Running the same areas for campaign and exactly the same during the endgame is boring for me. Mob "spawn" spots are also the same.
Do devs said anything on this topic ? Is it a planned feature ?
External link →Running the same areas for campaign and exactly the same during the endgame is boring for me. Mob "spawn" spots are also the same.
Do devs said anything on this topic ? Is it a planned feature ?
External link →It's a being worked on problem that if it gets solved will become planned.
Does this problem have to do with Unity's NavMesh needing to be pre-baked? I'm curious about solutions for this (for just my personal projects) as well!
That was a struggle but we do have a way to modify that on the fly.