CHANGELOG
-NOTE: Fire Bolts and Hellfires currently disappear quickly after being shot. We'll have a fix shortly.
WALKERS
- Fixed Panda Walker having odd number of water slots.
STRUCTURES
- Added Defensive Tower back with all the fixes and increased cost.
- Fixed issues with Lumbermill sounds.
- Fixed harmful effects damaging players in Trade Station protection.
- Fixed Trade Station protection resetting.
GRAPPLING
- Fixed issues with having to press reel in again after grappling.
UI
- Fixed zooming out Tech Tree.
- Added 3D preview for equipment screen.
- Fixed issues with rupu turret container placement.
- Fixed issues with picking up dropped containers (bottles, pouches, etc.).
- Fixed having to double click to craft.
- Fixed various reported issues with clan screen.
- Removed sounds when hovering over stuff with mouse.
- Fixed some tutorial text issues.
- Moved renaming walker to walker inventory screen.
- Fixed anonymous tiles not working with scout quests.
- Fixed interrupting packing/unpacking.
PvE
- Fixed rupus not throwing nets.
- Improved Killin's brain functions.
- Fixed rupus disappearing after killing players.
- Adjusted loot from rupus and totems.
ACHIEVEMENTS
- Fixed achievements not working.
VISUALS
- Metric ton of improvements, fixes, and optimizations across the board.
CONTROLLER
- Lots of controller input changes based on feedback (new grappling, etc.).
- Lots of fixes for not working or appearing buttons.
- Fixed some combat animations when using controller.
- Added clearer controller button icons.
- Added more settings for controller.
- Bunch of other changes and fixes I missed.