over 1 year ago - /u/Bagel_Socks - Direct link

UPDATE:

First of all, on behalf of the team, we really wanted to say thank you for all the love we are seeing for Spirit Blossom Sett. The fan art, feedback, and comments we are seeing has really brought a smile to us.

We have collected your feedback and after discussing it with the team, we were able to make the below changes:

VFX

  • New max R AOE with new shockwave effect & added the W max grit aura while in the air.
  • Added a lot more details to max W, and the W max badger is visible for a little bit longer.
  • Added lake ground effect, moon reflection and petals in the Dance/Training emote.
  • Added petals in his death animation, as well as added trails and a burst in his respawn.
  • More petal you say?! As they have been added in his Homeguard as well.

SFX

  • Beefed up Auto-Attack 2nd On-Hit and Q 2nd On-Hit.
  • Changed up the initiating moment for Q Base-Activate.
  • Also improved the dance spam!

Animation

  • We've heard some players call out a desire for the W animation to further exaggerate the motion on Sett's hair and clothing when Sett is at max grit. While in production on this skin, the team discussed this in depth and explored a few ways to make the Full Grit moment feel legendary. The team ultimately made the decision to prioritize differentiating our Max Grit moment for the legendary skin with a form swap on the model and texture side, rather than leaning into animation, which in turn enabled us to focus our animation energy on making the badgers and spirit arms more impactful. While we greatly appreciate your feedback here, given the technical complexities associated with attempting to add in this animation at this point with production moving on to the next projects this is something we're currently not able to address. Doing so would cause us to pull resources and effort away from upcoming legendary skins in production that the team is focused on right now.
  • Lastly, we saw a few comments on the R animation for the spirit arms feeling a bit off in terms of actually grabbing the enemy. Given champion scale varies from character to character we will not be able to resolve this in a way that feels as precise as desired across the entire roster. We'd love for it to be precise as possible but with current technical limitations and with how Sett has to interact with all the champions on the roster we have to be okay with this for now.

Thank you again for all your kind words on this skin, testing out Spirit Blossom Sett, and for the feedback! ♥

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Hi all!

"Technique… is for lightweights."

https://imgur.com/a/wuWYqWk

Legendary skin, Spirit Blossom Sett, is heading onto the Rift, featuring:

  • New models and textures!
  • New VFX!
  • New SFX!
  • New animations and recall!
  • New VO!

Spirit Blossom Sett is set to be 1820 RP and is available to play on PBE. As players who get a first hand look at this upcoming content, we want to hear your thoughts. Drop your feedback in the thread below!

-Bagel Socks

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