's no like
5522s fixed corruption task on the uh on the
5526s task track or anything like that
5529s that's what you're wondering
5536s let me yeah
5538s [Music]
5547s this is a quest that people
5550s um
5551s miss a lot
5553s um and usually it's just like they
5554s haven't walked close enough to trigger
5556s some enemy to like stand up
5563s so if you're stuck here that's probably
5564s what's happening
5584s noise noise
5596s all right uh started playing last night
5599s awesome enjoying so far I appreciate the
5600s controller support I hope it gets better
5602s it will as these things be worked on
5604s uh bit and all that also we'll subtitles
5606s for cinema next we had later yeah the
5608s whole cinematic systems is completely
5610s being uh overhauled
5615s here
5622s Pinnacle boss is considered dungeon
5624s bosses so it'll be more Peewee style
5626s Pinnacle sneak peek into names
5629s um
5631s the
5633s uh
5635s I was gonna see the titular bad guy but
5637s there's no bad guy in the title but
5640s um we're we're in we're in a world of
5642s Diablo with no Diablo at the moment
5645s let's put it that way
5648s yes is the answer
5651s oh sorry I guess uh no is the answer
5654s because
5655s um well it's an over question we're
5657s we're gonna we're gonna add more there's
5658s more there's more more big baddies
5660s coming don't worry
5663s I'd say like T4 uh dungeon bosses will
5666s always be
5667s uh very high tier content
5671s um
5672s but Pinnacle contents
5676s um oh that's a lot of deeps right there
5679s yes it is
5682s but they're not designed to be Pinnacle
5684s content
5686s I think anything that's designed to be
5687s Pinnacle content probably shouldn't have
5689s a
5691s um mechanically
5694s the same low tier version of it so I
5697s think having a
5699s um
5701s like a uh
5704s you can have a boss come back and be
5707s mechanically distinct you're gonna boss
5708s like show up as like oh this is
5711s this person you're fighting this night
5713s you're fighting that's really difficult
5714s and he uses like a big two-handed sword
5716s it's real hard fighting everything in
5717s the campaign and it later comes back as
5719s like uh like oh he turns out he's like
5722s the the big bad guy the whole thing but
5724s this time like his Armor's broken off
5726s and he's got two swords and he's way
5727s faster and there's way more damage now
5728s and like it's a pretty simplistic
5730s example but I think something like
5732s that's
5733s um probably better uh than just here's
5737s the same boss but
5738s um stronger as we do with the dungeon
5740s tier system at the moment
5742s and it's not entirely true there are
5744s slight differences in the Mechanics for
5747s Dungeon tier increases um for the
5748s dungeon bosses but nothing substantial
5751s really this there's no new abilities
5752s that show up or anything like that it's
5754s the abilities they have are a little bit
5756s different cooldowns are changed
5758s um for example when you're when you're
5759s fighting the heart of the mountain the
5761s like the there's the building starts
5763s like this and it like spreads outwards
5765s like that
5766s um the the point to which it stops is
5769s different for each uh for each tier so
5772s you have like let's say space to hide in
5777s foreign
5786s [Music]
5787s will there be a beta for new classes
5789s before 1.0 or is it just when classes
5791s will ship
5792s um the
5794s we do have a closed testing environment
5797s we call it Community testers
5799s um that we'll likely see some of the
5802s content for
5804s um Masters a little bit earlier
5807s um not substantially I don't think it'll
5809s be more of a like we're ready to go
5812s and like let's make sure we just didn't
5814s miss something colossal here and have
5816s some people take a look at it
5819s uh do you have any plans for an end game
5822s system where you can decide your own
5824s risk reward system kind of like the
5826s monolith question mark
5828s um kind of like Peewee Master you can
5830s juice it to Max it becomes super
5831s dangerous also give a lot more rewards
5832s kind of like the monoliths
5835s um so some African game right now that
5837s you generally want to have in your build
5838s but you don't really want to be exalted
5841s like
5843s uh Frailty oh I see you're saying
5846s just certain affixes are better than
5848s other affixes there's more there's more
5850s power budget on like weapon prefixes
5852s than the wrong weapon weapon suffixes
5853s for the most part
5855s um
5856s any chance these other apps get some
5858s kind of charge up for once uh they drop
5861s as a golfer efforts like maybe turn off
5863s turning into a hybrid epics
5866s um
5869s hybrid FX has to be hybrid affix from
5871s the start
5873s um the way it's set up that can't you
5875s can't be you can't turn into a hybrid
5876s epics I don't think
5878s be wrong with that
5880s um
5884s the short answer is probably not
5886s um if we were gonna do something like
5888s that I think it would just be let's just
5889s turn up the numbers on them at all tiers
5891s type thing
5899s it's more likely it would happen I think
5908s okay
5909s the take
5911s this note again
5913s let's try it out
5918s it's working now
5921s wonder what happened there that's weird
5924s really weird
5926s lightning
5929s I'm talking about
5931s Mana yes please
5935s uh uh huh
5938s uh-huh
5941s resistance is it looking a little shoddy
5946s are there plans for Benchmark in-game
5949s bosses uh near impossible to kill and
5951s see how the best and slack gear best in
5952s stock build
5953s um best in slot best in slot yummy maybe
5957s I think the line there is a little
5959s blurred because
5961s um
5962s like
5963s that would preclude many builds from
5965s ever having a chance of doing it
5968s um
5974s but I think
5976s uh there there is room for him we would
5978s like to add in
5979s Pinnacle boss contents
5986s I just want to comment really on the
5989s difficulty relative difficulty of that
5993s uh notice the servers are lagging worse
5996s than they do 1.9 drops
5998s uh you might be having worse lag but
6000s overall the lag we're seeing in our
6002s metrics is down uh did you scale back
6004s your infrastructure due to drop the
6005s players uh nope
6007s that's not what it is the infrastructure
6008s never actually capped out
6011s which I know sounds ridiculous but it
6013s never capped out
6014s uh is there is is that a real Hylian
6017s Shield it is made of wood unfortunately
6021s um
6021s but it is very heavy and uh would
6024s definitely hold up to uh
6027s it's being attacked by something like
6030s this a little bit
6034s which is
6036s pretty long this this thing's a little
6038s frustrating because there's these spikes
6039s right here so if you hold it like you're
6042s supposed to hold it where like
6043s the line of like the the blade goes in
6046s line with your hand and it comes down I
6049s can't do this my ceiling's too low but
6050s my hand hits the spike right here
6053s hurts can't really use it properly
6059s something about printing some caps for
6060s it or something or I don't know I'm
6062s gonna mount it though
6068s uh what would be the most Opie skill
6072s if if you get all of the nodes
6076s I don't know I mean there's there's
6079s skills that would just become terrible
6080s if you took all the nodes really
6082s um because there's things that conflict
6083s with each other
6088s I don't know meteor something huge like
6091s that
6094s uh I know we ask it every week is there
6096s a time frame for when supportive packs
6098s available again I love the game
6099s um and outside of twitch I would love to
6100s support it further I don't know
6103s I really hope soon
6106s um I would say the soonest it will
6108s happen would be the next content patch
6111s um
6114s but I do not I don't have a time frame
6116s for it I'm sorry
6118s I don't know why I I still don't know
6120s why they're not out yet and I would
6122s really like them to be out now
6126s uh are there any plans we could toggle
6128s on off or auto aim as it currently
6129s breaks some builds making them
6130s unplayable for example marrow shards
6133s what is going uh what what is going with
6136s bone curse bugs what why so long in the
6139s game
6140s um we usually as far as bug duration
6142s fixing
6143s um sometimes it's just
6145s something is the the difficulty to
6150s um
6152s severity ratio is not high enough or
6156s it's too high
6158s and uh it gets pushed down the list
6160s because there's a huge list of bugs
6163s um
6165s so if we say like okay well here's
6167s here's five bugs that each of them will
6170s take an hour to fix and they're each
6172s very bad
6173s here's one bug that will take 50 hours
6176s to fix
6178s uh
6179s uh and it's not actually that bad I I
6182s don't know the bug you're talking about
6183s but it's just an example of why a bug
6185s might take might be not fixed as quickly
6188s as others so so like someone who's maybe
6191s working on something really big and just
6193s wants a little task to work on in
6195s between we'll maybe take one of those
6196s little skill bugs and and Hammer it out
6198s in between other tasks but they don't
6200s have time to slip those little skill bug
6202s fixes into
6204s um moving tasks when it's a really major
6205s one maybe
6209s I have no idea which one you're talking
6211s about specifically so I apologize if
6212s this is irrelevant but
6215s just a little look in how the
6216s prioritization works for which bugs we
6218s fix usually it's a ratio it's some
6221s combination of severity and difficulty
6224s and popularity
6236s uh we have sort builds in something if
6239s you need help
6240s thanks lizard
6243s probably
6246s but I'm more here to answer questions
6247s than play the game the play in the game
6248s is is more just uh because I like
6251s playing the game so I'm just mucking
6252s about
6262s if you're if you're here trying to get
6264s information on optimal gameplay patterns
6267s and good builds and things like that
6269s you're in the wrong place
6273s there are many other very
6277s skilled content creators that uh
6281s make sweet builds that you should go to
6283s instead or stuff like that
6300s um
6308s I can't but help a field of the new
6310s Peewee Crucible meta build exploding
6312s totems was inspired by Ellie drew a
6314s totem POC poison coal build I I don't I
6317s I I I I'd be pretty surprised
6321s um
6322s the the whole like uh
6326s uh did they take stuff from us did we
6327s take stuff from them conversation comes
6329s up a fair bit and um
6332s it's pretty hard to have completely
6334s original ideas
6335s and uh stuff gets stuff sits in the pipe
6338s for a long time uh before it actually
6340s gets released
6344s um definitely more than once we've we've
6346s had unreleased content that Poe has
6350s released that we know they had no idea
6352s about that was so similar that we're
6354s like we gotta change this a little bit
6356s like we just have to change it
6358s um there's been there's been terminology
6360s that we've used that we've released
6361s first and they've come out with
6362s afterwards
6363s um but it's like been slightly different
6364s what it does and things like that I
6366s don't think that was a reaction to what
6367s we did I think it was just they had it
6368s in their pipe for a while and released
6370s it
6371s um
6372s so I don't think I don't think Poe
6375s really uh
6378s takes too much inspiration from us
6382s it might have thought that'd be pretty
6383s cool if they did
6389s leaks I got one more for you I'm not
6392s coming flush with leaks right now I'm
6393s sorry but you know I might pop one out
6396s here yeah let's
6398s uh
6399s next
6404s let me finish this and then I'll pop up
6405s a leak for you
6409s how far behind am I I need time stamps
6411s for this I need to figure out a way to
6412s do that
6413s what's your favorite class Master you're
6414s playing why uh it's Road specifically
6417s Marksman I like the
6420s um
6421s I like the the freneticness of it that's
6425s a term
6428s uh our Pinnacle boss is considered
6430s dungeon into that uh super curious what
6433s y'all using code for the back end form
6435s of web dev who knows uh his platform now
6437s uh game does always been an interest um
6439s so there's different things for
6440s different parts of it the main game is
6441s covered in C sharp
6443s um
6445s another stuff for other stuff
6452s most vast majority of everything is C
6454s Sharp
6459s uh will you be releasing paid expansion
6460s somebody double chin Grim Dawn we don't
6462s plan to
6463s um it has an unfortunate
6466s um
6468s side effect of splitting the player base
6472s and we would like we'd like to say
6474s someone say if someone's in the
6475s situation where like they played a bunch
6477s for a few years and then they've kind of
6479s fell off
6480s um and this friend over there starts
6481s playing and they're like oh come play
6483s with me the new cycle just launched oh
6485s hop in oh but I don't have the latest
6487s expansion I don't know if I'm really
6488s gonna like play play if I'm just gonna
6490s like dip my toes in for a bit and then
6492s I'm not sure if they're if they want to
6494s like Drop 35 bucks on like an expansion
6498s um
6500s or however much expansions are these
6501s days I don't know and
6504s uh we just think that there's
6507s um
6509s we would rather just keep the content
6511s flowing and have it be something that
6512s anyone can access if they just bought
6514s the game so it's a
6516s once you got the game you got the game
6538s oh my goodness got stunned
6552s wasn't he supposed to come out during
6554s the fight
6556s that's when Harden's fight never mind
6570s all right next question let's try and
6571s get in while I'm doing this
6573s um
6577s don't forget to put out last game in the
6579s question
6580s uh I'm sorry it wasn't your haircut it
6582s was Rhodes Karen style haircut posted
6585s Lincolnshire probably filter it out uh
6587s link was to Le form report first week
6588s 0.9 wearing I can fly a hat as rogue's
6592s sink straight makes model disappear ah
6599s I I don't think there's any plans to
6601s change the rogue's haircut
6607s uh do you plan on removing or changing
6609s the revive mechanic for primeless
6611s companions no currently it feels rather
6613s hinders your gameplay stopping standing
6615s still for while Reviving The Companion
6617s while enemies hit you
6619s um it's it's really part of the of the
6622s core class identity of a of a prime list
6625s that it is
6627s um that the companions are part of your
6628s team they're not just a tool to be used
6630s they're a companion for adventuring
6632s they're they're someone that that grows
6634s with you and learns with you and and you
6637s you build a connection with as you're as
6639s you're going through this adventure
6640s together
6644s [Music]
6645s um oh it died leave it behind onto the
6648s next one just be summon it is it it goes
6650s against that from such a core thematic
6652s standpoint that this this that's what
6655s really drove the creation of this
6656s mechanic
6657s um
6659s and uh
6661s personally I really like it I know not
6663s everyone does
6665s um
6668s but we don't have plans to remove it
6669s wholesale
6671s also if you're playing multiplayer your
6673s friends can help you revive your minions
6674s so if you're like trying to be ranged
6677s and you have a melee Minions trying to
6678s keep things away from you and it does
6679s die and you've got that Sentinel body
6681s who's up close and personal front lines
6682s they can just stand there right for you
6684s as well
6687s uh hi
6689s hi tell what the purpose of future
6692s strike for Sentinel uh it's just a
6695s cool unique mechanical
6698s ailments
6708s ability thing yeah
6712s what do you think of lowering the
6713s leveling process for normal mono so
6715s farming them is Meaningful and not just
6716s rush as fast as possible skip powered
6719s right now normal steel bad is your first
6721s character
6722s feel bad after your first character I I
6725s think that there is uh room for a system
6728s which increases the speed at which
6732s um empowered models are unlocked
6735s at uh for secondary characters for
6738s Fallout characters for not your initial
6739s first character
6741s um
6743s it was probably too too gentle of a
6745s warnings I think there's a need for some
6748s system that increases the speed at which
6750s you unlock empowered models for
6751s follow-up characters
6753s um
6755s just straight up reducing the number for
6757s follow-up characters is not something
6758s we're interested in because like
6761s um there's a few issues there but I
6763s think that there we do have a system in
6766s planned
6768s um hopefully for next patch that will
6770s start the ball on that process a little
6772s bit it's still a little up in the air so
6776s maybe not
6780s that guy startled me came out of nowhere
6785s oh no it's fine
6792s what
6794s you keep this don't you
6797s no welcome
6805s all right next question
6806s [Music]
6812s oh get out of there
6825s I know
6835s just gonna eat some damage no big deal
6845s it's gonna get shock supplied a little
6846s bit which is good
6850s thank you
6853s oh so nice
6855s uh oh yeah I was gonna do another thing
6858s I forgot
6860s here's a thing it looks cool I like it
6866s um
6869s I have any chance to improve the
6870s graphics of the game to match a bit more
6872s with the upcoming air Productions D4 and
6874s people I mean we have a our own style
6877s um that we like to stick to and
6880s um explore and expand on like our own
6882s style instead of just copying something
6883s else
6885s um but we are always working on
6886s improving the graphics and the quality
6887s of of the visuals in the game
6891s um personally I think it looks gorgeous
6894s I I would compare them directly I would
6896s compare graphics with with other games
6898s in the genre B
6900s happy with that comparison
6902s um but not content
6905s uh what do you think of XP Shrine giving
6907s different effect after you get 100 I
6909s think that
6911s um
6912s it's not the end of the world but it
6913s it's a little bit of burned XP but
6917s um
6918s I could be wrong
6921s uh spontaneous idea for a skill passive
6923s note for Minion armor shred filet mignon
6927s nice uh a lot of people that are having
6931s lag is probably related to the auto
6933s server select like you were talking
6934s about last week I got connected to the
6936s South uh southeast Asia the first two
6939s times I logged in finally got us East
6941s although I live in Colorado pretty sure
6943s U.S east is the only U.S server at the
6945s moment is not definitely not I'm
6947s connected to us West right now I should
6948s be anyways
6950s yeah there's U.S West
6952s um
6953s which you should probably be on the same
6954s server here in Colorado uh
6959s uh are you planning on character
6961s customization I talked about this a lot
6962s earlier
6963s um generally speaking we would like to
6965s get it in if we can but it's um
6967s definitely not for 1.0
6970s um we don't think it's a high impact
6971s feature
6972s and there's a lot more high impact
6974s features that we want to get in first
6977s not sure this is already been uh asked
6979s but any plans to shorten the time it
6981s takes to get from a get two empowered
6983s models uh namely how to do three
6986s different 90s I think they're doing
6987s three different 90s they'll probably
6988s stick around but we do have
6991s like I mentioned earlier a plan for
6993s something that will shorten that time at
6995s least somewhat
6997s um what are the plans with player
6998s collision with Mobs and single player
7000s there's still Collision completely
7001s effective gameplay assume servers
7003s affecting the state now wonder if it's
7004s coming back
7005s um
7009s there was something we just did about
7011s this I think
7018s I think there's there's some problem in
7020s multiplayer with with the Collision uh
7024s probably nothing anytime soon
7027s uh I like swapping gear for situations
7029s can you make it so removing plus skill
7030s gear always removes the same uh chosen
7033s skill points it does weapon swap
7035s function uh planned no I tried real hard
7040s um but I failed I still have it on
7042s another branch on my computer that I use
7044s sometimes for fun uh Horizon hold shift
7047s equip a second uh and equip for a second
7050s slot
7055s like just just so you can put something
7057s into the right
7058s the offhand Maybe
7061s um from the bottom of my heart thank you
7063s uh we're fixing the alleyway in the
7065s desert the projectiles for the past year
7066s it tickled me when I reached it and they
7068s worked normally glad it worked for you
7070s uh if you removed the need to go to the
7071s first regular models if you uh had more
7073s regular updates I guarantee this game
7075s would be more popular thanks to the tip
7078s um what will be available for purchase
7080s in the cash shop when is that launching
7082s um really strictly because I'm kind of
7084s just burning through these right now
7085s because I'm very falling behind them the
7087s stream's getting close to the end I want
7088s to get through all these possible so
7089s sorry we're just sitting here answering
7091s questions for a little bit uh we'll uh
7093s what will be available for purchasing
7094s the cash shop and we'll let that
7096s launching when is that launching
7099s oh words are hard
7101s um very strictly cosmetic only items
7104s um so these are things that change the
7105s visual look of your character in game
7107s and have no mechanical impact whatsoever
7110s um
7112s the
7115s uh we're not going to sell stash tabs
7117s we're not going to sell convenience
7119s items or speed up items or
7122s any of that stuff so you'll look
7124s different
7126s um the question then often comes up is
7127s well will I have to buy things in order
7129s to even look remotely cool to which I
7131s usually just zoom in on whatever
7132s character I'm playing and be like no
7133s look how cool does this look
7135s um the things that will show up in the
7136s MTX shop at like the really expensive
7138s stuff that's there will be things that
7140s have more
7142s um VFX associated with it more flash
7144s more Pizzazz
7146s um things like that
7147s but staying in universe as well
7151s how important or pivotal is it for you
7153s she to maintain and keep skills that
7155s require a high player skill balanced and
7157s playable these skills keep players
7159s coming back to master the game for
7160s numerous hours I feel like there's a
7162s lack of care in this area recently made
7164s sheet ouch um
7167s uh
7169s I don't I'm not really sure how to
7171s answer this
7172s um I think that
7175s having skill power reflect player power
7178s is fantastic
7182s um
7182s and we do often put nodes in
7186s nodes do show up in skill trees often's
7188s a bad word sometimes nodes show up in
7190s skill trees where we're like this node's
7193s not actually good but if someone doesn't
7195s want to take the time to actually play
7196s with this
7198s um
7199s carefully I think this might be the word
7201s put the time and effort into learning
7202s how to play with this really well we'll
7204s put nodes in and be like this is for the
7205s lazys
7207s um
7208s and like totally legitimately like
7210s expect people to play with it and
7211s unironically enjoy it
7214s um
7215s and we do put nodes in that we're like
7216s this is going to be tough to play with
7217s but if you can if you can Master it it's
7219s gonna be really strong
7222s um maybe we don't do that enough I don't
7224s know
7225s uh will the Rune Master have a pet like
7228s a water Elemental or something when I
7229s play the Mage I feel strongly missing
7231s some kind of pet
7232s um well warlock does have access oh
7234s we'll run master of a pen sorry I said
7236s Warlock uh will Rune Master have a pet
7239s um there's
7243s uh I I don't actually have an answer for
7245s this right now
7246s weirdly enough
7248s Maybe
7250s two weeks ago I would have said no thank
7252s you
7256s there's uh the fifth skill slot for Rin
7259s Masters actually back up for negotiation
7263s after it got incorporated into one of
7266s the other skills
7271s uh thanks for being the community
7274s work uh do you have in-game content
7276s coming before 1.0 and and are not
7278s dungeons like for example an endless
7280s progression after one level 100
7283s um
7284s I mean there's the arena for that and
7286s the model for that so
7290s but we do have improvements to the model
7291s of coming
7294s uh
7295s uh oh my gosh I made it to the end
7298s of the end two minutes past
7303s oh yo guys uh okay with lazy builds
7305s being able to progress highly or do you
7307s prefer balance those out
7309s um
7311s there was a
7314s if there was a build where
7321s um
7325s I'm gonna I mean these really extreme
7327s examples here
7328s let's say there was a build where you
7330s could
7332s um only ever use one button and that
7335s button was move
7336s so you just said all your other things
7338s to AutoCast just never cast them and you
7340s literally just walked
7342s never did anything other than walk of an
7344s active an active the only active actions
7346s you took in the game were moving your
7348s character that was the only thing you
7349s ever did
7352s um
7353s and it was a highly competitive build
7354s and like a like a top tier build people
7358s were like let's let's make a build to
7360s your list and this thing's in S-class
7362s uh it would probably get nerfed
7365s um so it was only a class you know
7367s that's something like that
7369s um
7372s we don't look at builds and say okay
7374s well this one's more complex more
7375s difficult to play so it should be more
7376s powerful we don't do that
7378s um
7379s but I think that they're
7383s should be some consideration for putting
7385s in a little bit more effort
7387s um
7388s and having having a build sit at like
7392s the uh like a pinnacle build be like all
7394s right this is a like this is the build
7397s when you go and you're like this is this
7398s is the D2 hammered in except you only
7401s ever walk anywhere you don't do anything
7403s else that's something we'd probably like
7406s to avoid
7417s and I specifically am trying to call out
7419s like D2 Hamilton because like it's the
7421s most powerful build in that game period
7423s there's other things that are extremely
7425s good but Hammerton wins
7428s and yes there's situations where Hammond
7430s is not the best yada yada but like
7433s broadly speaking
7435s it's the one
7437s uh all right couple more while we're
7439s here we're winding down I'm gonna I'm
7441s gonna cut this off at some point because
7442s I did make it to the end
7444s um you guys plan to pick to add Auto
7446s pickup for shards no uh from what I
7449s understand y'all don't have any
7450s intentions of adding an Armory type
7451s system instead of things are D3 Armory
7453s where you can just click a button switch
7454s builds adjusts everything your equipment
7457s your skills talents everything
7459s um but there's some plans to include a
7461s way to easily swap between builds for
7462s class
7463s or the intention for us just to make
7465s multiple characters for all of our
7467s builds
7468s um
7469s I I we don't have any we don't have any
7472s plans for a system to wholesale swap
7474s large sections of your build over from
7476s one to another
7478s at the moment
7479s uh
7481s um any plans for arm oh
7484s uh any uh new class skills in the future
7487s yes Lots
7489s um if you have to remove if you had to
7491s remove reflect and stun avoidance
7493s affixes what would you replace these
7496s with right now
7497s they're both useless affixes
7500s um well I'm gonna hard disagree with
7502s your
7503s um
7504s uh premise
7506s completely
7508s disagree with your premise there it is
7510s absolutely wrong
7512s um if you had to remove if I had to
7514s remove them completely
7516s um
7518s what I replace them with
7520s I don't know uh I would replace them
7522s with each other I'd replace reflect with
7524s stunt avoids instead avoids with reflect
7525s nailed it
7527s all right
7529s uh uh that's gonna about do it for me
7532s today
7534s um I hope you had fun I know I did
7536s will be here same time same place next
7538s week
7539s and uh we can hang out some more
7545s it's been a while since we've gone to
7546s say hi
7559s uh is Ichi currently content with
7562s players capability to Target
7563s individually High threat enemies with
7565s every ability in the game
7568s I don't think that's true either uh how
7569s is it how does this all Impact player's
7572s ability to be competitive I'm sorry
7573s that's ask me next week uh it's a little
7576s deep question to go into at the very end
7579s uh that'll do it for us today we're
7581s finished
7583s have a good day we'll see you next time
7585s have a lovely day drink more water