Riot Scruffy Tweeted the upcoming changes to Xin Zhao
Xin Zhao has been struggling a bit both from a power and satisfaction standpoint.
One of our SR designers, @TheTruexy, has been working on a nice little upgrade for him. Best part is the new W->E combo (in bold).
No release date yet, still looking for feedback.
Imgur (image) version: https://i.imgur.com/Q0QIIVE.png
>>> Goals <<<
Xin Zhao
Highlight the unique ranged gameplay with his W2. Help this fit better into his combos rather than have it conflict with an AA-heavy pattern
Open up/reinvigorate new off-builds for Xin with meaningfully different gameplay outputs
Overall target a ~2% buff for Xin Zhao Jungle
>>> Changes <<<
P
- Heal Amount: 10-112 (+10% AD) (+40% AP) >>> 7-92 (+10% AD) (+55% AP)
Q
- Bonus Physical Damage: 20/28/36/44/52 >>> 15/24/33/42/51
W
Various QoL/hitbox clarity adjustments
Thrust Damage increases by up to 33% based on Critical Strike Chance
No longer applies Lifesteal at 33% effectiveness
Cast time now a static 0.5s, instead of scaling with AS
Mana cost: 45 >>> 60
W2 Range: 900 >>> 1000
W2 Damage: 40/75/110/145/180 (+80% tAD) >>> 30/65/100/135/170 (+75% tAD) (+50% AP)
Cooldown: 12-8 >>> 12-6s
W2 now Challenges Champions/Monsters and provides vision of the target for 3 seconds
E
Cast range is increased to 1100 on Challenged targets
Cooldown: 12 >>> 11s
Dash Speed: 3000 >>> 2500
R
New Ability Power Ratio: 0% >>> 110%
Duration: 3 >>> 5s
No longer extended by basic attacks and spells