Just a concern I'm having. Part of the reason there's some diversity in pro play is to get some champions with magic damage in somewhere.
The new PBE Guinsoo's converts crit chance into on-hit magic damage, meaning that you can build 2/3 crit items, be a massive physical damage threat, and then, as soon as your opponents finish their armor items, build Guinsoo's and convert into doing massive, rapid on-hit magic damage.
Of course, you can also choose not to. Meaning the opponent can never actually itemize against you.
As a matter of fact, I hardly see why the pros won't just start playing Lucian mid every game if he can choose to transform into a scaling magic damage threat late game at the drop of a hat.
In fact...every ADC can do this now. Meaning that magic damage from midlane/jungle, or from certain ADCs, stops being unique. Just play whoever, but build Guinsoo's to fix your comp.
It seems really unhealthy and, to be honest, a very lazy implementation of Guinsoo's. Instead of building crit and on-hit items separately, you just combined them...
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