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Yes, I know, this question is getting very old. I'm aware of news that it will be released in 0.9, but I have no idea when that is expected. Last official post I saw was December 2020, but I'm sure there must be more recent news?

This game looks very compelling and I'm all PoE'd out and jonesing for a new ARPG. But unless my wife and I can start together, we're going to keep looking. Hopefully there's more recent news?

Thanks for any info.

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almost 3 years ago - /u/moxjet200 - Direct link

It definitely is a question we're asked a lot, but we understand because we're extremely excited about it too. We're working on some more formal information to put out to everyone but some quick info:

  • We're currently working on lots of optimizations. It's running pretty smoothly 90% of the time but then you'll run into a large dense pack of small mobs that need to send reliable RPCs on death and we'll get some lag for example. Fixable, just working through it.
  • We're working through server-side quest implementations. Some require a bit more work when they've got multiple branches of logic and conditions
  • We're working on ensuring that services that scale up aren't making too many calls to the database and other APIs and costing us absorbent amount of funds. Much better to do it at a smaller scale.

We playtest with the larger team every Wednesday and are still finding plenty of things to address but overall it's feeling good and playable - but there are still a number of things to do after the technical list. Some of which I'm detailing above.

We're working with some very talented engineers internally and externally. Some that have worked on backend services for games like LoL and Battle.net so things are going smoothly.

I wrote out a little more than I anticipated here. Throw it an upvote so others can see perhaps. We're wanting to be more transparent with it - we're just so busy working on it that it can be hard to pull up, bring that team together, and spend time working through a formal post. Overall, good things are happening. We're confident, busy as heck, and "it will be ready once it's ready" as we're very adamant on getting it right so everyone enjoys playing with their friends and the larger playerbase of Eterra.