Original Post — Direct link
9 months ago - /u/LeRoyRobenson - Direct link

Originally posted by raptir1

In what workplace is it okay to browse Reddit and not the Last Epoch forums?

Edit: to be clear, I'm surprised that places that block sites don't block reddit, not that they don't block LE.

My work firewall has "gaming" meta tags banned but not reddit lol. Calm down.

9 months ago - /u/moxjet200 - Direct link

Originally posted by MisSignal

I really want to love this game. I’ve read tutorials on loot filters and builds, but I’m still just super confused and don’t understand what the hell is an upgrade and what isn’t.

Pretty much the response I’ve gotten is “go play Diablo 4 idiot” and while that’s great, I don’t find that game fun and the loot system / itemization is terrible. This game has been more subjectively fun for me, and I really want it to make sense.

Hey u/misSignal! Don’t feel bad about not immediately understanding itemization. We put effort into making that easier to pickup for new players, and new players to the genre, in the game via the ability to hover over stats in the character sheet, adding explanations to the in-game guide, etc. - however it can still be a lot to wrap your head around!

There’s a lot of great video tutorials that the community has made on this topic as well. I won’t point to any specifically as I don’t want to show favoritism in my position, but there are some really good ones that you won’t have to look hard to find.

Also, if you have any feedback on what is a bit harder to wrap your mind around it would help the team and me make improvements in-game for other new players like yourself. I come from a UI/UX background so I really geek out on this stuff.

  • Judd | I’m the game director & founder of the studio in case it puts some confidence in your response having some weight
9 months ago - /u/moxjet200 - Direct link

Originally posted by MisSignal

You guys are awesome for how active you are in the community, and I will definitely be leaving a positive review.

I have been playing ARPG my whole life, and I’m 40. I have not played all, and I have not play POE (tried it, was not having fun). All Diablo, Titan Quest, Grim Dawn, and even games like Torchlight I have loved.

LE has a lot of new language to try to digest and other interactions between stats that interact differently than they do with other classes. It kind of just feels like a different language so far compared to other games. New isn’t bad, it’s just confusing for me so far.

Stat priorities and base stats, affix, suffix, it’s all a lot to wrap my head around. Diablo 4 I spent a ton of time looking at gear, but I understood what an upgrade was, it just wasn’t fun to do. So far with LE, I don’t even know what to look for on each item, so I’m just not even really spending anytime looking at stats and I’m just leveling, equipping random stuff that I think might be ok.

I think I will be trying to create a loot filter on my own to better understand it. I copied one from max roll for the leveling build, but there’s still seemingly random crappy blue items that drop (they probably aren’t crappy but I have no clue what’s even going on)

The gameplay is fun, it feels solid so far. I guess I just need to play the game more and spend more time with it.

Good luck to you guys and I wish you the best.

That’s good feedback on the affixes and prefixes/suffixes. That’s definitely genre-speak and I can already think of some opportunities to make that language less obtuse for new players. I’ll chat with my other UX minded designers.

For stats, you can start off by choosing some skills you’re interested in and check the scaling tags. Targeting those stats will start to give you a good offensive layer. For defense you can start to build health, armor, and resists and later you can start to create an additional layer of defense by selecting ward, block, endurance, etc. Typically choosing one secondary layer like this is a safer choice as you can focus on scaling it and supporting stats. Ex: ward retention

Worth noting that resists are simpler in Epoch than in most games in the genre and 1% of a resistance equals 1% less damage you’ll take from it. This means you don’t have to stress about keeping them at the maximum values (capping) them nearly as much as in some other titles.

You’ll start to pick it up as you just dabble of course. If anything else crosses your mind that seems less intuitive in this regard let me know! The affixes language is a good callout.

Hope you enjoy it :)

9 months ago - /u/moxjet200 - Direct link

Originally posted by FTGinnervation

Couple things:

In the forge UI, prefix/suffix is split on the vertical axis whereas on item tooltips and advanced item tooltips prefix/suffix is split on the horizontal.

The prefix/suffix nomenclature could be tutorialized when the forge is introduced in the campaign. Maybe in an opt-in 'extended' tutorial where it could give the player crafting scenarios and a couple of each rune and let the player use them while being guided and taught by an npc.

Kudos to the team for their launch and work over the weekend. I was able to play mostly without issue from late Wednesday right up through today. Had a blast and brought a few new players into the fold!

Cheers - this is exactly where I was thinking the best opportunity is as well. Additionally when you expand tooltips and see the prefix and suffix headers. Thanks FT!