Original Post — Direct link

Riot Scruffy Tweeted the upcoming changes to Xin Zhao

Xin Zhao has been struggling a bit both from a power and satisfaction standpoint.

One of our SR designers, @TheTruexy, has been working on a nice little upgrade for him. Best part is the new W->E combo (in bold).

No release date yet, still looking for feedback.



Imgur (image) version: https://i.imgur.com/Q0QIIVE.png



>>> Goals <<<

Xin Zhao

  • Highlight the unique ranged gameplay with his W2. Help this fit better into his combos rather than have it conflict with an AA-heavy pattern

  • Open up/reinvigorate new off-builds for Xin with meaningfully different gameplay outputs

  • Overall target a ~2% buff for Xin Zhao Jungle


>>> Changes <<<

P

  • Heal Amount: 10-112 (+10% AD) (+40% AP) >>> 7-92 (+10% AD) (+55% AP)

Q

  • Bonus Physical Damage: 20/28/36/44/52 >>> 15/24/33/42/51

W

  • Various QoL/hitbox clarity adjustments

  • Thrust Damage increases by up to 33% based on Critical Strike Chance

  • No longer applies Lifesteal at 33% effectiveness

  • Cast time now a static 0.5s, instead of scaling with AS

  • Mana cost: 45 >>> 60

  • W2 Range: 900 >>> 1000

  • W2 Damage: 40/75/110/145/180 (+80% tAD) >>> 30/65/100/135/170 (+75% tAD) (+50% AP)

  • Cooldown: 12-8 >>> 12-6s

  • W2 now Challenges Champions/Monsters and provides vision of the target for 3 seconds

E

  • Cast range is increased to 1100 on Challenged targets

  • Cooldown: 12 >>> 11s

  • Dash Speed: 3000 >>> 2500

R

  • New Ability Power Ratio: 0% >>> 110%

  • Duration: 3 >>> 5s

  • No longer extended by basic attacks and spells

External link →
almost 4 years ago - /u/TheTruexy - Direct link

Hiya, just wanted to pop in here for some more context/clarity.

The Xin changes are basically 2 lists.

-Reinvigorate Crit/AP Xin. These were builds that players enjoyed playing in the past that have fallen off pretty hard or were nerfed. We're bringing them back up as nice off-builds, but don't plan on them being a main, competitive build for Xin (like AP Shyvana or AP Twitch).

-Separate from AP/Crit Xin, we're also working on changes to buff AD Fighter Xin. We are still fine-tuning the numbers to make sure these changes feel like buffs to Xin, so don't take these as final just yet. The changelist aims to add more value/interest around creative uses of Xin's W (instead of just always waiting to Q3). We've also improved his target access as the game continues. Combined with the W CD buff and R duration (which both carry a ton of weight), we've found that Xin has a lot more ways to function in teamfights as opposed to just E-ing in and hoping.

Appreciate all the feedback here!