over 1 year
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Last Epoch
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2s | good afternoon everybody and welcome |
---|---|
4s | back to our last Epoch Dev stream |
7s | yeah as always I'm your host Mike hello |
10s | how's it going |
11s | good thanks how you doing good good |
14s | uh we're just gonna we're hopping right |
16s | back in just Dive Dive Right on into our |
19s | character we've been playing I realized |
21s | that I didn't have all of my |
24s | um passive and idle slots unlocked so |
28s | I'm just really quick just grab I'll |
31s | just just one of those |
36s | I'm gonna play a little over leveled |
39s | yeah welcome to the stream everybody |
43s | I |
44s | stream our game and answer questions |
46s | about it so if you have any questions |
48s | please feel free to ask and uh I'll be |
50s | happy to answer them put at last Epoch |
52s | game in the question and I will see it |
54s | pop out easy also we always stream for |
57s | charity here boom International animal |
59s | rescue that's our charity this month |
62s | so all the everything goes to that |
68s | lots of friendly faces in chat today |
70s | how's it going everybody |
73s | glad to have you with us |
84s | still curious why Mike's running a |
85s | two-headed blade dancer because Mike is |
88s | a weirdo |
90s | yeah that's right |
93s | I like to have fun with it |
95s | I'm I'm cosplaying |
99s | not like my big sword |
103s | so this works right |
115s | little little shards there some nice red |
118s | shirts |
120s | we are a little shy on those still |
130s | yeah if you've got a question for me |
131s | please put at last Depot game in the |
133s | question so I can so pings me and I see |
135s | it easier |
136s | um but yeah the best beginner build my |
139s | recommendation always people with when |
140s | they start is especially if you've |
143s | especially if you've played games like |
144s | this before even if you haven't really |
148s | is just pick the thing that you think |
151s | sounds the most fun |
153s | like don't try to |
156s | um |
157s | I don't know like don't try to |
160s | pick a meta build and go with that |
163s | um |
163s | just make your own have fun with it |
165s | because even if you mess it up you can |
167s | still change it into one that will be a |
170s | meta build and will be really super |
171s | strong but you'll get a chance to like |
173s | explore |
176s | you get a chance to explore how the |
178s | systems work like read nodes for the |
180s | first time just kind of like get a feel |
182s | for how things actually work |
184s | and you know what |
186s | do we have a temple sanctum Geeks we |
188s | might as well do it right okay do we |
189s | have an LP unique and an exalt I know we |
192s | get one no matter what |
196s | Keepers loves |
209s | oh what do we have here |
214s | let's slap something on that |
216s | do an exalted two-handed sword |
219s | uh one right there |
223s | you know what |
225s | let's have some fun let's go for it |
236s | glorious build a glorious beard dude |
240s | thank you very much |
242s | it's quite soft |
246s | so Mike the net new glyph uh does it |
249s | have something to do with item |
250s | appearance like a transmoglyph no it |
252s | does not |
255s | I see warlock Mastery class will be |
257s | centered around curse damage I don't |
259s | know if you assume that or not but |
261s | um |
262s | we haven't released any detailed |
264s | information on how on um game mechanics |
268s | that the three new masteries will play |
270s | with |
274s | you see on like our website I think |
276s | there's still a description there and on |
279s | um |
280s | uh like the the Mastery selection screen |
282s | they're they're pretty outdated still so |
284s | yeah they'll get updated once we're |
286s | ready to reveal everything |
292s | uh |
294s | are you guys gonna release any more |
296s | starter packs through Steam before 1.0 |
298s | would be cool to see some more yes I |
300s | started practicing me like supporter |
302s | packs and yeah there will be more of |
303s | those |
307s | oh sorry man supporter yes |
310s | the next thing yes sorry |
313s | I got there |
330s | more questions |
333s | no more questions do you guys plan on |
336s | adding more classes in the future oh |
337s | yeah for sure |
339s | um it'll probably look like Mastery |
340s | classes first |
342s | um so like adding on an extra class to |
345s | go |
346s | like adding on an extra Mage Master |
349s | Class adding an extra primeless Master |
351s | Class things like that will happen |
352s | before adding on another like a sixth |
354s | Base Class I think just because it's so |
357s | much less work to add a Mastery class |
358s | than it is to add a full Base Class |
364s | um and post launch will be a little less |
366s | strict on having things line up exactly |
367s | evenly especially once you get into that |
369s | point where there's like enough options |
371s | anyways that the percentage difference |
373s | so like if if uh two classes have four |
376s | masteries and three classes have three |
378s | masteries the percentage difference |
380s | between uh third master and fourth |
382s | Mastery is what is way less than the |
385s | percentage difference between a um two |
388s | masteries and a third mastery |
400s | yeah |
401s | being all sorts of uh taunting right now |
404s | isn't it |
407s | sorry from a little stuff dude the app |
409s | might like springtime's hit my allergies |
411s | are just like deal with it Mike |
414s | took some Benadryl right before the |
416s | stream started so |
418s | I'll probably be improving about halfway |
420s | through |
423s | would be good to add a search |
424s | functionality for LP wouldn't it |
426s | debatable we've decided that we're not |
428s | planning on doing that right now um it |
430s | might be something we had in the future |
431s | but uh |
434s | we intentionally do not have it at the |
436s | moment so |
437s | I think you mean for like yeah |
442s | I think I think the question was about |
443s | blue filters |
446s | did you watch the tears of the Kingdom |
448s | trailer I did watch the new tears in the |
450s | Kingdom trailer |
455s | I'm very excited |
457s | taking the week off |
463s | there's almost no games I will do that |
465s | for Zelda's one of them |
475s | uh can you show you skilled your main |
477s | skill yeah sure I continue shopping this |
479s | is how I'm doing flurries so far |
483s | yeah look I'll leave a mirage |
486s | uh this is how you lethal Mirage |
489s | so really focusing on getting more hits |
491s | in so like extra Mirage hits |
494s | um that's sort of the main the main |
495s | focus here just get as many hits as |
497s | possible while not reducing the duration |
499s | because we're actually using it |
500s | partially as a defensive skill as well |
501s | to like disappear out of out of Harm's |
503s | Way |
505s | um and then floor is just like |
506s | damage hits go |
516s | we are pretty overleveled for this right |
518s | now so like it might look like I'm |
520s | really good but I'm not |
542s | life leads |
543s | feels good all right more questions |
547s | I swear I will remember to keep doing |
549s | this today I'm trying to get too far |
550s | behind uh do you guys do you consider to |
553s | make more skills instant cast many of |
555s | the skills are Boston's very bad to |
557s | interrupt skills like warpathic acids I |
559s | mean so there's |
561s | um |
562s | we do take very care a lot of care in |
564s | deciding when we're gonna make something |
565s | instant cash or not |
568s | um I'd say there's a low probability oh |
570s | gosh |
573s | not paying attention uh this is a low |
576s | probability that will convert |
577s | non-instant cast skills to be instant |
579s | cat skills |
581s | um |
582s | did we get them where is this |
584s | I hope this one yeah |
592s | that's the question we're doing |
597s | turn to oracle's abode |
600s | oh it's got the wrong location for that |
602s | step interesting |
604s | because I'm already here |
610s | okay yeah about instant cat skills yeah |
613s | it's it's a low chance of converting |
615s | many from cast like from a casim to |
618s | instant cast |
619s | um but I mean not impossible so |
622s | you ever want to leave a suggestion for |
623s | the game best place that is on the |
626s | forums |
630s | let's get up here to the stolen Lance |
634s | I always wondered why white mobs like |
637s | propane flush Imperial Watchers and a |
638s | few others have so much HP uh do they |
641s | give more XP because I didn't notice |
643s | more loot from them sometimes The Echoes |
645s | spawn way too much of them slowing down |
647s | the game by a lot I I think they do get |
650s | more XP |
651s | um |
652s | I don't think it's directly scaled up HP |
654s | but I think just |
656s | maybe maybe it is directly scale of HP |
658s | but I think that you get more XP than |
659s | like a basic little mob it'd be crazy if |
662s | they didn't right |
665s | yeah we don't care that much of a Dodge |
671s | it's not great for something in the |
672s | world |
674s | uh to tell me what to build |
679s | slash level uh I can't decide in this |
682s | game because I want to play all of it |
683s | but sadly don't have time for it okay |
686s | um there is |
689s | uh there's a sweet video that's uh from |
691s | it's from lastpatch but I think a lot of |
693s | the builds are still functional |
695s | um |
696s | uh it was from I oh if I think it's |
700s | wrong I'm sorry for whoever actually |
701s | made the biggest video but I think it's |
703s | right I think Perry the pig made the |
704s | video |
705s | um and it's like something like 10 fun |
708s | builds to play in last Epoch or |
710s | something like that or 10 |
711s | awesome things to try they're not the |
713s | most powerful necessarily but they're |
714s | just like a lot of fun |
716s | um and I do highly recommend it so I'd |
719s | go in there and give one of those a shot |
720s | they're generally pretty easy to build |
722s | um and you could probably find like 0.9 |
724s | uh X versions of them as well |
734s | oh |
739s | what was it 62 okay yes it's |
740s | appropriately leveled and I'm just |
742s | playing a bad build so yeah okay makes |
743s | sense |
755s | easy too easy |
759s | more questions |
761s | will you play D4 for research I mean |
762s | I'll play D4 for fun but uh you know you |
765s | can't help but uh look at games with uh |
769s | inquisitive eye when you're when you're |
771s | making them at the same time |
776s | as much as I do try to avoid that |
781s | what's the good luck with everything but |
783s | since the move to steam only I can't |
785s | play because it crashes the movement |
787s | skill something sticks at some point in |
788s | the future I mean if you've got bugs |
789s | head over the forums we'll work on them |
791s | uh there's information there you can |
793s | find other people that have the same |
794s | bugs maybe they found workarounds |
796s | um you know bugs on the forums way to go |
799s | other people can talk to you about it |
807s | oh come on |
811s | I did not want to activate Luther Marsh |
813s | I think that's done there |
826s | all right |
831s | uh thanks you're welcome okay can you |
834s | guys give Warpath some quality light |
835s | changes so we can spin in place if our |
837s | cursor is on our character peel we did |
840s | this in Cyclone and it's wonderful |
842s | um I mean there's there's a little |
843s | there's some tricky stuff with that it's |
846s | um |
847s | I think there's a reason why it doesn't |
848s | work nicely |
850s | um probably not impossible but if you |
852s | got a suggestion |
853s | head on over the forums and leave it |
855s | there because I will forget this is the |
857s | problem is that so that I don't like |
858s | ideas it's just that like |
860s | unless I'm writing them down as I'm |
862s | talking about them I just I'll forget |
869s | tree the real boss of this ball here |
871s | yeah |
880s | uh some skills like Brands b-o-n |
884s | v-o-m-p-oe could be cool are there any |
886s | plans for some |
889s | uh some skills like this |
893s | okay |
895s | uh uh this this |
899s | is this |
903s | I do not know what skill you're talking |
905s | about sorry |
908s | um I think there might be some typos in |
909s | there |
915s | but I also can't tell you uh what the |
917s | upcoming skills are gonna be |
919s | um because there's a lot of skills in |
921s | development right now that are super |
923s | Hush Hush secret |
925s | um most notably the Warlock Rune master |
928s | and Falconer skills |
932s | um we pretty intentionally try to avoid |
934s | looking at other games for for our like |
937s | skills we try not to like say oh this |
939s | was a cool skill in that game let's pull |
941s | it over to this game we try we try to |
942s | avoid that as much as possible |
944s | um just because I don't know like we a |
947s | lot of times systems work really well in |
949s | one game and not so great in another |
950s | game |
951s | um even though they're really similar |
952s | there can be things that just cause them |
954s | not to be quite as cohesive |
957s | um so we'll we'll frequently |
959s | try to just you know make our own skills |
962s | make our own fantasies all sort of stuff |
964s | and then |
965s | um sometimes it gets pointed out that |
967s | like oh that's really similar to this |
968s | thing uh and and uh |
971s | we try not to let that make us change |
974s | things either |
976s | but it happens |
983s | I'm sure you've gotten this question |
985s | before probably that's fine is there any |
987s | plans to release content for alternate |
989s | ways to level get idle slots passive |
991s | points just the camping |
993s | um |
994s | so we we plan to expand the dungeon |
997s | system |
998s | um specifically to add more dungeons so |
1000s | there's more skips oh I guess keep on |
1002s | this the dungeon systems are campaign |
1004s | skips as well so if you complete a |
1005s | dungeon and you walk out the door at the |
1007s | end your your teleported significantly |
1009s | further ahead in the campaign |
1011s | um and so we do plan to add more dungeon |
1013s | skips uh and then we do plan to also |
1016s | make using the dungeons as a leveling |
1019s | skip a little bit easier a little more |
1021s | friendly because right now it's a little |
1022s | tricky to do and it doesn't really work |
1023s | in a lot of cases |
1025s | um |
1026s | so we want to make that a little more |
1028s | accessible to do |
1036s | uh |
1041s | well I would like to report a bug after |
1043s | the update well please go to the forums |
1044s | to report a bug |
1050s | uh I'm not even gonna read the question |
1052s | I'm sorry I I just I looked over and |
1053s | it's just a bug report I cannot help you |
1055s | with bug report right now |
1058s | uh have you ever been talking on |
1060s | bringing Le to mobile phones or other |
1061s | platforms |
1063s | um we do want to add in uh Ellie to new |
1066s | platforms that's a nice title uh so so |
1069s | getting getting onto new platforms is |
1070s | definitely something that we're |
1071s | interested in doing |
1073s | um phones ah |
1078s | nah phones it has to be a pretty |
1081s | colossal shift in a phone Hardware |
1085s | um |
1086s | and a bunch of other things for us to |
1088s | consider phones really right now |
1090s | um I think there's there's definitely |
1092s | room for great arpgs to be on phones but |
1096s | unless you develop the game to designing |
1099s | it for that platform because it's just |
1101s | so different I I think you I think |
1103s | there's |
1104s | likely to be some pretty major problems |
1109s | um so we don't we don't have plans for |
1111s | that as far as other other platforms |
1112s | like console uh that's something that's |
1114s | that's that's more on the horizon I |
1116s | would say |
1117s | um |
1118s | we still don't have any progress done |
1120s | towards console development |
1122s | um the biggest hurdle there is control |
1123s | support which is part of our core 1.0 |
1125s | feature set so I mean there's there's a |
1127s | lot of stuff that's going to be done to |
1129s | make it console |
1131s | easier to implement |
1132s | um but like we we haven't been in |
1135s | communication with Sony or Microsoft |
1136s | about about getting onto their platforms |
1139s | um you know like there's there's a lot |
1141s | of things a lot of steps that are |
1142s | required before we can even start to |
1144s | really look at that |
1146s | and we're just we're focusing on a 1.0 |
1148s | launch before we even consider other |
1150s | platforms so |
1152s | not right now but uh I I'd be surprised |
1155s | if it doesn't end up on consoles at some |
1157s | point |
1161s | that's that's sort of always been a the |
1164s | way we've planned this was launch the |
1166s | game on computer |
1167s | then look at consoles sort of our |
1170s | always plan |
1187s | oh yeah hmm |
1197s | or they want to tackle more stuff with |
1198s | sort |
1200s | that's that's a that's another meeting |
1202s | to do for quite a while now |
1205s | uh no we don't do Shadows |
1211s | I mean |
1212s | we hit the move speed threshold there |
1215s | I can't remember what I was gonna do |
1216s | here |
1218s | it's a problem |
1222s | just get more dust drought stuff because |
1224s | we love dust shreds right now more XP |
1226s | yes |
1228s | let's go we're leveling |
1232s | uh to any idea when you're gonna get |
1234s | around to making serpents milk useful |
1237s | again uh I think it's probably serpent |
1240s | strike |
1241s | could be wrong |
1243s | um it could be a nice poison shred boost |
1246s | or maybe it's a node in serpent strike |
1249s | I don't have any information on upcoming |
1251s | balance changes oh |
1255s | the real gentle giant the real gentle |
1259s | giant thanks for uh thanks for reading |
1261s | the stream here |
1265s | oh yeah |
1273s | I think I may have set this filter up a |
1275s | little too |
1277s | friendly there's a lot of stuff that I'm |
1279s | like I don't really want that |
1283s | and he can share about what you guys |
1284s | might be planning to expand in-game |
1286s | activities in the future yeah um so more |
1289s | dungeons uh it's a big big thing for |
1291s | sure dungeons are set up very much to be |
1294s | um because because they're kind of |
1295s | self-contained challenges with a with a |
1297s | a template or framework that they go |
1299s | into so they have this uh this this |
1301s | framework of |
1303s | um there's different tiers there's a |
1305s | unique reward at the end |
1307s | um there's a unique mechanic that you |
1308s | get with that extra D key that that lets |
1311s | you have some sort of mechanic that |
1312s | interacts the dungeon and there's a boss |
1314s | fight at the end like that sort of |
1315s | General framework we we definitely |
1317s | designed that to be really easy to add |
1319s | more dungeons to the Future so if we're |
1321s | we get an idea for some uh some mechanic |
1324s | that we want to implement but the only |
1326s | way we can make it work is if we have a |
1329s | guaranteed ability on the player so this |
1331s | kind of goes back to to |
1332s | um boss mechanics and boss design is |
1335s | that we can't assume that players have |
1337s | certain abilities |
1339s | um so like Jura the temporal Sanctum |
1343s | dungeon boss the first dungeon we did |
1344s | this this is really evident so we can't |
1347s | assume that players have a movement |
1348s | ability |
1350s | unless we give them one so in the |
1352s | dungeon you get a movement ability the |
1353s | time shift where you jumped the other |
1354s | time period and so we can put an |
1356s | undodgeable One-Shot kill ability in in |
1359s | the |
1361s | um in the boss fight that you have to |
1363s | use this dungeon ability to get out of |
1365s | the way of |
1366s | um and so so like that style of |
1369s | interaction where you you get this |
1371s | ability you learn how to use it in the |
1373s | dungeon then you have to use that |
1374s | ability to fight the boss |
1377s | um and I think I think there's a lot of |
1379s | really cool design space there there's |
1380s | there's definitely a lot of dungeons |
1381s | that we've got in the uh early to medium |
1384s | stage of ideation uh that I know a lot |
1386s | of people really want to get get put in |
1387s | as soon as possible |
1389s | um it'll be a little while before you |
1390s | get too many more dungeons I think but |
1392s | um that is something that we definitely |
1394s | want to expand uh other end game stuff |
1396s | so the monolith is great but it's not um |
1399s | oh come on |
1400s | it's got some issues with |
1403s | um |
1405s | it's got some issues with being a little |
1407s | on the repetitive side and uh not enough |
1410s | like randomized content in the uh |
1413s | randomized activities I think would |
1415s | probably be a better way to put it so um |
1416s | let me randomized the wrong word |
1417s | unexpected activities it doesn't have |
1419s | enough unexpected activities |
1422s | um and so that's something we definitely |
1423s | want to want to look at and expand quite |
1425s | a bit |
1426s | um |
1428s | just just things like you're you're |
1429s | going through the game you're going |
1430s | through the game you're going to the |
1431s | monolith and you stumble across |
1433s | something that changes your expectations |
1434s | for what this run is going to be |
1436s | um so suddenly there's like a new |
1437s | activity that shows up and you're like |
1439s | oh cool I'm gonna stop what I'm doing |
1441s | and I'm gonna do this one shot activity |
1442s | right now get the reward and then keep |
1444s | going on my way |
1445s | um and have that be something that is |
1448s | um exciting and interesting maybe |
1450s | semi-predictable in some cases you know |
1452s | things like that and uh so yeah there's |
1454s | there's definitely |
1455s | uh room for expanding the end game |
1457s | there's also a couple more |
1459s | um |
1461s | like in-game modes that we've kind of |
1463s | got sitting in the wings that I think |
1465s | we'll be looking to add in in |
1468s | um post 1.0 Cycles |
1475s | actually ah yeah |
1476s | good |
1481s | had uh |
1484s | some family overts from out of town |
1486s | hanging out with us and |
1488s | going doing cool stuff and show people |
1490s | all the fun stuff in our town |
1495s | which I like doing |
1497s | also everyone should drink lots of water |
1500s | threat and pushing my water agenda on |
1502s | all y'all yeah |
1506s | deal with that hydration |
1512s | let's drop some stuff here |
1513s | uh we don't need a tune in |
1516s | and we could probably fix that but yeah |
1520s | speed bye bye |
1523s | uh I actually would shatter that |
1530s | would chatted that too |
1541s | it's not going to be a Big Bird spec |
1545s | giant yellow bird |
1547s | no |
1550s | easy too easy you want some what's a big |
1554s | bird MTX |
1557s | that'd be awful |
1559s | oh that'll be so terrible |
1562s | uh I was wondering if you have plans to |
1564s | improve minions Behavior Uh I mean like |
1566s | we always plan to improve everything so |
1568s | I guess indirectly yes when when playing |
1570s | a build with a single Minion they often |
1571s | act react very uneffective ways |
1574s | ineffective ways uh sometimes they don't |
1576s | obey orders well I mean if you've got |
1579s | um |
1583s | yeah |
1586s | it's not a high priority thing at the |
1588s | moment um but there is there's a hope |
1591s | that we will one day put in and I still |
1593s | I still want to do this |
1596s | um being able to especially to be able |
1597s | to describe to your minions what type of |
1600s | behavior they will be uh eliciting so |
1602s | there's |
1604s | um if you want to see what a crazy |
1605s | aggressive minion looks like there |
1607s | actually is a way to get one |
1609s | um |
1610s | the there's so |
1612s | the way all mini AI works is exactly the |
1615s | same enemies minions they all use the |
1616s | same AI system |
1619s | um and how it's generated is based on |
1622s | uh how it's generated is based on |
1625s | uh they have they have a list of |
1628s | abilities it's priority list of |
1629s | abilities and so they start at the top |
1630s | of the list and they say |
1632s | um is are there any enemies in range |
1634s | that I can engage with for the engage |
1637s | range of this ability |
1640s | um |
1642s | and if there is it engages you know it |
1645s | just goes to the list and then or if |
1647s | it's already in combat it uses the just |
1649s | attack range |
1651s | um |
1651s | or if it is in combat and it's outside |
1654s | of that range it can use the |
1657s | um like the chase range and then it's a |
1659s | leash range for if it gets too far away |
1661s | from you to Leach back to you and that |
1662s | sort of stuff and and so this is this is |
1664s | the same AI used for for everything in |
1666s | the game |
1668s | um now there is a there is a specific |
1671s | Wolf Minion that's named Fenton |
1673s | uh uh that will |
1676s | that will just be crazy aggressive has |
1679s | basically no leash |
1681s | um and we'll just run that everything as |
1683s | fast as it can we'll run away from you |
1685s | we'll just go and attack stuff like |
1687s | crazy |
1689s | that's the Other Extreme there so you'll |
1691s | try that you can it's tough to find that |
1693s | minion though because there's random |
1694s | chance so good luck |
1707s | all right |
1709s | uh what are you guys going to make |
1711s | hitting level 100 be a Chase girl right |
1713s | now I get 100 so quickly and I get bored |
1715s | um so I mean there's |
1717s | there's still time we're still going to |
1719s | be uh extending the uh the time for the |
1723s | super high level |
1725s | um progression so like 95 plus we're |
1729s | still looking at extending the time it |
1730s | takes to get from 95 to 100 because the |
1732s | the relative power from level that you |
1734s | get at that stage of the game is pretty |
1737s | low |
1739s | um |
1748s | and uh and yeah because it is an |
1750s | achievement should be an achievement to |
1752s | hit a hundred |
1754s | um |
1756s | so things that things are a little |
1758s | condensed for the uh |
1761s | for the beta still |
1767s | fear fire shed yeah we'll get on that |
1770s | branch |
1772s | ah what else do we want |
1775s | damage reflective is always nice and |
1776s | decoy charges is good too |
1781s | this is the explosion like Shadows yeah |
1783s | explosion damage freezing yeah |
1785s | I'll just go this way |
1788s | so I'm not using it for deeps |
1793s | are there any plans to create high level |
1794s | versions of certain items |
1797s | um short answer is not specifically but |
1800s | I mean we're always looking to add more |
1803s | items to the game so this is like |
1805s | looking at base types that have actually |
1807s | read the whole question are there any |
1808s | plans to create higher level versions of |
1810s | certain items for instance the naginta |
1813s | naganata I don't know how to pronounce |
1815s | it naganasha and that's right uh which |
1817s | has added [ __ ] damage implicit roles |
1822s | um |
1825s | so it's probably increased crit |
1827s | multiplier |
1829s | um |
1830s | at level 50 I feel I I feel I out |
1834s | leveled it should we not be able to get |
1836s | a level 100 like |
1839s | nagatana okay now it's just let's build |
1841s | two different ways there I don't know |
1843s | what uh what word it is but properly I'm |
1845s | sorry uh or are the higher level items |
1847s | with the same implicit stats I have not |
1849s | found yet there are certain items that |
1852s | have specific implicit stats sometimes |
1853s | they are created for a specific unique |
1855s | item uh and we just felt that they |
1857s | worked well in the leveling process so |
1858s | we left them in there |
1860s | um sometimes they are there specifically |
1862s | because we think the stat is quite |
1863s | powerful and do we think the stat itself |
1866s | scales really well into late game so if |
1868s | we sometimes we'll look at an implicit |
1870s | and say hey this this scales really well |
1872s | naturally to itself |
1875s | um so we'll just like |
1877s | let it let it be a lower level item |
1880s | specifically so that as it scales |
1882s | naturally it still is good |
1884s | um |
1886s | also just we have a maximum number of uh |
1890s | things we can add to the game in total |
1892s | until some point you have to draw the |
1893s | line and say okay well that's enough we |
1894s | don't I'm not gonna add in any more here |
1897s | um we're gonna work on something else |
1898s | and so you know like as as we go I'm |
1900s | sure we'll be adding more base types and |
1903s | sometimes that will include in uh |
1906s | replicating lower level one lower levels |
1908s | stat types that lines with higher values |
1911s | um there's no there are no plans to have |
1915s | just a system where |
1917s | um in base type implicit scale with |
1919s | level or anything like that |
1923s | because sometimes there are very very |
1926s | specific reasons why they are not a high |
1928s | level version we do try we do try and |
1930s | hit like |
1931s | um usually in the four to seven range of |
1936s | level 65 to 85 bass types that are all |
1940s | kind of going to be good in end game |
1952s | and I know some of the item types are a |
1953s | little shy on that |
1964s | no I don't mean the uh exact the skill |
1968s | more the mechanic play style like |
1972s | Brands mine something like that like |
1974s | like a like like traps being placed down |
1977s | and like people walk over it and they |
1978s | explode things like that |
1980s | um |
1982s | we do uh technically already have that |
1984s | but yeah into that type of style is not |
1986s | out of the uh out of the question for |
1988s | having a little more |
1991s | more things added to it because it's a |
1993s | fairly unexplored play style right now |
2004s | let me do this |
2013s | let's talk about less or less secretive |
2016s | skill development all right cool when |
2018s | are you gonna make Shaman ice Thorns |
2020s | work more like spring uniform Spirit |
2022s | Thorns uh ice ice storms has gotta go |
2026s | man it's gotta go it's it's been on the |
2029s | like cut list forever |
2032s | um it's still set for cut |
2035s | so never probably |
2037s | uh I don't I don't know thank you |
2040s | knowledge is power |
2043s | cool I didn't know yeah that yes |
2047s | and learning how to read is half the bed |
2049s | now |
2051s | oh God |
2052s | uh why have dungeon skips if you can |
2055s | just go to the monolith so early |
2058s | um well you can like there's some skips |
2061s | there there is a skip that gets you to |
2063s | the monolith earlier |
2065s | first off |
2066s | um then there is also a campaign |
2068s | completion reward |
2070s | um and also |
2072s | you sometimes will want to have access |
2074s | to specific areas of the game for other |
2077s | dungeons as well so you need to gain |
2078s | access to the other dungeons |
2081s | that are in the world and there might be |
2083s | reasons to have access to other things |
2085s | later too |
2086s | you never know |
2095s | also being able to skip to the campaign |
2098s | faster so you get your passives and uh |
2100s | so you can like pick specific passive |
2102s | and idle slot reward quests because |
2104s | there's more idle slot and passive slot |
2106s | reward quests than there are |
2108s | available rewards so if you passive |
2110s | reward 15 out of 15. |
2112s | uh this one still it says two packs of |
2114s | points so this Quest would have given me |
2116s | two passive points but because I've |
2117s | completed all past the point reward |
2119s | quests I won't get any passive points |
2120s | for it so you can pick and choose which |
2122s | ones you want to do like there's another |
2123s | one |
2126s | there's one that's got one of each |
2129s | but we've seen like four idle slots but |
2131s | I only have one Idol set left to get |
2133s | I should really just do one of these |
2134s | shouldn't they |
2143s | 'll just go back and do one of those |
2147s | I guess I've actually got an open Idol |
2149s | so I don't know |
2150s | two of them |
2152s | I picked up an idol a minute ago it was |
2154s | pretty deuce |
2158s | look at this |
2160s | yeah |
2162s | her chance and health |
2164s | I'm here for it |
2167s | liquor chains 18 not very good |
2171s | it's fine though |
2175s | uh you know I guess let's do this get |
2177s | more just Reds more glancing blow |
2182s | ah |
2185s | a |
2189s | so we gotta cap that |
2192s | any plans to allow us to change our |
2195s | cursor for example assistant to allow |
2197s | for a customizable cursor where you can |
2199s | pick a graphic color outline Etc uh |
2202s | highly excited for the future |
2204s | um I would so we want to add more cursor |
2207s | options that's that's definitely uh on |
2208s | the list of like okay we gotta figure |
2210s | out a way to do that we still got to |
2212s | figure out a way to do that |
2214s | which I know seems ridiculous but one of |
2216s | the big things that people ask for |
2217s | frequently is the size of the cursor |
2219s | um |
2221s | which is which is uh shockingly |
2223s | difficult thing to do and I know there |
2226s | are programs that do that the way they |
2228s | do it's a little weird |
2230s | um and so we'd like to do it a little |
2232s | better way if possible |
2241s | that's right attack that dummy it's |
2243s | totally me |
2245s | it looks just like me right |
2253s | the blind yeah it's blind |
2257s | all right will there be PVP in the game |
2260s | uh not at launch |
2262s | um we have toyed around PVP a little bit |
2264s | it's a ton of fun |
2266s | um |
2267s | and and it's definitely something we've |
2269s | got our sights set on but uh |
2272s | time to do it will be post 1.0 |
2281s | yeah we're keeping that actually because |
2282s | that's a |
2283s | we might just slap on and exalted onto |
2285s | legendary |
2288s | Libras |
2293s | you kind of want to go get this |
2295s | what's on the top up there and that |
2297s | other one's nice too |
2299s | even look what the downside was whoops |
2306s | did you just pick up items without |
2307s | clicking on them is that a hockey no I |
2309s | did not I clicked on it |
2311s | um there's if you've got multiple shards |
2314s | on the ground |
2319s | it's like a range so if I click on this |
2320s | one it's gonna pick up all of them |
2323s | so there's there's that you gotta pick |
2325s | up one of them we are we're we're also |
2327s | expanding that range |
2331s | uh is any testing be done on Steam deck |
2334s | for 1.0 for the 1.0 launch no we haven't |
2336s | touched steam deck at |
2339s | um I know that there are people that |
2340s | have managed to get it working |
2342s | um and it's kind of it's kind of Hit or |
2344s | Miss I've seen people be like it works |
2345s | perfect it's great |
2347s | um I've seen other people just be like |
2348s | it it doesn't work at all |
2350s | it's completely broken fix it and so |
2352s | like I'm I I don't know what the |
2354s | difference is there I don't know if |
2355s | there's I've never seen a steam deck in |
2357s | person so I don't know if there's like |
2358s | specific things you can do to make those |
2360s | processes better more reliable I I don't |
2364s | know |
2365s | um |
2366s | steam deck is it's a really interesting |
2369s | platform |
2370s | um and and I think it'll be one of the |
2372s | ones that we will look at uh post launch |
2374s | but |
2376s | um |
2377s | we don't have any plans to put time and |
2379s | effort into uh making it be uh |
2381s | officially supported platform for 1.0 |
2384s | um |
2385s | although we do have a Linux client and |
2387s | we do have controller support which is |
2389s | kind of the things you need to make it |
2391s | work so you know it's it's not it's not |
2393s | a big stretch to make it to have it |
2395s | function pretty decently and I am like |
2398s | it's like if we start getting a lot of |
2400s | people asking about it and |
2402s | um |
2405s | nice and uh and like there's some bug |
2409s | that's like a low hanging fruit with a |
2411s | big upside to like it's possible we |
2414s | might be like all right let's fix this |
2415s | one little thing but just that time to |
2418s | like say okay this is an officially |
2420s | supported platform as soon as we do that |
2421s | every time we launch a launch a new |
2423s | build we have to test it on that |
2426s | um and I |
2427s | don't know who on the team has one yet I |
2430s | know there's a couple floating around |
2432s | um |
2433s | but like we don't have like a company's |
2436s | theme deck or you know like that sort of |
2437s | stuff yet |
2439s | um |
2441s | yeah |
2445s | yeah there we go |
2450s | I do love that I put cleanse on like |
2452s | three or four of my abilities now I |
2454s | think just three of them |
2456s | so cleanse things quite frequently |
2460s | how do I make the mini map overlay |
2462s | similar smaller or zoom in or out not |
2464s | the mini map itself but the one where |
2466s | the centers on your screen yeah so this |
2467s | mini map here this one on the on the the |
2469s | you've got visible right now |
2472s | um you can come settings and then |
2474s | overlay Zoom so |
2478s | we're gonna have it up there probably |
2481s | you can change the opacity pretty hard |
2492s | I do I do really feel that these are |
2494s | these are inverse though of what they |
2496s | should be |
2499s | Slide the other way for each and it |
2501s | doesn't matter though |
2507s | uh more questions don't forget to put at |
2509s | last teapot game in the question so I |
2511s | see it |
2512s | uh in regards what it's the question in |
2516s | regards to |
2517s | older question oh Serpent's milk the |
2520s | amulets oh it's right it's an amulet |
2523s | yes it's the amulet that makes minions |
2525s | at 200 poison chance but deal with 90 |
2527s | poison damage |
2529s | uh it used to be uh your meaning stack |
2532s | penetration for you mechanic the |
2534s | penetration cap Now sort of ways since |
2535s | it hit 30 seconds or so yeah |
2538s | I I don't remember what the question was |
2540s | but thanks to the Refresher |
2544s | uh can we expect a key ring feature for |
2546s | dungeon key similar to the forge or |
2548s | crafting as like a wallet to keep |
2550s | dungeon keys instead of hoarding them in |
2551s | the stash I I really hope so um that's |
2554s | something that we've talked about doing |
2555s | um it's it's kind of it's on one of |
2558s | those lists of like |
2560s | um what's what's the priority of |
2562s | something like that how much does that |
2563s | actually help the gameplay like uh |
2565s | finding someone's time that's like you |
2567s | got time to add something like this like |
2569s | um the ui's got to be designed and like |
2572s | there's just so many things where like |
2574s | people that that from different |
2576s | disciplines that need to get in just add |
2577s | something like that are really busy on |
2579s | really important other things right now |
2582s | um but it is a good chance some of that |
2583s | happening |
2593s | yeah I'd love to see it I'd love to see |
2595s | it like |
2596s | um have a key ring something like a |
2599s | little like maybe fly out yeah I don't |
2602s | know something for the queue yeah I'd |
2604s | love to see someone like that I think |
2605s | it's a great idea um we've talked about |
2606s | Lots before |
2609s | so many belts here |
2612s | bye |
2614s | bye |
2617s | bye |
2623s | oh yeah I feel we got that with LP |
2626s | um |
2631s | foreign |
2633s | minions anymore so it doesn't matter |
2635s | it's so cool |
2640s | I enjoy uh sorry any issues with |
2643s | overheating CPU I haven't had any |
2646s | um |
2650s | especially from the most recent uh |
2654s | set of optimization and uh |
2658s | performance fixes and updates and things |
2661s | like that which there's even more coming |
2662s | for |
2663s | um we've had a lot better well I think I |
2666s | think there's been a a very marked |
2668s | improvement for performance across the |
2670s | whole game from point nine |
2672s | um |
2673s | been really happy with that like I don't |
2676s | know the numbers for every like what |
2677s | everyone's or the average for everyone |
2679s | and all that sort of stuff off top my |
2680s | head but I know personal experience oh |
2682s | my God I run smooth now compared to what |
2684s | it used to |
2687s | I used to put this in perspective for |
2689s | streaming I'm running like a |
2690s | five-year-old i7 and a 1080 TI |
2694s | uh like |
2696s | probably 32 gigs of RAM I can check |
2699s | pretty easily |
2703s | oh no |
2707s | that's what happens when you oh dab |
2713s | you got a list of my uh |
2716s | processes that are open right now |
2720s | uh yeah 32 gigs of RAM on uh their CPUs |
2724s | and i7 700k |
2726s | yeah so it's this is not running on a |
2728s | super high-end system or anything like |
2729s | that |
2737s | thank you that's awesome glad to have |
2739s | you with us congrats everyone got one of |
2741s | those |
2741s | doesn't look like any staff accidentally |
2743s | got some I wish I could like Mark people |
2744s | as like |
2746s | ineligible for |
2748s | uh gifted Subs |
2752s | random gifted Subs as I said I'm like |
2755s | there's probably a way |
2771s | all right |
2774s | I really enjoyed the game for a couple |
2776s | of weeks but I got to a point in |
2778s | empowered Echoes where it was difficult |
2779s | to kill some of the bosses namely Logan |
2780s | his hitbox is very annoying he plans on |
2782s | adjusting his hitbox and certain builds |
2784s | have a hard time with it I mean yeah |
2785s | legon's very problematic believe it or |
2788s | not it's way better than it used to be |
2792s | um |
2794s | I I |
2795s | love to be able to say that there is a |
2798s | Herculean effort underway to fix like on |
2801s | there's there's not right now |
2803s | um |
2804s | it's definitely it's definitely |
2805s | problematic and it needs some fixes |
2808s | um lagon is not going anywhere and I'd |
2811s | be surprised if the boss fight |
2813s | changes dramatically |
2816s | um I I would suggest that the attempt |
2818s | will be to fix it and make it feel |
2821s | better make it play better all this |
2822s | sorts of stuff |
2824s | when that'll happen I |
2831s | the the primary person who does a lot of |
2833s | the |
2834s | um boss interactions boss mechanics the |
2835s | primary people that handle that sort of |
2837s | stuff are um mostly working on um |
2840s | Falconer Rune master and warlock right |
2842s | now bringing new skills in there and we |
2845s | got even more stuff |
2847s | I thought it was just the the Old One's |
2848s | still rolling but it's new people too uh |
2850s | Marto Delamore thank you for the sub and |
2854s | Anonymous test gets this up as well |
2856s | that's fantastic thanks everybody |
2858s | a little musical instrument here |
2861s | all aboard |
2869s | all right other mini Masters set to |
2872s | watch 1.0 |
2873s | by 1.0 or on 1.0 on 1.0 they're set to |
2877s | launch on the exact same day as 1.0 |
2881s | and will not have been used by |
2885s | in the in the primary launched version |
2888s | of the game title or the |
2892s | you you won't be able to try them until |
2893s | one point it launches |
2895s | but we're working hard on it they're |
2897s | coming along like there's there's some |
2899s | stuff that's there's there's one skill |
2901s | that we actually changed uh did a bit of |
2903s | a tweak on yesterday |
2905s | um but like this stuff's coming together |
2907s | really nicely and it feels so good |
2910s | I'm pumped on it |
2916s | we just previewed a bunch of warlock |
2918s | skills yesterday |
2921s | and they feel great |
2938s | I'm super duper gonna die in here I can |
2940s | feel it |
2949s | do we know this is what wave you're on |
2951s | in the |
2953s | model uh Arena waves |
2957s | like I'm Looking For What wave I'm on |
2959s | and I just don't see it |
2963s | oh we did I thought that like it wasn't |
2965s | there and then we added it apparently |
2966s | not |
2971s | Grumble Grumble grumble |
2975s | what's the current timeline for 1.0 we |
2978s | don't have a set official announced |
2979s | timeline yet uh there was a leaked |
2983s | announce or leaked comment made by |
2986s | um extremely senior member of Staff |
2989s | um the most senior member of Staff |
2993s | um that said we were hoping to release |
2995s | this year still |
2999s | um |
3001s | and we we do have a date that we are |
3003s | targeting internally that we're like |
3004s | okay if everything goes well that'll be |
3006s | the day |
3007s | um |
3008s | well I don't know if it's a specific |
3010s | date yet but like get like a two-week |
3015s | window that we're targeting I guess call |
3017s | it that |
3019s | um but we don't that information's not |
3020s | public |
3026s | oh come on we're all out of potions oh |
3029s | no what are we gonna do |
3031s | what are we gonna do |
3046s | I need the potion |
3061s | come on |
3064s | oh some hiccups there go over there over |
3066s | there no |
3074s | I feel it |
3082s | uh talking about movement any chance we |
3086s | can unlink different Druid form |
3088s | cooldowns uh I would love to try roots |
3091s | of bitter Shield build but not being |
3094s | able to move for six seconds at all is |
3096s | making it hard for a Bible build |
3099s | um |
3099s | yeah |
3101s | I I would say it's unlikely to have |
3103s | change like that happen |
3107s | I love lassypug the game is super fun |
3109s | thanks for accepting into the content |
3111s | creator program if you guys can look at |
3114s | iron reflex passes I'm pretty sure it |
3115s | isn't working you got bug fixes please |
3117s | take it to the forums uh it takes Dodge |
3121s | chance away but doesn't apply armor |
3123s | please go to the forums with that as I |
3125s | will not write that down right now |
3127s | and it needs to be tracked and recorded |
3129s | in one place another Arena what have I |
3131s | done |
3132s | what have I wrought |
3135s | yeah that's not gonna be well |
3138s | I think we might be needing a little bit |
3140s | of uh |
3141s | um |
3142s | some musical support |
3147s | from the Hylian royal family |
3150s | you see it it's laying down you can't |
3152s | even see it |
3160s | might do a little crafting |
3165s | but yeah this is why you don't play |
3166s | two-headed Rogue |
3168s | it's bad |
3170s | I think I need a new weapon I think my |
3172s | weapon has uh outlived its usefulness |
3176s | and I need a new weapon and I've got one |
3178s | that I'm that I'm that I'm eyeing for |
3179s | crafting I don't want to take the |
3181s | breakouts of crowd |
3182s | won't take long |
3188s | getting some get some hiccups here too |
3191s | oh my goodness that's a lot of poison |
3194s | wow it Stacks up so fast |
3201s | does decoy not have Clinton |
3202s | I thought it did |
3219s | okay another question Mike you can do it |
3220s | can we get a Kung Fu Panda wear skin oh |
3224s | I got a lot of tickets for super dude |
3226s | yeah that'd be sweet eh |
3228s | um |
3229s | I I would I'd be surprised if uh maybe |
3232s | not specifically the intellectual |
3234s | property of Kung Fu Panda |
3237s | um but I could see a black and white |
3241s | um panda bear style markings |
3245s | appearing as a skill ncx for Weber |
3247s | except being a thing |
3250s | uh there is a uh there's a unique item |
3253s | kermud's cage that uh |
3256s | will let you be a whiteware bear |
3258s | pretty cool |
3261s | which they're like I actually knows |
3263s | before the scenes they are technically |
3264s | different than a polar bear |
3274s | this is not going well |
3287s | not going well |
3291s | it's okay we can do this we can do this |
3292s | we can just |
3294s | question our other plans for character |
3301s | why do I look away oh how do I do it |
3305s | okay you know what I think I think and |
3307s | there's probably things down here being |
3309s | like he died give us a spoiler you've |
3311s | earned it you suffered through my |
3312s | horrible play long enough |
3315s | uh here's here's something cool |
3320s | I think that one's actually this one |
3322s | first |
3323s | um |
3324s | oh maybe not now let's see those they're |
3326s | both cool okay the |
3338s | um problem |
3348s | what's going on here |
3353s | oh no oh no |
3357s | sorry |
3360s | why didn't that Center I hit Center on |
3363s | screen like four times |
3365s | okay |
3367s | here we go here is uh an example of a |
3371s | higher tier uh Rogue armor set coming uh |
3375s | down the pipe |
3376s | which I'm pretty pumped for I think it |
3378s | looks pretty cool so |
3380s | yeah answer questions are there any |
3381s | plans for character creation |
3383s | customization or is it a lower priority |
3385s | compared to other areas it's an |
3387s | extremely low priority right now for us |
3388s | um it is something that we do hope to |
3389s | add in the future but it doesn't |
3391s | actually |
3392s | um it doesn't affect the core gameplay |
3394s | Loop directly |
3397s | um there's lots of really good reasons |
3399s | to have character customization in the |
3400s | game and we we would like to get it in |
3403s | um |
3404s | the |
3406s | time and development resource investment |
3408s | to |
3410s | um what you get out of it |
3412s | right now where we are in development |
3414s | and what else is available like like the |
3416s | when you when you take that and compared |
3418s | to the other things we could be doing |
3419s | and like all sorts of stuff it's it it |
3421s | comes up short and so |
3424s | um |
3425s | we've we've got to just do all this |
3426s | stuff first |
3428s | basically this all boils down to |
3432s | I love my snow blade the old man isn't |
3434s | selling it |
3441s | uh you should ask questions oh someone |
3443s | asked the question |
3447s | can I click on this like see what it was |
3450s | um |
3451s | any chances other colors for transforms |
3454s | like the way back |
3458s | yeah it'll be a while still though |
3461s | any cool patch coming in besides Bud |
3463s | fixes um the next like cool patch where |
3465s | there's like neat fun stuff will be 0.91 |
3467s | and that's a little ways out still going |
3469s | back to our usual Cadence from the 0.8 X |
3473s | um it's like go look up the time between |
3474s | point point eight |
3478s | 0.81.2.3.4 go look at the difference |
3479s | between all those patches and average it |
3481s | and you'll get pretty close to what |
3482s | we're expecting for patches going |
3484s | forward |
3487s | won't be exact I just don't want to say |
3489s | whatever that number is because I don't |
3490s | know the numbers at the top of my head |
3493s | and this way I can be like well that's |
3494s | close |
3498s | what kind of hardware specs do HD devs |
3500s | typically use to work I mean so I |
3501s | mentioned mine earlier |
3503s | um |
3503s | but yeah I can say it again real quick |
3505s | so I'm I've got a |
3508s | um I'd say my system's probably on the |
3511s | weaker side compared to what a lot of |
3514s | people are using |
3515s | um |
3516s | maybe about average i7 7700k |
3519s | uh 32 gigs uh it's ddr4 |
3523s | um |
3525s | a few ssds uh so GTX 1080 TI |
3529s | I think it's like an 8 gig version |
3533s | it was a very big memory version when I |
3535s | got it but it's not that big anymore |
3541s | uh the second half of that question will |
3543s | MTX be available from 1.0 or before I I |
3546s | we planned for it before 0.91 show that |
3548s | was supposed to be pointing to know but |
3549s | it wasn't quite polished enough so 0.91 |
3554s | uh is there a time frame for when the |
3556s | thorn Shield player preference targeting |
3558s | will be looked at |
3561s | uh it's already in |
3563s | I assume that means taking that out |
3565s | which is something what you're hoping |
3566s | for but that's already done |
3569s | I died the spoiler yep |
3572s | okay I'm gonna turn this off and uh get |
3575s | back on |
3577s | because this is really old questions I'm |
3580s | sorry |
3582s | I've gotta I've gotta take this down to |
3585s | some easier stuff here because I'm |
3587s | getting my butt kicked |
3591s | shred armor not great |
3594s | recently that's fine |
3598s | uh will we ever see cool Quest rewards |
3600s | other than passives and idle slots I |
3602s | know we have the unique glove and amulet |
3604s | but anything else yeah definitely |
3606s | there's there's cool stuff coming |
3611s | technically there's also the uh one all |
3614s | attributes at the end of The Campaign |
3616s | Quest reward already but yes there's |
3617s | other cool stuff coming too |
3620s | um |
3622s | any map redesigns coming in 1.0 for |
3624s | towns currently without being able to |
3625s | use skills it's a pain to walk |
3628s | um not specifically no but there will be |
3630s | a lot more stuff happening in Thames in |
3631s | general but yeah there's um the early |
3634s | game specifically does have a lot of |
3636s | changes coming oh my goodness I I need |
3639s | to do a crafting break because like |
3641s | we're gonna get to the boss and I'm just |
3643s | gonna be like |
3644s | well |
3665s | I'm trying to pick off the things that |
3667s | are outside of its protection aura |
3672s | I'm kidding my butt kicked all right all |
3675s | right all right uh here we go |
3678s | oh my gosh that's huge what have I done |
3681s | what have I done |
3684s | how could you how could you can't |
3686s | believe I've done this |
3692s | oh it's not the right I have such a hard |
3694s | time with this |
3699s | okay well it's terrible but it's close |
3700s | enough |
3701s | uh here we go let's figure out if we can |
3711s | because we so we had to create avoidance |
3713s | here but this weapon has the less damage |
3715s | thing from crit's Strike so we can put a |
3717s | different uh chest on |
3720s | um |
3721s | to maybe up our damage as well and use |
3722s | this as the defensive for the crits |
3726s | um |
3728s | so I'm going to try and craft this up a |
3730s | little bit |
3732s | it's so close to being like 92 is fine |
3737s | uh we need more [ __ ] multi though it's |
3739s | unfortunately damage let's start here |
3743s | yeah that was necessary |
3745s | uh and we're gonna probably Frailty |
3747s | right |
3749s | armor short sealer option but I think we |
3752s | need Realty all affix is nice too |
3756s | yeah |
3759s | that's too high of an item level |
3770s | Wow since it goes down so much |
3774s | does it actually though it does go down |
3776s | wave yeah that's gonna be way big drop |
3780s | okay can we can we eke out more from our |
3783s | chest piece though |
3784s | if we use something good on the chest |
3795s | not really because we don't have much |
3805s | there'll be something there |
3809s | Let's uh |
3812s | You're Gonna Want This |
3828s | like we roll those off now |
3835s | everything's out of 40 individual oh |
3837s | it's got some room |
3840s | chaos it's off |
3843s | fire damage uh |
3845s | Elemental damage ugh |
3849s | we are we are we are not doing well here |
3851s | at all |
3854s | our fire or necrotic Reds are they below |
3857s | cap fire in says necrotic okay well I |
3859s | mean might as well grab something right |
3870s | foreign |
3880s | just getting our butts kicked |
3888s | we go back to ballista have three of |
3890s | them probably not |
3896s | can do this though this might be better |
3901s | close to the same damage |
3904s | not better |
3910s | yes |
3921s | okay can we |
3924s | uh roll this off just something else |
3926s | that's useful |
3931s | apparently not |
3955s | okay okay |
3959s | we're gonna get there |
3962s | didn't really do make many changes not |
3963s | the ones I wanted to make anyways |
3968s | back to questions sorry I was so quiet |
3970s | there uh |
3973s | did you remove percent chance to cast |
3974s | haste on totem spawn on Idols I'm 96 and |
3978s | still I'm kind of single one uh I don't |
3980s | think so if you there's a database |
3982s | websites uh lassiboxtools.com has |
3986s | um stuff that's pulled directly from |
3989s | what can drop so this is the information |
3991s | there should be sold on what's possible |
3993s | to exist |
3996s | um as long as it's still there you're |
3997s | good to go |
3998s | I want that |
4005s | I mean we might we might have to go back |
4007s | and do easier content I could I could go |
4008s | try and do temporal Sanctum |
4014s | but next time I die I'm just gonna think |
4016s | unless we're like really close to the |
4017s | boss |
4020s | foreign |
4034s | oh and I'm on the wrong side of the |
4036s | screen |
4037s | frostbite sworn blade in the serpent |
4040s | strike tree bleeds convert to frostbite |
4042s | and the swarmblade tree poison converts |
4043s | to frostbite what about Idols like lead |
4045s | chance to on cold hit a chance to poison |
4049s | on |
4051s | uh poison on hit to both those convert |
4053s | as well uh chance of poison hit wood uh |
4056s | chance to |
4057s | bleed on cold hit depends how that's |
4060s | worded if it's your cold abilities have |
4063s | a chance to bleed yes if it's worded a |
4067s | different way probably not |
4079s | this is the hard thing about having like |
4081s | just like like this is what this is |
4082s | because they there's subtleties in how |
4084s | they're worded that really make a big |
4085s | difference |
4098s | when is launch I don't have a set date |
4101s | for you sorry about Dungeons Jewel drops |
4103s | feel like they roll normally uh then |
4105s | just convert zero LP to one LP uh yes am |
4108s | I just unlucky or not can we fix these |
4110s | drops to actually have more LP consider |
4112s | than LP mechanic no it's it's |
4114s | um what it actually is it rolls normally |
4115s | and if it doesn't have any LP it adds |
4118s | one |
4120s | that's all so the zeros get converted to |
4122s | one not the |
4126s | it's not guaranteed to be one exactly |
4128s | one that's all |
4133s | blighted Jade dice meditation that's |
4135s | like that's gonna be so bad for us |
4137s | yeah |
4138s | so bad for us |
4157s | all right |
4159s | I'm very intentionally playing a |
4161s | terrible build I know that |
4164s | for fun this is maybe the last people to |
4165s | do this I'll I'll get another character |
4167s | going for next week I think that's |
4168s | that's a little better |
4170s | problem is I can't just cheat anymore I |
4172s | have to actually play it up |
4174s | um so I'll take some time on the weekend |
4176s | and get another character up up higher |
4186s | all right next question uh I'm sure you |
4188s | had this question before but anyway it's |
4190s | totally fine I do love the new beams |
4192s | they're so nice |
4194s | um |
4195s | will it be a character reset once we go |
4196s | to full once the full game drops oral |
4198s | characters carry over from the beta um |
4200s | so we do not find that we'll actually |
4201s | wipe any characters we do plan to have a |
4204s | ladder reset happen and start a new |
4206s | cycle so Cycles is the term we're using |
4208s | for leagues so to speak from Poe we're |
4211s | doing them a little bit differently but |
4212s | that's that's the general style and idea |
4215s | that can be used to convey the rough |
4217s | mechanics pretty quickly |
4219s | um |
4220s | we are looking at this for you though |
4226s | um before I just died to Avalanche |
4228s | that's what I do |
4230s | um |
4232s | so like the the characters that are |
4234s | currently around will get moved to air |
4235s | code standard and uh if you want to play |
4238s | on the ladder you'll have to start a new |
4239s | character so I want to delete them um |
4241s | but we do want to keep a uh like a fresh |
4244s | competitive environment for |
4247s | um for ladders when when a reset happens |
4254s | and economies for uh for trade once the |
4256s | end of actions coming too |
4263s | because it's like especially for things |
4265s | like when there is |
4266s | um trade with item factions It's tricky |
4269s | to enter enter into an economy from |
4271s | scratch where like you show up and |
4273s | you're like oh I got this Quest reward |
4275s | that was like 500 gold I'm gonna go to |
4277s | the uh to the to the auction house and |
4278s | see how much I can what I can buy for |
4280s | that cheapest item four million gold but |
4288s | the cycle resets helping that a lot how |
4290s | about faster leveling after Story |
4291s | completion let's say 90. |
4295s | a little bit contrasting with the uh |
4298s | comment we just saw |
4300s | I don't think we have plans to speed up |
4302s | rolling process |
4303s | uh question any thoughts about giving |
4305s | immunity timer uh to personal portals it |
4307s | does have one uh like using a teleport |
4309s | device in hardcore if you port back the |
4311s | previous spot uh mobs are back on you |
4314s | and you get whacked yeah that's a bug |
4318s | uh for all my annoying questions ah I |
4321s | see those oh my God I'm far behind oh no |
4324s | oh no I don't see someone else to play |
4326s | while I just answer questions here |
4329s | um pulled Jack Black |
4338s | obviously I saw that he was like doing a |
4339s | gaming twitch Channel and he was like it |
4342s | was some some ridiculous amount of time |
4343s | he hadn't actually played a game yet uh |
4346s | and then he like pretend like he was |
4347s | actually playing but he was it was |
4349s | someone else with all green screen |
4350s | everything yeah it was good it's funny |
4353s | it's all a big joke uh so without being |
4355s | able to use skills in towns notes is |
4357s | this something that's sting as it a |
4360s | little as is or will you be able to use |
4362s | them again we do not plan on enabling |
4364s | skill use in town sadly I can't get into |
4366s | the hidden hut in here where I am now |
4368s | because of that oh yeah I forgot about |
4370s | that still crossing my fingers for a |
4372s | hidden B level also |
4374s | uh are there any fix or crashes when |
4376s | he's lunch skill |
4378s | um we're working on fixes for bugs I |
4379s | don't have any specific information on |
4381s | it uh just buy them Subs yourself yeah I |
4383s | could that was a while ago any plans for |
4385s | Unique Idols unique Idols for specific |
4388s | classes |
4389s | um we do have we do have unique Idols in |
4391s | the game already we will probably expand |
4392s | on that eventually and |
4395s | apparently thank you for gifting box jet |
4399s | 200 who is the game director what's up |
4403s | that's funny |
4407s | uh any plants more unique Idols uh yeah |
4409s | yeah we will be adding more unique Idols |
4412s | um class specific Unitas I haven't seen |
4414s | any class specific unique Idols |
4417s | um in the in the |
4418s | um unique item documents yet |
4422s | going off the table I think Idols I |
4423s | think you'll likely see us launch 1.0 |
4425s | and Idols won't have changed much from |
4426s | where they are now like mechanically in |
4428s | the systems that are involved with them |
4429s | but there will be clear room for |
4432s | improvements and expansions on that |
4434s | system going forward as as I think it's |
4436s | a really interesting space to do stuff |
4438s | in |
4439s | um and I think it's really important |
4440s | that we have obvious spots in the item |
4444s | systems where we can be like okay let's |
4445s | like add something here there's room for |
4448s | more more complexity more depth in this |
4449s | system |
4451s | more options |
4453s | um so that'll be an important an |
4455s | important piece going forward |
4471s | come on |
4473s | there you go |
4476s | the whole uh one death fail mechanic |
4479s | where single lift means you lose |
4480s | everything from the echo reward or |
4481s | dungeon reward it was really frustrating |
4483s | especially level 100 plus or single legs |
4485s | like means you die no matter what this |
4487s | is going to be permanent fixture less |
4488s | Epoch forever um yeah I think having a a |
4492s | echo reward loss on death is uh very |
4496s | appropriate |
4498s | um |
4499s | punishment for for dying |
4503s | um I don't see that going anywhere |
4506s | everything's up for discussion |
4507s | everything's up for change possibilities |
4509s | um I I don't see that being a |
4514s | uh |
4515s | uh a targeting thing for us right right |
4518s | now |
4522s | hello there hello any plans on making a |
4525s | party model with less punishing |
4526s | experience |
4528s | um yes like now only one player gets |
4531s | progressed so we are actually forced to |
4532s | play so I mean the that's a bug so yes |
4538s | uh nothing to show waves for arena monos |
4541s | you can only go based on the bonus |
4542s | stability oh yeah |
4544s | it's a bug it should be there |
4549s | my damage just is not high enough |
4562s | yeah like I need to be like doing triple |
4565s | damage at least |
4568s | I gotta figure out a way to fix this |
4571s | is where this build falls off |
4576s | uh |
4577s | uh all right Cincinnati Masters are only |
4579s | on 1.0 will there be previous spoilers |
4581s | for the tree or skills |
4583s | um yeah I would say |
4586s | um |
4587s | like we'll definitely have posts that |
4590s | we'll share like here's here's what this |
4593s | tree is gonna look here's what the skill |
4595s | is gonna look like like here's bass |
4596s | functionality here's some very notable |
4597s | nodes |
4599s | um and like like previews of it in that |
4601s | sense yeah we'll definitely be doing |
4602s | stuff like that |
4604s | um |
4605s | here's the whole entire skill tree so |
4608s | you can |
4609s | um prepare stuff for it me |
4612s | I I'd really like to keep it a little |
4614s | bit under wraps if possible and have |
4616s | that be uh like a day of surprise and |
4618s | exciting and things like that I think |
4619s | that'd be awesome |
4621s | um but we'll see what happens I don't |
4622s | know |
4628s | I don't always get what I want |
4631s | very rarely actually |
4634s | but that's okay |
4636s | uh |
4638s | the next question wait wasn't it you who |
4640s | said under the arena wave UI it was |
4642s | bugging point nine it probably was |
4645s | um Forge card has a shrapnel now to |
4647s | bring your Shields Forge strike trees |
4649s | which has atrocious scaling the damage |
4652s | is barely there compared to basic hits |
4654s | my bug report on the Forum got moved |
4655s | into feedback instead doesn't mean that |
4657s | it works as intended yes |
4662s | uh if it got if someone moved it it must |
4664s | be any news on post localization fairly |
4667s | we're still working on localization in |
4668s | general |
4669s | um it's gonna be a while before it's in |
4670s | still I think uh it's a ton of stuff but |
4672s | yes we're still working on it and I |
4674s | think polish is one of the |
4676s | languages |
4679s | I think |
4682s | there's quite a few languages on that |
4683s | list |
4686s | I was surprised |
4690s | uh do you guys have any plans to improve |
4692s | Arena Echoes sometimes they take a long |
4694s | time or feel slow but I like this |
4696s | alternative to more standard objectives |
4698s | um I mean like Define improve right |
4700s | I I there's no major plans to change |
4702s | them big time |
4704s | um if if you're not feeling them the |
4706s | name of the echo actually does say Arena |
4709s | so you can't avoid them they are |
4710s | avoidable if if you're not a fan or it's |
4712s | not feeling it right then |
4714s | um |
4717s | but there is a clear this is an arena |
4719s | Echo before the echo starts |
4721s | before you even click on it |
4731s | thanks Master I'd really kill him |
4732s | because he's so much oaf |
4741s | oh come off it |
4750s | okay |
4753s | I think I can just stand against this |
4756s | uh we can do this all right |
4761s | I know that was for sorry |
4766s | thinking of MTX transmog when you do |
4768s | implemented uh will you only be able to |
4770s | use purchase MTX for your character or |
4772s | will it be your trans box system |
4773s | profound gear looks um we don't have |
4776s | specific plans on transmog system at the |
4778s | moment |
4779s | um the the only thing that's coming in |
4780s | 0.91 is |
4783s | um MTX to be able to |
4785s | uh change the look of what you're |
4788s | wearing to something else so this is oh |
4791s | yeah |
4794s | this will this is what this tab is so |
4795s | like you'll be able to pick specific |
4797s | things to replace the visuals on certain |
4799s | slots in some cases add effects so this |
4802s | one um will add like a like a footstep |
4804s | effect and this will add an effect to |
4806s | the minion itself or this will be like |
4807s | for skills so there's there's |
4809s | um replacement effects that's the first |
4811s | wave everything going that's for |
4812s | transmogs we don't have any clear |
4813s | information that we're ready to share on |
4816s | that |
4822s | political resume |
4827s | oh right do you have any expected patch |
4829s | number for factions release |
4832s | um we have a goal for it and uh it's |
4835s | gonna depend on how I the async trade |
4838s | functionality |
4840s | uh back-end systems come together |
4842s | because those those are still in process |
4843s | right now so |
4845s | um depending on when that gets finished |
4847s | uh and and how other things are coming |
4850s | along we'll determine when that happens |
4851s | so we're not ready to say when yet |
4854s | um |
4855s | it's not going to be 0.91 |
4860s | I don't think hey I I could be wrong |
4862s | about that but I'd be really shocked |
4865s | I'd be really shocked |
4868s | just just from where it is right now |
4882s | uh will the new character should be any |
4884s | attention no that's been pushed hard |
4888s | I had a question is there any plans to |
4890s | just fix model progression in Co-op are |
4893s | you a model of side quests only |
4894s | completed for one player both players |
4896s | not getting gazed or corruption progress |
4897s | yeah the gays and Corruption progress is |
4900s | uh intentionally like that |
4902s | um |
4904s | mostly because you can put yourself |
4907s | right right now anyways you can put |
4909s | yourself into a situation where |
4912s | um you you like can't progress in your |
4914s | monoliths properly |
4915s | um |
4917s | if you if you're like getting carried |
4919s | hard by someone else and your version of |
4921s | the model progresses um corruption |
4923s | really heavily you can end up in a |
4925s | situation where you're just hooped |
4928s | so until we have a way to adjust that |
4930s | properly |
4932s | um or to to reduce your corruption |
4934s | manually without having to |
4937s | uh uh like do something really |
4940s | challenging uh it's it's gonna be like |
4942s | because finding a shade to to lower it |
4945s | over and over again will will be |
4947s | impossible for a lot of players if like |
4948s | if your character can do like |
4951s | corruption 20 and your corruption 300 |
4954s | because you were in this party of these |
4955s | like crazy powerful people for a long |
4957s | time |
4958s | um and |
4960s | you're sitting here going okay well now |
4962s | I need to find a shade that's close |
4964s | enough to the center to do to to lower |
4966s | it |
4967s | um and just like you just can't even get |
4969s | past the center nodes you're just you're |
4971s | you're you're up up a creek right |
4975s | um |
4978s | so because we couldn't prevent we |
4979s | couldn't allow people to get into that |
4981s | situation |
4983s | um |
4991s | um |
4992s | yeah that's why it is the way it is but |
4994s | we do we do plan to |
4996s | um have a way to reduce your corruption |
5000s | um like reset it a lot easier |
5005s | uh well this early game changes be in |
5007s | 0.91 oh I don't know |
5011s | we don't know |
5014s | it's I I'm not really super involved |
5016s | with the development of that but like |
5017s | from from the stuff I've seen from it I |
5020s | hope so |
5022s | I particularly love how Le integrates |
5024s | narrative lore mechanics alternative |
5026s | timelines as concept for repeatable end |
5028s | game could you share some thoughts on |
5030s | the role of narrative lore on your |
5032s | overall game design process yeah |
5035s | um |
5037s | and it's it's yeah this is this is |
5040s | interesting and kind of difficult to to |
5042s | quantify sometimes |
5044s | um |
5046s | this |
5049s | oh that is a really confused item is |
5052s | what that is |
5055s | does not know what it wants to be but I |
5057s | bet that's uh good Target for a |
5060s | legendary potential role |
5064s | yeah okay could you share some thoughts |
5066s | on the role of narrative and lore in |
5068s | your overall game design process yeah |
5072s | um |
5073s | a lot of it comes out so there's there's |
5076s | items that get designed there's like you |
5079s | get top down or bottom of design for |
5080s | four items |
5082s | um and sometimes you you just you start |
5084s | with oh |
5086s | oh |
5088s | oh some stuff that's really nice |
5090s | sometimes you start with |
5093s | um |
5093s | like a just a thematic concept so you |
5096s | say like okay like |
5098s | um |
5100s | um uh tight Titan steamer okay this is a |
5102s | great example actually Titan steamer |
5104s | it's a uh I have my back at the minus |
5106s | stash it's it's it's a two-headed maze |
5109s | that's literally just a huge bone |
5112s | um and it came out at the same time as |
5114s | we released the uh like this Arbor that |
5117s | has a big active Titan in it |
5119s | um and so so like this is this is an |
5122s | item that we took and we're like okay |
5123s | like we like the thematics we were |
5125s | pulling from it is just like lore lore |
5128s | start for the for the thematics of the |
5130s | item and then we're gonna build the item |
5131s | around that beaming |
5134s | um and that happens a fair bit so we we |
5135s | do we do both types of things for sure |
5138s | frequently sometimes we'll take an item |
5140s | and say like oh or like we'll have a |
5142s | mechanic and so okay we like we want to |
5144s | have a mechanic that does this specific |
5145s | thing that's like |
5148s | um |
5152s | we'll have some mechanic and we'll say |
5154s | like okay we want to have |
5157s | um |
5158s | and here's an example of of a lore |
5160s | driven one because it's it's got |
5161s | specific functionality for |
5163s | um a specific character and you know the |
5165s | character's name on it |
5168s | yeah so yeah sometimes we'll start with |
5169s | the mechanic and say okay we need to |
5171s | build an item that has this mechanic on |
5173s | it and then we'll we'll try and like |
5175s | make it fit into the world after that |
5176s | and sometimes we take and say like okay |
5178s | like let's have an item let's pull it |
5180s | out of the world and like let's let's |
5181s | say like okay what would this item have |
5183s | in a real situation |
5191s | okay |
5199s | our factions plan for 1.0 are after um I |
5201s | mean I'd be pretty disappointed if they |
5204s | were after |
5205s | I I would I'd be I'd be very |
5206s | disappointed |
5208s | I'd be surprised and disappointed |
5211s | but you never know |
5221s | the reason I'm not ready to commit to |
5223s | that one is because there are still uh |
5225s | technical hurdles that need to be |
5227s | overcome that if they aren't |
5230s | World Legends |
5232s | yeah the the I asked this few times for |
5235s | people who've been here a lot but the |
5236s | when we released that document that uh |
5239s | that item factions document that was |
5240s | like two weeks after the idea was first |
5243s | pitched internally |
5245s | from from Chi to to the other design |
5247s | team people |
5250s | yeah they showed up I had a dream guys I |
5253s | got this |
5256s | could be more fire damage sources for |
5258s | primalism in a particular feels like |
5260s | it's lacking a bit there it's definitely |
5261s | lacking a lot though that's very |
5262s | intentional I would say that there's a |
5264s | high probability of having more items |
5266s | come in that have |
5268s | um Fire theme and fire Focus fire |
5270s | conversions for |
5272s | um for Shaman type abilities as possible |
5274s | but having it be intrinsic to the uh to |
5277s | the skills itself is pretty low |
5278s | probability |
5280s | we try and avoid fire on Shaman in |
5283s | general |
5284s | um it's very much physical lightning |
5286s | cold |
5287s | um |
5288s | and and you you put fire in that mix and |
5291s | suddenly you've just got like the the |
5294s | the element combination that's primarily |
5297s | focused on in Mage with physical editors |
5301s | um |
5302s | and so we're we're trying trying to keep |
5304s | that out of there we try and it's part |
5306s | of our class identity pillar design |
5307s | pillar design is is having things be |
5309s | unique having this gonna be distinct |
5311s | having things be |
5312s | um thematically interesting and |
5314s | appropriate and fun and also stuff but |
5317s | um you know sometimes you just have an |
5319s | effect that works really well and gotta |
5321s | make it happen and so when we're doing |
5323s | those like |
5324s | to use a magic term a color pie break |
5328s | um we're generally doing it through |
5331s | uh unique items |
5337s | really good way to put it's a color pie |
5338s | break |
5341s | like the |
5343s | the void |
5345s | disintegrate is a color pie break for |
5348s | mage right in a concert item |
5362s | I mean |
5363s | nice base for something other than me |
5365s | but poo-poo garbage for me |
5377s | we did one we got there it took a while |
5381s | we had to stop to get snacks |
5384s | it's a nice beef jerky some like |
5385s | teriyaki beef jerky like fresh beef |
5387s | jerky |
5389s | there's a place in the province over |
5390s | that does it so well |
5396s | uh hello Mike hello Johnson clothes |
5398s | seven uh great job with update thank you |
5401s | question at the moment the impact of |
5404s | forging on gear with progression is |
5405s | declining the further you advance into |
5407s | the game it reverts to just be a slot |
5410s | machine I would keep going here sorry uh |
5414s | do you have plans for further ongoing |
5416s | crafting options especially for in-game |
5418s | crafting |
5419s | um yeah I mean so there are we we like |
5421s | to add in more runes glyphs things like |
5423s | that |
5424s | um |
5425s | I think that as you get further into the |
5428s | game as you get into end game as you get |
5431s | into like |
5433s | uh like like as as the as the your power |
5437s | level goes up the room for improvements |
5441s | is going to go down just because you're |
5443s | finding really specific things and |
5446s | um needing to have those specific |
5448s | affixes on gear is going to make a big |
5450s | difference so |
5452s | um yeah like they'll be it will be |
5453s | adding more gloves I mentioned this last |
5454s | time there's a new glyph coming uh I |
5457s | think we'll probably be down here Snoop |
5458s | with coming |
5459s | right there |
5462s | um there won't really mean anything with |
5464s | crafting so it's not really a good |
5465s | answer |
5466s | um but yeah there are there are things |
5468s | that we're looking at to expand crafting |
5470s | here and there some some like dungeon |
5473s | rewards are a great way to add in new |
5475s | crafting mechanics |
5476s | um |
5477s | uh I'm trying to say things without |
5479s | giving some way of stuff we're gonna do |
5481s | here |
5482s | um but yeah there's there's things we're |
5484s | planning and looking at doing for sure |
5486s | um |
5487s | I'm not talking about the circle of |
5489s | Fortune is just going to be a great way |
5490s | to do that just to help with |
5491s | deterministic item fighting and crafting |
5493s | and stuff so yeah doctor when when it's |
5495s | really chat |
5497s | when it's ready |
5504s | Kane replied to yourself |
5509s | uh the most recent patch is awesome |
5511s | thanks you're welcome I'm glad you're |
5512s | having fun that's that's really the most |
5514s | important thing |
5516s | I had I had a friend come up to me |
5520s | um who I haven't seen in years |
5525s | um they had no idea I was working on |
5527s | this game at all but they knew like when |
5529s | we played Diablo 2 back in the day a lot |
5531s | I said came up to me and sent me a |
5532s | message uh on Facebook |
5534s | um and they're like dude you gotta check |
5537s | out this game it's so much fun I was |
5540s | like |
5541s | they're like it's it's just like Diablo |
5543s | I know you're gonna love it |
5545s | um and they actually kind of they |
5547s | pitched my own game to me and I was like |
5549s | the whole time I was just reading I'm |
5551s | just kidding like this is so fantastic |
5554s | um I just sent them a link to uh one of |
5558s | the dev streams |
5559s | they felt kind of silly it was sweet |
5561s | though |
5563s | I was quite pleased it made my week |
5573s | I mean like we can do the criticoidance |
5575s | it's not that bad we're not like relying |
5576s | on crit it'll wear out for the Boss look |
5579s | at that experience |
5583s | oh don't forget to put at last default |
5585s | game of the question so I answered but I |
5586s | got one here that I saw anyways hey Mike |
5588s | Will item shop purchases whenever that |
5590s | comes in |
5591s | uh I think this means like MTX shop |
5593s | purchases be available to work with |
5595s | offline characters currently offline |
5597s | characters have the appearance tab grade |
5599s | out that is the plan to stay as it is |
5602s | grayed out at the moment so we don't |
5603s | plan to add them right now they could |
5605s | change but we don't have plans for |
5607s | immediately at least |
5609s | frostbite shackles look like the splash |
5612s | art on the gloves I'd be so happy maybe |
5615s | two |
5616s | uh am I insane playing hardcore without |
5619s | a shield using Commander I'm only level |
5621s | 82 right now no no no no no you're you'd |
5623s | be insane if you're doing that on a |
5624s | rogue |
5626s | um but no there's there's |
5629s | um |
5630s | so there's this stat right here that's |
5632s | 92 less bonus damage taken from critical |
5634s | strikes |
5636s | um |
5636s | on on two-handers this is uh this is a |
5639s | really important mod if you're gonna be |
5640s | on two-hander |
5641s | um if you want to not have to worry |
5643s | about |
5644s | um |
5646s | uh critical strikes which is really |
5647s | important to do so you don't get spiked |
5649s | um there's then Titan heart is a |
5652s | fantastic uh chess piece for going with |
5655s | two-handers |
5658s | um you do like like void night you can |
5660s | do |
5661s | um Druid you can do you do all sorts of |
5663s | stuff with it |
5670s | was there any discussion on the |
5671s | possibilities for Idols to have |
5673s | conditional stats plus 30 Health if this |
5676s | Idol is next to a 2x2 idle yeah we've |
5679s | talked about this a lot |
5680s | um positioning uh and stuff like that |
5684s | this is this is definitely something |
5685s | we've talked about a lot and you'll see |
5686s | you'll notice that the centerpiece is is |
5689s | is empty they're not empty but |
5690s | unavailable to have something placed in |
5693s | it |
5694s | um |
5695s | and there's there's definitely a lot of |
5699s | mechanics we've discussed and explored |
5701s | for future content relating to the |
5704s | relative position of Idols in your idle |
5707s | inventory |
5708s | and possibly having other mechanics that |
5711s | tie into that as well but I don't have |
5714s | enough nothing's been decided on that |
5716s | nothing's been green light nothing's |
5718s | been uh like figured out or anything |
5720s | like that |
5724s | but we've talked about it a lot and when |
5726s | we talk about stuff a lot it means we |
5728s | like it usually |
5730s | uh what kind of data do you look at when |
5732s | deciding how to change balance skills |
5734s | yeah there's a lot here |
5737s | um I think we'll get into more |
5740s | data-driven formal balancing as we get |
5744s | um for the towards launch |
5747s | at the moment there's there's a lot of a |
5751s | lot of just discussions that happen |
5752s | about it so |
5754s | um we we do look at things like |
5757s | um |
5758s | just like |
5760s | every Everything really so everything |
5762s | from just |
5763s | hey was anyone playing this how did it |
5765s | feel just on our internal weekly play |
5768s | tests and uh all the way up to like |
5771s | trying to find data on |
5773s | specific like play percentages and |
5776s | things like that |
5777s | uh right now it's definitely more skewed |
5779s | towards discussions and feelings |
5784s | um partially because we're still in |
5786s | development right like it's |
5788s | I I think that we're gonna be always |
5790s | using that as a very |
5793s | um as a primary tool for balancing |
5797s | um because because data doesn't tell you |
5798s | everything and and did out of context |
5800s | can be very misleading |
5802s | so it's we do feel it's important to use |
5805s | as many different methods as possible to |
5808s | get as high quality of an overall |
5810s | picture |
5812s | for improving the game |
5814s | with balance going forward and like one |
5816s | of the big things we're trying to do |
5818s | when we balance the game is |
5820s | um increase the chances |
5824s | Ingress Jets where if you don't follow |
5826s | build guide you just play something |
5827s | that's you think will be fine and make |
5829s | your own build |
5831s | um is it going to the chances of that |
5834s | doing well |
5836s | is one really important metric for for |
5838s | balance so like if someone just picks up |
5840s | and plays and has fun and and just goes |
5842s | for it and experiments what's the |
5844s | likelihood that they're gonna get to |
5845s | empowered monoliths and finish empowered |
5847s | models and gets level 100 what what are |
5848s | the chances of all those things assuming |
5850s | that they're a good player |
5854s | um and then then there's also |
5855s | information that's that's really |
5857s | important |
5858s | um looking at like okay these These are |
5861s | the the top meta builds available |
5864s | um do any of them generate uh |
5868s | degenerate gameplay So like |
5871s | um |
5872s | oh there's this build that's like real |
5874s | sweet and you can one shot any boss with |
5876s | it but there's a half hour setup that |
5878s | you got to do standing outside the |
5879s | bathroom before you do it haha have fun |
5882s | no that's awful you know like so there's |
5885s | there's there's things there's more than |
5887s | just numbers there's a lot of things |
5888s | that go into deciding how we're gonna |
5889s | balance something when we're gonna |
5890s | balance something all that stuff that's |
5893s | a sweet hat too bad it's completely |
5895s | useless for us |
5903s | I'm gonna make a rogue uh Marksman at |
5906s | some point so let's just |
5907s | stash that away and that was a cool |
5922s | nice running |
5927s | frenzy and hazeman hit |
5936s | that's fine |
5937s | we need the shards |
5942s | um uh any teasers on what you intend for |
5946s | sets while I enjoy them uh they can use |
5948s | some LP wise Chase maybe a progress a |
5951s | progress tree uh you can feed other set |
5954s | item drops into set drops into |
5956s | um |
5957s | that's that that's that's a cool that's |
5959s | a cool thing we have uh talked about |
5961s | doing where like |
5963s | uh you can find like |
5964s | 40 of this set item to like fully power |
5967s | up the the set of pizza or something and |
5970s | and there's some real problems there so |
5971s | we aren't gonna do that |
5974s | um we do have plans for |
5976s | uh |
5978s | set mechanics and uh improving of set |
5982s | mechanics |
5983s | um |
5984s | and expanding all the possibilities |
5985s | because there's there's there's |
5987s | definitely room for awesome and they're |
5989s | not awesome yet and we want awesome so |
5992s | we're gonna make them awesome |
5995s | um but I can't tell you exactly what |
5997s | it's gonna look like yet we did we did |
5998s | uh very recently last week agree on uh |
6002s | uh mechanical change for set items going |
6004s | forward that we're gonna test |
6006s | um |
6007s | it's not in yet we haven't touched it |
6009s | yet so it's it's in the |
6012s | um |
6014s | queued for development |
6017s | um |
6018s | column |
6025s | I need better AOE |
6027s | I get in here and I'm just like |
6031s | not doing the AOE |
6037s | what can I Edge this build for better |
6038s | aov |
6044s | kind of tips to like change flurry to |
6046s | puncture or something like that |
6059s | I don't know |
6067s | oh come on |
6083s | a little Ring Around the Rosie okay uh |
6085s | what teasers have you given out today uh |
6087s | we did Rogue t65 |
6090s | um and then I've got a little video to |
6091s | play |
6094s | um |
6096s | I'm trying to think of a coded way to |
6098s | answer this question so you know what it |
6099s | is but no one else knows what it is and |
6100s | I got nothing |
6102s | so it's gonna play it safe and uh |
6106s | hang out in my little bubble |
6119s | difficulty it was just too high to |
6121s | figure out a way to uh |
6125s | say it's you coated |
6132s | just just yeah just give them a better |
6134s | perspective on what's coming up |
6140s | anyone picked up on it that was me |
6142s | actually trying to communicate to |
6143s | someone what it is |
6155s | oh I did survive |
6157s | that was dead for sure |
6165s | shift iframes |
6169s | I don't care if it's bugged it worked |
6170s | for me |
6184s | my goodness me |
6191s | my damage is |
6193s | woefully terrible |
6200s | I can't do the arena because |
6204s | you know what |
6206s | I think we're gonna just show it I've |
6208s | done so many times you've earned it |
6209s | we're going to hammer a couple questions |
6210s | here let me do it alone sir mcfluffin |
6212s | coming in hot you just picked the best I |
6214s | don't know if you heard me say I'm gonna |
6215s | just show it and then rate it or not but |
6217s | my goodness that was the best time you |
6219s | possibly could have had welcome to the |
6221s | Stream |
6222s | come on in let's take a look at the |
6224s | spoiler thanks the resub too 23 months |
6226s | oh we're getting there oh we're getting |
6228s | there |
6235s | it's gonna it's gonna mess it up too |
6237s | isn't it |
6238s | oh no it's good okay sweet |
6240s | so this is |
6242s | um this is a test clip for some new |
6246s | camera control systems that we're |
6249s | working on |
6251s | um for special events and specific |
6253s | locations and |
6255s | um |
6256s | you know it's it's you you won't see |
6258s | this much Dynamic camera movement in uh |
6261s | in like most zones and situations like |
6265s | this is a very special situation |
6268s | um |
6269s | yeah we've just been expanding our |
6271s | camera control tools and scripting for |
6273s | different events in game and thank you |
6275s | very much to akimoto's |
6278s | uh Elven shoes that's cool though I like |
6282s | that |
6283s | nice uh for the sub thank you very much |
6286s | you got a couple questions about this |
6288s | replay a few times here because I'm |
6289s | gonna try and Hammer something to it so |
6290s | I don't just die uh another question but |
6293s | thank you for the new beans on items so |
6295s | much better quality of life than before |
6297s | I appreciate all the hard work you guys |
6298s | do for us players you're welcome glad |
6299s | you enjoy them |
6308s | want to say with it |
6311s | uh |
6313s | Judd offering up teasers oh it's danger |
6316s | zone uh there's been any internal |
6318s | discussions about adding extreme and |
6320s | game Boss Fights that's something came |
6322s | to PeeWee Uber boss fights oh yeah |
6324s | oh yeah |
6327s | we haven't we like Orvis isn't even in |
6329s | the game yeah he's seems like a pretty |
6331s | big Baddie to fight right |
6333s | uh does the blessings with the item drop |
6335s | work correctly yes trying to farm |
6337s | Leviathan Carver and I got two-headed |
6339s | sword drop blessing but I'll get his |
6341s | other stuff |
6342s | oh but I get all other stuff but that |
6346s | RNG is RNG when I farm a node unique set |
6348s | two-handed swords one-handed or and |
6351s | daggers I get too much the others yeah |
6355s | RNG |
6357s | can be a cruel mistress |
6360s | um solution is to how manual lowering of |
6363s | corruption that groups can share the |
6365s | increase I I agree that is a good |
6367s | solution for it |
6373s | uh when is the last time you didn't have |
6375s | a beard oh the last time I didn't have a |
6378s | beard was uh the second week of |
6382s | University |
6383s | so I was like 19 or something |
6386s | um |
6387s | and there was an opportunity for |
6390s | participation in |
6393s | uh early University shenanigans |
6397s | uh and I I'm I'm one to dive in face |
6400s | first with these sorts of things so to |
6402s | speak |
6403s | um and I spent the first week two weeks |
6408s | of University with with a beard that was |
6412s | it was like there's a spot in my beard |
6414s | you can't even see it now there's a spot |
6416s | like right here underneath right here |
6418s | underneath my chin that like doesn't |
6420s | grow or did actually it's going pretty |
6423s | well now but it didn't grow for a long |
6424s | time very well so it was like a little |
6425s | like Gap there and so I I shaved |
6427s | everything underneath and like ended up |
6429s | with like sideburns that came down and |
6432s | up into the mustache so it was like |
6434s | shaved yeah it was it was horrible it |
6436s | was great |
6438s | um |
6438s | was actually a request because I was |
6441s | always that would be funny |
6443s | so that was |
6448s | uh |
6449s | uh quite a few years ago |
6451s | quite a few years ago |
6455s | any skill set mechanics you wish people |
6457s | would play around with more because |
6461s | bees is excluded as an answer |
6464s | um |
6465s | no I mean there's lots of really cool |
6467s | stuff going on all over the place and uh |
6470s | I I think Shaman is the is the is the |
6472s | cheaty answer there but that's well put |
6474s | because yeah |
6476s | um |
6478s | I I know no one plays it because it's |
6479s | bad but I'd love people to play with |
6481s | Tempest right more |
6482s | cool |
6485s | we'll get it fixed and then people will |
6487s | play with a lot more I know |
6489s | uh is the goal of the game for as many |
6491s | builds to be 500 plus corruption Bible |
6493s | 500 is really high I would turn that |
6495s | number to 300. |
6498s | uh or do you think it's fine that's only |
6500s | a select you can go that high like do |
6501s | you think it's okay that some skills are |
6504s | decently with Trashed by Manas |
6506s | um |
6507s | yeah I mean like |
6510s | like getting into a bottle with I think |
6512s | most skills should be able to handle |
6514s | that without a build guide and and be be |
6516s | fine to get into multiple like like I'm |
6519s | thinking of very unoptimal build system |
6521s | here and I'm I'm like into monoliths |
6524s | with like just wrong choices |
6528s | I think that's a good thing to be able |
6529s | to do |
6532s | it's currently 16 27 CT compare this to |
6534s | me to this okay |
6536s | I'm not that far behind |
6538s | 12 minutes behind no that's 22 minutes |
6540s | behind |
6548s | that was a question I missed |
6550s | uh |
6553s | why don't I see these questions oh yeah |
6554s | it's just really far behind sorry |
6556s | uh thanks for answering my question |
6557s | design Lord of these things speaking of |
6560s | Titan femur oh my gosh I'm so far behind |
6562s | uh we need a unique exciting theme or |
6564s | that being such a D2 bone snap I love |
6566s | about snap you have bone spear going |
6569s | I've been loving the game would it be |
6572s | possible for some melee text removed |
6574s | from void night items |
6578s | uh probably not |
6580s | apparently there's a lot of lore of love |
6583s | for void spells and Fields there isn't a |
6585s | lot of love for voicemails and it feels |
6586s | Limited |
6588s | there we're still trying to have it be |
6591s | like |
6592s | they're they're still a melee class that |
6594s | uses supplements of spells more so |
6597s | I'll give Simon some Lightning Spell |
6599s | love for their color pie break I mean |
6601s | lightning spells is with Shaman still |
6603s | it's fine right now the only way to make |
6605s | a lightning storm is to start with |
6606s | Tempest strike attack on additional |
6608s | skill notes yet |
6611s | um but I'd love to add that right now |
6613s | it's |
6614s | how extensive are online servers for |
6617s | video expensive are all in terms video |
6618s | games |
6621s | wow expensive uh with helping us |
6624s | understand it coming from a total Noob |
6626s | of having no idea how that type of stuff |
6629s | um I I smarter people than I manage that |
6631s | even now and |
6633s | um |
6635s | I uh |
6638s | they're they're really expensive |
6641s | that's all I can say uh be honest now |
6643s | early in the game after you get the |
6646s | first town There's a chord progression |
6648s | that sounds like Pink Floyd Welcome to |
6650s | the machine I'm not crazy right I do not |
6652s | know that song well to make that |
6654s | comparison |
6655s | um I would I suspect that so there's |
6658s | there's this thing where like whenever |
6660s | you make something creative right |
6662s | um even things that you |
6664s | uh try to avoid or or try to ignore or |
6668s | don't intend to to let seep in it's up |
6671s | here's like a ring of failure |
6672s | go back down here and hide |
6676s | um you'll still like your experiences uh |
6680s | interact with what you create |
6684s | definitely it happens |
6685s | um having subconsciously all the time |
6687s | for basically every creative medium for |
6689s | every person it's like and the the nice |
6693s | way of putting that is like you get |
6694s | inspired by certain things and um |
6697s | like maybe that happened I don't know |
6699s | I'm not the composer |
6703s | what build is this this is my two-handed |
6706s | flurry lethal barrage poo poo garbage |
6708s | build |
6711s | uh is it which is cold spell and cold |
6713s | dot viable can make it work with |
6715s | wealthier crafting it's pretty weak it |
6716s | needs some love it's gonna get some |
6719s | uh is there any chance to give the |
6721s | backpack for people that bought the game |
6723s | after the 0.9 release I don't think so |
6726s | um it's one of those things where like |
6728s | um |
6730s | it's it's |
6732s | if we did it kind of |
6734s | makes what we said before not true you |
6737s | know |
6739s | but there's gonna be lots of |
6740s | opportunities for cool stuff don't you |
6742s | worry |
6744s | uh if Falconer will be released before |
6748s | 1.0 yes I have very concrete info about |
6750s | that it will not |
6753s | I love Ellie would struggle to |
6755s | understand sub-skill sailing scaling |
6757s | stats Etc will it be any way to show |
6758s | sub-skill crit chance flat and percent |
6761s | damage Etc we don't have any plans that |
6763s | right now there's some problems with |
6764s | that |
6765s | um if we find a way to do it yeah |
6770s | rubyfang |
6784s | yeah like this this Falls victim very |
6786s | heavily to the |
6787s | um |
6788s | like weak weak implicits |
6793s | Organics that's awesome |
6796s | have you guys looked at poison builds at |
6798s | all yes I tried doing with blade dances |
6800s | patch and it feels vastly inferior to my |
6802s | new flurry multi-shot Mark Zone I mean |
6804s | yeah there definitely are poison builds |
6805s | that work still |
6807s | um |
6808s | poison was |
6810s | a little busted op before the patch and |
6812s | it did get some overall Nerfs |
6815s | um |
6817s | but it was necessary if you had if you |
6820s | had tried it the |
6823s | um |
6824s | if anyone had ever tried four player |
6827s | uh poison builds |
6829s | uh in multiplayer you would have like |
6831s | immediately after seeing that for for |
6833s | two seconds gone okay well you obviously |
6836s | have to change that there's what |
6839s | you know like see either that or just |
6841s | like give everyone who's not using |
6843s | poison plus five million percent damage |
6845s | obviously an exaggeration but you got |
6847s | the idea you mentioned magic color pies |
6850s | they plan to make the classes |
6852s | um |
6853s | pillar public |
6855s | oh sorry when I say pill like design |
6857s | pillar |
6858s | um |
6860s | there's not like a specific uh set of |
6863s | rules like that I mean but yeah like I |
6865s | can I can |
6867s | um |
6867s | this is in so you can actually kind of |
6869s | see it now in the skill tree when you |
6870s | open it up |
6871s | um so like Rogue is like physical |
6873s | physical physical physical physical it's |
6875s | a lot of physical there right |
6876s | um there's a touch of fire so we got |
6877s | fire fire uh there's fire over here |
6881s | um this fire |
6884s | that's bleed right you're fired that's |
6886s | fire |
6888s | the oh it's poison not fire obviously |
6891s | um |
6893s | so yeah there's there's like you see |
6894s | there's like a decent on fire |
6896s | um and then there's like a little bit of |
6897s | cold but not a ton |
6899s | um there's two cold skills it's three |
6901s | cold skills so like you can see |
6903s | um |
6904s | like there's more cold here in Marksman |
6906s | there's not a lot in Blade dancers so |
6908s | you can kind of like get like a little |
6909s | bit of feel for what's what's happening |
6911s | where things are coming from |
6915s | just by looking at there's a bunch of |
6916s | poison you notice there's no necrotic or |
6918s | void in here anywhere |
6920s | um the other classes you can see that as |
6921s | well |
6922s | um |
6924s | there are missing skills that will |
6925s | expand those as well |
6934s | oh |
6935s | my |
6936s | goodness |
6938s | okay yep uh this is just bad in every |
6941s | way |
6944s | I don't like to use the term Hoops |
6946s | completely but uh |
6949s | chances of this coming together are |
6958s | you guys uh exploring alternative ideas |
6962s | to the seasonal content that I'm uh |
6964s | leveling up from scratch over and over |
6965s | again uh not at the moment |
6969s | um but if you really don't want to |
6970s | participate with a new character |
6972s | um you will be able to participate with |
6974s | old characters in standard |
6978s | uh are you guys exploring uh how big is |
6980s | the dev team right now I I don't know |
6982s | I'm gonna say 75 and I'm within |
6985s | a decent |
6987s | ly small margin of error there I think |
6993s | hybrid Health in those boots |
6997s | uh child slurry and there are times for |
6999s | my attacks |
7001s | sometimes swing but don't do any damage |
7003s | or this one continuously after Letting |
7005s | Go the button is the bug if you if you |
7007s | ever say to yourself is that a bug |
7008s | doesn't matter please don't report it |
7010s | but yes it's a bug |
7012s | uh |
7014s | haven't unveiled what this new Echo is |
7018s | have we no but thanks for the extra bit |
7021s | of information spoiled for it |
7024s | I didn't even say it was an echo did I |
7027s | was |
7028s | a special Echo tape a new special Echo |
7031s | type |
7035s | I'll shoot again with that new |
7037s | information |
7038s | but it wasn't me that said it so I can |
7039s | get away with it |
7044s | uh what's up skill Skilling stuff |
7051s | okay I'm dead this place is too exciting |
7054s | no spoiler was too much for my heart |
7055s | yeah |
7058s | sorry |
7060s | uh can we get some weapon and or armor |
7063s | perks that leech Health off throwing |
7066s | damage not just melee I I'd be pretty |
7068s | surprised if we did that but possible I |
7070s | mean I'd say a unique item doing that is |
7072s | not out of the realm of probability |
7079s | can you show previous teasers if there |
7080s | were any for later Rivals uh sure |
7084s | this was the other thing I changed today |
7088s | oh we're like I didn't even see the time |
7090s | my goodness I'm sorry |
7093s | I'm just I'm gonna Hammer a bunch of |
7095s | questions while this plays because I |
7096s | know there's lots of questions that I've |
7097s | missed and I really hate leaving them on |
7099s | the table |
7099s | um so I'm gonna just try and power |
7100s | through these quick Spots I'm sorry if |
7102s | I'm if I go skipping over them |
7105s | I think I've heard that you guys might |
7107s | be changing focus and uh Arcane |
7110s | ascendancy for mage uh there's no major |
7112s | plans for that I was just wondering if |
7113s | that's true uh if so if you guys have |
7116s | anything in mind already since I do like |
7118s | I think their concepts are cool and use |
7120s | their kind of sentence in some builds |
7121s | but a lot of nodes feel underwhelming |
7122s | I'm sure they'll get like glow ups and |
7124s | improvements and you know like extra |
7126s | stuff here and there but uh like like |
7128s | reworks or Replacements are not uh in |
7131s | the works for those Bobby |
7134s | very much appreciate it |
7136s | um I also should mention that the the |
7138s | whole thing like so some what I've said |
7140s | in the past |
7142s | guarantee that was Judd uh the other |
7145s | thing that I say is that um like oh is |
7148s | is XYZ on the list yes everything's on |
7151s | the list every every skill is on the |
7152s | list for updates and reworks |
7154s | um some are just dramatically higher on |
7156s | the list than others |
7159s | have you thought about adding uh rare |
7161s | run or glyph that adds x amount of |
7162s | forging potential to an item but makes |
7165s | them super rare yes we have very very |
7168s | carefully explored this idea |
7170s | no |
7173s | no |
7176s | uh whatever happens to Shaman uh shock |
7180s | chill or stun us yes |
7182s | love that include support uh we play |
7185s | any build once |
7189s | y'all play any build sure |
7192s | I like fun builds |
7193s | uh any plans on expanding the idle |
7195s | system like maybe idle crafting or |
7196s | resulted Idols or something yeah and |
7198s | this goes back to what I was saying |
7199s | earlier about |
7200s | um having room for growth in the in the |
7202s | mechanical space for systems that we |
7205s | already have in the game post launch |
7208s | um and and having those like clear |
7210s | signposts and things of like well it |
7212s | looks like we're gonna add more stuff to |
7213s | this yeah we are |
7216s | um but having room for uh building on |
7219s | systems that already exist is really |
7220s | good for |
7223s | uh keeping the like Community knowledge |
7226s | of the game relevant useful and uh and |
7230s | and like up-to-date things like that so |
7232s | like it's really easy to say like post |
7235s | launch |
7236s | um everyone knows how the idle system |
7238s | everyone plays the endosthel system |
7239s | works no problem |
7240s | um everyone's been introduced to that |
7241s | great |
7243s | um and you you add in idle crafting |
7245s | maybe it's like a dungeon reward and you |
7247s | can |
7248s | um combine like like it it's it's like |
7251s | literally just not a student as a like a |
7254s | what if so you had like on your two |
7257s | Idols the same type in and it takes both |
7259s | the prefixes from one and both the |
7261s | suffixes from the other it makes two new |
7262s | idols and just like kind of like whoops |
7266s | it doesn't not something we're doing but |
7270s | um something like that let's say and |
7271s | suddenly |
7273s | um you have like |
7275s | you see you have new players and most of |
7278s | the players have been playing with the |
7279s | Alice system the whole time so most |
7281s | people will be able to just understand |
7282s | how this works really easily because |
7284s | it's not a big change for that |
7286s | um and they'll be able to help new |
7287s | players uh learn and explore that as |
7289s | well yeah Temple Saints of key except |
7292s | for our horrible attempt earlier |
7295s | I'm definitely gonna do dungeons next |
7297s | time so I want to get into uh Temple |
7300s | sanctum stuff |
7303s | oh yeah |
7305s | oh yeah |
7307s | yeah there's some good ones in there |
7309s | even more |
7315s | deep space better than that |
7317s | all right more questions we're trying to |
7320s | get through these chat splitting |
7324s | uh chat splitting into into at times is |
7329s | reported I take it I don't know go |
7331s | report it |
7332s | uh I I did let this over earlier today |
7334s | and so much the drug that it pushed |
7336s | purples off the screen I had to go to |
7338s | the portal to click some but lost a few |
7340s | uniques due to clickable too far away |
7342s | I'm reporting this |
7344s | um but is this a known issue the ground |
7345s | levels aren't reacting to pickups yes |
7348s | it's |
7349s | um |
7351s | uh I think if you uh if you like put a |
7354s | rule if you like start a new loot filter |
7356s | and go like hide all show all it'll |
7358s | force a Refresh on it I think |
7362s | like like hide all and turn it off it |
7364s | should it should I think refresh it |
7367s | uh we can try that but I really want to |
7369s | get to these questions |
7371s | um any consideration to making it |
7372s | possible to switch to previously |
7374s | acquired blessings yes we talked about |
7375s | this a fair bit internally uh we don't |
7377s | have plans to this right now but it |
7378s | might happen at some point |
7380s | um we're not completely against it but |
7382s | uh at least for now we're not we're not |
7384s | a specific plans to actually put it in |
7386s | yet |
7388s | um make frozen upgrade all right love |
7390s | Frozen or is that the stripe on the |
7392s | river close yes it's getting it's |
7394s | temperature is getting its role changed |
7397s | so it's not going to be a |
7399s | um spammable melee skill uh early in the |
7402s | early in the tree it's gonna get moved |
7403s | later in the tree |
7405s | um and have its functionality tweaked |
7407s | and something else is going to take that |
7408s | place |
7411s | uh have you considered adding in |
7412s | spacebars skipping through conversations |
7414s | or making an option that you skip |
7415s | instantly pass the flavor conversations |
7418s | with Bender NPCs um nothing specific but |
7421s | if you had a suggestion go to the forums |
7422s | leave it there uh |
7428s | oh Judd answer to blow out saying |
7430s | something different |
7431s | thing we have talked about it I wasn't |
7432s | in that meeting he probably was uh would |
7434s | you consider playing an internal test |
7436s | build on stream at some point yes and I |
7438s | have done this before |
7440s | um |
7441s | I I try not to if possible partially |
7443s | just because it's uh there's there's a |
7446s | very high chance for accidental spoilers |
7450s | um |
7452s | but yeah maybe |
7455s | all right powering through let's keep |
7458s | going I love sword Glacier Mana build |
7460s | but they're gonna be a NERF to passive |
7462s | lost knowledge |
7463s | uh right uh maybe it's really strong |
7467s | it's good |
7470s | um thought about making party invite |
7472s | window have priority over everything |
7474s | else layer wise |
7476s | um |
7477s | no not specifically but maybe |
7481s | I think the like the to like the pop-up |
7484s | like when you get like a pop-up up here |
7485s | that should be over just about |
7486s | everything |
7488s | uh |
7490s | there might be some stuff in front of |
7491s | but it hopefully shouldn't be |
7494s | currently uh currently the best way to |
7497s | farm oh wait thank you Anton eight two |
7500s | months in a row glad to have you with us |
7503s | glad you're enjoying it we're we're |
7504s | overtime we're gonna keep reading |
7506s | questions clearly the best way to farm |
7507s | rare shard |
7508s | uh rashade drops is to fight an edge of |
7511s | the web shade yes but this raises your |
7514s | corruption yes what if you want to farm |
7516s | rare shade drops but don't want to raise |
7518s | your corruption or corruption is already |
7520s | at the boundary of your capabilities you |
7522s | can't Farm anymore |
7524s | um yeah I mean the the thing here is to |
7527s | um |
7529s | like |
7532s | do do lower ones in between to like to |
7535s | balance it out |
7536s | um but I think there needs to be more |
7538s | control on uh stopping you for |
7541s | corruption from going higher and or just |
7543s | dropping it completely |
7549s | Judd making me look bad writing stuff |
7550s | down ugh |
7552s | uh Justin filter off and back on the |
7556s | hockey works for me okay just the hockey |
7557s | is not cool |
7559s | that was for the items reconfiguring |
7560s | themselves uh any idea if we will see a |
7563s | rewarding feature for alt characters |
7568s | um |
7569s | this is a tricky one because some people |
7572s | really hate playing alts and so having |
7575s | stuff like that is is difficult we do |
7577s | have things for like easier leveling |
7579s | evolves |
7580s | um which is a little different though |
7582s | like getting bonuses on one character |
7583s | for another character's progress is |
7586s | yeah at best |
7593s | uh hey can you update please the Rapture |
7595s | and creature like that movement and |
7597s | actions because they look kind of odd |
7599s | um please head to the forums the |
7601s | suggestion there and I managed to only |
7603s | go seven minutes over and answer all the |
7605s | questions I think |
7611s | that's it that's all I got for you |
7615s | oh |
7616s | last one from Judd oh you're the best |
7618s | and you should know it thank you |
7619s | appreciate that |
7621s | I just had a fun today I hope you did |
7623s | too if I missed your question I |
7625s | apologize uh we have lots of very active |
7628s | people answering questions over on our |
7629s | Discord we're gonna ask the devs channel |
7631s | um if you want to get in touch with one |
7632s | of us if it's a gameplay related thing |
7635s | that you think community members might |
7636s | know even ask the community Channel very |
7638s | knowledgeable people in there answering |
7639s | questions all the time |
7641s | um lots of great other communities too |
7643s | uh we're active on Reddit and other |
7645s | social media platforms and uh our forums |
7649s | great forums all sorts of stuff you can |
7650s | get in touch with us if you want to ask |
7651s | questions I will be back same time same |
7654s | place next week uh if you need a Discord |
7656s | link I think if you scroll down slightly |
7658s | it's there or it's possible just Discord |
7660s | slash last epoch.tg sorry |
7663s | or maybe last default game |
7666s | uh there it is Judd's got it |
7668s | oh the first time uh yeah |
7672s | that'll do it for everyone here |
7674s | um we'll be back yeah next time same |
7676s | place |
7677s | same time next week same bat Time same |
7680s | bad place |
7685s | I hope everyone had fun |
7693s | let's go say hi to someone |
7702s | here's a new player |
7706s | still fun help them out maybe be nice |
7714s | see you next time everybody bye |
7729s | God |