27 days
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Last Epoch
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1s | good afternoon everybody and welcome |
---|---|
4s | back to another last Epoch de |
7s | stream as usual I'm your host Mike |
10s | hello how how's everybody doing today |
14s | feeling good feeling |
16s | fine you may |
19s | notice I remembered this week medic I |
23s | remembered and definitely not cuz Aaron |
26s | reminded me like 20 minutes ago I swear |
28s | okay fine Aon thank you for reminding me |
29s | like 20 minutes ago |
31s | uh and I may still use |
34s | my |
36s | uh keyboard and mouse a little bit here |
38s | and there |
40s | but we're playing on a controller today |
43s | we're we're going to give a shot we're |
44s | going to see what happens um the one one |
46s | problem that I do have here is that uh |
49s | the button layout that it's showing me |
51s | on screen is for an Xbox uh |
54s | controller and you may notice this is |
56s | not an Xbox controller layout we are |
59s | using a |
62s | switch controller |
65s | layout so I might get a little confused |
67s | from time to time I |
73s | apologize oh that's that okay |
78s | yep I may have to switch my uh my my my |
82s | key my my control layout |
86s | here uh just so just so I you |
89s | know can figure my stuff out a little |
92s | bit all |
98s | right okay what this is this is okay |
101s | that's that's death seal that's good all |
104s | right cuz yeah n none of the none of the |
108s | keys uh cor relate one to one I don't |
111s | think right |
115s | now but that's just because I've uh set |
118s | things up terribly on my for trying to |
120s | play other games uh with controller so |
123s | we're going to have some fun with it |
124s | it's going to be going to be good screen |
125s | I'm going to die a bunch I've got I got |
127s | stuff for when I die it's going to be |
129s | great it's going to be great I'm looking |
130s | forward to it I hope you all brought |
131s | some wonderful questions today if this |
133s | is your first time here welcome glad to |
135s | have you with us my name is Mike I'm a |
137s | senior developer for 11 th games in last |
139s | Epoch and uh I'm going to play some |
141s | games while I answer your questions if |
143s | you have a question you'd like me to ask |
144s | answer please put at last Epoch game in |
147s | the question so I know you want me to |
148s | answer it ultim I'll get behind it's all |
152s | good um and what else oh yeah we stream |
155s | for charity boom Child's Play It's Our |
157s | charity of the |
160s | month okay I'm going to die here this is |
163s | going to happen I should probably go to |
164s | an easier spot cuz I'm not as good with |
165s | the controller as I am with keboard |
167s | mouse yet just cuz muscle memory is not |
169s | there yeah |
174s | there's okay um I do I really like it |
178s | like I I just need to get my muscle |
179s | memory down um and and like everything's |
183s | going to be |
185s | great I'm just it's so ingrained in my |
188s | brain I think I need to |
191s | change main attack from right trigger |
194s | cuz my fingers are going to get tired at |
195s | this |
204s | rate I was kind of nice with like reap |
207s | and harvest on the |
209s | triggers well |
210s | see what I |
212s | do death will not take |
216s | me I almost |
219s | want transplant on left bumper though |
222s | cuz that way I'd have like both my |
223s | movement abilities on that like right or |
225s | that left index |
227s | finger there's going to be a little bit |
229s | of me figuring out how to do this |
233s | properly all right we do have a question |
235s | here good evening Mike good |
237s | evening uh |
240s | Don't Die |
243s | Mike it is also a little trickier to |
245s | keep up with questions CU I won't have |
246s | my hand on my keyboard and mouse and the |
248s | scrolling is not easy to keep up with |
251s | sometimes but today might be a little |
252s | slow we'll see we'll see uh good evening |
255s | Mike my question today is in regards to |
257s | collaboration and what you personally |
259s | would like ooh I like personal questions |
262s | um if oh to to a degree uh if given the |
264s | chance to collaborate and integrate an |
267s | outside Universe lore and characters |
269s | into last epoch with respect to staying |
271s | true to ich G's |
273s | vision and lore what Universe would you |
275s | like to bring into a tera in my mind |
277s | something like the Warhammer fantasy |
279s | series or The Witcher Universe would be |
281s | good air quotes examples of universes |
285s | collabing H very interesting question |
288s | one that I thought of many |
291s | times um I think it's really I think |
295s | it's really tricky to come up with like |
297s | a version that like that actively works |
300s | mostly cuz we're pretty small like in |
302s | the grand scheme of things um lasty is |
305s | not some Mega this button yeah it's that |
309s | button figure it out first try it's not |
310s | some like Mega franchise yet yet |
315s | um so so the like the the realistic |
317s | options are tricky I think um but |
322s | like P in the sky whatever whatever say |
325s | it goes you know just like just go for |
327s | it |
328s | Mike um I I think it would |
331s | be and and I I know I'm dancing on this |
334s | topic the topic is fairly uh personal |
337s | for me right now because I play a lot of |
340s | magic uh and there's a lot of uh stuff |
343s | happening |
344s | regarding |
347s | um I IP collaboration in Magic right |
350s | now good and bad um and so it's it's |
355s | it's it's a tricky topic I think for me |
358s | right right now to like separate my my |
359s | own own feelings from from that a little |
362s | bit uh I think like Chrono Trigger is |
367s | the is the easy answer here but it still |
369s | I think would be great cuz like I think |
371s | you could put so many similarities you |
373s | could and you could like almost talk |
377s | about like other worlds other versions |
379s | of of reality and like I I think it's I |
382s | think you can almost make it fit because |
383s | they are like ones ours so inspired by |
387s | uh Chon trigger I think there there's |
388s | there's a lot more room there |
392s | um has but but then yeah but then like |
396s | there's there's some other ones that I'd |
397s | love to see too and and I think having |
398s | some that are a little less on the nose |
400s | might be good too I don't |
402s | know it's a good question I like |
407s | it I don't think I'd be super quick to |
410s | like jump into bed with um some Modern |
414s | Mega franchise like Marvel for example |
418s | um |
422s | but maybe like I mean how do you say no |
423s | to something like that right like if if |
425s | they came to us and we're like we want |
426s | to do a collaboration like okay right |
429s | like how do you turn that |
431s | down um so I don't know I think there |
433s | there's lots of really great options |
436s | um something simple if it was just like |
439s | a I I I don't know uh like like a a |
442s | weapon a single weapon that showed up in |
444s | the game of ours and a single weapon |
445s | that showed up in the game of theirs or |
446s | something like that or even if it like |
448s | wasn't an explicit reference but it was |
450s | just like a oh it's kind of like it fits |
452s | and we each do the sort of thing to like |
453s | cross over the games um like Zelda would |
456s | be would be a oh my god really yes uh |
460s | type situation for me |
463s | personally turn the heat off in my |
465s | office is getting |
471s | warm okay I need to figure out a |
475s | way to scroll chat from the controller |
479s | worthless anyway I Noe not that button |
482s | uh here's the here's the how do you open |
485s | your inventory this one this one this |
487s | one NOP uh this one nope this one nope |
491s | uh I know I can do it this way I I |
494s | thought there might be a hockey there we |
498s | go um no wrong |
501s | thing this is just me not knowing the |
503s | controls right now come on get this |
506s | button |
511s | [Music] |
515s | there it is okay I got it no problem |
530s | fixed okay yeah that makes |
532s | sense uh and quick move to stash is X |
536s | which is |
538s | y tab is full |
543s | we're not we're not we're not figuring |
544s | out how to add new tab |
556s | uh to keep things |
558s | moving cuz I'm just not familiar with it |
562s | yet it's been a while I I don't think I |
564s | played uh with a controller for more |
567s | than just like hey let's test and make |
569s | sure this abity |
570s | Works um like actual full play sessions |
572s | with the controller since we did the |
574s | like pry sizable update to the controls |
579s | gem it feels so much |
583s | better just got to get that muscle |
585s | memory down oh this going to be |
588s | great okay hey Mike any updates on merch |
593s | uh I did talk to someone about it I I |
596s | have been following up this is not |
597s | something that i' let laps and just and |
599s | just walked away from um I I don't have |
604s | any I didn't get any firm information so |
606s | I'm I still don't know anything |
611s | um but I know there's it's not just me |
614s | that's being like come on let's do it |
616s | come |
619s | on there are champions on your side |
630s | oh thank you very much medic has resed |
634s | wonderful and arrow Weir too 18 months |
637s | oh it's a big one and ail oh my goodness |
640s | 17 months and and Vapor Vader has raided |
643s | us what is going on here I just missed |
645s | all of them am I just am I just |
646s | oblivious I am thank you so much |
649s | everybody was |
653s | tight uh thank you for trying a |
656s | controller you are |
657s | welcome I'm curious medic is the um I |
660s | I'm curious on the motivation around uh |
663s | wanting me to try controller so bad cuz |
665s | I know you've been really vocal at me |
667s | wanting me to try controller for like a |
668s | month now um so I guess I'm curious is |
671s | this you play with controller and you'd |
673s | like me to experience it so I maybe fix |
675s | something uh or is this you're wondering |
678s | how it plays and you want to see me play |
680s | with it before you possibly get a |
682s | controller or uh like like what's what's |
684s | the what's the hey I want to see |
686s | controller gameplay really badly |
688s | motivation for you personally I'm |
694s | interested oh |
699s | wonderful I'm really liking |
702s | it like like every second longer that I |
704s | play it's just like a little bit cleaner |
706s | a little bit smoother feels |
710s | good mer stuped wi oh I hope |
718s | soon I need to get some I need to get |
720s | some bigger shirt or smaller |
726s | shirts swimming in this 2XL |
734s | now oh it's the harest SP I didn't even |
737s | look this is so this is such a like |
740s | getting getting a um a shrine that |
743s | matches your primary damage ability is |
745s | so |
748s | good uh just feels amazing you're like |
750s | all right I guess I've just got Auto |
752s | attacks |
755s | now your death has |
761s | come picked up an extra thing there |
763s | thank you very much we gift a sub to |
767s | Kane Community manager needing Subs |
769s | gifted from the community what's going |
771s | on thank you very much I appreciate |
774s | it as always alter charity as well so |
777s | it's good |
778s | anyways um |
780s | uh uh hi Mike any updates on road map uh |
785s | nothing as of yet sorry to |
789s | say |
791s | um I know I know I know it's still being |
793s | worked on |
799s | um I'd love to get like even just an ETA |
802s | on like when a new Ro Maps cuz cuz there |
804s | like we're going to we're going to |
805s | refresh the road map I I don't think |
806s | that's a surprise to anyone at this |
808s | point um like it probably is but anyone |
811s | who's uh probably in here paying close |
813s | attention is probably not a big surprise |
816s | too um |
819s | and I don't know when that's going to |
821s | happen I hope |
823s | soon cuz I love I love getting info out |
827s | there and Kane's gifting the subs |
829s | forward congrats risen oh |
832s | risen o okay don't die |
836s | Mike going do a death seal just a pop |
839s | dots going |
847s | off the targeting system |
851s | for um bone |
856s | curse is really |
859s | frustrating um it's not that I'm |
861s | exaggerating quite a lot it's it |
863s | actually works fine with the build cuz |
864s | I've got the auto recast on melee um so |
867s | when I start meleeing things it like |
868s | Auto recasts in place anyways but I'm |
871s | finding that like it's casting way far |
873s | away and not hitting anything so it |
874s | needs to actually like have a little |
875s | smarter targeting which is exactly the |
877s | sort of thing we're working on for |
878s | controller uh inputs right now is skill |
880s | specific smarter targeting um so so um |
884s | bone curse is going to have a uh |
887s | different targeting options based on how |
889s | you specialized it and it's going to |
890s | modify how it targets enemies based on |
892s | how you specialized it as well so it's |
894s | um going to be a lot better hopefully |
896s | soon |
923s | that's what happens when you inhale |
924s | water whoa |
933s | sorry about that my |
936s | goodness I went right down the wrong |
940s | pipe oh calm |
945s | down uh hey Mike from one person that |
949s | works at a computer to another hello |
952s | what are ways that you avoid SL remedy |
954s | carpal tunnel at the office while |
956s | creating the |
957s | game uh |
960s | I'm actually you know I so so I I don't |
963s | actively consider carpal tunnel as |
965s | something that needs to be um oh no like |
968s | this |
969s | is that's something that needs to |
973s | be reformed to save my |
976s | life uh that's something that like needs |
978s | to be |
980s | done i' I've never had issues with |
983s | repetitive strain injuries um and |
985s | something I should probably pay closer |
986s | attention to in all reality but uh not |
989s | so something that I've I've ever taken a |
992s | very responsible look at myself |
995s | um however as I as I was about to say |
998s | all that I had reperform too as I was |
1001s | about to say that I realized that I have |
1003s | a standing desk uh and I spend uh right |
1007s | now I spend about 6 hours a day standing |
1010s | and then another like 3 or 4 hours a day |
1012s | sitting um and so like I think that and |
1017s | and it's not like all in a big Clump |
1018s | I'll do like 2 hours and 1 hour and 2 |
1020s | hours and 1 hour type thing and I think |
1022s | that like the angle that my wrist is at |
1026s | like when I'm sitting is probably |
1028s | different than the angle that my wrist |
1029s | is at when standing I don't know what |
1030s | that angle is um but I bet that change |
1033s | is like enough to just like make it so |
1035s | it's not really a big issue for |
1038s | me so I think I'm just really |
1044s | lucky open the door it's really hot in |
1046s | here |
1058s | oh it's like borderline concerning the |
1060s | the the difficulty I was I was having |
1062s | like breathing there for a |
1067s | second we good now |
1070s | though all right hey M have a nice |
1073s | stream thank you very much uh I have a |
1075s | question for |
1076s | corruption uh can you tell us how much |
1079s | corruption has the best difficulty to |
1081s | drops ratio |
1083s | um well it's it's not a uh linear scale |
1088s | but it is a smooth |
1089s | scale |
1093s | um so it's it it all depends there's |
1096s | there's a solid answer to this there's |
1097s | not there's not a number I can say um |
1099s | cuz it all depends on how fast you uh |
1103s | you actually can complete individual |
1107s | Echoes so let's say you've got |
1112s | um there's me discovering the evade |
1115s | button so let's let's say you you're |
1117s | able to uh increase your corruption so |
1120s | that you get 100% more uh more stuff |
1123s | dropping like so your drops are |
1124s | increased by |
1127s | 100% um now if that if you can do |
1130s | that faster |
1133s | than uh half as |
1137s | fast like if if it didn't if if youve |
1139s | doubled your drops but you didn't double |
1140s | your time so like if the ratio of time |
1144s | of of average Echo completion time is |
1146s | not going |
1148s | up uh faster than the rate of your |
1151s | increased drop rate is going up then you |
1153s | should increase corruption more um so |
1156s | it's it's a bit of an experiment Point |
1157s | you're going have to find for every |
1160s | character um and I think for a lot of |
1164s | like I'd say like the typical build um |
1167s | with like a an like experienc the RPG |
1170s | player and like uh with with like a a a |
1174s | good endgame build but not one of the |
1176s | like broken op builds um I think you're |
1179s | probably looking in and around that like |
1182s | 3 to 500 corruption range depending on |
1185s | many factors but that's that's probably |
1188s | where the top end sort of caps out for a |
1190s | lot of players I think |
1193s | um which is good because that's where we |
1195s | stop adding new stuff to the game uh |
1198s | from just like corruption break points |
1200s | on things for example there's uh like |
1202s | you don't get any new um new blessing |
1205s | selections per uh per boss kill and and |
1209s | you don't get any new um like there's |
1212s | not new items that start dropping or new |
1214s | like boss item Kill Boss kill items that |
1216s | start dropping things like that so |
1217s | there's |
1219s | um it's kind of naturally designed to |
1222s | hit those similar break points |
1233s | hey Mike Aaron says I have to ask a |
1236s | normal question today Aaron party |
1240s | pooper so is there any info on the |
1242s | campaign expansion people have been |
1244s | asking for it I assume so they can ask |
1246s | to skip |
1249s | it yeah I mean so the |
1252s | um I don't I don't have any updates |
1254s | specifically on uh the eventual uh |
1257s | campaign update uh the only information |
1259s | that's out there on the um the next step |
1262s | of the campaign is what we put out in |
1263s | the uh in the now out out of dat road |
1266s | map um that showed uh some ancient era |
1270s | teases for um campaign |
1276s | updates uh yes the road map is |
1278s | significantly out of date now um death |
1280s | has come |
1283s | and uh we are still working on the |
1285s | campaign there's there's it's |
1286s | interesting so there's there's a lot of |
1287s | things |
1289s | you may if you've been let me start |
1291s | again for like the fifth time in the |
1292s | sentence sorry if you've been around |
1295s | watching last for a little while you |
1296s | probably remember uh we've done a |
1299s | few uh big chunks of campaign updates |
1303s | that have |
1305s | happened when it's sort of gone from |
1307s | like uh Hey wow the the quality level of |
1308s | most of the campaign just took a big |
1310s | jump forward um and like there's still |
1313s | there's still room for improvement for |
1314s | sure and usually one of those big jumps |
1317s | coincides with some new piece of |
1319s | Technology we've invented not invent uh |
1321s | developed um for the game |
1326s | um invented sounded weird cuz other |
1328s | games do similar things in most of the |
1330s | situations so but yes developed for |
1332s | lasto specifically |
1335s | um and uh we're kind of in the middle of |
1338s | doing that more right now as well we're |
1341s | we're focused on improving the gameplay |
1343s | experience for the campaign um and the |
1346s | game in general so that um I think and |
1349s | this this is a very big conversation |
1350s | about the campaign skips that you |
1352s | mentioned as well that people often |
1353s | bring up is that um I really want to |
1357s | improve that campaign experience and the |
1359s | gameplay experience as a whole um just |
1361s | so that |
1362s | the like even if we do decide to |
1365s | hypothetically put some sort of um |
1368s | alternate leveling experience into the |
1369s | game uh that the campaign is still |
1371s | awesome that we're not putting that |
1373s | experience into the they're not putting |
1374s | that if we were to put that alternate |
1376s | leveling experience into the game IE |
1377s | campaign skip it's not because the |
1380s | campaign sucks it's because we just |
1383s | think there's another cool thing to add |
1385s | and |
1387s | um because because adding that because |
1390s | the campaign's not good enough I don't |
1392s | think is a good reason that makes any |
1394s | sense um and I think we are more than |
1397s | capable of getting the campaign to a |
1399s | point where um you know like going |
1403s | through the campaign a fresh character |
1404s | each season season that's |
1406s | like um me |
1409s | will will will be fun and interesting |
1411s | and uh and and like different enough |
1412s | each time that it's like hey there's |
1414s | this experience is varied and fun and |
1417s | you know like it's it's not just a a |
1419s | chore that you have to do at the start |
1420s | of each of each new season or something |
1422s | like |
1424s | that um and we're looking at all sorts |
1426s | of options and ways to make to improve |
1427s | that um but also improve the |
1431s | like other stuff too that goes with it |
1434s | around like making new characters and |
1435s | stuff and we I I think we've shown that |
1436s | we are trying to improve that experience |
1438s | especially for making alts um with the |
1440s | changes we made to to end game and you |
1443s | know like with with other changes |
1444s | that'll be coming too um I think there's |
1446s | there's a lot of room for improvements |
1448s | to the system overall um that we are |
1451s | targeting before uh directly releasing a |
1454s | new campaign I |
1457s | think or or sorry sorry before we try to |
1460s | do a uh alternate like leveling |
1464s | experience that makes sense |
1481s | all |
1483s | right hey Mike hi uh hope you're doing |
1488s | good I am doing good thank you for |
1491s | asking hope you're doing good |
1495s | too oh uh fun new |
1499s | just popped in my head so I'm just going |
1500s | to say it right now I'll answer your |
1501s | question in a second sorry uh we are um |
1506s | we we are moving forward with getting |
1507s | new people uh as as as other ehg staff |
1511s | on uh as co-hosts for the stream um |
1516s | mostly mostly it's just like a a like a |
1519s | guest spot for for one stream or two |
1520s | streams something like that um so people |
1522s | can like come in and uh hang out get a |
1524s | taste for it see if they like it and |
1527s | uh you know people can get a chance to |
1530s | ask some some new people questions cuz |
1532s | they'll have awesome answers to topics |
1535s | that I just say I don't |
1538s | know and we'll we we'll try and announce |
1540s | ahead of time who that's going to be |
1547s | um that was close I think I just came |
1550s | really close to dying |
1555s | there all right uh with for/ r and |
1559s | people being sometimes negative and just |
1561s | want more and more and more and now they |
1562s | call the game Dead how are you guys hope |
1564s | it is the right word uh coping and |
1567s | staying positive I only love you guys Le |
1570s | is amazing have a good future in airG |
1573s | space thank you very much um there is a |
1575s | like uh how do I say this marketing |
1577s | works really really really well uh if if |
1581s | it's done right I know nothing about it |
1583s | but like um there there is a very |
1587s | noticeable difference |
1589s | in |
1592s | um player count based on marketing I |
1595s | think that's I think that's something |
1596s | that |
1597s | is uh something that I |
1599s | underestimated in that uh before we |
1602s | started this and we haven't really done |
1605s | a ton of marketing since 1.0 launched um |
1610s | the marketing the marketing that went |
1612s | out for 1.1 was Tiny by comparison tiny |
1615s | tiny tiny tiny tiny um |
1618s | and so I think |
1620s | it's understandable why on on the |
1622s | outside looking it might look like we're |
1625s | uh like what like the game's just |
1628s | naturally falling off on player count |
1630s | which it is the the player counts |
1631s | compared to 1.0 obviously significantly |
1633s | lower |
1635s | um but I don't think it's |
1637s | unexpected um and I while I have no say |
1641s | over the how the marketing system works |
1643s | whatsoever uh if I had to guess I would |
1646s | expect there to be based on most mostly |
1648s | mostly based on like the what's |
1650s | happening at 1.2 and how long it's been |
1651s | since a major release and things like |
1653s | that I would expect the marketing uh |
1655s | plan to be significantly more prominent |
1658s | than it was in uh |
1661s | 1.1 um so I'm hoping that that |
1665s | is uh going to going to assuage all the |
1669s | fears that people have |
1671s | regarding |
1673s | um longevity of the game cuz I'm quite |
1675s | confident I'm going to be here for I |
1677s | you're you're going to try a lot harder |
1678s | than that to get rid of |
1679s | [Laughter] |
1683s | me medic you answer my question |
1685s | wonderful thank you very much uh play |
1687s | controller you play controller |
1689s | exclusively and there are abilities I |
1691s | wish that could be better not a fan of |
1693s | the uh State leap is in and if I get Deb |
1696s | to look at it may fix it ah okay great |
1698s | that was that was one of my one of one |
1699s | of the options that I thought you might |
1700s | be hoping for well I'm not playing the |
1704s | specific one you're having issues with |
1705s | but I can tell you that that is the |
1707s | exact sort of thing that we are |
1708s | targeting for our next controller update |
1711s | is |
1714s | um uh fix uh skill specific targeting |
1717s | systems for controllers so that they are |
1719s | smarter the the short version just um |
1726s | yeah because yes traversal skills are |
1728s | especially traversal skills that are um |
1732s | uh Target or position |
1734s | targeted |
1735s | are very tricky to do with a control |
1739s | like that that's transplant and it goes |
1740s | like half the distance of what |
1742s | transplant could |
1746s | do so we'll we'll we'll see uh how it |
1749s | all shakes out and it's is going to be |
1751s | something that once we do release that |
1752s | first version of it and we have the the |
1754s | system the underlying system we're |
1755s | building for it has a um a a three tier |
1759s | targeting priority so there's um each |
1763s | ability will get one primary targeting |
1766s | we're creating a bunch of new targeting |
1767s | methods for controllers |
1770s | so like uh nearest enemy largest clump |
1773s | of enemies uh farthest enemy within a |
1777s | range |
1778s | um you know just uh fixed distance in |
1781s | front of you |
1783s | um like there's there's all sorts of |
1786s | different variants we're doing for all |
1787s | these things and like when we come |
1789s | across a new uh a new ability that we're |
1791s | like hey this one doesn't really fit |
1792s | into the existing ones we make a new one |
1794s | for it um and so every skill will have |
1796s | like a primary one and if there's no |
1798s | valid Targets on the primary one it'll |
1799s | go to a secondary one if there's no |
1801s | valid Targets on the secondary one it'll |
1802s | do whatever it does now at with the |
1804s | controller that's the fallback um and |
1807s | then as you select nodes in your skill |
1809s | tree it'll be able to pick out new |
1812s | um it'll actually actively change the M |
1815s | the mutator for the abilities will |
1816s | change what you are what those targeting |
1818s | priorities are um based on which ab |
1821s | which nodes you've taken like if you've |
1822s | taken a channeling node suddenly the the |
1824s | targeting changes if you've taken a um |
1827s | like a turns off Ral turns on traversal |
1830s | uh those will all affect the targeting |
1831s | systems that are used at priority and um |
1835s | I think there's going to because there's |
1836s | so many abilities and so many nodes that |
1838s | can change that there's going to be ones |
1840s | we miss in the first pass we're we're |
1842s | going to be relying heavily on uh QA and |
1844s | then the CT program to get as many of |
1846s | those but like there's combinations of |
1849s | abilities that someone won't just won't |
1851s | play because there's so many |
1854s | combinations of abilities um just |
1856s | someone will miss one of those |
1857s | combinations and |
1858s | um so we are going to be looking heavily |
1860s | at feedback when 1.2 comes out for um |
1865s | specific skill combinations and node |
1868s | selections that don't work quite as well |
1870s | as we' hope it to um and we'll be |
1873s | updating those individually on the |
1875s | fly so I would expect I can't guarantee |
1878s | but I would expect some of the first hot |
1879s | fixes from one do to include some of |
1881s | these um targeting updates |
1889s | Med it continues I have carpal tunnel |
1891s | and it's been a God sent to me after |
1892s | converting to |
1894s | controller I uh want the world to try it |
1899s | yes can I just keep playing if I don't |
1901s | click over there oh I can that works |
1906s | nice um like crafting materials so we're |
1910s | going to go this |
1911s | way hey hi I asked to stream many months |
1915s | ago and thought I would toss this one at |
1917s | you again any plans on when the |
1919s | Cosmetics store will see some |
1921s | new items specifically Cosmetics for |
1924s | abilities and |
1925s | spells uh I'm All About The Bling and |
1928s | 99.9% of endgame to me is |
1931s | bling hey fashion show endgame is a real |
1933s | thing uh in in many many games uh so I I |
1938s | I fully understand where you're coming |
1941s | from um we are very actively working on |
1946s | uh new Cosmetics right now the next time |
1948s | they'll come out is probably not until |
1950s | 1.2 so |
1951s | q125 um but there are quite a few |
1958s | um |
1960s | and at least one new |
1963s | category of |
1965s | Cosmetics |
1970s | um yeah I think I say that sure I |
1972s | already said it so I guess I have to one |
1974s | new category of Cosmetics will be |
1976s | included as well |
1978s | so when I say category of Cosmetics I |
1980s | mean like helmet would be a category of |
1982s | cosmetic like one of the one of the |
1984s | slots that's in |
1989s | there in that |
2002s | UI I think it's just one at Le I'll say |
2005s | at least one might trying to think if |
2007s | there's more than one the least |
2014s | one out of gills St try breath water ah |
2017s | never you can't make me um all right can |
2021s | we plan on a more uniform launches every |
2023s | 3 months every 4 months or will it be |
2024s | more along the lines of when uh ready |
2026s | season comes out you know um we |
2029s | definitely have oh no come on come on uh |
2033s | what's what is it that's potion found it |
2037s | um |
2039s | I was bleeding out there I had no idea |
2041s | what my potion key |
2042s | was H okay um reliability of |
2048s | um uh content release intervals is uh |
2052s | something we we've I think struggled |
2053s | with a little bit since since 1.0 came |
2055s | out it was something we were actually |
2056s | really good at before 1.0 came out |
2060s | um and and as we're growing we've had to |
2062s | adopt some new um some new systems |
2066s | and uh you know it's there's a bit of a |
2069s | learning curve on getting on getting |
2071s | that to be a little more smooth we are |
2073s | we we've been aiming for that same uh 3 |
2076s | to four month window this entire |
2080s | time um I think we'll have |
2084s | more uh I think we'll have a better |
2086s | image on how we're going to approach |
2088s | that timing um consistently after 1.2 |
2096s | drops all right I know it's ear in your |
2098s | stream you any teasers for later I do |
2100s | have teasers for later I do I have I |
2103s | actually brought two teasers this time |
2106s | yeah they're really good ones |
2112s | too well they're my favorite type of |
2114s | teasers put it that way some sometimes |
2115s | people don't like this type but I love |
2117s | this it's my |
2126s | favorite you have lost the spell |
2128s | speculate |
2132s | on and part part me doesn't want to post |
2134s | too early cuz I don't want to have to |
2135s | dodge questions about |
2139s | them but we'll we'll get one up not too |
2141s | long here we we'll let it sit for a |
2143s | little |
2145s | bit all right remember to add me to the |
2148s | Ping yes please put at lasty game in the |
2150s | question so I know to answer it CU see |
2153s | how people have side conversations St |
2154s | like that |
2165s | come on get some heals a too slow |
2171s | Mike reperform is an interesting Beast |
2174s | I've been I've been thinking about it a |
2175s | lot lately and the like popping out of |
2177s | Reaper form and sitting in human form |
2180s | for so long |
2182s | is uh It's Tricky if you if you fall out |
2184s | in the middle of a an |
2186s | echo it's very cuz I'm so vulnerable |
2189s | right |
2205s | now |
2212s | okay and I'm I'm like been trying to |
2214s | find a way to make it cuz so you kind of |
2217s | have to put a cool done on it because |
2218s | Reaper is it's a ghetto jail free card |
2221s | you cannot die when you're in Reaper |
2223s | form so there has to be |
2225s | some uh some something you |
2234s | know don't the best way to do |
2238s | it uh will melee minions be air quotes |
2242s | fixed so they don't just Stack Up and |
2245s | only kill enemies one at a time um |
2249s | um that is too this is a tricky one |
2251s | because it does it implies the the |
2253s | creation of an existent like a uh a |
2258s | collective controller for uh for minions |
2262s | something that says like like coordinate |
2264s | so they're like hey you3 go that way and |
2267s | you two go that way um each minion right |
2270s | now is actively controlling itself and |
2273s | picking out a target for itself it |
2274s | doesn't have someone um deciding where |
2277s | it's going to go for |
2279s | it which also means that it doesn't know |
2282s | what every other minion is |
2294s | targeting and I'm also thinking as well |
2296s | like sometimes you really want your |
2298s | minions to focus fire the same |
2303s | Target and having them be smart enough |
2306s | to to know which like |
2309s | nodes you have selected that like |
2311s | determine if you want it to be Focus |
2313s | firing or |
2316s | not that's |
2321s | [Music] |
2329s | tricky yeah I don't know the best way to |
2331s | to improve |
2333s | [Music] |
2336s | that but I don't think we have any major |
2338s | changes for for like a group |
2339s | Consciousness like a a hive mind or |
2342s | something like that to start |
2347s | working |
2349s | right any updates on the dragon |
2354s | class no I have no information on any |
2357s | potential uh new classes coming |
2364s | sorry that was a fun conversation last |
2366s | stream but I I don't want anyone to |
2368s | um get ahead of themselves on on |
2371s | anything we were talking about it's |
2373s | mostly just for |
2380s | fun all |
2385s | [Music] |
2389s | right more questions Mike hi Mike |
2394s | hello uh a few months ago I felt like uh |
2397s | I felt that the greatest and lowest |
2399s | values in the tiers were rolling less |
2401s | often than others uh now I don't feel it |
2404s | is something changes in the random or |
2405s | was I unlucky yes something did change |
2407s | in the way randomization was |
2412s | calculated you were right it was uh |
2415s | rolling middle numbers more frequently |
2417s | than higher |
2423s | numbers or lower numbers and now it's |
2427s | more uh more more evenly |
2430s | distributed all right I recently came |
2432s | across a last Epoch discussion video uh |
2436s | and on the topic oh is game balance I |
2438s | was wondering about your definition of |
2440s | class and game balance oh my gosh |
2446s | um h a definition okay let's let's let's |
2449s | try and craft the definition for game |
2451s | balance right now your death has come so |
2454s | what's the goal when trying to balance a |
2456s | game the goal when trying to balance a |
2457s | game |
2458s | we're going to do this we're this off |
2459s | the top of my head I I I'm not going to |
2461s | claim this is the correct answer or the |
2463s | official answer uh to this question uh |
2466s | but we're going to see what we come up |
2467s | with and we'll give you my personal |
2469s | answer on the |
2470s | Fly um so I think it is creating an |
2476s | environment in which players have the |
2480s | opportunity to express |
2483s | creativity uh |
2485s | and Gain |
2489s | advantages over the |
2493s | um the naive case that's not bad |
2499s | actually so when I say the naive case |
2501s | it's a player who um has no experience |
2504s | with the game uh picks things at random |
2508s | uh it's kind of like uh I like red so |
2510s | I'm going to pick Fireball cuz Fireballs |
2511s | red um you know like like not taking |
2514s | game balance into consideration like the |
2515s | opposite of M maxing so if you're if |
2517s | you're really trying to just do whatever |
2520s | um having having opportunities in your |
2522s | decision making to get to get edges over |
2525s | players like that so that there is uh |
2527s | and this requires imbalance in a system |
2528s | because if a balance if a system is |
2529s | perfectly balanced um it doesn't |
2532s | actually matter what you pick because |
2534s | every decision is every option has the |
2537s | same maximum potential um so you you you |
2540s | you want imbalance in the game but |
2542s | having that |
2544s | imbalance um be I guess carefully |
2547s | curated is is what's going to get a a |
2550s | fun and interesting system to play in |
2553s | um so yeah I I can't some someone |
2556s | clipped that cuz I think it was actually |
2558s | a good |
2560s | sentence and I can't remember exactly |
2562s | what I said now but I think it was |
2563s | pretty |
2564s | good I'm I'm going to I'm just going to |
2566s | move on cuz I I think that's |
2569s | uh I think I'm happy with that somehow |
2573s | there's probably okay there's probably |
2574s | some I'm thinking that there's probably |
2576s | some like random game design like extra |
2579s | credits video extra credits is fantastic |
2580s | if you've ever seen them um that that |
2584s | probably said something very similar to |
2585s | that and it's probably just like coming |
2586s | out of the back of my brain um so I may |
2589s | not have come up with that off the top |
2590s | of my head I don't know where I came |
2591s | from if I |
2597s | didn't all right I see a few Doritos in |
2600s | the beard |
2605s | really I haven't had Doritos in years |
2613s | um actually thought I just |
2617s | uh was looking pretty I I did |
2621s | have some like shredded carrots with my |
2627s | lunch maybe there's like a little piece |
2628s | of carrot in my beard I hope |
2635s | not now you got me all self-conscious |
2637s | with my we having stuff in it oh |
2640s | gosh not trying to win any food eating |
2642s | contests |
2645s | here I love that guy |
2648s | um all |
2655s | right |
2657s | ooh couple distinguished |
2661s | ones death has come |
2667s | okay more questions Lots here I'm ready |
2670s | uh how long before 1.2 releases will you |
2673s | announce a date 1 month two months I |
2675s | don't know um I hope I hope |
2679s | uh I I |
2682s | like it's it's a tricky balancing act on |
2685s | when to announce stuff like that because |
2691s | um you want to stay flexible enough that |
2694s | if something goes wrong or really right |
2696s | you can adjust um but there's but having |
2699s | that information out as soon as possible |
2701s | is probably the best thing for the |
2702s | community |
2706s | um so |
2708s | like it's it's delicate delicate |
2710s | Balancing Act I'd love to be able to to |
2712s | give like a tentative date right now cuz |
2715s | we we know probably within like a 3- |
2718s | week window of of where it's likely |
2720s | going to be I think at this point |
2724s | um you know given given no other changes |
2727s | in in what's happening around the the |
2729s | market and that sort of stuff and like |
2731s | uh no major problems and things like |
2732s | that so so like I'd love to be able to |
2736s | uh to be a little bit more like yeah |
2738s | it's probably going to be run this time |
2740s | like more narrow than 3 months but get |
2742s | it down to 3 we window I think would be |
2743s | really |
2745s | nice um but it's really tricky to do |
2747s | that because |
2752s | um you know if you're ever in a |
2754s | situation where you change what you've |
2755s | said on a release date it's not great |
2759s | right |
2762s | um so keeping that window vague until |
2764s | you know for sure is the safe |
2775s | bet okay |
2778s | uh word on the street is MTX skills |
2781s | coming to the shop for season 2 can you |
2783s | confirm I can neither confirm nor deny |
2785s | that at this time |
2793s | but just hypothetically if there |
2795s | was uh like a skill MTX a skill that |
2799s | you'd really love to see have |
2801s | MTX I'd be interested to know what that |
2803s | would |
2813s | be these little munchkins |
2818s | spawning dudes making it so I can't pick |
2821s | stuff up so I got to sort my |
2831s | inventory I will have Vines I will have |
2840s | satisfaction |
2845s | okay we're out of the woods |
2849s | let's hope that doesn't count as using |
2850s | an |
2851s | ability transfer |
2855s | sort we we'll check it out eventually |
2857s | okay sure we'll grab that we'll grab |
2859s | this I'm going to get another question |
2863s | going and we're going to change this |
2866s | screen so I stop seeing stuff |
2870s | scrolling mat you know I'm streaming oh |
2874s | my |
2876s | gosh no oh this |
2883s | one but I put down the |
2886s | controller all right uh okay ever |
2891s | thought about allowing Falconer to |
2893s | replace the Falcon with a cosmetic pet |
2895s | yeah absolutely um like the the insta |
2899s | best-selling cosmetic of all time on our |
2902s | store would be a phoenix Falcon |
2904s | replacement like that's I I don't think |
2906s | I don't think anyone is under any |
2908s | Illusions to the contrary like it would |
2911s | it would be immediately |
2918s | popular I I don't think anyone's |
2920s | actively working on that right now but |
2922s | like if if you said hey Mike snap your |
2925s | fingers and there's a specific MTX in |
2926s | the store it can be anything you want |
2927s | that's what it would be uh all right hi |
2930s | Mike please tell us that q125 is January |
2933s | and not longer I refuse to give you any |
2935s | information on the spe specific timing I |
2939s | apologize uh once there is a large list |
2941s | of cosmetics in the game will we |
2943s | eventually see discounts on small groups |
2945s | of Cosmetics every so often I think yeah |
2947s | I think I I don't know for sure I think |
2949s | sales uh like cosmetic sales for things |
2952s | like that is a pretty common practice |
2953s | for um like a bundle pack or something |
2956s | and like a hey you know this has been |
2958s | sitting on the store for a couple years |
2960s | and um May maybe it's less popular but |
2964s | we we'll bundle it together with all |
2965s | these and they're all half off or |
2966s | something like that I don't know I I |
2967s | feel like that's a a thing you do in a |
2969s | store like in a physical store anyways |
2971s | right like it's it's the same thing as |
2973s | like uh so many things um I I I don't |
2978s | see why not um but there might be some |
2981s | reason I don't know of why not you know |
2983s | we have the |
2986s | technology which is all I really get to |
2988s | concern myself with on melee minions |
2991s | they could just decide based on how many |
2993s | other minions NPCs are already targeting |
2995s | it they don't have that information |
2997s | unfortunately so we'd have to have a |
2999s | central hive mind that that tracks what |
3003s | everything is |
3004s | targeting and the way that the targeting |
3006s | system works in the game is it's |
3008s | actually uh it's it's kind of every |
3011s | single time that they go to use an |
3013s | ability uh they pick a new Target right |
3015s | then they they reselect their target |
3017s | with each ability use um so it's not |
3019s | like a hey I'm targeting this enemy I'm |
3021s | going to use abilities on it it's hey |
3024s | I'm going to use this ability who's my |
3025s | Target and so that like list of who's |
3029s | targeting what |
3031s | changes |
3033s | um it's it's not really it's not really |
3035s | consistent you know there's not like a |
3036s | sticky targeting thing um I mean we we |
3040s | could like we could maintain a list of |
3042s | like the the most recent enemy that each |
3045s | minion has targeted um like P like |
3048s | report that back to the caster and then |
3050s | when they go to like to to try and grab |
3051s | a Target having to check that list I |
3054s | think there's |
3055s | like I I feel feel like there's |
3057s | performance concerns happening somewhere |
3059s | on that chain |
3062s | um and I feel like there's also like |
3064s | weird interactions that would happen |
3066s | like unexpected and like individual |
3071s | minions would just like run off in |
3072s | search of a new Target in situations or |
3074s | something like that like it feels |
3077s | messy but maybe awesome so um there's |
3080s | possibly room for something great |
3085s | there I do really like the idea of of |
3087s | getting a little bit smarter AI I also |
3089s | like the idea of uh some AI having these |
3093s | like smart things to them and other ones |
3096s | like intentionally not uh you know I |
3099s | kind of like the idea |
3101s | of |
3103s | um I don't know enemies enemies just |
3106s | being like skeletons for example being |
3108s | just like really |
3110s | dumb |
3112s | um and just having no sense of what to |
3115s | do or or you look at the other way and |
3117s | it's like um the skeletons are maybe |
3120s | should be the smartest ones because |
3122s | their actions are completely controlled |
3124s | by the thing that summoned |
3126s | them go over here and get this get you |
3130s | back and and so like like oh uh because |
3133s | because the the acolytes actually what's |
3135s | controlling the skeletons um like |
3137s | psychically or something that they they |
3140s | they're perfectly coordinated and it's |
3142s | the uh the companions |
3144s | who um are are less coordinated because |
3148s | they're like they're all they all have |
3150s | their own personalities and egos or |
3164s | whatever yeah there there there's room |
3166s | for some some like logic oh my goodness |
3169s | I'm just getting my but handed to me |
3174s | here okay Mike actually Dodge things |
3177s | don't stand in the fire purple is |
3183s | bad |
3188s | wonderful |
3190s | uh any plans SL talks about things like |
3194s | private leagues or race events ehg wants |
3197s | to run like a side League that you can |
3199s | only use x unique in the build stuff |
3201s | like that yeah I think that this is um I |
3205s | think this is something that's been very |
3206s | successful ful in other games that have |
3208s | done things like it and |
3212s | um uh and I think we'd be foolish to to |
3215s | ignore it as an |
3218s | option um so I'd really like to |
3221s | see I'll fix it fix it and |
3224s | post um so yeah I'd really like to |
3228s | see some more options there I think |
3231s | there's I think there I think there's |
3232s | some cool things we could do uh yes |
3234s | we're interested getting the |
3237s | the |
3238s | [Music] |
3242s | um I I I think that's a a little bit |
3245s | down the road option type thing I don't |
3247s | think it's a right now |
3252s | [Music] |
3256s | option would you guys consider adding a |
3259s | toggle feature for minions to focus |
3261s | Elite slashmagic mobs versus staying |
3263s | around the player and being defensive um |
3266s | I I will'll consider just about anything |
3269s | um yeah this this kind of ties into the |
3272s | I guess the minion conversation we've |
3273s | been having here on stream and I think |
3275s | there's I think there's room for more |
3276s | stuff we talked about having like stance |
3278s | toggleable stances for minions before um |
3282s | kind of kind of akin to what you'd find |
3283s | in like a like a basic um like use I |
3287s | don't know wow as an example where you |
3288s | get like your your pet and there's like |
3290s | a aggressive defensive stand ground you |
3293s | know that sort of stuff passive mode |
3297s | I think I think having things like that |
3298s | is I think would be really good I'd |
3300s | really like to see it |
3303s | still we almost did it oh quite a while |
3306s | ago after finishing a mono why isn't |
3308s | there a way to regain our missing |
3312s | potion or before fighting aboth builds |
3315s | like wraith Lord or sacrifice necro just |
3317s | use Jungle Queen with experimental aics |
3320s | uh of zombie on potion use um we got to |
3324s | port to another Zone to stock up |
3335s | yeah I think |
3338s | there's there's there's sort of this |
3340s | like H what say there's a there's an |
3344s | issue with |
3345s | making |
3348s | uh pre like pre-combat Buffs like |
3352s | pre-buff stuff a little too convenient a |
3355s | little too powerful a little too |
3359s | expected |
3363s | um and there's kind of two ways to |
3365s | approach cuz I think we're we're we're |
3366s | in sort of a weird middle ground right |
3368s | now I don't know if it's great there's |
3370s | kind of two ways to approach it one is |
3371s | just like yeah make it super duper |
3374s | convenient and and have it be almost |
3378s | expected um the issue with that is that |
3381s | maybe maybe it's not intuitive enough |
3384s | and uh if it's if if the build is |
3387s | balanced around that happening it puts |
3389s | this burden of optimal play in the in in |
3392s | uh uh in the player's hands that we |
3394s | don't really like um take me and that |
3399s | burden is worse the more advantageous |
3402s | the uh the option is and less uh |
3406s | convenient the option |
3408s | is so like an example from another game |
3410s | that I I think is frustrating to need to |
3413s | do um is like is and |
3418s | don't feel bad about saying this cuz |
3419s | it's one of my favorite games of all |
3420s | time uh in diabl 2 if you're going to if |
3422s | you're if you're wearing |
3425s | smoke as your |
3428s | armor I think it's smoke |
3433s | um oh that's going to H me him wrong |
3435s | stealth one of the one of the one of the |
3437s | armors um you you go and stand in act |
3441s | four and just literally stand in a fire |
3443s | one of the little fires at the at the |
3444s | wayp point for River flame and you just |
3446s | like sit there and you wait until it |
3447s | triggers fade and then you take the gear |
3449s | off and you put your real armor on |
3451s | you've got fade for the fight and you |
3452s | run into the |
3454s | fight and |
3456s | like it's this weird pre-buff technique |
3460s | that um if you |
3463s | don't uh if if like if you if your build |
3465s | needs that it's really important to do |
3469s | um and if you don't know about this |
3471s | weird thing it's kind of a pain to set |
3474s | up right like it's not it's not obvious |
3476s | it's not intuitive |
3479s | and I I really want to avoid situations |
3481s | like that becoming common place I think |
3484s | is I think is a big thing |
3489s | um so I don't know if so I think in this |
3492s | specific situation having the potions |
3494s | refill is a good thing um and I think |
3499s | fix if if the burden is too too much for |
3503s | uh this specific situation fixing in a |
3505s | different way is probably ideal |
3511s | yeah don't forget to put at last OT game |
3513s | in the question so I see it please any |
3515s | plans for console edition uh it's it's |
3517s | it's on the table um we're definitely |
3520s | we're looking towards consoles as as a |
3521s | really solid option here for us in the |
3523s | future um I've been playing with a |
3525s | controller this whole time uh it's it's |
3528s | a like this is the first this is the |
3531s | first step in getting it on consoles is |
3532s | making sure it works well with |
3533s | controller and we are very intent on |
3536s | making it work work um with controller |
3539s | oh my God game design is about having |
3541s | balanced imbalance mik 2024 oh God I |
3544s | mean I don't hate that quote that's the |
3546s | weird |
3549s | part there's there's some there's some |
3552s | YouTube video that I saw years ago that |
3555s | Bas that's basically the thesis sentence |
3556s | of the video um I don't remember what |
3559s | it's |
3561s | called or who made it or whatever but |
3563s | like there there's something in my brain |
3565s | like i' I've watched some long for video |
3566s | about this that was like an hourong |
3569s | video essay or something that that's |
3570s | basically what it boiled down |
3573s | to just teasing the food and the beard |
3575s | oh thank God I love alen you guys are |
3577s | great thank you very much I appreciate |
3579s | it I I appreciate the follow I was |
3581s | pretty sure there was nothing there cuz |
3582s | I can see a little little tiny preview |
3584s | of me I couldn't see |
3587s | anything I just showered this |
3590s | morning um all right it's good okay mik |
3593s | you're stunning thank you feel so good |
3595s | today go gos ah Golems |
3598s | Golems oh these are abilities that |
3600s | people want to see um Cosmetics for yeah |
3603s | what what specific Cosmetics you want to |
3605s | see for the golems and flurry I think |
3607s | that was another one for the same thing |
3609s | what specific cosmetic do you want to |
3610s | see for |
3611s | flurry |
3615s | beer like just just a bunch of bees in a |
3619s | clump or just go whole Hive on |
3623s | it all the Minions really yeah yeah the |
3626s | minions minions are a tricky one minions |
3627s | are one of the hardest ones to do uh |
3629s | Cosmetics for um and like we're |
3633s | obviously doing Cosmetics for for all |
3634s | the skills and like we'll get there |
3635s | eventually and when we do I think some |
3637s | of them are going to be really amazing |
3639s | um but I think the some of those are the |
3642s | longest to do because they because if |
3643s | you convert let's say you convert a |
3645s | minion you also have to convert some of |
3646s | the abilities that the minion does to to |
3648s | make sense with that |
3649s | conversion and so like a minion cosmetic |
3652s | conversion can take like I don't know |
3655s | how much like I'm not one of the people |
3657s | that that creates those things but my |
3658s | knowledge of what's goes into each one |
3660s | of those I'd say 10 times as much work |
3662s | to convert a minion with Cosmetics than |
3664s | it is to convert a fireball like I can |
3666s | do the fireball one pretty and like my |
3668s | my bfx skills are not fantastic um |
3671s | minion would take me a long time |
3674s | probably maybe it's just like a texture |
3675s | change though there's probably there's |
3677s | probably like different tiers of it so |
3678s | like if you did like just the texture |
3681s | probably wouldn't be that bad like |
3683s | converting the bear to to be like a a |
3685s | polar bear probably would be pretty easy |
3687s | to do um but then if you start adding |
3690s | like little V effects that goes with it |
3692s | and then you change the abilities to to |
3694s | also be to be blue and like Frost and |
3696s | white and that sort of stuff and like |
3697s | all these little things that that stack |
3699s | up and and and build up to make it |
3701s | actually quite significant I think um so |
3705s | we we'll see we'll see I think the |
3706s | minion ones will come slower what we |
3708s | might |
3710s | guess for MTX skills I see any minion |
3714s | build any minion based skill would |
3716s | benefit fit immensely from customization |
3717s | options yes we want |
3719s | golems in later hosen oh my goodness |
3722s | golems in later |
3724s | hosen I understand why and I love it um |
3728s | skill MTX for Locust inside swarm blade |
3730s | to be look like bees that's a good one |
3732s | it's a really good |
3735s | one these are great these are great |
3740s | ideas community on point speaking of |
3744s | community and having great ideas cuz our |
3749s | community does have great |
3750s | ideas um I know we are uh we are in the |
3754s | process of uh looking for another |
3757s | gameplay |
3758s | developer um I should I should post a |
3761s | link uh Kane if you're here can you post |
3762s | the link for the uh job posting for the |
3765s | gameplay developer if you're not and you |
3768s | don't I'll I'll post it later it's fine |
3770s | um but we are yeah so we are we're |
3772s | looking to hire a gameplay developer |
3774s | someone who um |
3777s | has like he's very um like a coder |
3781s | someone who's who who knows how to make |
3783s | video games in unity like that's their |
3785s | primary stuff but I think the the ideal |
3787s | person for this is someone who has a lot |
3789s | of experience in args and hopefully a |
3791s | lot of experience in in last defog too |
3793s | if we can find someone who is like part |
3795s | of the Le community that wants this that |
3797s | would be ideal I |
3799s | think |
3801s | um but yeah basically um myself and a |
3805s | couple other people who are |
3807s | um doing implementation stuff we need |
3809s | more help to implement cool fun things |
3812s | um so I know we we're just putting out a |
3813s | job posting either today or yesterday or |
3816s | tomorrow it's like just going up right |
3817s | now |
3820s | um and yeah some someone |
3824s | who's uh first and foremost a developer |
3827s | but like also likes design stuff and um |
3830s | I think that's really the key thing is |
3831s | that having someone who is um |
3836s | like who understands RPGs and hopefully |
3839s | also last defac uh a fair bit would be |
3841s | someone who you know like you get a node |
3843s | to implement and and it says like uh |
3847s | plus plus 80% crit and you're |
3851s | like well that's not right you just know |
3853s | that it means plus 80% increased crit |
3856s | you just you just can like intuitively |
3858s | tell these issues things like that I |
3860s | think would be uh with the sort of |
3862s | person that we're looking |
3864s | for um |
3866s | so if that sounds like |
3869s | you uh and there's a link in chat which |
3872s | hopefully there is I'll check right now |
3875s | um please go |
3876s | apply I'd love to talk to |
3882s | you uh where how do I keep my place and |
3885s | not |
3892s | lose I don't lose my place |
3897s | I see a |
3901s | link oh it's a poll careers yes there it |
3904s | is wonderful thank you very much |
3908s | people awesome you know what I think |
3910s | this sounds like a great time to also |
3912s | toss up a little teasy |
3917s | cheese b |
3921s | boom okay |
3928s | uh oh which one is |
3932s | it open right in the center of my screen |
3934s | isn't |
3937s | it oh Mike why do you do this to |
3942s | yourself it in |
3949s | there oh was good good thing I didn't |
3951s | open it all right volatile reversals |
3954s | second combo ability now now jumps you |
3956s | forward in time to your Target location |
3959s | instead of |
3961s | backwards lines our second combo jump |
3963s | forward and plus 6 seconds cool down one |
3965s | point future |
3966s | Focus oh what does that |
3969s | mean second combo ability in |
3972s | VR what |
3978s | what if you can't tell by now uh this |
3981s | along with last week's image um Vol |
3984s | reveral is getting some pretty |
3986s | significant changes in its base |
3987s | functionality and skill |
3990s | tree um and we'll we'll have we'll have |
3992s | more details on exactly how that's going |
3994s | to shake out as we go forward little |
3997s | step that down in the |
4005s | corner uh can you confirm that Heron uh |
4008s | will be streaming still when season two |
4012s | drops I think I think Aaron should set a |
4015s | hard limit on the new year I think you |
4017s | should say the stream ends in 2025 at |
4019s | the at the absolute latest um I don't |
4022s | think I don't think it'll go that far |
4024s | but maybe I don't know I think it would |
4026s | just be or like Christmas or something |
4027s | like that so he can spend Christmas with |
4028s | his family not Stream Christmas or |
4030s | something |
4032s | um I I I Aaron I'm impressed with the |
4035s | dedication my friend it is uh it's been |
4038s | a lot it's been |
4042s | great I hope you're not I mean this in |
4044s | the best way possible I hope you're not |
4046s | not still |
4047s | streaming uh when season 2 drops cuz |
4050s | that would |
4052s | be that would be |
4056s | wild even even if season 2 dropped |
4058s | January |
4060s | 1st that would be crazy |
4076s | all right more questions I can do this |
4077s | can't I uh cathic fissure seeing |
4082s | Karen oh with a ship sailing through the |
4084s | fider would be cool yeah that would be |
4086s | neat I like that |
4095s | idea |
4096s | uh hi Mike where are the twitch sub |
4101s | badges uh I have no idea |
4111s | I'm not going to try and figure it |
4114s | out right |
4116s | now because I am not familiar enough |
4119s | with how that works from this end uh to |
4123s | fix it if there's something wrong |
4125s | there at least not on the |
4129s | Fly |
4132s | uh ker everal if uh if either of you are |
4137s | knowing what's up there I'd appreciate a |
4139s | little little [ __ ] |
4142s | there that was a weird that was weird |
4144s | you see that animation it was like |
4145s | really slow I think it was cuz I used |
4147s | reap right as I came out of Reaper |
4150s | form that was weird that was weird |
4156s | okay |
4158s | uh would uh would minions be able to see |
4163s | Who enemies Target or last targeted |
4166s | because you could at least make a more |
4167s | defensive AI for some of |
4170s | them |
4173s | um like targeted or targeting is not a a |
4178s | a a value or a stat like |
4184s | it's it's it's not it's not something we |
4187s | track ever for anything play our minion |
4189s | anything nothing has like a what am I |
4191s | targeting um value so like we we could |
4196s | we'd have to develop that it's it's not |
4198s | impossible we could make it um but right |
4200s | now as it stands there's there's no |
4202s | information on what anything is |
4203s | targeting ever to use in any |
4215s | way so it's a little tricky to do things |
4217s | like |
4220s | that um probably the best way is yeah |
4224s | like a like a last Target hid like just |
4227s | tracking on the actor class what the |
4229s | last thing it attacked was or tried to |
4231s | attack |
4236s | was it would probably yeah yeah I don't |
4239s | think there's any other way to do |
4247s | it so this is what happens sometimes I'm |
4249s | like how could I set that up and I'm |
4251s | like well there's a huge uh performance |
4253s | cost to that one huge performance cost |
4255s | to that one |
4257s | it's going through my head right |
4262s | now uh except for Fenton of course he |
4265s | would just run as far away from you as |
4267s | possible yes if you don't know Fenton is |
4270s | there are oh there are um |
4274s | different names you can get for your |
4277s | minions basically every minion in the |
4279s | game I think has random alternate names |
4283s | that it can have um |
4288s | and uh one of the wolf random extra |
4291s | names and and all of only one of them |
4293s | does anything mechanically Fenton is the |
4295s | only one the wolf Fenton is the only one |
4298s | that actually has uh a mechanical |
4302s | difference based |
4305s | on |
4307s | uh its name and it's from a from a dumb |
4310s | video that's hilarious um where the an |
4314s | owner is chasing after a dog just |
4316s | screaming Fenton and it's just running |
4318s | as fast as it can away from the owner so |
4320s | that's what Fenton in the game does is |
4322s | it just it just bolts the other side of |
4324s | the |
4327s | screen let's how the |
4334s | map this as as this |
4340s | um uh as this controller set up for this |
4343s | build is is I'm getting more comfortable |
4345s | with it |
4346s | it's smooth feels |
4354s | great I know I know I'm not playing |
4356s | optimally yet but |
4359s | like so much better than it was 6 months |
4372s | ago okay don't get sucked into the |
4374s | gameplay mik and answer questions that's |
4376s | what you're here |
4379s | [Music] |
4381s | for will there ever be a mecha class um |
4385s | like Mecha strian no |
4390s | um I think |
4393s | there's I think we would likely try and |
4396s | do a like fantasy version of it before |
4400s | we did a technology version of it um so |
4405s | like like turning assemble Abomination |
4408s | into an Iron Man suit is probably more |
4410s | likely than having a full class based |
4412s | around it but you never know cuz there |
4414s | are some really interesting mechanical |
4415s | things you can do with |
4416s | it and uh you know it done right you can |
4421s | I think you could have some really cool |
4422s | fun with |
4423s | that so we'll see treachery is the arm |
4426s | of the prox F too oh my god of course it |
4428s | is thank |
4430s | [Applause] |
4432s | you shame Mike shame all right uh will |
4436s | haringer uh boss items stay locked to |
4439s | those bosses after the season ends and |
4441s | will the season content items uh being |
4445s | tied to their bosses be a common theme |
4447s | across Seasons um I switched cycle up |
4450s | for Seasons there cuz there new name for |
4451s | everything |
4453s | um right so right now like there's |
4458s | no um there is no there are no items |
4461s | whatsoever that are exclusively |
4463s | available to the ladder characters to |
4466s | the season characters to the cycle |
4467s | characters all items are available on |
4469s | all characters right now nothing is |
4472s | restricted just to get that clear up |
4474s | right away um reference time stamp 2 |
4477s | p.m. I'm only 15 minutes behind |
4479s | schedule a record for me this point |
4483s | um so yeah so so the all the items are |
4486s | for everyone completely just to clear |
4488s | that point out cuz I think that might be |
4489s | a confusion point in the question but |
4491s | I'm not sure um in the future |
4496s | uh if there are if there do end up being |
4499s | items that are locked to the cycle um if |
4504s | a when a character moves from the cycle |
4507s | to or the season if there's a charact |
4508s | there there are items that are season |
4510s | locked if an if a character moves from |
4512s | the season |
4514s | to |
4515s | um to to like uh to to to |
4519s | Legacy um then they will be the items |
4523s | will go with them they're not going to |
4524s | lose those items so you're going to keep |
4526s | those items so at the very least those |
4528s | items will um transfer to um Legacy at |
4533s | some point I I I don't other than that I |
4536s | don't have much in the way of details |
4538s | cuz we don't have any of those planned |
4539s | at the |
4542s | moment and you know like once we do if |
4545s | if we do eventually plan something like |
4546s | that the um how we how we treat them |
4550s | could |
4552s | change uh have you improved the menu |
4554s | system for controller so it's a smooth |
4555s | as D4 using D4 as an example only I've |
4557s | never played D4 with controller so I |
4560s | don't know um if you mean this menu it |
4563s | is super smooth and I love it |
4572s | um I'm finding this fantastic |
4576s | in Yep this is great that was fantastic |
4581s | that's the first time I tried to |
4581s | allocate passives with my controller in |
4585s | at least six months and it went great uh |
4590s | yep uh so it's definitely been some big |
4592s | improvements in that category um I can't |
4594s | directly compare it to D4 I'm sorry cuz |
4596s | I never played D4 with controller maybe |
4597s | I'll maybe that's what I'll do this |
4598s | weekend I'll play some D4 with the |
4599s | controller and I can compare |
4603s | them water |
4605s | yes with the memory of |
4608s | blackberry uh I get the D2 reference |
4611s | having to do all that to do a fight but |
4613s | about um the potions the build revolves |
4615s | potion use because this experimental |
4617s | aects on zombie on potion use yeah I |
4619s | just wasn't sure if there's um |
4622s | specifically any prep happening with |
4624s | that right now it's not I agree it's not |
4626s | it's not if it's just that you want to |
4627s | have full potions to go into the fight |
4628s | with it's not bad at all like that's |
4630s | that's a there's nothing that needs be |
4631s | fixed there other than you need to be |
4633s | able to have full potions to go in which |
4635s | isn't a big deal can't remember why we |
4637s | set going to town didn't refresh your |
4642s | Potions there was a good reason for that |
4644s | we almost had a found for a while in |
4646s | town as well I think we may have |
4647s | actually had a fountain in town for a |
4651s | while golems and later hosen that's two |
4656s | requests yeah reskin likeing Grandma's |
4659s | void to have different color elves on |
4660s | different levels of the game be cheap |
4663s | and it wouldn't cost too much at this |
4664s | late stage |
4667s | development you you can reference that |
4670s | that movie to me any point in that movie |
4672s | any day and I will know exactly what |
4674s | you're talking about |
4675s | um that's one of those movies that like |
4678s | if it's playing in the background I I |
4680s | don't think I can do it when it's not |
4681s | playing but if it's playing I can say |
4683s | every line as it's happening definitely |
4685s | every single line every song everything |
4687s | no problem without it actively playing |
4690s | in the background I don't I think I'd |
4691s | miss the order of things I think I'd get |
4693s | stuff out of order um but yeah I've seen |
4695s | the movie way too many |
4697s | times uh the polar R skin already exists |
4699s | and I occasionally snapshot it so |
4701s | definitely that one is easy MTX Target |
4703s | the like we bear has that but does |
4709s | summon bear have |
4728s | that what am I doing |
4736s | think I was just pressing something |
4738s | wrong some really obvious button that I |
4740s | was |
4744s | missing or some button that I remapped |
4747s | that that's that's probably what was |
4748s | happening there |
4750s | actually I before so a few days ago I |
4753s | was trying to um make it so that the |
4758s | prompt Keys would show up as the right |
4761s | like abxy would show up correctly as cuz |
4763s | right now every time it says a i press B |
4764s | and every time it says b i press say and |
4765s | X and Y are also |
4768s | flipped um and so I was trying to REM |
4772s | like to flip the controller mapping in |
4775s | the controller |
4777s | software and then uh flip the mapping |
4781s | back using |
4783s | steam's |
4787s | um uh switch controller integration |
4790s | mapping that it |
4793s | has um so that it would like because it |
4796s | flips twice it would be the right |
4800s | positioning on the on the face but |
4802s | because the the game would have thought |
4805s | that it was |
4806s | flipped uh it would have also given me |
4808s | the correct button |
4810s | layouts uh it didn't work |
4816s | unfortunately but it makes sense CU we |
4819s | didn't design it for switch controllers |
4820s | we designed it for Xbox and PlayStation |
4823s | controllers Eng generic one |
4829s | too oh love this |
4832s | one the motion uh not that chaos bolts |
4836s | goes on is something that we took a long |
4838s | time to like went through a lot of |
4840s | iterations on how that motion works and |
4842s | I really like where we got to with |
4853s | it get more questions |
4856s | uh what's a neat idea is you know how |
4859s | after we hit 100 but the XP bar keeps |
4862s | going and resets it'd be cool if there |
4864s | was a little bonus after maxing that bar |
4866s | like plus one to attributes or something |
4868s | yeah so that's that's called the Paragon |
4869s | system from |
4872s | D3 |
4877s | um it's not intrinsically uh like a a |
4881s | bad thing or or whatever um I actually |
4883s | think it was it by the time D3 was like |
4886s | nearing its end I think it actually had |
4888s | evolved into something that was quite |
4889s | good |
4891s | um the initial version |
4894s | was had some issues that that it's not |
4897s | really important |
4902s | um we |
4904s | don't we've tried not to |
4907s | encourage |
4909s | um really deep like power gains from |
4913s | really deep leveling |
4916s | that makes any |
4920s | sense |
4923s | okay now those are all spawned and |
4926s | done we are going to open our |
4930s | inventory oh that button |
4932s | first h i see what I was doing wrong |
4934s | that was user |
4936s | error I was trying to be all like oh |
4939s | fast just pressing the wrong buttons |
4946s | all |
4947s | right who are you H Run Fly you |
4952s | fools |
4953s | um yeah I'm lukewarm on that idea |
4963s | personally oh yeah he doesn't like me |
4965s | using the controller at the same time uh |
4968s | I have a request which is not exactly |
4970s | MTX but it is related uh for when |
4973s | example I put down three cathartic |
4976s | fissures cathic fissures uh I want them |
4979s | on a hoof or a triangle shape just for a |
4983s | fun of |
4984s | it I get that's also changing how the |
4986s | skill works but it might but might we |
4990s | see something of the sort one day um |
4992s | okay so like um mechanically that that |
4996s | that is possible yeah it would be like |
4997s | on an item or on a a skill node or |
4999s | something like that um it's it's |
5003s | possible I I I don't want to give you |
5005s | hope and say like oh sure I'll do it or |
5007s | something like that it's not it's it's |
5009s | it's mechanically possible to do um |
5014s | and uh it could be a cool thing so I I |
5017s | don't want to give you a I'm I'm trying |
5019s | to be as neutral in the response as |
5020s | possible apart from it's technically |
5029s | possible I hope you understand |
5048s | all right I will come on board strictly |
5050s | to bug fix part |
5052s | time who are |
5054s | you I mean not what we're looking for |
5057s | right now but yeah I mean we do probably |
5059s | need more of that too |
5066s | uh hey hope you guys are doing fine |
5069s | thank you I am doing pretty good today |
5071s | have uh have you ever talked about |
5073s | disabling the plusus 20% damage range on |
5076s | the target dummy I don't think that's |
5078s | ever come |
5080s | up I could be |
5083s | wrong not that I know of |
5085s | though cyber war is telling me you did |
5088s | in the past but I don't trust |
5092s | him um |
5099s | there was some changes to the the way |
5101s | Target dummies handle it it used to okay |
5104s | I know I know what this was the target |
5105s | dummy used to not have any um like any |
5110s | any enemy Dr so like bosses and enemies |
5113s | have um stats and Dr and things like |
5115s | that for just being high level um and so |
5119s | for a long time the target dummies |
5120s | didn't have that which means that you'd |
5123s | get really w wildly off results for when |
5128s | you were testing on the |
5130s | dummy and it is possible that I'm |
5133s | forgetting about something from like 5 |
5135s | years ago you |
5146s | know lovely |
5158s | really hungry all of a |
5162s | sudden don't give him an |
5178s | out season 2 January 1 confirmed no I'm |
5182s | willing I'm willing to cut that day I'm |
5184s | willing to say will not be January 1st |
5186s | it will not be New Year's Day that would |
5187s | be |
5193s | insane I mean everyone has it off |
5200s | right what day what day of the week is |
5202s | New Year's Day |
5204s | anyways it's a |
5206s | Wednesday we don't release on |
5209s | Wednesdays do we I don't know if we do |
5211s | or not all right has the menu system |
5214s | been looked at for a controller to make |
5215s | it easier to interact with I I I it |
5217s | looks different than the last time I |
5218s | used |
5219s | it I know there's a team that basically |
5221s | does controller UI um as like 80% of |
5225s | what they do so like definitely still |
5227s | being worked on and it's definitely had |
5228s | a lot of changes uh what portal skin is |
5231s | that one called it looks like a new void |
5233s | portal style yeah let's |
5236s | uh I can |
5240s | look I've just like realized that I just |
5243s | defaulted to using my keybo M cuz I'm so |
5245s | ingrained that |
5248s | way uh yes it is called crest of the |
5251s | Void |
5260s | Walker since there's a black hole spell |
5263s | in the game will there ever be a |
5264s | supernova or while or white hole skill |
5267s | in the future I think there's a |
5268s | supernova node in black hole |
5275s | but |
5281s | maybe I figured it out I pressed the |
5284s | button it told me to that was right on |
5285s | the |
5289s | screen aren't you proud of |
5293s | me all right is the current plan still |
5297s | to have all season content available in |
5299s | Legacy through 1.4 or has that changed |
5301s | with the road map |
5302s | changing um I I think the I I don't |
5305s | think we ever said that explicitly was |
5307s | the case for the record just |
5309s | uh yeah |
5312s | um I don't know if what will happen with |
5316s | um past 1.2 basically it's I don't think |
5319s | there's as far as I know there's not any |
5321s | plans to make um season specific content |
5326s | specifically uh for 1.2 I don't |
5331s | think um |
5335s | I I I I'm really unsure on this one so I |
5339s | I think I think it's |
5341s | um at most basically what we did with |
5345s | 1.1 as far as season specific |
5350s | content i' i' like I've changed my |
5353s | personal tune on this so many times back |
5356s | and forth back and forth everything |
5357s | should be available always to everyone |
5359s | oh no there seasonal content is really |
5360s | important we have to have it |
5363s | um and like I I flip-flop back and forth |
5366s | on this so |
5368s | hard which is so unhelpful I know um |
5371s | right now I think I'm in I'd really like |
5374s | to see seasonal content um I'd really |
5377s | like to see seasonal content in the |
5379s | sense that it |
5380s | is |
5382s | um specifically things that that are |
5385s | that are really good for um the like |
5388s | that that really stand out and shine in |
5390s | the campaign |
5392s | actually um |
5396s | as as and like what we did with 1.1 the |
5398s | SE the seasonal season specific content |
5401s | was actually um hyper endgame for like a |
5404s | 24-hour period because it got beat |
5406s | really quick and then we un we opened it |
5407s | to everyone so we we we dipped our toe |
5409s | into that a tinest possible amount um |
5414s | but I think I think I really like having |
5415s | it be in the uh in the campaign |
5418s | specifically where it like starts like |
5421s | if if we're going to do that I think I I |
5423s | would want it to start in the campaign |
5424s | person |
5427s | um uh and and part of this comes on the |
5430s | heels of um like playing the most recent |
5434s | Poe League I think was like going |
5436s | through the campaign again was a lot of |
5438s | fun because of the new stuff they added |
5439s | to The Campaign which they do every |
5441s | every League I know |
5445s | um but I really enjoyed this |
5451s | one and uh |
5455s | I know I think I think a lot of the |
5457s | conversations around the quality of the |
5458s | campaign and redoing the campaign um |
5462s | specifically where it's focused on the |
5463s | seasons seasonal characters as the |
5465s | people who are doing the campaign the |
5466s | most I think um I think that's where the |
5469s | biggest benefit to campaign improvements |
5472s | happens or or temporary campaign changes |
5474s | to keep it fresh happens is is is in the |
5475s | new cycle or new season uh content |
5478s | that's that's where I'd like to see it |
5479s | the most I don't know if it makes sense |
5481s | to make that a Content a season specific |
5483s | mechanic though whether or not that's |
5485s | just like every season the campaign |
5487s | changes and maybe those things like and |
5489s | there's like a new theme to The Campaign |
5491s | every single time um and something that |
5494s | affects most of the campaign so it's |
5495s | interesting and new and different uh I |
5497s | don't know if that needs to be season |
5500s | specific or not yeah that's kind of |
5503s | where I'm trying to decide personally |
5505s | for myself um and what that means for |
5507s | what we actually end up doing in last |
5508s | Epoch is a whole other conversation |
5518s | all right I'm specifically talking I |
5521s | specifically was talking about game |
5523s | options and the system |
5525s | menus okay like like this |
5528s | menu like these |
5538s | settings do a little bit higher on the |
5540s | music a little lower on the sound |
5541s | effects probably |
5548s | like it feels it feels |
5566s | good oh I like that way more |
5574s | it's a little |
5575s | slower maybe I don't like |
5586s | that I yeah I think I I wanted to like |
5589s | just like I'm just flicking the joystick |
5590s | up and I'd want it to go immediately |
5592s | when I flicked it instead having to |
5594s | like yeah H I like them both I don't |
5597s | know we'll see oh h |
5610s | so I just get into it playing the game |
5612s | again and I'm going to answer some |
5613s | questions |
5618s | instead that that that crate was Marked |
5620s | for Death I had to I had to take it out |
5622s | a responsibility to the crate killer |
5624s | Guild of the |
5627s | world all right |
5635s | we're going to actually get out of |
5639s | that drugs are bad |
5643s | okay that purple stuff looks awful |
5646s | suspicious |
5654s | okay so going to town should and does |
5657s | refresh your potions so does any zone |
5660s | change with a few exceptions however not |
5662s | all of these are in |
5665s | all those are intentional team is aware |
5668s | and working on it though |
5670s | oh oh apparently there's some bugs in |
5672s | there my |
5674s | bad uh that's why I was confused |
5677s | apparently can you please give a quick |
5679s | summary of what you guys are working on |
5681s | now H yeah okay I can do that |
5686s | um |
5688s | uh okay yes I should I can I can do this |
5691s | and I'm like wait a minute am I allowed |
5692s | to say any of this crap |
5696s | um oh there's a great line in in the we |
5700s | we had we had a post |
5702s | recently that had a oneliner that was |
5705s | just like it just summed up everything |
5706s | we were working on so well and didn't |
5708s | spoil anything but the big things are |
5711s | like um like systematic endgame |
5715s | improvements um that's that's start that |
5719s | affect the entirety of the end game |
5722s | um gen gameplay improvements bug fixing |
5727s | uh just game quality in general |
5730s | improvements |
5732s | um I'm like trying to think of vague |
5734s | terms for things that are |
5737s | coming |
5741s | um like six things I can't say that I |
5743s | want to say that it would be great to |
5745s | say right |
5746s | now um |
5756s | other cool stuff sorry I don't want to |
5760s | get in |
5761s | trouble I I have been I will say this |
5764s | okay so I have I I'll I'll I'll sidestep |
5766s | half this question for now and uh I |
5770s | will uh I will say we are actively |
5772s | working |
5775s | on I can't say that either |
5782s | crap oh |
5785s | there's a little bit of uh filament from |
5789s | uh a 3D print that I did recently that's |
5791s | sitting on the ground it looked so much |
5792s | like a |
5795s | spider I'm starting it's it's only |
5797s | partially printed I got one and two half |
5801s | of the the sides going but this is the |
5802s | going to be the head of a very iconic |
5805s | mace from a very specific fantasy |
5810s | series like 4 and 1/2 ft long in the end |
5813s | uh um sorry threw me off completely uh |
5821s | the yeah summary stuff we're working |
5825s | on lots of cool stuff well well I I did |
5828s | okay so I asked for I I remember I was |
5829s | going to say I recently asked for a list |
5831s | of like things I'm allowed to say in |
5832s | this exact category and hopefully I'll |
5834s | get that list soon so I'll try I'll try |
5836s | and get that updated soon but you know |
5837s | what I'll do right now a little bit of a |
5840s | low uh here's another here's another |
5844s | teaser uh this time for a long requested |
5847s | node that I know uh some people will be |
5850s | very happy to see uh here is an update a |
5854s | new node for |
5856s | RVE and the real short version of this |
5858s | node is full void conversion cross the |
5863s | board finally doing it so I'll just I'll |
5866s | leave that for a second uh some more |
5868s | questions had to gift a sub when you |
5870s | recognize Grandma's Boy like you did |
5871s | thank you very much uh yeah wonderful I |
5874s | I miss that but thank you very much |
5876s | congrats to Aon who got that well done |
5879s | um yeah love Grandpa's |
5883s | boy I I I watched it's been like a month |
5886s | since I've seen it okay I'm going to |
5887s | watch it again tonight it's one of my |
5890s | like it's kind of like that and |
5894s | Voyager |
5895s | [Music] |
5896s | um and like Battlestar Galactica are |
5899s | things that I like put on in the |
5900s | background while I work that like I |
5901s | don't need just the audio and it's like |
5904s | brain's watching it in the |
5906s | background all right I think last stream |
5908s | you explained the original purpose of |
5909s | CMG was supposed to be a progression |
5911s | system that rewarded you but it is uh |
5914s | too good um with Buffs |
5918s | Etc it in a good place now uh it's in a |
5922s | good place now I think are you cooking |
5923s | up something else for progression after |
5925s | level 100 um I think we're |
5929s | we're |
5931s | um we are cooking up a system that |
5937s | is uh late game |
5940s | progression uh that is decoupled from |
5943s | level and uh there's still stuff to do |
5946s | Post 100 in |
5949s | it that's awesome |
5953s | yeah switch controller sport wi switch |
5956s | is not one of the one of one of the |
5957s | systems we're targeting for uh the |
5961s | eventual um uh console push when we do |
5965s | when we do get there when we start |
5966s | looking at consoles switch is probably |
5967s | not one of the ones we're targeting it's |
5969s | probably just going to be um the latest |
5971s | PlayStation and Xbox releases um not |
5974s | specifically like their Pro variants but |
5976s | like the latest Bas version so like PS4 |
5979s | not PS5 type thing um sorry PS5 not PS4 |
5983s | um and I don't own an Xbox so whichever |
5986s | one of the Xboxes is the new one um and |
5995s | uh I don't I don't think switch is on |
5996s | that list so I doubt switch controller |
5999s | support specifically but you never know |
6000s | we might expand that list um I it's what |
6004s | I what I'm doing is a me problem not a |
6006s | game |
6011s | problem I'm going to shove this down to |
6012s | the controller and the corner and I'm |
6014s | going to keep playing and answering |
6016s | questions don't know if it's ever been |
6018s | asked before but why do loot lizards |
6020s | sound like wow NS uh some bought assets |
6024s | no that is uh a fully |
6028s | unique and fresh asset uh that we made |
6032s | specifically for that I don't know why |
6034s | it uh sounds familiar for that |
6037s | I now that you say that I'm like oh my |
6039s | God it does doesn't |
6045s | it yeah it kind of |
6052s | does I I think I think it's just there's |
6054s | only so many sounds and things sound I |
6056s | bet if you put them side by side it' be |
6059s | more obvious that they're different I |
6061s | don't know it's been a |
6066s | while I haven't like played played Wows |
6069s | since |
6075s | wrath that was that was that was a dark |
6082s | time okay boss right I'm I'm going to |
6085s | let my I let this fall and specifically |
6088s | get there we're going to do this boss |
6090s | before the game I'm going to do the the |
6091s | boss in in controller be great going try |
6095s | and catch up on some question we're |
6096s | going to Rapid Fire some questions here |
6097s | and then do the boss uh what's the most |
6099s | annoying bug that either that you either |
6101s | have fixed an Le or have tried to fix |
6103s | that still |
6104s | exists |
6105s | [Music] |
6111s | um there is a |
6114s | there was um actually don't know if this |
6116s | got fixed I assume it did I haven't seen |
6118s | it in Forever |
6120s | um that I was briefly assigned to fix |
6122s | that I never fixed myself um when you |
6126s | transition zones in a party sometimes |
6129s | the the the party frame UI in the top |
6131s | left corner would just vanish and it |
6134s | wouldn't vanish for the entire party but |
6135s | it vanished for some people in the party |
6136s | it would come back randomly that was |
6139s | that was one of my most frustrating ones |
6140s | that I ever tried to work on um I never |
6144s | solved it but I haven't seen it in a |
6145s | long time so I think it might be solved |
6147s | anyways |
6151s | um yeah I'm going to say that one it's |
6153s | it's the it's the |
6155s | intermittent yeah that's a few there's |
6157s | few of them they're like anything that's |
6159s | intermittent and not reproducible so |
6162s | like I get bugs assigned sometimes and |
6163s | it's like I go test them I'm like it's I |
6166s | can't make it happen if you can't make |
6167s | the bug happen in the first place um |
6171s | it's so hard to fix cuz um you have to |
6175s | have a consistent reproduction steps in |
6177s | order to be able to test it after you |
6179s | fixed it to make sure it's actually |
6180s | fixed and so you're just be like like |
6182s | sure you can you find a bug that's like |
6184s | oh this is the there a node that's |
6186s | supposed to give 100% more damage and |
6188s | instead it's giving uh negative 50% less |
6191s | damage type thing instead and it's like |
6193s | that's really easy to test cuz you can |
6195s | just see the numbers changing um but |
6198s | like if the numbers weren't changing and |
6199s | you it's still really easy bug to fix if |
6202s | you know what you're looking for but |
6204s | like if you can't test it you can't make |
6206s | sure and that's the frustrating |
6210s | part all right uh my bad it wasn't you |
6214s | it was Justin 6 months ago that said |
6216s | thing about dummies with damage variance |
6217s | my memory isn't perfect |
6219s | haha Vindication that's fine don't worry |
6222s | about it uh I'd like the seasonal |
6224s | content if we knew well in advance that |
6226s | it was going uh away just so it could |
6228s | plan personal life okay yeah if we did |
6230s | do um a seasonal explicit content that |
6233s | was Vanishing we would definitely be |
6235s | clear about that well in |
6237s | advance |
6239s | um how far up the priority list is |
6241s | fixing specifically crash problems game |
6243s | freezes movement ability bugs that |
6245s | causes death I'm hardcore player 90% of |
6247s | my deaths are these things extremely |
6249s | high extremely high extremely high |
6252s | extremely |
6253s | high uh what are some of the upgrades |
6256s | coming with unity 21 that you're excited |
6258s | to do with Ellie I mean the biggest |
6259s | thing that I'm really excited for is |
6261s | dlss and FSR |
6263s | there's a lot of like behind the scenes |
6266s | stuff that doesn't really affect you |
6268s | directly as a player but uh trust me |
6270s | it's |
6271s | great uh what do you mean it's a bug |
6274s | with |
6277s | potions I don't know sorry I was reading |
6280s | a |
6281s | comment uh from from everal I think it's |
6283s | I think this is in relation to a bug |
6285s | with certain zones not refreshing your |
6286s | potions when they're supposed to I think |
6288s | that's what it |
6290s | was uh don't forget to mention him but |
6292s | yes more teaser please yes I did that is |
6295s | that a Zelda maze uh it is not |
6300s | Zelda it's it's the it's hard to see |
6304s | what it is cuz you it's only on screen |
6307s | for like 5 seconds in the |
6313s | movie right at the |
6316s | start probably 3/4s to the third one for |
6319s | a little bit as well |
6324s | Jo Mike looking smug you working out or |
6327s | switching the diet hands Some Devil |
6329s | thank you very much a lot of |
6333s | both uh has there been any thought on |
6335s | creating an alternate leveling method |
6337s | for alt yeah we talked about this earli |
6339s | in stream I can talk about it again a |
6340s | little bit like a 1 to 56 monolith |
6342s | system I literally do not play alts in |
6344s | games that Force campaign run through |
6346s | every character cannot stand it more |
6348s | than once lol um see I I'll talk a |
6352s | little more I'll |
6354s | um I think want to hear loot lizards is |
6357s | hoger is stealing my loot any plans on |
6360s | changing Lich such as making it so you |
6362s | can die in Lich form which then you can |
6365s | reduce the cool down much lower possibly |
6367s | it's what I was talking about a little |
6368s | bit earlier in the Stream um there's |
6369s | there's there's something there that I |
6371s | think needs to be done with it because |
6372s | yeah it is really I'm playing it it is I |
6374s | pop out of L and I'm like okay I'm going |
6375s | to run around in a circle and try not to |
6377s | die um I just what just want to say I |
6381s | enjoy the campaign and dungeons more |
6382s | than the monoliths uh just want to |
6384s | provide positive feedback for something |
6385s | the vocal minority seems to hate however |
6389s | likess Arbor's dungeon mechanics can die |
6391s | in a bit please find another way of |
6393s | depleting ambers other than receiving |
6394s | damage SL hits um just so you know with |
6397s | that one you can if the if the Amber's |
6399s | not on you physically hits don't reduce |
6401s | it so you can like throw it out with the |
6404s | D key and it um your hits don't reduce |
6407s | it then so just try not to be carrying |
6409s | it when you're going to take a |
6411s | hit uh is there by any chance by CH is |
6416s | there by chance a pet cosmetic to make |
6418s | our squirrels into void instead of |
6421s | shrines |
6424s | no there's not one that I like ready to |
6427s | go or anything like that I don't know |
6428s | there might be one being made but I I |
6430s | haven't seen one uh LR yes you Tarzan me |
6435s | Wayne love it uh you are correct it is |
6439s | Lord of the Rings s's mace yes s facts |
6442s | it's just the it's just the head it's |
6443s | it's going to be a lot bigger I ran out |
6445s | of filament and I more of it's showing |
6446s | up |
6450s | tomorrow uh all |
6452s | right the part of you I think is not |
6454s | fixed oh |
6456s | God see you |
6458s | frustrating all right let's talk about |
6462s | alternate leveling systems while I try |
6463s | and beat this |
6466s | boss okay so |
6471s | um we have try one thing we're we're |
6475s | really interested in doing is making the |
6476s | leveling |
6477s | experience um something that is a fun |
6481s | part of the |
6482s | game I don't think it's like a |
6484s | controversial thing to be like yes we |
6485s | want leveling a new character to be fun |
6487s | ha um I know a lot of people for for a |
6489s | lot of people like a c a static campaign |
6491s | experience is not a fun thing to do |
6493s | multiple times um and there's there's I |
6496s | think a lot of |
6499s | um baggage that goes with uh maybe |
6503s | having done that in other games before |
6504s | as well that that that puts a lot of |
6506s | negative spin on that even before we're |
6507s | out of the gate I'm not saying ours is |
6508s | significantly better or anything like |
6510s | that but just there's a lot of |
6513s | um |
6515s | uh I don't know Prejudice might be the |
6517s | wrong word it seems too strong but like |
6519s | I think it's the technically the right |
6520s | term I think there's a lot of um refug |
6524s | is by it's I think it's difficult to |
6528s | have people come into it with with if |
6530s | they if they really dislike that in |
6532s | style thing in general |
6536s | um yeah and and so yeah we we we really |
6539s | want to have that leveling experience be |
6541s | something that is fun oh my God I just |
6543s | like got moved right at the start lost |
6545s | my Reaper form right |
6548s | away okay this is going to be |
6555s | tricky all right can we even do this is |
6558s | it possible |
6565s | um okay |
6567s | the I'd really like us to have an |
6570s | alternate leveling experience system I |
6572s | don't think that the current setup for |
6576s | monolith |
6578s | is perfect I I |
6581s | don't think the current setup for monus |
6583s | is actually good enough um to be to be |
6587s | that that leveling experience as well as |
6590s | the primary endgame system I think the |
6592s | the monolith themselves need a lot of |
6594s | work to really shine in in either of |
6596s | those |
6598s | situations um and we are working on that |
6601s | and doing a lot of things that are going |
6602s | to make that leveling and um especially |
6605s | early late game experience a ton better |
6608s | and late late game experience too |
6619s | um it is hopess uh so yeah we we are |
6623s | this is this is stuff that we are |
6624s | working on and we're laying the ground |
6625s | work for I think alternate leveling |
6627s | systems to be um more approachable more |
6630s | accessible more |
6632s | fun |
6636s | and dang it I got greedy |
6659s | oh you just come off cool down I think |
6663s | it's too bad um I think I can do that |
6666s | with keyboard mouse just cuz I'm more |
6668s | used to it we're we'll try again we'll |
6670s | try |
6671s | again how much do I need do need more |
6674s | still good |
6676s | okay |
6677s | uh can I |
6683s | uh character there it is okay |
6685s | resistances are stacked that is not the |
6688s | problem we need more Health we need more |
6691s | attack |
6693s | speed uh what am I |
6696s | doing okay we're going use this keyboard |
6698s | and mouse just cuz I'm uh so much faster |
6701s | at it and I want to get through |
6703s | this that's a really nice |
6706s | one he done do we have any room for |
6709s | forging potential that we can pull |
6711s | something impr |
6713s | [Music] |
6717s | no |
6719s | no one forging potential hey Vitality is |
6726s | Vitality I mean can we roll those |
6736s | better they're |
6740s | decent probably won't roll those |
6744s | oh our Gear's uh not not got a lot of |
6747s | room for a wiggle in there does it okay |
6750s | ignite and ell res that's bad for us cuz |
6752s | we have so much ell |
6755s | reses uh Fire Res kind of |
6758s | wasted poison res wasted poison res |
6763s | wasted Vitality is nice |
6769s | regardless armor it's kind of useless |
6780s | oh poison we dropped below the line |
6785s | okay |
6787s | apparently uh we had a lot of poison |
6789s | writing on |
6793s | that okay what uh what Idols do we have |
6795s | here |
6807s | profane Veil not using |
6812s | it damned on hit transplant CDR that's |
6817s | not |
6822s | bad his spell uh we don't do much of his |
6826s | spell crit crit crit yeah we like crit |
6835s | do we just do we just slap a bunch of |
6837s | crit on |
6838s | there the play we can do one of we can't |
6846s | do no that doesn't work I'd rather have |
6849s | this one I think |
6852s | yeah it's |
6859s | fine |
6861s | uh try to do this quickly and I'm not |
6863s | finding really great stuff why why don't |
6865s | I have amazing Idols that are just like |
6867s | ready to |
6870s | go oh just like a little minion doing |
6873s | something just Mark for death |
6877s | yeah okay where's where's our |
6885s | health I want to beat this |
6890s | boss uh come on Vitality I just want I |
6894s | want lots of |
6898s | health give me some amazing Health ones |
6901s | come |
6908s | on why did my Idols all |
6911s | suck |
6913s | why what did I |
6919s | do oh there we go that one's going in |
6922s | for sure yes yes yes yes yes |
6930s | yes uh 5% that's going |
6936s | in 5% that's going in |
6939s | okay um where can I wiggle that in |
6956s | there poison is |
6963s | low all |
6965s | right it's an |
6970s | improvement and you know it's it's funny |
6971s | now we're now we're out of |
6978s | potions that's more questions |
6981s | here uh okay so just talking about the |
6983s | alternate leveling stuff for a second |
6984s | the dungeons um part of what the |
6987s | dungeons were supposed to be was an |
6989s | alternate leveling experience and and |
6991s | they kind of do that but they're really |
6993s | crap at doing that um and so improving |
6995s | the dungeon experience is going to be a |
6997s | big thing that's going to help with |
6998s | improving the alternate leveling path |
7000s | for especially for um for experienced |
7002s | players and um one of the big things |
7005s | that dungeons like like that that that |
7007s | process of going through the dungeon |
7009s | when it's that static layout with |
7010s | blockers in the way it like like I think |
7013s | we've proven that's not fun for the vast |
7015s | majority of players um and so when we |
7017s | fix that that's going to be a huge boost |
7019s | to the way dungeons function we're going |
7020s | to be able to add so many more Dungeons |
7022s | and you're going to see a natural |
7023s | alternate leveling path that doesn't |
7024s | rely so heavily on the campaign and also |
7026s | alternate paths for getting the bonuses |
7028s | that would be available in the campaign |
7030s | that are going to just make the whole |
7031s | process blow wide open I think really |
7033s | quickly um I think there's room for |
7036s | really |
7037s | awesome alternate leveling paths that |
7039s | don't just say hey you're in the |
7041s | monolith now um um that can be I think I |
7045s | think the big key thing for them is they |
7046s | can be varied I think they can be |
7048s | heavily varied in the path you choose I |
7050s | think the original vision for dungeons |
7052s | as an alternate leveling path is still |
7053s | really great I think we we pumped the |
7056s | brakes really hard on them because |
7057s | dungeons themselves weren't fun enough |
7059s | and I think we're finally getting to the |
7060s | point where dungeons are going to be fun |
7062s | enough that that alternate leveling path |
7063s | is going to be really positive |
7064s | experience for people that are really |
7065s | seeking that I want to do something else |
7067s | other than the campaign I want to I'm be |
7068s | able to choose my own adventure as I'm |
7070s | leveling a character still um but still |
7073s | having that experience be different from |
7074s | just hey you're straight into endgame |
7076s | already um I I think it's I think it's |
7079s | getting really positive experience I |
7081s | could be wrong about this um and we're |
7082s | seeing people that are hopping into Mon |
7084s | level 20 already like it's really not |
7086s | that long um especially on all |
7088s | characters but I think the key part for |
7089s | a lot of players is not those old |
7090s | characters but rather those new |
7092s | characters who are starting fresh on the |
7094s | season starts that want that experience |
7095s | to be fun still and we want that |
7096s | experience to be fun still um and that's |
7099s | definitely the direction we're going |
7100s | Something That We're heavily working on |
7102s | um I this also comes hand inand with |
7104s | seasonal mechanics things that are fun |
7106s | to slot into the campaign experience |
7108s | that that make it different that make it |
7109s | feel different that add new themes add |
7111s | new people add new um ideas mechanics uh |
7115s | activities you know all these things |
7117s | that you can you can make that leveling |
7118s | experience uh new different fun prepare |
7121s | you for endgame mechanics that are going |
7123s | to be integrated into a system at the |
7124s | whole once you need to use them fully um |
7127s | and and having that that gradual |
7128s | introduction process in the campaign is |
7130s | going to be really positive for players |
7131s | to uh learn those systems uh not in a |
7134s | high stakes environment so to |
7139s | speak okay let's |
7142s | go is there any chance uh right that I |
7146s | may have a have very rarely and on rare |
7149s | occasion sometimes possibly perhaps |
7152s | allegedly sent bug reports which I may |
7154s | or may not have realized afterwards that |
7156s | were strictly technically speaking |
7158s | idiotic uh of me to send may I please |
7161s | request forgiveness for past |
7163s | transgressions absolutely and I just |
7165s | noticed your name which is kind of funny |
7167s | in this context um but yes you are |
7173s | forgiven no problem I would much rather |
7176s | people send in uh like like four bug |
7179s | reports and only one of them actually be |
7181s | and like and then realize the next day |
7183s | that three of those were kind of crap |
7187s | um and and uh and be like oh one of |
7190s | those three was good those one of the |
7191s | four was good with the other three were |
7192s | crap like I'd rather that situation than |
7193s | just like didn't send any bug reports |
7196s | you know like we can we can filter stuff |
7198s | that's not great uh there improvements |
7200s | to steam de performance someone last |
7202s | week was saying that you didn't have to |
7203s | use Crow utilities anymore um not sure |
7206s | but yeah it's something we're working on |
7208s | uh based on previous answers given is |
7210s | there Poss a possibility of defining |
7212s | soon I'm sorry there's |
7215s | not knowing you are working on an |
7217s | alternate leveling method is all I need |
7218s | to hear and to know you can uh know you |
7221s | are actively finding something that can |
7223s | check all the boxes of leveling is great |
7225s | thank you you're welcome I hope we come |
7226s | up with something awesome for you uh |
7229s | suggesting The Forum thread to instead |
7231s | make dungeons that takes any key and |
7234s | grants you some idle slots and passive |
7236s | scales with level uh so it's a baseline |
7239s | environment for anyone trying to uh |
7241s | speed level uh would that be something |
7243s | you would add instead dungeons are |
7245s | already an all leveling tool and that |
7247s | way you don't have to fix patch uh have |
7249s | a fixed path to follow just random |
7252s | yeah so that that that those last two |
7255s | words that you just put in that sentence |
7256s | are like the the the hardest part of |
7259s | that whole thing and I it seems really |
7262s | innocuous um like just random levels |
7266s | like yeah great super easy um oh my God |
7270s | that's a mega mega mega massive project |
7272s | that takes a lot of people and is really |
7275s | really big and we're working on |
7280s | it uh any PL for a mini game to be added |
7284s | to the main game uh Creator collector |
7286s | card games some sort of thing I would be |
7289s | over the moon if we did this uh this is |
7293s | like the we're talking dream come true |
7296s | feature for Mike here um I've uh yes I I |
7301s | I don't have I've I've not been told I'm |
7303s | allowed to start making one yet um but I |
7306s | will break them one |
7309s | day uh is a big fan of Elliot 2K hours |
7312s | wow that's a lot I I wonder if Rune |
7314s | Master will return to its past Glory |
7317s | it's kind of confusing when the Mastery |
7318s | came sorc was bad and the only strong |
7320s | sorc builds were actually sorc with the |
7321s | Run Master passives uh now it is the |
7323s | opposite no run Master builds only sorc |
7325s | using some Rune Master skills and |
7327s | passives I think the um in both cases |
7331s | there was a disproportionately powerful |
7334s | thing pushing one half above the other |
7337s | and the tendency for only whatever is |
7340s | the absolute best to be populator um |
7343s | was um kind of pushed to the extreme |
7347s | and |
7349s | um we ended up with a very lopsided |
7354s | results on |
7360s | um on on on on the the the stats on what |
7363s | people were |
7364s | using uh and I think that |
7368s | it's uh a matter of just you know |
7370s | getting a little bit better balance uh |
7372s | and we'll see a little bit better spread |
7378s | um it's a really tricky combination of |
7381s | oh can |
7383s | we um it's a really tricky |
7388s | combination to to to balance nicely the |
7392s | they're so similar and they have so much |
7394s | natural overlap that quite often when a |
7396s | mechanic's really strong on one it's |
7398s | really strong on |
7399s | both um |
7407s | I popped that way too quick I double |
7409s | tapped |
7414s | it magic has |
7416s | no |
7420s | perish this right there finally |
7425s | Co that great was |
7428s | great uh yeah skill shards |
7436s | feeling good about |
7443s | that those are supposed to stick around |
7445s | I don't know whether or |
7451s | not bone does a lot of |
7454s | [Music] |
7455s | damage all |
7457s | right |
7459s | well oh you're allowed to make a mini |
7462s | game one day there now someone just told |
7464s | you said said it to |
7466s | you thank you very |
7469s | much uh well I had a great time I hope |
7473s | you did too I will be back same time |
7475s | same place next week uh if I missed your |
7478s | question I apologize it was not |
7479s | intentional please head on over to our |
7480s | Discord and I will try to answer it |
7482s | there we've got an ASDF Channel |
7485s | um we got a couple last second ones in |
7487s | here uh if uh I'll be back same time |
7490s | same place next week hopefully with a |
7493s | guest I think we're if if not next week |
7495s | the week after we're going to start |
7496s | doing guests um I really want to get |
7498s | this as a regular thing we do frequently |
7501s | um and yeah I hope hope you all have a |
7503s | great |
7506s | day thanks for stopping by appreciate |
7508s | [Music] |
7513s | y'all and let's go let's let's see let's |
7516s | see if anyone's doing anything fun right |
7520s | now uh |
7525s | oh someone someone's |
7527s | [Music] |
7531s | going let's let's see who this let's see |
7533s | who this person |
7536s | is that a good stream I felt I I really |
7539s | enjoyed playing with the controller this |
7541s | time so thank you very much uh for for |
7544s | for pressuring me into uh into giving |
7546s | that a shot I really enjoyed it see you |
7549s | next week |