about 5 years ago - Mike_Weicker - Direct link

So things are always changing and this could too. We don’t currently have any plans to change the general philosophy behind semi-permanent characters. I have just put in a little thing to make is slightly easier if you’re doing a lot of respecs. I’m still working on the actual respsec item drops.

Quite often with systems like this, it’s much easier for us to make things less restrictive over time. If we make things more restrictive, we will probably get some pretty strong push back from the community. Because of this we have erred on the side of caution for a few systems. The respec system in particular was one that we had to put in as quickly as possible and haven’t really touched since then.

about 5 years ago - Mike_Weicker - Direct link

That’s a really good point about how gems and gear are pretty large pillars of PoE builds and are freely changeable at will. I will say that skill gems are fairly dependent on gear and passives so if you want to change to new skill gems, you quite often need to change your passives too so they aren’t quite as flexible as it might seem.

We will be taking steps to increase the flexibility of our systems. Allowing more than 5 skill specs but not increasing the bar size is an interesting option to help with that. My main concern would be running through a level with your AoE skill on and then switching to your boss killer skill when you get to the end. We’ll have to talk about it more.