over 1 year
ago -
Last Epoch
-
Direct link
Transcript (by Youtube)
3s | good afternoon everybody and welcome |
---|---|
5s | back to the last Epoch Dev stream as |
8s | always |
9s | I'm your host Mike how's it going |
13s | how's it going everybody we're still |
15s | playing our Mage I've really been |
16s | enjoying this Mage it's it's we're not |
18s | strong yet but it's fun and that's what |
20s | I like |
22s | so we're gonna keep going |
24s | keep having fun |
26s | if this is your first time here welcome |
28s | glad to have you with us please put at |
30s | last Epoch game in the chat if you have |
33s | any questions for me and I will be happy |
34s | to answer them |
36s | uh we're just gonna hang out |
39s | hang out have some fun |
43s | I only have one teaser today but oh it's |
45s | a good one so just get that out of the |
48s | way it's gonna be a little bit before I |
49s | before I share it but but it'll be worth |
51s | it it's a good one |
56s | and as always stream for charity here |
60s | and uh International Association for |
61s | suicide prevention is our charity this |
63s | month next month we'll have anyone |
68s | for all you fine folks |
73s | huh |
75s | I feel like on the zap like on the beach |
78s | like |
80s | we need another cast speed up to get |
81s | some better music going |
90s | uh first question up here I just want to |
92s | say Well done on the MTX response commit |
94s | clarification on whether these |
95s | supportive packs include the lower tier |
97s | packs uh no they do not include packs |
99s | they're just what they are or they need |
100s | to be bought individually no they're |
102s | just |
103s | um |
104s | they're just like what's what's in those |
105s | packs the the the stuff in the packs is |
111s | um like the best stuff we've made |
116s | personally it's my favorite |
122s | it's also like all right the prices all |
125s | changed just recently so it was the |
127s | cheapest I don't know if it still is the |
128s | cheapest but I think it must still be |
130s | probably per thing |
137s | oh it's been such a gone for the last |
139s | couple days |
148s | but today's stuff yeah we got some cool |
150s | stuff today Weaver's well unique items |
152s | coming in strong oh |
155s | they're a ton of fun it's very cool this |
158s | is one of those things that just like |
159s | kind of came out of nowhere |
161s | um I know there's been zero mention of |
164s | anything like it I did actually tease |
165s | them at some point on stream I kind of I |
167s | hinted at them |
172s | uh but it was very subtle and without |
173s | knowing more there was no way anyone |
175s | would have figured out what was going on |
186s | oh my goodness |
195s | we are hurting here |
200s | okay |
201s | is our is our our um lightning blast |
203s | working |
204s | yeah okay this is working again |
209s | did Weaver's will grow out of a |
211s | discussion on the pros and cons of |
214s | unidentified items no |
216s | uh it feels like a wave having |
218s | unidentified items without having their |
219s | drawbacks while encountering different |
220s | builds not really |
222s | um |
224s | it's it's it's |
226s | uh the Weaver's Wills is uh like trisoki |
230s | special as far as uh kind of kind of |
233s | just came out of nowhere which was |
234s | fantastic love to see it |
236s | um |
237s | and uh it's it's more of a way to kind |
242s | of bridge the gap in your item |
244s | progression and still have something |
245s | happening with your items so like have a |
247s | potential for items to be improving |
249s | while you're getting so this like lull |
251s | that happens in your gear progression |
253s | you get you get nice like t20-ish gear |
255s | you get you get a few uniques you start |
257s | hunting for |
259s | um like exalt specific exalteds and |
262s | uniques with LP to go with them and it's |
264s | it's it's there's like the there's a big |
267s | gap in finding new gear where it's kind |
269s | of nothing's changing your gear set at |
270s | all for a little while |
272s | um |
273s | and if there happens to be a weaver as |
275s | well unique that does fit your build and |
277s | you get one it's a way that your gear |
279s | can be progressing and upgrading and |
281s | changing without actually having to |
283s | change what's physically equipped |
285s | um |
287s | I think it works really well |
291s | uh Curious to hear if you have played |
293s | any of the D4 betas uh so what did you |
295s | think do you see any aspects you'd like |
297s | to implement in the Le in the future |
298s | um yeah like so so I had I played the um |
302s | I played the open beta |
305s | uh like a couple months ago it was a |
309s | couple months ago a month ago something |
310s | like that |
312s | um I probably played that a bunch uh it |
315s | was a ton of fun |
317s | um |
317s | there wasn't like |
319s | I was really trying to play it from a |
322s | gamer's perspective and not from a |
323s | developer's perspective |
325s | um so I was more just like I'm gonna |
326s | have fun and play a game is really what |
329s | it's going for there were there were um |
332s | Lessons Learned |
333s | uh |
336s | uh from from playing at things things |
338s | that I uh |
340s | like good and bad things I'm like oh |
342s | like I want to make sure I don't do that |
343s | or all I gotta make sure we we find a |
345s | way to get this feeling in the game or |
346s | something like that you know there's |
347s | there's lots of things like that you try |
349s | and turn your brain off and just play |
350s | and sometimes you just can't those |
352s | things will sneak in |
357s | well the paxi season exist there's so |
360s | right now that's the plan for these |
362s | packs |
363s | um there's a lot of things still being |
365s | discussed but |
366s | um |
367s | the initial version of |
370s | these packs |
372s | like we don't know what's gonna happen |
374s | next match |
375s | we don't know what's going to happen the |
376s | patch after that |
378s | um |
380s | right now these are the packs that are |
381s | available |
382s | that's where we're at that's it |
385s | uh any thoughts about avoiding the clear |
389s | speed meta that Poe has yeah we do a lot |
391s | of things to try and |
392s | um to try and promote |
396s | uh uh you know you're taking taking your |
398s | time a little bit exploring a little bit |
399s | that sort of stuff and we definitely |
400s | don't do enough |
402s | um and we've definitely got things that |
403s | we we've got in the like |
406s | here's a feature that we want to get in |
408s | it's going to be hard to do but we'll do |
409s | it eventually so yeah there's definitely |
411s | things that we are looking to avoid for |
413s | from that |
420s | same one of the one of the biggest |
421s | issues you think is having mechanics |
423s | with timers so you're not getting uh |
425s | you're getting less loot for being slow |
426s | in addition to the inherent drawback of |
428s | getting loot slower which should be the |
430s | only drawback for slower builds yeah I |
432s | mean there's |
433s | um timers are very very awesome for have |
437s | for like for getting |
439s | um like tension for ratcheting up |
441s | tension |
442s | um just saying thank you heavy very much |
444s | resub for 24 months in a row |
447s | um glad to have you with us I'm glad |
449s | you're still enjoying yourself uh two |
451s | years is nutty but thank you that's |
453s | great and and before thank you for the |
455s | raid I didn't even see that I must have |
457s | been off getting a drink or inside of |
458s | the Stream or just talking because I'm a |
461s | talker but welcome everyone from Lone |
463s | Star Stream |
465s | um I was I was watching you a little bit |
466s | before this uh and and also thank you |
469s | Anton eight or three months in a row |
472s | glad to have you what's up everybody |
473s | we're having a ton of fun here it's a |
476s | good day I was like this morning I'm |
478s | like can we make sure we get that that |
479s | post out before stream goes Live come on |
481s | yeah is that and they're like yeah we're |
483s | on it don't worry |
485s | thank you |
488s | because I I had a tough time sleeping |
490s | last night I'm being perfectly honest |
492s | with you guys that was uh |
495s | I was I was dreading this a little bit |
500s | all right |
502s | what am I talking about |
506s | uh it's clear sweet medicine yeah |
508s | there's um |
510s | timers on things so we we don't have any |
512s | mechanics that have timers on them |
514s | um but but timers do a really good job |
516s | at building tension and so there's like |
518s | there's there's good things that they |
519s | can do and there might be ways to like |
521s | to do it better |
523s | um I don't know what that is yeah and |
524s | that's part of the reason we haven't |
525s | ever implemented a timer sound mechanic |
527s | like that |
528s | um but like just just think about |
531s | um |
533s | like you're you're playing Just Mario |
535s | just like Super Mario Bros the first one |
538s | and uh he gets down under 100 seconds |
540s | and suddenly Avalanche kills you like it |
543s | always does uh and you hear that |
546s | um I don't know or something like that |
549s | it's like the the the music the pace the |
551s | music doubles and the tension just like |
553s | goes up to 11 immediately |
558s | um and and so like I think there's |
561s | there are good things that can come from |
563s | having mechanics that run through timers |
566s | um I don't I don't know the best way to |
567s | do it or how to do it successfully and |
569s | we don't have any mechanics like that |
570s | right now we do try to |
573s | um actually include mechanics that don't |
575s | require |
577s | uh don't don't push The Narrative of a |
578s | clear student because that is naturally |
580s | just there anyways like the faster you |
581s | kill things the faster you get loot from |
583s | the things you kill and the more loot |
585s | you're gonna get right like that's just |
586s | naturally there no matter what |
593s | forgive me |
597s | oh my God that Subs as well thank you |
601s | very much okay this is oh it sounds a |
603s | hype train going away you know you know |
604s | in the hands of the hydrate the train |
605s | pulls into the station |
608s | laughs |
611s | I've been loved that thing |
615s | all right let's go |
621s | and all at Lucy Puck game and all of |
624s | each you oh oh here we go I'll read that |
627s | question in a second thank you very much |
629s | heavy for ten so it looks like 10. |
632s | I just know how Big Ten is at this point |
634s | on down the list thank you very much I |
635s | mean that's fantastic congrats everyone |
636s | who got one of those see if anyone |
638s | shouldn't have got one like staff Kane |
641s | got one |
644s | uh it's always funny when that happens |
647s | thank you very much that's great |
649s | let's keep going I know I'm going super |
651s | slow I get a couple comments everyone so |
653s | I'll be like you see play so slow I'm so |
656s | sorry I just get distracted |
658s | uh Master swords comment uh uh to to us |
662s | and all of you for you guys know you're |
664s | on the best RPG game devs of all time |
666s | thank you I don't I don't know if that's |
668s | true but I'll I'll take it uh also |
671s | Jennifer President also love you guys |
672s | yeah that was um thank you appreciate |
675s | that |
676s | that's fantastic |
678s | I assume this is partially in response |
680s | to the the post that just went out a |
682s | while ago |
684s | but the MDX Redux |
686s | hey wow this oh my goodness |
688s | so many things happening all the things |
690s | is wonderful it's a great day |
692s | it's a great day |
695s | thank you master sword and uh Kane |
697s | regifted wonderful good job Kane |
700s | thank you master for the five kitchen |
702s | Subs congratulations there's there's |
703s | Subs going off on time the Train's just |
705s | like |
708s | oh gosh |
714s | this is actually really interesting I |
715s | was looking at this and there's like |
716s | there's four little |
719s | um like different holes that the notes |
721s | play out of but some of them are |
723s | significantly smaller than others that's |
725s | how you get that like multi-tone sound |
727s | in there I thought I just thought it was |
728s | cool |
733s | all right how many there's so much stuff |
735s | happening native serious get to the set |
738s | to JB congrats thank you very much |
741s | that's awesome we're going hard here |
743s | apparently today I love it |
748s | by the time next week happens there's |
750s | gonna be a patch live and everything oh |
752s | it's great |
753s | foreign |
761s | I did have to push updates to the to the |
763s | patch this morning because the changes |
764s | to the FDX are just like it only |
766s | stresses me out pushing updates less |
768s | than a week left in them to patch |
772s | but I'm very happy to do those ones |
775s | all right more questions here I swear |
777s | I'm gonna get to the questions I promise |
779s | if you have any questions please put at |
780s | last epoc game in the questions so I see |
781s | it and I will be happy to answer it how |
783s | many new items unique legendary Weavers |
785s | should we expect on the patch well uh so |
787s | legendaries are made up of uh like |
789s | unique items so like we don't like we |
790s | just we had uniques and legendaries to |
792s | get created out of them |
794s | um I don't know how many there are total |
795s | actually |
798s | um but there's there's there's not a |
801s | huge compliment of them like there's I |
803s | would say uh less than |
807s | we'll be adding in per patch post 1.0 |
810s | probably |
811s | um |
813s | like a decent chunk am I just like |
815s | walking when I could just be warping |
818s | nope |
822s | kind of warping |
827s | uh does the next patch fix anything with |
829s | the network I mean we've been uh yes so |
831s | there are changes for uh multiplier |
834s | coming in the next patch we also do make |
836s | changes to the servers without telling |
838s | anyone sometimes |
839s | um |
841s | but yes the one of the big changes |
842s | coming I don't know how I'm allowed to |
844s | say this |
848s | there's something coming that'll help |
851s | it'll help exactly your problem you're |
853s | having here I live in EU and I need to |
854s | get U.S east or Asia Sir with 180 100 |
857s | 180 ping I've never been being placed in |
859s | EU server this is something that |
860s | developers are aware of I see posts |
862s | about on the forms of Reddit and so on |
863s | yeah it's very aware of the problem |
865s | um I can describe exactly what's |
866s | happening |
868s | um we're the weirdly enough the system's |
870s | actually functioning perfectly we just |
872s | designed it bad |
874s | um what what's happening is it's the the |
878s | style of ping check it's using to |
880s | determine which server it should place |
882s | you in is a style of paying check that |
885s | can be de-prioritized by networks |
887s | um and so sometimes you'll get longer |
889s | pings than is really what would happen |
891s | in a real world situation because the |
893s | Ping is usually it's supposed to be a |
895s | test an indicator of how fast things |
897s | will be |
898s | um |
899s | like if if you were to use that server |
902s | and um it's giving we're getting back |
905s | not indicative data of what the actual |
907s | connection will be like and we're using |
909s | that information to uh put you in the |
912s | wrong server |
916s | um so yeah there's there's there's fixes |
919s | and and it's gonna be awesome and |
920s | Fantasmic |
930s | uh |
932s | uh right I'm just getting pings just |
933s | reading the reading my pings you know uh |
936s | Focus just feels bad to use especially |
939s | in some boss fights being stationary not |
940s | having a Mana he's moving skill Etc are |
942s | there any plans to bring it in line with |
944s | more management for Mana regeneration |
946s | um nothing specific note but if you have |
948s | suggestions on the matter and you'd like |
949s | to see them Implement in the game please |
950s | head on over to our forums and leave a |
953s | suggestion there where people can |
954s | discuss it and talk about it and upvote |
956s | it possibly |
963s | there aren't there aren't a ton of like |
964s | major wide sweeping changes coming in |
966s | this batch |
967s | um |
968s | there's definitely something don't be |
970s | wrong |
972s | oh |
978s | are there any plans to add a fourth |
980s | Master The Sentinel and or prime list |
982s | yeah um there are and um gotta be more |
985s | stuff it's just it just doesn't stop |
988s | this is the best problem to have ever |
990s | um |
991s | thank you |
992s | uh row Medical romantical |
997s | glad to have you with us hope you're |
998s | having fun |
1001s | um all-time record shattered I don't |
1003s | even know what that means but it's cool |
1008s | uh this thing just pops up with stuff |
1010s | I'm like ah it's neat I love it anyways |
1014s | um any plans to add fourth Master |
1017s | Sentinel promise yes |
1019s | um we're gonna add the three uh the |
1022s | three the three main masteries |
1024s | for every uh Base Class will happen |
1026s | first everyone's got three uh and tiny |
1030s | wiener |
1032s | thank you very much |
1037s | 100 got me with that one |
1040s | hundred percent copy love it anyways |
1044s | um |
1045s | yes fourth Mastery we do have sort of uh |
1048s | rough ideas of fourth masteries we'd |
1050s | like to see on specific classes |
1052s | um |
1053s | we know for sure what the sorcerer Force |
1055s | class or the Mage Force class is going |
1057s | to be definitely we we've got that one |
1058s | up we've had that one on lockdown since |
1060s | like five years ago |
1063s | um well that's not true three years ago |
1065s | anyways um |
1067s | but yes we've got Front Runners for all |
1069s | of them and uh watch over you |
1072s | we will be expanding those |
1075s | I can't remember what I was doing I |
1076s | think I was just putting points |
1077s | everywhere it was just a terrible idea |
1078s | that's fine |
1082s | uh any any dungeon related to Weaver |
1085s | items anyway to reroll on affix even if |
1088s | not recovering the Weaver number used |
1090s | for it um we don't have anything |
1093s | um specific planned for that just yet |
1094s | and there's nothing that's coming in on |
1095s | the patch there'll be there's no no new |
1097s | dungeons coming into the next patch |
1100s | um but I do think that that is a |
1104s | um |
1105s | a very astute observation of uh |
1108s | potential for Dungeon rewards in the |
1111s | future |
1118s | oh my goodness oh yeah Ladle does |
1122s | everybody LP I didn't even see no |
1127s | what a Galaxy item I love it all right |
1131s | here we go |
1133s | next question I saw one that wasn't |
1135s | tagged with the final read it uh two |
1137s | Weavers will items have set affixes |
1141s | or are they Random Access they're random |
1143s | but they're they're not the same random |
1145s | as |
1147s | um you'd see on a regular items so like |
1150s | they're they're weighted differently |
1151s | than normal items that go in that same |
1154s | slot so you like if you just were to if |
1156s | you were to have like a thousand uh |
1158s | Weaver's Wills on Relic slots and a |
1161s | thousand Relic items the ratio of |
1163s | affixes you'd see on those are different |
1166s | um and you'll see things that are more |
1168s | um like class specific affixes for |
1170s | example I think it mentions this in the |
1171s | post a little bit |
1173s | so it is it is random but it's not um |
1176s | the same random |
1177s | seasons |
1179s | and we like so so when we're designing |
1181s | these these um these new uniques we're |
1184s | really trying to put them in slots that |
1187s | will uh |
1190s | slots that will that will really |
1192s | um I guess shine with like |
1196s | like uh more the ratio of affixes that |
1201s | will be good for that unique or at least |
1203s | positive for that unique is is higher |
1205s | than is like we we positioned them |
1207s | strategically so that would be a high |
1209s | ratio |
1210s | um and I I think it works pretty well |
1212s | like you do sometimes you get you get |
1214s | affixes that aren't perfect |
1215s | um it's it's extremely rare that you get |
1218s | an affix is like actively negative I |
1219s | don't know if that's possible uh I hope |
1221s | it's not possible |
1226s | oh |
1235s | all right next question are there plans |
1237s | to have x with special events for |
1239s | example uh glow grows with 100 strength |
1243s | or when you kill an enemy they meld into |
1246s | a puddle those kinds of things |
1248s | of special effects I see what you're |
1249s | saying so there already are |
1252s | um like MTX that are already coming in |
1254s | the store do have VFX associated with |
1255s | them like the two capes that you saw in |
1257s | the preview window that were more |
1259s | expensive |
1260s | um they both have VFX on them |
1262s | um |
1263s | the |
1264s | uh the The Capes I think all the capes |
1268s | in the supportive packs all VFX |
1269s | associated with them uh the the portals |
1272s | and uh have like VFX sfx animation |
1276s | um |
1278s | yeah |
1280s | uh the I think that |
1282s | I don't know what the pets have I can't |
1284s | remember sorry |
1288s | but yeah there's VFX and then there's |
1290s | there's like you're talking about like |
1293s | um extra like VFX things that happen in |
1297s | like idle States and things like that |
1298s | maybe |
1299s | um and and that sort of stuff I think |
1301s | will be uh maybe once we've got |
1303s | ourselves a little more solidified in in |
1305s | pipelines and things like that expanding |
1307s | how we do some of those things I think |
1309s | we're really interesting but there's |
1311s | um |
1312s | no reactive |
1314s | uh VFX for your character stats so like |
1319s | uh a specific thing with like like a |
1321s | glow that's relative to the amount of |
1323s | strength you have I think it's a really |
1324s | cool idea and I think it's actually |
1326s | possible but we don't have anything like |
1327s | that |
1329s | uh there's been talks about adding |
1331s | stealth mechanic to backstab uh or |
1334s | backstabs or and a back step to Rogue |
1335s | about D4 Rogue |
1337s | films I felt more like a road because of |
1340s | that |
1340s | um no |
1344s | um we tried some stealth stuff a little |
1346s | bit |
1346s | and uh the the initial like when we were |
1349s | first developing the road we actually |
1350s | tested some stealth things |
1353s | um and like smoke bombs kind of where we |
1355s | got with that where it's like |
1357s | the the big problem with a lot of |
1359s | stealth mechanics is they force you not |
1361s | to attack at least in our game that |
1363s | didn't really work very well we felt |
1365s | um |
1367s | so |
1369s | maybe if we can find a way to make it |
1371s | feel really good |
1372s | um but until then we'll we'll have to |
1373s | stick to more thematic and like implied |
1376s | uh versions of it |
1381s | uh since you updated Lich form any |
1384s | chance to look into Harvard's skill |
1386s | because it's so bad I'm Haley which |
1387s | isn't viable for some corruption 400 |
1389s | plus 400 plus is really high |
1391s | um maybe |
1393s | I I don't have any details on specific |
1395s | upcoming balance changes sorry |
1399s | how many Weavers built items to the |
1401s | being pointed out approximately just the |
1402s | rough number uh less than 10. |
1407s | I think I don't actually know |
1410s | I don't think I've seen them all even |
1412s | myself like that's the funny things |
1414s | because I got sent uh our teaser for |
1417s | today I was like well that's new when |
1419s | did that happen |
1425s | uh |
1430s | so I I actually don't know how many |
1431s | there are |
1434s | I could I could find out I've just been |
1435s | so busy |
1454s | will the Lord with the Lord are you |
1457s | planning to have lore Scrolls books or |
1459s | fragments Etc of some kind need to find |
1462s | discover more about lousy Buck yeah |
1463s | there's actually some of these coming |
1464s | next packed which is gonna be awesome |
1466s | and they look really cool |
1468s | um so there's they have this little |
1469s | little Collectibles |
1471s | um not Collectibles to just little um |
1474s | lore stations I want to call them |
1475s | opportunities to uh optionally |
1478s | delve a little deeper into the lore of |
1480s | the game |
1483s | uh Epoch I missed the whole issue with |
1485s | the MTX glad to see you missed it |
1488s | uh |
1490s | uh it wasn't awesome |
1493s | but I think we've recovered nicely |
1496s | um |
1497s | what was the question though however I'm |
1498s | seeing you guys response over |
1500s | um previous issues I have total |
1502s | confidence on you and the team so just |
1503s | appreciate the message oh thank you |
1506s | that's lovely |
1508s | there's the giant gifts chain I'm so far |
1511s | behind I like and exg I want to say |
1513s | regarding predatory MTX post we are |
1517s | what oh you haven't seen the update uh |
1520s | okay so if you haven't uh heard already |
1522s | this morning we released uh an update to |
1525s | the uh to the MTX post uh that was |
1529s | released out |
1531s | um and there's go go check it out it's |
1533s | on our forums |
1539s | uh how many he's coming next match I |
1541s | don't know sorry |
1543s | will be a train whistle in the game I |
1545s | mean does that kind of has to be like |
1548s | where where does like train whistle |
1550s | technology sit |
1552s | uh relative to other things right like |
1556s | if we don't have guns can we have a |
1558s | train whistle |
1560s | I know like the one I have is nothing so |
1562s | it's maybe it's not a train whistle |
1564s | literally yeah yeah |
1568s | this is this is my um |
1570s | last time maybe the time before I was |
1572s | talking about like a hypothetical |
1573s | character if I could if I could add |
1574s | anything and then you know like everyone |
1576s | just had to do whatever I said and I had |
1577s | it and I was like oh I had like a Bard |
1579s | class basically |
1581s | um performance glasses gesture class you |
1584s | know the trickster class all sorts of |
1585s | things |
1586s | um |
1588s | and uh |
1591s | yeah I guess that could be like a weapon |
1592s | type a flute |
1595s | it's not not in the the list of uh |
1600s | planned things at all for the record |
1603s | uh could you explain a bit about the |
1605s | Weaver's will items I can I can touch a |
1607s | little bit there's I won't be able to |
1608s | tell you much that's not in the post |
1609s | itself |
1611s | um |
1612s | so yeah do the game access based on XP |
1613s | gained while having them equipped yes |
1616s | how does it select the affixes uh so it |
1619s | likes rare affixes more yes it randomly |
1620s | picks one and it is a weighted |
1622s | Randomness so it does has specific ones |
1624s | that it likes more than others |
1626s | um |
1628s | are there ways to manipulate the axes |
1630s | anyway no |
1634s | uh |
1635s | will next patch be |
1637s | 1.0 or 0.10 |
1642s | oh oh like Point ten I see I see I see I |
1644s | see |
1645s | um I I do not have hard details on the |
1650s | um |
1651s | on the patch number for the next patch |
1653s | but I uh |
1655s | they |
1657s | were not planning on having a 0.10 |
1662s | um so like it'll be 0.9 X until it hits |
1665s | 1.0 is the plan |
1683s | so of those two things |
1686s | 1.0 will come first but this is the |
1688s | other one won't ever come |
1693s | uh what is your new favorite unique |
1694s | legendary that is coming you don't tell |
1696s | us what it does see a weapon Type R type |
1698s | it is uh I so like I like I said there's |
1700s | some that I just saw this morning for |
1702s | the first time |
1704s | um |
1706s | so I don't uh I don't I don't know I'm |
1708s | gonna I'm gonna withhold judgment myself |
1709s | even until the patch but of the ones |
1711s | I've seen so far |
1713s | um |
1715s | there was there was some armor that I |
1717s | really liked the look of that I don't |
1718s | think has been spoiled yet |
1723s | oh my goodness |
1726s | yeah that's what you get meteors to the |
1728s | face deal with it |
1731s | oh |
1732s | uh well only a few uniques drop with |
1734s | people as well will be like LP where all |
1736s | except if you can drop with it um the |
1737s | ones that can drop with it will drop |
1739s | with it and the ones that can't drop |
1740s | with it won't drop with it |
1742s | every time |
1748s | it's a specific type of unique and this |
1750s | is this is this comes back a lot too |
1752s | um because with with a lot of them with |
1754s | all of them they're designed |
1756s | specifically to have |
1758s | um |
1760s | to kind of fit this a little bit better |
1762s | so you you end up in situations where |
1763s | you're like |
1764s | like that's a terrible combination |
1767s | far less often |
1771s | and they're all they also start with |
1773s | like |
1775s | because they're most of them are going |
1776s | to get up to four extra affixes I think |
1778s | they all have a little bit a little bit |
1780s | less than you'd find in like just a raw |
1783s | like high-end item as far as affixes in |
1786s | general the count maybe one less |
1789s | all right next question from today's |
1791s | post can we assume legendary affixes |
1793s | don't change the level requirement |
1794s | anymore uh at least in the unique ring |
1797s | preview it didn't yes the um the Weavers |
1800s | Weavers will I know for a fact Weaver's |
1802s | will items do not change their level |
1804s | requirement as affixes get added to them |
1807s | and I'm |
1809s | pretty sure I know we I know we decided |
1812s | we would do this and I think because of |
1814s | the way it works it has to do this |
1815s | because we were as well as like this |
1816s | that uh unique the the the the the pink |
1820s | affixes don't actually change the level |
1822s | of the item and I'm pretty sure let's |
1823s | play this volunteers too I'm gonna have |
1826s | to wait till passions to be 100 on that |
1828s | one |
1829s | or ask me again after the stream but on |
1831s | the Discord and I might uh go look it up |
1833s | for you |
1834s | uh might be or someone can confirm |
1838s | um if if reimer's here or Kane's here or |
1840s | someone else that knows |
1844s | crazy but set items for the most part |
1847s | seem very underwhelming for the most |
1848s | part I would agree with you there are |
1850s | some really good ones but yes for the |
1851s | most part set items are underwhelming uh |
1852s | am I crazy this is the reason behind |
1854s | this map for this madness |
1855s | um |
1856s | synonyms are kind of scary |
1859s | uh from from our perspective from the |
1861s | developer perspective uh and and we've |
1863s | definitely aired on the side of caution |
1865s | with them and and aired as an |
1867s | appropriate term because they're not |
1868s | what we want them to be |
1871s | um |
1872s | and and we we do have a plan to bring |
1875s | them to where we want them to be we |
1877s | haven't executed the plan yet so um at |
1880s | least for this patch they will continue |
1881s | to be a little bit underwhelming |
1884s | um but the |
1887s | yeah like the a big part of it for a lot |
1890s | of people is that they don't they don't |
1891s | scale fantastic into the late late game |
1895s | I got confirmation yes legendaries |
1898s | um unique items don't have a way to |
1901s | change their level requirements so all |
1903s | the bass unique level requirements are |
1906s | that unique level requirements |
1907s | regardless of if it gets Weavers will |
1909s | affixes or legendary affixes added onto |
1912s | it so it is that's the level it is and |
1914s | it saves that level |
1918s | um |
1919s | what was I saying |
1920s | yes so settings have a lot going on with |
1923s | them their tooltips are huge I think I |
1925s | just got a ring |
1927s | yeah like this this is I think the |
1928s | smallest set item |
1931s | um |
1932s | tooltip of all I think this is this |
1935s | might actually be the smallest one |
1937s | um and you hold Alton it's already |
1938s | almost the hot full height of the screen |
1940s | you know and like so we actually when we |
1942s | were making the tooltip system we had to |
1944s | make a system to shrink tooltips so they |
1946s | wouldn't go off the screen uh up down |
1949s | um so like they dynamically change their |
1952s | size they can fit on the screen |
1954s | um even before holding All In some cases |
1955s | and |
1957s | um it's just it's just too much |
1961s | um too much stuff to just slap legendary |
1964s | potential on them but we do have a way |
1965s | that we think we can make uh set items |
1968s | uh like like like get the core |
1972s | um |
1973s | interesting part of a set item and uh |
1976s | incorporate that into your builds and |
1978s | have fun with it |
1980s | and I I kind of glossed over it but the |
1982s | one of the big reasons why they're scary |
1984s | uh is because you can really quickly get |
1986s | in a situation where your build is |
1988s | defined entirely by a set item or a set |
1992s | um and and having that situation where |
1994s | like oh I'm gonna play a a sort this |
1997s | this cycle and |
2000s | um oh the |
2002s | taraja said for lack of a better term |
2004s | just because that's the Stark set D2 |
2006s | yeah it's like oh towels is just just |
2007s | like the best set for it possible and so |
2010s | like like there's there's three quarters |
2013s | half three quarters of your gear is just |
2015s | dictated by the set and Away you go and |
2017s | and there's no real there's no real |
2019s | planning there's no real |
2020s | um like |
2022s | like oh how can I fit this item into my |
2024s | build and |
2026s | um like it it cuts away a lot of the |
2028s | other systems entirely |
2031s | so we do really want to get it involved |
2033s | more in the in your in your build |
2035s | crafting and have it be in a situation |
2036s | where it's not going to |
2039s | um kind of take away that a puzzle of |
2042s | putting together your gear |
2048s | uh |
2054s | uh how does one get the new Weaver items |
2058s | they uh you kill monsters |
2061s | got it |
2062s | uh after the 0.9 X cycle will will the |
2065s | next match be 1.0 or 0.10 1.0 |
2067s | you guys rock thank you buddy |
2070s | glad to have you here |
2075s | uh do you think you would do twitch |
2076s | drops big events like launch 1.0 um we |
2079s | don't have the system set up to do it |
2081s | for 1.0 |
2082s | um |
2084s | I have no idea what's involved with |
2085s | setting it up |
2087s | um I I do think it's a cool thing to do |
2089s | and I'd like to get get it going |
2092s | um |
2095s | I I think I think it's a fun it's a fun |
2097s | Community Building thing that um |
2101s | yeah I I don't I don't know the pitfalls |
2104s | of it well enough but |
2105s | um I I feel like that's in the need to |
2108s | explore further category |
2115s | oh oh what's going on there |
2117s | we're okay we made it |
2127s | uh awesome thanks I I have really spent |
2130s | quite a bit on another game that has MTX |
2132s | like that appreciate you guys answering |
2134s | my question you're welcome I don't know |
2136s | what the question was but I'm glad I |
2137s | answered it to your satisfaction |
2141s | uh next if I have two different rings |
2144s | that are Weaver's will will they have |
2145s | the same weighted chances because their |
2147s | Rings or will the weights be on the base |
2149s | itself a ring for many it would be nice |
2152s | to have a heavier waiting for Minion |
2153s | axis I don't know the answer to that |
2155s | question I'm sorry |
2156s | I I assume they'd have the same waiting |
2159s | um |
2162s | because having like unique specific wow |
2164s | maybe not though I don't know |
2170s | great question though |
2172s | I think we'll see uh we'll get more |
2174s | details about Weaver's will stuff in the |
2176s | uh in the patch notes I think |
2185s | any plans on possibly using loot filter |
2188s | type queries on your bank no |
2191s | maybe even letting you use them to put |
2193s | items in your bank um so |
2195s | uh have |
2199s | so I said no really quickly and usually |
2201s | that gets followed up with um wanting to |
2202s | to change the colors of things in your |
2204s | in your stash |
2207s | um there's there's a performance problem |
2208s | there this is the design decision this |
2210s | is a |
2211s | um |
2212s | sure like like a finger on the monkey |
2214s | spot curls and we add that and I I steal |
2216s | 90 FPS from you deal with it you know |
2219s | like like terrible things like that I |
2221s | don't know what the actual number is |
2223s | um |
2225s | but uh we we don't have a way to do it |
2228s | nicely at the moment |
2230s | um I think likely we'll be seeing some |
2234s | some regex adjacent uh search criteria |
2240s | um and I do really like the idea of |
2242s | having uh defines on specific tabs being |
2245s | like Oh okay if you have like exalted |
2248s | Rings they just like and you just quick |
2249s | move them into your in your stash |
2251s | exalted Rings all just go into this one |
2252s | tab |
2255s | or something like that having having |
2256s | loose the fines there's a lot of stuff |
2258s | in there that we'd like to do |
2260s | um and unfortunately it's it's just it's |
2262s | probably a post 1.0 feature set right |
2264s | now just because there's so many things |
2265s | you want to get in |
2266s | um |
2268s | and uh and mechanics like that that are |
2271s | like |
2272s | solid but maybe missing some nice little |
2276s | extra bonus feature the nice little |
2277s | extra bonus feature |
2279s | generally isn't a high enough priority |
2281s | to hit 1.0 generally that's not there's |
2285s | depends like |
2287s | um if we're like oh this is gonna take |
2288s | me two lines of code to change and |
2291s | 10 minutes of testing to confirm you |
2293s | know super low risk you know you slap it |
2296s | in type thing |
2298s | it's a little more involved though |
2299s | because there's a lot of performance |
2300s | concerns |
2302s | all right is it already known that if |
2304s | you bind your move key move key to right |
2306s | click it won't show The Click indicate |
2308s | on the floor anymore I didn't know that |
2310s | if you find a bug report please report |
2312s | it on if you find a bug please submit a |
2314s | bug report on our forums because telling |
2316s | me well uh just |
2321s | uh will eventually be a sixth class |
2324s | um I I think there's a very high |
2325s | probability of having a six class I I |
2327s | know there's I've I wrote the design |
2329s | document for us on it |
2331s | um and there are three class suggestions |
2334s | at the bottom of that design document |
2335s | with Masters |
2337s | huh |
2345s | so I'd love to I'd love to add a six |
2347s | class |
2348s | um we'll probably see fourth Masters |
2349s | before we see a sixth class |
2355s | uh I know those questions kind of out |
2357s | there but thoughts on adding more |
2358s | classes or sunglasses in our future yes |
2362s | uh How likely are Weavers will items to |
2365s | like |
2366s | equivalently roll up to four LP affixes |
2369s | I don't know I'm sorry |
2373s | uh finally assumer who pronounces my |
2375s | name correctly thank you yeah |
2379s | you're welcome that was a good one I |
2381s | enjoyed that a lot when is patch patches |
2384s | in six days oh patches in six days it's |
2387s | always terrifying to say out loud |
2395s | you know what I just remembered that I |
2397s | have and I completely forgot that I |
2398s | expect into it at all and I should have |
2400s | actually just taken some notes higher up |
2402s | there but that's okay I'm a Noob uh is |
2404s | is is uh free casting on that's not |
2407s | working what is going no |
2428s | some something Jackie's going on |
2431s | it's okay I'll figure it out uh you're |
2434s | happy with the new MTX update was |
2435s | released before you went live on Twitch |
2436s | yes very I I got to review it moments |
2439s | before it went live |
2450s | uh uh hi hello uh are there any plans to |
2454s | hide the loot beans for items hidden by |
2456s | the loot filter not specifically but if |
2458s | you have a suggestion please head over |
2460s | to our Discord reforms |
2469s | it could make sense I think there's |
2471s | situations where |
2474s | like exhausted or maybe unique beams |
2477s | were not Auto hidden by that or |
2478s | something or maybe a setting in your |
2479s | options let's make something I'd like to |
2481s | see |
2482s | I kind of like seeing them myself |
2486s | that sounds weird |
2519s | something's going on there that looks |
2521s | like she's going right through me |
2530s | nailed it |
2546s | Relic it's comically terrible |
2551s | oh I want Caspian but at the same time |
2553s | uh |
2556s | might just be better |
2568s | we're struggling with the Mana |
2573s | uh what's your favorite unique legendary |
2575s | that's coming you know tell us what does |
2576s | All Right audience that uh do you plan |
2578s | to add any limit break mechanics like |
2580s | ball skills uh from Poe or similar |
2585s | um |
2589s | it's different uh |
2591s | specific no but maybe |
2598s | uh what do you think about Public's |
2599s | response on uh Steam and Reddit about |
2602s | your post of the cash up well like are |
2604s | we are we talking about the uh first |
2606s | post or the second post |
2608s | um so I |
2610s | um |
2614s | I I feel like the way the questions were |
2616s | it's likely talking about the first post |
2619s | um but I don't know uh I very |
2621s | intentionally did not go look at the |
2623s | steam forums for it because |
2625s | oh |
2628s | it's it's difficult to have rational |
2631s | conversations there frequently |
2634s | um |
2635s | not impossible there's lots of great |
2636s | people on there for sure |
2638s | um |
2639s | but I find myself having a tough time |
2642s | also very inexperienced with the |
2643s | interface I never have used it as a like |
2646s | as a player myself |
2647s | on any other game |
2650s | so I'm just not used to it |
2656s | but um I can assume you're talking about |
2659s | the second post uh it's great I'm happy |
2661s | about the response I think it's |
2662s | wonderful |
2668s | uh can we up the epoch point value |
2670s | sportifax retain their full value I.E |
2672s | 500 points for 50 pack |
2674s | um I I I I can't make any uh comments or |
2680s | promises or anything like that |
2682s | um but just like every game suggestion |
2684s | if you have a suggestion or something |
2685s | you'd like to see the game please hand |
2686s | over to our forums uh post it there |
2694s | the like |
2695s | as far as I'm aware the the the the the |
2697s | supporter pack |
2700s | um |
2700s | is supposed to be here's here's a bundle |
2703s | of Cosmetics at uh like at a cheaper |
2707s | value at a cheaper price than they would |
2709s | be individually |
2711s | um and oh here by the way here's some |
2713s | extra points |
2724s | that's that's that's how I looked at |
2726s | them maybe that's wrong I don't know |
2737s | uh do you have any info when we'll |
2740s | release the last three Master yes 1.0 |
2742s | the number one point it was gonna be no |
2744s | I don't uh all right now I need you to |
2746s | use Morse code to tell us what it is |
2749s | I don't know what that sport sorry |
2751s | uh and I I know very little Morse code |
2757s | are you guys gonna update Reaper reform |
2758s | skills uh with any reform there's some |
2761s | like the the VFX for uh for uh reap |
2766s | changed |
2768s | but I think you saw that in the post |
2775s | it's mostly animation anyways though so |
2781s | I didn't remember said basically the |
2782s | exact same thing after me |
2783s | yep uh do you plan to use uh ladder |
2786s | feedback to bounce slash Nerf the |
2788s | outlier builds that are so far above the |
2790s | rest I feel pigeonhole in the moment |
2793s | um so there |
2795s | I I'm gonna answer this and I just want |
2797s | to be clear that I don't mean that |
2798s | that's the only thing which I kind of |
2800s | just answered it by saying that |
2802s | um yes we do plan to use data |
2806s | um as one small piece of the overall |
2808s | tools we'll use for balancing |
2811s | um |
2814s | like the I I would say more so using it |
2818s | as a |
2820s | um an indicator of things to look at |
2822s | than a uh rigid guide origin rules on |
2826s | what's going to change |
2828s | uh released |
2831s | seven months in a row thank you very |
2832s | much that's fantastic glad to have you |
2834s | here hope you're having fun |
2838s | um yeah so so yes but |
2841s | um usually the like the fear when I say |
2843s | that is like |
2845s | um just because the build's doing well |
2846s | it's gonna get nerfed into the ground no |
2849s | super no |
2851s | um |
2852s | if if we see the the latter is like the |
2856s | top 500 people are all playing this one |
2858s | build |
2860s | um |
2861s | like that's a that's that's an extreme |
2862s | case and we'll we'll use that as an |
2865s | interview and say hey we should go look |
2866s | at this and evaluate what we want to do |
2868s | about it |
2869s | um and one of those things could |
2871s | potentially be nerfing it but maybe it's |
2873s | maybe it's just a bug in there which I |
2876s | mean you know if we fix the bug and it |
2877s | causes it too less that isn't there for |
2879s | sure |
2880s | um but we're also committed to to um a |
2883s | few different things and um around |
2885s | balancing in general one of them is |
2888s | we know that people spend a lot of time |
2890s | building these characters and |
2892s | um it can feel really terrible to have |
2894s | something that that starts out |
2897s | competitive and then just gets like |
2898s | gutted into the ground |
2901s | um especially in the middle of a |
2901s | competitive cycle |
2904s | um so I will we'll attempt to do as few |
2908s | balance changes as possible during an |
2909s | actual competitive cycle when it's |
2910s | happening no the the the initial ladder |
2913s | launch I don't think we can count as a |
2914s | competitive cycle to start with |
2917s | um but like post 1.0 Cycles are going |
2920s | um bouncings that happen mid-cycle will |
2922s | be |
2924s | um |
2926s | especially major ones especially nerves |
2929s | will be for |
2931s | egregious problems and things that |
2933s | absolutely need fixing immediately but |
2934s | we'll focus The Bouncing efforts in |
2936s | between Cycles |
2937s | and then the second thing is also just |
2940s | um even if something is very very very |
2943s | strong |
2944s | um or even possibly overpowered you know |
2945s | like |
2948s | trying to bring it in line with other |
2950s | things sure |
2952s | um but having it having it suddenly |
2954s | become |
2955s | like |
2957s | empirically worse than |
2960s | you know uh like everything else like |
2962s | like if if something say say like you |
2964s | rate builds out of 10 and |
2967s | um we'll say like top tier competitive |
2968s | is 10 out of 10. and there's this build |
2970s | that's a 12. |
2971s | um the goal is to Nerf her down to a ten |
2973s | not Nerf it down to a or even even 11 |
2976s | even to like leave it overpowered but |
2978s | like |
2979s | not to Nerf it down to a four like that |
2981s | that's that's what we really want to |
2983s | avoid |
2984s | um and every case is different |
2987s | um every every situation is different |
2988s | and we want to approach them all |
2989s | individually |
2993s | who cares about that and we know that |
2995s | the 0.91 ladder experience is going to |
2999s | be a little lopsided for some builds in |
3001s | some classes and things like that |
3003s | um |
3007s | the the primary goal is getting that 1.0 |
3009s | ladder to feel fine and competitive and |
3012s | and uh yes we want the we want the |
3014s | ladder to be as awesome as possible the |
3016s | entire time |
3018s | um |
3020s | but having having those |
3024s | um you know it's it's a it's |
3026s | releasing the ladder now is as much for |
3029s | just testing the functionality like |
3031s | weeding out the bugs in the ladder |
3033s | itself |
3034s | um you know like like it's it's more |
3036s | about that for us right now than it is |
3037s | about having a competitive ranking |
3039s | system for people which I know some |
3041s | people really want and it's something |
3042s | that's really important to a lot of |
3043s | people and we're like we are adding that |
3046s | to the game |
3047s | um and so we do need to take that |
3048s | seriously but I uh I hope that the |
3054s | um |
3058s | uh Prestige from winning uh beta ladder |
3062s | is taken with a grain of salts |
3064s | oh it's not right way to say that |
3068s | there will be bugs |
3074s | we've just we've got to get these |
3075s | features tested |
3077s | um this is a lot of things like this |
3078s | that are really important features and |
3079s | if we if we release them at 1.0 there's |
3082s | this potential for huge problems that |
3083s | happen when we really want them to shine |
3085s | um and this game The Game's in this sort |
3087s | of like really weird state where we're |
3089s | so close to 1.0 and and the game's like |
3091s | starting to feel |
3092s | uh it's starting to feel great it's |
3094s | starting to feel like there's there's an |
3096s | expectation for high quality contents |
3098s | and features to drop right away |
3100s | um |
3102s | and we we definitely do our best to keep |
3104s | things as high quality as possible as |
3106s | they drop |
3107s | um |
3109s | but getting to getting to 1.0 is more |
3111s | important for us right now |
3117s | 1.0 in a timely fashion is more |
3119s | important |
3120s | yeah and having that 1.0 drop feel as |
3123s | good as possible |
3131s | uh |
3133s | every day |
3136s | how many people are working on this game |
3137s | actively oh I don't even know anymore 70 |
3140s | 80 |
3143s | include like |
3145s | everyone |
3149s | that's not just like people who are like |
3151s | I don't know in in the editor or |
3153s | whatever that's like |
3155s | everyone because everyone's working on |
3156s | it |
3164s | sometimes I'd argue my wife's working on |
3166s | it she hasn't done anything for it |
3168s | laughs |
3175s | I'm being told that apparently we've |
3176s | said 100 plus before which might be true |
3184s | it is it's interesting because like I've |
3186s | been around since there was a dozen |
3188s | people and |
3190s | um like you you get to know everyone |
3191s | really well and |
3193s | um like you know everyone's voice just |
3195s | by like they'll laugh and you'll be like |
3197s | oh I know who that was |
3198s | um and that'll be in a voice call and |
3200s | like I'll be talking to someone I'm like |
3201s | I have no idea who this is and I'm like |
3202s | I'm like fine like which lights lighting |
3204s | up to be like who is that |
3207s | it's a little weird sometimes |
3210s | uh to follow up on guaf's question let |
3214s | me find guat's questions I don't |
3215s | remember what it was uh oh ladder |
3217s | balancing yeah okay |
3220s | um any plan any current plans to |
3222s | implement an API to allow the community |
3223s | to view more than just the skills of the |
3226s | latter leaders |
3227s | um so the |
3231s | yes asterisk |
3235s | um |
3236s | we would like to add more involved |
3239s | information for people to have we know |
3241s | some people really don't want to share |
3242s | that information |
3244s | um |
3245s | and uh we know a lot of people really |
3248s | want to share that image so it's it's |
3250s | both for sure Dallas thank you very much |
3253s | that's a five gifts inside of the |
3254s | channel oh congrats everyone got one of |
3256s | those |
3257s | that's uh yeah who else no no more no |
3260s | more ehg uh access accidental gifts |
3263s | which is good |
3264s | well congrats to all of those |
3267s | and Beaty Yeti thank you for the sub |
3269s | glad to have you here |
3272s | um all right so we're we're not talking |
3274s | about oh yeah um |
3276s | ladders and being able to see what |
3277s | everyone's look um like gear and |
3279s | everything so yeah there's I think in a |
3281s | perfect world and and this is something |
3282s | that we're still figuring out what we |
3284s | can do what's possible how can we do |
3285s | this that it's that it works well and |
3287s | people can can interact it nicely and I |
3289s | think in like a perfect situation we'd |
3292s | have the ability to |
3294s | um give people and the work I do not |
3296s | think will ever get to the perfect |
3297s | perfect situation |
3299s | um |
3300s | but we'll get a situation where you can |
3301s | you can see anyone who like |
3304s | I don't know if it'll be opt-in or opt |
3306s | out but they'll be basically like two |
3308s | states of your of your account where |
3309s | like characters that you have in the |
3311s | ladder are hidden or mostly hidden or |
3313s | something maybe it's like maybe the |
3315s | state there that we have right now it's |
3316s | considered hidden so it's not like fully |
3318s | hidden but it's like obfuscated |
3321s | um and then |
3323s | uh have |
3328s | uh have another version where it's like |
3330s | just wide open you can just see |
3331s | everything you can see like the exact |
3332s | gear they were wearing their passives |
3335s | everything and I and yeah I think |
3338s | there's I think there's a version where |
3339s | both those are possible and like players |
3342s | either have to opt into or opt out of |
3344s | showing everything |
3350s | I could probably opt out |
3354s | because I mean for the most people part |
3355s | people will kind of not care |
3357s | and having that information available I |
3359s | think is more interesting |
3360s | for the people who do care |
3364s | um and then people who really don't want |
3365s | to show their stuff can not show their |
3368s | stuff |
3369s | I think that would be the best situation |
3371s | but like like I said this is still |
3373s | we're still working we're interested |
3375s | we're very interested in feedback people |
3376s | have about it so if |
3377s | um if you if you really want to see |
3379s | something in this category if you're |
3381s | like oh I'm not gonna participate in the |
3382s | ladder unless unless my stuff's hidden |
3384s | like no way or like I'll only |
3387s | participant the light if I can see |
3388s | everyone's like those are pretty extreme |
3389s | stances but just like we're just like I |
3391s | would prefer it if I could see this you |
3393s | know that sort of stuff's really really |
3394s | useful information so we are interested |
3396s | in hearing that sort of stuff |
3397s | and I think that will be |
3400s | um |
3400s | uh better feedback once it's 1.91's |
3403s | released |
3416s | now I want to know if the |
3421s | Wormhole node works if you've got Mana |
3424s | left let me do this |
3427s | yeah okay so just doesn't work when |
3428s | you're um interesting |
3451s | it's like a fire and ice rainstorm |
3453s | battle |
3462s | I almost got really calculated with it |
3464s | I'm gonna win and then it almost died |
3469s | oh |
3473s | let's you know drop a couple things that |
3475s | are super useless |
3483s | okay |
3489s | I love that one |
3497s | oh here's here's the one you'll be able |
3499s | to turn this off soon the name |
3503s | able to make names this this beer next |
3504s | match this one |
3507s | uh will you like to give us details at |
3510s | 1.0 within September |
3513s | uh I I have no idea I'm sorry Immortal |
3517s | emperor Journey |
3520s | uh so next patch is first cycle uh kinda |
3524s | in a way yes but like Define cycle is |
3526s | sort of the hard thing to do there it's |
3527s | the first like |
3530s | um ladder |
3532s | like uh um online ladder |
3537s | if I'd introduce Mike's beard as MTX my |
3538s | page would love to have it I trimmed my |
3541s | beard actually a couple days ago |
3543s | just tidied it up |
3545s | got it really is just the mustache just |
3547s | getting that so it's not like literally |
3550s | in my mouth |
3554s | uh how's the merchant skilled stuff |
3556s | coming along slowly |
3560s | but it's coming along |
3561s | so that's good at least |
3564s | spark no but I do like the idea of |
3566s | putting sparknoba in there |
3569s | um |
3570s | this is really tempting though just |
3571s | because |
3575s | so is that though |
3577s | these notes suck these notes are awesome |
3582s | uh last a bit of joke is last time I was |
3585s | like saying how great they were |
3590s | is that was that a lot of idol slots I |
3592s | just got |
3593s | I think it was |
3597s | it's like |
3600s | not awesome are they |
3611s | fire is that's for sure |
3615s | this is still wins in health |
3624s | uh I know it's probably low priority but |
3626s | the native Linux client has bad memory |
3628s | leak and after an hour to freeze up the |
3629s | entire system |
3631s | so wild I |
3633s | because I know that's been reported in |
3635s | the past and I know we like haunted it |
3638s | and like just couldn't Repro it at all |
3640s | for a long time and then we did |
3643s | and then uh we put in a bunch of stuff |
3646s | to fix it |
3649s | so I'm not sure how that's happening but |
3654s | if you do find any bugs which it sounds |
3656s | like you may have please report them on |
3659s | our |
3660s | forums |
3668s | uh |
3671s | have you guys given another thought |
3672s | about gender locked classes make the |
3674s | opposite sex models for them |
3676s | um I mean there's nothing new that's |
3678s | come up |
3679s | um we still intend to to add that |
3682s | feature eventually it's |
3684s | um |
3688s | one of those things that it is it's it's |
3691s | a priority thing |
3693s | um |
3694s | it's a very very large production |
3698s | investment |
3699s | to add that feature to the game |
3702s | um we believe there are other things |
3704s | that we have yet to add that are more |
3706s | important |
3707s | and uh |
3709s | we're gonna add those first |
3713s | it's about all it comes down to |
3719s | another shark my man itself I know but |
3722s | like |
3723s | fine |
3727s | I could I could just get like |
3728s | teleporting strikes with Mana strike |
3731s | probably way better |
3733s | not using flameboard at all actually |
3735s | you know what let's just let's do this |
3737s | because I'm not using it properly |
3741s | until burning strikes is it |
3747s | yeah |
3753s | and then uh just more Mana obviously |
3758s | it's just |
3760s | obviously this one |
3763s | yeah |
3782s | oh hello Mike long time hi |
3786s | good job on dealing with MTX issue but |
3788s | could you guys please reconsider the |
3790s | decision to making MTX not available in |
3791s | offline play thank you in advance |
3794s | um I there's nothing I can do with that |
3795s | right now do you have suggestions please |
3798s | head over to the forums but yeah the the |
3800s | um |
3804s | the way it is set up is an online |
3806s | feature |
3813s | uh I would say that the responses to the |
3815s | second post is maybe a little better |
3821s | we were reading extremely different |
3823s | responses |
3827s | one win from am I gonna slip into |
3829s | depression here and the other went uh |
3831s | let me go grab a beer and hang out on |
3833s | the patio |
3834s | didn't actually detect too much work to |
3836s | do but you know |
3837s | uh it's okay the support back to my |
3838s | opinion at least the prices are better |
3840s | than Poe |
3844s | uh will there be a character limit added |
3847s | to Le and is there a way characters over |
3849s | the limit to be deleted |
3852s | um there there is a limit technically |
3853s | right now |
3855s | um it was a technical limit for the |
3857s | initial online implementation that we |
3858s | were that we put in place in order to |
3861s | just make sure things didn't get out of |
3862s | hand |
3863s | um |
3865s | I I think that we plan to increase the |
3867s | limit but I don't know |
3871s | offline also as a character but it's |
3873s | like a thousand so |
3876s | I don't think you'll likely run that |
3878s | issue |
3881s | uh |
3883s | I have a feeling I'm skipping over |
3884s | questions so if you have a question |
3885s | please put at last EPA game in the |
3887s | question and I will answer it for you |
3888s | otherwise someone else |
3891s | might answered in chat volcanic orb tree |
3894s | rework when I don't know |
3897s | when when uh it's |
3899s | a high priority feature compared to |
3901s | other things |
3904s | there are other plans for Accelerated |
3906s | leveling campaigns gives also the future |
3908s | letter Cycles I mean um other than the |
3910s | ones that are already in New |
3916s | uh |
3919s | you said you guys don't Nerf the builds |
3921s | too hard but you nerfed all of them are |
3923s | into Oblivion now it's two out of ten |
3927s | we're gonna have to disagree on that one |
3930s | it has dropping pretty unique and it's |
3931s | boosted 3.9 or just to say the same 1.0 |
3933s | well when item factions releases |
3936s | the um the base drop right will be will |
3939s | be reduced |
3940s | um but you'll very quickly surpass that |
3942s | drop rate |
3944s | um by interacting with either of the |
3945s | item Productions |
3948s | drop it the wrong word item acquisition |
3949s | rate |
3953s | upgrade rate I don't know what you want |
3955s | to call it |
3956s | uh how do you feel about rewards uh for |
3959s | being top 100 200 or whatever the letter |
3960s | I I think there's a really good way to |
3962s | there are I think there's opportunities |
3965s | for good ways to do that and I've talked |
3966s | about this before how I would Implement |
3967s | if it was just like |
3969s | um like carte blanche go ahead Mike do |
3971s | what you want |
3973s | um and I I personally would like to if |
3976s | we're gonna if we're gonna do this I |
3977s | think it would look a lot more like |
3979s | almost like a |
3981s | uh I remember like this is gonna back |
3984s | when I used to play wow |
3986s | um you would you would get tokens |
3988s | for |
3991s | um |
3993s | like like tokens for your tier sets |
3998s | and I I'd really like to see something |
4000s | similar to that happen for like ladder |
4003s | rewards |
4005s | um so there wasn't this like |
4007s | issue of like missing out on it and then |
4009s | it like going away forever type thing |
4012s | um |
4014s | but having having some sort of like I |
4016s | don't know point system |
4018s | um |
4019s | where you can like pick one of some |
4021s | option uh like if you get enough points |
4023s | or something I don't know there's I |
4025s | think there's lots of ways to do it |
4028s | um where it's like really fun and uh |
4032s | doesn't doesn't like it acts as a nice |
4035s | reward for achieving something because |
4036s | because having those like hey look what |
4038s | I did here's this cool thing I got for |
4040s | being awesome I think those are really |
4042s | great |
4044s | um |
4045s | and I think there's a lot of pitfalls in |
4048s | uh in adding those and presenting them |
4050s | nicely |
4053s | um |
4054s | but yeah I I I I think there's |
4056s | opportunities for something to be there |
4058s | we don't have anything specific planned |
4060s | um |
4062s | yeah |
4064s | I hope that helps answer I kind of went |
4066s | into a little more detail last time |
4067s | about that question |
4069s | uh how asymmetrical are the rewards |
4071s | intended to be for upcoming factions I |
4074s | could see things emerging like uh trade |
4076s | Guild being good for uh rare only builds |
4079s | uh but worst option for other builds or |
4081s | is it hope that each faction has about |
4083s | the same access to exalted legendary |
4085s | gold Idols Etc |
4086s | um the goal the goal is so that they are |
4088s | roughly similar |
4091s | um we know they won't be the same and |
4093s | there will be some mathematical way to |
4095s | probably prove one's better than the |
4097s | other for certain things |
4101s | um the goal is to have almost everyone's |
4105s | decision boil down to do I like trade or |
4107s | not like if if if the vast majority of |
4110s | players are going into this decision |
4112s | with |
4113s | do I like trade or not and that's as far |
4115s | as the decision making goes oh we've |
4118s | nailed it |
4119s | um and and I I know that kind of does |
4121s | leave room for |
4123s | um maybe some people who are extremely |
4125s | competitive but really really like or |
4127s | dislike trade |
4129s | um to be a little bit disappointed and |
4130s | and it is really unfortunate if that |
4132s | happens to you I'm really sorry |
4134s | um and we're gonna do our best to |
4135s | mitigate that as much as possible |
4137s | um but we know that it's never going to |
4139s | be perfect and we it's it's never going |
4140s | to be exactly identical uh the goal is |
4143s | to have them be roughly similar and |
4146s | um |
4149s | and and be roughly competitive with each |
4150s | other |
4152s | I keep using the word roughly because |
4153s | it's never gonna be perfect |
4156s | uh I think I want to go up here |
4158s | just just that sweet crit multi we're |
4160s | doing great we're doing lightning meteor |
4163s | shower crit |
4165s | and could be a |
4168s | that's our goal here |
4173s | just |
4177s | oh |
4179s | well that's good that's a that's a |
4181s | wonderful affix to get |
4184s | Warden cleansing on potion use fantastic |
4186s | ethics |
4188s | uh is there any idea when we may see new |
4190s | factions coming and there'll be |
4191s | multiplier guy but I do find my ability |
4193s | to play multiple builds stagnating even |
4195s | with ability to Target Farm specific |
4196s | items um I don't have any details on |
4198s | exactly when |
4200s | um I I'd like to get it in before 1.0 I |
4203s | don't know if it'll it'll make it before |
4204s | 1.0 because there's a lot to do with it |
4205s | still and a lot of testing that has to |
4207s | happen with it |
4209s | it's still very early in development |
4216s | drop some stuff off in our stash sir |
4219s | our uh bags are filling up I'm not a man |
4223s | of many pockets |
4231s | you wear this ring |
4241s | I kind of want to just wear them |
4248s | just give us cast speed |
4252s | we do a lot of fire damage right now |
4262s | let's give it a shot |
4273s | just go for it and see if it's if it's |
4274s | fun |
4277s | I'm gonna do any coal damage I really |
4280s | need the other one |
4282s | but getting that it's basically sorry |
4283s | are we are we wearing this specifically |
4285s | just for that cast speed that's what |
4287s | that is that's not that's not good |
4288s | enough |
4299s | oh all right |
4304s | uh will the faction system be account |
4307s | wide or per character essentially can I |
4309s | choose to be both factions on separate |
4311s | characters of the same account so it's |
4313s | going to be both account wide and per |
4316s | character if that makes any sense so |
4317s | progression will be account wide but |
4320s | um representation will be character |
4322s | specific so um if you are on a |
4326s | um |
4327s | like you can you can say you say you |
4330s | start a rogue in a Mage and you put the |
4332s | Rogue on |
4334s | um circle of Fortune you put the Mage on |
4336s | um |
4337s | treasure Hunters where they are uh uh |
4340s | Merchant skills sorry |
4343s | and um and you and you level up one I'm |
4346s | just not gonna use the names so you you |
4348s | level up one you level up both of them |
4350s | you're like like trying you're playing |
4351s | both of the characters you're leveling |
4352s | both up you're going and then you're |
4353s | like oh I really like Merchant skills so |
4356s | much more and you can take your circle |
4358s | of Fortune character and just switch it |
4359s | to Merchant skill I know they're both |
4360s | Merchant skill and they're both keep |
4361s | level Merchant skilled and your circle |
4363s | of Fortune progress stays and then if |
4364s | you're like you're like oh you know what |
4366s | I changed my mind I'm gonna go back to |
4367s | Circle Of Fortune you take both your |
4368s | characters back to Circular Fortune |
4370s | that's totally fine |
4371s | um and the the one caveat is is that any |
4375s | gear that's tagged with an uh with an |
4377s | item faction requirement rank an item |
4379s | faction rank requirement doesn't change |
4382s | when you change the character so if you |
4384s | want to change your character and you |
4385s | have a bunch of items that have an item |
4387s | faction rank requirement you do need to |
4388s | replace those pieces of gear |
4396s | give me those ice beetles it's the |
4398s | second one of the second Frozen Hive |
4399s | I've got |
4419s | it all right |
4421s | uh your game is the only RPG I can play |
4423s | I love the Simplicity of making your own |
4425s | build and crafting your items awesome |
4427s | things please keep Simplicity in mind as |
4428s | you progress to development of the game |
4429s | we do try to |
4431s | um |
4433s | um promoting Simplicity is not really |
4435s | the way we look at it but |
4438s | um complexity needs a reason I think |
4439s | it's a better way to put it so like |
4442s | um we'll we'll add complexity to the |
4444s | game for sure ah if it if it has a good |
4446s | reason if it adds depth to the game if |
4448s | it adds interesting mechanics and things |
4450s | like that and I I think that um |
4454s | I think we do a pretty good job of that |
4456s | you always do a better job though right |
4470s | uh if I buy 50 packs with the MCX with |
4472s | lowercase your packs as well no it's |
4474s | just the pack that you buy |
4480s | uh what made you opt to keep idle slots |
4483s | or a lot of similar games cut them |
4485s | like like Idols like these |
4492s | I there's not a lot of games that do |
4494s | idle slots is it do you mean Relic slots |
4496s | like this one here |
4498s | if you're talking about this one |
4501s | um |
4502s | it's it's it was an attempt to have a |
4504s | really uh class |
4508s | um a really class themed |
4510s | item in your in your um inventory so |
4512s | like we really really try and push the |
4514s | class fantasies like like oh a quill is |
4517s | a very Mage thing to have as a relic |
4520s | item where it's like a quill on a |
4523s | primalist really what you know it seems |
4527s | Seems a lot less I mean actually you can |
4528s | make an argument why it works on a |
4530s | finalists but you know you know I mean I |
4531s | just picked a lot of random |
4533s | um we try to have that that like class |
4536s | fantasy push and it was a it was part of |
4537s | a way to to push that class fantasy |
4539s | through uh item-based types and then |
4542s | that lets us put specific |
4544s | um affixes and implicits on there as |
4546s | well to really Drive |
4548s | um like interesting implicits for each |
4550s | individual class |
4557s | because we wanted we knew we wanted to |
4558s | have three slots for that and then we |
4560s | actually had this a lot before we did |
4561s | this but we we did know that we wanted |
4563s | three slots for that |
4565s | um and Hellman chess worked really well |
4567s | because they are the |
4569s | um the really visually like the ones |
4571s | that stand out really visually heavily |
4572s | so like we don't have to make a crown |
4574s | sit nice inside and sitting perfect a |
4576s | crown sit nice on a primal say |
4580s | um |
4581s | which cuts down in Dev time |
4584s | which lets us put more awesome stuff in |
4586s | the game |
4587s | and that's the most important thing |
4588s | right |
4590s | right |
4593s | is there any way to have a portable |
4595s | stash it is technically possible |
4597s | um we don't plan to include one there |
4599s | there is there are a lot of stashes out |
4601s | in the world during activities that that |
4603s | you do so like |
4605s | um in dungeons have stashes at the start |
4608s | and end in some cases |
4610s | um possibly all cases actually and then |
4612s | the model in between every Echo is a |
4615s | stash like there's a lot of the things |
4616s | you're doing |
4618s | um like the arena has stashes in it a |
4620s | lot of the activities you're engaging in |
4622s | have frequent access to your stash |
4625s | um and we do that really intentionally |
4626s | but we don't want to just have |
4628s | um like |
4630s | we don't just want to be like |
4632s | magic stash plump |
4634s | you know |
4639s | uh |
4642s | uh the thing that just happened where |
4643s | you searched for Mana Advantage dragons |
4645s | something that's good as small annoyance |
4647s | me for quite a while now it would be |
4648s | nice to have a skill name |
4650s | um if the skill name wasn't included |
4652s | wouldn't be included in the search since |
4653s | 90 of the uh not 100 of nodes will be |
4656s | affected the original skill in all the |
4658s | skill trees yes |
4659s | um |
4660s | that search |
4663s | I'm the one that did it sorry it's |
4664s | terrible |
4665s | um it's really simplistic it's just like |
4667s | it's just like take take these six |
4670s | fields and and just like what's the |
4673s | what's the combined string for that |
4674s | search for the string in that field as |
4675s | soon as you find it just it's good |
4678s | that's that's it it's like it's really |
4680s | basic |
4681s | um and that's that's one of those things |
4682s | that we'd like to improve it we'd like |
4683s | to |
4684s | to add in |
4686s | um maybe maybe there's like a property |
4688s | feature this is like sort of stuff that |
4689s | I've considered adding to something like |
4691s | this |
4692s | um long-term feature thoughts you know |
4695s | I'll just be sitting outside relaxing |
4697s | and all all I can think of is oh how am |
4698s | I going to add to this |
4700s | um and you put something here and you |
4701s | have like |
4702s | um maybe like quick search options you |
4705s | can save where it's like damage or stun |
4707s | or shock and you can just be like like |
4711s | filter quick quick filter options you |
4713s | can see the five quick filter options |
4715s | you can save and it just like lets you |
4716s | quickly put things in that you search |
4719s | for frequently in multiple different |
4720s | trees and so you can just be like meteor |
4722s | click your damage one and it shows your |
4723s | damage notes which I know something a |
4724s | lot of people do |
4726s | I think that would help a lot |
4728s | and yes excluding things like the the |
4731s | name |
4733s | uh as like |
4735s | part of the string compare would be |
4736s | would be smart |
4744s | uh exciting My Fire Tiger MTX my fire |
4746s | necro build how big is that pet it's uh |
4749s | it's not huge it's |
4751s | um I would say medium |
4756s | none of the pets are that big really |
4757s | like the biggest pets |
4759s | what's the biggest pet so far it's |
4761s | probably the turtle |
4764s | oh that's my biggest pet |
4781s | iron didn't see you there |
4784s | oh |
4787s | uh hi Mike I have a question I have an |
4790s | answer uh regarding those language |
4792s | setting in last debug uh when will it be |
4795s | possible to set another language for |
4796s | example polish English or Russian in |
4797s | patch 1.0 or at all uh |
4801s | uh rights through a translator oh oh |
4804s | this was through a translator |
4806s | um |
4808s | uh like full full-on game localization |
4811s | so being able to |
4813s | um to set like the whole language of the |
4816s | entire game is something that we are |
4818s | actively working on uh I do not know |
4820s | when that's going to be fully available |
4821s | uh it's we're doing a lot more languages |
4825s | than we initially initially planned |
4826s | which is great |
4828s | um |
4829s | I |
4832s | I think polish is one of the languages |
4835s | oh it might not be though I don't know |
4837s | what the languages are |
4839s | yeah I don't I don't know if that's one |
4841s | of them uh I know I know Russian |
4845s | was was selected as one of them |
4848s | um I know like French is one of them |
4849s | Spanish is one of them |
4851s | um |
4852s | like I think all the e-figs is in there |
4854s | uh |
4856s | I know there's some with like |
4859s | that use these other character sets that |
4861s | use like um Japanese Chinese Korean |
4864s | character sets |
4866s | I'm sorry if I'm like horribly |
4869s | butchering these things I really |
4870s | apologize that's |
4872s | I'm just ignorant and and try I try I |
4876s | try to learn these things and I'm not |
4877s | good at it |
4881s | um |
4885s | but yeah we're working on that there's |
4886s | we ran into a problem with uh |
4892s | with like Korean chat recently in the |
4894s | combinatorial nature of it but I think |
4896s | we have a solution for it now uh it's |
4898s | it's a whole thing |
4906s | and let's see if has some bonus to go |
4909s | find I can see Merchant skilled |
4910s | characters having more access to gold |
4912s | which isn't necessarily more powerful |
4913s | but it's asymmetric in a certain level |
4915s | of asymmetry that is intended or desired |
4917s | any particular kind of item is she wants |
4920s | to keep exactly balanced between the two |
4923s | um okay so yeah yeah goal asymmetry I |
4926s | think is likely to happen just given the |
4927s | nature of it being the currency |
4929s | um but yeah like you said it's it's that |
4931s | doesn't apply directly to items so I |
4933s | think that the the important things will |
4935s | be looking at to keep |
4937s | um |
4939s | uh to to keep closer is is like the |
4943s | actual things things that will go in |
4944s | these slots |
4951s | so like maybe uh maybe you have access |
4953s | to way more Golds on Merchant skill |
4955s | let's say hypothetically |
4957s | um but maybe then at the same time |
4958s | there's like a |
4961s | a prophecy that says |
4964s | um like |
4966s | some some way to improve the the items |
4970s | that come out of or like be more be more |
4973s | specific in the items that come out of |
4975s | lightless Arbor so so yeah like the |
4978s | immersed skills going in there and |
4979s | dumping an extra 20 more gold into it |
4981s | but |
4982s | um the items that are coming out of the |
4985s | the CEO of cf1 maybe are 20 better on |
4987s | average so it's like it just evens |
4989s | itself out |
4992s | the actual items and please those |
4994s | numbers are just as examples |
4997s | um |
4997s | yeah like the things that you're that |
4999s | you're equipping is we want to be more |
5001s | uh |
5002s | in line with each other |
5006s | the goal is to have characters feel |
5008s | progressing at roughly the similar rate |
5011s | um and gaining power roughly a similar |
5013s | rate and like |
5015s | um |
5016s | like I I ideally if we if we listed the |
5019s | factions people were on and in fact as |
5020s | people were on on the on the ladder that |
5022s | it would just be like |
5024s | a smattering of both all over the place |
5025s | and you would be like oh there's no |
5026s | pattern |
5028s | that sort of thing and like who knows |
5030s | because and and that's not really a good |
5032s | indicator |
5033s | um as I'm saying I was like that's a |
5034s | terrible idea Mike because |
5037s | um I I feel like there's a good chance |
5039s | uh |
5041s | that they that they might |
5044s | um |
5045s | like attracts like like if one of them |
5047s | is slightly better than the other people |
5049s | who are more likely to compete in the |
5050s | latter will probably gravitate towards |
5052s | the one that is slightly better even if |
5053s | they are very similar if you were like |
5056s | um Force every other player to always |
5058s | play one of the other uh you'd end up |
5061s | with them being roughly equal on the |
5063s | ladder but I think because one of them |
5065s | will you'll naturally see it be |
5067s | um disproportionate on the ladder I |
5069s | think |
5073s | just because as soon as one of them is |
5075s | even even like half a percent bet on the |
5077s | other one I think they'll start to see |
5079s | that rise to the top of the ladder just |
5080s | because that's what it'll attract a |
5082s | similar type of player |
5098s | uh any plans for any more skills after |
5101s | at least to fill the classes more |
5102s | absolutely uh could you see something |
5104s | similar to a trans box system being |
5105s | implemented into the game as a |
5107s | possibility or something you guys have a |
5108s | reason for not wanting to do |
5110s | um I don't think we ever said we didn't |
5111s | want to do it um |
5115s | we've talked about |
5117s | um I know it's something we've we've |
5119s | discussed how we want to do it |
5120s | um |
5121s | we haven't put like hard |
5125s | um |
5128s | like like hard numbers on it |
5131s | instead everyone with that yeah it's |
5133s | over here still isn't it yeah area |
5149s | in there |
5151s | um |
5153s | okay what I was saying sorry |
5158s | transport yeah yeah transvog I could be |
5161s | sweet um |
5162s | there's how that how that looks long |
5165s | term I have no idea |
5166s | still always offer that |
5171s | uh although I have anything like |
5173s | peewee's Challenge Rewards not initially |
5175s | something to be keep me invested in each |
5178s | cycle since I don't care about uh |
5180s | competing with other people each ladder |
5181s | yeah I I think there's |
5184s | um |
5186s | I think there's uh |
5189s | if you yeah you put the nail on the head |
5191s | on on one of the reasons it's good to |
5193s | have |
5193s | um and there's it's gonna take uh I |
5196s | think it's going to be one of those |
5197s | things that we're going to need to be |
5198s | careful about how we implement it |
5200s | um to have it be something that people |
5201s | are excited about and |
5205s | um |
5206s | not have it be concerning |
5208s | like like I don't know some sort of |
5211s | um minimum achievement that's not |
5212s | relative to other players uh for for a |
5216s | specific bonus I don't know like I I |
5218s | don't know if it's the right way to do |
5219s | it or not I guess this is a suggestion |
5221s | and and please give us feedback on what |
5223s | you want to see |
5228s | don't forget to put a basketball game in |
5231s | the question please pretty sure of a lot |
5233s | of stuff still has visual bug we're both |
5235s | normal and lightning meteor cast and you |
5237s | cast meteors so be aware when you get it |
5239s | if I get it |
5240s | uh but yes it does it's that's been |
5242s | fixed though |
5253s | that's weird right I'm not I'm not crazy |
5256s | you're crazy |
5259s | uh hey at least last if I came to skins |
5262s | work with Drew Transformations over the |
5265s | Transmissions over by the MTX |
5266s | Transmissions will override the MTX |
5267s | right now um but this is one of the |
5269s | things where uh we do plan to add skill |
5271s | ntx as well so you should be able to |
5272s | have a way to |
5274s | um change the way your character looks |
5275s | in transform as well there's it's just |
5277s | certain things like your your bear |
5278s | doesn't wear a hat so having an MTX |
5280s | board is weird |
5282s | you know Cape might be kind of cool I |
5284s | know I know I know we tried it and there |
5286s | was horrible problems the bear looks |
5287s | terrible in a cape |
5290s | like really bad spring looks cool in the |
5292s | game bear looks bad |
5295s | um |
5297s | all right the new uniques have a really |
5299s | cool unique models any chance we see |
5300s | uniques with unique audio too uh I think |
5303s | they're already some Mage body armor |
5305s | with many pockets that gives a post |
5307s | voice line I see what you're trying and |
5309s | I'm still not going to pick that up |
5310s | that'd be funny I like that a lot |
5313s | is this is the things that like we're a |
5316s | couple years post released and we're |
5318s | we're able to like get these really |
5319s | cheeky fun things in there you know |
5321s | that's that's the sort of stuff that's |
5322s | the good stuff right there right |
5329s | I felt like a bajillion pings I'm just |
5331s | gonna take a quick peek because like |
5334s | it's one of those things that's like |
5335s | enough pings that you're like is |
5336s | something happening |
5338s | oh no oh no just PR's getting approved |
5341s | that's good |
5344s | oh yeah llama ignoring the uh |
5347s | dumping the devs |
5348s | rule |
5349s | yes I'm calling you out deal with it |
5351s | just kidding love you bud |
5357s | oh friends trying to organize a magic |
5359s | Knight yeah |
5362s | Aaron that's a nice title of your video |
5364s | thanks buddy all right we're good you |
5367s | know what you know what I we got to Lake |
5369s | Leaf I love likely f |
5372s | I don't know why but just |
5374s | it's nice here we're gonna let's let's |
5376s | take a peek |
5382s | you know what I'm gonna do |
5384s | oh I'm |
5387s | oh I don't know where this is gonna open |
5390s | okay give me give me like two seconds |
5395s | oh it's not right at all whatever |
5399s | it's a good thing I did that though it |
5400s | opened right in the center of my screen |
5404s | all right here we go |
5408s | boom it's another weaversville unique |
5415s | I got I got a big version up here so I |
5417s | can see it too because it's too tight |
5422s | uh so yeah so we got uh new boots with |
5425s | Weaver as well |
5426s | um |
5427s | increase moving speed up boots which is |
5429s | something everyone always wants uh haste |
5432s | uh for three seconds when a nearby enemy |
5433s | dies uh less damage over time taken |
5436s | while you have haste uh when you gain |
5438s | haste or refresh its duration you mean |
5440s | 17 Ward and your minions gain haste and |
5443s | frenzy for three seconds |
5449s | and it is a very low level unique |
5452s | that's level 16 unique |
5455s | I should have closed that |
5459s | does that show up on this it does you |
5461s | see a little you see it like minimizing |
5464s | that's funny |
5466s | it's fine |
5469s | uh okay |
5472s | you get screenshots screenshots all done |
5475s | he's asking each opportunity |
5478s | all right go |
5483s | uh |
5485s | hey Mike I just tuned in I didn't know |
5486s | if it was asked yet but are the item |
5488s | factions coming next week or not they |
5490s | are not item factions will not be coming |
5492s | next match no no no no no no |
5495s | that item faction's coming like oh my |
5498s | gosh that that's like headline hype news |
5500s | you know |
5504s | you'll know that's one of those things |
5506s | where always people like oh I didn't |
5507s | have no info that's like oh you'll know |
5509s | you'll you'll you'll have to avoid that |
5511s | information |
5517s | uh all right any plans to buff the less |
5520s | competitive skills with with the |
5522s | introduction of ladder I love the game |
5523s | so far but I fear love the game but I |
5525s | fear like if it's still it's the latter |
5527s | clutter with the same builds |
5529s | um |
5530s | there are like there's there are balance |
5531s | changes that are happening |
5533s | um there's we we haven't done a like |
5537s | really major bounce pass over all the |
5540s | skills for this patch it's not like |
5541s | we've gone through every every skill |
5543s | instead of like all right let's let's |
5544s | make sure like okay this one's |
5546s | underperforming how do we how do we bump |
5547s | this up without like without making it |
5550s | become like just a new part of this |
5552s | other build that's now too strong or |
5553s | something like that like we haven't we |
5554s | haven't done that yet |
5557s | um that is an important step that we are |
5559s | wanting to get through but um |
5563s | and there's been some some like some |
5565s | some obvious balances that need to |
5566s | happen things like that |
5568s | um no tempestrate still sucks |
5572s | it's essentially we don't want to make |
5574s | it good in his current version because |
5576s | we could just like turn the numbers up |
5577s | right |
5578s | um it doesn't feel good to play even if |
5579s | it is strong |
5580s | um like it needs it needs the |
5582s | functionality changes so we're like left |
5584s | it alone until the functionality changes |
5586s | happen |
5588s | I know it's a bit of a meme right now |
5590s | too I'm sorry |
5591s | uh Mike will be a feature in the near |
5594s | future future where we can save my build |
5596s | and then play another uh one that |
5598s | usually can respect back the save build |
5599s | instead of a full respect spending the |
5601s | points again this is a request for |
5603s | Diablo 3 armory style system |
5607s | um where you can switch between builds |
5609s | uh pretty quickly pretty easily |
5611s | um and and the answer is right right now |
5613s | we have no plans to add a system like |
5615s | that |
5616s | um |
5617s | and we are we are always looking for |
5618s | feedback |
5620s | um and suggestions and all sort of stuff |
5621s | but that that would be a very very large |
5624s | paradigm shift and it's extremely |
5627s | unlikely that that'll happen it's almost |
5629s | zero chance it'll happen for 1.0 like |
5631s | something something colossal would have |
5634s | to shift before 1.0 if we did that |
5636s | I hate just saying hard note of things |
5638s | but like probably not |
5642s | uh can dummies have a DPS meter no well |
5645s | I just I don't really say hard to know |
5646s | the things no |
5648s | uh what's your general opinion on |
5651s | developing using Community now the game |
5653s | is at scale that it is does it have any |
5655s | limitations you don't like yeah there's |
5658s | um every every single engine has |
5661s | limitations and things you have to work |
5662s | around |
5663s | um and and there's a couple things that |
5665s | we've we've struggled with here and |
5666s | there that would be nice if we could uh |
5668s | if we could fix and there's |
5670s | um usually we found workarounds for them |
5672s | over the years |
5674s | um |
5675s | there's a system where rebuilding from |
5678s | scratch right now that is uh |
5680s | uh a very important system that we're |
5683s | having to rebuild |
5685s | um |
5686s | you know that's absolutely there's |
5688s | there's things but |
5690s | um |
5691s | this this usually kind of stems from the |
5694s | same question of like do you regret |
5696s | picking Unity would you do something |
5697s | differently if you could go back that |
5698s | sort of thing and and no I definitely |
5700s | wouldn't |
5725s | like I I I do really like Unity still |
5727s | and |
5729s | um |
5730s | like I I make |
5732s | dumb little things that need to be all |
5734s | the time |
5735s | um just just dumb little things my buddy |
5738s | plays a uh play when people put all the |
5741s | magic gathering and my buddy plays a |
5743s | coin flip deck that |
5745s | um the first time he said to me in the |
5747s | first time he said in the middle of a |
5749s | game I flip a million coins what do we |
5751s | want to do about this guys I went okay |
5754s | I'm making an app for that |
5757s | and like super the wrong thing to make |
5758s | it in but I made one quick and unity |
5760s | because it's what I'm used to using |
5762s | uh and now that takes seconds to do |
5764s | which is great |
5767s | um |
5773s | so yeah I do I do use Unity for lots of |
5775s | things just fun little stuff all over |
5777s | the place |
5778s | um |
5781s | and if we were gonna like start another |
5782s | game or something I I feel like we'd |
5784s | still use Unity |
5786s | hello |
5789s | maybe that that that might be like |
5792s | reconsidered if it was another online |
5794s | game |
5796s | but you know this you get so much |
5797s | experience with this and this is a |
5798s | really interesting thing actually it |
5799s | comes that comes up a fair bit so like |
5801s | lots of companies have this issue where |
5803s | like you have um |
5804s | like uh what's it called bethesda's |
5806s | creation engine I think they called it |
5809s | um |
5809s | has some has some Jank to it it's why |
5812s | there's like kind of this Jank that |
5813s | happens in like like like new fall games |
5818s | come out new Ella shows game games come |
5820s | out and you're like you're like I bet |
5821s | this bug still works and it does and |
5823s | you're like why does that still work |
5825s | it's because it's an engine limitation |
5827s | and uh they've got the creation Engine 2 |
5829s | coming out right now |
5830s | um which is it's just I'm so excited for |
5834s | Starfield like yes |
5836s | um and anyways I digress a little bit |
5840s | um so yeah like there's there's there's |
5843s | a huge development cost switching |
5845s | engines in in training people with a new |
5848s | system uh to to just like |
5851s | problems that you don't know that you're |
5853s | going to encounter yet and have to fix |
5858s | so it kind of sometimes comes down to |
5860s | what's what's cheaper what's cheaper to |
5862s | what's more cost effective just working |
5864s | with the problems you know or rolling |
5866s | the dice of the problems you don't |
5871s | all right Mike will there be a |
5876s | uh will there be a near future |
5882s | oh you guys still wear bugs when using |
5885s | Warpath like not being able to stop |
5886s | spinning and sometimes spinning with |
5888s | nowhere path animation things yes it was |
5889s | very recently a bug fix that went into |
5891s | our development build for Warpath |
5894s | which is great |
5898s | I don't know if it fixes every single |
5899s | bug it has |
5901s | I'm sure someone will find a new bug |
5903s | it's a very popular skill |
5911s | escape button I swear I pressed it |
5914s | all right we'll skill effect MTX change |
5917s | depending on element conversion for |
5919s | example a Warpath MTX it looks different |
5921s | if it's converted to fire or void |
5923s | um I I think the the skill MTX will kind |
5927s | of just take precedent over conversions |
5929s | so like if you want to have the void MTX |
5933s | you can use the baseboard ntx and if you |
5935s | want to firearm shakes and use the base |
5936s | fire MTX |
5939s | um but oh hey you want this this like |
5942s | this other look like have the other look |
5945s | um |
5951s | I don't think there's many situations |
5952s | where you'd ever want to like switch |
5955s | back and forth between them |
5957s | like like you're you're never |
5959s | um I don't lose any skills where it like |
5961s | I guess I'm Elemental a little bit |
5965s | Elemental limit does this actually where |
5966s | it like picks one of them and just casts |
5968s | it |
5971s | um so maybe there's the exception of the |
5973s | role but I I think for the most part |
5974s | probably not it'll probably just be okay |
5976s | you bought you want your MTX to look you |
5978s | want your Warpath to look like it's cold |
5980s | even though it's doing fire damage it's |
5982s | doing cold you converge to void it's |
5984s | still doing looking like it's doing cold |
5985s | you know that sort of thing |
5990s | uh how are the Weber's will items going |
5992s | to be kept balanced or kept from |
5993s | becoming too op if you need to please be |
5995s | as vague as possible I mean a lot of |
5997s | their initial stats like raw stats that |
5999s | you see that you would see on like an |
6000s | exalted or or a rare item are pretty low |
6004s | and they're pretty they're pretty |
6005s | focused for the most part on |
6008s | um the unique interactions I say for the |
6010s | most part the unique interactions |
6012s | um and also just the weaversable number |
6014s | that it can drop with |
6018s | especially early on it'll be like you'll |
6020s | be getting them with lower numbers to |
6022s | start with |
6028s | and that's that's the number we can |
6030s | balance really easily so just like just |
6031s | having that Weaver's will drop rate |
6033s | chain like the that that value change |
6036s | um |
6037s | like the rate that it drops at at higher |
6039s | numbers you know that that's a really |
6040s | easy way to balance those items relative |
6043s | to other item types in the game |
6047s | there probably won't be perfectly |
6048s | balanced initially and we'll probably |
6049s | need to make some some adjustments |
6050s | either either cheer ups you know down |
6052s | something like that you know that's |
6053s | that's |
6054s | that's the sort of thing that we'll |
6056s | we'll find out once |
6058s | way more people get their hands on it |
6061s | tell us what's wrong with it |
6069s | will ladders be part of a new cycle at |
6072s | to level uh the playing field if not |
6074s | what chance the new players have against |
6075s | veterans |
6077s | um so the initial ladder launch uh is is |
6080s | we're not we're not starting a new cycle |
6082s | with initial ladder launch we're just |
6083s | adding to the game |
6085s | um but when ladders reset post like when |
6088s | 1.0 drops like a lot of reset |
6091s | um |
6092s | and like only new characters created |
6094s | after 1.0 will be eligible for the |
6096s | latter it's sort of like a very standard |
6099s | ladder system so yeah the the characters |
6101s | eligible for ladders will |
6103s | um need to be new characters as you go |
6105s | in veterans will still have an advantage |
6107s | though because of the experience that |
6109s | they have like as a player |
6113s | which I think makes sense |
6116s | that's something that's that's not |
6117s | something we'd want to take away I don't |
6119s | think either |
6120s | like I think that's a positive thing if |
6123s | um if you can learn and increase your |
6126s | skill level as a player and do better |
6128s | because you've increased your skill |
6129s | level as a player I think that's a |
6130s | positive feedback |
6134s | I don't know I could be wrong about |
6136s | these things I know I found myself |
6137s | questioning a lot of the things I've |
6139s | assumed about uh about like |
6144s | that I've |
6146s | taken my personal feelings for it and |
6148s | pushed that towards a like |
6152s | an assumption that other people feel the |
6154s | same way for a lot of these things |
6156s | quite a few times it's been very rough |
6159s | like I play games differently than a lot |
6162s | of people something I've learned |
6168s | I don't know |
6172s | maybe I'm just getting old |
6181s | I'm really excited for like 50 years |
6183s | from now just being like |
6185s | come on Holodeck right |
6194s | or at least like like the Oasis or |
6196s | something |
6199s | name name that movie or TV show |
6204s | oh dang it no it is a movie it was the |
6205s | wrong name oh no |
6208s | oh I just confused two things |
6211s | what was the one in |
6214s | the like Battlestar prequel spin-off |
6216s | Caprica what was that called |
6218s | because Oasis was |
6221s | um Ready Player One |
6225s | I don't know someone tell me |
6231s | just the Cosmetic changes |
6235s | I just saw the Cosmetic shop changes I |
6237s | wasn't upset about them before but |
6239s | changes are nice |
6241s | I I hope a lot of people have that |
6243s | feeling towards it |
6244s | um but I know I know a lot of people |
6245s | were really upset with it and I think it |
6247s | was justified |
6252s | and to everyone who expressed that upset |
6254s | in a positive and constructive manner I |
6257s | appreciate you a lot |
6270s | Let's uh |
6273s | you can have some spicy meatballs over |
6274s | there bud can we just go can we just go |
6277s | now we gotta wait don't we |
6282s | yeah over here |
6287s | okay |
6288s | more questions |
6291s | because I'm probably falling behind and |
6293s | I'm really sorry I don't run away |
6300s | okay don't die Mike can we expect some |
6303s | steam achievements in the future to keep |
6304s | us occupied while waiting for final |
6305s | release |
6306s | um I I I'd be surprised if the sea |
6309s | machines came before the final release |
6311s | um but yes we do plan on having steam |
6312s | achievements in the game |
6322s | and I I say so I say steam achievements |
6324s | they might not be done through Steam I |
6326s | don't know yet |
6328s | it's one of those things that's like it |
6330s | just makes so much sense to do it |
6332s | through Steam because they have such a |
6333s | great infrastructure for it built up |
6334s | already and we just have to like tie |
6336s | into that which is so nice |
6340s | um |
6342s | but I don't know maybe maybe there's |
6344s | some limitation or restriction that I |
6345s | just don't know about |
6350s | oh thank you |
6352s | oh it's so sweet |
6375s | man when I actually like use the |
6376s | teleport node properly |
6383s | getting some decent value |
6391s | I do need a ton more minutes I see a lot |
6393s | of flat Mana right now |
6396s | oh all right do you guys have official |
6399s | stats on when builds are being played by |
6402s | players and what item combinations and |
6405s | we'll be able to open the public like |
6406s | Peewee ninja |
6407s | um we we don't have that detailed |
6409s | information available yet um we are |
6411s | planning on making more detailed |
6414s | um |
6417s | heuristics |
6420s | you want to call them |
6421s | um |
6423s | how much we release it's it's Yeah It's |
6428s | tricky because there's there's the |
6430s | danger of okay you release that info and |
6434s | um |
6435s | sometimes |
6438s | hauls for changes to balance are blown |
6442s | out of proportion a little bit based on |
6444s | uh incomplete information or |
6447s | um a misunderstanding of that |
6448s | information sometimes other times it's |
6451s | fantastic uh so so exactly how we're |
6454s | gonna approach that I don't know |
6457s | uh can we expect some steamage audience |
6459s | that is uh it seems like your game is |
6461s | the only other only ampigee that doesn't |
6462s | require PhD to play I love the |
6465s | Simplicity of making your own build and |
6466s | crafting your own items please continue |
6467s | to keep Simplicity in mind as you |
6469s | Progressive development of the game I |
6470s | think I may have read that out obviously |
6472s | it seemed very familiar either way glad |
6474s | you're having fun thanks for enjoying it |
6482s | to be a good boy greetings |
6487s | no thanks |
6496s | take care of yourself I will thank you |
6499s | lady |
6501s | um how will jumping into the latter race |
6503s | work our players with full stash town is |
6504s | going to have an advantage it's only |
6506s | making new teams means nothing if they |
6508s | can uh just delve into the stash of |
6510s | increasing uh instantly power through |
6513s | um sorry so we're talking post uh post |
6516s | launch ladders |
6518s | um will be like |
6522s | um |
6524s | when a news cycle starts |
6526s | and you'd like to participate in a new |
6528s | ladder you have to create a new |
6531s | character with a new stash nothing from |
6534s | the previous one on that new ladder so |
6536s | you'll you'll be starting from the exact |
6538s | same equal playing field of everyone |
6540s | else there is literally zero mechanical |
6543s | in-game functional advantage to being an |
6547s | extremely experienced interfranchise |
6548s | player the only advantage that an |
6550s | experienced in a franchise player will |
6552s | have is the personal experience that |
6555s | they have the the personal knowledge and |
6557s | information and uh |
6560s | personal experience I don't know how |
6561s | else to say this that they that they as |
6563s | a player have |
6565s | um so you could put a player you could |
6567s | put a |
6568s | um |
6570s | a a uh a day one player on a |
6574s | five-year-old account and a |
6575s | five-year-old player on a brand new |
6578s | account and the they would have |
6581s | functionally identical |
6585s | um assuming the advanced player may have |
6587s | ntx that makes you look different but |
6588s | the function like like in-game |
6590s | functionality identical experiences but |
6593s | the enfranchised experience player would |
6594s | probably do better because of their |
6596s | personal skill |
6599s | so the only the only thing you can bring |
6601s | with you to a new cycle ladder is your |
6602s | skill and cosmetics |
6609s | are there any plans to look at the |
6611s | differences in loading time between |
6612s | online and offline play specifically |
6613s | want to party with others yes let me |
6615s | look at all the time |
6618s | um we're |
6619s | the the the the most |
6622s | knowledgeable and awesomeness developers |
6626s | we have are constantly working to |
6628s | improve our online play experience |
6631s | um |
6631s | who who are able to to make improvements |
6635s | there in advancements there |
6640s | we're we're we're rebuilding one of the |
6642s | systems we use from scratch to improve |
6644s | that experience right now |
6647s | where |
6648s | there's this there's all there's so many |
6650s | little projects that I'm just like if I |
6651s | say this no one there's gonna be like |
6652s | four people that are like oh I know what |
6653s | that is |
6654s | I'm like one of them the person that's |
6656s | doing it |
6657s | um but yeah like it's |
6660s | we're working hard on it it's a very |
6661s | very important thing |
6664s | um any new attack animations coming 1.0 |
6666s | I mean technically I think re-perform |
6667s | has new animations |
6668s | hot tub streams when that like I got |
6671s | that question a little while like a year |
6673s | ago or something that disappeared hadn't |
6674s | gone in a while oh man when I get a hot |
6676s | tub it's still my answer to that |
6678s | and believe me I am working hard to get |
6680s | a hot tub that's like |
6682s | yeah that's high on the list |
6693s | I think it's one of those things that |
6694s | like |
6695s | you you enjoy like there's there's this |
6698s | weird arc on a hot tub enjoyment here's |
6701s | here's my theoretical hot tub enjoyment |
6703s | graph |
6704s | over time |
6706s | okay |
6708s | so this is this is a terrible color to |
6711s | do this in on on uh |
6713s | I couldn't find that dot I just put down |
6715s | there |
6719s | so here is uh time |
6723s | and this is uh yay |
6728s | um |
6728s | and so you know like as as like this is |
6731s | age |
6733s | time age |
6735s | um so you start off and you can't really |
6736s | go on a hot tub as your little kid and |
6738s | then like you start to love hot tubs you |
6740s | get into like your teens uh you're like |
6743s | early early 20s uh you're 30 you still |
6747s | love hot tubs but it's kind of it's |
6748s | chopping off it's not as like it's not |
6750s | novel anymore you've been in a hot tub a |
6751s | bunch of times but then like you realize |
6753s | you're getting old and stuff starts to |
6755s | hurt you're like oh sitting in a hot tub |
6756s | is just wonderful again |
6759s | um and then you're like oh my goodness |
6761s | I'm assuming this is what happens |
6762s | eventually where you like I can't get in |
6764s | and out of a hot tub comfortably anymore |
6765s | and like you know hot tub enjoyment just |
6767s | drops off probably this this is this is |
6769s | my hot tub over time enjoyment graph |
6772s | uh totally accurate based on empirical |
6775s | data that I've collected over many |
6777s | generations now |
6784s | I just haven't worked in a in a paint |
6786s | graph recently so I thought I had to get |
6787s | sneak one in somehow |
6792s | questions I'm gonna try and like |
6795s | rapid fire some of these |
6797s | can you explain what caused the bug of |
6799s | dungeon bosses not dropping their |
6800s | uniques is when we fix the upcoming |
6801s | patch I do not know what that bug was |
6804s | um I I'm pretty sure it's been fixed |
6807s | um |
6809s | there's some of these online Bugs |
6811s | problems with them it's like we'll we'll |
6812s | get a bug reports we'll be like |
6814s | I just gotta paying I bet someone knows |
6817s | wasn't a bug it's intentional oh it's |
6819s | intentional never mind |
6822s | no it wasn't fixed |
6825s | moving on |
6828s | uh will Weaver's will will Weaver as |
6830s | well nice amount on these items be |
6832s | directly impacted I present item Rarity |
6834s | I'm asking because High corruption |
6836s | stacking currently doesn't feel very |
6837s | rewarding I would love to see more |
6838s | rewarding things uh from high corruption |
6840s | pushing I don't know |
6842s | um |
6843s | sorry find out |
6846s | I'd really like to get a um at some |
6849s | point free 1.0 I promise I'll do this |
6851s | 3.0 I'll get and and if I forget someone |
6854s | someone hold me to this |
6856s | um I'll get down sit down around with G |
6858s | and we will |
6860s | um we'll we'll hammer out exactly what |
6862s | increased item Rarity does |
6867s | all the edge cases |
6871s | if someone wants to get me a uh succinct |
6874s | all together one place question about |
6876s | all of the edge cases they have about it |
6879s | probably the answers to you faster too |
6881s | but you don't have to do that at all |
6882s | I'll do it |
6890s | uh what is the chance of getting more |
6892s | than 20 will on an item one percent or |
6894s | less any random estimate number please I |
6896s | think it's gonna be pretty low priority |
6897s | low chance I think it'll require you to |
6899s | be pretty far in the game to get that |
6900s | high because that's really high that's a |
6902s | lot |
6911s | that's gamer Mike's estimation by the |
6913s | way not developer Mike |
6917s | all right unfortunately anytime a new |
6919s | Shield comes out it's automatically |
6920s | discarded because Bastion is a thing uh |
6923s | items that are best in slot on any build |
6925s | are generally not good for the game |
6926s | without any plans to legitimately fix |
6927s | Bastion via feedback from the more |
6929s | experienced players and such |
6931s | um I I I don't think that it is |
6935s | uh as dire of a uh problem as we might |
6939s | think |
6941s | um |
6941s | but yes it is something that we are |
6944s | paying attention to and |
6946s | um |
6947s | when we when we do take a more |
6948s | fine-tooth look at the overall balance |
6953s | um I think there'll be more likely uh |
6955s | some changes there |
6963s | BSU best sci-fi show ever made Professor |
6966s | Chaos 88 we are good friends I don't |
6968s | care what you say we're good friends |
6977s | uh hello good sir hello |
6980s | will there be any new weapon bases uh |
6982s | not in point nine one but eventually oh |
6985s | maybe there is a 0.91 |
6991s | I don't think there is |
6994s | I'm not sure |
6995s | eventually there will be |
6998s | for example I'm playing as ignite Shield |
7000s | through a paladin there's no proper |
7001s | weapon bases to uh scale some damage so |
7004s | so |
7005s | um throwing damage we really |
7007s | intentionally don't put flat added |
7010s | throwing damage on uh weapons or shields |
7013s | in this case |
7014s | um so I I would not hold your breath on |
7016s | that one in particular |
7022s | and thank you Emma |
7027s | uh will this patch have more old 3D uh |
7031s | unique 3D models added I don't know I |
7033s | think so it's one of those things that |
7034s | we're just kind of like adding more and |
7036s | more and more so |
7038s | um |
7039s | I know the new ones that got added also |
7042s | got their models like the Weavers will |
7045s | like that sword got a model you know |
7047s | that sort of thing |
7053s | um but yeah more modeling still |
7055s | happening |
7057s | 1.0 is is the complete 3D models for |
7062s | uniques at 1.0 is is only going to be |
7064s | weapons |
7065s | there's only things that go in your |
7066s | hands |
7069s | I think there's there's some others too |
7071s | but like that's the only thing will be |
7072s | like completed |
7079s | uh does steam have Dev tools for |
7080s | developers in a sales assistant |
7082s | experience |
7083s | um scene has a ton of awesome tools that |
7085s | are fantastic |
7087s | uh |
7088s | couple things we've run into recently |
7090s | that I'm like duh I wish we could do |
7092s | this and it's like we actually had to |
7094s | make there's a second last Epoch on |
7096s | Steam |
7097s | you can't see it unless you're |
7100s | invited and it's not published and you |
7102s | can't buy it and you know it doesn't |
7104s | really do anything but uh it's there so |
7107s | we can test MTX purchases in sandbox |
7109s | mode |
7111s | um which I wish we could have done on |
7113s | the one that's already released without |
7115s | having to make another one |
7118s | but for the most part very smooth and |
7119s | their support super responsive so every |
7122s | time we have had a problem we're like |
7123s | how fixed and they're like you just you |
7125s | can't or this is how |
7129s | all right will there ever be a ladder |
7132s | released for standard uh mode down the |
7134s | road maybe uh when the first cycle ends |
7136s | Maybe |
7140s | it's a that's a tough one to do |
7143s | um |
7145s | there's |
7147s | there's some tricky stuff there we don't |
7149s | have plans for that initially but maybe |
7153s | uh what happens when the stash tabs |
7154s | bought during the season for example I |
7156s | currently have 30 stash dabs if I buy 15 |
7158s | stash dabs during the season well they |
7159s | all roll over to none that are |
7161s | characters that they get deleted I don't |
7162s | know yet |
7164s | um |
7165s | the like I would say at worst they'd |
7169s | become remove only tabs |
7173s | um |
7174s | so you could pull the stuff out of them |
7176s | for your standard |
7178s | um |
7180s | they're like I I can see options like |
7183s | for example having because the the the |
7185s | cost of of them ramps up as you go so |
7189s | like |
7190s | um maybe maybe having something like |
7194s | uh it figures out how much money you |
7197s | spent on those tabs how much gold you |
7199s | spent on those tabs not real world money |
7201s | in-game gold on those tabs and it like |
7204s | gives you the first X tabs that equal |
7207s | onto the two new tabs that you would |
7210s | have had to purchase uh if that makes |
7212s | any sense because like the price keeps |
7213s | going up so like |
7215s | um so you've got like 50 tabs on your |
7217s | standard account on your standard cycle |
7219s | and then like this this is just a |
7221s | spitballing examples of things we might |
7222s | consider we don't know what we're gonna |
7223s | do yet but like I I think this would be |
7225s | an interesting way to do it uh where it |
7227s | still is like gives you something but |
7228s | it's not just like |
7230s | um |
7232s | here you go you have a bajillion tabs |
7233s | now type thing |
7236s | so if you had like 50 tabs in your |
7238s | standard and then you have like 10 tabs |
7239s | on the cycle cycle rolls in those 10 |
7242s | tabs because you had 50 before those 10 |
7244s | or maybe you only pay for two new tabs |
7246s | 852 or something I don't know maybe |
7248s | something like that |
7254s | I think just I think just like straight |
7256s | up transferring them I don't think that |
7258s | would be great it might be possible I |
7260s | don't know |
7263s | if you've got feedback on what you'd |
7264s | like to see please head over to the |
7266s | forums and leave us some info and tell |
7268s | us what you want to see |
7269s | maybe we'll do it |
7271s | well at least consider it |
7277s | uh uh next question what happened I |
7281s | can't wait to figure out how to open the |
7284s | secret B level in the next patch |
7295s | all right are you able to get any info |
7298s | on any of the three unreleased classes |
7299s | if not NBD but would be cool to get some |
7302s | insight on where they are at in |
7303s | development sure I can tell you where |
7304s | they're at in development |
7306s | um |
7307s | well so they're all gonna be released |
7308s | 1.0 it's the plan |
7311s | um |
7313s | the |
7315s | Rune Master is the farthest along let's |
7317s | get the most stuff done on it uh it has |
7319s | all of its base skills implemented uh |
7323s | skill trees have gone through ideation |
7327s | um |
7328s | base VFX is uh very far along on all of |
7333s | them |
7333s | um conversion for nodes we think we want |
7335s | conversions for are started for most of |
7337s | them possibly finished |
7340s | um |
7341s | pretty sure animations are in for them |
7344s | uh |
7349s | what else is so it's basic root master |
7352s | is basically just like skill trees and |
7353s | good to go |
7354s | which is just skill trees just five full |
7357s | skill trees no big deal right it's a lot |
7359s | of work but still yeah |
7360s | um |
7362s | I think that's that's probably the next |
7364s | thing we're doing on on those masteries |
7368s | uh with the introduction of the uh will |
7371s | uniques Weaver's will uniques and unique |
7374s | semi-ledger potential sentiment |
7377s | sentiments looking even worse when |
7380s | comparing uh |
7384s | oh oh okay okay when competing in the |
7388s | same item slot are there any change |
7392s | I don't know what sentiments is |
7396s | Sentinels |
7398s | ml are pretty close Sentinels |
7405s | sorry I don't know what that means |
7414s | primary below said eventually yes not |
7416s | this patch thing with eventually yes not |
7417s | this patch all right sorcerer feels like |
7419s | a salt subclass any plans on updating it |
7422s | um yes when I don't know like we're like |
7425s | any like |
7427s | any any plans on updating class X yes |
7430s | when I don't know |
7435s | we're always planning on doing all the |
7436s | classes |
7438s | when we update 100 skills at the bottom |
7440s | of the list |
7443s | you know what I just did |
7445s | caught up to chat oh hey well we're just |
7448s | like just barely over time |
7449s | I didn't do terrible |
7451s | huh look at that |
7453s | not terrible I'll take it let's get a |
7455s | nice Waypoint next Waypoint we're speed |
7457s | run to the next Waypoint |
7477s | I will answer a couple more a little bit |
7478s | over time but that's okay |
7481s | how far are we away from this |
7483s | oh we're going that way aren't we |
7486s | nice |
7490s | the like line on what sort of gaps you |
7492s | can actually jump over is is very subtle |
7498s | and it has to do with the maximum uh the |
7501s | maximum amount you have to like turn if |
7503s | you're gonna like drive a car along the |
7505s | path how much you turn the steering |
7507s | wheel of that car is a lot of whether or |
7510s | not the Jump's gonna work or not |
7523s | come on seriously |
7526s | are the |
7528s | and I've got it in just the uh |
7531s | didn't update that's all |
7540s | I hate what my hair does with headphones |
7541s | on camera |
7543s | this is where it looks better out of it |
7546s | all right |
7548s | so let's go the wrong place |
7550s | okay and we're gonna call it a day for |
7552s | there uh |
7554s | uh thanks for |
7558s | coming out everybody |
7560s | I need a sound of fun |
7562s | I hope you did too |
7564s | we're gonna end it there |
7568s | if you have any more questions that I |
7570s | failed to answer or just have some |
7572s | suggestions or things you'd like to say |
7573s | please head on over to our various |
7575s | places that we talked about the game |
7577s | Discord there's an accident Channel |
7578s | where we try and be very active and |
7579s | answer questions in the community uh |
7581s | Reddit Facebook I don't really go to |
7584s | Facebook but I'm sure the people do uh |
7585s | there's lots of people on our forums |
7587s | that's a big place too tons of great |
7589s | stuff there |
7590s | um |
7592s | yeah come hang out talk with us well |
7593s | that's cool stuff to say |
7595s | I'm sure you do too |
7598s | let's go say hi to someone |
7606s | let's go |
7609s | find someone doing something cool |
7617s | oh shock room someone's playing chakra |
7619s | let's go see I shot them |
7623s | foreign |
7630s | see you next week same time same place |
7632s | patch will be out tons of fun |
7635s | have a great weekend everybody |