Original Post — Direct link

I know balance threads are played out and cliche. But current state of annie is beyond unfair, there were criticisms over last big annie post that is was mere 2-5k games, so the data might not be representative. Currently annie has 120k games mid and 130k support, so the data cannot be more conclusive. Annie is indeed broken across all elos, and opposite of other "low skill"champions her winrate only climbs the higher in elo you go. Peaking at 58.54% in grandmaster support( last bracket with decent enough sample size of about 3k games).
Her current plat+ winrate is 55.37% in mid and 56.11% in support. Other champions have been hit with hotfixes 2+% sooner even in the same niche of "simple braindead champion". And there dont seem to be any nerfs on 13.4 Preview slated for her.
I do believe that simple champions should hover around 51-51.5% winrate because they should require lower mastery to be effective. But current state of annie absurd. Her pickrate in top also seems to be rising slowly from usual 0.6% to 1.6%.
I just wonder why has she not been nerfed yet and there dont seem to be any plans to nerf her.

Source fro stats: https://lolalytics.com/lol/annie/build/?lane=middle

External link →
almost 2 years ago - /u/RiotRayYonggi - Direct link

She was hotfixed during the 13.3 patch which brought her down from ~56% to ~54%. This is likely still out of line but we wanted to be confident she wouldn’t fall back into “strong but not OP” range naturally, as she fell from 58%-56% from patch start to before the micropatch.

With that said, my guess is we nerf next opportunity (11.5). We intend for her to be good, but she’s clearly over the line at the moment. A reasonable resting win-rate for Annie, a simple champion with limited mobility and range, is likely in the 52% area, considering how many champions sit <48% to account for opposite pattern. We are a little slow in this case due to the micropatch hitting a little lighter than expected and the weird circumstances of the patch (support and mid meta being in flux)

almost 2 years ago - /u/RiotRayYonggi - Direct link

Originally posted by wrrrrrrld

Are there any plans to look at Mage items soon?

I know there’s people actively still thinking about them. RoA and Seraphs were just improved and Horizon Focus is being looked at. The rest of the mage item system is still being thought about. Identifying what the actual issues are is the difficult part as all of the items are gold efficient and work, and mages continue to be pro play dominant. So it’s not as simple as “fix mage items” when the problems aren’t clear.

almost 2 years ago - /u/RiotRayYonggi - Direct link

Originally posted by V1pArzZ

Lillia is gonna get a bit f**kedup next patch, losing demonic and ap ratio nerfs to her clear. She currently skews quite hard towards low elo but is underpowered in high, some earlygame clear buffs would be nice as her clearspeed is kinda meh compared to other powerfarmers now.

We are tracking Lillia's performance. We are cautious about buffing early speed due to her ability to quickly overtake junglers in both move speed and clear speed if she's too effective.

We are intentionally avoiding buffs that might put her on the pro radar as we've seen her jump from 0-100% presence and need to be nerfed to compensate. We currently believe the current shape (scaling AP jungler) allows her to rest at higher win-rates than before for the average soloq player.