I think that was the experiment time and then reverting back to the way it was which doubled the time. I also died and I didn’t mention that I crashed because I was trying to work at the same time. I probably could have done it sub 10 mins pretty easily.
I think that one of the main problems is the disconnect in our vision for when level 20 skills are supposed to be easily accessible. Level 63 is early to be regularly playing with fully leveled skills. We considered locking the max level of skills behind character levels. Have a sliding scale of max skill levels. So at say level 63 max skill level would be say 15 so the respec time for a “max’d out skill” would be much faster just because you can’t get it up to 20. We figured that it would be better to let people get up to 20 earlier if they really pushed for it though.
I know people aren’t really calling for this but I just want to be clear that we have no intention of making skill respecs completely free. It will probably always hold some sort of gold/item and/or time cost. We are still experimenting with the system as a whole.